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	#3008 - Reduced max size of bed texture
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					 1 changed files with 3 additions and 1 deletions
				
			
		|  | @ -107,7 +107,9 @@ void GLCanvas3DManager::GLInfo::detect() const | |||
|         m_renderer = data; | ||||
| 
 | ||||
|     glsafe(::glGetIntegerv(GL_MAX_TEXTURE_SIZE, &m_max_tex_size)); | ||||
|      | ||||
| 
 | ||||
|     m_max_tex_size /= 2; | ||||
| 
 | ||||
|     if (GLEW_EXT_texture_filter_anisotropic) | ||||
|         glsafe(::glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &m_max_anisotropy)); | ||||
| 
 | ||||
|  |  | |||
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	 Enrico Turri
						Enrico Turri