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	Fixed obvious merge conflicts
FDM supports gizmo uses the new common data infrastructure
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					 3 changed files with 70 additions and 186 deletions
				
			
		|  | @ -1,12 +1,11 @@ | |||
| // Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
 | ||||
| #include "GLGizmoFdmSupports.hpp" | ||||
| #include "slic3r/GUI/GLCanvas3D.hpp" | ||||
| #include "slic3r/GUI/Gizmos/GLGizmos.hpp" | ||||
| #include "slic3r/GUI/Gizmos/GLGizmosCommon.hpp" | ||||
| 
 | ||||
| #include <GL/glew.h> | ||||
| 
 | ||||
| #include "slic3r/GUI/GUI_App.hpp" | ||||
| #include "slic3r/GUI/MeshUtils.hpp" | ||||
| #include "slic3r/GUI/PresetBundle.hpp" | ||||
| #include "slic3r/GUI/Camera.hpp" | ||||
| 
 | ||||
|  | @ -55,32 +54,16 @@ bool GLGizmoFdmSupports::on_init() | |||
| 
 | ||||
| void GLGizmoFdmSupports::set_fdm_support_data(ModelObject* model_object, const Selection& selection) | ||||
| { | ||||
|     if (! model_object || selection.is_empty()) { | ||||
|         m_model_object = nullptr; | ||||
|     const ModelObject* mo = m_c->selection_info() ? m_c->selection_info()->model_object() : nullptr; | ||||
|     if (! mo) | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     if (m_model_object != model_object || m_model_object_id != model_object->id()) | ||||
|         m_model_object = model_object; | ||||
| 
 | ||||
|     m_active_instance = selection.get_instance_idx(); | ||||
| 
 | ||||
|     if (model_object && selection.is_from_single_instance()) | ||||
|     if (mo && selection.is_from_single_instance() | ||||
|      && (mo != m_old_mo || mo->volumes.size() != m_old_volumes_size)) | ||||
|     { | ||||
|         // Cache the bb - it's needed for dealing with the clipping plane quite often
 | ||||
|         // It could be done inside update_mesh but one has to account for scaling of the instance.
 | ||||
|         //FIXME calling ModelObject::instance_bounding_box() is expensive!
 | ||||
|         m_active_instance_bb_radius = m_model_object->instance_bounding_box(m_active_instance).radius(); | ||||
| 
 | ||||
|         if (is_mesh_update_necessary()) | ||||
|             update_mesh(); | ||||
| 
 | ||||
|         if (m_state == On) { | ||||
|             m_parent.toggle_model_objects_visibility(false); | ||||
|             m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance); | ||||
|         } | ||||
|         else | ||||
|             m_parent.toggle_model_objects_visibility(true, nullptr, -1); | ||||
|         update_mesh(); | ||||
|         m_old_mo = mo; | ||||
|         m_old_volumes_size = mo->volumes.size(); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
|  | @ -90,23 +73,11 @@ void GLGizmoFdmSupports::on_render() const | |||
| { | ||||
|     const Selection& selection = m_parent.get_selection(); | ||||
| 
 | ||||
|     // If current m_model_object does not match selection, ask GLCanvas3D to turn us off
 | ||||
|     if (m_state == On | ||||
|      && (m_model_object != selection.get_model()->objects[selection.get_object_idx()] | ||||
|       || m_active_instance != selection.get_instance_idx() | ||||
|       || m_model_object_id != m_model_object->id())) { | ||||
|         m_parent.post_event(SimpleEvent(EVT_GLCANVAS_RESETGIZMOS)); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     if (m_meshes.empty()) | ||||
|         const_cast<GLGizmoFdmSupports*>(this)->update_mesh(); | ||||
| 
 | ||||
|     glsafe(::glEnable(GL_BLEND)); | ||||
|     glsafe(::glEnable(GL_DEPTH_TEST)); | ||||
| 
 | ||||
|     render_triangles(selection); | ||||
|     render_clipping_plane(selection); | ||||
|     m_c->object_clipper()->render_cut(); | ||||
|     render_cursor_circle(); | ||||
| 
 | ||||
|     glsafe(::glDisable(GL_BLEND)); | ||||
|  | @ -114,16 +85,14 @@ void GLGizmoFdmSupports::on_render() const | |||
| 
 | ||||
| void GLGizmoFdmSupports::render_triangles(const Selection& selection) const | ||||
| { | ||||
| //    if (m_meshes.empty())
 | ||||
| //        return;
 | ||||
|     const ModelObject* mo = m_c->selection_info()->model_object(); | ||||
| 
 | ||||
| 
 | ||||
|     for (size_t mesh_id=0; mesh_id<m_meshes.size(); ++mesh_id) { | ||||
|     for (size_t mesh_id=0; mesh_id<mo->volumes.size(); ++mesh_id) { | ||||
| 
 | ||||
|         const Transform3d trafo_matrix = | ||||
|             m_model_object->instances[selection.get_instance_idx()]->get_transformation().get_matrix() * | ||||
|             m_model_object->volumes[mesh_id]->get_matrix(); | ||||
|         const TriangleMesh* mesh = m_meshes[mesh_id]; | ||||
|             mo->instances[selection.get_instance_idx()]->get_transformation().get_matrix() * | ||||
|             mo->volumes[mesh_id]->get_matrix(); | ||||
|         const TriangleMesh* mesh = &mo->volumes[mesh_id]->mesh(); | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|  | @ -147,39 +116,10 @@ void GLGizmoFdmSupports::render_triangles(const Selection& selection) const | |||
|     } | ||||
| } | ||||
| 
 | ||||
| void GLGizmoFdmSupports::render_clipping_plane(const Selection& selection) const | ||||
| { | ||||
| //    if (m_clipping_plane_distance == 0.f)
 | ||||
| //        return;
 | ||||
| 
 | ||||
| //    // Get transformation of the instance
 | ||||
| //    const GLVolume* vol = selection.get_volume(*selection.get_volume_idxs().begin());
 | ||||
| //    Geometry::Transformation trafo = vol->get_instance_transformation();
 | ||||
| 
 | ||||
| 
 | ||||
| //    // Now initialize the TMS for the object, perform the cut and save the result.
 | ||||
| //    if (! m_object_clipper) {
 | ||||
| //        m_object_clipper.reset(new MeshClipper);
 | ||||
| //        m_object_clipper->set_mesh(*m_mesh);
 | ||||
| //    }
 | ||||
| //    m_object_clipper->set_plane(*m_clipping_plane);
 | ||||
| //    m_object_clipper->set_transformation(trafo);
 | ||||
| 
 | ||||
| //    // At this point we have the triangulated cuts for both the object and supports - let's render.
 | ||||
| //    if (! m_object_clipper->get_triangles().empty()) {
 | ||||
| //		::glPushMatrix();
 | ||||
| //        ::glColor3f(1.0f, 0.37f, 0.0f);
 | ||||
| //        ::glBegin(GL_TRIANGLES);
 | ||||
| //        for (const Vec3f& point : m_object_clipper->get_triangles())
 | ||||
| //            ::glVertex3f(point(0), point(1), point(2));
 | ||||
| //        ::glEnd();
 | ||||
| //		::glPopMatrix();
 | ||||
| //	}
 | ||||
| } | ||||
| 
 | ||||
| void GLGizmoFdmSupports::render_cursor_circle() const | ||||
| { | ||||
|     const Camera& camera = m_parent.get_camera(); | ||||
|     const Camera& camera = wxGetApp().plater()->get_camera(); | ||||
|     float zoom = (float)camera.get_zoom(); | ||||
|     float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f; | ||||
| 
 | ||||
|  | @ -228,35 +168,19 @@ void GLGizmoFdmSupports::on_render_for_picking() const | |||
| } | ||||
| 
 | ||||
| 
 | ||||
| bool GLGizmoFdmSupports::is_mesh_update_necessary() const | ||||
| { | ||||
|     std::vector<ObjectID> volumes_ids; | ||||
|     for (const ModelVolume* vol : m_model_object->volumes) | ||||
|         volumes_ids.push_back(vol->id()); | ||||
| 
 | ||||
|     return ((m_state == On) && (m_model_object != nullptr) && !m_model_object->instances.empty()) | ||||
|         && (m_model_object->id() != m_model_object_id || m_volumes_ids != volumes_ids); | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| void GLGizmoFdmSupports::update_mesh() | ||||
| { | ||||
|     if (! m_model_object) | ||||
|         return; | ||||
| 
 | ||||
|     wxBusyCursor wait; | ||||
| 
 | ||||
|     size_t num_of_volumes = m_model_object->volumes.size(); | ||||
|     m_meshes.clear(); | ||||
|     const ModelObject* mo = m_c->selection_info()->model_object(); | ||||
|     size_t num_of_volumes = mo->volumes.size(); | ||||
|     m_selected_facets.resize(num_of_volumes); | ||||
|     m_neighbors.resize(num_of_volumes); | ||||
|     m_meshes_raycaster.clear(); | ||||
| 
 | ||||
|     for (size_t volume_id=0; volume_id<num_of_volumes; ++volume_id) { | ||||
|         // This mesh does not account for the possible Z up SLA offset.
 | ||||
|         const TriangleMesh* mesh = &m_model_object->volumes[volume_id]->mesh(); | ||||
|         m_meshes.push_back(mesh); | ||||
|         const TriangleMesh* mesh = &mo->volumes[volume_id]->mesh(); | ||||
| 
 | ||||
|         m_selected_facets[volume_id].assign(mesh->its.indices.size(), false); | ||||
|         m_neighbors[volume_id].resize(3 * mesh->its.indices.size()); | ||||
|  | @ -269,12 +193,7 @@ void GLGizmoFdmSupports::update_mesh() | |||
|             m_neighbors[volume_id][3*i+2] = std::make_pair(ind(2), i); | ||||
|         } | ||||
|         std::sort(m_neighbors[volume_id].begin(), m_neighbors[volume_id].end()); | ||||
| 
 | ||||
|         // Recalculate raycaster.
 | ||||
|         m_meshes_raycaster.emplace_back(new MeshRaycaster(*mesh)); | ||||
|     } | ||||
| 
 | ||||
|     m_model_object_id = m_model_object->id(); | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
|  | @ -292,34 +211,38 @@ bool operator<(const GLGizmoFdmSupports::NeighborData& a, const GLGizmoFdmSuppor | |||
| bool GLGizmoFdmSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down) | ||||
| { | ||||
|     if (action == SLAGizmoEventType::MouseWheelUp && control_down) { | ||||
|         m_clipping_plane_distance = std::min(1.f, m_clipping_plane_distance + 0.01f); | ||||
|         update_clipping_plane(true); | ||||
|         double pos = m_c->object_clipper()->get_position(); | ||||
|         pos = std::min(1., pos + 0.01); | ||||
|         m_c->object_clipper()->set_position(pos, true); | ||||
|         return true; | ||||
|     } | ||||
| 
 | ||||
|     if (action == SLAGizmoEventType::MouseWheelDown && control_down) { | ||||
|         m_clipping_plane_distance = std::max(0.f, m_clipping_plane_distance - 0.01f); | ||||
|         update_clipping_plane(true); | ||||
|         double pos = m_c->object_clipper()->get_position(); | ||||
|         pos = std::max(0., pos - 0.01); | ||||
|         m_c->object_clipper()->set_position(pos, true); | ||||
|         return true; | ||||
|     } | ||||
| 
 | ||||
|     if (action == SLAGizmoEventType::ResetClippingPlane) { | ||||
|         update_clipping_plane(); | ||||
|         m_c->object_clipper()->set_position(-1., false); | ||||
|         return true; | ||||
|     } | ||||
| 
 | ||||
|     if (action == SLAGizmoEventType::LeftDown || (action == SLAGizmoEventType::Dragging && m_wait_for_up_event)) { | ||||
|         bool select = ! shift_down; | ||||
|         const Camera& camera = m_parent.get_camera(); | ||||
|         const Camera& camera = wxGetApp().plater()->get_camera(); | ||||
|         const Selection& selection = m_parent.get_selection(); | ||||
|         const Transform3d& instance_trafo = m_model_object->instances[selection.get_instance_idx()]->get_transformation().get_matrix(); | ||||
|         const ModelInstance* mi = m_c->selection_info()->model_object()->instances[selection.get_instance_idx()]; | ||||
|         const Transform3d& instance_trafo = mi->get_transformation().get_matrix(); | ||||
| 
 | ||||
|         // Precalculate transformations of individual meshes
 | ||||
|         std::vector<Transform3d> trafo_matrices; | ||||
|         for (const ModelVolume* mv : m_model_object->volumes) | ||||
|         const std::vector<ModelVolume*>& volumes = m_c->selection_info()->model_object()->volumes; | ||||
|         for (const ModelVolume* mv : volumes) | ||||
|             trafo_matrices.push_back(instance_trafo * mv->get_matrix()); | ||||
| 
 | ||||
|         std::vector<std::vector<std::pair<Vec3f, size_t>>> hit_positions_and_facet_ids(m_meshes.size()); | ||||
|         std::vector<std::vector<std::pair<Vec3f, size_t>>> hit_positions_and_facet_ids(volumes.size()); | ||||
|         bool some_mesh_was_hit = false; | ||||
| 
 | ||||
|         // Cast a ray on all meshes, pick the closest hit and save it for the respective mesh
 | ||||
|  | @ -331,9 +254,9 @@ bool GLGizmoFdmSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous | |||
|         size_t closest_facet = 0; | ||||
|         size_t closest_hit_mesh_id = size_t(-1); | ||||
| 
 | ||||
|         for (size_t mesh_id=0; mesh_id<m_meshes.size(); ++mesh_id) { | ||||
|         for (size_t mesh_id=0; mesh_id<volumes.size(); ++mesh_id) { | ||||
| 
 | ||||
|             if (m_meshes_raycaster[mesh_id]->unproject_on_mesh( | ||||
|             if (m_c->raycaster()->raycasters()[mesh_id]->unproject_on_mesh( | ||||
|                        mouse_position, | ||||
|                        trafo_matrices[mesh_id], | ||||
|                        camera, | ||||
|  | @ -358,11 +281,11 @@ bool GLGizmoFdmSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous | |||
| 
 | ||||
| 
 | ||||
|         // Now propagate the hits
 | ||||
|         for (size_t mesh_id=0; mesh_id<m_meshes.size(); ++mesh_id) { | ||||
|         for (size_t mesh_id=0; mesh_id<volumes.size(); ++mesh_id) { | ||||
|             // For all hits on this mesh...
 | ||||
|             for (const std::pair<Vec3f, size_t>& hit_and_facet : hit_positions_and_facet_ids[mesh_id]) { | ||||
|                 some_mesh_was_hit = true; | ||||
|                 const TriangleMesh* mesh = m_meshes[mesh_id]; | ||||
|                 const TriangleMesh* mesh = &volumes[mesh_id]->mesh(); | ||||
|                 std::vector<NeighborData>& neighbors = m_neighbors[mesh_id]; | ||||
| 
 | ||||
|                 // Calculate direction from camera to the hit (in mesh coords):
 | ||||
|  | @ -381,8 +304,8 @@ bool GLGizmoFdmSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous | |||
|                 }; | ||||
| 
 | ||||
|                 // A lambda to determine whether this facet is potentionally visible (still can be obscured)
 | ||||
|                 auto faces_camera = [&dir, this](const size_t& mesh_id, const size_t& facet) -> bool { | ||||
|                     return (m_meshes[mesh_id]->stl.facet_start[facet].normal.dot(dir) > 0.); | ||||
|                 auto faces_camera = [&dir, &volumes](const size_t& mesh_id, const size_t& facet) -> bool { | ||||
|                     return (volumes[mesh_id]->mesh().stl.facet_start[facet].normal.dot(dir) > 0.); | ||||
|                 }; | ||||
|                 // Now start with the facet the pointer points to and check all adjacent facets. neighbors vector stores
 | ||||
|                 // pairs of vertex_idx - facet_idx and is sorted with respect to the former. Neighboring facet index can be
 | ||||
|  | @ -439,18 +362,9 @@ bool GLGizmoFdmSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous | |||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| ClippingPlane GLGizmoFdmSupports::get_fdm_clipping_plane() const | ||||
| { | ||||
|     if (!m_model_object || m_state == Off || m_clipping_plane_distance == 0.f) | ||||
|         return ClippingPlane::ClipsNothing(); | ||||
|     else | ||||
|         return ClippingPlane(-m_clipping_plane->get_normal(), m_clipping_plane->get_data()[3]); | ||||
| } | ||||
| 
 | ||||
| void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_limit) | ||||
| { | ||||
|     if (!m_model_object) | ||||
|     if (! m_c->selection_info()->model_object()) | ||||
|         return; | ||||
| 
 | ||||
|     const float approx_height = m_imgui->scaled(18.0f); | ||||
|  | @ -474,20 +388,21 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l | |||
| 
 | ||||
|     // Following is rendered in both editing and non-editing mode:
 | ||||
|     m_imgui->text(""); | ||||
|     if (m_clipping_plane_distance == 0.f) | ||||
|     if (m_c->object_clipper()->get_position() == 0.f) | ||||
|         m_imgui->text(m_desc.at("clipping_of_view")); | ||||
|     else { | ||||
|         if (m_imgui->button(m_desc.at("reset_direction"))) { | ||||
|             wxGetApp().CallAfter([this](){ | ||||
|                     update_clipping_plane(); | ||||
|                     m_c->object_clipper()->set_position(-1., false); | ||||
|                 }); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     ImGui::SameLine(clipping_slider_left); | ||||
|     ImGui::PushItemWidth(window_width - clipping_slider_left); | ||||
|     if (ImGui::SliderFloat("  ", &m_clipping_plane_distance, 0.f, 1.f, "%.2f")) | ||||
|         update_clipping_plane(true); | ||||
|     float clp_dist = m_c->object_clipper()->get_position(); | ||||
|     if (ImGui::SliderFloat("  ", &clp_dist, 0.f, 1.f, "%.2f")) | ||||
|         m_c->object_clipper()->set_position(clp_dist, true); | ||||
| 
 | ||||
|      ImGui::SliderFloat(" ", &m_cursor_radius, 0.f, 8.f, "%.2f"); | ||||
| 
 | ||||
|  | @ -522,46 +437,29 @@ std::string GLGizmoFdmSupports::on_get_name() const | |||
| } | ||||
| 
 | ||||
| 
 | ||||
| CommonGizmosDataID GLGizmoFdmSupports::on_get_requirements() const | ||||
| { | ||||
|     return CommonGizmosDataID( | ||||
|                 int(CommonGizmosDataID::SelectionInfo) | ||||
|               | int(CommonGizmosDataID::InstancesHider) | ||||
|               | int(CommonGizmosDataID::Raycaster) | ||||
|               | int(CommonGizmosDataID::HollowedMesh) | ||||
|               | int(CommonGizmosDataID::ObjectClipper) | ||||
|               | int(CommonGizmosDataID::SupportsClipper)); | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| void GLGizmoFdmSupports::on_set_state() | ||||
| { | ||||
|     // !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 | ||||
|     return; | ||||
| 
 | ||||
|     // m_model_object pointer can be invalid (for instance because of undo/redo action),
 | ||||
|     // we should recover it from the object id
 | ||||
|     m_model_object = nullptr; | ||||
|     for (const auto mo : wxGetApp().model().objects) { | ||||
|         if (mo->id() == m_model_object_id) { | ||||
|             m_model_object = mo; | ||||
|             break; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     if (m_state == m_old_state) | ||||
|         return; | ||||
| 
 | ||||
|     if (m_state == On && m_old_state != On) { // the gizmo was just turned on
 | ||||
|         Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("FDM gizmo turned on"))); | ||||
|         if (is_mesh_update_necessary()) | ||||
|             update_mesh(); | ||||
| 
 | ||||
|         // we'll now reload support points:
 | ||||
|         if (m_model_object) | ||||
|             ;// !!!! reload_cache();
 | ||||
| 
 | ||||
|         m_parent.toggle_model_objects_visibility(false); | ||||
|         if (m_model_object) | ||||
|             m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance); | ||||
|     } | ||||
|     if (m_state == Off && m_old_state != Off) { // the gizmo was just turned Off
 | ||||
|         // we are actually shutting down
 | ||||
|         Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("FDM gizmo turned off"))); | ||||
|         m_parent.toggle_model_objects_visibility(true); | ||||
|         m_clipping_plane_distance = 0.f; | ||||
|         // Release clippers and the AABB raycaster.
 | ||||
|         m_meshes_clipper.clear(); | ||||
|         m_meshes_raycaster.clear(); | ||||
|     } | ||||
|     m_old_state = m_state; | ||||
| } | ||||
|  | @ -594,19 +492,6 @@ void GLGizmoFdmSupports::on_save(cereal::BinaryOutputArchive& ar) const | |||
| } | ||||
| 
 | ||||
| 
 | ||||
| void GLGizmoFdmSupports::update_clipping_plane(bool keep_normal) const | ||||
| { | ||||
|     Vec3d normal = (keep_normal && m_clipping_plane->get_normal() != Vec3d::Zero() ? | ||||
|                         m_clipping_plane->get_normal() : -m_parent.get_camera().get_dir_forward()); | ||||
| 
 | ||||
|     const Vec3d& center = m_model_object->instances[m_active_instance]->get_offset(); | ||||
|     float dist = normal.dot(center); | ||||
|     *m_clipping_plane = ClippingPlane(normal, (dist - (-m_active_instance_bb_radius) - m_clipping_plane_distance * 2*m_active_instance_bb_radius)); | ||||
|     m_parent.set_as_dirty(); | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| } // namespace GUI
 | ||||
| } // namespace Slic3r
 | ||||
|  |  | |||
|  | @ -9,25 +9,28 @@ | |||
| namespace Slic3r { | ||||
| namespace GUI { | ||||
| 
 | ||||
| class ClippingPlane; | ||||
| /*class ClippingPlane;
 | ||||
| class MeshClipper; | ||||
| class MeshRaycaster; | ||||
| class MeshRaycaster;*/ | ||||
| enum class SLAGizmoEventType : unsigned char; | ||||
| 
 | ||||
| class GLGizmoFdmSupports : public GLGizmoBase | ||||
| { | ||||
| private: | ||||
|     ModelObject* m_model_object = nullptr; | ||||
|     /*ModelObject* m_model_object = nullptr;
 | ||||
|     ObjectID m_model_object_id = 0; | ||||
|     std::vector<ObjectID> m_volumes_ids; | ||||
|     int m_active_instance = -1; | ||||
|     float m_active_instance_bb_radius; // to cache the bb
 | ||||
|     float m_active_instance_bb_radius; // to cache the bb*/
 | ||||
|     const ModelObject* m_old_mo = nullptr; | ||||
|     int m_old_volumes_size = 0; | ||||
| 
 | ||||
| 
 | ||||
|     GLUquadricObj* m_quadric; | ||||
| 
 | ||||
|     std::vector<std::unique_ptr<MeshRaycaster>> m_meshes_raycaster; | ||||
|     std::vector<const TriangleMesh*> m_meshes; | ||||
|     mutable std::vector<Vec2f> m_triangles; | ||||
|     //std::vector<std::unique_ptr<MeshRaycaster>> m_meshes_raycaster;
 | ||||
|     //std::vector<const TriangleMesh*> m_meshes;
 | ||||
|     //mutable std::vector<Vec2f> m_triangles;
 | ||||
|     float m_cursor_radius = 2.f; | ||||
| 
 | ||||
|     std::vector<std::vector<bool>> m_selected_facets; | ||||
|  | @ -37,7 +40,6 @@ public: | |||
|     ~GLGizmoFdmSupports() override; | ||||
|     void set_fdm_support_data(ModelObject* model_object, const Selection& selection); | ||||
|     bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down); | ||||
|     ClippingPlane get_fdm_clipping_plane() const; | ||||
|     using NeighborData = std::pair<size_t, size_t>; | ||||
| 
 | ||||
| 
 | ||||
|  | @ -47,9 +49,9 @@ private: | |||
|     void on_render_for_picking() const override; | ||||
| 
 | ||||
|     void render_triangles(const Selection& selection) const; | ||||
|     void render_clipping_plane(const Selection& selection) const; | ||||
|     //void render_clipping_plane(const Selection& selection) const;
 | ||||
|     void render_cursor_circle() const; | ||||
|     bool is_mesh_update_necessary() const; | ||||
|     //bool is_mesh_update_necessary() const;
 | ||||
|     void update_mesh(); | ||||
| 
 | ||||
|     float m_clipping_plane_distance = 0.f; | ||||
|  | @ -62,11 +64,11 @@ private: | |||
|     bool m_wait_for_up_event = false; | ||||
|     EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
 | ||||
| 
 | ||||
|     mutable std::vector<std::unique_ptr<MeshClipper>> m_meshes_clipper; | ||||
|     //mutable std::vector<std::unique_ptr<MeshClipper>> m_meshes_clipper;
 | ||||
| 
 | ||||
|     std::vector<std::vector<NeighborData>> m_neighbors; // pairs of vertex_index - facet_index for each mesh
 | ||||
| 
 | ||||
|     void update_clipping_plane(bool keep_normal = false) const; | ||||
|     //void update_clipping_plane(bool keep_normal = false) const;
 | ||||
| 
 | ||||
| protected: | ||||
|     void on_set_state() override; | ||||
|  | @ -78,6 +80,7 @@ protected: | |||
|     bool on_is_selectable() const override; | ||||
|     void on_load(cereal::BinaryInputArchive& ar) override; | ||||
|     void on_save(cereal::BinaryOutputArchive& ar) const override; | ||||
|     CommonGizmosDataID on_get_requirements() const override; | ||||
| }; | ||||
| 
 | ||||
| 
 | ||||
|  |  | |||
|  | @ -15,6 +15,7 @@ | |||
| #include "slic3r/GUI/Gizmos/GLGizmoRotate.hpp" | ||||
| #include "slic3r/GUI/Gizmos/GLGizmoFlatten.hpp" | ||||
| #include "slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp" | ||||
| #include "slic3r/GUI/Gizmos/GLGizmoFdmSupports.hpp" | ||||
| #include "slic3r/GUI/Gizmos/GLGizmoCut.hpp" | ||||
| #include "slic3r/GUI/Gizmos/GLGizmoHollow.hpp" | ||||
| 
 | ||||
|  | @ -103,13 +104,8 @@ bool GLGizmosManager::init() | |||
|     m_gizmos.emplace_back(new GLGizmoSlaSupports(m_parent, "sla_supports.svg", 6)); | ||||
|     m_gizmos.emplace_back(new GLGizmoFdmSupports(m_parent, "sla_supports.svg", 7)); | ||||
| 
 | ||||
|     //m_common_gizmos_data.reset(new CommonGizmosData());
 | ||||
|     //dynamic_cast<GLGizmoHollow*>(m_gizmos[Hollow].get())->set_common_data_ptr(m_common_gizmos_data.get());
 | ||||
|     //dynamic_cast<GLGizmoSlaSupports*>(m_gizmos[SlaSupports].get())->set_common_data_ptr(m_common_gizmos_data.get());
 | ||||
| 
 | ||||
|     m_common_gizmos_data.reset(new CommonGizmosDataPool(&m_parent)); | ||||
| 
 | ||||
| 
 | ||||
|     for (auto& gizmo : m_gizmos) { | ||||
|         if (! gizmo->init()) { | ||||
|             m_gizmos.clear(); | ||||
|  |  | |||
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	 Lukas Matena
						Lukas Matena