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Various fixes
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26 changed files with 176 additions and 58 deletions
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@ -57,6 +57,7 @@ public:
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// IDs of the Vertex Array Objects, into which the geometry has been loaded.
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// Zero if the VBOs are not sent to GPU yet.
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unsigned int vertices_VAO_id{ 0 };
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unsigned int vertices_VBO_id{0};
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std::vector<unsigned int> triangle_indices_VBO_ids;
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};
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