- Add GraphicsBackendManager for automatic Linux graphics detection
- Implement session type detection (Wayland/X11)
- Add graphics driver detection (NVIDIA/AMD/Intel/Mesa)
- Include comprehensive error handling and fallback mechanisms
- Add configuration validation and detailed logging
- Integrate with GUI_App initialization on Linux systems
- Update CMakeLists.txt to include new source files
- Add comprehensive documentation with troubleshooting guide
- Include AI-generated content notice for transparency
- Add test script for graphics backend functionality
The system automatically detects graphics environment and applies
optimal configuration for 3D rendering without manual setup.
* Add a new feature to allow users to remap filament for a pre-painted model.
* Fix the color issues to support the theme
* clean up code
* Fix broken freetype-2.12.1.tar.gz link
* Wiki Home
Fix process-others
VFA test
* Add wall GIFs and update documentation
* Quality Overhangs Wiki Basic
Update README.md
Update Home.md
* Better only one wall
* Add infill ghosting image and update wall order
* Updates process options
* Fix calibration step numbering in documentation
Corrected the step numbers in the calibration order list to maintain sequential order.
* Update Calibration.md
* Update wall and surface quality docs with images and details
* Revise Linux build instructions and restructure sections
Co-Authored-By: cefiar <cefiar@gmail.com>
* APA Clarify compatibility notes
Co-Authored-By: dewi-ny-je <2866139+dewi-ny-je@users.noreply.github.com>
* Removed Tolerance test from calibration guide. Keeped as note
Co-Authored-By: Noisyfox <timemanager.rick@gmail.com>
* Copilot Review
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Co-authored-by: cefiar <cefiar@gmail.com>
Co-authored-by: dewi-ny-je <2866139+dewi-ny-je@users.noreply.github.com>
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
* Do not connect to default device during app startup
* Connect to last selected machine automatically even if it's lan machine
Simplify default machine connection logic
* Select last machine automatically when available
* Check for LAN connection state after updating combobox selection.
This matches the logic of `SendPrint.cpp`.
* Avoid showing same error message multiple times until next connection attempt.
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Co-authored-by: SoftFever <softfeverever@gmail.com>
* Add some new non-overlapping functions for rotation surfaces/infills
I can't post the entire package of changes yet, but this is just the beginning. These features do not affect the latest changes to the pattern rotation system. They are merely adding new functionality.
* Added relative rotation of the infill according to the template.
* Update PrintConfig.cpp
* Update PrintConfig.cpp
* Update PrintConfig.cpp
* Add height limitation
* Both sparse and solid. +one-time instructions
* implementation v3
need for clean code in future
* + Multiply Instructions
* Add solid layers into sparse infill
* Update Layer.hpp
* Update PrintObject.cpp
* Update Tab.cpp
* Remove some bugs and increase quality
* rename apply_model_direction to align_infill_direction_to_model
* Change the data type of top_surface_direction and bottom_surface_direction to float so that they are consistent with other infill direction parameters.
* remove top_surface_direction and bottom surface_direction options
* clean code
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Co-authored-by: SoftFever <softfeverever@gmail.com>
* Feature: Fuzzy Skin Extrusion Mode
This extension allows you to add new features to the fuzzy skin generator.
* Add auto switch to Arachne mode
* Move dialog to `update_print_fff_config` and update how `is_msg_dlg_already_exist` is used
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Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
* SPE-2486: Refactor function apply_mm_segmentation() to prepare support for fuzzy skin painting.
(cherry picked from commit 2c06c81159f7aadd6ac20c7a7583c8f4959a5601)
* SPE-2585: Fix empty layers when multi-material painting and modifiers are used.
(cherry picked from commit 4b3da02ec26d43bfad91897cb34779fb21419e3e)
* Update project structure to match Prusa
* SPE-2486: Add a new gizmo for fuzzy skin painting.
(cherry picked from commit 886faac74ebe6978b828f51be62d26176e2900e5)
* Fix render
* Remove duplicated painting gizmo `render_triangles` code
* SPE-2486: Extend multi-material segmentation to allow segmentation of any painted faces.
(cherry picked from commit 519f5eea8e3be0d7c2cd5d030323ff264727e3d0)
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Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
* SPE-2486: Implement segmentation of layers based on fuzzy skin painting.
(cherry picked from commit 800b742b950438c5ed8323693074b6171300131c)
* SPE-2486: Separate fuzzy skin implementation into the separate file.
(cherry picked from commit efd95c1c66dc09fca7695fb82405056c687c2291)
* Move more fuzzy code to separate file
* Don't hide fuzzy skin option, so it can be applied to paint on fuzzy
* Fix build
* Add option group for fuzzy skin
* Update icon color
* Fix reset painting
* Update UI style
* Store fuzzy painting in bbs_3mf
* Add missing fuzzy paint code
* SPE-2486: Limit the depth of the painted fuzzy skin regions to make regions cover just external perimeters.
This reduces the possibility of artifacts that could happen during regions merging.
(cherry picked from commit fa2663f02647f80b239da4f45d92ef66f5ce048a)
* Update icons
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Co-authored-by: yw4z <ywsyildiz@gmail.com>
* Make the region compatible check a separate function
* Only warn about multi-material if it's truly multi-perimeters
* Improve gizmo UI & tooltips
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Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
Co-authored-by: yw4z <ywsyildiz@gmail.com>
* make **`Reverse threshold`** inactive when **`Reverse only internal perimeters`** is activated
* Update ConfigManipulation.cpp
* 100%% => 100%
Also fixed a typo along the way.