Porting of Pressure Equalizer feature from Prusa Slicer 2.6.x (#2161)

* Overhang perimeter handling

Updated code to handle overhang perimeters as an overhang and not as a bridge.

* Preparing to add curled extrusions identification

* Porting curling calculations from Prusa Slier 2.6.1

* Prototype 1 - slowdown extended to detect curled edges and further reduce speed

First prototype of the code submitted.

* Working prototype - 2

Code is now finally working - external perimeters are slowed down as needed when there is likelyhood of curling up.

ToDo:
1. Reslicing the model causes the algorithm not to run - need to find where this fails to trigger the call for this.
2. Slowdown of internal perimeters not working yet.

* Updated to use overhang wall speed instead of bridging speed for this algorithm

* Fixed bug in speed calculation and tweaked parameters for high speed printer

Fixed bug in speed calculation and tweaked parameters for high speed printer

* Attempting to fix "set started" not being set

* Parameter tweak after print tests

* Fixed estimation not running when model is re-sliced.

* Removing debug printf statements and fixed threading flag.

* Fixed threading

* Parameter tweaks following print tests

* Made this as an option in the GUI

* Reintroduced handling of bridges as per original design

* UI line toggling when option makes sense to be visible.

* Fixed bug in field visibility & made it default to off

* Code optimisation

* Initial commit of code from Prusa Slicer 2.6.1

* Ported ExtrusionRole from Prusa Slicer 2.6.1

* fix compile errors

* Update GCode.hpp

* code changes to invoke pressure equalizer

* attempting to trigger pressure equalizer

(Not compiling)

* Update Fill.cpp

* Update Fill.cpp

* Pressure equaliser layer result update

* Further commits

* Merged PR https://github.com/prusa3d/PrusaSlicer/pull/9622

* First complete working version

* Update PressureEqualizer.cpp

* Implemented parameter in GUI

* Toggle fields according to compatibility

* Updated UI toggles between extrusion rate slope and arc fitting.

* Updated tooltip

* Introduced parameter smoothing segment length

This parameter influences the number of division a line will undergo in response to the requirement to adhere to the extrusion rate flow adjustment.

* Internal parameter and tool tip tweaking

* Parameter and tool tip tweaking

* Updated parameters and tooltip following testing.

* Sync PressureEq with latest PrusaSlicer

* Revert "Sync PressureEq with latest PrusaSlicer"

This reverts commit 131fb94c6b.

---------

Co-authored-by: MGunlogson <MGunlogson@users.noreply.github.com>
Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
This commit is contained in:
Ioannis Giannakas 2023-09-27 14:44:45 +01:00 committed by GitHub
parent 78a8bad6f4
commit cf846195cc
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GPG key ID: 4AEE18F83AFDEB23
14 changed files with 824 additions and 431 deletions

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@ -22,15 +22,13 @@
#include "libslic3r/ObjectID.hpp"
#include "GCode/ExtrusionProcessor.hpp"
#include "GCode/PressureEqualizer.hpp"
#include <memory>
#include <map>
#include <set>
#include <string>
#ifdef HAS_PRESSURE_EQUALIZER
#include "GCode/PressureEqualizer.hpp"
#endif /* HAS_PRESSURE_EQUALIZER */
namespace Slic3r {
// Forward declarations.
@ -138,6 +136,20 @@ public:
static const std::vector<std::string>& get() { return Colors; }
};
struct LayerResult {
std::string gcode;
size_t layer_id;
// Is spiral vase post processing enabled for this layer?
bool spiral_vase_enable { false };
// Should the cooling buffer content be flushed at the end of this layer?
bool cooling_buffer_flush { false };
// Is indicating if this LayerResult should be processed, or it is just inserted artificial LayerResult.
// It is used for the pressure equalizer because it needs to buffer one layer back.
bool nop_layer_result { false };
static LayerResult make_nop_layer_result() { return {"", std::numeric_limits<coord_t>::max(), false, false, true}; }
};
class GCode {
public:
GCode() :
@ -285,14 +297,6 @@ private:
static std::vector<LayerToPrint> collect_layers_to_print(const PrintObject &object);
static std::vector<std::pair<coordf_t, std::vector<LayerToPrint>>> collect_layers_to_print(const Print &print);
struct LayerResult {
std::string gcode;
size_t layer_id;
// Is spiral vase post processing enabled for this layer?
bool spiral_vase_enable { false };
// Should the cooling buffer content be flushed at the end of this layer?
bool cooling_buffer_flush { false };
};
LayerResult process_layer(
const Print &print,
// Set of object & print layers of the same PrintObject and with the same print_z.
@ -511,9 +515,9 @@ private:
std::unique_ptr<CoolingBuffer> m_cooling_buffer;
std::unique_ptr<SpiralVase> m_spiral_vase;
#ifdef HAS_PRESSURE_EQUALIZER
std::unique_ptr<PressureEqualizer> m_pressure_equalizer;
#endif /* HAS_PRESSURE_EQUALIZER */
std::unique_ptr<WipeTowerIntegration> m_wipe_tower;
// Heights (print_z) at which the skirt has already been extruded.
@ -572,6 +576,7 @@ private:
friend class Wipe;
friend class WipeTowerIntegration;
friend class PressureEqualizer;
friend class Print;
};