bubnikv
4c35d98d7d
Bumped up the version number.
2017-12-29 21:21:26 +01:00
bubnikv
5cf9cd5395
Bumped up the build version.
2017-12-21 21:07:43 +01:00
bubnikv
f0e154d54c
Bumped up the build version.
2017-12-09 15:49:43 +01:00
bubnikv
73a539780a
Bumped up a version number.
2017-12-01 18:56:32 +01:00
bubnikv
f754cb422b
Bumped up the version number.
2017-11-29 19:34:24 +01:00
bubnikv
08e81f2765
Bumped up the build version.
2017-11-29 10:52:54 +01:00
bubnikv
9a7d1bb566
Another compilation fix.
2017-10-17 18:41:54 +02:00
bubnikv
a6ea01a23f
Moved some math macros (sqr, lerp, clamp) to libslic3r.h
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Added UNUSED macro to libslic3r.h, used it to reduce some compile warnings.
Split the Int128 class from Clipper library to a separate file,
extended Int128 with intrinsic types wherever possible for performance,
added new geometric predicates.
Added a draft of new FillRectilinear3, which should reduce overfill near the perimeters in the future.
2017-07-27 10:39:43 +02:00
bubnikv
81701b400c
Prusa Multi Material: Improved path planning when jumping to the wipe tower.
2017-05-18 16:53:19 +02:00
bubnikv
60c65f6da7
Fixed crashes intruduced recently into G-code generator.
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Added a template sort_remove_duplicates.
2017-05-15 11:32:59 +02:00
bubnikv
60528c5c2a
Performance improvements of the MotionPlanner
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(rewrote the Dijkstra shortest path algorithm to use a binary priority
heap instead of a dumb O(n^2) algorithm, added some bounding box tests
to avoid expensive in-polygon tests if possible).
2017-05-05 09:59:56 +02:00
bubnikv
04cd474708
Fixed some instance of simplify_polygons() invocation.
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Geometry::deg2rad() made a template.
Some methods of Layer made inline.
Added a helper template remove_nulls().
2017-03-22 15:35:09 +01:00
bubnikv
cb1a6eae1e
Added dependencies on the Intel Thread Building Blocks.
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Changed the C++ parallelization code to Intel Thread Building Blocks.
2017-03-07 13:03:14 +01:00
bubnikv
dff5bda202
The Shiny profiler is not thread safe. Disable parallelization if
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SLIC3R_PROFILE is enabled.
2017-03-02 16:31:29 +01:00
bubnikv
70229be9bc
Added SystemInfo dialog,
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a new SLIC3R_BUILD define to be replaced by the build script,
a menu item to open the "New Issue" github page.
2017-02-19 16:04:57 +01:00
bubnikv
d67de182a0
fix of C++11 gcc incompatiblity
2017-02-15 11:16:39 +01:00
bubnikv
90028e47e9
Added the append templates for std::vector
2017-02-15 11:03:19 +01:00
bubnikv
955bc957ba
New supports now do rafts at least to the extent the test cases run through.
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New supports enabled, old supports will go away soon.
2016-12-20 12:19:13 +01:00
Alessandro Ranellucci
d628764da6
Minor fixes to parallelize code, cherry picked from @alexrj 5242b3e03ab2b195ba9c7c53fba705a8ed1c7abd
2016-12-08 14:44:03 +01:00
Alessandro Ranellucci
73ddd3b438
Refactored parallelization code, cherry picked from @alexrj 36789774471a0bf9a66bb33cc3ab6984f8ede8c6
2016-12-08 14:40:47 +01:00
bubnikv
1a1eaa0810
increased version number.
2016-11-20 23:06:56 +01:00
Miro Hrončok
ec3aeb1e47
Update the version
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If this version is not updated, Slic3r shows the old version
in the title bar and status bar and that can be confusing to the user.
2016-11-11 16:46:05 +01:00
bubnikv
5a81731577
Implemented utility functions to operate over lines, polylines, polygons,
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surfaces.
2016-11-07 22:49:11 +01:00
bubnikv
95ede7c4b8
Rewrote Fill2.pm to C++, deleted Perl infills for good.
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Removed dependency on Perl Math::PlanePath module.
Fixed compilation with Visual Studio and SLIC3R_DEBUG: Visual Studio older than 2015 does not support the prinf type specifier %zu. Use %Iu instead.
C++11 move semantics enabled.
2016-11-02 10:47:00 +01:00
bubnikv
1fb57e439e
Defined the +-* operators on Pointf.
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Removed the deprecated VibrationLimit feature.
Added triangle infill.
The Prusa3D fork of Slic3r has been marked as "Slic3r Prusa Edition"
with menus pointing to the prusa3d/slic3r github release page
and Prusa3D drivers downloads page.
2016-10-21 16:53:42 +02:00
bubnikv
15d3e94a66
Unified the creation of paths of debugging output files
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pointing to a predefined output directory.
2016-10-21 10:18:01 +02:00
bubnikv
59f3fed9f2
gcc bailed out on <cstdint>
2016-10-20 18:38:44 +02:00
bubnikv
978fca6f7c
Fixed a compilation problem on OSX.
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Fixed an inverted assert condition.
2016-10-20 18:34:33 +02:00
bubnikv
9e4edcd8ec
Enabled the C++ fillers for all infills, not just the supports.
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Made sure the C++ fillers are instantiated at the worker threads,
where there are being released.
Extended the FillRectilinear2 to calculate the contour / line intersection
with exact arithmetics, improved robustness and added error handling
and error reporting, if the contours to be filled are not correct.
2016-10-20 17:44:46 +02:00
bubnikv
53907a9cfe
Fix of a crash when setting a viewport over an empty platter.
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Exported bounding box 'empty' method to perl.
2016-10-18 16:44:05 +02:00
bubnikv
3a81e6bee4
Bugfix of bottom bridges. If close regions shall be closed by bridges,
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these regions are grown to anchor the bridge lines to the bottom surface.
The grown regions may overlap. In that case the regions are now merged
before the bridging direction is calculated for the merged region.
2016-09-30 15:23:18 +02:00
bubnikv
790b640521
Visualization of fill surfaces.
2016-09-26 13:56:24 +02:00
bubnikv
4a13efd081
Surface / Surface Collection - optimization routines for filtering,
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routines for visualization.
2016-09-26 12:42:44 +02:00
bubnikv
620c6c7378
Ported from the playground branch. Various documentation and optimization.
2016-09-13 13:30:00 +02:00
bubnikv
9fcc8fe9ae
Meged with release_candidate_1_3
2016-09-12 11:29:39 +02:00
bubnikv
ab357c75a5
Updated xs/Build.PL to support Visual Studio compiler suite.
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Updated xs/Build.PL to understand BOOST_LIBRARY_PATH and
BOOST_INCLUDE_PATH environment variables. This way one may easily
switch between various boost builds.
Some minor tweeks were done to make Slic3r compile with
Visual Studio 2013.
2016-08-21 21:46:17 +02:00
bubnikv
023310882f
Added a macro SLIC3R_CPPVER to indicate the C++ language version supported by the compiler.
2016-04-10 19:07:34 +02:00
Alessandro Ranellucci
667a121ddb
Fixed error in porting causing wrong moves with avoid_crossing_perimeters
2015-12-19 14:49:29 +01:00
Alessandro Ranellucci
7eb3a70649
Bump version number
2015-12-06 11:18:27 +01:00
Alessandro Ranellucci
889a54e946
Bump version number
2015-10-26 23:25:26 +01:00
Alessandro Ranellucci
9fcec10737
Finished porting LayerRegion to C++
2015-10-26 23:24:46 +01:00
Alessandro Ranellucci
b8aecbd56c
Initial work for porting PerimeterGenerator to XS
2015-07-03 22:58:29 +02:00
Alessandro Ranellucci
3e739b87da
Finished porting Slic3r::GCode to XS (speed boost!)
2015-07-02 20:24:16 +02:00
Alessandro Ranellucci
fbd640fdc5
Ported GCode::extrude_path() to XS (speed boost!)
2015-07-02 18:57:40 +02:00
Alessandro Ranellucci
3cd6c78044
Releasing 1.2.9
2015-06-17 10:38:28 +02:00
Alessandro Ranellucci
7a34078f5f
Bump version number
2015-06-13 11:42:37 +02:00
Alessandro Ranellucci
4a91ea817a
Releasing 1.2.8
2015-06-09 17:18:43 +02:00
Alessandro Ranellucci
a547645e86
Bump version number
2015-05-24 23:29:59 +02:00
Alessandro Ranellucci
249a48d68d
Releasing 1.2.7
2015-05-24 17:39:27 +02:00
Alessandro Ranellucci
5eb3bc52ef
Ported ModelObject::rotate() and ModelObject::flip() to XS, as well as axes constants
2015-04-16 21:22:04 +02:00