class 3D callbacks moved to c++

This commit is contained in:
Enrico Turri 2018-06-07 11:18:28 +02:00
parent ff86407840
commit a8500d6bae
11 changed files with 250 additions and 92 deletions

View file

@ -126,7 +126,8 @@ sub new {
Slic3r::GUI::_3DScene::register_on_scale_object_uniformly_callback($self->{canvas3D}, sub { $self->changescale(undef) });
Slic3r::GUI::_3DScene::register_on_increase_objects_callback($self->{canvas3D}, sub { $self->increase() });
Slic3r::GUI::_3DScene::register_on_decrease_objects_callback($self->{canvas3D}, sub { $self->decrease() });
Slic3r::GUI::_3DScene::register_on_remove_object_callback($self->{canvas3D}, sub { $self->remove() });
Slic3r::GUI::_3DScene::register_on_remove_object_callback($self->{canvas3D}, sub { $self->remove() });
Slic3r::GUI::_3DScene::register_on_instance_moved_callback($self->{canvas3D}, $on_instances_moved);
# $self->{canvas3D}->set_on_double_click($on_double_click);
# $self->{canvas3D}->set_on_right_click(sub { $on_right_click->($self->{canvas3D}, @_); });
# $self->{canvas3D}->set_on_arrange(sub { $self->arrange });
@ -136,21 +137,29 @@ sub new {
# $self->{canvas3D}->set_on_increase_objects(sub { $self->increase() });
# $self->{canvas3D}->set_on_decrease_objects(sub { $self->decrease() });
# $self->{canvas3D}->set_on_remove_object(sub { $self->remove() });
# $self->{canvas3D}->set_on_instances_moved($on_instances_moved);
#==============================================================================================================================
$self->{canvas3D}->set_on_instances_moved($on_instances_moved);
$self->{canvas3D}->set_on_enable_action_buttons($enable_action_buttons);
#===================================================================================================================================
Slic3r::GUI::_3DScene::enable_shader($self->{canvas3D}, 1);
Slic3r::GUI::_3DScene::enable_force_zoom_to_bed($self->{canvas3D}, 1);
# $self->{canvas3D}->use_plain_shader(1);
#===================================================================================================================================
$self->{canvas3D}->set_on_wipe_tower_moved(sub {
my ($new_pos_3f) = @_;
Slic3r::GUI::_3DScene::register_on_wipe_tower_moved_callback($self->{canvas3D}, sub {
my ($x, $y) = @_;
my $cfg = Slic3r::Config->new;
$cfg->set('wipe_tower_x', $new_pos_3f->x);
$cfg->set('wipe_tower_y', $new_pos_3f->y);
$cfg->set('wipe_tower_x', $x);
$cfg->set('wipe_tower_y', $y);
$self->GetFrame->{options_tabs}{print}->load_config($cfg);
});
# $self->{canvas3D}->set_on_wipe_tower_moved(sub {
# my ($new_pos_3f) = @_;
# my $cfg = Slic3r::Config->new;
# $cfg->set('wipe_tower_x', $new_pos_3f->x);
# $cfg->set('wipe_tower_y', $new_pos_3f->y);
# $self->GetFrame->{options_tabs}{print}->load_config($cfg);
# });
#==============================================================================================================================
Slic3r::GUI::_3DScene::register_on_model_update_callback($self->{canvas3D}, sub {
if (wxTheApp->{app_config}->get("background_processing")) {