Commit graph

6076 commits

Author SHA1 Message Date
Vojtech Bubnik
0d70a2be69 Renamed create_face_neighbors_index() to its_face_edge_ids().
Renamed its_create_neighbors_index() / its_create_neighbors_index_par() to its_face_neighbors() / its_face_neighbors_par().
New variant of its_face_edge_ids() to create edge IDs from face neighbors.
Fixed some incorrect use of _NDEBUG, it should be NDEBUG.
PrintObject::slice_support_volumes() returns newly Polygons, which are cheaper than ExPolygons.
Updated SeamPlacer and SupportMaterial to use regions defined as Polygons, not ExPolygons.
TriangleSelector::get_facets_strict() returning a patch with T-joints retriangulated.
New slice_mesh_slabs() - slicing projections of a triangle patch into top / bottom layers of slices, for MMU top / bottom segmentation.
TriangleMeshSlicer - use 64 mutexes instead of one when scattering sliced triangles into layers. This makes a big difference on modern many core desktop computers.
When applying MM segmented regions to input regions, the split regions are now re-merged with 10x higher positive offset epsilon to avoid creating gaps.
When testing for existence of paint-on supports or seam, use a more efficient has_facets() test, which does not deserialize into the expensive TriangleSelector tree structure.
GLIndexedVertexArray newly uses Eigen::AlignedBox<float, 3> for efficiency instead of our double based BoundingBoxf3.
Improved MMU painting refresh speed by optimizing generation of the vertex buffers.
Refactored MMU segmentation - projection of painted surfaces from top / bottom.
	1) Parallelized.
	2) Using the new slice_mesh_slabs() instead of projecting one triangle by the other and merging them with Clipper.
2021-06-20 15:21:12 +02:00
combolek
d08a70478e
Fixes Linux (and probably MacOS) build: wx/msw/registry.h is only available on Windows. (#6634) 2021-06-19 11:45:48 +02:00
YuSanka
5434a8980f Some code beautification for the last commit
+ Fix of the TabPresetComboBox layout for "light mode" + "tabs as a menu items" preferences
2021-06-18 21:54:20 +02:00
Oleksandra Yushchenko
fd071421cb
DarkMode for MSW (#6632)
* MSW specific: Dark Mode: First implementation

* Use menu instead of NoteBook

* Implemented MessageDialog
+ Fixed DarkMode for all dialogs and ColorPicker

* MSW DarkMode: Added missed updates for the switching between modes

* MSW DarkMode: Updated all existed context menus after switching of the mode
+ Added markers for the menu item witch is related to the selected tab

* Used wxFrame instead of wxDialog for SettingsDialog
(this change allow us to use menu bar in SettingsDialog)

+ fix for #6548 - Prusa Slicer 2.3.1 not activating non-modal settings window if settings window is minimized

* Implemented "Always use Dark mode colors" preference option

* Fixes for non_MSW build

* Next fixes for non-MSW builds

* Preferences: Fixed selection of the Settings Layout for non-MSW platforms
+ Updated DarkMode for colorpickers

* Windows DarkMode next fixes

* MSWDarkMode: Suppress to use system color to the PrusaSlicer
Select "Preferences -> Use Dark color mode (experimental)" to allow dark mode for the application

* Fixed MSW build

* MSWDarkMode: Upadteed color mode for ExtruderSequenceDialog and for dialogs related to the DoubleSlider

* Implemented Auto recreation of the PrusaSlicer when color mode is changed.

* Preferences: Added option "Set settings tabs as menu items (experimental)"
2021-06-18 19:46:04 +02:00
YuSanka
65f440c2ba Follow-up e3000c5305 - Fixed OSX build 2021-06-18 12:22:59 +02:00
YuSanka
e3000c5305 Implementation of the FR #3856 - Add option to replace stl in object list (right panel) 2021-06-17 21:29:18 +02:00
enricoturri1966
72df789077 Fixed the following crash:
1) Start PrusaSlicer

2) Add a box to the plater

3) Open Seam Painting or Paint - on supports gizmo

4) Save project

->crash
2021-06-17 08:16:54 +02:00
YuSanka
c5cb94d92c Follow up 0b5ea8f429
- Un-select random sequence by default
- Added a check for interval height. It have to be bigger then print layer height
2021-06-16 18:20:26 +02:00
Lukáš Hejl
2e54648b97 Fixed a multi-material painting gizmo crash when extruders colors aren't initialized, which happens when switching between SLA and FDM printer. 2021-06-16 17:05:24 +02:00
Lukáš Hejl
b32202e597 Fixed incorrectly displayed custom supports and seams in the support and seam gizmos after 7377fc34ac. 2021-06-16 13:41:35 +02:00
Lukáš Hejl
ae1a799cf4 Fixed an issue for multi-volume objects where the seed fill visualization in the multi-material gizmo didn't disappear after the mouse was moved to another volume. 2021-06-16 06:06:34 +02:00
Lukáš Hejl
15a1b51339 Refactoring and cleanup of painting gizmos. 2021-06-16 06:06:34 +02:00
Lukáš Hejl
8a77fa38f0 Modified MMU painting gizmo behavior so that all triangles aren't painted by default by the first extruder, which was causing several problems.
This commit also fixed the following issues:
1) After loading a 3MF with painted triangles using the MMU painting gizmo, the painted triangles might not be displayed correctly in the MMU painting gizmo.
2) The MMU segmentation was unnecessarily executed for all layers and not just for the painted layers.
3) Object's base color wasn't changed when the assigned extruder for that object was changed while the MMU paint gizmo was opened.
4) Changing the base color of an object was only possible by removing all painted triangles.
2021-06-16 06:06:34 +02:00
Lukáš Hejl
b2677f513c Fixed a possible crash when closing the MMU painting gizmo cause by a non-virtual destructor. 2021-06-16 06:06:33 +02:00
Lukáš Hejl
7377fc34ac Fixed cracks in MMU painting gizmo. All triangles, even not painted triangles, are now rendered inside MMU painting gizmo.
The cracks were caused by using glPolygonOffset to resolve Z-fighting. All triangles of the object were firstly rendered entirely with a base color. And then paint triangles were drawn over these already rendered triangles.
2021-06-16 06:06:33 +02:00
Lukáš Hejl
de9ed9ee3e Follow-up of 39fd8065a1: Apply changes also for MMU painting gizmo, so shader->start_using() is called only once. 2021-06-16 06:06:33 +02:00
Lukáš Hejl
c751f2d638 Show info about multi-material segmentation in ObjectList. 2021-06-16 06:06:33 +02:00
YuSanka
0b5ea8f429 Random extruder sequence for MMU.
Related to https://github.com/prusa3d/PrusaSlicer/issues/1866
2021-06-15 12:38:05 +02:00
Vojtech Bubnik
6bade1b24a TriangleSelector - some memory optimization.
Don't store traingle normal, but reference the source triangle,
which stores its normal.
2021-06-11 12:27:58 +02:00
YuSanka
87a996d0d5 Code refactoring to avoid a call of update_ui_from_settings() every time when switching between "3D-View" and "Preview" 2021-06-11 10:34:13 +02:00
Vojtech Bubnik
4ada2ed093 TriangleSelector::get_facets() refactoring to share vertices.
TriangleSelector::valid refactored to m_valid and valid()
and bool members moved next to each other to shrink data structure
size due to memory alignment.
2021-06-10 12:43:31 +02:00
YuSanka
b59ff2c294 Fixed a bug in update of the ObjectList when switching between 3d-View and Preview
Steps to repro:
1. start PrusaSlicer
2. add a box
-> watch the object list: only one item is shown in the list
3. switch to preview
-> the item in the object list gets a child
2021-06-09 17:21:39 +02:00
enricoturri1966
5631b2cb7c Follow-up of 2d9953069a 2021-06-08 15:10:01 +02:00
tamasmeszaros
cd19756a1d Merge branch 'tm_its_refactor_3' 2021-06-08 12:22:28 +02:00
enricoturri1966
5bbc68df7b Do not close application when user select 'Cancel' in the save dirty project dialog 2021-06-08 11:51:41 +02:00
tamasmeszaros
8fdb0fddc0 Get rid of Contour3D 2021-06-08 10:28:23 +02:00
tamasmeszaros
e6f97358bc Refactored hollowing backend to use indexed_triangle_mesh 2021-06-08 10:28:23 +02:00
enricoturri1966
1c35dfe591 Tech ENABLE_ALLOW_NEGATIVE_Z -> Added threshold to detect if an object is sinking 2021-06-08 10:07:47 +02:00
Lukas Matena
1f29a2593b Fixed two more locales-related issues
One warning was also fixed
2021-06-07 12:31:41 +02:00
enricoturri1966
8e75919948 #6587 - Fixed temporary .gcode file locked by gcode window visualizator while exporting to gcode 2021-06-07 11:54:16 +02:00
enricoturri1966
d8ac2ceaf6 Remove const_cast<> introduced with 0e3090fb28 2021-06-04 16:53:05 +02:00
enricoturri1966
90edccf772 Remove const_cast<> introduced with 4da8de5f49 2021-06-04 10:23:31 +02:00
Lukas Matena
39fd8065a1 Fixed clipping plane when used with painter gizmos (follow-up of 94877a0) 2021-06-04 09:34:55 +02:00
Lukáš Hejl
cc913d52ef Added name for items in undo/redo stack inside multi-material gizmo. 2021-06-03 18:11:48 +02:00
Lukáš Hejl
94877a0ec0 Fixed the wrong transformation matrix for "Clipping of view" when is used a printer with multiple extruders. 2021-06-03 08:00:46 +02:00
YuSanka
4b5e568f14 Follow-up 7eebd56b5f - fixed a typo
+ added add_negative.svg for dark mode
2021-06-02 14:36:49 +02:00
YuSanka
7eebd56b5f Fixed DnD for "Model part" volumes inside the object
Fixed volumes order inside the object
2021-06-02 12:54:56 +02:00
Vojtech Bubnik
2d9953069a Removed unnecessary const_cast calls inside Camera. 2021-06-02 12:19:55 +02:00
Vojtech Bubnik
a1283277d3 Fixing a regression crash in Preset Hints. 2021-06-02 11:28:55 +02:00
Vojtech Bubnik
49c2fc160d Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions 2021-06-01 12:46:37 +02:00
enricoturri1966
6b7bd30da3 Show sequential print clearance regions when Move/Rotate/Scale gizmos are active 2021-06-01 11:36:12 +02:00
Vojtech Bubnik
73e0099c55 Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions 2021-06-01 11:19:53 +02:00
Vojtech Bubnik
20ba7c0a1f New parameter "Slicing Mode" for supporting 3DLabPrint airplane models.
S3D's strategy for merging self intersecting models is "Even / Odd"
which PrusaSlicer now supports as an alternative to "Positive" rule.
Also added a "Close Holes" option to fill in all internal structures.
3D-Labprint Models aren't sliceable (till years) #3062 #3708
2021-06-01 11:10:12 +02:00
enricoturri1966
1d4f7a8870 Changed logic to avoid saving a project while a gizmo is in editing mode 2021-06-01 08:32:58 +02:00
Martin Budden
bd6badf123 Added option to independently set z axis travel speed 2021-05-31 21:20:43 +02:00
Lukáš Hejl
660acede9e Sphere brush color in MMU painting gizmo is now the same as color used for painting. 2021-05-31 14:23:12 +02:00
Vojtech Bubnik
033d9f3a5e Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions 2021-05-31 14:05:53 +02:00
enricoturri1966
54b69ea9e5 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits 2021-05-31 12:55:03 +02:00
enricoturri1966
f0354b43c1 Fixed conflicts after merge with master + fixed rendering of hovered gizmo grabbers 2021-05-31 12:54:48 +02:00
Lukas Matena
b30a6d5883 Unify Delete/Backspace behaviour in gizmos with the rest of slicer. Also,
backspace on macOS in SLA gizmo now deletes points and not the whole object,
which was quite unexpected.
2021-05-31 11:50:00 +02:00