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	|  95e4ab9460 Object disappearance was caused by calling glPolygonOffset for rendered triangles in the multi-material painting gizmo to resolve z-fighting between painted triangles and contours around selected areas using seed/bucket fill. | ||
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| data | ||
| fonts | ||
| icons | ||
| localization | ||
| profiles | ||
| shaders | ||
| shapes | ||
| udev | ||