Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								e2e4310322 
								
							 
						 
						
							
							
								
								Removed unneeded scene reloads when selecting objects  
							
							
							
						 
						
							2018-05-02 13:55:04 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								a208639ce7 
								
							 
						 
						
							
							
								
								Fixed initial view on Linux Ubuntu  
							
							
							
						 
						
							2018-04-30 08:57:41 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								b67064ef81 
								
							 
						 
						
							
							
								
								Keyboard capture by 3D view on Linux  
							
							
							
						 
						
							2018-04-27 14:08:22 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								a4df0bdcc3 
								
							 
						 
						
							
							
								
								Fixed division by zero in get_zoom_to_bounding_box_factor on Linux  
							
							
							
						 
						
							2018-04-26 12:14:49 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								fd16357b6e 
								
							 
						 
						
							
							
								
								Increase z buffer range to avoid clipping while panning/rotating the 3D view  
							
							
							
						 
						
							2018-04-26 11:03:15 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								e93391e0f8 
								
							 
						 
						
							
							
								
								Fixed get_zoom_to_bounding_box_factor on linux  
							
							
							
						 
						
							2018-04-25 13:55:45 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								f8b1dc5506 
								
							 
						 
						
							
							
								
								Tweaks to zooming logic  
							
							
							
						 
						
							2018-04-23 08:44:24 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								ad4cd05850 
								
							 
						 
						
							
							
								
								Fixed hovering while panning/rotating camera  
							
							
							
						 
						
							2018-04-19 13:31:50 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								c9e4c831c2 
								
							 
						 
						
							
							
								
								Axes with fixed size in 3D previews  
							
							
							
						 
						
							2018-04-18 10:17:22 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								2ef164eeef 
								
							 
						 
						
							
							
								
								Fixed cut contours in cut dialog 3D view  
							
							
							
						 
						
							2018-04-18 09:44:49 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								61ee633cd2 
								
							 
						 
						
							
							
								
								Fixed color specular component in shaders  
							
							
							
						 
						
							2018-04-17 16:16:25 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								acd8d2df98 
								
							 
						 
						
							
							
								
								Fixed layer height profile editing for multipart objects  
							
							
							
						 
						
							2018-04-13 09:01:48 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								a3fc49ee76 
								
							 
						 
						
							
							
								
								Fixed hovering not shown on out of print bed objects  
							
							
							
						 
						
							2018-04-12 13:54:26 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								76beaa6421 
								
							 
						 
						
							
							
								
								Objects colored by extruder color  
							
							
							
						 
						
							2018-04-05 12:52:29 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								00324a14b8 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'origin/scene_manipulators'  
							
							
							
						 
						
							2018-04-04 11:06:45 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								c6623bb258 
								
							 
						 
						
							
							
								
								Increased camera theta max to 180 degrees.  Fixes   #666  
							
							
							
						 
						
							2018-03-23 15:40:26 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								f99aaa1191 
								
							 
						 
						
							
							
								
								Out of bed detection - New colors for out of bed state  
							
							
							
						 
						
							2018-03-20 13:01:50 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								6298a28494 
								
							 
						 
						
							
							
								
								Disabled back face culling to show broken geometry  
							
							
							
						 
						
							2018-03-20 11:59:33 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								ab654f6319 
								
							 
						 
						
							
							
								
								Merge branch 'scene_manipulators'  
							
							
							
						 
						
							2018-03-14 16:15:26 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								523b297738 
								
							 
						 
						
							
							
								
								Out of bed detection - Volume colors changed while dragging them  
							
							
							
						 
						
							2018-03-13 14:37:59 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								d91e35f820 
								
							 
						 
						
							
							
								
								Shaders tweaking  
							
							
							
						 
						
							2018-03-13 14:21:41 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								79dc862498 
								
							 
						 
						
							
							
								
								Out of bed detection - Shaders refactoring  
							
							
							
						 
						
							2018-03-12 09:23:59 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								7a2df9f54f 
								
							 
						 
						
							
							
								
								Out of bed detection - Volumes' layer texture rendering moved to cpp  
							
							
							
						 
						
							2018-03-09 14:33:44 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								bdd2d725c8 
								
							 
						 
						
							
							
								
								Out of bed detection - 1st installment  
							
							
							
						 
						
							2018-03-09 10:40:42 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									YuSanka 
								
							 
						 
						
							
							
							
							
								
							
							
								c52f51b1e4 
								
							 
						 
						
							
							
								
								Fixed bug with resizing 3DScene  
							
							
							
						 
						
							2018-03-06 14:45:03 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								8fb443522b 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'remotes/origin/gcode_preview'  
							
							
							
						 
						
							2018-02-23 14:33:16 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								acce8dbff6 
								
							 
						 
						
							
							
								
								A workaround of the dreaded Intel HD Graphics driver issue at least  
							
							... 
							
							
							
							on the laptop of @roesel.
fixes https://github.com/prusa3d/Slic3r/issues/672 
The Intel HD Graphics hangs on the glFinish() call for some reason
with one particular graphics driver revision. Also the glFinish() call
was superfluous and it only may have had negative effect over the performance.
Both glFinish() and glFlush() were removed for performance reasons
where they were not needed, see
https://www.khronos.org/opengl/wiki/Common_Mistakes  
							
						 
						
							2018-02-22 18:56:37 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								81eff20ad1 
								
							 
						 
						
							
							
								
								GCode Preview - Added Custom extrusion role + extended layers range for GCode preview  
							
							
							
						 
						
							2018-02-22 08:59:47 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								7375f6a6f5 
								
							 
						 
						
							
							
								
								Fixed camera shifting after generating gcode  
							
							
							
						 
						
							2018-02-19 11:28:56 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								f9cdda7bfd 
								
							 
						 
						
							
							
								
								Delayed loading of the opengl texture for the G-code preview legend,  
							
							... 
							
							
							
							as the opengl context may not be ready on some platforms (Linux)
at the time the window gets its focus for the first time.
Changed the G-code preview invalidation to trigger when the print
gets invalidated. At that time the 3D path preview switches to the old
preview, if there is anything valid left. 
							
						 
						
							2018-02-15 14:37:53 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								b1f5e7e8fa 
								
							 
						 
						
							
							
								
								Removed the GCodePreviewData from the Print class, it does not belong here,  
							
							... 
							
							
							
							as the GCode is generated outside of the Print class.
Exported the GCodePreviewData as GCode::PreviewData to Perl.
When exporting the G-code with a command line Slic3r,
the GCodeAnalyzer is now supressed for performance reasons.
Removed obsolete Perl module Slic3r::GUI::Plater::3DToolpaths. 
							
						 
						
							2018-02-14 20:35:59 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								0d6a013658 
								
							 
						 
						
							
							
								
								GCode Preview - Coloring by tool  
							
							
							
						 
						
							2018-02-07 09:07:37 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								6ff9021e04 
								
							 
						 
						
							
							
								
								GCode Preview - Legend texture shown only when gcode is available  
							
							
							
						 
						
							2018-02-06 12:43:25 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								a417cf955d 
								
							 
						 
						
							
							
								
								GCode Preview - Code cleanup  
							
							
							
						 
						
							2018-01-17 10:39:05 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								c63e6b74fa 
								
							 
						 
						
							
							
								
								GCode Preview - Added legend texture  
							
							
							
						 
						
							2018-01-16 14:59:06 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Enrico Turri 
								
							 
						 
						
							
							
							
							
								
							
							
								0f4bec8af0 
								
							 
						 
						
							
							
								
								gcode preview - first installment - wip  
							
							
							
						 
						
							2018-01-08 13:44:10 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								673e98bc83 
								
							 
						 
						
							
							
								
								When the legacy OpenGL 1.2 is enforced, suppress anti aliasing as well.  
							
							... 
							
							
							
							Let's hope it will be a valid workaround for the reoccuring
buggy Intel HD Graphics driver issue. 
							
						 
						
							2017-12-12 20:47:36 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								743fc9dbd0 
								
							 
						 
						
							
							
								
								Workaround for buggy Intel HD Graphics OpenGL drivers:  
							
							... 
							
							
							
							Fall back to OpenGL 1.1 by a "use_legacy_opengl" preferences switch.
https://github.com/prusa3d/Slic3r/issues/233 
https://github.com/prusa3d/Slic3r/issues/268 
https://github.com/prusa3d/Slic3r/issues/619  
							
						 
						
							2017-12-11 18:00:51 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								ee645007f2 
								
							 
						 
						
							
							
								
								Another step towards C++ presets.  
							
							
							
						 
						
							2017-10-25 12:53:31 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								6d4ec5c989 
								
							 
						 
						
							
							
								
								Further fix of  https://github.com/alexrj/Slic3r/issues/4085  
							
							... 
							
							
							
							making it safe in case wxWidgets do not report supporting multisampling,
but the OpenGL context actually does and it leaves the multi-sampling enabled.
This then may in theory lead to incorrect picking by color. 
							
						 
						
							2017-09-12 10:14:24 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								888a904c9b 
								
							 
						 
						
							
							
								
								Workaround of  
							
							... 
							
							
							
							"GL_MULTISAMPLE and GL_ARRAY_BUFFER_ARB messages on failed launch"
https://github.com/alexrj/Slic3r/issues/4085 
Also fixes
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=872273  
							
						 
						
							2017-09-12 10:03:10 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								ed46cfa19d 
								
							 
						 
						
							
							
								
								Simplified the code base by requiring wxWidgets >= 3.0  
							
							
							
						 
						
							2017-08-03 17:47:18 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								3b51f64411 
								
							 
						 
						
							
							
								
								Fixing  https://github.com/prusa3d/Slic3r/issues/432  
							
							... 
							
							
							
							Slic3r GUI not starting, error when using --gui (on linux)
Implements https://github.com/prusa3d/Slic3r/issues/407 
Shortcuts: Movement in 3D Space
Assignment of the camera shortcuts is clear from the menu accelerators.
Implements https://github.com/prusa3d/Slic3r/issues/406 
Shortcuts: Rotate +/- 45 degrees
l/r keys rotate the object
Also changed the accelerators for adding / removing duplicates from
Ctrl++/- to plain +/-, from Ctrl-Del to plain Del,
and added an 's' key accelerator for uniform scaling. 
							
						 
						
							2017-07-21 16:29:40 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								fdb5ed1fcb 
								
							 
						 
						
							
							
								
								Fix for "Crash when deleting all objects"  
							
							... 
							
							
							
							https://github.com/prusa3d/Slic3r/issues/193  
						
							2017-06-13 13:42:38 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								5cae4cc614 
								
							 
						 
						
							
							
								
								Fix of  https://github.com/prusa3d/Slic3r/issues/285  
							
							... 
							
							
							
							Refactored Model.cpp/hpp to C++x11 loops,
simplified the mesh / bbox handling. 
							
						 
						
							2017-06-13 11:35:24 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								02ab92ea65 
								
							 
						 
						
							
							
								
								Little improvements of the 3D manipulation usablility:  
							
							... 
							
							
							
							Limit zoom out to 3x the "scene fit" amount.
Disable wheel scrolling when the middle button is pressed. 
							
						 
						
							2017-06-09 15:02:11 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								958c6553e7 
								
							 
						 
						
							
							
								
								Hopefully a fix of  
							
							... 
							
							
							
							"Layer editing does not trigger reslicing with Background Processing enabled"
https://github.com/prusa3d/Slic3r/issues/293  
							
						 
						
							2017-06-09 13:27:35 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								6ce832e439 
								
							 
						 
						
							
							
								
								The OpenGL Z-bufer has low precision, therefore a bounding box test  
							
							... 
							
							
							
							had to be relaxed. 
							
						 
						
							2017-06-08 20:50:24 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								27003dc0fd 
								
							 
						 
						
							
							
								
								Possible fix of  
							
							... 
							
							
							
							https://github.com/prusa3d/Slic3r/issues/260 
https://github.com/prusa3d/Slic3r/issues/272 
by disabling opengl blending when picking.
Also the limiting region for object movement has been rounded smoothly. 
						
							2017-06-08 12:23:50 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bubnikv 
								
							 
						 
						
							
							
							
							
								
							
							
								fe409a76a6 
								
							 
						 
						
							
							
								
								Fixed panning issues when the camera is parallel to the bed plane.  
							
							
							
						 
						
							2017-06-08 12:01:35 +02:00