Commit graph

6106 commits

Author SHA1 Message Date
Filip Sykala
6464a5b698 Fix Typo 2021-07-20 12:05:44 +02:00
enricoturri1966
c61785f775 Tech ENABLE_SEQUENTIAL_LIMITS set as default 2021-07-20 12:05:15 +02:00
YuSanka
e6c361ec5e Added "Modify Shapes Gallery" to the "Window" menu
+ Fixed a non-MSW build (added missed include)
2021-07-20 11:25:24 +02:00
enricoturri1966
b140709fa8 ENABLE_ALLOW_NEGATIVE_Z -> Fixed picking of sinking object 2021-07-20 11:02:04 +02:00
YuSanka
cc92757cdc Follow up 569200eb - fixed a typo witch was caused a bug "Impossible to revert the bed shape"
+ Added error message for exception when changing the config value
2021-07-20 09:41:29 +02:00
Filip Sykala
2a2530924f FIX for build Asan_OsX_Mojave_Universal_ARM64/590
../src/slic3r/GUI/Gizmos/GLGizmoSimplify.cpp:72:81: error: cannot pass non-trivial object of type 'std::string' (aka 'basic_string<char, char_traits<char>, allocator<char> >') to variadic function; expected type from format string was 'char *' [-Wnon-pod-varargs]
../src/slic3r/GUI/Gizmos/GLGizmoSimplify.cpp:72:87: warning: format specifies type 'int' but the argument has type 'size_t' (aka 'unsigned long') [-Wformat]
2021-07-20 08:30:49 +02:00
Filip Sykala
bc3da9973b Merge branch 'master' into fs_QuadricEdgeCollapse 2021-07-20 08:22:06 +02:00
YuSanka
888a5e3084 Fixed of the warnings.
+ Some small bug-fixing related to the system colors change on MacOS ("Set..." buttons didn't respect to the system color change)
2021-07-19 15:46:50 +02:00
Filip Sykala
25a4887075 QEC: When collapsing edge flip normal than check other edges in triangle
Quadric is calculated with double precission of normal
Fix calculation of normal for changed triangles
2021-07-19 15:46:41 +02:00
YuSanka
d3ddb1cfa8 Fixed a bug with update of the warning icon for object after a deleting of the broken volume 2021-07-19 13:30:49 +02:00
YuSanka
4b5cf004bd MSW specific: Fixed rescaling for the BitmapComboBox control and Notebook tab buttons 2021-07-19 12:36:14 +02:00
enricoturri1966
75a2d7620b Removed striped shading for sinking objects 2021-07-19 11:37:18 +02:00
enricoturri1966
ccf67793bd Fixed typo introduced with 2848ae9c4d 2021-07-19 11:21:26 +02:00
enricoturri1966
2848ae9c4d Colors in GLVolume defined as std::array<float, 4> 2021-07-19 11:11:49 +02:00
Filip Sykala
c444ef81bd Fix status function 2021-07-19 10:12:19 +02:00
Filip Sykala
709ea1283e FIX: new imgui change input float 2021-07-19 09:50:45 +02:00
Filip Sykala
86a3fd00a5 Merge branch 'master' into fs_QuadricEdgeCollapse 2021-07-19 09:18:55 +02:00
Filip Sykala
af526c54f4 Add simplification GUI 2021-07-19 09:17:50 +02:00
Justin Schuh
21abf8d88e
Fix bucket/seed fill tooltips (#6720) 2021-07-19 07:56:50 +02:00
enricoturri1966
bf7b554235 Disable reload from disk for built-in objects 2021-07-16 12:30:47 +02:00
Lukáš Hejl
b6b52fee73 Fixed an issue when the object in the multi-material gizmo had the wrong default color when the multi-material gizmo was first time opened after loading a painted 3MF file with different extruders colors than in the printer profile in Slicer. 2021-07-16 11:39:50 +02:00
enricoturri1966
beb60b5138 Follow-up of ef8ddacdfc -> Fixed rendering of modifiers after cleaning current selection 2021-07-16 10:56:29 +02:00
enricoturri1966
afa4776ead Follow-up of 1a64abac96 -> Keep modifiers original size and do not reposition them when using load command 2021-07-16 10:03:35 +02:00
Lukáš Hejl
51b94f4747 Added the bucket fill tool into the multi-material gizmo. Also, the multi-material gizmo was reworked to show only options applicable for a chosen painting tool. 2021-07-16 09:19:40 +02:00
YuSanka
977ffe556d ConfigWizard: Fixed a bug in update of the selected presets
(probably related to #6436 - Cannot add SLA materials)
2021-07-15 14:54:22 +02:00
Lukas Matena
9244e2ae32 Changes forced by imgui upgrade, updated imgui readme and
updated ImGuiWrapper::selectable function (It was a copy of ImGui::Selectable
with slight changes. The function was changed a lot in ImGui 1.83, I copied
the new version and reapplied the changes.)
2021-07-15 13:17:48 +02:00
enricoturri1966
2f24971601 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2021-07-15 11:44:48 +02:00
enricoturri1966
1a64abac96 Changes in loading of modifiers from file and their positioning 2021-07-15 11:44:35 +02:00
YuSanka
f7dcc88831 Fixed a bug - Dependencies for Printer presets doesn't update after preset selection 2021-07-15 11:37:59 +02:00
YuSanka
b921c8b276 Added gallery to the default shapes
+ ObjectList (MSW specific): Don't change background color for Light color mode
2021-07-15 10:52:37 +02:00
YuSanka
0220ae4ce5 Fixed a crash when "resources/shapes" directory doesn't exist.
+ Localization for the "Internal error: %1%" in generic_exception_handle()
2021-07-15 09:04:12 +02:00
Vojtech Bubnik
d7205c9461 Let's hope that the std::exception::what() returns either a 7-bit
string or an UTF-8 string. Let's convert it to wxString before
showing an error message box.
boost::system shall return UTF-8 localized error messages as long
as we set -DBOOST_SYSTEM_USE_UTF8 in the top most CMakeFiles.txt,
which we do.
2021-07-15 08:34:02 +02:00
YuSanka
4257ffddde GalleryDialog: Changes the paths to the system and custom galleries 2021-07-14 17:41:37 +02:00
YuSanka
8f5715b0d7 Follow-up fe7204379d - added missed include 2021-07-14 16:48:55 +02:00
YuSanka
fe7204379d GalleryDialog: Fixed sort of the filenames inside the list.
+ OSX Specific:
   * Fixed scale of the lock on the system file icons
   * Fixed buttons alignment for AboutDialog and SysInfoDialog
2021-07-14 16:45:34 +02:00
Lukas Matena
b466f18326 Draft shield option is now an enum (Disabled/Limited/Enabled) 2021-07-14 16:02:04 +02:00
Lukas Matena
63566a92b3 Merged psSkirt and psBrim 2021-07-14 16:02:04 +02:00
Lukas Matena
97d95e814f Added input validation in painting gizmo (some values led to a crash) 2021-07-14 15:57:22 +02:00
enricoturri1966
802d675784 Follow-up of 18c8003a0f -> Fixed bounding box of selected volumes 2021-07-14 15:32:09 +02:00
enricoturri1966
9aa129373c Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2021-07-14 13:21:17 +02:00
enricoturri1966
ef8ddacdfc Delayed rendering of transparent volumes 2021-07-14 13:20:57 +02:00
YuSanka
3d424c057c GalleryDialog: Added loaded files quality control
+ Code cleaning
2021-07-14 12:47:52 +02:00
enricoturri1966
18c8003a0f Fixes into Cut gizmo 2021-07-14 11:39:09 +02:00
YuSanka
062031a4c6 Replace with STL: Fixed update of the item name after replacing
+ OSX specific: Code refactoring for ObjectList:Rename() function
2021-07-14 09:22:03 +02:00
YuSanka
428362ec53 Fixed Windows DarkMode for some dialogues.
+ ProjectDropDialog: wxRadiloBox was changes to the wxStaticBox with wxRadioButtons because of dark mode colors update
+ Preferences: Fixed update of the text colors
2021-07-13 18:27:30 +02:00
Lukáš Hejl
389ccf6d92 Fixed compilation in debug mode by removing the forgotten assert. 2021-07-13 12:56:01 +02:00
enricoturri1966
56e2f47ba6 Fixed conflicts after pulling from master 2021-07-13 12:11:54 +02:00
enricoturri1966
44d31f9bf2 Follow-up of d6fdf2d5c2 -> Automatic generation of missing thumbnails 2021-07-13 11:57:19 +02:00
Lukáš Hejl
6194e67e68 Triangle normals and lighting are computed inside the fragment shader for the multi-material painting gizmo.
It results in a six-fold reduction of the amount of data transferred into GPU because there is no need to duplicate vertices for every triangle. Also, normals aren't needed to be transferred to GPU.
2021-07-13 11:23:36 +02:00
Lukáš Hejl
a467d0e30e Default object color is shown in the multi-material painting gizmo when the user switches to a printer with fewer extruders than the number of extruders used to paint the object. 2021-07-13 11:23:36 +02:00