From a65b8f462dd46c8a5f1410504521f26621aeb882 Mon Sep 17 00:00:00 2001 From: Enrico Turri Date: Thu, 10 Oct 2019 09:35:21 +0200 Subject: [PATCH] #3008 - Reduced max size of bed texture --- src/slic3r/GUI/GLCanvas3DManager.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/slic3r/GUI/GLCanvas3DManager.cpp b/src/slic3r/GUI/GLCanvas3DManager.cpp index 5fbefcc6e6..9690e8a8d6 100644 --- a/src/slic3r/GUI/GLCanvas3DManager.cpp +++ b/src/slic3r/GUI/GLCanvas3DManager.cpp @@ -107,7 +107,9 @@ void GLCanvas3DManager::GLInfo::detect() const m_renderer = data; glsafe(::glGetIntegerv(GL_MAX_TEXTURE_SIZE, &m_max_tex_size)); - + + m_max_tex_size /= 2; + if (GLEW_EXT_texture_filter_anisotropic) glsafe(::glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &m_max_anisotropy));