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	|  95e4ab9460 Object disappearance was caused by calling glPolygonOffset for rendered triangles in the multi-material painting gizmo to resolve z-fighting between painted triangles and contours around selected areas using seed/bucket fill. | ||
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| .. | ||
| gouraud.fs | ||
| gouraud.vs | ||
| gouraud_light.fs | ||
| gouraud_light.vs | ||
| mm_contour.fs | ||
| mm_contour.vs | ||
| options_110.fs | ||
| options_110.vs | ||
| options_120.fs | ||
| options_120.vs | ||
| printbed.fs | ||
| printbed.vs | ||
| toolpaths_lines.fs | ||
| toolpaths_lines.vs | ||
| variable_layer_height.fs | ||
| variable_layer_height.vs | ||