
* Wiki + Readme: MD, security and improvements Standardized MD GitHub Wiki format Removed outdated and malicious links Modularized calibrations Suggested calibration order added Minor bug fixes Image improvements and corrections Added winget commands Completed previous WIPs Added new WIPs Removed obsolete references Visual Changes Co-Authored-By: Noisyfox <timemanager.rick@gmail.com> Co-Authored-By: dewi-ny-je <2866139+dewi-ny-je@users.noreply.github.com> Co-Authored-By: Nico Domino <7415984+ndom91@users.noreply.github.com> Co-Authored-By: Martin Ulmschneider <7497782+mulmschneider@users.noreply.github.com> Co-Authored-By: Rodrigo <162915171+RF47@users.noreply.github.com> * MD Indentation + images update --------- Co-authored-by: Noisyfox <timemanager.rick@gmail.com> Co-authored-by: dewi-ny-je <2866139+dewi-ny-je@users.noreply.github.com> Co-authored-by: Nico Domino <7415984+ndom91@users.noreply.github.com> Co-authored-by: Martin Ulmschneider <7497782+mulmschneider@users.noreply.github.com> Co-authored-by: Rodrigo <162915171+RF47@users.noreply.github.com>
4.9 KiB
How to Build
Windows 64-bit
This guide is for building your Visual Studio 2022 solution for OrcaSlicer on Windows 64-bit.
Tools Required
- Visual Studio 2022 or Visual Studio 2019
winget install --id=Microsoft.VisualStudio.2022.Professional -e
- CMake (version 3.31) — ⚠️ version 3.31.x is mandatory
winget install --id=Kitware.CMake -v "3.31.6" -e
- Strawberry Perl
winget install --id=StrawberryPerl.StrawberryPerl -e
- Git
winget install --id=Git.Git -e
- git-lfs
winget install --id=GitHub.GitLFS -e
Tip
GitHub Desktop (optional): A GUI for Git and Git LFS, which already includes both tools.
winget install --id=GitHub.GitHubDesktop -e
Instructions
- Clone the repository:
- If using GitHub Desktop clone the repository from the GUI.
- If using the command line:
- Clone the repository:
git clone https://github.com/SoftFever/OrcaSlicer
- Run lfs to download tools on Windows:
git lfs pull
- Open the appropriate command prompt:
- For Visual Studio 2019:
Open x64 Native Tools Command Prompt for VS 2019 and run:build_release.bat
- For Visual Studio 2022:
Open x64 Native Tools Command Prompt for VS 2022 and run:build_release_vs2022.bat
- For Visual Studio 2019:
- If successful, you will find the VS 2022 solution file in:
build\OrcaSlicer.sln
Important
Make sure that CMake version 3.31.x is actually being used. Run
cmake --version
and verify it returns a 3.31.x version. If you see an older version (e.g. 3.29), it's likely due to another copy in your system's PATH (e.g. from Strawberry Perl). You can run where cmake to check the active paths and rearrange your System Environment Variables > PATH, ensuring the correct CMake (e.g. C:\Program Files\CMake\bin) appears before others like C:\Strawberry\c\bin.
Note
If the build fails, try deleting the
build/
anddeps/build/
directories to clear any cached build data. Rebuilding after a clean-up is usually sufficient to resolve most issues.
macOS 64-bit
Tools Required
- Xcode
- CMake (version 3.31.x is mandatory)
- Git
- gettext
- libtool
- automake
- autoconf
- texinfo
Tip
You can install most of them by running:
brew install gettext libtool automake autoconf texinfo
Homebrew currently only offers the latest version of CMake (e.g. 4.X), which is not compatible. To install the required version 3.31.X, follow these steps:
- Download CMake 3.31.7 from: https://cmake.org/download/
- Install the application (drag it to
/Applications
). - Add the following line to your shell configuration file (
~/.zshrc
or~/.bash_profile
):
export PATH="/Applications/CMake.app/Contents/bin:$PATH"
- Restart the terminal and check the version:
cmake --version
- Make sure it reports a 3.31.x version.
Important
If you've recently upgraded Xcode, be sure to open Xcode at least once and install the required macOS build support.
Instructions
- Clone the repository:
git clone https://github.com/SoftFever/OrcaSlicer cd OrcaSlicer
- Build the application:
./build_release_macos.sh
- Open the application:
open build/arm64/OrcaSlicer/OrcaSlicer.app
Debugging in Xcode
To build and debug directly in Xcode:
- Open the Xcode project:
open build/arm64/OrcaSlicer.xcodeproj
- In the menu bar:
- Product > Scheme > OrcaSlicer
- Product > Scheme > Edit Scheme...
- Under Run > Info, set Build Configuration to
RelWithDebInfo
- Under Run > Options, uncheck Allow debugging when browsing versions
- Under Run > Info, set Build Configuration to
- Product > Run
Linux
Using Docker (Recommended)
Dependencies
- Docker
- Git
Instructions
git clone https://github.com/SoftFever/OrcaSlicer && cd OrcaSlicer && ./DockerBuild.sh && ./DockerRun.sh
Note
To troubleshoot common Docker-related errors, refer to the comments in
DockerRun.sh
Ubuntu
Dependencies
All required dependencies will be installed automatically by the provided shell script, including:
- libmspack-dev
- libgstreamerd-3-dev
- libsecret-1-dev
- libwebkit2gtk-4.0-dev
- libosmesa6-dev
- libssl-dev
- libcurl4-openssl-dev
- eglexternalplatform-dev
- libudev-dev
- libdbus-1-dev
- extra-cmake-modules
- libgtk2.0-dev
- libglew-dev
- cmake
- git
- texinfo
Instructions
sudo ./BuildLinux.sh -u # Install dependencies
./BuildLinux.sh -dsi # Build OrcaSlicer