(Fixed missing sinking property in objects list for multipart objects
with a part completely below the printbed):
It was not possible to slice an object with some part completely below
the print bed. The BuildVolume collision check newly supports
a "completely below print bed" return status,
Model evaluates this "completely below print bed status" allowing
objects with some volumes completely below the print bed to print.
circular, convex, concave) and performs efficient collision detection agains these build
volumes. As of now, collision detection is performed against a convex
hull of a concave build volume for efficency.
GCodeProcessor::Result renamed out of GCodeProcessor to GCodeProcessorResult,
so it could be forward declared.
Plater newly exports BuildVolume, not Bed3D. Bed3D is a rendering class,
while BuildVolume is a purely geometric class.
Reduced usage of global wxGetApp, the Bed3D is passed as a parameter
to View3D/Preview/GLCanvas.
Convex hull code was extracted from Geometry.cpp/hpp to Geometry/ConvexHulll.cpp,hpp.
New test inside_convex_polygon().
New efficent point inside polygon test: Decompose convex hull
to bottom / top parts and use the decomposition to detect point inside
a convex polygon in O(log n). decompose_convex_polygon_top_bottom(),
inside_convex_polygon().
New Circle constructing functions: circle_ransac() and circle_taubin_newton().
New polygon_is_convex() test with unit tests.
Activates only if PrusaSlicer.ini does NOT contains any FFF printers.
Added only_default_printers() function to activate wizard if none printers are installed.
- Unified preferences settings. version_check option is replaced with notify_release that has 3 states.
- fixed logic when show notification based on version string.
- notification shows released version
- dialog notifying new version is never showing if external updater is running.
Escape quotes inside path to external updater
+ Added nsvgParseFromFileWithReplace() to replace some colors before parsing from SVG file
+ Thumbnails are saved with selected resin color in SL1 or SL1S files
+ "white" folder is deleted from "icons" now. THere is no needed anymore.
Previously, colored polygons were stored so that each polygon had a color assigned to it, which made it difficult to perform operations like union or so on all polygons of the same color. Now polygons are stored grouped by their assigned color/extruder.
* Refreshed title bar for all Dialogs and MainFrame
* Refreshed header of the DataViewCtrl and ListView
* Refresh tooltips
* Redraw SpinCtrls
* Use system menu with is colored in respect to the color mode
* Preferences: Added parameter "Use system menu for application" and moved to the "Dark mode" tab with "Enable Dark mode parameter"
did not change compared to the preceding value creating empty "G1" lines.
The empty "G1" lines are now removed.
Improves Features fail with extra G1 moves when above a certain layer height and Detect Thin Walls is enabled #5176
Improves Thin wall detection causes miniature loops to be added, and emits empty G1 commands #3058
Find if there is more recent config in other folders (alpha / beta / release).
If yes, ask user, make snapshot, copy files.
if there is no current config, ask user and copy recent one.