Commit graph

71 commits

Author SHA1 Message Date
bubnikv
076b293fec Bumped up version numbers of the PrusaResearch.ini and the Slic3r itself. 2018-05-22 15:18:38 +02:00
bubnikv
d620961c34 Fixed the version number. We have an alpha state as of today. 2018-05-10 18:37:57 +02:00
Vojtech Kral
c733e3151b Updating: Detect legacy datadir, remove conflicting presets 2018-04-16 16:55:24 +02:00
bubnikv
030fc9c320 Merge branch 'master' into gcode_preview 2018-02-13 14:55:54 +01:00
bubnikv
47d904a628 Changed the Slic3r coordinate type from long to int32 to match
the point type on Windows / Linux / OSX
to achieve the same behavior on all the 32 / 64bit systems.
(Windows always treats the long as 32bit int, while Linux treats
long as a 64bit int).
2018-02-12 18:16:10 +01:00
Enrico Turri
a417cf955d GCode Preview - Code cleanup 2018-01-17 10:39:05 +01:00
Enrico Turri
0f4bec8af0 gcode preview - first installment - wip 2018-01-08 13:44:10 +01:00
bubnikv
b292554fd8 Optimized the GCodeReader.
Fixed the profiling build.
2018-01-03 17:29:49 +01:00
bubnikv
0de0e4ff41 Bumped up the version number. 2018-01-02 10:34:32 +01:00
bubnikv
4c35d98d7d Bumped up the version number. 2017-12-29 21:21:26 +01:00
bubnikv
5cf9cd5395 Bumped up the build version. 2017-12-21 21:07:43 +01:00
bubnikv
f0e154d54c Bumped up the build version. 2017-12-09 15:49:43 +01:00
bubnikv
73a539780a Bumped up a version number. 2017-12-01 18:56:32 +01:00
bubnikv
f754cb422b Bumped up the version number. 2017-11-29 19:34:24 +01:00
bubnikv
08e81f2765 Bumped up the build version. 2017-11-29 10:52:54 +01:00
bubnikv
9a7d1bb566 Another compilation fix. 2017-10-17 18:41:54 +02:00
bubnikv
a6ea01a23f Moved some math macros (sqr, lerp, clamp) to libslic3r.h
Added UNUSED macro to libslic3r.h, used it to reduce some compile warnings.

Split the Int128 class from Clipper library to a separate file,
extended Int128 with intrinsic types wherever possible for performance,
added new geometric predicates.

Added a draft of new FillRectilinear3, which should reduce overfill near the perimeters in the future.
2017-07-27 10:39:43 +02:00
bubnikv
81701b400c Prusa Multi Material: Improved path planning when jumping to the wipe tower. 2017-05-18 16:53:19 +02:00
bubnikv
60c65f6da7 Fixed crashes intruduced recently into G-code generator.
Added a template sort_remove_duplicates.
2017-05-15 11:32:59 +02:00
bubnikv
60528c5c2a Performance improvements of the MotionPlanner
(rewrote the Dijkstra shortest path algorithm to use a binary priority
heap instead of a dumb O(n^2) algorithm, added some bounding box tests
to avoid expensive in-polygon tests if possible).
2017-05-05 09:59:56 +02:00
bubnikv
04cd474708 Fixed some instance of simplify_polygons() invocation.
Geometry::deg2rad() made a template.
Some methods of Layer made inline.
Added a helper template remove_nulls().
2017-03-22 15:35:09 +01:00
bubnikv
cb1a6eae1e Added dependencies on the Intel Thread Building Blocks.
Changed the C++ parallelization code to Intel Thread Building Blocks.
2017-03-07 13:03:14 +01:00
bubnikv
dff5bda202 The Shiny profiler is not thread safe. Disable parallelization if
SLIC3R_PROFILE is enabled.
2017-03-02 16:31:29 +01:00
bubnikv
70229be9bc Added SystemInfo dialog,
a new SLIC3R_BUILD define to be replaced by the build script,
a menu item to open the "New Issue" github page.
2017-02-19 16:04:57 +01:00
bubnikv
d67de182a0 fix of C++11 gcc incompatiblity 2017-02-15 11:16:39 +01:00
bubnikv
90028e47e9 Added the append templates for std::vector 2017-02-15 11:03:19 +01:00
bubnikv
955bc957ba New supports now do rafts at least to the extent the test cases run through.
New supports enabled, old supports will go away soon.
2016-12-20 12:19:13 +01:00
Alessandro Ranellucci
d628764da6 Minor fixes to parallelize code, cherry picked from @alexrj 5242b3e03ab2b195ba9c7c53fba705a8ed1c7abd 2016-12-08 14:44:03 +01:00
Alessandro Ranellucci
73ddd3b438 Refactored parallelization code, cherry picked from @alexrj 36789774471a0bf9a66bb33cc3ab6984f8ede8c6 2016-12-08 14:40:47 +01:00
bubnikv
1a1eaa0810 increased version number. 2016-11-20 23:06:56 +01:00
Miro Hrončok
ec3aeb1e47 Update the version
If this version is not updated, Slic3r shows the old version
in the title bar and status bar and that can be confusing to the user.
2016-11-11 16:46:05 +01:00
bubnikv
5a81731577 Implemented utility functions to operate over lines, polylines, polygons,
surfaces.
2016-11-07 22:49:11 +01:00
bubnikv
95ede7c4b8 Rewrote Fill2.pm to C++, deleted Perl infills for good.
Removed dependency on Perl Math::PlanePath module.
Fixed compilation with Visual Studio and SLIC3R_DEBUG: Visual Studio older than 2015 does not support the prinf type specifier %zu. Use %Iu instead.
C++11 move semantics enabled.
2016-11-02 10:47:00 +01:00
bubnikv
1fb57e439e Defined the +-* operators on Pointf.
Removed the deprecated VibrationLimit feature.
Added triangle infill.
The Prusa3D fork of Slic3r has been marked as "Slic3r Prusa Edition"
with menus pointing to the prusa3d/slic3r github release page
and Prusa3D drivers downloads page.
2016-10-21 16:53:42 +02:00
bubnikv
15d3e94a66 Unified the creation of paths of debugging output files
pointing to a predefined output directory.
2016-10-21 10:18:01 +02:00
bubnikv
59f3fed9f2 gcc bailed out on <cstdint> 2016-10-20 18:38:44 +02:00
bubnikv
978fca6f7c Fixed a compilation problem on OSX.
Fixed an inverted assert condition.
2016-10-20 18:34:33 +02:00
bubnikv
9e4edcd8ec Enabled the C++ fillers for all infills, not just the supports.
Made sure the C++ fillers are instantiated at the worker threads,
where there are being released.
Extended the FillRectilinear2 to calculate the contour / line intersection
with exact arithmetics, improved robustness and added error handling
and error reporting, if the contours to be filled are not correct.
2016-10-20 17:44:46 +02:00
bubnikv
53907a9cfe Fix of a crash when setting a viewport over an empty platter.
Exported bounding box 'empty' method to perl.
2016-10-18 16:44:05 +02:00
bubnikv
3a81e6bee4 Bugfix of bottom bridges. If close regions shall be closed by bridges,
these regions are grown to anchor the bridge lines to the bottom surface.
The grown regions may overlap. In that case the regions are now merged
before the bridging direction is calculated for the merged region.
2016-09-30 15:23:18 +02:00
bubnikv
790b640521 Visualization of fill surfaces. 2016-09-26 13:56:24 +02:00
bubnikv
4a13efd081 Surface / Surface Collection - optimization routines for filtering,
routines for visualization.
2016-09-26 12:42:44 +02:00
bubnikv
620c6c7378 Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
bubnikv
9fcc8fe9ae Meged with release_candidate_1_3 2016-09-12 11:29:39 +02:00
bubnikv
ab357c75a5 Updated xs/Build.PL to support Visual Studio compiler suite.
Updated xs/Build.PL to understand BOOST_LIBRARY_PATH and
BOOST_INCLUDE_PATH environment variables. This way one may easily
switch between various boost builds.

Some minor tweeks were done to make Slic3r compile with
Visual Studio 2013.
2016-08-21 21:46:17 +02:00
bubnikv
023310882f Added a macro SLIC3R_CPPVER to indicate the C++ language version supported by the compiler. 2016-04-10 19:07:34 +02:00
Alessandro Ranellucci
667a121ddb Fixed error in porting causing wrong moves with avoid_crossing_perimeters 2015-12-19 14:49:29 +01:00
Alessandro Ranellucci
7eb3a70649 Bump version number 2015-12-06 11:18:27 +01:00
Alessandro Ranellucci
889a54e946 Bump version number 2015-10-26 23:25:26 +01:00
Alessandro Ranellucci
9fcec10737 Finished porting LayerRegion to C++ 2015-10-26 23:24:46 +01:00