Code is now finally working - external perimeters are slowed down as needed when there is likelyhood of curling up.
ToDo:
1. Reslicing the model causes the algorithm not to run - need to find where this fails to trigger the call for this.
2. Slowdown of internal perimeters not working yet.
* Changes:
Improve precise wall
Port PS2.6 overhang slowdown feature
Implement overhang fan for new overhang slowdown algo
Add option to switch between classic/new overhang slowdown implementation
Set Arachne as default engine
Small adjustment of temp calibration range
turn off small perimeter by default
Small UI tweaks
Change default top_surface_pattern to monotonic
Fine tune jerk
Signed-off-by: SoftFever <softfeverever@gmail.com>
* Disable optimizations for RelWithDebInfo
Signed-off-by: SoftFever <softfeverever@gmail.com>
* fix an issue that max volumetirc/vfa calibration can't send to print
Signed-off-by: SoftFever <softfeverever@gmail.com>
#322
* fix build errors
Signed-off-by: SoftFever <softfeverever@gmail.com>
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Signed-off-by: SoftFever <softfeverever@gmail.com>