OrcaSlicer/src
Lukáš Hejl 6194e67e68 Triangle normals and lighting are computed inside the fragment shader for the multi-material painting gizmo.
It results in a six-fold reduction of the amount of data transferred into GPU because there is no need to duplicate vertices for every triangle. Also, normals aren't needed to be transferred to GPU.
2021-07-13 11:23:36 +02:00
..
admesh SLA backend refactored, except Hollowing 2021-06-08 10:27:35 +02:00
agg sla::Raster interface clarified and covered with tests. 2019-10-01 14:58:37 +02:00
avrdude Use prusaslicer_add_cmake_project on each cmake deps project 2021-01-26 10:17:51 +01:00
boost WIP: Nullable configuration value concept, implemented for 2019-07-23 14:15:42 +02:00
build-utils Disable tests and encoding check when cross compiling 2021-02-03 15:27:39 +01:00
clipper WIP: Reworked slicing 2021-05-17 20:25:59 +02:00
eigen Upgraded the bundled Eigen to 3.7 2019-01-14 10:27:28 +01:00
expat WIP: Moved sources int src/, separated most of the source code from Perl. 2018-09-19 11:02:24 +02:00
glew WIP: Moved sources int src/, separated most of the source code from Perl. 2018-09-19 11:02:24 +02:00
glu-libtess WIP Added libtess library extracted from 2019-02-05 18:14:07 +01:00
hidapi Check loading of blacklisted dlls and show warning dialog at startup. Also show these dlls in sysinfo dialog. 2021-01-27 10:40:38 +01:00
imgui Print host upload notification with more info and cancel button 2021-03-12 10:32:26 +01:00
libigl Speed up of libigl SelfIntersectMesh: 2020-02-03 14:01:35 +01:00
libnest2d Hotfix for arrange not working for objects with huge translation. 2021-06-28 14:55:15 +02:00
libslic3r Tracing MMU top / bottom segmentation open lines at "trace" level. 2021-07-13 11:19:20 +02:00
miniz Fixed possible wrongly filled ZIP headers in case that pState->m_zip64 is sets to true. 2021-05-29 19:56:20 +02:00
nanosvg Follow-up of 8ea8eb67e4, utf-8 path conversion moved into nanosvg library 2019-03-27 15:42:01 +01:00
platform OSX specific, needed after update of Xcode to 12.2 with OSX SDK 11.1, 2021-01-20 09:21:16 +01:00
qhull Reduction on compiler warnings, mainly on MSVC. 2021-02-10 17:29:07 +01:00
semver build: Add source file encoding check 2019-08-19 17:04:14 +02:00
Shiny Shiny profiler: Increased resolution of text output to 2 decimals 2020-05-22 09:29:21 +02:00
slic3r Triangle normals and lighting are computed inside the fragment shader for the multi-material painting gizmo. 2021-07-13 11:23:36 +02:00
stb_dxt Asynchronous texture compression on CPU 2019-05-31 15:25:02 +02:00
CMakeLists.txt Remove unused include_directory in cmake 2021-06-01 13:52:02 +02:00
PrusaSlicer.cpp Modifiers Gallery (#6703) 2021-07-12 15:20:50 +02:00
PrusaSlicer.hpp Further renaming to PrusaSlicer 2019-05-13 15:14:33 +02:00
PrusaSlicer_app_msvc.cpp New FDM support sparse infill zig-zag algorithm. 2021-04-08 15:29:40 +02:00