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Sync PressureEq with latest PrusaSlicer
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2 changed files with 29 additions and 93 deletions
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@ -6,7 +6,6 @@
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#include <memory.h>
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#include <cstring>
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#include <cfloat>
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#include <algorithm>
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#include "../libslic3r.h"
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#include "../PrintConfig.hpp"
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@ -29,12 +28,6 @@ static const std::string EXTERNAL_PERIMETER_TAG = ";_EXTERNAL_PERIMETER";
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// affect how distant will be propagated a flow rate adjustment.
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static constexpr int max_look_back_limit = 128;
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// Max non-extruding XY distance (travel move) in mm between two continous extrusions where we pretend
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// its all one continous extruded line. Above this distance we assume extruder pressure hits 0
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// This exists because often there's tiny travel moves between stuff like infill
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// lines where some extruder pressure will remain (so we should equalize between these small travels)
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static constexpr long max_ignored_gap_between_extruding_segments = 3;
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PressureEqualizer::PressureEqualizer(const Slic3r::GCodeConfig &config) : m_use_relative_e_distances(config.use_relative_e_distances.value)
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{
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// Preallocate some data, so that output_buffer.data() will return an empty string.
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@ -48,8 +41,10 @@ PressureEqualizer::PressureEqualizer(const Slic3r::GCodeConfig &config) : m_use_
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m_current_extrusion_role = GCodeExtrusionRole::None;
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// Expect the first command to fill the nozzle (deretract).
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m_retracted = true;
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m_max_segment_length = 2.f;
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// Maximum segment length to split a long segment if the initial and the final flow rate differ.
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// Smaller value means a smoother transition between two different flow rates.
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m_max_segment_length = 5.f;
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// Calculate filamet crossections for the multiple extruders.
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m_filament_crossections.clear();
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@ -64,17 +59,17 @@ PressureEqualizer::PressureEqualizer(const Slic3r::GCodeConfig &config) : m_use_
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if(config.max_volumetric_extrusion_rate_slope.value > 0){
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m_max_volumetric_extrusion_rate_slope_positive = float(config.max_volumetric_extrusion_rate_slope.value) * 60.f * 60.f;
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m_max_volumetric_extrusion_rate_slope_negative = float(config.max_volumetric_extrusion_rate_slope.value) * 60.f * 60.f;
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m_max_segment_length = float(config.max_volumetric_extrusion_rate_slope_segment_length.value);
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m_max_volumetric_extrusion_rate_slope_negative = float(config.max_volumetric_extrusion_rate_slope.value) * 60.f * 60.f;
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m_max_segment_length = float(config.max_volumetric_extrusion_rate_slope_segment_length.value);
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}
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for (ExtrusionRateSlope &extrusion_rate_slope : m_max_volumetric_extrusion_rate_slopes) {
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extrusion_rate_slope.negative = m_max_volumetric_extrusion_rate_slope_negative;
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extrusion_rate_slope.positive = m_max_volumetric_extrusion_rate_slope_positive;
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}
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// Don't regulate the pressure before and after ironing.
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for (const GCodeExtrusionRole er : {GCodeExtrusionRole::Ironing}) {
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// Don't regulate the pressure before and after gap-fill and ironing.
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for (const GCodeExtrusionRole er : {GCodeExtrusionRole::GapFill, GCodeExtrusionRole::Ironing}) {
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m_max_volumetric_extrusion_rate_slopes[size_t(er)].negative = 0;
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m_max_volumetric_extrusion_rate_slopes[size_t(er)].positive = 0;
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}
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@ -111,67 +106,6 @@ void PressureEqualizer::process_layer(const std::string &gcode)
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}
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assert(!this->opened_extrude_set_speed_block);
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}
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// at this point, we have an entire layer of gcode lines loaded into m_gcode_lines
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// now we will split the mix of travels and extrudes into segments of continous extrusion and process those
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// We skip over large travels, and pretend small ones are part of a continous extrusion segment
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long idx_end_current_extrusion = 0;
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while (idx_end_current_extrusion < m_gcode_lines.size()) {
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// find beginning of next extrusion segment from current pos
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const long idx_begin_current_extrusion = find_if(m_gcode_lines.begin() + idx_end_current_extrusion, m_gcode_lines.end(),
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[](GCodeLine line) { return line.extruding(); }) - m_gcode_lines.begin();
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// (extrusion begin idx = extrusion end idx) here because we start with extrusion length of zero
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idx_end_current_extrusion = idx_begin_current_extrusion;
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// inner loop extends the extrusion segment over small travel moves
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while (idx_end_current_extrusion < m_gcode_lines.size()) {
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// find end of the current extrusion segment
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const auto just_after_end_extrusion = find_if(m_gcode_lines.begin() + idx_end_current_extrusion, m_gcode_lines.end(),
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[](GCodeLine line) { return !line.extruding(); });
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idx_end_current_extrusion = std::max<long>(0,(just_after_end_extrusion - m_gcode_lines.begin()) - 1);
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const long idx_begin_segment_continuation = advance_segment_beyond_small_gap(idx_end_current_extrusion);
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if (idx_begin_segment_continuation > idx_end_current_extrusion) {
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// extend the continous line over the small gap
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idx_end_current_extrusion = idx_begin_segment_continuation;
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continue; // keep going, loop again to find new end of extrusion segment
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} else {
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// gap to next extrude is too big, stop looking forward. We've found end of this segment
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break;
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}
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}
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// now run the pressure equalizer across the segment like a streamroller
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// it operates on a sliding window that moves forward across gcode line by line
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for (int i = idx_begin_current_extrusion; i < idx_end_current_extrusion; ++i) {
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// feed pressure equalizer past lines, going back to max_look_back_limit (or start of segment)
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const auto start_idx = std::max<long>(idx_begin_current_extrusion, i - max_look_back_limit);
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adjust_volumetric_rate(start_idx, i);
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}
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// current extrusion is all done processing so advance beyond it for next loop
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idx_end_current_extrusion++;
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}
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}
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long PressureEqualizer::advance_segment_beyond_small_gap(const long idx_orig)
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{
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// this should only be run on the last extruding line before a gap
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assert(m_gcode_lines[idx_cur_pos].extruding());
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double distance_traveled = 0.0;
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// start at beginning of gap, advance till extrusion found or gap too big
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for (auto idx_cur_pos = idx_orig + 1; idx_cur_pos < m_gcode_lines.size(); idx_cur_pos++) {
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// started extruding again! return segment extension
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if (m_gcode_lines[idx_cur_pos].extruding()) {
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return idx_cur_pos;
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}
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distance_traveled += m_gcode_lines[idx_cur_pos].dist_xy();
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// gap too big, dont extend segment
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if (distance_traveled > max_ignored_gap_between_extruding_segments) {
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return idx_orig;
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}
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}
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// looped until end of layer and couldn't extend extrusion
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return idx_orig;
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}
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LayerResult PressureEqualizer::process_layer(LayerResult &&input)
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@ -465,6 +399,8 @@ bool PressureEqualizer::process_line(const char *line, const char *line_end, GCo
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buf.extruder_id = m_current_extruder;
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memcpy(buf.pos_end, m_current_pos, sizeof(float)*5);
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adjust_volumetric_rate();
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#ifdef PRESSURE_EQUALIZER_DEBUG
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++line_idx;
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#endif
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@ -579,12 +515,14 @@ void PressureEqualizer::output_gcode_line(const size_t line_idx)
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}
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}
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void PressureEqualizer::adjust_volumetric_rate(const size_t fist_line_idx, const size_t last_line_idx)
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void PressureEqualizer::adjust_volumetric_rate()
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{
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// don't bother adjusting volumetric rate if there's no gcode to adjust
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if (last_line_idx-fist_line_idx < 2)
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if (m_gcode_lines.size() < 2)
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return;
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// Go back from the current circular_buffer_pos and lower the feedtrate to decrease the slope of the extrusion rate changes.
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size_t fist_line_idx = size_t(std::max<int>(0, int(m_gcode_lines.size()) - max_look_back_limit));
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const size_t last_line_idx = m_gcode_lines.size() - 1;
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size_t line_idx = last_line_idx;
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if (line_idx == fist_line_idx || !m_gcode_lines[line_idx].extruding())
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// Nothing to do, the last move is not extruding.
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@ -599,8 +537,9 @@ void PressureEqualizer::adjust_volumetric_rate(const size_t fist_line_idx, const
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for (; !m_gcode_lines[idx_prev].extruding() && idx_prev != fist_line_idx; --idx_prev);
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if (!m_gcode_lines[idx_prev].extruding())
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break;
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// Don't decelerate before ironing.
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if (m_gcode_lines[line_idx].extrusion_role == GCodeExtrusionRole::Ironing) { line_idx = idx_prev;
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// Don't decelerate before ironing and gap-fill.
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if (m_gcode_lines[line_idx].extrusion_role == GCodeExtrusionRole::Ironing || m_gcode_lines[line_idx].extrusion_role == GCodeExtrusionRole::GapFill) {
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line_idx = idx_prev;
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continue;
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}
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// Volumetric extrusion rate at the start of the succeding segment.
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@ -619,8 +558,7 @@ void PressureEqualizer::adjust_volumetric_rate(const size_t fist_line_idx, const
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// Limit by the succeeding volumetric flow rate.
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rate_end = rate_succ;
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// don't alter the flow rate for these extrusion types
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if (!line.adjustable_flow || line.extrusion_role == GCodeExtrusionRole::BridgeInfill || line.extrusion_role == GCodeExtrusionRole::Ironing) {
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if (!line.adjustable_flow || line.extrusion_role == GCodeExtrusionRole::ExternalPerimeter || line.extrusion_role == GCodeExtrusionRole::GapFill || line.extrusion_role == GCodeExtrusionRole::BridgeInfill || line.extrusion_role == GCodeExtrusionRole::Ironing) {
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rate_end = line.volumetric_extrusion_rate_end;
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} else if (line.volumetric_extrusion_rate_end > rate_end) {
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line.volumetric_extrusion_rate_end = rate_end;
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@ -643,8 +581,8 @@ void PressureEqualizer::adjust_volumetric_rate(const size_t fist_line_idx, const
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}
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}
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// feedrate_per_extrusion_role[iRole] = (iRole == line.extrusion_role) ? line.volumetric_extrusion_rate_start : rate_start;
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// Don't store feed rate for ironing
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if (line.extrusion_role != GCodeExtrusionRole::Ironing)
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// Don't store feed rate for ironing and gap-fill.
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if (line.extrusion_role != GCodeExtrusionRole::Ironing && line.extrusion_role != GCodeExtrusionRole::GapFill)
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feedrate_per_extrusion_role[iRole] = line.volumetric_extrusion_rate_start;
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}
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}
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@ -658,8 +596,8 @@ void PressureEqualizer::adjust_volumetric_rate(const size_t fist_line_idx, const
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for (; !m_gcode_lines[idx_next].extruding() && idx_next != last_line_idx; ++idx_next);
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if (!m_gcode_lines[idx_next].extruding())
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break;
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// Don't accelerate after ironing.
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if (m_gcode_lines[line_idx].extrusion_role == GCodeExtrusionRole::Ironing) {
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// Don't accelerate after ironing and gap-fill.
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if (m_gcode_lines[line_idx].extrusion_role == GCodeExtrusionRole::Ironing || m_gcode_lines[line_idx].extrusion_role == GCodeExtrusionRole::GapFill) {
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line_idx = idx_next;
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continue;
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}
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@ -674,8 +612,7 @@ void PressureEqualizer::adjust_volumetric_rate(const size_t fist_line_idx, const
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continue; // The positive rate is unlimited or the rate for GCodeExtrusionRole iRole is unlimited.
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float rate_start = feedrate_per_extrusion_role[iRole];
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// don't alter the flow rate for these extrusion types
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if (!line.adjustable_flow || line.extrusion_role == GCodeExtrusionRole::BridgeInfill || line.extrusion_role == GCodeExtrusionRole::Ironing) {
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if (!line.adjustable_flow || line.extrusion_role == GCodeExtrusionRole::ExternalPerimeter || line.extrusion_role == GCodeExtrusionRole::GapFill || line.extrusion_role == GCodeExtrusionRole::BridgeInfill || line.extrusion_role == GCodeExtrusionRole::Ironing) {
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rate_start = line.volumetric_extrusion_rate_start;
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} else if (iRole == size_t(line.extrusion_role) && rate_prec < rate_start)
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rate_start = rate_prec;
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@ -700,8 +637,8 @@ void PressureEqualizer::adjust_volumetric_rate(const size_t fist_line_idx, const
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}
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}
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// feedrate_per_extrusion_role[iRole] = (iRole == line.extrusion_role) ? line.volumetric_extrusion_rate_end : rate_end;
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// Don't store feed rate for ironing
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if (line.extrusion_role != GCodeExtrusionRole::Ironing)
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// Don't store feed rate for ironing and gap-fill.
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if (line.extrusion_role != GCodeExtrusionRole::Ironing && line.extrusion_role != GCodeExtrusionRole::GapFill)
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feedrate_per_extrusion_role[iRole] = line.volumetric_extrusion_rate_end;
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}
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}
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@ -86,7 +86,7 @@ private:
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bool m_retracted;
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bool m_use_relative_e_distances;
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// Maximum segment length to split a long segment if the initial and the final flow rate differ.
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// Maximum segment length to split a long segment if the initial and the final flow rate differ.
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// Smaller value means a smoother transition between two different flow rates.
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float m_max_segment_length;
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@ -189,12 +189,11 @@ private:
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#endif
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bool process_line(const char *line, const char *line_end, GCodeLine &buf);
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long advance_segment_beyond_small_gap(long idx_cur_pos);
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void output_gcode_line(size_t line_idx);
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// Go back from the current circular_buffer_pos and lower the feedtrate to decrease the slope of the extrusion rate changes.
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// Then go forward and adjust the feedrate to decrease the slope of the extrusion rate changes.
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void adjust_volumetric_rate(size_t first_line_idx, size_t last_line_idx);
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void adjust_volumetric_rate();
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// Push the text to the end of the output_buffer.
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inline void push_to_output(GCodeG1Formatter &formatter);
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