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			41 lines
		
	
	
		
			No EOL
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			No EOL
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
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# Building Orca Slicer on Mac OS
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## Enviroment setup
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Install Following tools:  
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- Xcode from app store  
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- Cmake  
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- git  
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- gettext  
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Cmake, git, gettext can be installed from brew(brew install cmake git gettext)
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## building the deps
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You need to build the dependence of OrcaSlicer first. (Only needs for the first time)  
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Suppose you download the codes into /Users/_username_/work/projects/BambuStudio  
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create a directory to store the dependence built: /Users/_username_/work/projects/OrcaSlicer_dep  
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**(Please make sure to replace the username with the one on your computer)**  
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`cd BambuStudio/deps`  
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`mkdir build;cd build`  
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for arm64 architecture  
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`cmake ../ -DDESTDIR="/Users/username/work/projects/OrcaSlicer_dep" -DOPENSSL_ARCH="darwin64-arm64-cc"`  
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for x86 architeccture  
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`cmake ../ -DDESTDIR="/Users/username/work/projects/OrcaSlicer_dep" -DOPENSSL_ARCH="darwin64-x86_64-cc"`  
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`make -jN`  (N can be a number between 1 and the max cpu number)  
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## building the Orca Slicer
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create a directory to store the installed files at /Users/username/work/projects/BambuStudio/install_dir  
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`cd BambuStudio`  
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`mkdir install_dir`  
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`mkdir build;cd build`  
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building it use cmake  
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`cmake ..  -DBBL_RELEASE_TO_PUBLIC=1 -DCMAKE_PREFIX_PATH="/Users/username/work/projects/OrcaSlicer_dep/usr/local" -DCMAKE_INSTALL_PREFIX="../install_dir" -DCMAKE_BUILD_TYPE=Release -DCMAKE_MACOSX_RPATH=ON -DCMAKE_INSTALL_RPATH="/Users/username/work/projects/OrcaSlicer_dep/usr/local" -DCMAKE_MACOSX_BUNDLE=on`  
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`cmake --build . --target install --config Release -jN`  
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building it use xcode  
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`cmake .. -GXcode -DBBL_RELEASE_TO_PUBLIC=1 -DCMAKE_PREFIX_PATH="/Users/username/work/projects/OrcaSlicer_dep/usr/local" -DCMAKE_INSTALL_PREFIX="../install_dir" -DCMAKE_BUILD_TYPE=Release -DCMAKE_MACOSX_RPATH=ON -DCMAKE_INSTALL_RPATH="/Users/username/work/projects/OrcaSlicer_dep/usr/local" -DCMAKE_MACOSX_BUNDLE=on`  
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then building it using Xcode |