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				https://github.com/SoftFever/OrcaSlicer.git
				synced 2025-11-02 20:51:23 -07:00 
			
		
		
		
	Key down and char event handlers of class 3D moved to c++
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					 9 changed files with 357 additions and 96 deletions
				
			
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			@ -120,16 +120,23 @@ sub new {
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#==============================================================================================================================
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        Slic3r::GUI::_3DScene::register_on_double_click_callback($self->{canvas3D}, $on_double_click);
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        Slic3r::GUI::_3DScene::register_on_right_click_callback($self->{canvas3D}, sub { $on_right_click->($self->{canvas3D}, @_); });
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        Slic3r::GUI::_3DScene::register_on_arrange_callback($self->{canvas3D}, sub { $self->arrange });
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        Slic3r::GUI::_3DScene::register_on_rotate_object_left_callback($self->{canvas3D}, sub { $self->rotate(-45, Z, 'relative') });
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        Slic3r::GUI::_3DScene::register_on_rotate_object_right_callback($self->{canvas3D}, sub { $self->rotate( 45, Z, 'relative') });
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        Slic3r::GUI::_3DScene::register_on_scale_object_uniformly_callback($self->{canvas3D}, sub { $self->changescale(undef) });
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        Slic3r::GUI::_3DScene::register_on_increase_objects_callback($self->{canvas3D}, sub { $self->increase() });
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        Slic3r::GUI::_3DScene::register_on_decrease_objects_callback($self->{canvas3D}, sub { $self->decrease() });
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        Slic3r::GUI::_3DScene::register_on_remove_object_callback($self->{canvas3D}, sub { $self->remove() });        
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#        $self->{canvas3D}->set_on_double_click($on_double_click);
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#        $self->{canvas3D}->set_on_right_click(sub { $on_right_click->($self->{canvas3D}, @_); });
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#        $self->{canvas3D}->set_on_arrange(sub { $self->arrange });
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#        $self->{canvas3D}->set_on_rotate_object_left(sub { $self->rotate(-45, Z, 'relative') });
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#        $self->{canvas3D}->set_on_rotate_object_right(sub { $self->rotate( 45, Z, 'relative') });
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#        $self->{canvas3D}->set_on_scale_object_uniformly(sub { $self->changescale(undef) });
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#        $self->{canvas3D}->set_on_increase_objects(sub { $self->increase() });
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#        $self->{canvas3D}->set_on_decrease_objects(sub { $self->decrease() });
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#        $self->{canvas3D}->set_on_remove_object(sub { $self->remove() });
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#==============================================================================================================================
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        $self->{canvas3D}->set_on_arrange(sub { $self->arrange });
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        $self->{canvas3D}->set_on_rotate_object_left(sub { $self->rotate(-45, Z, 'relative') });
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        $self->{canvas3D}->set_on_rotate_object_right(sub { $self->rotate( 45, Z, 'relative') });
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        $self->{canvas3D}->set_on_scale_object_uniformly(sub { $self->changescale(undef) });
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        $self->{canvas3D}->set_on_increase_objects(sub { $self->increase() });
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        $self->{canvas3D}->set_on_decrease_objects(sub { $self->decrease() });
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        $self->{canvas3D}->set_on_remove_object(sub { $self->remove() });
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        $self->{canvas3D}->set_on_instances_moved($on_instances_moved);
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        $self->{canvas3D}->set_on_enable_action_buttons($enable_action_buttons);
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#===================================================================================================================================        
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			@ -5,14 +5,21 @@ use utf8;
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use List::Util qw();
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use Wx qw(:misc :pen :brush :sizer :font :cursor :keycode wxTAB_TRAVERSAL);
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use Wx::Event qw(EVT_KEY_DOWN EVT_CHAR);
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#==============================================================================================================================
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#use Wx::Event qw(EVT_KEY_DOWN EVT_CHAR);
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#==============================================================================================================================
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use base qw(Slic3r::GUI::3DScene Class::Accessor);
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use Wx::Locale gettext => 'L';
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#==============================================================================================================================
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__PACKAGE__->mk_accessors(qw(
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    on_arrange on_rotate_object_left on_rotate_object_right on_scale_object_uniformly
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    on_rotate_object_left on_rotate_object_right on_scale_object_uniformly
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    on_remove_object on_increase_objects on_decrease_objects on_enable_action_buttons));
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#__PACKAGE__->mk_accessors(qw(
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#    on_arrange on_rotate_object_left on_rotate_object_right on_scale_object_uniformly
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#    on_remove_object on_increase_objects on_decrease_objects on_enable_action_buttons));
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#==============================================================================================================================
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sub new {
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    my $class = shift;
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			@ -94,43 +101,45 @@ sub new {
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            if $wipe_tower_moved && $self->{on_wipe_tower_moved};
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    });
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    EVT_KEY_DOWN($self, sub {
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        my ($s, $event) = @_;
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        if ($event->HasModifiers) {
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            $event->Skip;
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        } else {
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            my $key = $event->GetKeyCode;
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            if ($key == WXK_DELETE) {
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                $self->on_remove_object->() if $self->on_remove_object;
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            } else {
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                $event->Skip;
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            }
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        }
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    });
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    EVT_CHAR($self, sub {
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        my ($s, $event) = @_;
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        if ($event->HasModifiers) {
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            $event->Skip;
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        } else {
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            my $key = $event->GetKeyCode;
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            if ($key == ord('a')) {
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                $self->on_arrange->() if $self->on_arrange;
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            } elsif ($key == ord('l')) {
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                $self->on_rotate_object_left->() if $self->on_rotate_object_left;
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            } elsif ($key == ord('r')) {
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                $self->on_rotate_object_right->() if $self->on_rotate_object_right;
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            } elsif ($key == ord('s')) {
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                $self->on_scale_object_uniformly->() if $self->on_scale_object_uniformly;
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            } elsif ($key == ord('+')) {
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                $self->on_increase_objects->() if $self->on_increase_objects;
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            } elsif ($key == ord('-')) {
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                $self->on_decrease_objects->() if $self->on_decrease_objects;
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            } else {
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                $event->Skip;
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            }
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        }
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    });
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#==============================================================================================================================
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#    EVT_KEY_DOWN($self, sub {
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#        my ($s, $event) = @_;
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#        if ($event->HasModifiers) {
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#            $event->Skip;
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#        } else {
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#            my $key = $event->GetKeyCode;
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#            if ($key == WXK_DELETE) {
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#                $self->on_remove_object->() if $self->on_remove_object;
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#            } else {
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#                $event->Skip;
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#            }
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#        }
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#    });
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#
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#    EVT_CHAR($self, sub {
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#        my ($s, $event) = @_;
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#        if ($event->HasModifiers) {
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#            $event->Skip;
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#        } else {
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#            my $key = $event->GetKeyCode;
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#            if ($key == ord('a')) {
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#                $self->on_arrange->() if $self->on_arrange;
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#            } elsif ($key == ord('l')) {
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#                $self->on_rotate_object_left->() if $self->on_rotate_object_left;
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#            } elsif ($key == ord('r')) {
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#                $self->on_rotate_object_right->() if $self->on_rotate_object_right;
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#            } elsif ($key == ord('s')) {
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#                $self->on_scale_object_uniformly->() if $self->on_scale_object_uniformly;
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#            } elsif ($key == ord('+')) {
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#                $self->on_increase_objects->() if $self->on_increase_objects;
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#            } elsif ($key == ord('-')) {
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#                $self->on_decrease_objects->() if $self->on_decrease_objects;
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#            } else {
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#                $event->Skip;
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#            }
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#        }
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#    });
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#==============================================================================================================================
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    return $self;
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}
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			@ -150,43 +159,43 @@ sub set_on_select_object {
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#    my ($self, $cb) = @_;
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#    $self->on_right_click($cb);
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#}
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#
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#sub set_on_arrange {
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#    my ($self, $cb) = @_;
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#    $self->on_arrange($cb);
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#}
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#
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#sub set_on_rotate_object_left {
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#    my ($self, $cb) = @_;
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#    $self->on_rotate_object_left($cb);
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#}
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#
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#sub set_on_rotate_object_right {
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#    my ($self, $cb) = @_;
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#    $self->on_rotate_object_right($cb);
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#}
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#
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#sub set_on_scale_object_uniformly {
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#    my ($self, $cb) = @_;
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#    $self->on_scale_object_uniformly($cb);
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#}
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#
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#sub set_on_increase_objects {
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#    my ($self, $cb) = @_;
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#    $self->on_increase_objects($cb);
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#}
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#
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#sub set_on_decrease_objects {
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#    my ($self, $cb) = @_;
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#    $self->on_decrease_objects($cb);
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#}
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#
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#sub set_on_remove_object {
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#    my ($self, $cb) = @_;
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#    $self->on_remove_object($cb);
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#}
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#==============================================================================================================================
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sub set_on_arrange {
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    my ($self, $cb) = @_;
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    $self->on_arrange($cb);
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}
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sub set_on_rotate_object_left {
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    my ($self, $cb) = @_;
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    $self->on_rotate_object_left($cb);
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}
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sub set_on_rotate_object_right {
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    my ($self, $cb) = @_;
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    $self->on_rotate_object_right($cb);
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}
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sub set_on_scale_object_uniformly {
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    my ($self, $cb) = @_;
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    $self->on_scale_object_uniformly($cb);
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}
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sub set_on_increase_objects {
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    my ($self, $cb) = @_;
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    $self->on_increase_objects($cb);
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}
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sub set_on_decrease_objects {
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    my ($self, $cb) = @_;
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    $self->on_decrease_objects($cb);
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}
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sub set_on_remove_object {
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    my ($self, $cb) = @_;
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    $self->on_remove_object($cb);
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}
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sub set_on_instances_moved {
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    my ($self, $cb) = @_;
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    $self->{on_instances_moved} = $cb;
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			@ -243,7 +252,7 @@ sub reload_scene {
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    $self->{objects_volumes_idxs} = [];    
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    foreach my $obj_idx (0..$#{$self->{model}->objects}) {
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#==============================================================================================================================
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        my $volume_idxs = Slic3r::GUI::_3DScene::load_model($self, $self->{model}, $obj_idx, [0]);
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        my $volume_idxs = Slic3r::GUI::_3DScene::load_model($self, $self->{model}, $obj_idx);
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        push(@{$self->{objects_volumes_idxs}}, \@{$volume_idxs});
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#        my @volume_idxs = $self->load_object($self->{model}, $self->{print}, $obj_idx);
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			@ -1997,6 +1997,41 @@ void _3DScene::register_on_move_callback(wxGLCanvas* canvas, void* callback)
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    s_canvas_mgr.register_on_move_callback(canvas, callback);
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}
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void _3DScene::register_on_remove_object_callback(wxGLCanvas* canvas, void* callback)
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{
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    s_canvas_mgr.register_on_remove_object_callback(canvas, callback);
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}
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void _3DScene::register_on_arrange_callback(wxGLCanvas* canvas, void* callback)
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{
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    s_canvas_mgr.register_on_arrange_callback(canvas, callback);
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}
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void _3DScene::register_on_rotate_object_left_callback(wxGLCanvas* canvas, void* callback)
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{
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    s_canvas_mgr.register_on_rotate_object_left_callback(canvas, callback);
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}
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void _3DScene::register_on_rotate_object_right_callback(wxGLCanvas* canvas, void* callback)
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{
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    s_canvas_mgr.register_on_rotate_object_right_callback(canvas, callback);
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}
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void _3DScene::register_on_scale_object_uniformly_callback(wxGLCanvas* canvas, void* callback)
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{
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    s_canvas_mgr.register_on_scale_object_uniformly_callback(canvas, callback);
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}
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void _3DScene::register_on_increase_objects_callback(wxGLCanvas* canvas, void* callback)
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{
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    s_canvas_mgr.register_on_increase_objects_callback(canvas, callback);
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}
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void _3DScene::register_on_decrease_objects_callback(wxGLCanvas* canvas, void* callback)
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{
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    s_canvas_mgr.register_on_decrease_objects_callback(canvas, callback);
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}
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//void _3DScene::_glew_init()
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//{ 
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//    glewInit();
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			@ -2036,9 +2071,9 @@ std::vector<int> _3DScene::load_object(wxGLCanvas* canvas, const ModelObject* mo
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    return s_canvas_mgr.load_object(canvas, model_object, obj_idx, instance_idxs);
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}
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std::vector<int> _3DScene::load_object(wxGLCanvas* canvas, const Model* model, int obj_idx, std::vector<int> instance_idxs)
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std::vector<int> _3DScene::load_object(wxGLCanvas* canvas, const Model* model, int obj_idx)
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{
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    return s_canvas_mgr.load_object(canvas, model, obj_idx, instance_idxs);
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    return s_canvas_mgr.load_object(canvas, model, obj_idx);
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}
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void _3DScene::load_print_toolpaths(wxGLCanvas* canvas)
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			@ -610,13 +610,20 @@ public:
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    static void register_on_select_callback(wxGLCanvas* canvas, void* callback);
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    static void register_on_model_update_callback(wxGLCanvas* canvas, void* callback);
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    static void register_on_move_callback(wxGLCanvas* canvas, void* callback);
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    static void register_on_remove_object_callback(wxGLCanvas* canvas, void* callback);
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    static void register_on_arrange_callback(wxGLCanvas* canvas, void* callback);
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    static void register_on_rotate_object_left_callback(wxGLCanvas* canvas, void* callback);
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    static void register_on_rotate_object_right_callback(wxGLCanvas* canvas, void* callback);
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    static void register_on_scale_object_uniformly_callback(wxGLCanvas* canvas, void* callback);
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    static void register_on_increase_objects_callback(wxGLCanvas* canvas, void* callback);
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    static void register_on_decrease_objects_callback(wxGLCanvas* canvas, void* callback);
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//    static void _glew_init();
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//##################################################################################################################
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//##################################################################################################################
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    static std::vector<int> load_object(wxGLCanvas* canvas, const ModelObject* model_object, int obj_idx, std::vector<int> instance_idxs);
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    static std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx, std::vector<int> instance_idxs);
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    static std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx);
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    static void load_print_toolpaths(wxGLCanvas* canvas);
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    static void load_print_object_toolpaths(wxGLCanvas* canvas, const PrintObject* print_object, const std::vector<std::string>& str_tool_colors);
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		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1391,13 +1391,13 @@ std::vector<int> GLCanvas3D::load_object(const ModelObject& model_object, int ob
 | 
			
		|||
    return m_volumes->load_object(&model_object, obj_idx, instance_idxs, m_color_by, m_select_by, m_drag_by, m_use_VBOs && m_initialized);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::vector<int> GLCanvas3D::load_object(const Model& model, int obj_idx, std::vector<int> instance_idxs)
 | 
			
		||||
std::vector<int> GLCanvas3D::load_object(const Model& model, int obj_idx)
 | 
			
		||||
{
 | 
			
		||||
    if ((0 <= obj_idx) && (obj_idx < (int)model.objects.size()))
 | 
			
		||||
    {
 | 
			
		||||
        const ModelObject* model_object = model.objects[obj_idx];
 | 
			
		||||
        if (model_object != nullptr)
 | 
			
		||||
            return load_object(*model_object, obj_idx, instance_idxs);
 | 
			
		||||
            return load_object(*model_object, obj_idx, std::vector<int>());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return std::vector<int>();
 | 
			
		||||
| 
						 | 
				
			
			@ -1842,6 +1842,48 @@ void GLCanvas3D::register_on_move_callback(void* callback)
 | 
			
		|||
        m_on_move_callback.register_callback(callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GLCanvas3D::register_on_remove_object_callback(void* callback)
 | 
			
		||||
{
 | 
			
		||||
    if (callback != nullptr)
 | 
			
		||||
        m_on_remove_object_callback.register_callback(callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GLCanvas3D::register_on_arrange_callback(void* callback)
 | 
			
		||||
{
 | 
			
		||||
    if (callback != nullptr)
 | 
			
		||||
        m_on_arrange_callback.register_callback(callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GLCanvas3D::register_on_rotate_object_left_callback(void* callback)
 | 
			
		||||
{
 | 
			
		||||
    if (callback != nullptr)
 | 
			
		||||
        m_on_rotate_object_left_callback.register_callback(callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GLCanvas3D::register_on_rotate_object_right_callback(void* callback)
 | 
			
		||||
{
 | 
			
		||||
    if (callback != nullptr)
 | 
			
		||||
        m_on_rotate_object_right_callback.register_callback(callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GLCanvas3D::register_on_scale_object_uniformly_callback(void* callback)
 | 
			
		||||
{
 | 
			
		||||
    if (callback != nullptr)
 | 
			
		||||
        m_on_scale_object_uniformly_callback.register_callback(callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GLCanvas3D::register_on_increase_objects_callback(void* callback)
 | 
			
		||||
{
 | 
			
		||||
    if (callback != nullptr)
 | 
			
		||||
        m_on_increase_objects_callback.register_callback(callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GLCanvas3D::register_on_decrease_objects_callback(void* callback)
 | 
			
		||||
{
 | 
			
		||||
    if (callback != nullptr)
 | 
			
		||||
        m_on_decrease_objects_callback.register_callback(callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GLCanvas3D::bind_event_handlers()
 | 
			
		||||
{
 | 
			
		||||
    if (m_canvas != nullptr)
 | 
			
		||||
| 
						 | 
				
			
			@ -1864,6 +1906,7 @@ void GLCanvas3D::bind_event_handlers()
 | 
			
		|||
        m_canvas->Bind(wxEVT_MIDDLE_DCLICK, &GLCanvas3D::on_mouse, this);
 | 
			
		||||
        m_canvas->Bind(wxEVT_RIGHT_DCLICK, &GLCanvas3D::on_mouse, this);
 | 
			
		||||
        m_canvas->Bind(wxEVT_PAINT, &GLCanvas3D::on_paint, this);
 | 
			
		||||
        m_canvas->Bind(wxEVT_KEY_DOWN, &GLCanvas3D::on_key_down, this);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -1889,6 +1932,7 @@ void GLCanvas3D::unbind_event_handlers()
 | 
			
		|||
        m_canvas->Unbind(wxEVT_MIDDLE_DCLICK, &GLCanvas3D::on_mouse, this);
 | 
			
		||||
        m_canvas->Unbind(wxEVT_RIGHT_DCLICK, &GLCanvas3D::on_mouse, this);
 | 
			
		||||
        m_canvas->Unbind(wxEVT_PAINT, &GLCanvas3D::on_paint, this);
 | 
			
		||||
        m_canvas->Unbind(wxEVT_KEY_DOWN, &GLCanvas3D::on_key_down, this);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -1927,13 +1971,33 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
 | 
			
		|||
                // text input
 | 
			
		||||
                switch (keyCode)
 | 
			
		||||
                {
 | 
			
		||||
                // key +
 | 
			
		||||
                case 43: { m_on_increase_objects_callback.call(); break; }
 | 
			
		||||
                // key -
 | 
			
		||||
                case 45: { m_on_decrease_objects_callback.call(); break; }
 | 
			
		||||
                // key A/a
 | 
			
		||||
                case 65:
 | 
			
		||||
                case 97: { m_on_arrange_callback.call(); break; }
 | 
			
		||||
                // key B/b
 | 
			
		||||
                case 66:
 | 
			
		||||
                case 98: { zoom_to_bed(); break; }
 | 
			
		||||
                // key L/l
 | 
			
		||||
                case 76:
 | 
			
		||||
                case 108: { m_on_rotate_object_left_callback.call(); break; }
 | 
			
		||||
                // key R/r
 | 
			
		||||
                case 82:
 | 
			
		||||
                case 114: { m_on_rotate_object_right_callback.call(); break; }
 | 
			
		||||
                // key S/s
 | 
			
		||||
                case 83:
 | 
			
		||||
                case 115: { m_on_scale_object_uniformly_callback.call(); break; }
 | 
			
		||||
                // key Z/z
 | 
			
		||||
                case 90:
 | 
			
		||||
                case 122: { zoom_to_volumes(); break; }
 | 
			
		||||
                default: { evt.Skip(); break; }
 | 
			
		||||
                default:
 | 
			
		||||
                {
 | 
			
		||||
                    evt.Skip();
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
| 
						 | 
				
			
			@ -2243,6 +2307,20 @@ void GLCanvas3D::on_paint(wxPaintEvent& evt)
 | 
			
		|||
    render();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GLCanvas3D::on_key_down(wxKeyEvent& evt)
 | 
			
		||||
{
 | 
			
		||||
    if (evt.HasModifiers())
 | 
			
		||||
        evt.Skip();
 | 
			
		||||
    else
 | 
			
		||||
    {
 | 
			
		||||
        int key = evt.GetKeyCode();
 | 
			
		||||
        if (key == WXK_DELETE)
 | 
			
		||||
            m_on_remove_object_callback.call();
 | 
			
		||||
        else
 | 
			
		||||
            evt.Skip();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Size GLCanvas3D::get_canvas_size() const
 | 
			
		||||
{
 | 
			
		||||
    int w = 0;
 | 
			
		||||
| 
						 | 
				
			
			@ -2434,6 +2512,13 @@ void GLCanvas3D::_deregister_callbacks()
 | 
			
		|||
    m_on_select_callback.deregister_callback();
 | 
			
		||||
    m_on_model_update_callback.deregister_callback();
 | 
			
		||||
    m_on_move_callback.deregister_callback();
 | 
			
		||||
    m_on_remove_object_callback.deregister_callback();
 | 
			
		||||
    m_on_arrange_callback.deregister_callback();
 | 
			
		||||
    m_on_rotate_object_left_callback.deregister_callback();
 | 
			
		||||
    m_on_rotate_object_right_callback.deregister_callback();
 | 
			
		||||
    m_on_scale_object_uniformly_callback.deregister_callback();
 | 
			
		||||
    m_on_increase_objects_callback.deregister_callback();
 | 
			
		||||
    m_on_decrease_objects_callback.deregister_callback();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GLCanvas3D::_mark_volumes_for_layer_height() const
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -356,6 +356,13 @@ private:
 | 
			
		|||
    PerlCallback m_on_select_callback;
 | 
			
		||||
    PerlCallback m_on_model_update_callback;
 | 
			
		||||
    PerlCallback m_on_move_callback;
 | 
			
		||||
    PerlCallback m_on_remove_object_callback;
 | 
			
		||||
    PerlCallback m_on_arrange_callback;
 | 
			
		||||
    PerlCallback m_on_rotate_object_left_callback;
 | 
			
		||||
    PerlCallback m_on_rotate_object_right_callback;
 | 
			
		||||
    PerlCallback m_on_scale_object_uniformly_callback;
 | 
			
		||||
    PerlCallback m_on_increase_objects_callback;
 | 
			
		||||
    PerlCallback m_on_decrease_objects_callback;
 | 
			
		||||
 | 
			
		||||
public:
 | 
			
		||||
    GLCanvas3D(wxGLCanvas* canvas, wxGLContext* context);
 | 
			
		||||
| 
						 | 
				
			
			@ -422,7 +429,7 @@ public:
 | 
			
		|||
    void set_toolpaths_range(double low, double high);
 | 
			
		||||
 | 
			
		||||
    std::vector<int> load_object(const ModelObject& model_object, int obj_idx, std::vector<int> instance_idxs);
 | 
			
		||||
    std::vector<int> load_object(const Model& model, int obj_idx, std::vector<int> instance_idxs);
 | 
			
		||||
    std::vector<int> load_object(const Model& model, int obj_idx);
 | 
			
		||||
 | 
			
		||||
    // Create 3D thick extrusion lines for a skirt and brim.
 | 
			
		||||
    // Adds a new Slic3r::GUI::3DScene::Volume to volumes.
 | 
			
		||||
| 
						 | 
				
			
			@ -441,6 +448,13 @@ public:
 | 
			
		|||
    void register_on_select_callback(void* callback);
 | 
			
		||||
    void register_on_model_update_callback(void* callback);
 | 
			
		||||
    void register_on_move_callback(void* callback);
 | 
			
		||||
    void register_on_remove_object_callback(void* callback);
 | 
			
		||||
    void register_on_arrange_callback(void* callback);
 | 
			
		||||
    void register_on_rotate_object_left_callback(void* callback);
 | 
			
		||||
    void register_on_rotate_object_right_callback(void* callback);
 | 
			
		||||
    void register_on_scale_object_uniformly_callback(void* callback);
 | 
			
		||||
    void register_on_increase_objects_callback(void* callback);
 | 
			
		||||
    void register_on_decrease_objects_callback(void* callback);
 | 
			
		||||
 | 
			
		||||
    void bind_event_handlers();
 | 
			
		||||
    void unbind_event_handlers();
 | 
			
		||||
| 
						 | 
				
			
			@ -452,6 +466,7 @@ public:
 | 
			
		|||
    void on_timer(wxTimerEvent& evt);
 | 
			
		||||
    void on_mouse(wxMouseEvent& evt);
 | 
			
		||||
    void on_paint(wxPaintEvent& evt);
 | 
			
		||||
    void on_key_down(wxKeyEvent& evt);
 | 
			
		||||
 | 
			
		||||
    Size get_canvas_size() const;
 | 
			
		||||
    Point get_local_mouse_position() const;
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -465,13 +465,13 @@ std::vector<int> GLCanvas3DManager::load_object(wxGLCanvas* canvas, const ModelO
 | 
			
		|||
    return (it != m_canvases.end()) ? it->second->load_object(*model_object, obj_idx, instance_idxs) : std::vector<int>();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::vector<int> GLCanvas3DManager::load_object(wxGLCanvas* canvas, const Model* model, int obj_idx, std::vector<int> instance_idxs)
 | 
			
		||||
std::vector<int> GLCanvas3DManager::load_object(wxGLCanvas* canvas, const Model* model, int obj_idx)
 | 
			
		||||
{
 | 
			
		||||
    if (model == nullptr)
 | 
			
		||||
        return std::vector<int>();
 | 
			
		||||
 | 
			
		||||
    CanvasesMap::const_iterator it = _get_canvas(canvas);
 | 
			
		||||
    return (it != m_canvases.end()) ? it->second->load_object(*model, obj_idx, instance_idxs) : std::vector<int>();
 | 
			
		||||
    return (it != m_canvases.end()) ? it->second->load_object(*model, obj_idx) : std::vector<int>();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GLCanvas3DManager::load_print_toolpaths(wxGLCanvas* canvas)
 | 
			
		||||
| 
						 | 
				
			
			@ -550,6 +550,55 @@ void GLCanvas3DManager::register_on_move_callback(wxGLCanvas* canvas, void* call
 | 
			
		|||
        it->second->register_on_move_callback(callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GLCanvas3DManager::register_on_remove_object_callback(wxGLCanvas* canvas, void* callback)
 | 
			
		||||
{
 | 
			
		||||
    CanvasesMap::iterator it = _get_canvas(canvas);
 | 
			
		||||
    if (it != m_canvases.end())
 | 
			
		||||
        it->second->register_on_remove_object_callback(callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GLCanvas3DManager::register_on_arrange_callback(wxGLCanvas* canvas, void* callback)
 | 
			
		||||
{
 | 
			
		||||
    CanvasesMap::iterator it = _get_canvas(canvas);
 | 
			
		||||
    if (it != m_canvases.end())
 | 
			
		||||
        it->second->register_on_arrange_callback(callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GLCanvas3DManager::register_on_rotate_object_left_callback(wxGLCanvas* canvas, void* callback)
 | 
			
		||||
{
 | 
			
		||||
    CanvasesMap::iterator it = _get_canvas(canvas);
 | 
			
		||||
    if (it != m_canvases.end())
 | 
			
		||||
        it->second->register_on_rotate_object_left_callback(callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GLCanvas3DManager::register_on_rotate_object_right_callback(wxGLCanvas* canvas, void* callback)
 | 
			
		||||
{
 | 
			
		||||
    CanvasesMap::iterator it = _get_canvas(canvas);
 | 
			
		||||
    if (it != m_canvases.end())
 | 
			
		||||
        it->second->register_on_rotate_object_right_callback(callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GLCanvas3DManager::register_on_scale_object_uniformly_callback(wxGLCanvas* canvas, void* callback)
 | 
			
		||||
{
 | 
			
		||||
    CanvasesMap::iterator it = _get_canvas(canvas);
 | 
			
		||||
    if (it != m_canvases.end())
 | 
			
		||||
        it->second->register_on_scale_object_uniformly_callback(callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GLCanvas3DManager::register_on_increase_objects_callback(wxGLCanvas* canvas, void* callback)
 | 
			
		||||
{
 | 
			
		||||
    CanvasesMap::iterator it = _get_canvas(canvas);
 | 
			
		||||
    if (it != m_canvases.end())
 | 
			
		||||
        it->second->register_on_increase_objects_callback(callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GLCanvas3DManager::register_on_decrease_objects_callback(wxGLCanvas* canvas, void* callback)
 | 
			
		||||
{
 | 
			
		||||
    CanvasesMap::iterator it = _get_canvas(canvas);
 | 
			
		||||
    if (it != m_canvases.end())
 | 
			
		||||
        it->second->register_on_decrease_objects_callback(callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
GLCanvas3DManager::CanvasesMap::iterator GLCanvas3DManager::_get_canvas(wxGLCanvas* canvas)
 | 
			
		||||
{
 | 
			
		||||
    return (canvas == nullptr) ? m_canvases.end() : m_canvases.find(canvas);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -100,7 +100,7 @@ public:
 | 
			
		|||
    void set_toolpaths_range(wxGLCanvas* canvas, double low, double high);
 | 
			
		||||
 | 
			
		||||
    std::vector<int> load_object(wxGLCanvas* canvas, const ModelObject* model_object, int obj_idx, std::vector<int> instance_idxs);
 | 
			
		||||
    std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx, std::vector<int> instance_idxs);
 | 
			
		||||
    std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx);
 | 
			
		||||
 | 
			
		||||
    void load_print_toolpaths(wxGLCanvas* canvas);
 | 
			
		||||
    void load_print_object_toolpaths(wxGLCanvas* canvas, const PrintObject* print_object, const std::vector<std::string>& tool_colors);
 | 
			
		||||
| 
						 | 
				
			
			@ -113,6 +113,13 @@ public:
 | 
			
		|||
    void register_on_select_callback(wxGLCanvas* canvas, void* callback);
 | 
			
		||||
    void register_on_model_update_callback(wxGLCanvas* canvas, void* callback);
 | 
			
		||||
    void register_on_move_callback(wxGLCanvas* canvas, void* callback);
 | 
			
		||||
    void register_on_remove_object_callback(wxGLCanvas* canvas, void* callback);
 | 
			
		||||
    void register_on_arrange_callback(wxGLCanvas* canvas, void* callback);
 | 
			
		||||
    void register_on_rotate_object_left_callback(wxGLCanvas* canvas, void* callback);
 | 
			
		||||
    void register_on_rotate_object_right_callback(wxGLCanvas* canvas, void* callback);
 | 
			
		||||
    void register_on_scale_object_uniformly_callback(wxGLCanvas* canvas, void* callback);
 | 
			
		||||
    void register_on_increase_objects_callback(wxGLCanvas* canvas, void* callback);
 | 
			
		||||
    void register_on_decrease_objects_callback(wxGLCanvas* canvas, void* callback);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    CanvasesMap::iterator _get_canvas(wxGLCanvas* canvas);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -472,8 +472,56 @@ register_on_move_callback(canvas, callback)
 | 
			
		|||
        SV *callback;
 | 
			
		||||
    CODE:
 | 
			
		||||
        _3DScene::register_on_move_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
register_on_remove_object_callback(canvas, callback)
 | 
			
		||||
        SV *canvas;
 | 
			
		||||
        SV *callback;
 | 
			
		||||
    CODE:
 | 
			
		||||
        _3DScene::register_on_remove_object_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
register_on_arrange_callback(canvas, callback)
 | 
			
		||||
        SV *canvas;
 | 
			
		||||
        SV *callback;
 | 
			
		||||
    CODE:
 | 
			
		||||
        _3DScene::register_on_arrange_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
register_on_rotate_object_left_callback(canvas, callback)
 | 
			
		||||
        SV *canvas;
 | 
			
		||||
        SV *callback;
 | 
			
		||||
    CODE:
 | 
			
		||||
        _3DScene::register_on_rotate_object_left_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
register_on_rotate_object_right_callback(canvas, callback)
 | 
			
		||||
        SV *canvas;
 | 
			
		||||
        SV *callback;
 | 
			
		||||
    CODE:
 | 
			
		||||
        _3DScene::register_on_rotate_object_right_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
 | 
			
		||||
        
 | 
			
		||||
    
 | 
			
		||||
void
 | 
			
		||||
register_on_scale_object_uniformly_callback(canvas, callback)
 | 
			
		||||
        SV *canvas;
 | 
			
		||||
        SV *callback;
 | 
			
		||||
    CODE:
 | 
			
		||||
        _3DScene::register_on_scale_object_uniformly_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
register_on_increase_objects_callback(canvas, callback)
 | 
			
		||||
        SV *canvas;
 | 
			
		||||
        SV *callback;
 | 
			
		||||
    CODE:
 | 
			
		||||
        _3DScene::register_on_increase_objects_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
register_on_decrease_objects_callback(canvas, callback)
 | 
			
		||||
        SV *canvas;
 | 
			
		||||
        SV *callback;
 | 
			
		||||
    CODE:
 | 
			
		||||
        _3DScene::register_on_decrease_objects_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
 | 
			
		||||
 | 
			
		||||
unsigned int
 | 
			
		||||
finalize_legend_texture()
 | 
			
		||||
    CODE:
 | 
			
		||||
| 
						 | 
				
			
			@ -543,13 +591,12 @@ load_model_object(canvas, model_object, obj_idx, instance_idxs)
 | 
			
		|||
        RETVAL
 | 
			
		||||
 | 
			
		||||
std::vector<int>
 | 
			
		||||
load_model(canvas, model, obj_idx, instance_idxs)
 | 
			
		||||
load_model(canvas, model, obj_idx)
 | 
			
		||||
        SV               *canvas;
 | 
			
		||||
        Model            *model;
 | 
			
		||||
        int              obj_idx;
 | 
			
		||||
        std::vector<int> instance_idxs;
 | 
			
		||||
    CODE:
 | 
			
		||||
        RETVAL = _3DScene::load_object((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), model, obj_idx, instance_idxs);
 | 
			
		||||
        RETVAL = _3DScene::load_object((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), model, obj_idx);
 | 
			
		||||
    OUTPUT:
 | 
			
		||||
        RETVAL
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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