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* Add pattern method to Pressure Advance dialog
* Convert calib_pressure_advance to more unique calib_pressure_advance_line
* Share move_to function with PA lines and patterns
* Add PA pattern to calib.hpp
* Implement move_to(Vec3d). Combine with Vec2d version
* Add call to PA pattern in GCode.cpp
* Add helper functions
* Add directionality to draw_digit
* Extract shared number drawing variables
* Extract convert_number_to_string function
* Use in-class initializers for pattern variables
* Add max_numbering_height function
* Add helper functions
* Extract shared delta helper functions
* Add pattern generate_test() and associated helpers
* Clarify use of math functions
* Remove unused move_to overload, accept move_to comments
* Add get_distance() and draw_line()
* Extract set_nozzle_diameter()
* Clean up and simplify
* Rearrange and clean up
* Start work on print_pa_pattern
* Complete basic draw_box function
* Add more helper functions
* Add struct for pattern config, more helpers
* Rearrange
* Add encroachment member variable
* Add structs to manage optional arguments
* Simplify optional arguments structs
* Update opt args usage. Finish draw_box function
* Complete print_pa_pattern function
* Reuse PA Line STL
* Fix forward declaration error
* Fix invalid comparison
* Fixing complier errors
* Make DrawDigitMode options more clear
* More compilation error fixes
* Yet more compile error fixes
* Fix incorrect default step value
* Handle top-level dialog changes, consolidate params definitions
* Add layer change G-code, set more print variables
* Simplify optArgs constructors
* Fix pattern drawing, minor misc. clean up
* Make draw_box() G-code comments more helpful
* Make more of draw_line() const
* Fix sequential number draw direction
* Extract shared e_per_mm function
* Fix misplaced decimal in PA Line
* Move short constructor into .hpp
* Fix inverted Y direction in pattern digit drawing
* Use placeholder STL to create needed layers
* Rearrange and clean up
* Proof of concept: Adding custom G-Code at layer
* Use new scaling method
* Reorganize Plater::calib_pa()
* Restructure calib
* New strategy for adding custom G-code
* Remove redundant invocation
* Use cube primitive as positioning handle
* Move logic to Plater
Modifications to model in GCode cancelled _do_export from within itself
* Consolidate m_starting_point and pattern_start functions
* Replace bed_center() with m_starting_point
* Fix and consolidate number tab creation
* Fix off by one layer bug
* Use correct bounding box
* Use Vec3d instead of Vec2d for m_starting_point and m_last_pos
* Add translate_starting_point function
* Vec3d fix
* Store CalibPressureAdvancePattern with model
* Formatting adjustments
* Move pattern when handle moves
* Improve const correctness
* Improve/fix pattern writer and config
* Fix speed setting bug
* Pass model into generate_gcodes to improve consistency
* Re-generate pattern on reslice
* Make pattern actually move with handle
* Fix overzealous m_last_pos initialization
* Use clearer function names
* Use correct model
* Remove unused member variable
* Don't hard-code print config settings
* Remove unused lines, formatting clean up
* Make sure set_key_value operates on existing keys
* Remove asserts which limited life of key/value set
* Update Calibration.md
* Update licensing info
* Actually use speed in draw_line
* Don't speed_adjust twice
* doc: Make width and speed settings used more clear
* Bugfix: Shouldn't need to move handle to see pattern
* Clean up
* Move mp_gcodegen into line method alone
* Fix wrong number thickness in PA Line
* Remove unnecessary middleman PatternSettings
* Give value of config to const m_initial_config, not ref
* Fix incorrect DrawBoxOptArg default
* Use line_width_anchor() for all of initial layer
* Use clearer function name
* Replace "anchor" with "first_layer" for better consistency
* Update Calibration.md
* Update Calibration.md
* Make number tab infill explanation more clear
* (Hopefully) fix missing origin
* Add GCodeProcessor tags
* Fully refresh config
* Don't store is_bbl_printer
* Move set_starting_point to private
* Don't constantly recreate GCodeWriter
* Use different step value for pattern test
* Remove redundant processor tags
* Label glyph G-code
* Fix comparison typo
* Set number print speed
* Fix mixed up draw_number parameter
* Don't use line_width_first_layer for pattern
* (Hopefully) fix temp tower generating PA pattern
* Start with pattern centered on plate
* Add gap between pattern and handle
* Fix overly persistent pattern
* Revert "(Hopefully) fix temp tower generating PA pattern"
This reverts commit 0aa1206886.
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
92 lines
5.1 KiB
Markdown
92 lines
5.1 KiB
Markdown
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[](https://github.com/SoftFever/OrcaSlicer/actions/workflows/build_win.yml)
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[](https://github.com/SoftFever/OrcaSlicer/actions/workflows/build_mac_arm64.yml)
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[](https://github.com/SoftFever/OrcaSlicer/actions/workflows/build_mac_x64.yml)
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[](https://github.com/SoftFever/OrcaSlicer/actions/workflows/build_linux.yml)
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# Orca Slicer
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Orca Slicer is a fork of Bambu Studio. It was previously known as BambuStudio-SoftFever.
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Bambu Studio is based on [PrusaSlicer](https://github.com/prusa3d/PrusaSlicer) by Prusa Research, which is from [Slic3r](https://github.com/Slic3r/Slic3r) by Alessandro Ranellucci and the RepRap community.
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Orca Slicer incorporates a lot of features from SuperSlicer by @supermerill
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Prebuilt binaries are available through the [github releases page](https://github.com/SoftFever/OrcaSlicer/releases/).
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# Main features
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- Auto calibrations for all printers
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- Sandwich(inner-outer-inner) mode - an improved version of the `External perimeters first` mode
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- Precise wall
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- Klipper support
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- More granular controls
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- More features can be found in [change notes](https://github.com/SoftFever/OrcaSlicer/releases/)
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# How to install
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**Windows**:
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1. Unzip the binaries to any folder you prefer, then execute orca-slicer.exe to start the application.
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- *If you have troubles to run the build, you might need to install following runtimes:*
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- [MicrosoftEdgeWebView2RuntimeInstallerX64](https://github.com/SoftFever/BambuStudio-SoftFever/releases/download/v1.0.10-sf2/MicrosoftEdgeWebView2RuntimeInstallerX64.exe)
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- [vcredist2019_x64](https://github.com/SoftFever/BambuStudio-SoftFever/releases/download/v1.0.10-sf2/vcredist2019_x64.exe)
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**Mac**:
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1. Download the right binaries for your computer: `arm64` version for Apple Silicon and `x86_64` for Intel CPU.
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2. Double click to unzip the package, move OrcaSlicer.app to Application folder.
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3. The app is signed but not notarized at the moment due to the proptiery network plugin.
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We have two options to make it run on our machines
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- Option 1 (You only need to do this once. After that the app can be oppened normally.):
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- Step 1: Hold _cmd_ and right click the app, from the context menu choose **Open**.
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- Step 2: A warning window will pop up, click _Open_
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- Option 2:
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Execute this command in terminal: `xattr -dr com.apple.quarantine /Applications/OrcaSlicer.app`
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```console
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softfever@mac:~$ xattr -dr com.apple.quarantine /Applications/OrcaSlicer.app
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```
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- Option 3:
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- Step 1: open the app, a warning window will pop up
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- Step 2: in `System Settings` -> `Privacy & Security`, click `Open Anyway`:
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**Linux(Ubuntu)**:
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1. If you run into trouble to execute it, try this command in terminal:
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`chmod +x /path_to_appimage/OrcaSlicer_ubu64.AppImage`
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# How to compile
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- Windows 64-bit
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- Tools needed: Visual Studio 2019, Cmake, git, Strawberry Perl.
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- Run `build_release.bat` in `x64 Native Tools Command Prompt for VS 2019`
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- Mac 64-bit
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- Tools needed: Xcode, Cmake, git, gettext
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- run `build_release_macos.sh`
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- Ubuntu
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- run `BuildLinux.sh -udisr`
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# Note:
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If you're running Klipper, it's recommended to add the following configuration to your `printer.cfg` file.
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```
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# Enable object exclusion
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[exclude_object]
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# Enable arcs support
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[gcode_arcs]
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resolution: 0.1
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```
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# License
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Orca Slicer is licensed under the GNU Affero General Public License, version 3. Orca Slicer is based on Bambu Studio by BambuLab.
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Bambu Studio is licensed under the GNU Affero General Public License, version 3. Bambu Studio is based on PrusaSlicer by PrusaResearch.
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PrusaSlicer is licensed under the GNU Affero General Public License, version 3. PrusaSlicer is owned by Prusa Research. PrusaSlicer is originally based on Slic3r by Alessandro Ranellucci.
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Slic3r is licensed under the GNU Affero General Public License, version 3. Slic3r was created by Alessandro Ranellucci with the help of many other contributors.
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The GNU Affero General Public License, version 3 ensures that if you use any part of this software in any way (even behind a web server), your software must be released under the same license.
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Orca Slicer includes a pressure advance calibration pattern test adapted from Andrew Ellis' generator, which is licensed under GNU General Public License, version 3. Ellis' generator is itself adapted from a generator developed by Sineos for Marlin, which is licensed under GNU General Public License, version 3.
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The bambu networking plugin is based on non-free libraries. It is optional to the Orca Slicer and provides extended functionalities for users.
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