Commit graph

16 commits

Author SHA1 Message Date
enricoturri1966
9f4713eee8 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders. 1st installment.
Shader: flat - Default bed

(cherry picked from commit prusa3d/PrusaSlicer@a5ff37013b)
2023-11-04 11:41:04 +08:00
enricoturri1966
7907426d00 Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Textures rendering
(cherry picked from commit prusa3d/PrusaSlicer@1a47211bfc)
2023-11-04 11:41:03 +08:00
enricoturri1966
04ad26f611 Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Background rendering
(cherry picked from commit prusa3d/PrusaSlicer@eda55701a2)
2023-11-04 11:41:01 +08:00
enricoturri1966
35899b96ba Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Layers editing profile's background texture rendering
Tech ENABLE_GLBEGIN_GLEND_REMOVAL - A few fixes in layers editing profile rendering

(cherry picked from commit prusa3d/PrusaSlicer@a939d8e4c0)
(cherry picked from commit prusa3d/PrusaSlicer@8c807dbcc4)
2023-11-04 11:41:01 +08:00
enricoturri1966
7e04448b7a Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Various Gizmos updates and fixes
prusa3d/PrusaSlicer@35dd03e8cb
prusa3d/PrusaSlicer@bcaa0d38bd
prusa3d/PrusaSlicer@2673994471
prusa3d/PrusaSlicer@0e3a3aa522
prusa3d/PrusaSlicer@08a2711034
prusa3d/PrusaSlicer@f6f95808cc
prusa3d/PrusaSlicer@81edc7d752
prusa3d/PrusaSlicer@0b6e2b4aec
prusa3d/PrusaSlicer@71f08841f9
2023-11-04 11:41:00 +08:00
enricoturri1966
7f0c095446 Tech ENABLE_GLBEGIN_GLEND_REMOVAL - 1st installment - Selection bounding box
(cherry picked from commit prusa3d/PrusaSlicer@22f38235ea)
2023-11-04 11:41:00 +08:00
lane.wei
90760e0d07 ENH: refine the thumbnail rendering
1. add specific shader for thumbnail
2. do not render the negative-z part
3. fix the sinking related issue under cli

Change-Id: Ia59083437544c1c0bd924c811274ccbb137e9eb7
2023-04-17 15:39:02 +08:00
zhimin.zeng
b746877d70 FIX: modify the shader load error for mac
Change-Id: I3e2b282b145b4d87e09c22d4fec1b88537212d60
2023-04-17 15:39:02 +08:00
zhimin.zeng
cd4cddfca4 ENH: Cut optimization, support for custom connectors
Change-Id: I65163314374fb74f0b16df47dacae82caa6fab0d
(cherry picked from commit 7bacc2c2a89be471f6fee51dd07a42222a28b55a)
2023-04-17 15:39:02 +08:00
lane.wei
8b5a49f378 ENH: disable wireframe currently for some macos has performance issue
Change-Id: I7646927352b0097e1a7b4fa97da4730976996b80
2022-12-26 05:31:54 -05:00
lane.wei
400ce3bcfd FIX: fix a shader loading failed issue on macos 11.x of m1 processor
Change-Id: I39a4d387a0c80743cd5b7a78547c416b387608fd
2022-12-26 05:31:54 -05:00
lane.wei
a9a228d071 ENH: wireframe: refine the rendering logic under paint
1. remove wireframe in 3d view, only keep in paint;
2. pass barycentric_coordinates from outside
3. add shortcut hints

Change-Id: I911e5cdf3475926d9527dc0839fdce072ed54746
(cherry picked from commit 6e16d0ccfb71741e55daabd757be9f9e7613e695)
2022-12-15 04:33:48 -05:00
lane.wei
79b5c94f4f ENH: enable wireframe
This reverts commit ed6e149381240fd83b61da70891127d400f30a39.

Change-Id: I010871fcf22322214c627fe907539c0916fa6ff5
2022-12-15 04:33:48 -05:00
lane.wei
5627413b23 ENH: disable wireframe currently
there are some issues need to be solved

Change-Id: I107db3d9411d2487c4c6fb65d54763896c3954b5
2022-10-20 19:34:37 +08:00
lane.wei
227e1f4dc3 ENH: shader: add logic to avoid error when opengl version less than 3.0
use a seperate shader for function which needs opengl 3.0 supports

Change-Id: Iff30a90211aa10ae9c4a1e36afeb331d252fb814
2022-10-20 19:34:37 +08:00
lane.wei
1555904bef Add the full source of BambuStudio
using version 1.0.10
2022-07-15 23:42:08 +08:00