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for lower memory consumption. Rewrote the print path 3D preview to generate these indexed triangle / quad sets, possibly with at least as possible duplication of vertices, with a crease angle of 45 degrees, leading to maximum 8% overshoots at the corners. |
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| lib/Slic3r | ||
| src | ||
| t | ||
| xsp | ||
| Build.PL | ||
| MANIFEST | ||
| MANIFEST.SKIP | ||