Improved the FDM supports gizmo dialog

Removed unused code
Fixed a clipping-plane related crash
Fixed a crash in hollowing gizmo when no hollowed mesh was provided
Forbid opening the gizmo when a part of an object is selected
This commit is contained in:
Lukas Matena 2020-04-08 00:34:05 +02:00
parent 17811598ac
commit fe57826695
5 changed files with 53 additions and 53 deletions

View file

@ -9,31 +9,19 @@
namespace Slic3r {
namespace GUI {
/*class ClippingPlane;
class MeshClipper;
class MeshRaycaster;*/
enum class SLAGizmoEventType : unsigned char;
class GLGizmoFdmSupports : public GLGizmoBase
{
private:
/*ModelObject* m_model_object = nullptr;
ObjectID m_model_object_id = 0;
std::vector<ObjectID> m_volumes_ids;
int m_active_instance = -1;
float m_active_instance_bb_radius; // to cache the bb*/
const ModelObject* m_old_mo = nullptr;
int m_old_volumes_size = 0;
size_t m_old_volumes_size = 0;
GLUquadricObj* m_quadric;
//std::vector<std::unique_ptr<MeshRaycaster>> m_meshes_raycaster;
//std::vector<const TriangleMesh*> m_meshes;
//mutable std::vector<Vec2f> m_triangles;
float m_cursor_radius = 2.f;
std::vector<std::vector<bool>> m_selected_facets;
std::vector<std::vector<int8_t>> m_selected_facets;
public:
GLGizmoFdmSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
@ -49,9 +37,7 @@ private:
void on_render_for_picking() const override;
void render_triangles(const Selection& selection) const;
//void render_clipping_plane(const Selection& selection) const;
void render_cursor_circle() const;
//bool is_mesh_update_necessary() const;
void update_mesh();
float m_clipping_plane_distance = 0.f;
@ -64,12 +50,8 @@ private:
bool m_wait_for_up_event = false;
EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
//mutable std::vector<std::unique_ptr<MeshClipper>> m_meshes_clipper;
std::vector<std::vector<NeighborData>> m_neighbors; // pairs of vertex_index - facet_index for each mesh
//void update_clipping_plane(bool keep_normal = false) const;
protected:
void on_set_state() override;
void on_start_dragging() override;