Commit graph

68 commits

Author SHA1 Message Date
Lukas Matena
2f8a5dd6f6 Merge branch 'master' into lm_fdm_custom_supports_backend 2020-04-17 14:19:16 +02:00
Lukas Matena
be9dcf0c77 Fixup of previous commit 2020-04-17 14:17:11 +02:00
Lukas Matena
9921945cbf Fixed a failing assertion in FDM supports gizmo
It was a result of attempting to render an empty GLIndexedVertexArray
2020-04-17 11:11:12 +02:00
Lukas Matena
546b0702f9 Custom supports data are saved into ModelObject and propagate to the backend
Invalidation of supports after they change is not implemented yet.
2020-04-16 16:57:46 +02:00
Lukas Matena
51739b70a1 FDM supports gizmo cursor size now accounts for (uniform) scaling of the mesh
Added tooltips on the sliders
2020-04-09 18:36:57 +02:00
Lukas Matena
23da5910c6 FDM supports gizmo now uses VBOs instead of immediate mode 2020-04-09 15:56:43 +02:00
Lukas Matena
23fbc2ff1a Alt+mouse wheel adjusts cursor size in FDM supports gizmo 2020-04-08 15:21:41 +02:00
Lukas Matena
4d8e6538e8 FDM supports gizmo - use right mouse to place support blockers 2020-04-08 14:59:53 +02:00
Lukas Matena
55c87886fa FDM supports gizmo now ignored modifiers and support enforcer/blockers 2020-04-08 12:58:48 +02:00
Lukas Matena
fe57826695 Improved the FDM supports gizmo dialog
Removed unused code
Fixed a clipping-plane related crash
Fixed a crash in hollowing gizmo when no hollowed mesh was provided
Forbid opening the gizmo when a part of an object is selected
2020-04-08 09:37:49 +02:00
Lukas Matena
17811598ac Fixed obvious merge conflicts
FDM supports gizmo uses the new common data infrastructure
2020-04-07 19:44:29 +02:00
Lukas Matena
6d23c08d00 WIP 2020-03-19 12:04:05 +01:00
Lukas Matena
f275461354 WIP: FDM supports gizmo now works with multiple part objects into some extent 2020-03-19 11:15:17 +01:00
Lukas Matena
1b05ecae8c WIP: FDM gizmo: triangles not facing the camera are no more selected with fdm selection tool 2020-03-19 11:15:17 +01:00
Lukas Matena
590569e8f6 WIP: Optimized the triangle selection so it does not iterate over all the triangles 2020-03-19 11:15:17 +01:00
Lukas Matena
2e71dcefc3 WIP: Added a circle cursor and naive logic to select triangles inside
Deselection is possible when holding shift
Triangles obscured by the mesh are selected nonetheless (so far)
2020-03-19 11:15:17 +01:00
Lukas Matena
08daddb5de WIP: First working implementation of the triangle selector for the FDM support gizmo 2020-03-19 11:15:17 +01:00
Lukas Matena
7afe7326b6 WIP: Duplicated the SLA gizmo for the FDM, removed what was not needed
Clipping plane and the m_model_object pointer keeping was duplicated
2020-03-19 11:15:17 +01:00