class 3D callbacks moved to c++

This commit is contained in:
Enrico Turri 2018-06-07 11:18:28 +02:00
parent ff86407840
commit a8500d6bae
11 changed files with 250 additions and 92 deletions

View file

@ -268,6 +268,13 @@ void GLCanvas3DManager::set_print(wxGLCanvas* canvas, Print* print)
it->second->set_print(print);
}
void GLCanvas3DManager::set_model(wxGLCanvas* canvas, Model* model)
{
CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end())
it->second->set_model(model);
}
void GLCanvas3DManager::set_bed_shape(wxGLCanvas* canvas, const Pointfs& shape)
{
CanvasesMap::iterator it = _get_canvas(canvas);
@ -543,13 +550,6 @@ void GLCanvas3DManager::register_on_model_update_callback(wxGLCanvas* canvas, vo
it->second->register_on_model_update_callback(callback);
}
void GLCanvas3DManager::register_on_move_callback(wxGLCanvas* canvas, void* callback)
{
CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end())
it->second->register_on_move_callback(callback);
}
void GLCanvas3DManager::register_on_remove_object_callback(wxGLCanvas* canvas, void* callback)
{
CanvasesMap::iterator it = _get_canvas(canvas);
@ -599,6 +599,27 @@ void GLCanvas3DManager::register_on_decrease_objects_callback(wxGLCanvas* canvas
it->second->register_on_decrease_objects_callback(callback);
}
void GLCanvas3DManager::register_on_instance_moved_callback(wxGLCanvas* canvas, void* callback)
{
CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end())
it->second->register_on_instance_moved_callback(callback);
}
void GLCanvas3DManager::register_on_wipe_tower_moved_callback(wxGLCanvas* canvas, void* callback)
{
CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end())
it->second->register_on_wipe_tower_moved_callback(callback);
}
void GLCanvas3DManager::register_on_enable_action_buttons_callback(wxGLCanvas* canvas, void* callback)
{
CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end())
it->second->register_on_enable_action_buttons_callback(callback);
}
GLCanvas3DManager::CanvasesMap::iterator GLCanvas3DManager::_get_canvas(wxGLCanvas* canvas)
{
return (canvas == nullptr) ? m_canvases.end() : m_canvases.find(canvas);