enricoturri1966
1561d65712
Sync most of the gizmos with latest PrusaSlicer
2023-11-04 11:41:10 +08:00
Filip Sykala
9dbb2dfe0d
Various gizmos refactoring
2023-11-04 11:41:10 +08:00
Filip Sykala
30af274d44
Separate GizmoManager on_move into gizmo itself
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(cherry picked from commit prusa3d/PrusaSlicer@c751d6327d )
2023-11-04 11:41:10 +08:00
enricoturri1966
1cd421c4b1
Tech ENABLE_RAYCAST_PICKING - Raytraced picking of gizmos - Move Gizmo
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(cherry picked from commit prusa3d/PrusaSlicer@df47ba7122 )
2023-11-04 11:41:09 +08:00
enricoturri1966
fe78e40cb4
Various fixes
2023-11-04 11:41:06 +08:00
enricoturri1966
63272a9df8
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Use shader's vertex attributes and matrices in GLMmSegmentationGizmo3DScene
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(cherry picked from commit prusa3d/PrusaSlicer@4eee0d05f3 )
2023-11-04 11:41:05 +08:00
enricoturri1966
71fd4084c2
Tech ENABLE_LEGACY_OPENGL_REMOVAL - porting remaining changes
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(cherry picked from commit prusa3d/PrusaSlicer@2f572d3cf0 )
2023-11-04 11:41:04 +08:00
enricoturri1966
fc1c8c2565
Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Removed Slic3r::GUI::GLPaintContour from GLGizmoPainterBase.hpp/.cpp and replaced with GLModel
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(cherry picked from commit prusa3d/PrusaSlicer@df3d670357 )
2023-11-04 11:41:03 +08:00
enricoturri1966
baa575b5aa
Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL - Replace GLIndexedVertexArray with GLModel:
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TriangleSelectorGUI::m_iva_enforcers
TriangleSelectorGUI::m_iva_blockers
TriangleSelectorGUI::m_iva_seed_fills
TriangleSelectorGUI::m_varrays
GLGizmoPainterBase::s_sphere
(cherry picked from commit prusa3d/PrusaSlicer@8916a00821 )
2023-11-04 11:41:03 +08:00
enricoturri1966
b7989e3b2f
Gizmos refactoring - Removed GLModels defined into GLGizmoBase, and mostly unused, to avoid wasting GPU memory. Use a shared GLModel for Gizmos inheriting from GLGizmoPainterBase. Initialization of GLModels moved from constructor to render methods
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(cherry picked from commit prusa3d/PrusaSlicer@e3d5cd445c )
2023-11-04 11:41:03 +08:00
enricoturri1966
7e04448b7a
Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Various Gizmos updates and fixes
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prusa3d/PrusaSlicer@35dd03e8cb
prusa3d/PrusaSlicer@bcaa0d38bd
prusa3d/PrusaSlicer@2673994471
prusa3d/PrusaSlicer@0e3a3aa522
prusa3d/PrusaSlicer@08a2711034
prusa3d/PrusaSlicer@f6f95808cc
prusa3d/PrusaSlicer@81edc7d752
prusa3d/PrusaSlicer@0b6e2b4aec
prusa3d/PrusaSlicer@71f08841f9
2023-11-04 11:41:00 +08:00
enricoturri1966
28d0147d09
Introduction of classes ColorRGB and ColorRGBA to unify color data definition and manipulation
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(cherry picked from commit prusa3d/PrusaSlicer@d0bff2d996 )
2023-11-04 11:41:00 +08:00
SoftFever
388b483774
Feat: 1. Vertical and horizontal mode for painting 2. Optimize Camera behavior ( #2424 )
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* fix camera and update locale
* Paint horizontally or vertically
2023-10-15 16:43:52 +08:00
SoftFever
da05ae02da
Merge some BS1.7 changes:
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Boolean operation feature
2023-08-08 22:14:20 +08:00
zhimin.zeng
824fea276e
FIX: modify the minimum value of height range(painting).
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Change-Id: I8f335b54a793aa9fc8c0f31b45322a1a90ed55f4
(cherry picked from commit c33e0971d2a24ab49dd04c3c571a8a852555e0ad)
2023-02-02 12:14:41 +08:00
lane.wei
a9a228d071
ENH: wireframe: refine the rendering logic under paint
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1. remove wireframe in 3d view, only keep in paint;
2. pass barycentric_coordinates from outside
3. add shortcut hints
Change-Id: I911e5cdf3475926d9527dc0839fdce072ed54746
(cherry picked from commit 6e16d0ccfb71741e55daabd757be9f9e7613e695)
2022-12-15 04:33:48 -05:00
lane.wei
79b5c94f4f
ENH: enable wireframe
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This reverts commit ed6e149381240fd83b61da70891127d400f30a39.
Change-Id: I010871fcf22322214c627fe907539c0916fa6ff5
2022-12-15 04:33:48 -05:00
yifan.wu
f3c65f8597
ENH: refine gizmo paint tools
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1. support to adjust cursor size and section view by key + mouse wheel
2. display shortcut tips according to the selected tool type
3. change the left mouse behavior to object movement for color painting tool
Signed-off-by: yifan.wu <yifan.wu@bambulab.com>
Change-Id: I13d2a83d562d6ccd8d915158e263a90ad3c02db0
2022-10-20 19:34:37 +08:00
yifan.wu
9df3e7500a
ENH: refine the color painting logics
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1. optimize color painting performance
2. fix the issue that painting does not show if moving fast after bucket
fill
Signed-off-by: yifan.wu <yifan.wu@bambulab.com>
Change-Id: I72204aac81b14c87edb602677abeef13ee0fad8f
(cherry picked from commit 02560f31c413cb561800fca242f8ef30504d0384)
2022-08-05 16:11:42 +08:00
yifan.wu
c1ac1d8cfc
ENH: rename Fragment Filter to Gap Fill
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Signed-off-by: yifan.wu <yifan.wu@bambulab.com>
Change-Id: If9b417c0bb80d2a9f331c1878507df427690f348
2022-07-25 10:17:49 +08:00
lane.wei
1555904bef
Add the full source of BambuStudio
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using version 1.0.10
2022-07-15 23:42:08 +08:00