enricoturri1966
077dc25bfd
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_seams_as_models
2021-08-04 12:48:21 +02:00
enricoturri1966
599a4d97e3
Removed constness from a few renderXXX() methods
2021-08-04 12:47:36 +02:00
YuSanka
7fd9a9cf6e
ObjectList: Fixed a crash during a print technology change when InfoItem is selected
...
+ Add "Gallery" menu Item for Advanced mode too
2021-08-04 12:35:44 +02:00
enricoturri1966
66d43b882e
Fixed calls set_uniform(emission_factor, xx) to use floats
2021-08-04 11:58:50 +02:00
Lukas Matena
d0d3c5ad16
Fix of variable layer height mode opening from ObjectList:
...
when the respective object info line was clicked, the variable
layer height mode was opened correctly, but closing it through
the toolbar deactivated most of the icons as if it was just opened.
2021-08-04 10:25:20 +02:00
Lukas Matena
7d9cce1298
Do not open 'Did you know' notifications in gcodeviewer,
...
they make no sense and make slicer crash sometimes
2021-08-04 10:21:01 +02:00
YuSanka
0092c448b8
OSX specific: GalleryDialog: Fixed scale of the default icon
2021-08-03 11:28:58 +02:00
YuSanka
1b49dd9869
PhysicalPrinterDialog: Remove all leading and trailing spaces from "print_host" input
2021-08-03 09:25:54 +02:00
YuSanka
4f1a092ae0
PrintHostQueueDialog: MSW specific in DarkMode: Fixed font color for the selected Item
2021-08-02 17:28:08 +02:00
YuSanka
a26e9c46b2
Fixed build
2021-08-02 15:08:54 +02:00
YuSanka
e8e3279511
Shapes Gallery :
...
- Suppress to create a PNG-files for system shapes
- Allow to load the OBJ files
2021-08-02 15:00:41 +02:00
Lukáš Hejl
bad51cdb52
OSX specific: Fixed darker colors of objects inside multi-material gizmo on macOS running on Arm64 CPU.
...
For Apple's on Arm CPU computed triangle normals inside fragment shader using dFdx and dFdy has the opposite direction. Because of this, objects had darker colors inside the multi-material gizmo.
Based on https://stackoverflow.com/a/66206648 , the similar behavior was also spotted on some other devices with Arm CPU.
2021-08-02 14:59:03 +02:00
enricoturri1966
ab9dfb7932
Added a few missing glsafe()
2021-08-02 14:40:13 +02:00
enricoturri1966
06b47d98fc
Fixed build when tech ENABLE_GCODE_VIEWER_STATISTICS is enabled
2021-08-02 12:16:03 +02:00
Filip Sykala
fc4b18ebb1
Merge master
2021-08-02 10:46:47 +02:00
Filip Sykala
59d02aea0a
Merge branch 'master' into fs_QuadricEdgeCollapse
2021-08-02 09:04:15 +02:00
Lukáš Hejl
5229acc693
Fixed compilation on Linux and macOS.
2021-07-31 12:10:38 +02:00
Vojtech Bubnik
2f6f1f0e55
WIN32 specific Blacklisted libraries check:
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1) Polished up wording of the error messages.
2) Made some messages in the SysInfo dialog localized.
3) Renamed LibraryCheck.cpp/hpp to BlacklistedLibraryCheck.cpp/hpp
4) CPPized the BlacklistedLibraryCheck WIN32 C code.
2021-07-30 15:52:52 +02:00
YuSanka
64c8a6de8f
Manipulation Panel in DarkMode: Fixed a text color, when we use different colors for the axes
2021-07-30 14:22:58 +02:00
enricoturri1966
d77013b5bf
Fixed mirroring of sinking objects
2021-07-30 11:40:30 +02:00
enricoturri1966
0cb5590992
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-07-30 11:19:58 +02:00
enricoturri1966
a3a99567ad
Changed logic to detect sinking objects while using scale gizmo
2021-07-30 11:19:50 +02:00
YuSanka
0bb5c2ef88
Auto color change: Fixed some cases:
...
* first layer is a little bit less than all another (like for elephant foot compensation)
* ignore small changes of the layer area
2021-07-30 11:16:30 +02:00
enricoturri1966
5aff44debe
ENABLE_PROJECT_DIRTY_STATE set as default
2021-07-30 09:33:51 +02:00
enricoturri1966
a8552512cf
Fixed sinking objects popping-up when deleting modifiers
2021-07-30 08:18:11 +02:00
David Kocik
aa17d54eda
Update item info notification with icon
2021-07-29 16:52:08 +02:00
enricoturri1966
dc21fb1100
Changed detection of sinking objects into ObjectList::update_info_items()
2021-07-29 15:15:57 +02:00
David Kocik
aebbafc75c
Validate Error notification
2021-07-29 13:59:25 +02:00
Lukáš Hejl
9f0c6576f6
Added missing includes (GCC 11.1)
2021-07-29 13:38:10 +02:00
enricoturri1966
438439fd71
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-07-29 13:28:16 +02:00
enricoturri1966
86da45eb66
Horizontal slider in preview to show always (and only) gcode lines indices
2021-07-29 13:28:07 +02:00
David Kocik
0d74502aeb
Hint notification
...
Reads data from hints.ini. Has hyperlinks to highlight settings, toolbars and gizmos.
2021-07-29 13:20:50 +02:00
YuSanka
7fd34e52c1
PhysicalPrinterDialog: Use transparent background for the Plus/Minus buttons
2021-07-29 13:13:48 +02:00
enricoturri1966
81f4df70dc
Fixed conflict after merge with master
2021-07-29 12:25:28 +02:00
enricoturri1966
701286615f
Follow-up of 1d4e7f5577
-> More robust fix
2021-07-29 12:14:51 +02:00
Lukáš Hejl
38866b65b0
Get rid of unnecessary double calling of TriangleSelector::reset() in some cases when TriangleSelector::deserialize() is called.
2021-07-29 11:45:01 +02:00
enricoturri1966
1d4e7f5577
Fix of scaling modifiers for a sinking object
2021-07-29 09:37:40 +02:00
enricoturri1966
97de723146
Tech ENABLE_SINKING_CONTOURS -> Fix for showing sinking contours while dragging objects
2021-07-29 09:03:20 +02:00
enricoturri1966
14a67b0c9e
Added sinking property item to objects list
2021-07-29 08:37:41 +02:00
enricoturri1966
1ea541767f
Fixed compile warning
2021-07-28 15:40:55 +02:00
enricoturri1966
d821fcba2d
Tech ENABLE_SINKING_CONTOURS -> Improved generation of sinking contours and color set to white
2021-07-28 14:27:57 +02:00
enricoturri1966
f1cd3e22c4
Tech ENABLE_SINKING_CONTOURS -> Cut gizmo: contours updated during render pass
2021-07-28 13:03:48 +02:00
Lukas Matena
a54f5fb41a
Render statistics now shows actual SwapBuffers() calls per second
2021-07-28 12:50:01 +02:00
enricoturri1966
0146013b4e
Tech ENABLE_SINKING_CONTOURS -> Sinking contours updated during render pass and shown also while dragging an object
2021-07-28 12:23:27 +02:00
enricoturri1966
d99ea7c20f
Tech ENABLE_SINKING_CONTOURS -> Sinking contours rendered using triangles
2021-07-28 11:21:59 +02:00
enricoturri1966
b24488ce51
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
2021-07-27 13:02:06 +02:00
YuSanka
3449550a7c
MSW specific: Fixed strange layout after first switch between printer technology
2021-07-27 10:55:05 +02:00
enricoturri1966
502906178f
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_contours
2021-07-27 09:04:52 +02:00
enricoturri1966
90a23d73bc
Hopefully final follow-up of 8ebb2e2
-> GCodeViewer: Ensure that the view is properly updated after automatic selection of view type when loading model using multiextruders prints
2021-07-27 08:47:40 +02:00
Vojtech Bubnik
eb6392dccd
New slice_mesh() variant slicing with a single plane only, running
...
on a single thread only (not parallelized).
The new slice_mesh() is used to calculate contour of objects sunken
below the print bed.
2021-07-26 17:02:56 +02:00