mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-10-24 17:21:11 -06:00
Merge remote-tracking branch 'origin/master' into feature_slice_to_png
This commit is contained in:
commit
9559ad77e5
121 changed files with 18093 additions and 3459 deletions
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@ -1,11 +1,11 @@
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#include "AppController.hpp"
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#include <future>
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#include <chrono>
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#include <sstream>
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#include <cstdarg>
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#include <thread>
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#include <unordered_map>
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#include <chrono>
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#include <slic3r/GUI/GUI.hpp>
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#include <slic3r/GUI/PresetBundle.hpp>
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@ -13,6 +13,7 @@
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#include <PrintConfig.hpp>
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#include <Print.hpp>
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#include <PrintExport.hpp>
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#include <Geometry.hpp>
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#include <Model.hpp>
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#include <Utils.hpp>
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@ -248,7 +249,6 @@ void PrintController::slice(AppControllerBoilerplate::ProgresIndicatorPtr pri)
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Slic3r::trace(3, _(L("Slicing process finished.")));
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}
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void PrintController::slice()
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{
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auto pri = global_progress_indicator();
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|
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@ -390,4 +390,61 @@ void IProgressIndicator::message_fmt(
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message(ss.str());
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}
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const PrintConfig &PrintController::config() const
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{
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return print_->config;
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}
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void AppController::arrange_model()
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{
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auto ftr = std::async(
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supports_asynch()? std::launch::async : std::launch::deferred,
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[this]()
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{
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unsigned count = 0;
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for(auto obj : model_->objects) count += obj->instances.size();
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auto pind = global_progress_indicator();
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float pmax = 1.0;
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if(pind) {
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pmax = pind->max();
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// Set the range of the progress to the object count
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pind->max(count);
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}
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auto dist = print_ctl()->config().min_object_distance();
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BoundingBoxf bb(print_ctl()->config().bed_shape.values);
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if(pind) pind->update(0, _(L("Arranging objects...")));
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try {
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model_->arrange_objects(dist, &bb, [pind, count](unsigned rem){
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if(pind) pind->update(count - rem, _(L("Arranging objects...")));
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});
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} catch(std::exception& e) {
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std::cerr << e.what() << std::endl;
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report_issue(IssueType::ERR,
|
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_(L("Could not arrange model objects! "
|
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"Some geometries may be invalid.")),
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_(L("Exception occurred")));
|
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}
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|
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// Restore previous max value
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if(pind) {
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pind->max(pmax);
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pind->update(0, _(L("Arranging done.")));
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}
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});
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|
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while( ftr.wait_for(std::chrono::milliseconds(10))
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!= std::future_status::ready) {
|
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process_events();
|
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}
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}
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|
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}
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|
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@ -14,6 +14,7 @@ namespace Slic3r {
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class Model;
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class Print;
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class PrintObject;
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class PrintConfig;
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|
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/**
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* @brief A boilerplate class for creating application logic. It should provide
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|
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@ -226,6 +227,7 @@ public:
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*/
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void slice_to_png();
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|
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const PrintConfig& config() const;
|
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};
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|
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/**
|
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|
|
@ -278,6 +280,8 @@ public:
|
|||
*/
|
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void set_global_progress_indicator(unsigned gauge_id,
|
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unsigned statusbar_id);
|
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|
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void arrange_model();
|
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};
|
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|
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}
|
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|
|
|
|||
|
|
@ -224,7 +224,7 @@ class Wrapper: public IProgressIndicator, public wxEvtHandler {
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}
|
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|
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void _state(unsigned st) {
|
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if( st <= max() ) {
|
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if( st <= IProgressIndicator::max() ) {
|
||||
Base::state(st);
|
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|
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if(!gauge_->IsShown()) showProgress(true);
|
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|
|
@ -261,7 +261,14 @@ public:
|
|||
}
|
||||
|
||||
virtual void state(float val) override {
|
||||
if(val >= 1.0) state(unsigned(val));
|
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state(unsigned(val));
|
||||
}
|
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|
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virtual void max(float val) override {
|
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if(val > 1.0) {
|
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gauge_->SetRange(static_cast<int>(val));
|
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IProgressIndicator::max(val);
|
||||
}
|
||||
}
|
||||
|
||||
void state(unsigned st) {
|
||||
|
|
@ -269,7 +276,9 @@ public:
|
|||
auto evt = new wxCommandEvent(PROGRESS_STATUS_UPDATE_EVENT, id_);
|
||||
evt->SetInt(st);
|
||||
wxQueueEvent(this, evt);
|
||||
} else _state(st);
|
||||
} else {
|
||||
_state(st);
|
||||
}
|
||||
}
|
||||
|
||||
virtual void message(const string & msg) override {
|
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|
|
@ -279,7 +288,7 @@ public:
|
|||
virtual void message_fmt(const string& fmt, ...) override {
|
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va_list arglist;
|
||||
va_start(arglist, fmt);
|
||||
message_ = wxString::Format(wxString(fmt), arglist);
|
||||
message_ = wxString::Format(fmt, arglist);
|
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va_end(arglist);
|
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}
|
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|
||||
|
|
|
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|
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@ -2,7 +2,6 @@
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|
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#include "3DScene.hpp"
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|
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#include "../../libslic3r/libslic3r.h"
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#include "../../libslic3r/ExtrusionEntity.hpp"
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#include "../../libslic3r/ExtrusionEntityCollection.hpp"
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#include "../../libslic3r/Geometry.hpp"
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|
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@ -28,8 +27,15 @@
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#include <wx/image.h>
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#include <wx/settings.h>
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|
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#include <Eigen/Dense>
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|
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#include "GUI.hpp"
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|
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static const float UNIT_MATRIX[] = { 1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f };
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|
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namespace Slic3r {
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|
||||
void GLIndexedVertexArray::load_mesh_flat_shading(const TriangleMesh &mesh)
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|
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@ -198,6 +204,34 @@ const float GLVolume::HOVER_COLOR[4] = { 0.4f, 0.9f, 0.1f, 1.0f };
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const float GLVolume::OUTSIDE_COLOR[4] = { 0.0f, 0.38f, 0.8f, 1.0f };
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const float GLVolume::SELECTED_OUTSIDE_COLOR[4] = { 0.19f, 0.58f, 1.0f, 1.0f };
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|
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GLVolume::GLVolume(float r, float g, float b, float a)
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: m_angle_z(0.0f)
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, m_scale_factor(1.0f)
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, m_dirty(true)
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, composite_id(-1)
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, select_group_id(-1)
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, drag_group_id(-1)
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, extruder_id(0)
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, selected(false)
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, is_active(true)
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, zoom_to_volumes(true)
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, outside_printer_detection_enabled(true)
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, is_outside(false)
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, hover(false)
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, is_modifier(false)
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, is_wipe_tower(false)
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, tverts_range(0, size_t(-1))
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, qverts_range(0, size_t(-1))
|
||||
{
|
||||
m_world_mat = std::vector<float>(UNIT_MATRIX, std::end(UNIT_MATRIX));
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||||
|
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color[0] = r;
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color[1] = g;
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color[2] = b;
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color[3] = a;
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set_render_color(r, g, b, a);
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}
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|
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void GLVolume::set_render_color(float r, float g, float b, float a)
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{
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render_color[0] = r;
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|
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@ -218,12 +252,7 @@ void GLVolume::set_render_color(const float* rgba, unsigned int size)
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void GLVolume::set_render_color()
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{
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if (selected)
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{
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if (is_outside)
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set_render_color(SELECTED_OUTSIDE_COLOR, 4);
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else
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set_render_color(SELECTED_COLOR, 4);
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}
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set_render_color(is_outside ? SELECTED_OUTSIDE_COLOR : SELECTED_COLOR, 4);
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else if (hover)
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set_render_color(HOVER_COLOR, 4);
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else if (is_outside)
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|
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@ -232,6 +261,52 @@ void GLVolume::set_render_color()
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set_render_color(color, 4);
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}
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|
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const Pointf3& GLVolume::get_origin() const
|
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{
|
||||
return m_origin;
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||||
}
|
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|
||||
void GLVolume::set_origin(const Pointf3& origin)
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{
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m_origin = origin;
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m_dirty = true;
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}
|
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|
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void GLVolume::set_angle_z(float angle_z)
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{
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m_angle_z = angle_z;
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m_dirty = true;
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}
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|
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void GLVolume::set_scale_factor(float scale_factor)
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{
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m_scale_factor = scale_factor;
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m_dirty = true;
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}
|
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|
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const std::vector<float>& GLVolume::world_matrix() const
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{
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if (m_dirty)
|
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{
|
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Eigen::Transform<float, 3, Eigen::Affine> m = Eigen::Transform<float, 3, Eigen::Affine>::Identity();
|
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m.translate(Eigen::Vector3f((float)m_origin.x, (float)m_origin.y, (float)m_origin.z));
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m.rotate(Eigen::AngleAxisf(m_angle_z, Eigen::Vector3f::UnitZ()));
|
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m.scale(m_scale_factor);
|
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::memcpy((void*)m_world_mat.data(), (const void*)m.data(), 16 * sizeof(float));
|
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m_dirty = false;
|
||||
}
|
||||
|
||||
return m_world_mat;
|
||||
}
|
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|
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BoundingBoxf3 GLVolume::transformed_bounding_box() const
|
||||
{
|
||||
if (m_dirty)
|
||||
m_transformed_bounding_box = bounding_box.transformed(world_matrix());
|
||||
|
||||
return m_transformed_bounding_box;
|
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}
|
||||
|
||||
void GLVolume::set_range(double min_z, double max_z)
|
||||
{
|
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this->qverts_range.first = 0;
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||||
|
|
@ -272,14 +347,16 @@ void GLVolume::render() const
|
|||
if (!is_active)
|
||||
return;
|
||||
|
||||
glCullFace(GL_BACK);
|
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glPushMatrix();
|
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glTranslated(this->origin.x, this->origin.y, this->origin.z);
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::glCullFace(GL_BACK);
|
||||
::glPushMatrix();
|
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::glTranslated(m_origin.x, m_origin.y, m_origin.z);
|
||||
::glRotatef(m_angle_z * 180.0f / PI, 0.0f, 0.0f, 1.0f);
|
||||
::glScalef(m_scale_factor, m_scale_factor, m_scale_factor);
|
||||
if (this->indexed_vertex_array.indexed())
|
||||
this->indexed_vertex_array.render(this->tverts_range, this->qverts_range);
|
||||
else
|
||||
this->indexed_vertex_array.render();
|
||||
glPopMatrix();
|
||||
::glPopMatrix();
|
||||
}
|
||||
|
||||
void GLVolume::render_using_layer_height() const
|
||||
|
|
@ -297,6 +374,7 @@ void GLVolume::render_using_layer_height() const
|
|||
GLint z_texture_row_to_normalized_id = (layer_height_texture_data.shader_id > 0) ? glGetUniformLocation(layer_height_texture_data.shader_id, "z_texture_row_to_normalized") : -1;
|
||||
GLint z_cursor_id = (layer_height_texture_data.shader_id > 0) ? glGetUniformLocation(layer_height_texture_data.shader_id, "z_cursor") : -1;
|
||||
GLint z_cursor_band_width_id = (layer_height_texture_data.shader_id > 0) ? glGetUniformLocation(layer_height_texture_data.shader_id, "z_cursor_band_width") : -1;
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||||
GLint world_matrix_id = (layer_height_texture_data.shader_id > 0) ? glGetUniformLocation(layer_height_texture_data.shader_id, "volume_world_matrix") : -1;
|
||||
|
||||
if (z_to_texture_row_id >= 0)
|
||||
glUniform1f(z_to_texture_row_id, (GLfloat)layer_height_texture_z_to_row_id());
|
||||
|
|
@ -310,14 +388,20 @@ void GLVolume::render_using_layer_height() const
|
|||
if (z_cursor_band_width_id >= 0)
|
||||
glUniform1f(z_cursor_band_width_id, (GLfloat)layer_height_texture_data.edit_band_width);
|
||||
|
||||
unsigned int w = layer_height_texture_width();
|
||||
unsigned int h = layer_height_texture_height();
|
||||
if (world_matrix_id >= 0)
|
||||
::glUniformMatrix4fv(world_matrix_id, 1, GL_FALSE, (const GLfloat*)world_matrix().data());
|
||||
|
||||
GLsizei w = (GLsizei)layer_height_texture_width();
|
||||
GLsizei h = (GLsizei)layer_height_texture_height();
|
||||
GLsizei half_w = w / 2;
|
||||
GLsizei half_h = h / 2;
|
||||
|
||||
::glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glBindTexture(GL_TEXTURE_2D, layer_height_texture_data.texture_id);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
||||
glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA8, w / 2, h / 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
||||
glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, half_w, half_h, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, layer_height_texture_data_ptr_level0());
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 1, 0, 0, w / 2, h / 2, GL_RGBA, GL_UNSIGNED_BYTE, layer_height_texture_data_ptr_level1());
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 1, 0, 0, half_w, half_h, GL_RGBA, GL_UNSIGNED_BYTE, layer_height_texture_data_ptr_level1());
|
||||
|
||||
render();
|
||||
|
||||
|
|
@ -327,6 +411,128 @@ void GLVolume::render_using_layer_height() const
|
|||
glUseProgram(current_program_id);
|
||||
}
|
||||
|
||||
void GLVolume::render_VBOs(int color_id, int detection_id, int worldmatrix_id) const
|
||||
{
|
||||
if (!is_active)
|
||||
return;
|
||||
|
||||
if (!indexed_vertex_array.vertices_and_normals_interleaved_VBO_id)
|
||||
return;
|
||||
|
||||
if (layer_height_texture_data.can_use())
|
||||
{
|
||||
::glDisableClientState(GL_VERTEX_ARRAY);
|
||||
::glDisableClientState(GL_NORMAL_ARRAY);
|
||||
render_using_layer_height();
|
||||
::glEnableClientState(GL_VERTEX_ARRAY);
|
||||
::glEnableClientState(GL_NORMAL_ARRAY);
|
||||
return;
|
||||
}
|
||||
|
||||
GLsizei n_triangles = GLsizei(std::min(indexed_vertex_array.triangle_indices_size, tverts_range.second - tverts_range.first));
|
||||
GLsizei n_quads = GLsizei(std::min(indexed_vertex_array.quad_indices_size, qverts_range.second - qverts_range.first));
|
||||
if (n_triangles + n_quads == 0)
|
||||
{
|
||||
::glDisableClientState(GL_VERTEX_ARRAY);
|
||||
::glDisableClientState(GL_NORMAL_ARRAY);
|
||||
|
||||
if (color_id >= 0)
|
||||
{
|
||||
float color[4];
|
||||
::memcpy((void*)color, (const void*)render_color, 4 * sizeof(float));
|
||||
::glUniform4fv(color_id, 1, (const GLfloat*)color);
|
||||
}
|
||||
else
|
||||
::glColor4f(render_color[0], render_color[1], render_color[2], render_color[3]);
|
||||
|
||||
if (detection_id != -1)
|
||||
::glUniform1i(detection_id, outside_printer_detection_enabled ? 1 : 0);
|
||||
|
||||
if (worldmatrix_id != -1)
|
||||
::glUniformMatrix4fv(worldmatrix_id, 1, GL_FALSE, (const GLfloat*)world_matrix().data());
|
||||
|
||||
render();
|
||||
|
||||
::glEnableClientState(GL_VERTEX_ARRAY);
|
||||
::glEnableClientState(GL_NORMAL_ARRAY);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (color_id >= 0)
|
||||
::glUniform4fv(color_id, 1, (const GLfloat*)render_color);
|
||||
else
|
||||
::glColor4f(render_color[0], render_color[1], render_color[2], render_color[3]);
|
||||
|
||||
if (detection_id != -1)
|
||||
::glUniform1i(detection_id, outside_printer_detection_enabled ? 1 : 0);
|
||||
|
||||
if (worldmatrix_id != -1)
|
||||
::glUniformMatrix4fv(worldmatrix_id, 1, GL_FALSE, (const GLfloat*)world_matrix().data());
|
||||
|
||||
::glBindBuffer(GL_ARRAY_BUFFER, indexed_vertex_array.vertices_and_normals_interleaved_VBO_id);
|
||||
::glVertexPointer(3, GL_FLOAT, 6 * sizeof(float), (const void*)(3 * sizeof(float)));
|
||||
::glNormalPointer(GL_FLOAT, 6 * sizeof(float), nullptr);
|
||||
|
||||
::glPushMatrix();
|
||||
::glTranslated(m_origin.x, m_origin.y, m_origin.z);
|
||||
::glRotatef(m_angle_z * 180.0f / PI, 0.0f, 0.0f, 1.0f);
|
||||
::glScalef(m_scale_factor, m_scale_factor, m_scale_factor);
|
||||
|
||||
if (n_triangles > 0)
|
||||
{
|
||||
::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexed_vertex_array.triangle_indices_VBO_id);
|
||||
::glDrawElements(GL_TRIANGLES, n_triangles, GL_UNSIGNED_INT, (const void*)(tverts_range.first * 4));
|
||||
}
|
||||
if (n_quads > 0)
|
||||
{
|
||||
::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexed_vertex_array.quad_indices_VBO_id);
|
||||
::glDrawElements(GL_QUADS, n_quads, GL_UNSIGNED_INT, (const void*)(qverts_range.first * 4));
|
||||
}
|
||||
|
||||
::glPopMatrix();
|
||||
}
|
||||
|
||||
void GLVolume::render_legacy() const
|
||||
{
|
||||
assert(!indexed_vertex_array.vertices_and_normals_interleaved_VBO_id);
|
||||
if (!is_active)
|
||||
return;
|
||||
|
||||
GLsizei n_triangles = GLsizei(std::min(indexed_vertex_array.triangle_indices_size, tverts_range.second - tverts_range.first));
|
||||
GLsizei n_quads = GLsizei(std::min(indexed_vertex_array.quad_indices_size, qverts_range.second - qverts_range.first));
|
||||
if (n_triangles + n_quads == 0)
|
||||
{
|
||||
::glDisableClientState(GL_VERTEX_ARRAY);
|
||||
::glDisableClientState(GL_NORMAL_ARRAY);
|
||||
|
||||
::glColor4f(render_color[0], render_color[1], render_color[2], render_color[3]);
|
||||
render();
|
||||
|
||||
::glEnableClientState(GL_VERTEX_ARRAY);
|
||||
::glEnableClientState(GL_NORMAL_ARRAY);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
::glColor4f(render_color[0], render_color[1], render_color[2], render_color[3]);
|
||||
::glVertexPointer(3, GL_FLOAT, 6 * sizeof(float), indexed_vertex_array.vertices_and_normals_interleaved.data() + 3);
|
||||
::glNormalPointer(GL_FLOAT, 6 * sizeof(float), indexed_vertex_array.vertices_and_normals_interleaved.data());
|
||||
|
||||
::glPushMatrix();
|
||||
::glTranslated(m_origin.x, m_origin.y, m_origin.z);
|
||||
::glRotatef(m_angle_z * 180.0f / PI, 0.0f, 0.0f, 1.0f);
|
||||
::glScalef(m_scale_factor, m_scale_factor, m_scale_factor);
|
||||
|
||||
if (n_triangles > 0)
|
||||
::glDrawElements(GL_TRIANGLES, n_triangles, GL_UNSIGNED_INT, indexed_vertex_array.triangle_indices.data() + tverts_range.first);
|
||||
|
||||
if (n_quads > 0)
|
||||
::glDrawElements(GL_QUADS, n_quads, GL_UNSIGNED_INT, indexed_vertex_array.quad_indices.data() + qverts_range.first);
|
||||
|
||||
::glPopMatrix();
|
||||
}
|
||||
|
||||
double GLVolume::layer_height_texture_z_to_row_id() const
|
||||
{
|
||||
return (this->layer_height_texture.get() == nullptr) ? 0.0 : double(this->layer_height_texture->cells - 1) / (double(this->layer_height_texture->width) * this->layer_height_texture_data.print_object->model_object()->bounding_box().max.z);
|
||||
|
|
@ -399,7 +605,6 @@ std::vector<int> GLVolumeCollection::load_object(
|
|||
for (int instance_idx : instance_idxs) {
|
||||
const ModelInstance *instance = model_object->instances[instance_idx];
|
||||
TriangleMesh mesh = model_volume->mesh;
|
||||
instance->transform_mesh(&mesh);
|
||||
volumes_idx.push_back(int(this->volumes.size()));
|
||||
float color[4];
|
||||
memcpy(color, colors[((color_by == "volume") ? volume_idx : obj_idx) % 4], sizeof(float) * 3);
|
||||
|
|
@ -434,13 +639,15 @@ std::vector<int> GLVolumeCollection::load_object(
|
|||
}
|
||||
v.is_modifier = model_volume->modifier;
|
||||
v.outside_printer_detection_enabled = !model_volume->modifier;
|
||||
v.set_origin(Pointf3(instance->offset.x, instance->offset.y, 0.0));
|
||||
v.set_angle_z(instance->rotation);
|
||||
v.set_scale_factor(instance->scaling_factor);
|
||||
}
|
||||
}
|
||||
|
||||
return volumes_idx;
|
||||
}
|
||||
|
||||
|
||||
int GLVolumeCollection::load_wipe_tower_preview(
|
||||
int obj_idx, float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool use_VBOs)
|
||||
{
|
||||
|
|
@ -461,7 +668,8 @@ int GLVolumeCollection::load_wipe_tower_preview(
|
|||
else
|
||||
v.indexed_vertex_array.load_mesh_flat_shading(mesh);
|
||||
|
||||
v.origin = Pointf3(pos_x, pos_y, 0.);
|
||||
v.set_origin(Pointf3(pos_x, pos_y, 0.));
|
||||
|
||||
// finalize_geometry() clears the vertex arrays, therefore the bounding box has to be computed before finalize_geometry().
|
||||
v.bounding_box = v.indexed_vertex_array.bounding_box();
|
||||
v.indexed_vertex_array.finalize_geometry(use_VBOs);
|
||||
|
|
@ -486,102 +694,23 @@ void GLVolumeCollection::render_VBOs() const
|
|||
GLint color_id = (current_program_id > 0) ? glGetUniformLocation(current_program_id, "uniform_color") : -1;
|
||||
GLint print_box_min_id = (current_program_id > 0) ? glGetUniformLocation(current_program_id, "print_box.min") : -1;
|
||||
GLint print_box_max_id = (current_program_id > 0) ? glGetUniformLocation(current_program_id, "print_box.max") : -1;
|
||||
GLint print_box_origin_id = (current_program_id > 0) ? glGetUniformLocation(current_program_id, "print_box.volume_origin") : -1;
|
||||
GLint print_box_detection_id = (current_program_id > 0) ? glGetUniformLocation(current_program_id, "print_box.volume_detection") : -1;
|
||||
GLint print_box_worldmatrix_id = (current_program_id > 0) ? glGetUniformLocation(current_program_id, "print_box.volume_world_matrix") : -1;
|
||||
|
||||
for (GLVolume *volume : this->volumes) {
|
||||
if (!volume->is_active)
|
||||
continue;
|
||||
if (print_box_min_id != -1)
|
||||
::glUniform3fv(print_box_min_id, 1, (const GLfloat*)print_box_min);
|
||||
|
||||
if (!volume->indexed_vertex_array.vertices_and_normals_interleaved_VBO_id)
|
||||
continue;
|
||||
if (print_box_max_id != -1)
|
||||
::glUniform3fv(print_box_max_id, 1, (const GLfloat*)print_box_max);
|
||||
|
||||
for (GLVolume *volume : this->volumes)
|
||||
{
|
||||
if (volume->layer_height_texture_data.can_use())
|
||||
{
|
||||
::glDisableClientState(GL_VERTEX_ARRAY);
|
||||
::glDisableClientState(GL_NORMAL_ARRAY);
|
||||
volume->generate_layer_height_texture(volume->layer_height_texture_data.print_object, false);
|
||||
volume->render_using_layer_height();
|
||||
::glEnableClientState(GL_VERTEX_ARRAY);
|
||||
::glEnableClientState(GL_NORMAL_ARRAY);
|
||||
continue;
|
||||
}
|
||||
|
||||
volume->set_render_color();
|
||||
|
||||
GLsizei n_triangles = GLsizei(std::min(volume->indexed_vertex_array.triangle_indices_size, volume->tverts_range.second - volume->tverts_range.first));
|
||||
GLsizei n_quads = GLsizei(std::min(volume->indexed_vertex_array.quad_indices_size, volume->qverts_range.second - volume->qverts_range.first));
|
||||
if (n_triangles + n_quads == 0)
|
||||
{
|
||||
::glDisableClientState(GL_VERTEX_ARRAY);
|
||||
::glDisableClientState(GL_NORMAL_ARRAY);
|
||||
|
||||
if (color_id >= 0)
|
||||
{
|
||||
float color[4];
|
||||
::memcpy((void*)color, (const void*)volume->render_color, 4 * sizeof(float));
|
||||
::glUniform4fv(color_id, 1, (const GLfloat*)color);
|
||||
}
|
||||
else
|
||||
::glColor4f(volume->render_color[0], volume->render_color[1], volume->render_color[2], volume->render_color[3]);
|
||||
|
||||
if (print_box_min_id != -1)
|
||||
::glUniform3fv(print_box_min_id, 1, (const GLfloat*)print_box_min);
|
||||
|
||||
if (print_box_max_id != -1)
|
||||
::glUniform3fv(print_box_max_id, 1, (const GLfloat*)print_box_max);
|
||||
|
||||
if (print_box_origin_id != -1)
|
||||
{
|
||||
float origin[4] = { (float)volume->origin.x, (float)volume->origin.y, (float)volume->origin.z, volume->outside_printer_detection_enabled ? 1.0f : 0.0f };
|
||||
::glUniform4fv(print_box_origin_id, 1, (const GLfloat*)origin);
|
||||
}
|
||||
|
||||
volume->render();
|
||||
|
||||
::glEnableClientState(GL_VERTEX_ARRAY);
|
||||
::glEnableClientState(GL_NORMAL_ARRAY);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if (color_id >= 0)
|
||||
::glUniform4fv(color_id, 1, (const GLfloat*)volume->render_color);
|
||||
else
|
||||
::glColor4f(volume->render_color[0], volume->render_color[1], volume->render_color[2], volume->render_color[3]);
|
||||
volume->set_render_color();
|
||||
|
||||
if (print_box_min_id != -1)
|
||||
::glUniform3fv(print_box_min_id, 1, (const GLfloat*)print_box_min);
|
||||
|
||||
if (print_box_max_id != -1)
|
||||
::glUniform3fv(print_box_max_id, 1, (const GLfloat*)print_box_max);
|
||||
|
||||
if (print_box_origin_id != -1)
|
||||
{
|
||||
float origin[4] = { (float)volume->origin.x, (float)volume->origin.y, (float)volume->origin.z, volume->outside_printer_detection_enabled ? 1.0f : 0.0f };
|
||||
::glUniform4fv(print_box_origin_id, 1, (const GLfloat*)origin);
|
||||
}
|
||||
|
||||
::glBindBuffer(GL_ARRAY_BUFFER, volume->indexed_vertex_array.vertices_and_normals_interleaved_VBO_id);
|
||||
::glVertexPointer(3, GL_FLOAT, 6 * sizeof(float), (const void*)(3 * sizeof(float)));
|
||||
::glNormalPointer(GL_FLOAT, 6 * sizeof(float), nullptr);
|
||||
|
||||
bool has_offset = (volume->origin.x != 0) || (volume->origin.y != 0) || (volume->origin.z != 0);
|
||||
if (has_offset) {
|
||||
::glPushMatrix();
|
||||
::glTranslated(volume->origin.x, volume->origin.y, volume->origin.z);
|
||||
}
|
||||
|
||||
if (n_triangles > 0) {
|
||||
::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, volume->indexed_vertex_array.triangle_indices_VBO_id);
|
||||
::glDrawElements(GL_TRIANGLES, n_triangles, GL_UNSIGNED_INT, (const void*)(volume->tverts_range.first * 4));
|
||||
}
|
||||
if (n_quads > 0) {
|
||||
::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, volume->indexed_vertex_array.quad_indices_VBO_id);
|
||||
::glDrawElements(GL_QUADS, n_quads, GL_UNSIGNED_INT, (const void*)(volume->qverts_range.first * 4));
|
||||
}
|
||||
|
||||
if (has_offset)
|
||||
::glPopMatrix();
|
||||
volume->render_VBOs(color_id, print_box_detection_id, print_box_worldmatrix_id);
|
||||
}
|
||||
|
||||
::glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
|
@ -602,43 +731,10 @@ void GLVolumeCollection::render_legacy() const
|
|||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_NORMAL_ARRAY);
|
||||
|
||||
for (GLVolume *volume : this->volumes) {
|
||||
assert(! volume->indexed_vertex_array.vertices_and_normals_interleaved_VBO_id);
|
||||
if (!volume->is_active)
|
||||
continue;
|
||||
|
||||
for (GLVolume *volume : this->volumes)
|
||||
{
|
||||
volume->set_render_color();
|
||||
|
||||
GLsizei n_triangles = GLsizei(std::min(volume->indexed_vertex_array.triangle_indices_size, volume->tverts_range.second - volume->tverts_range.first));
|
||||
GLsizei n_quads = GLsizei(std::min(volume->indexed_vertex_array.quad_indices_size, volume->qverts_range.second - volume->qverts_range.first));
|
||||
if (n_triangles + n_quads == 0)
|
||||
{
|
||||
::glDisableClientState(GL_VERTEX_ARRAY);
|
||||
::glDisableClientState(GL_NORMAL_ARRAY);
|
||||
|
||||
::glColor4f(volume->render_color[0], volume->render_color[1], volume->render_color[2], volume->render_color[3]);
|
||||
volume->render();
|
||||
|
||||
::glEnableClientState(GL_VERTEX_ARRAY);
|
||||
::glEnableClientState(GL_NORMAL_ARRAY);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
glColor4f(volume->render_color[0], volume->render_color[1], volume->render_color[2], volume->render_color[3]);
|
||||
glVertexPointer(3, GL_FLOAT, 6 * sizeof(float), volume->indexed_vertex_array.vertices_and_normals_interleaved.data() + 3);
|
||||
glNormalPointer(GL_FLOAT, 6 * sizeof(float), volume->indexed_vertex_array.vertices_and_normals_interleaved.data());
|
||||
bool has_offset = volume->origin.x != 0 || volume->origin.y != 0 || volume->origin.z != 0;
|
||||
if (has_offset) {
|
||||
glPushMatrix();
|
||||
glTranslated(volume->origin.x, volume->origin.y, volume->origin.z);
|
||||
}
|
||||
if (n_triangles > 0)
|
||||
glDrawElements(GL_TRIANGLES, n_triangles, GL_UNSIGNED_INT, volume->indexed_vertex_array.triangle_indices.data() + volume->tverts_range.first);
|
||||
if (n_quads > 0)
|
||||
glDrawElements(GL_QUADS, n_quads, GL_UNSIGNED_INT, volume->indexed_vertex_array.quad_indices.data() + volume->qverts_range.first);
|
||||
if (has_offset)
|
||||
glPopMatrix();
|
||||
volume->render_legacy();
|
||||
}
|
||||
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
|
||||
|
|
@ -1486,11 +1582,12 @@ GUI::GLCanvas3DManager _3DScene::s_canvas_mgr;
|
|||
|
||||
unsigned int _3DScene::TextureBase::finalize()
|
||||
{
|
||||
if (!m_data.empty()) {
|
||||
if ((m_tex_id == 0) && !m_data.empty()) {
|
||||
// sends buffer to gpu
|
||||
::glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
::glGenTextures(1, &m_tex_id);
|
||||
::glBindTexture(GL_TEXTURE_2D, m_tex_id);
|
||||
::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, (GLsizei)m_tex_width, (GLsizei)m_tex_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const GLvoid*)m_data.data());
|
||||
::glBindTexture(GL_TEXTURE_2D, (GLuint)m_tex_id);
|
||||
::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)m_tex_width, (GLsizei)m_tex_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)m_data.data());
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1);
|
||||
|
|
@ -1589,7 +1686,7 @@ bool _3DScene::LegendTexture::generate(const GCodePreviewData& preview_data, con
|
|||
m_data.clear();
|
||||
|
||||
// collects items to render
|
||||
auto title = GUI::L_str(preview_data.get_legend_title());
|
||||
auto title = _(preview_data.get_legend_title());
|
||||
const GCodePreviewData::LegendItemsList& items = preview_data.get_legend_items(tool_colors);
|
||||
|
||||
unsigned int items_count = (unsigned int)items.size();
|
||||
|
|
@ -1949,6 +2046,11 @@ void _3DScene::update_volumes_colors_by_extruder(wxGLCanvas* canvas)
|
|||
s_canvas_mgr.update_volumes_colors_by_extruder(canvas);
|
||||
}
|
||||
|
||||
void _3DScene::update_gizmos_data(wxGLCanvas* canvas)
|
||||
{
|
||||
s_canvas_mgr.update_gizmos_data(canvas);
|
||||
}
|
||||
|
||||
void _3DScene::render(wxGLCanvas* canvas)
|
||||
{
|
||||
s_canvas_mgr.render(canvas);
|
||||
|
|
@ -2044,6 +2146,16 @@ void _3DScene::register_on_gizmo_scale_uniformly_callback(wxGLCanvas* canvas, vo
|
|||
s_canvas_mgr.register_on_gizmo_scale_uniformly_callback(canvas, callback);
|
||||
}
|
||||
|
||||
void _3DScene::register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callback)
|
||||
{
|
||||
s_canvas_mgr.register_on_gizmo_rotate_callback(canvas, callback);
|
||||
}
|
||||
|
||||
void _3DScene::register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback)
|
||||
{
|
||||
s_canvas_mgr.register_on_update_geometry_info_callback(canvas, callback);
|
||||
}
|
||||
|
||||
static inline int hex_digit_to_int(const char c)
|
||||
{
|
||||
return
|
||||
|
|
|
|||
|
|
@ -240,7 +240,7 @@ class GLVolume {
|
|||
edit_band_width = 0.0f;
|
||||
}
|
||||
|
||||
bool can_use() { return (texture_id > 0) && (shader_id > 0) && (print_object != nullptr); }
|
||||
bool can_use() const { return (texture_id > 0) && (shader_id > 0) && (print_object != nullptr); }
|
||||
};
|
||||
|
||||
public:
|
||||
|
|
@ -249,44 +249,27 @@ public:
|
|||
static const float OUTSIDE_COLOR[4];
|
||||
static const float SELECTED_OUTSIDE_COLOR[4];
|
||||
|
||||
GLVolume(float r = 1.f, float g = 1.f, float b = 1.f, float a = 1.f) :
|
||||
composite_id(-1),
|
||||
select_group_id(-1),
|
||||
drag_group_id(-1),
|
||||
extruder_id(0),
|
||||
selected(false),
|
||||
is_active(true),
|
||||
zoom_to_volumes(true),
|
||||
outside_printer_detection_enabled(true),
|
||||
is_outside(false),
|
||||
hover(false),
|
||||
is_modifier(false),
|
||||
is_wipe_tower(false),
|
||||
tverts_range(0, size_t(-1)),
|
||||
qverts_range(0, size_t(-1))
|
||||
{
|
||||
color[0] = r;
|
||||
color[1] = g;
|
||||
color[2] = b;
|
||||
color[3] = a;
|
||||
set_render_color(r, g, b, a);
|
||||
}
|
||||
GLVolume(float r = 1.f, float g = 1.f, float b = 1.f, float a = 1.f);
|
||||
GLVolume(const float *rgba) : GLVolume(rgba[0], rgba[1], rgba[2], rgba[3]) {}
|
||||
|
||||
std::vector<int> load_object(
|
||||
const ModelObject *model_object,
|
||||
const std::vector<int> &instance_idxs,
|
||||
const std::string &color_by,
|
||||
const std::string &select_by,
|
||||
const std::string &drag_by);
|
||||
private:
|
||||
// Offset of the volume to be rendered.
|
||||
Pointf3 m_origin;
|
||||
// Rotation around Z axis of the volume to be rendered.
|
||||
float m_angle_z;
|
||||
// Scale factor of the volume to be rendered.
|
||||
float m_scale_factor;
|
||||
// World matrix of the volume to be rendered.
|
||||
std::vector<float> m_world_mat;
|
||||
// Bounding box of this volume, in unscaled coordinates.
|
||||
mutable BoundingBoxf3 m_transformed_bounding_box;
|
||||
// Whether or not is needed to recalculate the world matrix.
|
||||
mutable bool m_dirty;
|
||||
|
||||
int load_wipe_tower_preview(
|
||||
int obj_idx, float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool use_VBOs);
|
||||
public:
|
||||
|
||||
// Bounding box of this volume, in unscaled coordinates.
|
||||
BoundingBoxf3 bounding_box;
|
||||
// Offset of the volume to be rendered.
|
||||
Pointf3 origin;
|
||||
// Color of the triangles / quads held by this volume.
|
||||
float color[4];
|
||||
// Color used to render this volume.
|
||||
|
|
@ -333,10 +316,17 @@ public:
|
|||
// Sets render color in dependence of current state
|
||||
void set_render_color();
|
||||
|
||||
const Pointf3& get_origin() const;
|
||||
void set_origin(const Pointf3& origin);
|
||||
void set_angle_z(float angle_z);
|
||||
void set_scale_factor(float scale_factor);
|
||||
|
||||
int object_idx() const { return this->composite_id / 1000000; }
|
||||
int volume_idx() const { return (this->composite_id / 1000) % 1000; }
|
||||
int instance_idx() const { return this->composite_id % 1000; }
|
||||
BoundingBoxf3 transformed_bounding_box() const { BoundingBoxf3 bb = this->bounding_box; bb.translate(this->origin); return bb; }
|
||||
|
||||
const std::vector<float>& world_matrix() const;
|
||||
BoundingBoxf3 transformed_bounding_box() const;
|
||||
|
||||
bool empty() const { return this->indexed_vertex_array.empty(); }
|
||||
bool indexed() const { return this->indexed_vertex_array.indexed(); }
|
||||
|
|
@ -344,6 +334,9 @@ public:
|
|||
void set_range(coordf_t low, coordf_t high);
|
||||
void render() const;
|
||||
void render_using_layer_height() const;
|
||||
void render_VBOs(int color_id, int detection_id, int worldmatrix_id) const;
|
||||
void render_legacy() const;
|
||||
|
||||
void finalize_geometry(bool use_VBOs) { this->indexed_vertex_array.finalize_geometry(use_VBOs); }
|
||||
void release_geometry() { this->indexed_vertex_array.release_geometry(); }
|
||||
|
||||
|
|
@ -568,6 +561,7 @@ public:
|
|||
static void set_viewport_from_scene(wxGLCanvas* canvas, wxGLCanvas* other);
|
||||
|
||||
static void update_volumes_colors_by_extruder(wxGLCanvas* canvas);
|
||||
static void update_gizmos_data(wxGLCanvas* canvas);
|
||||
|
||||
static void render(wxGLCanvas* canvas);
|
||||
|
||||
|
|
@ -590,6 +584,8 @@ public:
|
|||
static void register_on_wipe_tower_moved_callback(wxGLCanvas* canvas, void* callback);
|
||||
static void register_on_enable_action_buttons_callback(wxGLCanvas* canvas, void* callback);
|
||||
static void register_on_gizmo_scale_uniformly_callback(wxGLCanvas* canvas, void* callback);
|
||||
static void register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callback);
|
||||
static void register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback);
|
||||
|
||||
static std::vector<int> load_object(wxGLCanvas* canvas, const ModelObject* model_object, int obj_idx, std::vector<int> instance_idxs);
|
||||
static std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx);
|
||||
|
|
|
|||
|
|
@ -45,6 +45,22 @@ namespace Slic3r { namespace GUI {
|
|||
set_undo_bitmap(&bmp);
|
||||
set_undo_to_sys_bitmap(&bmp);
|
||||
|
||||
switch (m_opt.type)
|
||||
{
|
||||
case coPercents:
|
||||
case coFloats:
|
||||
case coStrings:
|
||||
case coBools:
|
||||
case coInts: {
|
||||
auto tag_pos = m_opt_id.find("#");
|
||||
if (tag_pos != std::string::npos)
|
||||
m_opt_idx = stoi(m_opt_id.substr(tag_pos + 1, m_opt_id.size()));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
BUILD();
|
||||
}
|
||||
|
||||
|
|
@ -77,7 +93,7 @@ namespace Slic3r { namespace GUI {
|
|||
wxString Field::get_tooltip_text(const wxString& default_string)
|
||||
{
|
||||
wxString tooltip_text("");
|
||||
wxString tooltip = L_str(m_opt.tooltip);
|
||||
wxString tooltip = _(m_opt.tooltip);
|
||||
if (tooltip.length() > 0)
|
||||
tooltip_text = tooltip + "(" + _(L("default")) + ": " +
|
||||
(boost::iends_with(m_opt_id, "_gcode") ? "\n" : "") +
|
||||
|
|
@ -161,10 +177,10 @@ namespace Slic3r { namespace GUI {
|
|||
case coFloat:
|
||||
{
|
||||
double val = m_opt.type == coFloats ?
|
||||
static_cast<const ConfigOptionFloats*>(m_opt.default_value)->get_at(0) :
|
||||
static_cast<const ConfigOptionFloats*>(m_opt.default_value)->get_at(m_opt_idx) :
|
||||
m_opt.type == coFloat ?
|
||||
m_opt.default_value->getFloat() :
|
||||
static_cast<const ConfigOptionPercents*>(m_opt.default_value)->get_at(0);
|
||||
static_cast<const ConfigOptionPercents*>(m_opt.default_value)->get_at(m_opt_idx);
|
||||
text_value = double_to_string(val);
|
||||
break;
|
||||
}
|
||||
|
|
@ -174,10 +190,8 @@ namespace Slic3r { namespace GUI {
|
|||
case coStrings:
|
||||
{
|
||||
const ConfigOptionStrings *vec = static_cast<const ConfigOptionStrings*>(m_opt.default_value);
|
||||
if (vec == nullptr || vec->empty()) break;
|
||||
if (vec->size() > 1)
|
||||
break;
|
||||
text_value = vec->values.at(0);
|
||||
if (vec == nullptr || vec->empty()) break; //for the case of empty default value
|
||||
text_value = vec->get_at(m_opt_idx);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
|
@ -259,7 +273,7 @@ void CheckBox::BUILD() {
|
|||
|
||||
bool check_value = m_opt.type == coBool ?
|
||||
m_opt.default_value->getBool() : m_opt.type == coBools ?
|
||||
static_cast<ConfigOptionBools*>(m_opt.default_value)->values.at(0) :
|
||||
static_cast<ConfigOptionBools*>(m_opt.default_value)->get_at(m_opt_idx) :
|
||||
false;
|
||||
|
||||
auto temp = new wxCheckBox(m_parent, wxID_ANY, wxString(""), wxDefaultPosition, size);
|
||||
|
|
@ -365,7 +379,7 @@ void Choice::BUILD() {
|
|||
}
|
||||
else{
|
||||
for (auto el : m_opt.enum_labels.empty() ? m_opt.enum_values : m_opt.enum_labels){
|
||||
const wxString& str = m_opt_id == "support" ? L_str(el) : el;
|
||||
const wxString& str = _(el);//m_opt_id == "support" ? _(el) : el;
|
||||
temp->Append(str);
|
||||
}
|
||||
set_selection();
|
||||
|
|
@ -418,7 +432,7 @@ void Choice::set_selection()
|
|||
break;
|
||||
}
|
||||
case coStrings:{
|
||||
text_value = static_cast<const ConfigOptionStrings*>(m_opt.default_value)->values.at(0);
|
||||
text_value = static_cast<const ConfigOptionStrings*>(m_opt.default_value)->get_at(m_opt_idx);
|
||||
|
||||
size_t idx = 0;
|
||||
for (auto el : m_opt.enum_values)
|
||||
|
|
@ -582,7 +596,7 @@ void ColourPicker::BUILD()
|
|||
if (m_opt.height >= 0) size.SetHeight(m_opt.height);
|
||||
if (m_opt.width >= 0) size.SetWidth(m_opt.width);
|
||||
|
||||
wxString clr(static_cast<ConfigOptionStrings*>(m_opt.default_value)->values.at(0));
|
||||
wxString clr(static_cast<ConfigOptionStrings*>(m_opt.default_value)->get_at(m_opt_idx));
|
||||
auto temp = new wxColourPickerCtrl(m_parent, wxID_ANY, clr, wxDefaultPosition, size);
|
||||
|
||||
// // recast as a wxWindow to fit the calling convention
|
||||
|
|
@ -675,6 +689,22 @@ boost::any& PointCtrl::get_value()
|
|||
return m_value = ret_point;
|
||||
}
|
||||
|
||||
void StaticText::BUILD()
|
||||
{
|
||||
auto size = wxSize(wxDefaultSize);
|
||||
if (m_opt.height >= 0) size.SetHeight(m_opt.height);
|
||||
if (m_opt.width >= 0) size.SetWidth(m_opt.width);
|
||||
|
||||
wxString legend(static_cast<ConfigOptionString*>(m_opt.default_value)->value);
|
||||
auto temp = new wxStaticText(m_parent, wxID_ANY, legend, wxDefaultPosition, size);
|
||||
temp->SetFont(bold_font());
|
||||
|
||||
// // recast as a wxWindow to fit the calling convention
|
||||
window = dynamic_cast<wxWindow*>(temp);
|
||||
|
||||
temp->SetToolTip(get_tooltip_text(legend));
|
||||
}
|
||||
|
||||
} // GUI
|
||||
} // Slic3r
|
||||
|
||||
|
|
|
|||
|
|
@ -95,6 +95,7 @@ public:
|
|||
/// Copy of ConfigOption for deduction purposes
|
||||
const ConfigOptionDef m_opt {ConfigOptionDef()};
|
||||
const t_config_option_key m_opt_id;//! {""};
|
||||
int m_opt_idx = 0;
|
||||
|
||||
/// Sets a value for this control.
|
||||
/// subclasses should overload with a specific version
|
||||
|
|
@ -384,6 +385,34 @@ public:
|
|||
wxSizer* getSizer() override { return sizer; }
|
||||
};
|
||||
|
||||
class StaticText : public Field {
|
||||
using Field::Field;
|
||||
public:
|
||||
StaticText(const ConfigOptionDef& opt, const t_config_option_key& id) : Field(opt, id) {}
|
||||
StaticText(wxWindow* parent, const ConfigOptionDef& opt, const t_config_option_key& id) : Field(parent, opt, id) {}
|
||||
~StaticText() {}
|
||||
|
||||
wxWindow* window{ nullptr };
|
||||
void BUILD() override;
|
||||
|
||||
void set_value(const std::string& value, bool change_event = false) {
|
||||
m_disable_change_event = !change_event;
|
||||
dynamic_cast<wxStaticText*>(window)->SetLabel(value);
|
||||
m_disable_change_event = false;
|
||||
}
|
||||
void set_value(const boost::any& value, bool change_event = false) {
|
||||
m_disable_change_event = !change_event;
|
||||
dynamic_cast<wxStaticText*>(window)->SetLabel(boost::any_cast<wxString>(value));
|
||||
m_disable_change_event = false;
|
||||
}
|
||||
|
||||
boost::any& get_value()override { return m_value; }
|
||||
|
||||
void enable() override { dynamic_cast<wxColourPickerCtrl*>(window)->Enable(); };
|
||||
void disable() override{ dynamic_cast<wxColourPickerCtrl*>(window)->Disable(); };
|
||||
wxWindow* getWindow() override { return window; }
|
||||
};
|
||||
|
||||
} // GUI
|
||||
} // Slic3r
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
#include "GLCanvas3D.hpp"
|
||||
|
||||
#include "../../libslic3r/libslic3r.h"
|
||||
#include "../../slic3r/GUI/3DScene.hpp"
|
||||
#include "../../slic3r/GUI/GLShader.hpp"
|
||||
#include "../../slic3r/GUI/GUI.hpp"
|
||||
|
|
@ -41,6 +42,11 @@ static const float VIEW_REAR[2] = { 180.0f, 90.0f };
|
|||
static const float VARIABLE_LAYER_THICKNESS_BAR_WIDTH = 70.0f;
|
||||
static const float VARIABLE_LAYER_THICKNESS_RESET_BUTTON_HEIGHT = 22.0f;
|
||||
|
||||
static const float UNIT_MATRIX[] = { 1.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 1.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 1.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f };
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
|
|
@ -493,6 +499,7 @@ void GLCanvas3D::Bed::_render_prusa(float theta) const
|
|||
::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
::glEnable(GL_TEXTURE_2D);
|
||||
::glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
|
||||
::glEnableClientState(GL_VERTEX_ARRAY);
|
||||
::glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
|
|
@ -500,7 +507,6 @@ void GLCanvas3D::Bed::_render_prusa(float theta) const
|
|||
if (theta > 90.0f)
|
||||
::glFrontFace(GL_CW);
|
||||
|
||||
::glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
::glBindTexture(GL_TEXTURE_2D, (theta <= 90.0f) ? (GLuint)m_top_texture.get_id() : (GLuint)m_bottom_texture.get_id());
|
||||
::glVertexPointer(3, GL_FLOAT, 0, (GLvoid*)m_triangles.get_vertices());
|
||||
::glTexCoordPointer(2, GL_FLOAT, 0, (GLvoid*)m_triangles.get_tex_coords());
|
||||
|
|
@ -553,6 +559,7 @@ void GLCanvas3D::Bed::_render_custom() const
|
|||
::glDisableClientState(GL_VERTEX_ARRAY);
|
||||
|
||||
::glDisable(GL_BLEND);
|
||||
::glDisable(GL_LIGHTING);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -577,7 +584,6 @@ GLCanvas3D::Axes::Axes()
|
|||
|
||||
void GLCanvas3D::Axes::render(bool depth_test) const
|
||||
{
|
||||
::glDisable(GL_LIGHTING);
|
||||
if (depth_test)
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
else
|
||||
|
|
@ -623,7 +629,6 @@ bool GLCanvas3D::CuttingPlane::set(float z, const ExPolygons& polygons)
|
|||
|
||||
void GLCanvas3D::CuttingPlane::render(const BoundingBoxf3& bb) const
|
||||
{
|
||||
::glDisable(GL_LIGHTING);
|
||||
_render_plane(bb);
|
||||
_render_contour();
|
||||
}
|
||||
|
|
@ -730,6 +735,12 @@ void GLCanvas3D::Shader::set_uniform(const std::string& name, float value) const
|
|||
m_shader->set_uniform(name.c_str(), value);
|
||||
}
|
||||
|
||||
void GLCanvas3D::Shader::set_uniform(const std::string& name, const float* matrix) const
|
||||
{
|
||||
if (m_shader != nullptr)
|
||||
m_shader->set_uniform(name.c_str(), matrix);
|
||||
}
|
||||
|
||||
const GLShader* GLCanvas3D::Shader::get_shader() const
|
||||
{
|
||||
return m_shader;
|
||||
|
|
@ -963,15 +974,18 @@ void GLCanvas3D::LayersEditing::_render_active_object_annotations(const GLCanvas
|
|||
m_shader.set_uniform("z_texture_row_to_normalized", 1.0f / (float)volume.layer_height_texture_height());
|
||||
m_shader.set_uniform("z_cursor", max_z * get_cursor_z_relative(canvas));
|
||||
m_shader.set_uniform("z_cursor_band_width", band_width);
|
||||
// The shader requires the original model coordinates when rendering to the texture, so we pass it the unit matrix
|
||||
m_shader.set_uniform("volume_world_matrix", UNIT_MATRIX);
|
||||
|
||||
GLsizei w = (GLsizei)volume.layer_height_texture_width();
|
||||
GLsizei h = (GLsizei)volume.layer_height_texture_height();
|
||||
GLsizei half_w = w / 2;
|
||||
GLsizei half_h = h / 2;
|
||||
|
||||
::glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
::glBindTexture(GL_TEXTURE_2D, m_z_texture_id);
|
||||
::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
||||
::glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA8, half_w, half_h, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
||||
::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
||||
::glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, half_w, half_h, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
||||
::glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, volume.layer_height_texture_data_ptr_level0());
|
||||
::glTexSubImage2D(GL_TEXTURE_2D, 1, 0, 0, half_w, half_h, GL_RGBA, GL_UNSIGNED_BYTE, volume.layer_height_texture_data_ptr_level1());
|
||||
|
||||
|
|
@ -1053,7 +1067,9 @@ const Pointf3 GLCanvas3D::Mouse::Drag::Invalid_3D_Point(DBL_MAX, DBL_MAX, DBL_MA
|
|||
GLCanvas3D::Mouse::Drag::Drag()
|
||||
: start_position_2D(Invalid_2D_Point)
|
||||
, start_position_3D(Invalid_3D_Point)
|
||||
, volume_idx(-1)
|
||||
, move_with_shift(false)
|
||||
, move_volume_idx(-1)
|
||||
, gizmo_volume_idx(-1)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -1083,8 +1099,9 @@ bool GLCanvas3D::Mouse::is_start_position_3D_defined() const
|
|||
return (drag.start_position_3D != Drag::Invalid_3D_Point);
|
||||
}
|
||||
|
||||
const float GLCanvas3D::Gizmos::OverlayOffsetX = 10.0f;
|
||||
const float GLCanvas3D::Gizmos::OverlayGapY = 10.0f;
|
||||
const float GLCanvas3D::Gizmos::OverlayTexturesScale = 0.75f;
|
||||
const float GLCanvas3D::Gizmos::OverlayOffsetX = 10.0f * OverlayTexturesScale;
|
||||
const float GLCanvas3D::Gizmos::OverlayGapY = 5.0f * OverlayTexturesScale;
|
||||
|
||||
GLCanvas3D::Gizmos::Gizmos()
|
||||
: m_enabled(false)
|
||||
|
|
@ -1150,7 +1167,7 @@ void GLCanvas3D::Gizmos::update_hover_state(const GLCanvas3D& canvas, const Poin
|
|||
if (it->second == nullptr)
|
||||
continue;
|
||||
|
||||
float tex_size = (float)it->second->get_textures_size();
|
||||
float tex_size = (float)it->second->get_textures_size() * OverlayTexturesScale;
|
||||
float half_tex_size = 0.5f * tex_size;
|
||||
|
||||
// we currently use circular icons for gizmo, so we check the radius
|
||||
|
|
@ -1176,7 +1193,7 @@ void GLCanvas3D::Gizmos::update_on_off_state(const GLCanvas3D& canvas, const Poi
|
|||
if (it->second == nullptr)
|
||||
continue;
|
||||
|
||||
float tex_size = (float)it->second->get_textures_size();
|
||||
float tex_size = (float)it->second->get_textures_size() * OverlayTexturesScale;
|
||||
float half_tex_size = 0.5f * tex_size;
|
||||
|
||||
// we currently use circular icons for gizmo, so we check the radius
|
||||
|
|
@ -1242,7 +1259,7 @@ bool GLCanvas3D::Gizmos::overlay_contains_mouse(const GLCanvas3D& canvas, const
|
|||
if (it->second == nullptr)
|
||||
continue;
|
||||
|
||||
float tex_size = (float)it->second->get_textures_size();
|
||||
float tex_size = (float)it->second->get_textures_size() * OverlayTexturesScale;
|
||||
float half_tex_size = 0.5f * tex_size;
|
||||
|
||||
// we currently use circular icons for gizmo, so we check the radius
|
||||
|
|
@ -1274,14 +1291,19 @@ void GLCanvas3D::Gizmos::update(const Pointf& mouse_pos)
|
|||
curr->update(mouse_pos);
|
||||
}
|
||||
|
||||
void GLCanvas3D::Gizmos::update_data(float scale)
|
||||
void GLCanvas3D::Gizmos::refresh()
|
||||
{
|
||||
if (!m_enabled)
|
||||
return;
|
||||
|
||||
GizmosMap::const_iterator it = m_gizmos.find(Scale);
|
||||
if (it != m_gizmos.end())
|
||||
reinterpret_cast<GLGizmoScale*>(it->second)->set_scale(scale);
|
||||
GLGizmoBase* curr = _get_current();
|
||||
if (curr != nullptr)
|
||||
curr->refresh();
|
||||
}
|
||||
|
||||
GLCanvas3D::Gizmos::EType GLCanvas3D::Gizmos::get_current_type() const
|
||||
{
|
||||
return m_current;
|
||||
}
|
||||
|
||||
bool GLCanvas3D::Gizmos::is_running() const
|
||||
|
|
@ -1309,6 +1331,9 @@ void GLCanvas3D::Gizmos::start_dragging()
|
|||
void GLCanvas3D::Gizmos::stop_dragging()
|
||||
{
|
||||
m_dragging = false;
|
||||
GLGizmoBase* curr = _get_current();
|
||||
if (curr != nullptr)
|
||||
curr->stop_dragging();
|
||||
}
|
||||
|
||||
float GLCanvas3D::Gizmos::get_scale() const
|
||||
|
|
@ -1320,6 +1345,35 @@ float GLCanvas3D::Gizmos::get_scale() const
|
|||
return (it != m_gizmos.end()) ? reinterpret_cast<GLGizmoScale*>(it->second)->get_scale() : 1.0f;
|
||||
}
|
||||
|
||||
void GLCanvas3D::Gizmos::set_scale(float scale)
|
||||
{
|
||||
if (!m_enabled)
|
||||
return;
|
||||
|
||||
GizmosMap::const_iterator it = m_gizmos.find(Scale);
|
||||
if (it != m_gizmos.end())
|
||||
reinterpret_cast<GLGizmoScale*>(it->second)->set_scale(scale);
|
||||
}
|
||||
|
||||
float GLCanvas3D::Gizmos::get_angle_z() const
|
||||
{
|
||||
if (!m_enabled)
|
||||
return 0.0f;
|
||||
|
||||
GizmosMap::const_iterator it = m_gizmos.find(Rotate);
|
||||
return (it != m_gizmos.end()) ? reinterpret_cast<GLGizmoRotate*>(it->second)->get_angle_z() : 0.0f;
|
||||
}
|
||||
|
||||
void GLCanvas3D::Gizmos::set_angle_z(float angle_z)
|
||||
{
|
||||
if (!m_enabled)
|
||||
return;
|
||||
|
||||
GizmosMap::const_iterator it = m_gizmos.find(Rotate);
|
||||
if (it != m_gizmos.end())
|
||||
reinterpret_cast<GLGizmoRotate*>(it->second)->set_angle_z(angle_z);
|
||||
}
|
||||
|
||||
void GLCanvas3D::Gizmos::render(const GLCanvas3D& canvas, const BoundingBoxf3& box) const
|
||||
{
|
||||
if (!m_enabled)
|
||||
|
|
@ -1375,8 +1429,8 @@ void GLCanvas3D::Gizmos::_render_overlay(const GLCanvas3D& canvas) const
|
|||
float scaled_gap_y = OverlayGapY * inv_zoom;
|
||||
for (GizmosMap::const_iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
|
||||
{
|
||||
float tex_size = (float)it->second->get_textures_size() * inv_zoom;
|
||||
GLTexture::render_texture(it->second->get_textures_id(), top_x, top_x + tex_size, top_y - tex_size, top_y);
|
||||
float tex_size = (float)it->second->get_textures_size() * OverlayTexturesScale * inv_zoom;
|
||||
GLTexture::render_texture(it->second->get_texture_id(), top_x, top_x + tex_size, top_y - tex_size, top_y);
|
||||
top_y -= (tex_size + scaled_gap_y);
|
||||
}
|
||||
}
|
||||
|
|
@ -1849,6 +1903,42 @@ void GLCanvas3D::update_volumes_colors_by_extruder()
|
|||
m_volumes.update_colors_by_extruder(m_config);
|
||||
}
|
||||
|
||||
void GLCanvas3D::update_gizmos_data()
|
||||
{
|
||||
if (!m_gizmos.is_running())
|
||||
return;
|
||||
|
||||
int id = _get_first_selected_object_id();
|
||||
if ((id != -1) && (m_model != nullptr))
|
||||
{
|
||||
ModelObject* model_object = m_model->objects[id];
|
||||
if (model_object != nullptr)
|
||||
{
|
||||
ModelInstance* model_instance = model_object->instances[0];
|
||||
if (model_instance != nullptr)
|
||||
{
|
||||
switch (m_gizmos.get_current_type())
|
||||
{
|
||||
case Gizmos::Scale:
|
||||
{
|
||||
m_gizmos.set_scale(model_instance->scaling_factor);
|
||||
break;
|
||||
}
|
||||
case Gizmos::Rotate:
|
||||
{
|
||||
m_gizmos.set_angle_z(model_instance->rotation);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GLCanvas3D::render()
|
||||
{
|
||||
if (m_canvas == nullptr)
|
||||
|
|
@ -1961,6 +2051,7 @@ void GLCanvas3D::reload_scene(bool force)
|
|||
m_objects_volumes_idxs.push_back(load_object(*m_model, obj_idx));
|
||||
}
|
||||
|
||||
update_gizmos_data();
|
||||
update_volumes_selection(m_objects_selections);
|
||||
|
||||
if (m_config->has("nozzle_diameter"))
|
||||
|
|
@ -2512,6 +2603,18 @@ void GLCanvas3D::register_on_gizmo_scale_uniformly_callback(void* callback)
|
|||
m_on_gizmo_scale_uniformly_callback.register_callback(callback);
|
||||
}
|
||||
|
||||
void GLCanvas3D::register_on_gizmo_rotate_callback(void* callback)
|
||||
{
|
||||
if (callback != nullptr)
|
||||
m_on_gizmo_rotate_callback.register_callback(callback);
|
||||
}
|
||||
|
||||
void GLCanvas3D::register_on_update_geometry_info_callback(void* callback)
|
||||
{
|
||||
if (callback != nullptr)
|
||||
m_on_update_geometry_info_callback.register_callback(callback);
|
||||
}
|
||||
|
||||
void GLCanvas3D::bind_event_handlers()
|
||||
{
|
||||
if (m_canvas != nullptr)
|
||||
|
|
@ -2729,14 +2832,15 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
}
|
||||
else if ((selected_object_idx != -1) && gizmos_overlay_contains_mouse)
|
||||
{
|
||||
update_gizmos_data();
|
||||
m_gizmos.update_on_off_state(*this, m_mouse.position);
|
||||
_update_gizmos_data();
|
||||
m_dirty = true;
|
||||
}
|
||||
else if ((selected_object_idx != -1) && m_gizmos.grabber_contains_mouse())
|
||||
{
|
||||
_update_gizmos_data();
|
||||
{
|
||||
update_gizmos_data();
|
||||
m_gizmos.start_dragging();
|
||||
m_mouse.drag.gizmo_volume_idx = _get_first_selected_volume_id();
|
||||
m_dirty = true;
|
||||
}
|
||||
else
|
||||
|
|
@ -2761,9 +2865,8 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
}
|
||||
}
|
||||
|
||||
if (m_gizmos.is_running())
|
||||
_update_gizmos_data();
|
||||
|
||||
update_gizmos_data();
|
||||
m_gizmos.refresh();
|
||||
m_dirty = true;
|
||||
}
|
||||
}
|
||||
|
|
@ -2786,7 +2889,8 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
if (volume_bbox.contains(pos3d))
|
||||
{
|
||||
// The dragging operation is initiated.
|
||||
m_mouse.drag.volume_idx = volume_idx;
|
||||
m_mouse.drag.move_with_shift = evt.ShiftDown();
|
||||
m_mouse.drag.move_volume_idx = volume_idx;
|
||||
m_mouse.drag.start_position_3D = pos3d;
|
||||
// Remember the shift to to the object center.The object center will later be used
|
||||
// to limit the object placement close to the bed.
|
||||
|
|
@ -2802,7 +2906,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
}
|
||||
}
|
||||
}
|
||||
else if (evt.Dragging() && evt.LeftIsDown() && !gizmos_overlay_contains_mouse && (m_layers_editing.state == LayersEditing::Unknown) && (m_mouse.drag.volume_idx != -1))
|
||||
else if (evt.Dragging() && evt.LeftIsDown() && !gizmos_overlay_contains_mouse && (m_layers_editing.state == LayersEditing::Unknown) && (m_mouse.drag.move_volume_idx != -1))
|
||||
{
|
||||
m_mouse.dragging = true;
|
||||
|
||||
|
|
@ -2825,27 +2929,34 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
// Calculate the translation vector.
|
||||
Vectorf3 vector = m_mouse.drag.start_position_3D.vector_to(cur_pos);
|
||||
// Get the volume being dragged.
|
||||
GLVolume* volume = m_volumes.volumes[m_mouse.drag.volume_idx];
|
||||
GLVolume* volume = m_volumes.volumes[m_mouse.drag.move_volume_idx];
|
||||
// Get all volumes belonging to the same group, if any.
|
||||
std::vector<GLVolume*> volumes;
|
||||
if (volume->drag_group_id == -1)
|
||||
int group_id = m_mouse.drag.move_with_shift ? volume->select_group_id : volume->drag_group_id;
|
||||
if (group_id == -1)
|
||||
volumes.push_back(volume);
|
||||
else
|
||||
{
|
||||
for (GLVolume* v : m_volumes.volumes)
|
||||
{
|
||||
if ((v != nullptr) && (v->drag_group_id == volume->drag_group_id))
|
||||
volumes.push_back(v);
|
||||
if (v != nullptr)
|
||||
{
|
||||
if ((m_mouse.drag.move_with_shift && (v->select_group_id == group_id)) || (v->drag_group_id == group_id))
|
||||
volumes.push_back(v);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Apply new temporary volume origin and ignore Z.
|
||||
for (GLVolume* v : volumes)
|
||||
{
|
||||
v->origin.translate(vector.x, vector.y, 0.0);
|
||||
Pointf3 origin = v->get_origin();
|
||||
origin.translate(vector.x, vector.y, 0.0);
|
||||
v->set_origin(origin);
|
||||
}
|
||||
|
||||
m_mouse.drag.start_position_3D = cur_pos;
|
||||
m_gizmos.refresh();
|
||||
|
||||
m_dirty = true;
|
||||
}
|
||||
|
|
@ -2856,7 +2967,59 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
const Pointf3& cur_pos = _mouse_to_bed_3d(pos);
|
||||
m_gizmos.update(Pointf(cur_pos.x, cur_pos.y));
|
||||
|
||||
m_on_gizmo_scale_uniformly_callback.call((double)m_gizmos.get_scale());
|
||||
std::vector<GLVolume*> volumes;
|
||||
if (m_mouse.drag.gizmo_volume_idx != -1)
|
||||
{
|
||||
GLVolume* volume = m_volumes.volumes[m_mouse.drag.gizmo_volume_idx];
|
||||
// Get all volumes belonging to the same group, if any.
|
||||
if (volume->select_group_id == -1)
|
||||
volumes.push_back(volume);
|
||||
else
|
||||
{
|
||||
for (GLVolume* v : m_volumes.volumes)
|
||||
{
|
||||
if ((v != nullptr) && (v->select_group_id == volume->select_group_id))
|
||||
volumes.push_back(v);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
switch (m_gizmos.get_current_type())
|
||||
{
|
||||
case Gizmos::Scale:
|
||||
{
|
||||
// Apply new temporary scale factor
|
||||
float scale_factor = m_gizmos.get_scale();
|
||||
for (GLVolume* v : volumes)
|
||||
{
|
||||
v->set_scale_factor(scale_factor);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Gizmos::Rotate:
|
||||
{
|
||||
// Apply new temporary angle_z
|
||||
float angle_z = m_gizmos.get_angle_z();
|
||||
for (GLVolume* v : volumes)
|
||||
{
|
||||
v->set_angle_z(angle_z);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (!volumes.empty())
|
||||
{
|
||||
const BoundingBoxf3& bb = volumes[0]->transformed_bounding_box();
|
||||
const Pointf3& size = bb.size();
|
||||
m_on_update_geometry_info_callback.call(size.x, size.y, size.z, m_gizmos.get_scale());
|
||||
}
|
||||
|
||||
if ((m_gizmos.get_current_type() != Gizmos::Rotate) && (volumes.size() > 1))
|
||||
m_gizmos.refresh();
|
||||
|
||||
m_dirty = true;
|
||||
}
|
||||
else if (evt.Dragging() && !gizmos_overlay_contains_mouse)
|
||||
|
|
@ -2914,19 +3077,19 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
if (layer_editing_object_idx != -1)
|
||||
m_on_model_update_callback.call();
|
||||
}
|
||||
else if ((m_mouse.drag.volume_idx != -1) && m_mouse.dragging)
|
||||
else if ((m_mouse.drag.move_volume_idx != -1) && m_mouse.dragging)
|
||||
{
|
||||
// get all volumes belonging to the same group, if any
|
||||
std::vector<int> volume_idxs;
|
||||
int vol_id = m_mouse.drag.volume_idx;
|
||||
int group_id = m_volumes.volumes[vol_id]->drag_group_id;
|
||||
int vol_id = m_mouse.drag.move_volume_idx;
|
||||
int group_id = m_mouse.drag.move_with_shift ? m_volumes.volumes[vol_id]->select_group_id : m_volumes.volumes[vol_id]->drag_group_id;
|
||||
if (group_id == -1)
|
||||
volume_idxs.push_back(vol_id);
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < (int)m_volumes.volumes.size(); ++i)
|
||||
{
|
||||
if (m_volumes.volumes[i]->drag_group_id == group_id)
|
||||
if ((m_mouse.drag.move_with_shift && (m_volumes.volumes[i]->select_group_id == group_id)) || (m_volumes.volumes[i]->drag_group_id == group_id))
|
||||
volume_idxs.push_back(i);
|
||||
}
|
||||
}
|
||||
|
|
@ -2944,10 +3107,26 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
}
|
||||
else if (evt.LeftUp() && m_gizmos.is_dragging())
|
||||
{
|
||||
switch (m_gizmos.get_current_type())
|
||||
{
|
||||
case Gizmos::Scale:
|
||||
{
|
||||
m_on_gizmo_scale_uniformly_callback.call((double)m_gizmos.get_scale());
|
||||
break;
|
||||
}
|
||||
case Gizmos::Rotate:
|
||||
{
|
||||
m_on_gizmo_rotate_callback.call((double)m_gizmos.get_angle_z());
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
m_gizmos.stop_dragging();
|
||||
}
|
||||
|
||||
m_mouse.drag.volume_idx = -1;
|
||||
m_mouse.drag.move_volume_idx = -1;
|
||||
m_mouse.drag.gizmo_volume_idx = -1;
|
||||
m_mouse.set_start_position_3D_as_invalid();
|
||||
m_mouse.set_start_position_2D_as_invalid();
|
||||
m_mouse.dragging = false;
|
||||
|
|
@ -3200,6 +3379,8 @@ void GLCanvas3D::_deregister_callbacks()
|
|||
m_on_wipe_tower_moved_callback.deregister_callback();
|
||||
m_on_enable_action_buttons_callback.deregister_callback();
|
||||
m_on_gizmo_scale_uniformly_callback.deregister_callback();
|
||||
m_on_gizmo_rotate_callback.deregister_callback();
|
||||
m_on_update_geometry_info_callback.deregister_callback();
|
||||
}
|
||||
|
||||
void GLCanvas3D::_mark_volumes_for_layer_height() const
|
||||
|
|
@ -3259,7 +3440,6 @@ void GLCanvas3D::_picking_pass() const
|
|||
if (m_multisample_allowed)
|
||||
::glDisable(GL_MULTISAMPLE);
|
||||
|
||||
::glDisable(GL_LIGHTING);
|
||||
::glDisable(GL_BLEND);
|
||||
|
||||
::glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
|
@ -3315,8 +3495,6 @@ void GLCanvas3D::_render_background() const
|
|||
|
||||
static const float COLOR[3] = { 10.0f / 255.0f, 98.0f / 255.0f, 144.0f / 255.0f };
|
||||
|
||||
::glDisable(GL_LIGHTING);
|
||||
|
||||
::glPushMatrix();
|
||||
::glLoadIdentity();
|
||||
::glMatrixMode(GL_PROJECTION);
|
||||
|
|
@ -3395,6 +3573,8 @@ void GLCanvas3D::_render_objects() const
|
|||
if (m_picking_enabled)
|
||||
::glEnable(GL_CULL_FACE);
|
||||
}
|
||||
|
||||
::glDisable(GL_LIGHTING);
|
||||
}
|
||||
|
||||
void GLCanvas3D::_render_cutting_plane() const
|
||||
|
|
@ -3459,6 +3639,7 @@ void GLCanvas3D::_render_legend_texture() const
|
|||
float t = (0.5f * (float)cnv_size.get_height()) * inv_zoom;
|
||||
float r = l + (float)w * inv_zoom;
|
||||
float b = t - (float)h * inv_zoom;
|
||||
|
||||
GLTexture::render_texture(tex_id, l, r, b, t);
|
||||
|
||||
::glPopMatrix();
|
||||
|
|
@ -3503,9 +3684,7 @@ void GLCanvas3D::_render_volumes(bool fake_colors) const
|
|||
{
|
||||
static const GLfloat INV_255 = 1.0f / 255.0f;
|
||||
|
||||
if (fake_colors)
|
||||
::glDisable(GL_LIGHTING);
|
||||
else
|
||||
if (!fake_colors)
|
||||
::glEnable(GL_LIGHTING);
|
||||
|
||||
// do not cull backfaces to show broken geometry, if any
|
||||
|
|
@ -3543,6 +3722,9 @@ void GLCanvas3D::_render_volumes(bool fake_colors) const
|
|||
::glDisable(GL_BLEND);
|
||||
|
||||
::glEnable(GL_CULL_FACE);
|
||||
|
||||
if (!fake_colors)
|
||||
::glDisable(GL_LIGHTING);
|
||||
}
|
||||
|
||||
void GLCanvas3D::_render_gizmo() const
|
||||
|
|
@ -3668,6 +3850,35 @@ int GLCanvas3D::_get_first_selected_object_id() const
|
|||
return -1;
|
||||
}
|
||||
|
||||
int GLCanvas3D::_get_first_selected_volume_id() const
|
||||
{
|
||||
if (m_print != nullptr)
|
||||
{
|
||||
int objects_count = (int)m_print->objects.size();
|
||||
|
||||
for (const GLVolume* vol : m_volumes.volumes)
|
||||
{
|
||||
if ((vol != nullptr) && vol->selected)
|
||||
{
|
||||
int object_id = vol->select_group_id / 1000000;
|
||||
// Objects with object_id >= 1000 have a specific meaning, for example the wipe tower proxy.
|
||||
if ((object_id < 10000) && (object_id < objects_count))
|
||||
{
|
||||
int volume_id = 0;
|
||||
for (int i = 0; i < object_id; ++i)
|
||||
{
|
||||
const PrintObject* obj = m_print->objects[i];
|
||||
const ModelObject* model = obj->model_object();
|
||||
volume_id += model->instances.size();
|
||||
}
|
||||
return volume_id;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
static inline int hex_digit_to_int(const char c)
|
||||
{
|
||||
return
|
||||
|
|
@ -4273,13 +4484,14 @@ void GLCanvas3D::_on_move(const std::vector<int>& volume_idxs)
|
|||
{
|
||||
// Move a regular object.
|
||||
ModelObject* model_object = m_model->objects[obj_idx];
|
||||
model_object->instances[instance_idx]->offset.translate(volume->origin.x, volume->origin.y);
|
||||
const Pointf3& origin = volume->get_origin();
|
||||
model_object->instances[instance_idx]->offset = Pointf(origin.x, origin.y);
|
||||
model_object->invalidate_bounding_box();
|
||||
object_moved = true;
|
||||
}
|
||||
else if (obj_idx == 1000)
|
||||
// Move a wipe tower proxy.
|
||||
wipe_tower_origin = volume->origin;
|
||||
wipe_tower_origin = volume->get_origin();
|
||||
}
|
||||
|
||||
if (object_moved)
|
||||
|
|
@ -4302,21 +4514,6 @@ void GLCanvas3D::_on_select(int volume_idx)
|
|||
m_on_select_object_callback.call(id);
|
||||
}
|
||||
|
||||
void GLCanvas3D::_update_gizmos_data()
|
||||
{
|
||||
int id = _get_first_selected_object_id();
|
||||
if ((id != -1) && (m_model != nullptr))
|
||||
{
|
||||
ModelObject* model_object = m_model->objects[id];
|
||||
if (model_object != nullptr)
|
||||
{
|
||||
ModelInstance* model_instance = model_object->instances[0];
|
||||
if (model_instance != nullptr)
|
||||
m_gizmos.update_data(model_instance->scaling_factor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<float> GLCanvas3D::_parse_colors(const std::vector<std::string>& colors)
|
||||
{
|
||||
static const float INV_255 = 1.0f / 255.0f;
|
||||
|
|
|
|||
|
|
@ -225,6 +225,7 @@ public:
|
|||
void stop_using() const;
|
||||
|
||||
void set_uniform(const std::string& name, float value) const;
|
||||
void set_uniform(const std::string& name, const float* matrix) const;
|
||||
|
||||
const GLShader* get_shader() const;
|
||||
|
||||
|
|
@ -302,7 +303,10 @@ public:
|
|||
Point start_position_2D;
|
||||
Pointf3 start_position_3D;
|
||||
Vectorf3 volume_center_offset;
|
||||
int volume_idx;
|
||||
|
||||
bool move_with_shift;
|
||||
int move_volume_idx;
|
||||
int gizmo_volume_idx;
|
||||
|
||||
public:
|
||||
Drag();
|
||||
|
|
@ -323,6 +327,7 @@ public:
|
|||
|
||||
class Gizmos
|
||||
{
|
||||
static const float OverlayTexturesScale;
|
||||
static const float OverlayOffsetX;
|
||||
static const float OverlayGapY;
|
||||
|
||||
|
|
@ -360,14 +365,21 @@ public:
|
|||
bool overlay_contains_mouse(const GLCanvas3D& canvas, const Pointf& mouse_pos) const;
|
||||
bool grabber_contains_mouse() const;
|
||||
void update(const Pointf& mouse_pos);
|
||||
void update_data(float scale);
|
||||
void refresh();
|
||||
|
||||
EType get_current_type() const;
|
||||
|
||||
bool is_running() const;
|
||||
|
||||
bool is_dragging() const;
|
||||
void start_dragging();
|
||||
void stop_dragging();
|
||||
|
||||
float get_scale() const;
|
||||
void set_scale(float scale);
|
||||
|
||||
float get_angle_z() const;
|
||||
void set_angle_z(float angle_z);
|
||||
|
||||
void render(const GLCanvas3D& canvas, const BoundingBoxf3& box) const;
|
||||
void render_current_gizmo_for_picking_pass(const BoundingBoxf3& box) const;
|
||||
|
|
@ -439,6 +451,8 @@ private:
|
|||
PerlCallback m_on_wipe_tower_moved_callback;
|
||||
PerlCallback m_on_enable_action_buttons_callback;
|
||||
PerlCallback m_on_gizmo_scale_uniformly_callback;
|
||||
PerlCallback m_on_gizmo_rotate_callback;
|
||||
PerlCallback m_on_update_geometry_info_callback;
|
||||
|
||||
public:
|
||||
GLCanvas3D(wxGLCanvas* canvas);
|
||||
|
|
@ -507,6 +521,7 @@ public:
|
|||
void set_viewport_from_scene(const GLCanvas3D& other);
|
||||
|
||||
void update_volumes_colors_by_extruder();
|
||||
void update_gizmos_data();
|
||||
|
||||
void render();
|
||||
|
||||
|
|
@ -545,6 +560,8 @@ public:
|
|||
void register_on_wipe_tower_moved_callback(void* callback);
|
||||
void register_on_enable_action_buttons_callback(void* callback);
|
||||
void register_on_gizmo_scale_uniformly_callback(void* callback);
|
||||
void register_on_gizmo_rotate_callback(void* callback);
|
||||
void register_on_update_geometry_info_callback(void* callback);
|
||||
|
||||
void bind_event_handlers();
|
||||
void unbind_event_handlers();
|
||||
|
|
@ -605,6 +622,7 @@ private:
|
|||
void _stop_timer();
|
||||
|
||||
int _get_first_selected_object_id() const;
|
||||
int _get_first_selected_volume_id() const;
|
||||
|
||||
// generates gcode extrusion paths geometry
|
||||
void _load_gcode_extrusion_paths(const GCodePreviewData& preview_data, const std::vector<float>& tool_colors);
|
||||
|
|
@ -625,8 +643,6 @@ private:
|
|||
void _on_move(const std::vector<int>& volume_idxs);
|
||||
void _on_select(int volume_idx);
|
||||
|
||||
void _update_gizmos_data();
|
||||
|
||||
static std::vector<float> _parse_colors(const std::vector<std::string>& colors);
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -78,35 +78,32 @@ std::string GLCanvas3DManager::GLInfo::to_string(bool format_as_html, bool exten
|
|||
std::stringstream out;
|
||||
|
||||
std::string h2_start = format_as_html ? "<b>" : "";
|
||||
std::string h2_end = format_as_html ? "</b>" : "";
|
||||
std::string b_start = format_as_html ? "<b>" : "";
|
||||
std::string b_end = format_as_html ? "</b>" : "";
|
||||
std::string h2_end = format_as_html ? "</b>" : "";
|
||||
std::string b_start = format_as_html ? "<b>" : "";
|
||||
std::string b_end = format_as_html ? "</b>" : "";
|
||||
std::string line_end = format_as_html ? "<br>" : "\n";
|
||||
|
||||
out << h2_start << "OpenGL installation" << h2_end << line_end;
|
||||
out << b_start << "GL version: " << b_end << (version.empty() ? "N/A" : version) << line_end;
|
||||
out << b_start << "Vendor: " << b_end << (vendor.empty() ? "N/A" : vendor) << line_end;
|
||||
out << b_start << "Renderer: " << b_end << (renderer.empty() ? "N/A" : renderer) << line_end;
|
||||
out << b_start << "GLSL version: " << b_end << (glsl_version.empty() ? "N/A" : glsl_version) << line_end;
|
||||
out << b_start << "GL version: " << b_end << (version.empty() ? "N/A" : version) << line_end;
|
||||
out << b_start << "Vendor: " << b_end << (vendor.empty() ? "N/A" : vendor) << line_end;
|
||||
out << b_start << "Renderer: " << b_end << (renderer.empty() ? "N/A" : renderer) << line_end;
|
||||
out << b_start << "GLSL version: " << b_end << (glsl_version.empty() ? "N/A" : glsl_version) << line_end;
|
||||
|
||||
if (extensions)
|
||||
{
|
||||
out << h2_start << "Installed extensions:" << h2_end << line_end;
|
||||
|
||||
std::vector<std::string> extensions_list;
|
||||
GLint num_extensions;
|
||||
::glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions);
|
||||
|
||||
for (GLint i = 0; i < num_extensions; ++i)
|
||||
{
|
||||
const char* e = (const char*)::glGetStringi(GL_EXTENSIONS, i);
|
||||
extensions_list.push_back(e);
|
||||
}
|
||||
std::string extensions_str = (const char*)::glGetString(GL_EXTENSIONS);
|
||||
boost::split(extensions_list, extensions_str, boost::is_any_of(" "), boost::token_compress_off);
|
||||
|
||||
std::sort(extensions_list.begin(), extensions_list.end());
|
||||
for (const std::string& ext : extensions_list)
|
||||
if (!extensions_list.empty())
|
||||
{
|
||||
out << ext << line_end;
|
||||
out << h2_start << "Installed extensions:" << h2_end << line_end;
|
||||
|
||||
std::sort(extensions_list.begin(), extensions_list.end());
|
||||
for (const std::string& ext : extensions_list)
|
||||
{
|
||||
out << ext << line_end;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -467,6 +464,13 @@ void GLCanvas3DManager::update_volumes_colors_by_extruder(wxGLCanvas* canvas)
|
|||
it->second->update_volumes_colors_by_extruder();
|
||||
}
|
||||
|
||||
void GLCanvas3DManager::update_gizmos_data(wxGLCanvas* canvas)
|
||||
{
|
||||
CanvasesMap::const_iterator it = _get_canvas(canvas);
|
||||
if (it != m_canvases.end())
|
||||
it->second->update_gizmos_data();
|
||||
}
|
||||
|
||||
void GLCanvas3DManager::render(wxGLCanvas* canvas) const
|
||||
{
|
||||
CanvasesMap::const_iterator it = _get_canvas(canvas);
|
||||
|
|
@ -658,6 +662,20 @@ void GLCanvas3DManager::register_on_gizmo_scale_uniformly_callback(wxGLCanvas* c
|
|||
it->second->register_on_gizmo_scale_uniformly_callback(callback);
|
||||
}
|
||||
|
||||
void GLCanvas3DManager::register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callback)
|
||||
{
|
||||
CanvasesMap::iterator it = _get_canvas(canvas);
|
||||
if (it != m_canvases.end())
|
||||
it->second->register_on_gizmo_rotate_callback(callback);
|
||||
}
|
||||
|
||||
void GLCanvas3DManager::register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback)
|
||||
{
|
||||
CanvasesMap::iterator it = _get_canvas(canvas);
|
||||
if (it != m_canvases.end())
|
||||
it->second->register_on_update_geometry_info_callback(callback);
|
||||
}
|
||||
|
||||
GLCanvas3DManager::CanvasesMap::iterator GLCanvas3DManager::_get_canvas(wxGLCanvas* canvas)
|
||||
{
|
||||
return (canvas == nullptr) ? m_canvases.end() : m_canvases.find(canvas);
|
||||
|
|
|
|||
|
|
@ -120,6 +120,7 @@ public:
|
|||
void set_viewport_from_scene(wxGLCanvas* canvas, wxGLCanvas* other);
|
||||
|
||||
void update_volumes_colors_by_extruder(wxGLCanvas* canvas);
|
||||
void update_gizmos_data(wxGLCanvas* canvas);
|
||||
|
||||
void render(wxGLCanvas* canvas) const;
|
||||
|
||||
|
|
@ -152,6 +153,8 @@ public:
|
|||
void register_on_wipe_tower_moved_callback(wxGLCanvas* canvas, void* callback);
|
||||
void register_on_enable_action_buttons_callback(wxGLCanvas* canvas, void* callback);
|
||||
void register_on_gizmo_scale_uniformly_callback(wxGLCanvas* canvas, void* callback);
|
||||
void register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callback);
|
||||
void register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback);
|
||||
|
||||
private:
|
||||
CanvasesMap::iterator _get_canvas(wxGLCanvas* canvas);
|
||||
|
|
|
|||
|
|
@ -90,9 +90,10 @@ GLGizmoBase::EState GLGizmoBase::get_state() const
|
|||
void GLGizmoBase::set_state(GLGizmoBase::EState state)
|
||||
{
|
||||
m_state = state;
|
||||
on_set_state();
|
||||
}
|
||||
|
||||
unsigned int GLGizmoBase::get_textures_id() const
|
||||
unsigned int GLGizmoBase::get_texture_id() const
|
||||
{
|
||||
return m_textures[m_state].get_id();
|
||||
}
|
||||
|
|
@ -118,12 +119,22 @@ void GLGizmoBase::start_dragging()
|
|||
on_start_dragging();
|
||||
}
|
||||
|
||||
void GLGizmoBase::stop_dragging()
|
||||
{
|
||||
on_stop_dragging();
|
||||
}
|
||||
|
||||
void GLGizmoBase::update(const Pointf& mouse_pos)
|
||||
{
|
||||
if (m_hover_id != -1)
|
||||
on_update(mouse_pos);
|
||||
}
|
||||
|
||||
void GLGizmoBase::refresh()
|
||||
{
|
||||
on_refresh();
|
||||
}
|
||||
|
||||
void GLGizmoBase::render(const BoundingBoxf3& box) const
|
||||
{
|
||||
on_render(box);
|
||||
|
|
@ -134,13 +145,29 @@ void GLGizmoBase::render_for_picking(const BoundingBoxf3& box) const
|
|||
on_render_for_picking(box);
|
||||
}
|
||||
|
||||
void GLGizmoBase::on_set_state()
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
||||
void GLGizmoBase::on_start_dragging()
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
||||
void GLGizmoBase::on_stop_dragging()
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
||||
void GLGizmoBase::on_refresh()
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
||||
void GLGizmoBase::render_grabbers() const
|
||||
{
|
||||
for (unsigned int i = 0; i < (unsigned int)m_grabbers.size(); ++i)
|
||||
for (int i = 0; i < (int)m_grabbers.size(); ++i)
|
||||
{
|
||||
m_grabbers[i].render(m_hover_id == i);
|
||||
}
|
||||
|
|
@ -162,9 +189,23 @@ GLGizmoRotate::GLGizmoRotate()
|
|||
, m_angle_z(0.0f)
|
||||
, m_center(Pointf(0.0, 0.0))
|
||||
, m_radius(0.0f)
|
||||
, m_keep_radius(false)
|
||||
{
|
||||
}
|
||||
|
||||
float GLGizmoRotate::get_angle_z() const
|
||||
{
|
||||
return m_angle_z;
|
||||
}
|
||||
|
||||
void GLGizmoRotate::set_angle_z(float angle_z)
|
||||
{
|
||||
if (std::abs(angle_z - 2.0f * PI) < EPSILON)
|
||||
angle_z = 0.0f;
|
||||
|
||||
m_angle_z = angle_z;
|
||||
}
|
||||
|
||||
bool GLGizmoRotate::on_init()
|
||||
{
|
||||
std::string path = resources_dir() + "/icons/overlay/";
|
||||
|
|
@ -186,6 +227,11 @@ bool GLGizmoRotate::on_init()
|
|||
return true;
|
||||
}
|
||||
|
||||
void GLGizmoRotate::on_set_state()
|
||||
{
|
||||
m_keep_radius = (m_state == On) ? false : true;
|
||||
}
|
||||
|
||||
void GLGizmoRotate::on_update(const Pointf& mouse_pos)
|
||||
{
|
||||
Vectorf orig_dir(1.0, 0.0);
|
||||
|
|
@ -194,6 +240,7 @@ void GLGizmoRotate::on_update(const Pointf& mouse_pos)
|
|||
if (cross(orig_dir, new_dir) < 0.0)
|
||||
theta = 2.0 * (coordf_t)PI - theta;
|
||||
|
||||
// snap
|
||||
if (length(m_center.vector_to(mouse_pos)) < 2.0 * (double)m_radius / 3.0)
|
||||
{
|
||||
coordf_t step = 2.0 * (coordf_t)PI / (coordf_t)SnapRegionsCount;
|
||||
|
|
@ -202,18 +249,26 @@ void GLGizmoRotate::on_update(const Pointf& mouse_pos)
|
|||
|
||||
if (theta == 2.0 * (coordf_t)PI)
|
||||
theta = 0.0;
|
||||
|
||||
|
||||
m_angle_z = (float)theta;
|
||||
}
|
||||
|
||||
void GLGizmoRotate::on_refresh()
|
||||
{
|
||||
m_keep_radius = false;
|
||||
}
|
||||
|
||||
void GLGizmoRotate::on_render(const BoundingBoxf3& box) const
|
||||
{
|
||||
::glDisable(GL_LIGHTING);
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
const Pointf3& size = box.size();
|
||||
m_center = box.center();
|
||||
m_radius = Offset + ::sqrt(sqr(0.5f * size.x) + sqr(0.5f * size.y));
|
||||
if (!m_keep_radius)
|
||||
{
|
||||
m_radius = Offset + ::sqrt(sqr(0.5f * size.x) + sqr(0.5f * size.y));
|
||||
m_keep_radius = true;
|
||||
}
|
||||
|
||||
::glLineWidth(2.0f);
|
||||
::glColor3fv(BaseColor);
|
||||
|
|
@ -230,7 +285,6 @@ void GLGizmoRotate::on_render(const BoundingBoxf3& box) const
|
|||
|
||||
void GLGizmoRotate::on_render_for_picking(const BoundingBoxf3& box) const
|
||||
{
|
||||
::glDisable(GL_LIGHTING);
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
m_grabbers[0].color[0] = 1.0f;
|
||||
|
|
@ -399,7 +453,6 @@ void GLGizmoScale::on_update(const Pointf& mouse_pos)
|
|||
|
||||
void GLGizmoScale::on_render(const BoundingBoxf3& box) const
|
||||
{
|
||||
::glDisable(GL_LIGHTING);
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
coordf_t min_x = box.min.x - (coordf_t)Offset;
|
||||
|
|
@ -438,7 +491,6 @@ void GLGizmoScale::on_render_for_picking(const BoundingBoxf3& box) const
|
|||
{
|
||||
static const GLfloat INV_255 = 1.0f / 255.0f;
|
||||
|
||||
::glDisable(GL_LIGHTING);
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
for (unsigned int i = 0; i < 4; ++i)
|
||||
|
|
|
|||
|
|
@ -57,22 +57,27 @@ public:
|
|||
EState get_state() const;
|
||||
void set_state(EState state);
|
||||
|
||||
unsigned int get_textures_id() const;
|
||||
unsigned int get_texture_id() const;
|
||||
int get_textures_size() const;
|
||||
|
||||
int get_hover_id() const;
|
||||
void set_hover_id(int id);
|
||||
|
||||
void start_dragging();
|
||||
void stop_dragging();
|
||||
void update(const Pointf& mouse_pos);
|
||||
void refresh();
|
||||
|
||||
void render(const BoundingBoxf3& box) const;
|
||||
void render_for_picking(const BoundingBoxf3& box) const;
|
||||
|
||||
protected:
|
||||
virtual bool on_init() = 0;
|
||||
virtual void on_set_state();
|
||||
virtual void on_start_dragging();
|
||||
virtual void on_stop_dragging();
|
||||
virtual void on_update(const Pointf& mouse_pos) = 0;
|
||||
virtual void on_refresh();
|
||||
virtual void on_render(const BoundingBoxf3& box) const = 0;
|
||||
virtual void on_render_for_picking(const BoundingBoxf3& box) const = 0;
|
||||
|
||||
|
|
@ -96,13 +101,19 @@ class GLGizmoRotate : public GLGizmoBase
|
|||
|
||||
mutable Pointf m_center;
|
||||
mutable float m_radius;
|
||||
mutable bool m_keep_radius;
|
||||
|
||||
public:
|
||||
GLGizmoRotate();
|
||||
|
||||
float get_angle_z() const;
|
||||
void set_angle_z(float angle_z);
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual void on_set_state();
|
||||
virtual void on_update(const Pointf& mouse_pos);
|
||||
virtual void on_refresh();
|
||||
virtual void on_render(const BoundingBoxf3& box) const;
|
||||
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
|
||||
|
||||
|
|
@ -120,9 +131,9 @@ class GLGizmoScale : public GLGizmoBase
|
|||
static const float Offset;
|
||||
|
||||
float m_scale;
|
||||
float m_starting_scale;
|
||||
|
||||
Pointf m_starting_drag_position;
|
||||
float m_starting_scale;
|
||||
|
||||
public:
|
||||
GLGizmoScale();
|
||||
|
|
|
|||
|
|
@ -214,6 +214,17 @@ bool GLShader::set_uniform(const char *name, float value) const
|
|||
return false;
|
||||
}
|
||||
|
||||
bool GLShader::set_uniform(const char* name, const float* matrix) const
|
||||
{
|
||||
int id = get_uniform_location(name);
|
||||
if (id >= 0)
|
||||
{
|
||||
::glUniformMatrix4fv(id, 1, GL_FALSE, (const GLfloat*)matrix);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
# Set shader vector
|
||||
sub SetVector
|
||||
|
|
|
|||
|
|
@ -25,6 +25,7 @@ public:
|
|||
int get_uniform_location(const char *name) const;
|
||||
|
||||
bool set_uniform(const char *name, float value) const;
|
||||
bool set_uniform(const char* name, const float* matrix) const;
|
||||
|
||||
void enable() const;
|
||||
void disable() const;
|
||||
|
|
|
|||
|
|
@ -72,9 +72,10 @@ bool GLTexture::load_from_file(const std::string& filename, bool generate_mipmap
|
|||
}
|
||||
|
||||
// sends data to gpu
|
||||
::glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
::glGenTextures(1, &m_id);
|
||||
::glBindTexture(GL_TEXTURE_2D, m_id);
|
||||
::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data());
|
||||
::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data());
|
||||
if (generate_mipmaps)
|
||||
{
|
||||
// we manually generate mipmaps because glGenerateMipmap() function is not reliable on all graphics cards
|
||||
|
|
@ -127,27 +128,25 @@ const std::string& GLTexture::get_source() const
|
|||
|
||||
void GLTexture::render_texture(unsigned int tex_id, float left, float right, float bottom, float top)
|
||||
{
|
||||
::glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
|
||||
::glDisable(GL_LIGHTING);
|
||||
::glEnable(GL_BLEND);
|
||||
::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
::glEnable(GL_TEXTURE_2D);
|
||||
::glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
|
||||
::glBindTexture(GL_TEXTURE_2D, (GLuint)tex_id);
|
||||
|
||||
::glBegin(GL_QUADS);
|
||||
::glTexCoord2d(0.0f, 1.0f); ::glVertex3f(left, bottom, 0.0f);
|
||||
::glTexCoord2d(1.0f, 1.0f); ::glVertex3f(right, bottom, 0.0f);
|
||||
::glTexCoord2d(1.0f, 0.0f); ::glVertex3f(right, top, 0.0f);
|
||||
::glTexCoord2d(0.0f, 0.0f); ::glVertex3f(left, top, 0.0f);
|
||||
::glTexCoord2f(0.0f, 1.0f); ::glVertex2f(left, bottom);
|
||||
::glTexCoord2f(1.0f, 1.0f); ::glVertex2f(right, bottom);
|
||||
::glTexCoord2f(1.0f, 0.0f); ::glVertex2f(right, top);
|
||||
::glTexCoord2f(0.0f, 0.0f); ::glVertex2f(left, top);
|
||||
::glEnd();
|
||||
|
||||
::glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
::glDisable(GL_TEXTURE_2D);
|
||||
::glDisable(GL_BLEND);
|
||||
::glEnable(GL_LIGHTING);
|
||||
}
|
||||
|
||||
void GLTexture::_generate_mipmaps(wxImage& image)
|
||||
|
|
@ -182,7 +181,7 @@ void GLTexture::_generate_mipmaps(wxImage& image)
|
|||
data[data_id + 3] = (img_alpha != nullptr) ? img_alpha[i] : 255;
|
||||
}
|
||||
|
||||
::glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA8, (GLsizei)w, (GLsizei)h, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data());
|
||||
::glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, (GLsizei)w, (GLsizei)h, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -56,8 +56,9 @@
|
|||
|
||||
#include "../Utils/PresetUpdater.hpp"
|
||||
#include "../Config/Snapshot.hpp"
|
||||
#include "3DScene.hpp"
|
||||
|
||||
#include "3DScene.hpp"
|
||||
#include "libslic3r/I18N.hpp"
|
||||
|
||||
namespace Slic3r { namespace GUI {
|
||||
|
||||
|
|
@ -110,6 +111,7 @@ wxNotebook *g_wxTabPanel = nullptr;
|
|||
AppConfig *g_AppConfig = nullptr;
|
||||
PresetBundle *g_PresetBundle= nullptr;
|
||||
PresetUpdater *g_PresetUpdater = nullptr;
|
||||
_3DScene *g_3DScene = nullptr;
|
||||
wxColour g_color_label_modified;
|
||||
wxColour g_color_label_sys;
|
||||
wxColour g_color_label_default;
|
||||
|
|
@ -118,6 +120,9 @@ std::vector<Tab *> g_tabs_list;
|
|||
|
||||
wxLocale* g_wxLocale;
|
||||
|
||||
wxFont g_small_font;
|
||||
wxFont g_bold_font;
|
||||
|
||||
std::shared_ptr<ConfigOptionsGroup> m_optgroup;
|
||||
double m_brim_width = 0.0;
|
||||
wxButton* g_wiping_dialog_button = nullptr;
|
||||
|
|
@ -150,10 +155,25 @@ void update_label_colours_from_appconfig()
|
|||
}
|
||||
}
|
||||
|
||||
static void init_fonts()
|
||||
{
|
||||
g_small_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
|
||||
g_bold_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Bold();
|
||||
#ifdef __WXMAC__
|
||||
g_small_font.SetPointSize(11);
|
||||
g_bold_font.SetPointSize(13);
|
||||
#endif /*__WXMAC__*/
|
||||
}
|
||||
|
||||
static std::string libslic3r_translate_callback(const char *s) { return wxGetTranslation(wxString(s, wxConvUTF8)).utf8_str().data(); }
|
||||
|
||||
void set_wxapp(wxApp *app)
|
||||
{
|
||||
g_wxApp = app;
|
||||
// Let the libslic3r know the callback, which will translate messages on demand.
|
||||
Slic3r::I18N::set_translate_callback(libslic3r_translate_callback);
|
||||
init_label_colours();
|
||||
init_fonts();
|
||||
}
|
||||
|
||||
void set_main_frame(wxFrame *main_frame)
|
||||
|
|
@ -181,6 +201,11 @@ void set_preset_updater(PresetUpdater *updater)
|
|||
g_PresetUpdater = updater;
|
||||
}
|
||||
|
||||
void set_3DScene(_3DScene *scene)
|
||||
{
|
||||
g_3DScene = scene;
|
||||
}
|
||||
|
||||
std::vector<Tab *>& get_tabs_list()
|
||||
{
|
||||
return g_tabs_list;
|
||||
|
|
@ -317,7 +342,7 @@ void add_config_menu(wxMenuBar *menu, int event_preferences_changed, int event_l
|
|||
auto local_menu = new wxMenu();
|
||||
wxWindowID config_id_base = wxWindow::NewControlId((int)ConfigMenuCnt);
|
||||
|
||||
auto config_wizard_name = _(ConfigWizard::name().wx_str());
|
||||
const auto config_wizard_name = _(ConfigWizard::name().wx_str());
|
||||
const auto config_wizard_tooltip = wxString::Format(_(L("Run %s")), config_wizard_name);
|
||||
// Cmd+, is standard on OS X - what about other operating systems?
|
||||
local_menu->Append(config_id_base + ConfigMenuWizard, config_wizard_name + dots, config_wizard_tooltip);
|
||||
|
|
@ -671,6 +696,14 @@ void set_label_clr_sys(const wxColour& clr) {
|
|||
g_AppConfig->save();
|
||||
}
|
||||
|
||||
const wxFont& small_font(){
|
||||
return g_small_font;
|
||||
}
|
||||
|
||||
const wxFont& bold_font(){
|
||||
return g_bold_font;
|
||||
}
|
||||
|
||||
const wxColour& get_label_clr_default() {
|
||||
return g_color_label_default;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@
|
|||
class wxApp;
|
||||
class wxWindow;
|
||||
class wxFrame;
|
||||
class wxWindow;
|
||||
class wxFont;
|
||||
class wxMenuBar;
|
||||
class wxNotebook;
|
||||
class wxComboCtrl;
|
||||
|
|
@ -32,12 +32,16 @@ class AppConfig;
|
|||
class PresetUpdater;
|
||||
class DynamicPrintConfig;
|
||||
class TabIface;
|
||||
class _3DScene;
|
||||
|
||||
#define _(s) Slic3r::translate((s))
|
||||
inline wxString translate(const char *s) { return wxGetTranslation(wxString(s, wxConvUTF8)); }
|
||||
inline wxString translate(const wchar_t *s) { return wxGetTranslation(s); }
|
||||
inline wxString translate(const std::string &s) { return wxGetTranslation(wxString(s.c_str(), wxConvUTF8)); }
|
||||
inline wxString translate(const std::wstring &s) { return wxGetTranslation(s.c_str()); }
|
||||
#define _(s) Slic3r::GUI::I18N::translate((s))
|
||||
|
||||
namespace GUI { namespace I18N {
|
||||
inline wxString translate(const char *s) { return wxGetTranslation(wxString(s, wxConvUTF8)); }
|
||||
inline wxString translate(const wchar_t *s) { return wxGetTranslation(s); }
|
||||
inline wxString translate(const std::string &s) { return wxGetTranslation(wxString(s.c_str(), wxConvUTF8)); }
|
||||
inline wxString translate(const std::wstring &s) { return wxGetTranslation(s.c_str()); }
|
||||
} }
|
||||
|
||||
// !!! If you needed to translate some wxString,
|
||||
// !!! please use _(L(string))
|
||||
|
|
@ -87,6 +91,7 @@ void set_tab_panel(wxNotebook *tab_panel);
|
|||
void set_app_config(AppConfig *app_config);
|
||||
void set_preset_bundle(PresetBundle *preset_bundle);
|
||||
void set_preset_updater(PresetUpdater *updater);
|
||||
void set_3DScene(_3DScene *scene);
|
||||
|
||||
AppConfig* get_app_config();
|
||||
wxApp* get_app();
|
||||
|
|
@ -99,6 +104,9 @@ unsigned get_colour_approx_luma(const wxColour &colour);
|
|||
void set_label_clr_modified(const wxColour& clr);
|
||||
void set_label_clr_sys(const wxColour& clr);
|
||||
|
||||
const wxFont& small_font();
|
||||
const wxFont& bold_font();
|
||||
|
||||
extern void add_menus(wxMenuBar *menu, int event_preferences_changed, int event_language_change);
|
||||
|
||||
// This is called when closing the application, when loading a config file or when starting the config wizard
|
||||
|
|
|
|||
|
|
@ -31,6 +31,8 @@ const t_field& OptionsGroup::build_field(const t_config_option_key& id, const Co
|
|||
m_fields.emplace(id, STDMOVE(Choice::Create<Choice>(parent(), opt, id)));
|
||||
} else if (opt.gui_type.compare("slider") == 0) {
|
||||
} else if (opt.gui_type.compare("i_spin") == 0) { // Spinctrl
|
||||
} else if (opt.gui_type.compare("legend") == 0) { // StaticText
|
||||
m_fields.emplace(id, STDMOVE(StaticText::Create<StaticText>(parent(), opt, id)));
|
||||
} else {
|
||||
switch (opt.type) {
|
||||
case coFloatOrPercent:
|
||||
|
|
@ -86,7 +88,7 @@ const t_field& OptionsGroup::build_field(const t_config_option_key& id, const Co
|
|||
if (!this->m_disabled)
|
||||
this->back_to_sys_value(opt_id);
|
||||
};
|
||||
if (!m_is_tab_opt) {
|
||||
if (!m_show_modified_btns) {
|
||||
field->m_Undo_btn->Hide();
|
||||
field->m_Undo_to_sys_btn->Hide();
|
||||
}
|
||||
|
|
@ -199,7 +201,7 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** colored_Label/*
|
|||
ConfigOptionDef option = opt.opt;
|
||||
// add label if any
|
||||
if (option.label != "") {
|
||||
wxString str_label = L_str(option.label);
|
||||
wxString str_label = _(option.label);
|
||||
//! To correct translation by context have to use wxGETTEXT_IN_CONTEXT macro from wxWidget 3.1.1
|
||||
// wxString str_label = (option.label == "Top" || option.label == "Bottom") ?
|
||||
// wxGETTEXT_IN_CONTEXT("Layers", wxString(option.label.c_str()):
|
||||
|
|
@ -220,7 +222,7 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** colored_Label/*
|
|||
|
||||
// add sidetext if any
|
||||
if (option.sidetext != "") {
|
||||
auto sidetext = new wxStaticText(parent(), wxID_ANY, L_str(option.sidetext), wxDefaultPosition, wxDefaultSize);
|
||||
auto sidetext = new wxStaticText(parent(), wxID_ANY, _(option.sidetext), wxDefaultPosition, wxDefaultSize);
|
||||
sidetext->SetFont(sidetext_font);
|
||||
sizer->Add(sidetext, 0, wxLEFT | wxALIGN_CENTER_VERTICAL, 4);
|
||||
}
|
||||
|
|
@ -242,7 +244,7 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** colored_Label/*
|
|||
}
|
||||
|
||||
Line OptionsGroup::create_single_option_line(const Option& option) const {
|
||||
Line retval{ L_str(option.opt.label), L_str(option.opt.tooltip) };
|
||||
Line retval{ _(option.opt.label), _(option.opt.tooltip) };
|
||||
Option tmp(option);
|
||||
tmp.opt.label = std::string("");
|
||||
retval.append_option(tmp);
|
||||
|
|
|
|||
|
|
@ -127,9 +127,15 @@ public:
|
|||
inline void enable() { for (auto& field : m_fields) field.second->enable(); }
|
||||
inline void disable() { for (auto& field : m_fields) field.second->disable(); }
|
||||
|
||||
void set_show_modified_btns_val(bool show) {
|
||||
m_show_modified_btns = show;
|
||||
}
|
||||
|
||||
OptionsGroup(wxWindow* _parent, const wxString& title, bool is_tab_opt=false) :
|
||||
m_parent(_parent), title(title), m_is_tab_opt(is_tab_opt), staticbox(title!="") {
|
||||
sizer = (staticbox ? new wxStaticBoxSizer(new wxStaticBox(_parent, wxID_ANY, title), wxVERTICAL) : new wxBoxSizer(wxVERTICAL));
|
||||
m_parent(_parent), title(title), m_show_modified_btns(is_tab_opt), staticbox(title!="") {
|
||||
auto stb = new wxStaticBox(_parent, wxID_ANY, title);
|
||||
stb->SetFont(bold_font());
|
||||
sizer = (staticbox ? new wxStaticBoxSizer(stb/*new wxStaticBox(_parent, wxID_ANY, title)*/, wxVERTICAL) : new wxBoxSizer(wxVERTICAL));
|
||||
auto num_columns = 1U;
|
||||
if (label_width != 0) num_columns++;
|
||||
if (extra_column != nullptr) num_columns++;
|
||||
|
|
@ -156,7 +162,7 @@ protected:
|
|||
bool m_disabled {false};
|
||||
wxGridSizer* m_grid_sizer {nullptr};
|
||||
// "true" if option is created in preset tabs
|
||||
bool m_is_tab_opt{ false };
|
||||
bool m_show_modified_btns{ false };
|
||||
|
||||
// This panel is needed for correct showing of the ToolTips for Button, StaticText and CheckBox
|
||||
// Tooltips on GTK doesn't work inside wxStaticBoxSizer unless you insert a panel
|
||||
|
|
|
|||
|
|
@ -234,12 +234,12 @@ std::string Preset::label() const
|
|||
|
||||
bool Preset::is_compatible_with_printer(const Preset &active_printer, const DynamicPrintConfig *extra_config) const
|
||||
{
|
||||
auto *condition = dynamic_cast<const ConfigOptionString*>(this->config.option("compatible_printers_condition"));
|
||||
auto &condition = this->compatible_printers_condition();
|
||||
auto *compatible_printers = dynamic_cast<const ConfigOptionStrings*>(this->config.option("compatible_printers"));
|
||||
bool has_compatible_printers = compatible_printers != nullptr && ! compatible_printers->values.empty();
|
||||
if (! has_compatible_printers && condition != nullptr && ! condition->value.empty()) {
|
||||
if (! has_compatible_printers && ! condition.empty()) {
|
||||
try {
|
||||
return PlaceholderParser::evaluate_boolean_expression(condition->value, active_printer.config, extra_config);
|
||||
return PlaceholderParser::evaluate_boolean_expression(condition, active_printer.config, extra_config);
|
||||
} catch (const std::runtime_error &err) {
|
||||
//FIXME in case of an error, return "compatible with everything".
|
||||
printf("Preset::is_compatible_with_printer - parsing error of compatible_printers_condition %s:\n%s\n", active_printer.name.c_str(), err.what());
|
||||
|
|
@ -298,7 +298,8 @@ const std::vector<std::string>& Preset::print_options()
|
|||
"perimeter_extrusion_width", "external_perimeter_extrusion_width", "infill_extrusion_width", "solid_infill_extrusion_width",
|
||||
"top_infill_extrusion_width", "support_material_extrusion_width", "infill_overlap", "bridge_flow_ratio", "clip_multipart_objects",
|
||||
"elefant_foot_compensation", "xy_size_compensation", "threads", "resolution", "wipe_tower", "wipe_tower_x", "wipe_tower_y",
|
||||
"wipe_tower_width", "wipe_tower_rotation_angle", "wipe_tower_bridging", "compatible_printers", "compatible_printers_condition","inherits"
|
||||
"wipe_tower_width", "wipe_tower_rotation_angle", "wipe_tower_bridging", "compatible_printers",
|
||||
"compatible_printers_condition","inherits"
|
||||
};
|
||||
return s_opts;
|
||||
}
|
||||
|
|
@ -308,10 +309,10 @@ const std::vector<std::string>& Preset::filament_options()
|
|||
static std::vector<std::string> s_opts {
|
||||
"filament_colour", "filament_diameter", "filament_type", "filament_soluble", "filament_notes", "filament_max_volumetric_speed",
|
||||
"extrusion_multiplier", "filament_density", "filament_cost", "filament_loading_speed", "filament_unloading_speed", "filament_toolchange_delay",
|
||||
"filament_ramming_parameters", "temperature", "first_layer_temperature", "bed_temperature",
|
||||
"first_layer_bed_temperature", "fan_always_on", "cooling", "min_fan_speed", "max_fan_speed", "bridge_fan_speed", "disable_fan_first_layers",
|
||||
"fan_below_layer_time", "slowdown_below_layer_time", "min_print_speed", "start_filament_gcode", "end_filament_gcode","compatible_printers",
|
||||
"compatible_printers_condition", "inherits"
|
||||
"filament_cooling_moves", "filament_cooling_initial_speed", "filament_cooling_final_speed", "filament_ramming_parameters", "temperature",
|
||||
"first_layer_temperature", "bed_temperature", "first_layer_bed_temperature", "fan_always_on", "cooling", "min_fan_speed", "max_fan_speed",
|
||||
"bridge_fan_speed", "disable_fan_first_layers", "fan_below_layer_time", "slowdown_below_layer_time", "min_print_speed",
|
||||
"start_filament_gcode", "end_filament_gcode","compatible_printers", "compatible_printers_condition", "inherits"
|
||||
};
|
||||
return s_opts;
|
||||
}
|
||||
|
|
@ -325,7 +326,12 @@ const std::vector<std::string>& Preset::printer_options()
|
|||
"octoprint_host", "octoprint_apikey", "octoprint_cafile", "use_firmware_retraction", "use_volumetric_e", "variable_layer_height",
|
||||
"single_extruder_multi_material", "start_gcode", "end_gcode", "before_layer_gcode", "layer_gcode", "toolchange_gcode",
|
||||
"between_objects_gcode", "printer_vendor", "printer_model", "printer_variant", "printer_notes", "cooling_tube_retraction",
|
||||
"cooling_tube_length", "parking_pos_retraction", "max_print_height", "default_print_profile", "inherits",
|
||||
"cooling_tube_length", "parking_pos_retraction", "extra_loading_move", "max_print_height", "default_print_profile", "inherits",
|
||||
"silent_mode", "machine_max_acceleration_extruding", "machine_max_acceleration_retracting",
|
||||
"machine_max_acceleration_x", "machine_max_acceleration_y", "machine_max_acceleration_z", "machine_max_acceleration_e",
|
||||
"machine_max_feedrate_x", "machine_max_feedrate_y", "machine_max_feedrate_z", "machine_max_feedrate_e",
|
||||
"machine_min_extruding_rate", "machine_min_travel_rate",
|
||||
"machine_max_jerk_x", "machine_max_jerk_y", "machine_max_jerk_z", "machine_max_jerk_e"
|
||||
};
|
||||
s_opts.insert(s_opts.end(), Preset::nozzle_options().begin(), Preset::nozzle_options().end());
|
||||
}
|
||||
|
|
@ -424,7 +430,90 @@ Preset& PresetCollection::load_preset(const std::string &path, const std::string
|
|||
{
|
||||
DynamicPrintConfig cfg(this->default_preset().config);
|
||||
cfg.apply_only(config, cfg.keys(), true);
|
||||
return this->load_preset(path, name, std::move(cfg));
|
||||
return this->load_preset(path, name, std::move(cfg), select);
|
||||
}
|
||||
|
||||
static bool profile_print_params_same(const DynamicPrintConfig &cfg1, const DynamicPrintConfig &cfg2)
|
||||
{
|
||||
t_config_option_keys diff = cfg1.diff(cfg2);
|
||||
// Following keys are used by the UI, not by the slicing core, therefore they are not important
|
||||
// when comparing profiles for equality. Ignore them.
|
||||
for (const char *key : { "compatible_printers", "compatible_printers_condition", "inherits",
|
||||
"print_settings_id", "filament_settings_id", "printer_settings_id",
|
||||
"printer_model", "printer_variant", "default_print_profile", "default_filament_profile" })
|
||||
diff.erase(std::remove(diff.begin(), diff.end(), key), diff.end());
|
||||
// Preset with the same name as stored inside the config exists.
|
||||
return diff.empty();
|
||||
}
|
||||
|
||||
// Load a preset from an already parsed config file, insert it into the sorted sequence of presets
|
||||
// and select it, losing previous modifications.
|
||||
// In case
|
||||
Preset& PresetCollection::load_external_preset(
|
||||
// Path to the profile source file (a G-code, an AMF or 3MF file, a config file)
|
||||
const std::string &path,
|
||||
// Name of the profile, derived from the source file name.
|
||||
const std::string &name,
|
||||
// Original name of the profile, extracted from the loaded config. Empty, if the name has not been stored.
|
||||
const std::string &original_name,
|
||||
// Config to initialize the preset from.
|
||||
const DynamicPrintConfig &config,
|
||||
// Select the preset after loading?
|
||||
bool select)
|
||||
{
|
||||
// Load the preset over a default preset, so that the missing fields are filled in from the default preset.
|
||||
DynamicPrintConfig cfg(this->default_preset().config);
|
||||
cfg.apply_only(config, cfg.keys(), true);
|
||||
// Is there a preset already loaded with the name stored inside the config?
|
||||
std::deque<Preset>::iterator it = this->find_preset_internal(original_name);
|
||||
if (it != m_presets.end() && it->name == original_name && profile_print_params_same(it->config, cfg)) {
|
||||
// The preset exists and it matches the values stored inside config.
|
||||
if (select)
|
||||
this->select_preset(it - m_presets.begin());
|
||||
return *it;
|
||||
}
|
||||
// Update the "inherits" field.
|
||||
std::string &inherits = Preset::inherits(cfg);
|
||||
if (it != m_presets.end() && inherits.empty()) {
|
||||
// There is a profile with the same name already loaded. Should we update the "inherits" field?
|
||||
if (it->vendor == nullptr)
|
||||
inherits = it->inherits();
|
||||
else
|
||||
inherits = it->name;
|
||||
}
|
||||
// The external preset does not match an internal preset, load the external preset.
|
||||
std::string new_name;
|
||||
for (size_t idx = 0;; ++ idx) {
|
||||
std::string suffix;
|
||||
if (original_name.empty()) {
|
||||
if (idx > 0)
|
||||
suffix = " (" + std::to_string(idx) + ")";
|
||||
} else {
|
||||
if (idx == 0)
|
||||
suffix = " (" + original_name + ")";
|
||||
else
|
||||
suffix = " (" + original_name + "-" + std::to_string(idx) + ")";
|
||||
}
|
||||
new_name = name + suffix;
|
||||
it = this->find_preset_internal(new_name);
|
||||
if (it == m_presets.end() || it->name != new_name)
|
||||
// Unique profile name. Insert a new profile.
|
||||
break;
|
||||
if (profile_print_params_same(it->config, cfg)) {
|
||||
// The preset exists and it matches the values stored inside config.
|
||||
if (select)
|
||||
this->select_preset(it - m_presets.begin());
|
||||
return *it;
|
||||
}
|
||||
// Form another profile name.
|
||||
}
|
||||
// Insert a new profile.
|
||||
Preset &preset = this->load_preset(path, new_name, std::move(cfg), select);
|
||||
preset.is_external = true;
|
||||
if (&this->get_selected_preset() == &preset)
|
||||
this->get_edited_preset().is_external = true;
|
||||
|
||||
return preset;
|
||||
}
|
||||
|
||||
Preset& PresetCollection::load_preset(const std::string &path, const std::string &name, DynamicPrintConfig &&config, bool select)
|
||||
|
|
@ -460,7 +549,7 @@ void PresetCollection::save_current_preset(const std::string &new_name)
|
|||
} else {
|
||||
// Creating a new preset.
|
||||
Preset &preset = *m_presets.insert(it, m_edited_preset);
|
||||
std::string &inherits = preset.config.opt_string("inherits", true);
|
||||
std::string &inherits = preset.inherits();
|
||||
std::string old_name = preset.name;
|
||||
preset.name = new_name;
|
||||
preset.file = this->path_from_name(new_name);
|
||||
|
|
@ -475,7 +564,6 @@ void PresetCollection::save_current_preset(const std::string &new_name)
|
|||
// Inherited from a user preset. Just maintain the "inherited" flag,
|
||||
// meaning it will inherit from either the system preset, or the inherited user preset.
|
||||
}
|
||||
preset.inherits = inherits;
|
||||
preset.is_default = false;
|
||||
preset.is_system = false;
|
||||
preset.is_external = false;
|
||||
|
|
@ -513,20 +601,20 @@ bool PresetCollection::load_bitmap_default(const std::string &file_name)
|
|||
|
||||
const Preset* PresetCollection::get_selected_preset_parent() const
|
||||
{
|
||||
auto *inherits = dynamic_cast<const ConfigOptionString*>(this->get_edited_preset().config.option("inherits"));
|
||||
if (inherits == nullptr || inherits->value.empty())
|
||||
return this->get_selected_preset().is_system ? &this->get_selected_preset() : nullptr; // nullptr;
|
||||
const Preset* preset = this->find_preset(inherits->value, false);
|
||||
const std::string &inherits = this->get_edited_preset().inherits();
|
||||
if (inherits.empty())
|
||||
return this->get_selected_preset().is_system ? &this->get_selected_preset() : nullptr;
|
||||
const Preset* preset = this->find_preset(inherits, false);
|
||||
return (preset == nullptr || preset->is_default || preset->is_external) ? nullptr : preset;
|
||||
}
|
||||
|
||||
const Preset* PresetCollection::get_preset_parent(const Preset& child) const
|
||||
{
|
||||
auto *inherits = dynamic_cast<const ConfigOptionString*>(child.config.option("inherits"));
|
||||
if (inherits == nullptr || inherits->value.empty())
|
||||
const std::string &inherits = child.inherits();
|
||||
if (inherits.empty())
|
||||
// return this->get_selected_preset().is_system ? &this->get_selected_preset() : nullptr;
|
||||
return nullptr;
|
||||
const Preset* preset = this->find_preset(inherits->value, false);
|
||||
const Preset* preset = this->find_preset(inherits, false);
|
||||
return (preset == nullptr/* || preset->is_default */|| preset->is_external) ? nullptr : preset;
|
||||
}
|
||||
|
||||
|
|
@ -601,6 +689,7 @@ void PresetCollection::update_platter_ui(wxBitmapComboBox *ui)
|
|||
// Otherwise fill in the list from scratch.
|
||||
ui->Freeze();
|
||||
ui->Clear();
|
||||
size_t selected_preset_item = 0;
|
||||
|
||||
const Preset &selected_preset = this->get_selected_preset();
|
||||
// Show wide icons if the currently selected preset is not compatible with the current printer,
|
||||
|
|
@ -641,7 +730,7 @@ void PresetCollection::update_platter_ui(wxBitmapComboBox *ui)
|
|||
ui->Append(wxString::FromUTF8((preset.name + (preset.is_dirty ? g_suffix_modified : "")).c_str()),
|
||||
(bmp == 0) ? (m_bitmap_main_frame ? *m_bitmap_main_frame : wxNullBitmap) : *bmp);
|
||||
if (i == m_idx_selected)
|
||||
ui->SetSelection(ui->GetCount() - 1);
|
||||
selected_preset_item = ui->GetCount() - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -658,10 +747,13 @@ void PresetCollection::update_platter_ui(wxBitmapComboBox *ui)
|
|||
for (std::map<wxString, wxBitmap*>::iterator it = nonsys_presets.begin(); it != nonsys_presets.end(); ++it) {
|
||||
ui->Append(it->first, *it->second);
|
||||
if (it->first == selected)
|
||||
ui->SetSelection(ui->GetCount() - 1);
|
||||
selected_preset_item = ui->GetCount() - 1;
|
||||
}
|
||||
}
|
||||
ui->Thaw();
|
||||
|
||||
ui->SetSelection(selected_preset_item);
|
||||
ui->SetToolTip(ui->GetString(selected_preset_item));
|
||||
ui->Thaw();
|
||||
}
|
||||
|
||||
size_t PresetCollection::update_tab_ui(wxBitmapComboBox *ui, bool show_incompatible)
|
||||
|
|
@ -719,6 +811,7 @@ size_t PresetCollection::update_tab_ui(wxBitmapComboBox *ui, bool show_incompati
|
|||
}
|
||||
}
|
||||
ui->SetSelection(selected_preset_item);
|
||||
ui->SetToolTip(ui->GetString(selected_preset_item));
|
||||
ui->Thaw();
|
||||
return selected_preset_item;
|
||||
}
|
||||
|
|
@ -763,7 +856,7 @@ std::vector<std::string> PresetCollection::dirty_options(const Preset *edited, c
|
|||
// The "compatible_printers" option key is handled differently from the others:
|
||||
// It is not mandatory. If the key is missing, it means it is compatible with any printer.
|
||||
// If the key exists and it is empty, it means it is compatible with no printer.
|
||||
std::initializer_list<const char*> optional_keys { "compatible_printers", "compatible_printers_condition" };
|
||||
std::initializer_list<const char*> optional_keys { "compatible_printers" };
|
||||
for (auto &opt_key : optional_keys) {
|
||||
if (reference->config.has(opt_key) != edited->config.has(opt_key))
|
||||
changed.emplace_back(opt_key);
|
||||
|
|
@ -772,17 +865,6 @@ std::vector<std::string> PresetCollection::dirty_options(const Preset *edited, c
|
|||
return changed;
|
||||
}
|
||||
|
||||
std::vector<std::string> PresetCollection::system_equal_options() const
|
||||
{
|
||||
const Preset *edited = &this->get_edited_preset();
|
||||
const Preset *reference = this->get_selected_preset_parent();
|
||||
std::vector<std::string> equal;
|
||||
if (edited != nullptr && reference != nullptr) {
|
||||
equal = reference->config.equal(edited->config);
|
||||
}
|
||||
return equal;
|
||||
}
|
||||
|
||||
// Select a new preset. This resets all the edits done to the currently selected preset.
|
||||
// If the preset with index idx does not exist, a first visible preset is selected.
|
||||
Preset& PresetCollection::select_preset(size_t idx)
|
||||
|
|
|
|||
|
|
@ -113,9 +113,6 @@ public:
|
|||
// or a Configuration file bundling the Print + Filament + Printer presets (in that case is_external and possibly is_system will be true),
|
||||
// or it could be a G-code (again, is_external will be true).
|
||||
std::string file;
|
||||
// A user profile may inherit its settings either from a system profile, or from a user profile.
|
||||
// A system profile shall never derive from any other profile, as the system profile hierarchy is being flattened during loading.
|
||||
std::string inherits;
|
||||
// If this is a system profile, then there should be a vendor data available to display at the UI.
|
||||
const VendorProfile *vendor = nullptr;
|
||||
|
||||
|
|
@ -142,6 +139,16 @@ public:
|
|||
bool is_compatible_with_printer(const Preset &active_printer, const DynamicPrintConfig *extra_config) const;
|
||||
bool is_compatible_with_printer(const Preset &active_printer) const;
|
||||
|
||||
// Returns the name of the preset, from which this preset inherits.
|
||||
static std::string& inherits(DynamicPrintConfig &cfg) { return cfg.option<ConfigOptionString>("inherits", true)->value; }
|
||||
std::string& inherits() { return Preset::inherits(this->config); }
|
||||
const std::string& inherits() const { return Preset::inherits(const_cast<Preset*>(this)->config); }
|
||||
|
||||
// Returns the "compatible_printers_condition".
|
||||
static std::string& compatible_printers_condition(DynamicPrintConfig &cfg) { return cfg.option<ConfigOptionString>("compatible_printers_condition", true)->value; }
|
||||
std::string& compatible_printers_condition() { return Preset::compatible_printers_condition(this->config); }
|
||||
const std::string& compatible_printers_condition() const { return Preset::compatible_printers_condition(const_cast<Preset*>(this)->config); }
|
||||
|
||||
// Mark this preset as compatible if it is compatible with active_printer.
|
||||
bool update_compatible_with_printer(const Preset &active_printer, const DynamicPrintConfig *extra_config);
|
||||
|
||||
|
|
@ -200,6 +207,18 @@ public:
|
|||
Preset& load_preset(const std::string &path, const std::string &name, const DynamicPrintConfig &config, bool select = true);
|
||||
Preset& load_preset(const std::string &path, const std::string &name, DynamicPrintConfig &&config, bool select = true);
|
||||
|
||||
Preset& load_external_preset(
|
||||
// Path to the profile source file (a G-code, an AMF or 3MF file, a config file)
|
||||
const std::string &path,
|
||||
// Name of the profile, derived from the source file name.
|
||||
const std::string &name,
|
||||
// Original name of the profile, extracted from the loaded config. Empty, if the name has not been stored.
|
||||
const std::string &original_name,
|
||||
// Config to initialize the preset from.
|
||||
const DynamicPrintConfig &config,
|
||||
// Select the preset after loading?
|
||||
bool select = true);
|
||||
|
||||
// Save the preset under a new name. If the name is different from the old one,
|
||||
// a new preset is stored into the list of presets.
|
||||
// All presets are marked as not modified and the new preset is activated.
|
||||
|
|
@ -312,8 +331,6 @@ public:
|
|||
// Compare the content of get_selected_preset() with get_edited_preset() configs, return the list of keys where they differ.
|
||||
std::vector<std::string> current_different_from_parent_options(const bool is_printer_type = false) const
|
||||
{ return dirty_options(&this->get_edited_preset(), this->get_selected_preset_parent(), is_printer_type); }
|
||||
// Compare the content of get_selected_preset() with get_selected_preset_parent() configs, return the list of keys where they equal.
|
||||
std::vector<std::string> system_equal_options() const;
|
||||
|
||||
// Update the choice UI from the list of presets.
|
||||
// If show_incompatible, all presets are shown, otherwise only the compatible presets are shown.
|
||||
|
|
@ -349,9 +366,10 @@ private:
|
|||
PresetCollection(const PresetCollection &other);
|
||||
PresetCollection& operator=(const PresetCollection &other);
|
||||
|
||||
// Find a preset in the sorted list of presets.
|
||||
// Find a preset position in the sorted list of presets.
|
||||
// The "-- default -- " preset is always the first, so it needs
|
||||
// to be handled differently.
|
||||
// If a preset does not exist, an iterator is returned indicating where to insert a preset with the same name.
|
||||
std::deque<Preset>::iterator find_preset_internal(const std::string &name)
|
||||
{
|
||||
Preset key(m_type, name);
|
||||
|
|
|
|||
|
|
@ -52,26 +52,37 @@ PresetBundle::PresetBundle() :
|
|||
if (wxImage::FindHandler(wxBITMAP_TYPE_PNG) == nullptr)
|
||||
wxImage::AddHandler(new wxPNGHandler);
|
||||
|
||||
// The following keys are handled by the UI, they do not have a counterpart in any StaticPrintConfig derived classes,
|
||||
// therefore they need to be handled differently. As they have no counterpart in StaticPrintConfig, they are not being
|
||||
// initialized based on PrintConfigDef(), but to empty values (zeros, empty vectors, empty strings).
|
||||
//
|
||||
// "compatible_printers", "compatible_printers_condition", "inherits",
|
||||
// "print_settings_id", "filament_settings_id", "printer_settings_id",
|
||||
// "printer_vendor", "printer_model", "printer_variant", "default_print_profile", "default_filament_profile"
|
||||
|
||||
// Create the ID config keys, as they are not part of the Static print config classes.
|
||||
this->prints.default_preset().config.opt_string("print_settings_id", true);
|
||||
this->filaments.default_preset().config.option<ConfigOptionStrings>("filament_settings_id", true)->values.assign(1, std::string());
|
||||
this->printers.default_preset().config.opt_string("printer_settings_id", true);
|
||||
// "compatible printers" are not mandatory yet.
|
||||
//FIXME Rename "compatible_printers" and "compatible_printers_condition", as they are defined in both print and filament profiles,
|
||||
// therefore they are clashing when generating a a config file, G-code or AMF/3MF.
|
||||
// this->filaments.default_preset().config.optptr("compatible_printers", true);
|
||||
// this->filaments.default_preset().config.optptr("compatible_printers_condition", true);
|
||||
// this->prints.default_preset().config.optptr("compatible_printers", true);
|
||||
// this->prints.default_preset().config.optptr("compatible_printers_condition", true);
|
||||
// Create the "printer_vendor", "printer_model" and "printer_variant" keys.
|
||||
this->prints.default_preset().config.optptr("print_settings_id", true);
|
||||
this->prints.default_preset().compatible_printers_condition();
|
||||
this->prints.default_preset().inherits();
|
||||
|
||||
this->filaments.default_preset().config.option<ConfigOptionStrings>("filament_settings_id", true)->values = { "" };
|
||||
this->filaments.default_preset().compatible_printers_condition();
|
||||
this->filaments.default_preset().inherits();
|
||||
|
||||
this->printers.default_preset().config.optptr("printer_settings_id", true);
|
||||
this->printers.default_preset().config.optptr("printer_vendor", true);
|
||||
this->printers.default_preset().config.optptr("printer_model", true);
|
||||
this->printers.default_preset().config.optptr("printer_variant", true);
|
||||
// Load the default preset bitmaps.
|
||||
this->printers.default_preset().config.optptr("default_print_profile", true);
|
||||
this->printers.default_preset().config.option<ConfigOptionStrings>("default_filament_profile", true)->values = { "" };
|
||||
this->printers.default_preset().inherits();
|
||||
|
||||
// Load the default preset bitmaps.
|
||||
this->prints .load_bitmap_default("cog.png");
|
||||
this->filaments.load_bitmap_default("spool.png");
|
||||
this->printers .load_bitmap_default("printer_empty.png");
|
||||
this->load_compatible_bitmaps();
|
||||
|
||||
// Re-activate the default presets, so their "edited" preset copies will be updated with the additional configuration values above.
|
||||
this->prints .select_preset(0);
|
||||
this->filaments.select_preset(0);
|
||||
|
|
@ -372,9 +383,16 @@ DynamicPrintConfig PresetBundle::full_config() const
|
|||
|
||||
auto *nozzle_diameter = dynamic_cast<const ConfigOptionFloats*>(out.option("nozzle_diameter"));
|
||||
size_t num_extruders = nozzle_diameter->values.size();
|
||||
// Collect the "compatible_printers_condition" and "inherits" values over all presets (print, filaments, printers) into a single vector.
|
||||
std::vector<std::string> compatible_printers_condition;
|
||||
std::vector<std::string> inherits;
|
||||
compatible_printers_condition.emplace_back(this->prints.get_edited_preset().compatible_printers_condition());
|
||||
inherits .emplace_back(this->prints.get_edited_preset().inherits());
|
||||
|
||||
if (num_extruders <= 1) {
|
||||
out.apply(this->filaments.get_edited_preset().config);
|
||||
compatible_printers_condition.emplace_back(this->filaments.get_edited_preset().compatible_printers_condition());
|
||||
inherits .emplace_back(this->filaments.get_edited_preset().inherits());
|
||||
} else {
|
||||
// Retrieve filament presets and build a single config object for them.
|
||||
// First collect the filament configurations based on the user selection of this->filament_presets.
|
||||
|
|
@ -384,11 +402,15 @@ DynamicPrintConfig PresetBundle::full_config() const
|
|||
filament_configs.emplace_back(&this->filaments.find_preset(filament_preset_name, true)->config);
|
||||
while (filament_configs.size() < num_extruders)
|
||||
filament_configs.emplace_back(&this->filaments.first_visible().config);
|
||||
for (const DynamicPrintConfig *cfg : filament_configs) {
|
||||
compatible_printers_condition.emplace_back(Preset::compatible_printers_condition(*const_cast<DynamicPrintConfig*>(cfg)));
|
||||
inherits .emplace_back(Preset::inherits(*const_cast<DynamicPrintConfig*>(cfg)));
|
||||
}
|
||||
// Option values to set a ConfigOptionVector from.
|
||||
std::vector<const ConfigOption*> filament_opts(num_extruders, nullptr);
|
||||
// loop through options and apply them to the resulting config.
|
||||
for (const t_config_option_key &key : this->filaments.default_preset().config.keys()) {
|
||||
if (key == "compatible_printers" || key == "compatible_printers_condition")
|
||||
if (key == "compatible_printers")
|
||||
continue;
|
||||
// Get a destination option.
|
||||
ConfigOption *opt_dst = out.option(key, false);
|
||||
|
|
@ -406,9 +428,13 @@ DynamicPrintConfig PresetBundle::full_config() const
|
|||
}
|
||||
}
|
||||
|
||||
//FIXME These two value types clash between the print and filament profiles. They should be renamed.
|
||||
// Don't store the "compatible_printers_condition" for the printer profile, there is none.
|
||||
inherits.emplace_back(this->printers.get_edited_preset().inherits());
|
||||
|
||||
// These two value types clash between the print and filament profiles. They should be renamed.
|
||||
out.erase("compatible_printers");
|
||||
out.erase("compatible_printers_condition");
|
||||
out.erase("inherits");
|
||||
|
||||
static const char *keys[] = { "perimeter", "infill", "solid_infill", "support_material", "support_material_interface" };
|
||||
for (size_t i = 0; i < sizeof(keys) / sizeof(keys[0]); ++ i) {
|
||||
|
|
@ -418,6 +444,25 @@ DynamicPrintConfig PresetBundle::full_config() const
|
|||
opt->value = boost::algorithm::clamp<int>(opt->value, 0, int(num_extruders));
|
||||
}
|
||||
|
||||
out.option<ConfigOptionString >("print_settings_id", true)->value = this->prints.get_selected_preset().name;
|
||||
out.option<ConfigOptionStrings>("filament_settings_id", true)->values = this->filament_presets;
|
||||
out.option<ConfigOptionString >("printer_settings_id", true)->value = this->printers.get_selected_preset().name;
|
||||
|
||||
// Serialize the collected "compatible_printers_condition" and "inherits" fields.
|
||||
// There will be 1 + num_exturders fields for "inherits" and 2 + num_extruders for "compatible_printers_condition" stored.
|
||||
// The vector will not be stored if all fields are empty strings.
|
||||
auto add_if_some_non_empty = [&out](std::vector<std::string> &&values, const std::string &key) {
|
||||
bool nonempty = false;
|
||||
for (const std::string &v : values)
|
||||
if (! v.empty()) {
|
||||
nonempty = true;
|
||||
break;
|
||||
}
|
||||
if (nonempty)
|
||||
out.set_key_value(key, new ConfigOptionStrings(std::move(values)));
|
||||
};
|
||||
add_if_some_non_empty(std::move(compatible_printers_condition), "compatible_printers_condition_cummulative");
|
||||
add_if_some_non_empty(std::move(inherits), "inherits_cummulative");
|
||||
return out;
|
||||
}
|
||||
|
||||
|
|
@ -496,6 +541,18 @@ void PresetBundle::load_config_file_config(const std::string &name_or_path, bool
|
|||
}
|
||||
}
|
||||
|
||||
size_t num_extruders = std::min(config.option<ConfigOptionFloats>("nozzle_diameter" )->values.size(),
|
||||
config.option<ConfigOptionFloats>("filament_diameter")->values.size());
|
||||
// Make a copy of the "compatible_printers_condition_cummulative" and "inherits_cummulative" vectors, which
|
||||
// accumulate values over all presets (print, filaments, printers).
|
||||
// These values will be distributed into their particular presets when loading.
|
||||
std::vector<std::string> compatible_printers_condition_values = std::move(config.option<ConfigOptionStrings>("compatible_printers_condition_cummulative", true)->values);
|
||||
std::vector<std::string> inherits_values = std::move(config.option<ConfigOptionStrings>("inherits_cummulative", true)->values);
|
||||
std::string &compatible_printers_condition = Preset::compatible_printers_condition(config);
|
||||
std::string &inherits = Preset::inherits(config);
|
||||
compatible_printers_condition_values.resize(num_extruders + 2, std::string());
|
||||
inherits_values.resize(num_extruders + 2, std::string());
|
||||
|
||||
// 1) Create a name from the file name.
|
||||
// Keep the suffix (.ini, .gcode, .amf, .3mf etc) to differentiate it from the normal profiles.
|
||||
std::string name = is_external ? boost::filesystem::path(name_or_path).filename().string() : name_or_path;
|
||||
|
|
@ -504,24 +561,31 @@ void PresetBundle::load_config_file_config(const std::string &name_or_path, bool
|
|||
// First load the print and printer presets.
|
||||
for (size_t i_group = 0; i_group < 2; ++ i_group) {
|
||||
PresetCollection &presets = (i_group == 0) ? this->prints : this->printers;
|
||||
Preset &preset = presets.load_preset(is_external ? name_or_path : presets.path_from_name(name), name, config);
|
||||
if (is_external)
|
||||
preset.is_external = true;
|
||||
// Split the "compatible_printers_condition" and "inherits" values one by one from a single vector to the print & printer profiles.
|
||||
size_t idx = (i_group == 0) ? 0 : num_extruders + 1;
|
||||
inherits = inherits_values[idx];
|
||||
compatible_printers_condition = compatible_printers_condition_values[idx];
|
||||
if (is_external)
|
||||
presets.load_external_preset(name_or_path, name,
|
||||
config.opt_string((i_group == 0) ? "print_settings_id" : "printer_settings_id", true),
|
||||
config);
|
||||
else
|
||||
preset.save();
|
||||
presets.load_preset(presets.path_from_name(name), name, config).save();
|
||||
}
|
||||
|
||||
// 3) Now load the filaments. If there are multiple filament presets, split them and load them.
|
||||
auto *nozzle_diameter = dynamic_cast<const ConfigOptionFloats*>(config.option("nozzle_diameter"));
|
||||
auto *filament_diameter = dynamic_cast<const ConfigOptionFloats*>(config.option("filament_diameter"));
|
||||
size_t num_extruders = std::min(nozzle_diameter->values.size(), filament_diameter->values.size());
|
||||
auto old_filament_profile_names = config.option<ConfigOptionStrings>("filament_settings_id", true);
|
||||
old_filament_profile_names->values.resize(num_extruders, std::string());
|
||||
config.option<ConfigOptionStrings>("default_filament_profile", true)->values.resize(num_extruders, std::string());
|
||||
|
||||
if (num_extruders <= 1) {
|
||||
Preset &preset = this->filaments.load_preset(
|
||||
is_external ? name_or_path : this->filaments.path_from_name(name), name, config);
|
||||
// Split the "compatible_printers_condition" and "inherits" from the cummulative vectors to separate filament presets.
|
||||
inherits = inherits_values[1];
|
||||
compatible_printers_condition = compatible_printers_condition_values[1];
|
||||
if (is_external)
|
||||
preset.is_external = true;
|
||||
this->filaments.load_external_preset(name_or_path, name, old_filament_profile_names->values.front(), config);
|
||||
else
|
||||
preset.save();
|
||||
this->filaments.load_preset(this->filaments.path_from_name(name), name, config).save();
|
||||
this->filament_presets.clear();
|
||||
this->filament_presets.emplace_back(name);
|
||||
} else {
|
||||
|
|
@ -543,21 +607,30 @@ void PresetBundle::load_config_file_config(const std::string &name_or_path, bool
|
|||
// Load the configs into this->filaments and make them active.
|
||||
this->filament_presets.clear();
|
||||
for (size_t i = 0; i < configs.size(); ++ i) {
|
||||
char suffix[64];
|
||||
if (i == 0)
|
||||
suffix[0] = 0;
|
||||
else
|
||||
sprintf(suffix, " (%d)", i);
|
||||
std::string new_name = name + suffix;
|
||||
DynamicPrintConfig &cfg = configs[i];
|
||||
// Split the "compatible_printers_condition" and "inherits" from the cummulative vectors to separate filament presets.
|
||||
cfg.opt_string("compatible_printers_condition", true) = compatible_printers_condition_values[i + 1];
|
||||
cfg.opt_string("inherits", true) = inherits_values[i + 1];
|
||||
// Load all filament presets, but only select the first one in the preset dialog.
|
||||
Preset &preset = this->filaments.load_preset(
|
||||
is_external ? name_or_path : this->filaments.path_from_name(new_name),
|
||||
new_name, std::move(configs[i]), i == 0);
|
||||
Preset *loaded = nullptr;
|
||||
if (is_external)
|
||||
preset.is_external = true;
|
||||
else
|
||||
preset.save();
|
||||
this->filament_presets.emplace_back(new_name);
|
||||
loaded = &this->filaments.load_external_preset(name_or_path, name,
|
||||
(i < old_filament_profile_names->values.size()) ? old_filament_profile_names->values[i] : "",
|
||||
std::move(cfg), i == 0);
|
||||
else {
|
||||
// Used by the config wizard when creating a custom setup.
|
||||
// Therefore this block should only be called for a single extruder.
|
||||
char suffix[64];
|
||||
if (i == 0)
|
||||
suffix[0] = 0;
|
||||
else
|
||||
sprintf(suffix, "%d", i);
|
||||
std::string new_name = name + suffix;
|
||||
loaded = &this->filaments.load_preset(this->filaments.path_from_name(new_name),
|
||||
new_name, std::move(cfg), i == 0);
|
||||
loaded->save();
|
||||
}
|
||||
this->filament_presets.emplace_back(loaded->name);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1108,6 +1181,7 @@ void PresetBundle::update_platter_filament_ui(unsigned int idx_extruder, wxBitma
|
|||
// Fill in the list from scratch.
|
||||
ui->Freeze();
|
||||
ui->Clear();
|
||||
size_t selected_preset_item = 0;
|
||||
const Preset *selected_preset = this->filaments.find_preset(this->filament_presets[idx_extruder]);
|
||||
// Show wide icons if the currently selected preset is not compatible with the current printer,
|
||||
// and draw a red flag in front of the selected preset.
|
||||
|
|
@ -1159,7 +1233,7 @@ void PresetBundle::update_platter_filament_ui(unsigned int idx_extruder, wxBitma
|
|||
ui->Append(wxString::FromUTF8((preset.name + (preset.is_dirty ? Preset::suffix_modified() : "")).c_str()),
|
||||
(bitmap == 0) ? wxNullBitmap : *bitmap);
|
||||
if (selected)
|
||||
ui->SetSelection(ui->GetCount() - 1);
|
||||
selected_preset_item = ui->GetCount() - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -1178,9 +1252,11 @@ void PresetBundle::update_platter_filament_ui(unsigned int idx_extruder, wxBitma
|
|||
for (std::map<wxString, wxBitmap*>::iterator it = nonsys_presets.begin(); it != nonsys_presets.end(); ++it) {
|
||||
ui->Append(it->first, *it->second);
|
||||
if (it->first == selected_str)
|
||||
ui->SetSelection(ui->GetCount() - 1);
|
||||
selected_preset_item = ui->GetCount() - 1;
|
||||
}
|
||||
}
|
||||
ui->SetSelection(selected_preset_item);
|
||||
ui->SetToolTip(ui->GetString(selected_preset_item));
|
||||
ui->Thaw();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1292,6 +1292,10 @@ void TabFilament::build()
|
|||
optgroup->append_single_option_line("filament_loading_speed");
|
||||
optgroup->append_single_option_line("filament_unloading_speed");
|
||||
optgroup->append_single_option_line("filament_toolchange_delay");
|
||||
optgroup->append_single_option_line("filament_cooling_moves");
|
||||
optgroup->append_single_option_line("filament_cooling_initial_speed");
|
||||
optgroup->append_single_option_line("filament_cooling_final_speed");
|
||||
|
||||
line = { _(L("Ramming")), "" };
|
||||
line.widget = [this](wxWindow* parent){
|
||||
auto ramming_dialog_btn = new wxButton(parent, wxID_ANY, _(L("Ramming settings"))+dots, wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT);
|
||||
|
|
@ -1601,6 +1605,22 @@ void TabPrinter::build()
|
|||
|
||||
optgroup = page->new_optgroup(_(L("Firmware")));
|
||||
optgroup->append_single_option_line("gcode_flavor");
|
||||
optgroup->append_single_option_line("silent_mode");
|
||||
|
||||
optgroup->m_on_change = [this, optgroup](t_config_option_key opt_key, boost::any value){
|
||||
wxTheApp->CallAfter([this, opt_key, value](){
|
||||
if (opt_key.compare("silent_mode") == 0) {
|
||||
bool val = boost::any_cast<bool>(value);
|
||||
if (m_use_silent_mode != val) {
|
||||
m_rebuild_kinematics_page = true;
|
||||
m_use_silent_mode = val;
|
||||
}
|
||||
}
|
||||
build_extruder_pages();
|
||||
update_dirty();
|
||||
on_value_change(opt_key, value);
|
||||
});
|
||||
};
|
||||
|
||||
optgroup = page->new_optgroup(_(L("Advanced")));
|
||||
optgroup->append_single_option_line("use_relative_e_distances");
|
||||
|
|
@ -1682,8 +1702,94 @@ void TabPrinter::extruders_count_changed(size_t extruders_count){
|
|||
on_value_change("extruders_count", extruders_count);
|
||||
}
|
||||
|
||||
void TabPrinter::build_extruder_pages(){
|
||||
void TabPrinter::append_option_line(ConfigOptionsGroupShp optgroup, const std::string opt_key)
|
||||
{
|
||||
auto option = optgroup->get_option(opt_key, 0);
|
||||
auto line = Line{ option.opt.full_label, "" };
|
||||
line.append_option(option);
|
||||
if (m_use_silent_mode)
|
||||
line.append_option(optgroup->get_option(opt_key, 1));
|
||||
optgroup->append_line(line);
|
||||
}
|
||||
|
||||
PageShp TabPrinter::build_kinematics_page()
|
||||
{
|
||||
auto page = add_options_page(_(L("Machine limits")), "cog.png", true);
|
||||
|
||||
if (m_use_silent_mode) {
|
||||
// Legend for OptionsGroups
|
||||
auto optgroup = page->new_optgroup(_(L("")));
|
||||
optgroup->set_show_modified_btns_val(false);
|
||||
optgroup->label_width = 230;
|
||||
auto line = Line{ "", "" };
|
||||
|
||||
ConfigOptionDef def;
|
||||
def.type = coString;
|
||||
def.width = 150;
|
||||
def.gui_type = "legend";
|
||||
def.tooltip = L("Values in this column are for Full Power mode");
|
||||
def.default_value = new ConfigOptionString{ L("Full Power") };
|
||||
|
||||
auto option = Option(def, "full_power_legend");
|
||||
line.append_option(option);
|
||||
|
||||
def.tooltip = L("Values in this column are for Silent mode");
|
||||
def.default_value = new ConfigOptionString{ L("Silent") };
|
||||
option = Option(def, "silent_legend");
|
||||
line.append_option(option);
|
||||
|
||||
optgroup->append_line(line);
|
||||
}
|
||||
|
||||
std::vector<std::string> axes{ "x", "y", "z", "e" };
|
||||
auto optgroup = page->new_optgroup(_(L("Maximum accelerations")));
|
||||
for (const std::string &axis : axes) {
|
||||
append_option_line(optgroup, "machine_max_acceleration_" + axis);
|
||||
}
|
||||
|
||||
optgroup = page->new_optgroup(_(L("Maximum feedrates")));
|
||||
for (const std::string &axis : axes) {
|
||||
append_option_line(optgroup, "machine_max_feedrate_" + axis);
|
||||
}
|
||||
|
||||
optgroup = page->new_optgroup(_(L("Starting Acceleration")));
|
||||
append_option_line(optgroup, "machine_max_acceleration_extruding");
|
||||
append_option_line(optgroup, "machine_max_acceleration_retracting");
|
||||
|
||||
optgroup = page->new_optgroup(_(L("Advanced")));
|
||||
append_option_line(optgroup, "machine_min_extruding_rate");
|
||||
append_option_line(optgroup, "machine_min_travel_rate");
|
||||
for (const std::string &axis : axes) {
|
||||
append_option_line(optgroup, "machine_max_jerk_" + axis);
|
||||
}
|
||||
|
||||
return page;
|
||||
}
|
||||
|
||||
|
||||
void TabPrinter::build_extruder_pages()
|
||||
{
|
||||
size_t n_before_extruders = 2; // Count of pages before Extruder pages
|
||||
bool is_marlin_flavor = m_config->option<ConfigOptionEnum<GCodeFlavor>>("gcode_flavor")->value == gcfMarlin;
|
||||
|
||||
// Add/delete Kinematics page according to is_marlin_flavor
|
||||
size_t existed_page = 0;
|
||||
for (int i = n_before_extruders; i < m_pages.size(); ++i) // first make sure it's not there already
|
||||
if (m_pages[i]->title().find(_(L("Machine limits"))) != std::string::npos) {
|
||||
if (!is_marlin_flavor || m_rebuild_kinematics_page)
|
||||
m_pages.erase(m_pages.begin() + i);
|
||||
else
|
||||
existed_page = i;
|
||||
break;
|
||||
}
|
||||
|
||||
if (existed_page < n_before_extruders && is_marlin_flavor){
|
||||
auto page = build_kinematics_page();
|
||||
m_pages.insert(m_pages.begin() + n_before_extruders, page);
|
||||
}
|
||||
|
||||
if (is_marlin_flavor)
|
||||
n_before_extruders++;
|
||||
size_t n_after_single_extruder_MM = 2; // Count of pages after single_extruder_multi_material page
|
||||
|
||||
if (m_extruders_count_old == m_extruders_count ||
|
||||
|
|
@ -1704,6 +1810,7 @@ void TabPrinter::build_extruder_pages(){
|
|||
optgroup->append_single_option_line("cooling_tube_retraction");
|
||||
optgroup->append_single_option_line("cooling_tube_length");
|
||||
optgroup->append_single_option_line("parking_pos_retraction");
|
||||
optgroup->append_single_option_line("extra_loading_move");
|
||||
m_pages.insert(m_pages.end() - n_after_single_extruder_MM, page);
|
||||
m_has_single_extruder_MM_page = true;
|
||||
}
|
||||
|
|
@ -1757,7 +1864,6 @@ void TabPrinter::build_extruder_pages(){
|
|||
m_pages.begin() + n_before_extruders + m_extruders_count_old);
|
||||
|
||||
m_extruders_count_old = m_extruders_count;
|
||||
|
||||
rebuild_page_tree();
|
||||
}
|
||||
|
||||
|
|
@ -1792,6 +1898,17 @@ void TabPrinter::update(){
|
|||
get_field("toolchange_gcode")->toggle(have_multiple_extruders);
|
||||
get_field("single_extruder_multi_material")->toggle(have_multiple_extruders);
|
||||
|
||||
bool is_marlin_flavor = m_config->option<ConfigOptionEnum<GCodeFlavor>>("gcode_flavor")->value == gcfMarlin;
|
||||
|
||||
const std::string &printer_model = m_config->opt_string("printer_model");
|
||||
bool can_use_silent_mode = printer_model.empty() ? false : printer_model == "MK3"; // "true" only for MK3 printers
|
||||
|
||||
get_field("silent_mode")->toggle(can_use_silent_mode && is_marlin_flavor);
|
||||
if (can_use_silent_mode && m_use_silent_mode != m_config->opt_bool("silent_mode")) {
|
||||
m_rebuild_kinematics_page = true;
|
||||
m_use_silent_mode = m_config->opt_bool("silent_mode");
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < m_extruders_count; ++i) {
|
||||
bool have_retract_length = m_config->opt_float("retract_length", i) > 0;
|
||||
|
||||
|
|
@ -1910,7 +2027,8 @@ void Tab::rebuild_page_tree()
|
|||
auto itemId = m_treectrl->AppendItem(rootItem, p->title(), p->iconID());
|
||||
m_treectrl->SetItemTextColour(itemId, p->get_item_colour());
|
||||
if (p->title() == selected) {
|
||||
m_disable_tree_sel_changed_event = 1;
|
||||
if (!(p->title() == _(L("Machine limits")) || p->title() == _(L("Single extruder MM setup")))) // These Pages have to be updated inside OnTreeSelChange
|
||||
m_disable_tree_sel_changed_event = 1;
|
||||
m_treectrl->SelectItem(itemId);
|
||||
m_disable_tree_sel_changed_event = 0;
|
||||
have_selection = 1;
|
||||
|
|
|
|||
|
|
@ -175,7 +175,7 @@ protected:
|
|||
std::vector<std::string> m_reload_dependent_tabs = {};
|
||||
enum OptStatus { osSystemValue = 1, osInitValue = 2 };
|
||||
std::map<std::string, int> m_options_list;
|
||||
int m_opt_status_value;
|
||||
int m_opt_status_value = 0;
|
||||
|
||||
t_icon_descriptions m_icon_descriptions = {};
|
||||
|
||||
|
|
@ -316,6 +316,9 @@ public:
|
|||
class TabPrinter : public Tab
|
||||
{
|
||||
bool m_has_single_extruder_MM_page = false;
|
||||
bool m_use_silent_mode = false;
|
||||
void append_option_line(ConfigOptionsGroupShp optgroup, const std::string opt_key);
|
||||
bool m_rebuild_kinematics_page = false;
|
||||
public:
|
||||
wxButton* m_serial_test_btn;
|
||||
wxButton* m_octoprint_host_test_btn;
|
||||
|
|
@ -333,6 +336,7 @@ public:
|
|||
void update() override;
|
||||
void update_serial_ports();
|
||||
void extruders_count_changed(size_t extruders_count);
|
||||
PageShp build_kinematics_page();
|
||||
void build_extruder_pages();
|
||||
void on_preset_loaded() override;
|
||||
void init_options_list() override;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue