diff --git a/CMakeLists.txt b/CMakeLists.txt index 60d67553b6..89e6369e01 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -49,6 +49,8 @@ if(NOT DEFINED CMAKE_PREFIX_PATH) endif() endif() +enable_testing () + # WIN10SDK_PATH is used to point CMake to the WIN10 SDK installation directory. # We pick it from environment if it is not defined in another way if(WIN32) @@ -79,7 +81,6 @@ else () set(PERL_PROVE "${PERL_BIN_PATH}/prove") endif () -enable_testing () add_test (NAME xs COMMAND "${PERL_EXECUTABLE}" ${PERL_PROVE} -I ${PROJECT_SOURCE_DIR}/local-lib/lib/perl5 WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/xs) add_test (NAME integration COMMAND "${PERL_EXECUTABLE}" ${PERL_PROVE} WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}) diff --git a/lib/Slic3r/GUI/3DScene.pm b/lib/Slic3r/GUI/3DScene.pm index 157e7229c9..23decaa371 100644 --- a/lib/Slic3r/GUI/3DScene.pm +++ b/lib/Slic3r/GUI/3DScene.pm @@ -16,102 +16,10 @@ use strict; use warnings; use Wx qw(wxTheApp :timer :bitmap :icon :dialog); -#============================================================================================================================== -#use Wx::Event qw(EVT_PAINT EVT_SIZE EVT_ERASE_BACKGROUND EVT_IDLE EVT_MOUSEWHEEL EVT_MOUSE_EVENTS EVT_CHAR EVT_TIMER); # must load OpenGL *before* Wx::GLCanvas use OpenGL qw(:glconstants :glfunctions :glufunctions :gluconstants); use base qw(Wx::GLCanvas Class::Accessor); -#============================================================================================================================== -#use Math::Trig qw(asin tan); -#use List::Util qw(reduce min max first); -#use Slic3r::Geometry qw(X Y normalize scale unscale scaled_epsilon); -#use Slic3r::Geometry::Clipper qw(offset_ex intersection_pl JT_ROUND); -#============================================================================================================================== use Wx::GLCanvas qw(:all); -#============================================================================================================================== -#use Slic3r::Geometry qw(PI); -#============================================================================================================================== - -# volumes: reference to vector of Slic3r::GUI::3DScene::Volume. -#============================================================================================================================== -#__PACKAGE__->mk_accessors( qw(_quat _dirty init -# enable_picking -# enable_moving -# use_plain_shader -# on_viewport_changed -# on_hover -# on_select -# on_double_click -# on_right_click -# on_move -# on_model_update -# volumes -# _sphi _stheta -# cutting_plane_z -# cut_lines_vertices -# bed_shape -# bed_triangles -# bed_grid_lines -# bed_polygon -# background -# origin -# _mouse_pos -# _hover_volume_idx -# -# _drag_volume_idx -# _drag_start_pos -# _drag_volume_center_offset -# _drag_start_xy -# _dragged -# -# _layer_height_edited -# -# _camera_type -# _camera_target -# _camera_distance -# _zoom -# -# _legend_enabled -# _warning_enabled -# _apply_zoom_to_volumes_filter -# _mouse_dragging -# -# ) ); -# -#use constant TRACKBALLSIZE => 0.8; -#use constant TURNTABLE_MODE => 1; -#use constant GROUND_Z => -0.02; -## For mesh selection: Not selected - bright yellow. -#use constant DEFAULT_COLOR => [1,1,0]; -## For mesh selection: Selected - bright green. -#use constant SELECTED_COLOR => [0,1,0,1]; -## For mesh selection: Mouse hovers over the object, but object not selected yet - dark green. -#use constant HOVER_COLOR => [0.4,0.9,0,1]; -# -## phi / theta angles to orient the camera. -#use constant VIEW_DEFAULT => [45.0,45.0]; -#use constant VIEW_LEFT => [90.0,90.0]; -#use constant VIEW_RIGHT => [-90.0,90.0]; -#use constant VIEW_TOP => [0.0,0.0]; -#use constant VIEW_BOTTOM => [0.0,180.0]; -#use constant VIEW_FRONT => [0.0,90.0]; -#use constant VIEW_REAR => [180.0,90.0]; -# -#use constant MANIPULATION_IDLE => 0; -#use constant MANIPULATION_DRAGGING => 1; -#use constant MANIPULATION_LAYER_HEIGHT => 2; -# -#use constant GIMBALL_LOCK_THETA_MAX => 180; -# -#use constant VARIABLE_LAYER_THICKNESS_BAR_WIDTH => 70; -#use constant VARIABLE_LAYER_THICKNESS_RESET_BUTTON_HEIGHT => 22; -# -## make OpenGL::Array thread-safe -#{ -# no warnings 'redefine'; -# *OpenGL::Array::CLONE_SKIP = sub { 1 }; -#} -#============================================================================================================================== sub new { my ($class, $parent) = @_; @@ -135,2097 +43,28 @@ sub new { # we request a depth buffer explicitely because it looks like it's not created by # default on Linux, causing transparency issues my $self = $class->SUPER::new($parent, -1, Wx::wxDefaultPosition, Wx::wxDefaultSize, 0, "", $attrib); -#============================================================================================================================== -# if (Wx::wxVERSION >= 3.000003) { -# # Wx 3.0.3 contains an ugly hack to support some advanced OpenGL attributes through the attribute list. -# # The attribute list is transferred between the wxGLCanvas and wxGLContext constructors using a single static array s_wglContextAttribs. -# # Immediatelly force creation of the OpenGL context to consume the static variable s_wglContextAttribs. -# $self->GetContext(); -# } -#============================================================================================================================== -#============================================================================================================================== Slic3r::GUI::_3DScene::add_canvas($self); Slic3r::GUI::_3DScene::allow_multisample($self, $can_multisample); -# my $context = $self->GetContext; -# $self->SetCurrent($context); -# Slic3r::GUI::_3DScene::add_canvas($self, $context); -# -# $self->{can_multisample} = $can_multisample; -# $self->background(1); -# $self->_quat((0, 0, 0, 1)); -# $self->_stheta(45); -# $self->_sphi(45); -# $self->_zoom(1); -# $self->_legend_enabled(0); -# $self->_warning_enabled(0); -# $self->use_plain_shader(0); -# $self->_apply_zoom_to_volumes_filter(0); -# $self->_mouse_dragging(0); -# -# # Collection of GLVolume objects -# $self->volumes(Slic3r::GUI::_3DScene::GLVolume::Collection->new); -# -# # 3D point in model space -# $self->_camera_type('ortho'); -## $self->_camera_type('perspective'); -# $self->_camera_target(Slic3r::Pointf3->new(0,0,0)); -# $self->_camera_distance(0.); -# $self->layer_editing_enabled(0); -# $self->{layer_height_edit_band_width} = 2.; -# $self->{layer_height_edit_strength} = 0.005; -# $self->{layer_height_edit_last_object_id} = -1; -# $self->{layer_height_edit_last_z} = 0.; -# $self->{layer_height_edit_last_action} = 0; -# -# $self->reset_objects; -# -# EVT_PAINT($self, sub { -# my $dc = Wx::PaintDC->new($self); -# $self->Render($dc); -# }); -# EVT_SIZE($self, sub { $self->_dirty(1) }); -# EVT_IDLE($self, sub { -# return unless $self->_dirty; -# return if !$self->IsShownOnScreen; -# $self->Resize( $self->GetSizeWH ); -# $self->Refresh; -# }); -# EVT_MOUSEWHEEL($self, \&mouse_wheel_event); -# EVT_MOUSE_EVENTS($self, \&mouse_event); -## EVT_KEY_DOWN($self, sub { -# EVT_CHAR($self, sub { -# my ($s, $event) = @_; -# if ($event->HasModifiers) { -# $event->Skip; -# } else { -# my $key = $event->GetKeyCode; -# if ($key == ord('0')) { -# $self->select_view('iso'); -# } elsif ($key == ord('1')) { -# $self->select_view('top'); -# } elsif ($key == ord('2')) { -# $self->select_view('bottom'); -# } elsif ($key == ord('3')) { -# $self->select_view('front'); -# } elsif ($key == ord('4')) { -# $self->select_view('rear'); -# } elsif ($key == ord('5')) { -# $self->select_view('left'); -# } elsif ($key == ord('6')) { -# $self->select_view('right'); -# } elsif ($key == ord('z')) { -# $self->zoom_to_volumes; -# } elsif ($key == ord('b')) { -# $self->zoom_to_bed; -# } else { -# $event->Skip; -# } -# } -# }); -# -# $self->{layer_height_edit_timer_id} = &Wx::NewId(); -# $self->{layer_height_edit_timer} = Wx::Timer->new($self, $self->{layer_height_edit_timer_id}); -# EVT_TIMER($self, $self->{layer_height_edit_timer_id}, sub { -# my ($self, $event) = @_; -# return if $self->_layer_height_edited != 1; -# $self->_variable_layer_thickness_action(undef); -# }); -#============================================================================================================================== return $self; } -#============================================================================================================================== -#sub set_legend_enabled { -# my ($self, $value) = @_; -# $self->_legend_enabled($value); -#} -# -#sub set_warning_enabled { -# my ($self, $value) = @_; -# $self->_warning_enabled($value); -#} -#============================================================================================================================== - sub Destroy { my ($self) = @_; -#============================================================================================================================== Slic3r::GUI::_3DScene::remove_canvas($self); -# $self->{layer_height_edit_timer}->Stop; -# $self->DestroyGL; -#============================================================================================================================== return $self->SUPER::Destroy; } -#============================================================================================================================== -#sub layer_editing_enabled { -# my ($self, $value) = @_; -# if (@_ == 2) { -# $self->{layer_editing_enabled} = $value; -# if ($value) { -# if (! $self->{layer_editing_initialized}) { -# # Enabling the layer editing for the first time. This triggers compilation of the necessary OpenGL shaders. -# # If compilation fails, a message box is shown with the error codes. -# $self->SetCurrent($self->GetContext); -# my $shader = new Slic3r::GUI::_3DScene::GLShader; -# my $error_message; -# if (! $shader->load_from_text($self->_fragment_shader_variable_layer_height, $self->_vertex_shader_variable_layer_height)) { -# # Compilation or linking of the shaders failed. -# $error_message = "Cannot compile an OpenGL Shader, therefore the Variable Layer Editing will be disabled.\n\n" -# . $shader->last_error; -# $shader = undef; -# } else { -# $self->{layer_height_edit_shader} = $shader; -# ($self->{layer_preview_z_texture_id}) = glGenTextures_p(1); -# glBindTexture(GL_TEXTURE_2D, $self->{layer_preview_z_texture_id}); -# glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); -# glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); -# glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); -# glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); -# glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1); -# glBindTexture(GL_TEXTURE_2D, 0); -# } -# if (defined($error_message)) { -# # Don't enable the layer editing tool. -# $self->{layer_editing_enabled} = 0; -# # 2 means failed -# $self->{layer_editing_initialized} = 2; -# # Show the error message. -# Wx::MessageBox($error_message, "Slic3r Error", wxOK | wxICON_EXCLAMATION, $self); -# } else { -# $self->{layer_editing_initialized} = 1; -# } -# } elsif ($self->{layer_editing_initialized} == 2) { -# # Initilization failed before. Don't try to initialize and disable layer editing. -# $self->{layer_editing_enabled} = 0; -# } -# } -# } -# return $self->{layer_editing_enabled}; -#} -# -#sub layer_editing_allowed { -# my ($self) = @_; -# # Allow layer editing if either the shaders were not initialized yet and we don't know -# # whether it will be possible to initialize them, -# # or if the initialization was done already and it failed. -# return ! (defined($self->{layer_editing_initialized}) && $self->{layer_editing_initialized} == 2); -#} -# -#sub _first_selected_object_id_for_variable_layer_height_editing { -# my ($self) = @_; -# for my $i (0..$#{$self->volumes}) { -# if ($self->volumes->[$i]->selected) { -# my $object_id = int($self->volumes->[$i]->select_group_id / 1000000); -# # Objects with object_id >= 1000 have a specific meaning, for example the wipe tower proxy. -# return ($object_id >= $self->{print}->object_count) ? -1 : $object_id -# if $object_id < 10000; -# } -# } -# return -1; -#} -# -## Returns an array with (left, top, right, bottom) of the variable layer thickness bar on the screen. -#sub _variable_layer_thickness_bar_rect_screen { -# my ($self) = @_; -# my ($cw, $ch) = $self->GetSizeWH; -# return ($cw - VARIABLE_LAYER_THICKNESS_BAR_WIDTH, 0, $cw, $ch - VARIABLE_LAYER_THICKNESS_RESET_BUTTON_HEIGHT); -#} -# -#sub _variable_layer_thickness_bar_rect_viewport { -# my ($self) = @_; -# my ($cw, $ch) = $self->GetSizeWH; -# return ((0.5*$cw-VARIABLE_LAYER_THICKNESS_BAR_WIDTH)/$self->_zoom, (-0.5*$ch+VARIABLE_LAYER_THICKNESS_RESET_BUTTON_HEIGHT)/$self->_zoom, $cw/(2*$self->_zoom), $ch/(2*$self->_zoom)); -#} -# -## Returns an array with (left, top, right, bottom) of the variable layer thickness bar on the screen. -#sub _variable_layer_thickness_reset_rect_screen { -# my ($self) = @_; -# my ($cw, $ch) = $self->GetSizeWH; -# return ($cw - VARIABLE_LAYER_THICKNESS_BAR_WIDTH, $ch - VARIABLE_LAYER_THICKNESS_RESET_BUTTON_HEIGHT, $cw, $ch); -#} -# -#sub _variable_layer_thickness_reset_rect_viewport { -# my ($self) = @_; -# my ($cw, $ch) = $self->GetSizeWH; -# return ((0.5*$cw-VARIABLE_LAYER_THICKNESS_BAR_WIDTH)/$self->_zoom, -$ch/(2*$self->_zoom), $cw/(2*$self->_zoom), (-0.5*$ch+VARIABLE_LAYER_THICKNESS_RESET_BUTTON_HEIGHT)/$self->_zoom); -#} -# -#sub _variable_layer_thickness_bar_rect_mouse_inside { -# my ($self, $mouse_evt) = @_; -# my ($bar_left, $bar_top, $bar_right, $bar_bottom) = $self->_variable_layer_thickness_bar_rect_screen; -# return $mouse_evt->GetX >= $bar_left && $mouse_evt->GetX <= $bar_right && $mouse_evt->GetY >= $bar_top && $mouse_evt->GetY <= $bar_bottom; -#} -# -#sub _variable_layer_thickness_reset_rect_mouse_inside { -# my ($self, $mouse_evt) = @_; -# my ($bar_left, $bar_top, $bar_right, $bar_bottom) = $self->_variable_layer_thickness_reset_rect_screen; -# return $mouse_evt->GetX >= $bar_left && $mouse_evt->GetX <= $bar_right && $mouse_evt->GetY >= $bar_top && $mouse_evt->GetY <= $bar_bottom; -#} -# -#sub _variable_layer_thickness_bar_mouse_cursor_z_relative { -# my ($self) = @_; -# my $mouse_pos = $self->ScreenToClientPoint(Wx::GetMousePosition()); -# my ($bar_left, $bar_top, $bar_right, $bar_bottom) = $self->_variable_layer_thickness_bar_rect_screen; -# return ($mouse_pos->x >= $bar_left && $mouse_pos->x <= $bar_right && $mouse_pos->y >= $bar_top && $mouse_pos->y <= $bar_bottom) ? -# # Inside the bar. -# ($bar_bottom - $mouse_pos->y - 1.) / ($bar_bottom - $bar_top - 1) : -# # Outside the bar. -# -1000.; -#} -# -#sub _variable_layer_thickness_action { -# my ($self, $mouse_event, $do_modification) = @_; -# # A volume is selected. Test, whether hovering over a layer thickness bar. -# return if $self->{layer_height_edit_last_object_id} == -1; -# if (defined($mouse_event)) { -# my ($bar_left, $bar_top, $bar_right, $bar_bottom) = $self->_variable_layer_thickness_bar_rect_screen; -# $self->{layer_height_edit_last_z} = unscale($self->{print}->get_object($self->{layer_height_edit_last_object_id})->size->z) -# * ($bar_bottom - $mouse_event->GetY - 1.) / ($bar_bottom - $bar_top); -# $self->{layer_height_edit_last_action} = $mouse_event->ShiftDown ? ($mouse_event->RightIsDown ? 3 : 2) : ($mouse_event->RightIsDown ? 0 : 1); -# } -# # Mark the volume as modified, so Print will pick its layer height profile? Where to mark it? -# # Start a timer to refresh the print? schedule_background_process() ? -# # The PrintObject::adjust_layer_height_profile() call adjusts the profile of its associated ModelObject, it does not modify the profile of the PrintObject itself. -# $self->{print}->get_object($self->{layer_height_edit_last_object_id})->adjust_layer_height_profile( -# $self->{layer_height_edit_last_z}, -# $self->{layer_height_edit_strength}, -# $self->{layer_height_edit_band_width}, -# $self->{layer_height_edit_last_action}); -# -# $self->volumes->[$self->{layer_height_edit_last_object_id}]->generate_layer_height_texture( -# $self->{print}->get_object($self->{layer_height_edit_last_object_id}), 1); -# $self->Refresh; -# # Automatic action on mouse down with the same coordinate. -# $self->{layer_height_edit_timer}->Start(100, wxTIMER_CONTINUOUS); -#} -# -#sub mouse_event { -# my ($self, $e) = @_; -# -# my $pos = Slic3r::Pointf->new($e->GetPositionXY); -# my $object_idx_selected = $self->{layer_height_edit_last_object_id} = ($self->layer_editing_enabled && $self->{print}) ? $self->_first_selected_object_id_for_variable_layer_height_editing : -1; -# -# $self->_mouse_dragging($e->Dragging); -# -# if ($e->Entering && (&Wx::wxMSW || $^O eq 'linux')) { -# # wxMSW needs focus in order to catch mouse wheel events -# $self->SetFocus; -# $self->_drag_start_xy(undef); -# } elsif ($e->LeftDClick) { -# if ($object_idx_selected != -1 && $self->_variable_layer_thickness_bar_rect_mouse_inside($e)) { -# } elsif ($self->on_double_click) { -# $self->on_double_click->(); -# } -# } elsif ($e->LeftDown || $e->RightDown) { -# # If user pressed left or right button we first check whether this happened -# # on a volume or not. -# my $volume_idx = $self->_hover_volume_idx // -1; -# $self->_layer_height_edited(0); -# if ($object_idx_selected != -1 && $self->_variable_layer_thickness_bar_rect_mouse_inside($e)) { -# # A volume is selected and the mouse is hovering over a layer thickness bar. -# # Start editing the layer height. -# $self->_layer_height_edited(1); -# $self->_variable_layer_thickness_action($e); -# } elsif ($object_idx_selected != -1 && $self->_variable_layer_thickness_reset_rect_mouse_inside($e)) { -# $self->{print}->get_object($object_idx_selected)->reset_layer_height_profile; -# # Index 2 means no editing, just wait for mouse up event. -# $self->_layer_height_edited(2); -# $self->Refresh; -# $self->Update; -# } else { -# # The mouse_to_3d gets the Z coordinate from the Z buffer at the screen coordinate $pos->x,y, -# # an converts the screen space coordinate to unscaled object space. -# my $pos3d = ($volume_idx == -1) ? undef : $self->mouse_to_3d(@$pos); -# -# # Select volume in this 3D canvas. -# # Don't deselect a volume if layer editing is enabled. We want the object to stay selected -# # during the scene manipulation. -# -# if ($self->enable_picking && ($volume_idx != -1 || ! $self->layer_editing_enabled)) { -# $self->deselect_volumes; -# $self->select_volume($volume_idx); -# -# if ($volume_idx != -1) { -# my $group_id = $self->volumes->[$volume_idx]->select_group_id; -# my @volumes; -# if ($group_id != -1) { -# $self->select_volume($_) -# for grep $self->volumes->[$_]->select_group_id == $group_id, -# 0..$#{$self->volumes}; -# } -# } -# -# $self->Refresh; -# $self->Update; -# } -# -# # propagate event through callback -# $self->on_select->($volume_idx) -# if $self->on_select; -# -# if ($volume_idx != -1) { -# if ($e->LeftDown && $self->enable_moving) { -# # Only accept the initial position, if it is inside the volume bounding box. -# my $volume_bbox = $self->volumes->[$volume_idx]->transformed_bounding_box; -# $volume_bbox->offset(1.); -# if ($volume_bbox->contains_point($pos3d)) { -# # The dragging operation is initiated. -# $self->_drag_volume_idx($volume_idx); -# $self->_drag_start_pos($pos3d); -# # Remember the shift to to the object center. The object center will later be used -# # to limit the object placement close to the bed. -# $self->_drag_volume_center_offset($pos3d->vector_to($volume_bbox->center)); -# } -# } elsif ($e->RightDown) { -# # if right clicking on volume, propagate event through callback -# $self->on_right_click->($e->GetPosition) -# if $self->on_right_click; -# } -# } -# } -# } elsif ($e->Dragging && $e->LeftIsDown && ! $self->_layer_height_edited && defined($self->_drag_volume_idx)) { -# # Get new position at the same Z of the initial click point. -# my $cur_pos = Slic3r::Linef3->new( -# $self->mouse_to_3d($e->GetX, $e->GetY, 0), -# $self->mouse_to_3d($e->GetX, $e->GetY, 1)) -# ->intersect_plane($self->_drag_start_pos->z); -# -# # Clip the new position, so the object center remains close to the bed. -# { -# $cur_pos->translate(@{$self->_drag_volume_center_offset}); -# my $cur_pos2 = Slic3r::Point->new(scale($cur_pos->x), scale($cur_pos->y)); -# if (! $self->bed_polygon->contains_point($cur_pos2)) { -# my $ip = $self->bed_polygon->point_projection($cur_pos2); -# $cur_pos->set_x(unscale($ip->x)); -# $cur_pos->set_y(unscale($ip->y)); -# } -# $cur_pos->translate(@{$self->_drag_volume_center_offset->negative}); -# } -# # Calculate the translation vector. -# my $vector = $self->_drag_start_pos->vector_to($cur_pos); -# # Get the volume being dragged. -# my $volume = $self->volumes->[$self->_drag_volume_idx]; -# # Get all volumes belonging to the same group, if any. -# my @volumes = ($volume->drag_group_id == -1) ? -# ($volume) : -# grep $_->drag_group_id == $volume->drag_group_id, @{$self->volumes}; -# # Apply new temporary volume origin and ignore Z. -# $_->translate($vector->x, $vector->y, 0) for @volumes; -# $self->_drag_start_pos($cur_pos); -# $self->_dragged(1); -# $self->Refresh; -# $self->Update; -# } elsif ($e->Dragging) { -# if ($self->_layer_height_edited && $object_idx_selected != -1) { -# $self->_variable_layer_thickness_action($e) if ($self->_layer_height_edited == 1); -# } elsif ($e->LeftIsDown) { -# # if dragging over blank area with left button, rotate -# if (defined $self->_drag_start_pos) { -# my $orig = $self->_drag_start_pos; -# if (TURNTABLE_MODE) { -# # Turntable mode is enabled by default. -# $self->_sphi($self->_sphi + ($pos->x - $orig->x) * TRACKBALLSIZE); -# $self->_stheta($self->_stheta - ($pos->y - $orig->y) * TRACKBALLSIZE); #- -# $self->_stheta(GIMBALL_LOCK_THETA_MAX) if $self->_stheta > GIMBALL_LOCK_THETA_MAX; -# $self->_stheta(0) if $self->_stheta < 0; -# } else { -# my $size = $self->GetClientSize; -# my @quat = trackball( -# $orig->x / ($size->width / 2) - 1, -# 1 - $orig->y / ($size->height / 2), #/ -# $pos->x / ($size->width / 2) - 1, -# 1 - $pos->y / ($size->height / 2), #/ -# ); -# $self->_quat(mulquats($self->_quat, \@quat)); -# } -# $self->on_viewport_changed->() if $self->on_viewport_changed; -# $self->Refresh; -# $self->Update; -# } -# $self->_drag_start_pos($pos); -# } elsif ($e->MiddleIsDown || $e->RightIsDown) { -# # If dragging over blank area with right button, pan. -# if (defined $self->_drag_start_xy) { -# # get point in model space at Z = 0 -# my $cur_pos = $self->mouse_to_3d($e->GetX, $e->GetY, 0); -# my $orig = $self->mouse_to_3d($self->_drag_start_xy->x, $self->_drag_start_xy->y, 0); -# $self->_camera_target->translate(@{$orig->vector_to($cur_pos)->negative}); -# $self->on_viewport_changed->() if $self->on_viewport_changed; -# $self->Refresh; -# $self->Update; -# } -# $self->_drag_start_xy($pos); -# } -# } elsif ($e->LeftUp || $e->MiddleUp || $e->RightUp) { -# if ($self->_layer_height_edited) { -# $self->_layer_height_edited(undef); -# $self->{layer_height_edit_timer}->Stop; -# $self->on_model_update->() -# if ($object_idx_selected != -1 && $self->on_model_update); -# } elsif ($self->on_move && defined($self->_drag_volume_idx) && $self->_dragged) { -# # get all volumes belonging to the same group, if any -# my @volume_idxs; -# my $group_id = $self->volumes->[$self->_drag_volume_idx]->drag_group_id; -# if ($group_id == -1) { -# @volume_idxs = ($self->_drag_volume_idx); -# } else { -# @volume_idxs = grep $self->volumes->[$_]->drag_group_id == $group_id, -# 0..$#{$self->volumes}; -# } -# $self->on_move->(@volume_idxs); -# } -# $self->_drag_volume_idx(undef); -# $self->_drag_start_pos(undef); -# $self->_drag_start_xy(undef); -# $self->_dragged(undef); -# } elsif ($e->Moving) { -# $self->_mouse_pos($pos); -# # Only refresh if picking is enabled, in that case the objects may get highlighted if the mouse cursor -# # hovers over. -# if ($self->enable_picking) { -# $self->Update; -# $self->Refresh; -# } -# } else { -# $e->Skip(); -# } -#} -# -#sub mouse_wheel_event { -# my ($self, $e) = @_; -# -# if ($e->MiddleIsDown) { -# # Ignore the wheel events if the middle button is pressed. -# return; -# } -# if ($self->layer_editing_enabled && $self->{print}) { -# my $object_idx_selected = $self->_first_selected_object_id_for_variable_layer_height_editing; -# if ($object_idx_selected != -1) { -# # A volume is selected. Test, whether hovering over a layer thickness bar. -# if ($self->_variable_layer_thickness_bar_rect_mouse_inside($e)) { -# # Adjust the width of the selection. -# $self->{layer_height_edit_band_width} = max(min($self->{layer_height_edit_band_width} * (1 + 0.1 * $e->GetWheelRotation() / $e->GetWheelDelta()), 10.), 1.5); -# $self->Refresh; -# return; -# } -# } -# } -# -# # Calculate the zoom delta and apply it to the current zoom factor -# my $zoom = $e->GetWheelRotation() / $e->GetWheelDelta(); -# $zoom = max(min($zoom, 4), -4); -# $zoom /= 10; -# $zoom = $self->_zoom / (1-$zoom); -# # Don't allow to zoom too far outside the scene. -# my $zoom_min = $self->get_zoom_to_bounding_box_factor($self->max_bounding_box); -# $zoom_min *= 0.4 if defined $zoom_min; -# $zoom = $zoom_min if defined $zoom_min && $zoom < $zoom_min; -# $self->_zoom($zoom); -# -## # In order to zoom around the mouse point we need to translate -## # the camera target -## my $size = Slic3r::Pointf->new($self->GetSizeWH); -## my $pos = Slic3r::Pointf->new($e->GetX, $size->y - $e->GetY); #- -## $self->_camera_target->translate( -## # ($pos - $size/2) represents the vector from the viewport center -## # to the mouse point. By multiplying it by $zoom we get the new, -## # transformed, length of such vector. -## # Since we want that point to stay fixed, we move our camera target -## # in the opposite direction by the delta of the length of such vector -## # ($zoom - 1). We then scale everything by 1/$self->_zoom since -## # $self->_camera_target is expressed in terms of model units. -## -($pos->x - $size->x/2) * ($zoom) / $self->_zoom, -## -($pos->y - $size->y/2) * ($zoom) / $self->_zoom, -## 0, -## ) if 0; -# -# $self->on_viewport_changed->() if $self->on_viewport_changed; -# $self->Resize($self->GetSizeWH) if $self->IsShownOnScreen; -# $self->Refresh; -#} -# -## Reset selection. -#sub reset_objects { -# my ($self) = @_; -# if ($self->GetContext) { -# $self->SetCurrent($self->GetContext); -# $self->volumes->release_geometry; -# } -# $self->volumes->erase; -# $self->_dirty(1); -#} -# -## Setup camera to view all objects. -#sub set_viewport_from_scene { -# my ($self, $scene) = @_; -# -# $self->_sphi($scene->_sphi); -# $self->_stheta($scene->_stheta); -# $self->_camera_target($scene->_camera_target); -# $self->_zoom($scene->_zoom); -# $self->_quat($scene->_quat); -# $self->_dirty(1); -#} -# -## Set the camera to a default orientation, -## zoom to volumes. -#sub select_view { -# my ($self, $direction) = @_; -# -# my $dirvec; -# if (ref($direction)) { -# $dirvec = $direction; -# } else { -# if ($direction eq 'iso') { -# $dirvec = VIEW_DEFAULT; -# } elsif ($direction eq 'left') { -# $dirvec = VIEW_LEFT; -# } elsif ($direction eq 'right') { -# $dirvec = VIEW_RIGHT; -# } elsif ($direction eq 'top') { -# $dirvec = VIEW_TOP; -# } elsif ($direction eq 'bottom') { -# $dirvec = VIEW_BOTTOM; -# } elsif ($direction eq 'front') { -# $dirvec = VIEW_FRONT; -# } elsif ($direction eq 'rear') { -# $dirvec = VIEW_REAR; -# } -# } -# my $bb = $self->volumes_bounding_box; -# if (! $bb->empty) { -# $self->_sphi($dirvec->[0]); -# $self->_stheta($dirvec->[1]); -# # Avoid gimball lock. -# $self->_stheta(GIMBALL_LOCK_THETA_MAX) if $self->_stheta > GIMBALL_LOCK_THETA_MAX; -# $self->_stheta(0) if $self->_stheta < 0; -# $self->on_viewport_changed->() if $self->on_viewport_changed; -# $self->Refresh; -# } -#} -# -#sub get_zoom_to_bounding_box_factor { -# my ($self, $bb) = @_; -# my $max_bb_size = max(@{ $bb->size }); -# return undef if ($max_bb_size == 0); -# -# # project the bbox vertices on a plane perpendicular to the camera forward axis -# # then calculates the vertices coordinate on this plane along the camera xy axes -# -# # we need the view matrix, we let opengl calculate it (same as done in render sub) -# glMatrixMode(GL_MODELVIEW); -# glLoadIdentity(); -# -# if (!TURNTABLE_MODE) { -# # Shift the perspective camera. -# my $camera_pos = Slic3r::Pointf3->new(0,0,-$self->_camera_distance); -# glTranslatef(@$camera_pos); -# } -# -# if (TURNTABLE_MODE) { -# # Turntable mode is enabled by default. -# glRotatef(-$self->_stheta, 1, 0, 0); # pitch -# glRotatef($self->_sphi, 0, 0, 1); # yaw -# } else { -# # Shift the perspective camera. -# my $camera_pos = Slic3r::Pointf3->new(0,0,-$self->_camera_distance); -# glTranslatef(@$camera_pos); -# my @rotmat = quat_to_rotmatrix($self->quat); -# glMultMatrixd_p(@rotmat[0..15]); -# } -# glTranslatef(@{ $self->_camera_target->negative }); -# -# # get the view matrix back from opengl -# my @matrix = glGetFloatv_p(GL_MODELVIEW_MATRIX); -# -# # camera axes -# my $right = Slic3r::Pointf3->new($matrix[0], $matrix[4], $matrix[8]); -# my $up = Slic3r::Pointf3->new($matrix[1], $matrix[5], $matrix[9]); -# my $forward = Slic3r::Pointf3->new($matrix[2], $matrix[6], $matrix[10]); -# -# my $bb_min = $bb->min_point(); -# my $bb_max = $bb->max_point(); -# my $bb_center = $bb->center(); -# -# # bbox vertices in world space -# my @vertices = (); -# push(@vertices, $bb_min); -# push(@vertices, Slic3r::Pointf3->new($bb_max->x(), $bb_min->y(), $bb_min->z())); -# push(@vertices, Slic3r::Pointf3->new($bb_max->x(), $bb_max->y(), $bb_min->z())); -# push(@vertices, Slic3r::Pointf3->new($bb_min->x(), $bb_max->y(), $bb_min->z())); -# push(@vertices, Slic3r::Pointf3->new($bb_min->x(), $bb_min->y(), $bb_max->z())); -# push(@vertices, Slic3r::Pointf3->new($bb_max->x(), $bb_min->y(), $bb_max->z())); -# push(@vertices, $bb_max); -# push(@vertices, Slic3r::Pointf3->new($bb_min->x(), $bb_max->y(), $bb_max->z())); -# -# my $max_x = 0.0; -# my $max_y = 0.0; -# -# # margin factor to give some empty space around the bbox -# my $margin_factor = 1.25; -# -# foreach my $v (@vertices) { -# # project vertex on the plane perpendicular to camera forward axis -# my $pos = Slic3r::Pointf3->new($v->x() - $bb_center->x(), $v->y() - $bb_center->y(), $v->z() - $bb_center->z()); -# my $proj_on_normal = $pos->x() * $forward->x() + $pos->y() * $forward->y() + $pos->z() * $forward->z(); -# my $proj_on_plane = Slic3r::Pointf3->new($pos->x() - $proj_on_normal * $forward->x(), $pos->y() - $proj_on_normal * $forward->y(), $pos->z() - $proj_on_normal * $forward->z()); -# -# # calculates vertex coordinate along camera xy axes -# my $x_on_plane = $proj_on_plane->x() * $right->x() + $proj_on_plane->y() * $right->y() + $proj_on_plane->z() * $right->z(); -# my $y_on_plane = $proj_on_plane->x() * $up->x() + $proj_on_plane->y() * $up->y() + $proj_on_plane->z() * $up->z(); -# -# $max_x = max($max_x, $margin_factor * 2 * abs($x_on_plane)); -# $max_y = max($max_y, $margin_factor * 2 * abs($y_on_plane)); -# } -# -# return undef if (($max_x == 0) || ($max_y == 0)); -# -# my ($cw, $ch) = $self->GetSizeWH; -# my $min_ratio = min($cw / $max_x, $ch / $max_y); -# -# return $min_ratio; -#} -# -#sub zoom_to_bounding_box { -# my ($self, $bb) = @_; -# # Calculate the zoom factor needed to adjust viewport to bounding box. -# my $zoom = $self->get_zoom_to_bounding_box_factor($bb); -# if (defined $zoom) { -# $self->_zoom($zoom); -# # center view around bounding box center -# $self->_camera_target($bb->center); -# $self->on_viewport_changed->() if $self->on_viewport_changed; -# $self->Resize($self->GetSizeWH) if $self->IsShownOnScreen; -# $self->Refresh; -# } -#} -# -#sub zoom_to_bed { -# my ($self) = @_; -# -# if ($self->bed_shape) { -# $self->zoom_to_bounding_box($self->bed_bounding_box); -# } -#} -# -#sub zoom_to_volume { -# my ($self, $volume_idx) = @_; -# -# my $volume = $self->volumes->[$volume_idx]; -# my $bb = $volume->transformed_bounding_box; -# $self->zoom_to_bounding_box($bb); -#} -# -#sub zoom_to_volumes { -# my ($self) = @_; -# -# $self->_apply_zoom_to_volumes_filter(1); -# $self->zoom_to_bounding_box($self->volumes_bounding_box); -# $self->_apply_zoom_to_volumes_filter(0); -#} -# -#sub volumes_bounding_box { -# my ($self) = @_; -# -# my $bb = Slic3r::Geometry::BoundingBoxf3->new; -# foreach my $v (@{$self->volumes}) { -# $bb->merge($v->transformed_bounding_box) if (! $self->_apply_zoom_to_volumes_filter || $v->zoom_to_volumes); -# } -# return $bb; -#} -# -#sub bed_bounding_box { -# my ($self) = @_; -# -# my $bb = Slic3r::Geometry::BoundingBoxf3->new; -# if ($self->bed_shape) { -# $bb->merge_point(Slic3r::Pointf3->new(@$_, 0)) for @{$self->bed_shape}; -# } -# return $bb; -#} -# -#sub max_bounding_box { -# my ($self) = @_; -# -# my $bb = $self->bed_bounding_box; -# $bb->merge($self->volumes_bounding_box); -# return $bb; -#} -# -## Used by ObjectCutDialog and ObjectPartsPanel to generate a rectangular ground plane -## to support the scene objects. -#sub set_auto_bed_shape { -# my ($self, $bed_shape) = @_; -# -# # draw a default square bed around object center -# my $max_size = max(@{ $self->volumes_bounding_box->size }); -# my $center = $self->volumes_bounding_box->center; -# $self->set_bed_shape([ -# [ $center->x - $max_size, $center->y - $max_size ], #-- -# [ $center->x + $max_size, $center->y - $max_size ], #-- -# [ $center->x + $max_size, $center->y + $max_size ], #++ -# [ $center->x - $max_size, $center->y + $max_size ], #++ -# ]); -# # Set the origin for painting of the coordinate system axes. -# $self->origin(Slic3r::Pointf->new(@$center[X,Y])); -#} -# -## Set the bed shape to a single closed 2D polygon (array of two element arrays), -## triangulate the bed and store the triangles into $self->bed_triangles, -## fills the $self->bed_grid_lines and sets $self->origin. -## Sets $self->bed_polygon to limit the object placement. -#sub set_bed_shape { -# my ($self, $bed_shape) = @_; -# -# $self->bed_shape($bed_shape); -# -# # triangulate bed -# my $expolygon = Slic3r::ExPolygon->new([ map [map scale($_), @$_], @$bed_shape ]); -# my $bed_bb = $expolygon->bounding_box; -# -# { -# my @points = (); -# foreach my $triangle (@{ $expolygon->triangulate }) { -# push @points, map {+ unscale($_->x), unscale($_->y), GROUND_Z } @$triangle; -# } -# $self->bed_triangles(OpenGL::Array->new_list(GL_FLOAT, @points)); -# } -# -# { -# my @polylines = (); -# for (my $x = $bed_bb->x_min; $x <= $bed_bb->x_max; $x += scale 10) { -# push @polylines, Slic3r::Polyline->new([$x,$bed_bb->y_min], [$x,$bed_bb->y_max]); -# } -# for (my $y = $bed_bb->y_min; $y <= $bed_bb->y_max; $y += scale 10) { -# push @polylines, Slic3r::Polyline->new([$bed_bb->x_min,$y], [$bed_bb->x_max,$y]); -# } -# # clip with a slightly grown expolygon because our lines lay on the contours and -# # may get erroneously clipped -# my @lines = map Slic3r::Line->new(@$_[0,-1]), -# @{intersection_pl(\@polylines, [ @{$expolygon->offset(+scaled_epsilon)} ])}; -# -# # append bed contours -# push @lines, map @{$_->lines}, @$expolygon; -# -# my @points = (); -# foreach my $line (@lines) { -# push @points, map {+ unscale($_->x), unscale($_->y), GROUND_Z } @$line; #)) -# } -# $self->bed_grid_lines(OpenGL::Array->new_list(GL_FLOAT, @points)); -# } -# -# # Set the origin for painting of the coordinate system axes. -# $self->origin(Slic3r::Pointf->new(0,0)); -# -# $self->bed_polygon(offset_ex([$expolygon->contour], $bed_bb->radius * 1.7, JT_ROUND, scale(0.5))->[0]->contour->clone); -#} -# -#sub deselect_volumes { -# my ($self) = @_; -# $_->set_selected(0) for @{$self->volumes}; -#} -# -#sub select_volume { -# my ($self, $volume_idx) = @_; -# -# return if ($volume_idx >= scalar(@{$self->volumes})); -# -# $self->volumes->[$volume_idx]->set_selected(1) -# if $volume_idx != -1; -#} -# -#sub SetCuttingPlane { -# my ($self, $z, $expolygons) = @_; -# -# $self->cutting_plane_z($z); -# -# # grow slices in order to display them better -# $expolygons = offset_ex([ map @$_, @$expolygons ], scale 0.1); -# -# my @verts = (); -# foreach my $line (map @{$_->lines}, map @$_, @$expolygons) { -# push @verts, ( -# unscale($line->a->x), unscale($line->a->y), $z, #)) -# unscale($line->b->x), unscale($line->b->y), $z, #)) -# ); -# } -# $self->cut_lines_vertices(OpenGL::Array->new_list(GL_FLOAT, @verts)); -#} -# -## Given an axis and angle, compute quaternion. -#sub axis_to_quat { -# my ($ax, $phi) = @_; -# -# my $lena = sqrt(reduce { $a + $b } (map { $_ * $_ } @$ax)); -# my @q = map { $_ * (1 / $lena) } @$ax; -# @q = map { $_ * sin($phi / 2.0) } @q; -# $q[$#q + 1] = cos($phi / 2.0); -# return @q; -#} -# -## Project a point on the virtual trackball. -## If it is inside the sphere, map it to the sphere, if it outside map it -## to a hyperbola. -#sub project_to_sphere { -# my ($r, $x, $y) = @_; -# -# my $d = sqrt($x * $x + $y * $y); -# if ($d < $r * 0.70710678118654752440) { # Inside sphere -# return sqrt($r * $r - $d * $d); -# } else { # On hyperbola -# my $t = $r / 1.41421356237309504880; -# return $t * $t / $d; -# } -#} -# -#sub cross { -# my ($v1, $v2) = @_; -# -# return (@$v1[1] * @$v2[2] - @$v1[2] * @$v2[1], -# @$v1[2] * @$v2[0] - @$v1[0] * @$v2[2], -# @$v1[0] * @$v2[1] - @$v1[1] * @$v2[0]); -#} -# -## Simulate a track-ball. Project the points onto the virtual trackball, -## then figure out the axis of rotation, which is the cross product of -## P1 P2 and O P1 (O is the center of the ball, 0,0,0) Note: This is a -## deformed trackball-- is a trackball in the center, but is deformed -## into a hyperbolic sheet of rotation away from the center. -## It is assumed that the arguments to this routine are in the range -## (-1.0 ... 1.0). -#sub trackball { -# my ($p1x, $p1y, $p2x, $p2y) = @_; -# -# if ($p1x == $p2x && $p1y == $p2y) { -# # zero rotation -# return (0.0, 0.0, 0.0, 1.0); -# } -# -# # First, figure out z-coordinates for projection of P1 and P2 to -# # deformed sphere -# my @p1 = ($p1x, $p1y, project_to_sphere(TRACKBALLSIZE, $p1x, $p1y)); -# my @p2 = ($p2x, $p2y, project_to_sphere(TRACKBALLSIZE, $p2x, $p2y)); -# -# # axis of rotation (cross product of P1 and P2) -# my @a = cross(\@p2, \@p1); -# -# # Figure out how much to rotate around that axis. -# my @d = map { $_ * $_ } (map { $p1[$_] - $p2[$_] } 0 .. $#p1); -# my $t = sqrt(reduce { $a + $b } @d) / (2.0 * TRACKBALLSIZE); -# -# # Avoid problems with out-of-control values... -# $t = 1.0 if ($t > 1.0); -# $t = -1.0 if ($t < -1.0); -# my $phi = 2.0 * asin($t); -# -# return axis_to_quat(\@a, $phi); -#} -# -## Build a rotation matrix, given a quaternion rotation. -#sub quat_to_rotmatrix { -# my ($q) = @_; -# -# my @m = (); -# -# $m[0] = 1.0 - 2.0 * (@$q[1] * @$q[1] + @$q[2] * @$q[2]); -# $m[1] = 2.0 * (@$q[0] * @$q[1] - @$q[2] * @$q[3]); -# $m[2] = 2.0 * (@$q[2] * @$q[0] + @$q[1] * @$q[3]); -# $m[3] = 0.0; -# -# $m[4] = 2.0 * (@$q[0] * @$q[1] + @$q[2] * @$q[3]); -# $m[5] = 1.0 - 2.0 * (@$q[2] * @$q[2] + @$q[0] * @$q[0]); -# $m[6] = 2.0 * (@$q[1] * @$q[2] - @$q[0] * @$q[3]); -# $m[7] = 0.0; -# -# $m[8] = 2.0 * (@$q[2] * @$q[0] - @$q[1] * @$q[3]); -# $m[9] = 2.0 * (@$q[1] * @$q[2] + @$q[0] * @$q[3]); -# $m[10] = 1.0 - 2.0 * (@$q[1] * @$q[1] + @$q[0] * @$q[0]); -# $m[11] = 0.0; -# -# $m[12] = 0.0; -# $m[13] = 0.0; -# $m[14] = 0.0; -# $m[15] = 1.0; -# -# return @m; -#} -# -#sub mulquats { -# my ($q1, $rq) = @_; -# -# return (@$q1[3] * @$rq[0] + @$q1[0] * @$rq[3] + @$q1[1] * @$rq[2] - @$q1[2] * @$rq[1], -# @$q1[3] * @$rq[1] + @$q1[1] * @$rq[3] + @$q1[2] * @$rq[0] - @$q1[0] * @$rq[2], -# @$q1[3] * @$rq[2] + @$q1[2] * @$rq[3] + @$q1[0] * @$rq[1] - @$q1[1] * @$rq[0], -# @$q1[3] * @$rq[3] - @$q1[0] * @$rq[0] - @$q1[1] * @$rq[1] - @$q1[2] * @$rq[2]) -#} -# -## Convert the screen space coordinate to an object space coordinate. -## If the Z screen space coordinate is not provided, a depth buffer value is substituted. -#sub mouse_to_3d { -# my ($self, $x, $y, $z) = @_; -# -# return unless $self->GetContext; -# $self->SetCurrent($self->GetContext); -# -# my @viewport = glGetIntegerv_p(GL_VIEWPORT); # 4 items -# my @mview = glGetDoublev_p(GL_MODELVIEW_MATRIX); # 16 items -# my @proj = glGetDoublev_p(GL_PROJECTION_MATRIX); # 16 items -# -# $y = $viewport[3] - $y; -# $z //= glReadPixels_p($x, $y, 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT); -# my @projected = gluUnProject_p($x, $y, $z, @mview, @proj, @viewport); -# return Slic3r::Pointf3->new(@projected); -#} -# -#sub GetContext { -# my ($self) = @_; -# return $self->{context} ||= Wx::GLContext->new($self); -#} -# -#sub SetCurrent { -# my ($self, $context) = @_; -# return $self->SUPER::SetCurrent($context); -#} -# -#sub UseVBOs { -# my ($self) = @_; -# -# if (! defined ($self->{use_VBOs})) { -# my $use_legacy = wxTheApp->{app_config}->get('use_legacy_opengl'); -# if ($use_legacy eq '1') { -# # Disable OpenGL 2.0 rendering. -# $self->{use_VBOs} = 0; -# # Don't enable the layer editing tool. -# $self->{layer_editing_enabled} = 0; -# # 2 means failed -# $self->{layer_editing_initialized} = 2; -# return 0; -# } -# # This is a special path for wxWidgets on GTK, where an OpenGL context is initialized -# # first when an OpenGL widget is shown for the first time. How ugly. -# return 0 if (! $self->init && $^O eq 'linux'); -# # Don't use VBOs if anything fails. -# $self->{use_VBOs} = 0; -# if ($self->GetContext) { -# $self->SetCurrent($self->GetContext); -# Slic3r::GUI::_3DScene::_glew_init; -# my @gl_version = split(/\./, glGetString(GL_VERSION)); -# $self->{use_VBOs} = int($gl_version[0]) >= 2; -# # print "UseVBOs $self OpenGL major: $gl_version[0], minor: $gl_version[1]. Use VBOs: ", $self->{use_VBOs}, "\n"; -# } -# } -# return $self->{use_VBOs}; -#} -# -#sub Resize { -# my ($self, $x, $y) = @_; -# -# return unless $self->GetContext; -# $self->_dirty(0); -# -# $self->SetCurrent($self->GetContext); -# glViewport(0, 0, $x, $y); -# -# $x /= $self->_zoom; -# $y /= $self->_zoom; -# -# glMatrixMode(GL_PROJECTION); -# glLoadIdentity(); -# if ($self->_camera_type eq 'ortho') { -# #FIXME setting the size of the box 10x larger than necessary -# # is only a workaround for an incorrectly set camera. -# # This workaround harms Z-buffer accuracy! -## my $depth = 1.05 * $self->max_bounding_box->radius(); -# my $depth = 5.0 * max(@{ $self->max_bounding_box->size }); -# glOrtho( -# -$x/2, $x/2, -$y/2, $y/2, -# -$depth, $depth, -# ); -# } else { -# die "Invalid camera type: ", $self->_camera_type, "\n" if ($self->_camera_type ne 'perspective'); -# my $bbox_r = $self->max_bounding_box->radius(); -# my $fov = PI * 45. / 180.; -# my $fov_tan = tan(0.5 * $fov); -# my $cam_distance = 0.5 * $bbox_r / $fov_tan; -# $self->_camera_distance($cam_distance); -# my $nr = $cam_distance - $bbox_r * 1.1; -# my $fr = $cam_distance + $bbox_r * 1.1; -# $nr = 1 if ($nr < 1); -# $fr = $nr + 1 if ($fr < $nr + 1); -# my $h2 = $fov_tan * $nr; -# my $w2 = $h2 * $x / $y; -# glFrustum(-$w2, $w2, -$h2, $h2, $nr, $fr); -# } -# glMatrixMode(GL_MODELVIEW); -#} -# -#sub InitGL { -# my $self = shift; -# -# return if $self->init; -# return unless $self->GetContext; -# $self->init(1); -# -## # This is a special path for wxWidgets on GTK, where an OpenGL context is initialized -## # first when an OpenGL widget is shown for the first time. How ugly. -## # In that case the volumes are wainting to be moved to Vertex Buffer Objects -## # after the OpenGL context is being initialized. -## $self->volumes->finalize_geometry(1) -## if ($^O eq 'linux' && $self->UseVBOs); -# -# $self->zoom_to_bed; -# -# glClearColor(0, 0, 0, 1); -# glColor3f(1, 0, 0); -# glEnable(GL_DEPTH_TEST); -# glClearDepth(1.0); -# glDepthFunc(GL_LEQUAL); -# glEnable(GL_CULL_FACE); -# glEnable(GL_BLEND); -# glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); -# -# # Set antialiasing/multisampling -# glDisable(GL_LINE_SMOOTH); -# glDisable(GL_POLYGON_SMOOTH); -# -# # See "GL_MULTISAMPLE and GL_ARRAY_BUFFER_ARB messages on failed launch" -# # https://github.com/alexrj/Slic3r/issues/4085 -# eval { -# # Disable the multi sampling by default, so the picking by color will work correctly. -# glDisable(GL_MULTISAMPLE); -# }; -# # Disable multi sampling if the eval failed. -# $self->{can_multisample} = 0 if $@; -# -# # ambient lighting -# glLightModelfv_p(GL_LIGHT_MODEL_AMBIENT, 0.3, 0.3, 0.3, 1); -# -# glEnable(GL_LIGHTING); -# glEnable(GL_LIGHT0); -# glEnable(GL_LIGHT1); -# -# # light from camera -# glLightfv_p(GL_LIGHT1, GL_POSITION, 1, 0, 1, 0); -# glLightfv_p(GL_LIGHT1, GL_SPECULAR, 0.3, 0.3, 0.3, 1); -# glLightfv_p(GL_LIGHT1, GL_DIFFUSE, 0.2, 0.2, 0.2, 1); -# -# # Enables Smooth Color Shading; try GL_FLAT for (lack of) fun. -# glShadeModel(GL_SMOOTH); -# -## glMaterialfv_p(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, 0.5, 0.3, 0.3, 1); -## glMaterialfv_p(GL_FRONT_AND_BACK, GL_SPECULAR, 1, 1, 1, 1); -## glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 50); -## glMaterialfv_p(GL_FRONT_AND_BACK, GL_EMISSION, 0.1, 0, 0, 0.9); -# -# # A handy trick -- have surface material mirror the color. -# glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE); -# glEnable(GL_COLOR_MATERIAL); -# glEnable(GL_MULTISAMPLE) if ($self->{can_multisample}); -# -# if ($self->UseVBOs) { -# my $shader = new Slic3r::GUI::_3DScene::GLShader; -## if (! $shader->load($self->_fragment_shader_Phong, $self->_vertex_shader_Phong)) { -# print "Compilaton of path shader failed: \n" . $shader->last_error . "\n"; -# $shader = undef; -# } else { -# $self->{plain_shader} = $shader; -# } -# } -#} -# -#sub DestroyGL { -# my $self = shift; -# if ($self->GetContext) { -# $self->SetCurrent($self->GetContext); -# if ($self->{plain_shader}) { -# $self->{plain_shader}->release; -# delete $self->{plain_shader}; -# } -# if ($self->{layer_height_edit_shader}) { -# $self->{layer_height_edit_shader}->release; -# delete $self->{layer_height_edit_shader}; -# } -# $self->volumes->release_geometry; -# } -#} -# -#sub Render { -# my ($self, $dc) = @_; -# -# # prevent calling SetCurrent() when window is not shown yet -# return unless $self->IsShownOnScreen; -# return unless my $context = $self->GetContext; -# $self->SetCurrent($context); -# $self->InitGL; -# -# glClearColor(1, 1, 1, 1); -# glClearDepth(1); -# glDepthFunc(GL_LESS); -# glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); -# -# glMatrixMode(GL_MODELVIEW); -# glLoadIdentity(); -# -# if (!TURNTABLE_MODE) { -# # Shift the perspective camera. -# my $camera_pos = Slic3r::Pointf3->new(0,0,-$self->_camera_distance); -# glTranslatef(@$camera_pos); -# } -# -# if (TURNTABLE_MODE) { -# # Turntable mode is enabled by default. -# glRotatef(-$self->_stheta, 1, 0, 0); # pitch -# glRotatef($self->_sphi, 0, 0, 1); # yaw -# } else { -# my @rotmat = quat_to_rotmatrix($self->quat); -# glMultMatrixd_p(@rotmat[0..15]); -# } -# -# glTranslatef(@{ $self->_camera_target->negative }); -# -# # light from above -# glLightfv_p(GL_LIGHT0, GL_POSITION, -0.5, -0.5, 1, 0); -# glLightfv_p(GL_LIGHT0, GL_SPECULAR, 0.2, 0.2, 0.2, 1); -# glLightfv_p(GL_LIGHT0, GL_DIFFUSE, 0.5, 0.5, 0.5, 1); -# -# # Head light -# glLightfv_p(GL_LIGHT1, GL_POSITION, 1, 0, 1, 0); -# -# if ($self->enable_picking && !$self->_mouse_dragging) { -# if (my $pos = $self->_mouse_pos) { -# # Render the object for picking. -# # FIXME This cannot possibly work in a multi-sampled context as the color gets mangled by the anti-aliasing. -# # Better to use software ray-casting on a bounding-box hierarchy. -# glPushAttrib(GL_ENABLE_BIT); -# glDisable(GL_MULTISAMPLE) if ($self->{can_multisample}); -# glDisable(GL_LIGHTING); -# glDisable(GL_BLEND); -# $self->draw_volumes(1); -# glPopAttrib(); -# glFlush(); -# my $col = [ glReadPixels_p($pos->x, $self->GetSize->GetHeight - $pos->y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE) ]; -# my $volume_idx = $col->[0] + $col->[1]*256 + $col->[2]*256*256; -# $self->_hover_volume_idx(undef); -# $_->set_hover(0) for @{$self->volumes}; -# if ($volume_idx <= $#{$self->volumes}) { -# $self->_hover_volume_idx($volume_idx); -# -# $self->volumes->[$volume_idx]->set_hover(1); -# my $group_id = $self->volumes->[$volume_idx]->select_group_id; -# if ($group_id != -1) { -# $_->set_hover(1) for grep { $_->select_group_id == $group_id } @{$self->volumes}; -# } -# -# $self->on_hover->($volume_idx) if $self->on_hover; -# } -# glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); -# } -# } -# -# # draw fixed background -# if ($self->background) { -# glDisable(GL_LIGHTING); -# glPushMatrix(); -# glLoadIdentity(); -# -# glMatrixMode(GL_PROJECTION); -# glPushMatrix(); -# glLoadIdentity(); -# -# # Draws a bluish bottom to top gradient over the complete screen. -# glDisable(GL_DEPTH_TEST); -# glBegin(GL_QUADS); -# glColor3f(0.0,0.0,0.0); -# glVertex3f(-1.0,-1.0, 1.0); -# glVertex3f( 1.0,-1.0, 1.0); -# glColor3f(10/255,98/255,144/255); -# glVertex3f( 1.0, 1.0, 1.0); -# glVertex3f(-1.0, 1.0, 1.0); -# glEnd(); -# glPopMatrix(); -# glEnable(GL_DEPTH_TEST); -# -# glMatrixMode(GL_MODELVIEW); -# glPopMatrix(); -# glEnable(GL_LIGHTING); -# } -# -# # draw ground and axes -# glDisable(GL_LIGHTING); -# -# # draw ground -# my $ground_z = GROUND_Z; -# -# if ($self->bed_triangles) { -# glDisable(GL_DEPTH_TEST); -# -# glEnable(GL_BLEND); -# glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); -# -# glEnableClientState(GL_VERTEX_ARRAY); -# glColor4f(0.8, 0.6, 0.5, 0.4); -# glNormal3d(0,0,1); -# glVertexPointer_c(3, GL_FLOAT, 0, $self->bed_triangles->ptr()); -# glDrawArrays(GL_TRIANGLES, 0, $self->bed_triangles->elements / 3); -# glDisableClientState(GL_VERTEX_ARRAY); -# -# # we need depth test for grid, otherwise it would disappear when looking -# # the object from below -# glEnable(GL_DEPTH_TEST); -# -# # draw grid -# glLineWidth(3); -# glColor4f(0.2, 0.2, 0.2, 0.4); -# glEnableClientState(GL_VERTEX_ARRAY); -# glVertexPointer_c(3, GL_FLOAT, 0, $self->bed_grid_lines->ptr()); -# glDrawArrays(GL_LINES, 0, $self->bed_grid_lines->elements / 3); -# glDisableClientState(GL_VERTEX_ARRAY); -# -# glDisable(GL_BLEND); -# } -# -# my $volumes_bb = $self->volumes_bounding_box; -# -# { -# # draw axes -# # disable depth testing so that axes are not covered by ground -# glDisable(GL_DEPTH_TEST); -# my $origin = $self->origin; -# my $axis_len = $self->use_plain_shader ? 0.3 * max(@{ $self->bed_bounding_box->size }) : 2 * max(@{ $volumes_bb->size }); -# glLineWidth(2); -# glBegin(GL_LINES); -# # draw line for x axis -# glColor3f(1, 0, 0); -# glVertex3f(@$origin, $ground_z); -# glVertex3f($origin->x + $axis_len, $origin->y, $ground_z); #,, -# # draw line for y axis -# glColor3f(0, 1, 0); -# glVertex3f(@$origin, $ground_z); -# glVertex3f($origin->x, $origin->y + $axis_len, $ground_z); #++ -# glEnd(); -# # draw line for Z axis -# # (re-enable depth test so that axis is correctly shown when objects are behind it) -# glEnable(GL_DEPTH_TEST); -# glBegin(GL_LINES); -# glColor3f(0, 0, 1); -# glVertex3f(@$origin, $ground_z); -# glVertex3f(@$origin, $ground_z+$axis_len); -# glEnd(); -# } -# -# glEnable(GL_LIGHTING); -# -# # draw objects -# if (! $self->use_plain_shader) { -# $self->draw_volumes; -# } elsif ($self->UseVBOs) { -# if ($self->enable_picking) { -# $self->mark_volumes_for_layer_height; -# $self->volumes->set_print_box($self->bed_bounding_box->x_min, $self->bed_bounding_box->y_min, 0.0, $self->bed_bounding_box->x_max, $self->bed_bounding_box->y_max, $self->{config}->get('max_print_height')); -# $self->volumes->check_outside_state($self->{config}); -# # do not cull backfaces to show broken geometry, if any -# glDisable(GL_CULL_FACE); -# } -# $self->{plain_shader}->enable if $self->{plain_shader}; -# $self->volumes->render_VBOs; -# $self->{plain_shader}->disable; -# glEnable(GL_CULL_FACE) if ($self->enable_picking); -# } else { -# # do not cull backfaces to show broken geometry, if any -# glDisable(GL_CULL_FACE) if ($self->enable_picking); -# $self->volumes->render_legacy; -# glEnable(GL_CULL_FACE) if ($self->enable_picking); -# } -# -# if (defined $self->cutting_plane_z) { -# # draw cutting plane -# my $plane_z = $self->cutting_plane_z; -# my $bb = $volumes_bb; -# glDisable(GL_CULL_FACE); -# glDisable(GL_LIGHTING); -# glEnable(GL_BLEND); -# glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); -# glBegin(GL_QUADS); -# glColor4f(0.8, 0.8, 0.8, 0.5); -# glVertex3f($bb->x_min-20, $bb->y_min-20, $plane_z); -# glVertex3f($bb->x_max+20, $bb->y_min-20, $plane_z); -# glVertex3f($bb->x_max+20, $bb->y_max+20, $plane_z); -# glVertex3f($bb->x_min-20, $bb->y_max+20, $plane_z); -# glEnd(); -# glEnable(GL_CULL_FACE); -# glDisable(GL_BLEND); -# -# # draw cutting contours -# glEnableClientState(GL_VERTEX_ARRAY); -# glLineWidth(2); -# glColor3f(0, 0, 0); -# glVertexPointer_c(3, GL_FLOAT, 0, $self->cut_lines_vertices->ptr()); -# glDrawArrays(GL_LINES, 0, $self->cut_lines_vertices->elements / 3); -# glVertexPointer_c(3, GL_FLOAT, 0, 0); -# glDisableClientState(GL_VERTEX_ARRAY); -# } -# -# # draw warning message -# $self->draw_warning; -# -# # draw gcode preview legend -# $self->draw_legend; -# -# $self->draw_active_object_annotations; -# -# $self->SwapBuffers(); -#} -# -#sub draw_volumes { -# # $fakecolor is a boolean indicating, that the objects shall be rendered in a color coding the object index for picking. -# my ($self, $fakecolor) = @_; -# -# # do not cull backfaces to show broken geometry, if any -# glDisable(GL_CULL_FACE); -# -# glEnable(GL_BLEND); -# glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); -# -# glEnableClientState(GL_VERTEX_ARRAY); -# glEnableClientState(GL_NORMAL_ARRAY); -# -# foreach my $volume_idx (0..$#{$self->volumes}) { -# my $volume = $self->volumes->[$volume_idx]; -# -# if ($fakecolor) { -# # Object picking mode. Render the object with a color encoding the object index. -# my $r = ($volume_idx & 0x000000FF) >> 0; -# my $g = ($volume_idx & 0x0000FF00) >> 8; -# my $b = ($volume_idx & 0x00FF0000) >> 16; -# glColor4f($r/255.0, $g/255.0, $b/255.0, 1); -# } elsif ($volume->selected) { -# glColor4f(@{ &SELECTED_COLOR }); -# } elsif ($volume->hover) { -# glColor4f(@{ &HOVER_COLOR }); -# } else { -# glColor4f(@{ $volume->color }); -# } -# -# $volume->render; -# } -# glDisableClientState(GL_NORMAL_ARRAY); -# glDisableClientState(GL_VERTEX_ARRAY); -# -# glDisable(GL_BLEND); -# glEnable(GL_CULL_FACE); -#} -# -#sub mark_volumes_for_layer_height { -# my ($self) = @_; -# -# foreach my $volume_idx (0..$#{$self->volumes}) { -# my $volume = $self->volumes->[$volume_idx]; -# my $object_id = int($volume->select_group_id / 1000000); -# if ($self->layer_editing_enabled && $volume->selected && $self->{layer_height_edit_shader} && -# $volume->has_layer_height_texture && $object_id < $self->{print}->object_count) { -# $volume->set_layer_height_texture_data($self->{layer_preview_z_texture_id}, $self->{layer_height_edit_shader}->shader_program_id, -# $self->{print}->get_object($object_id), $self->_variable_layer_thickness_bar_mouse_cursor_z_relative, $self->{layer_height_edit_band_width}); -# } else { -# $volume->reset_layer_height_texture_data(); -# } -# } -#} -# -#sub _load_image_set_texture { -# my ($self, $file_name) = @_; -# # Load a PNG with an alpha channel. -# my $img = Wx::Image->new; -# $img->LoadFile(Slic3r::var($file_name), wxBITMAP_TYPE_PNG); -# # Get RGB & alpha raw data from wxImage, interleave them into a Perl array. -# my @rgb = unpack 'C*', $img->GetData(); -# my @alpha = $img->HasAlpha ? unpack 'C*', $img->GetAlpha() : (255) x (int(@rgb) / 3); -# my $n_pixels = int(@alpha); -# my @data = (0)x($n_pixels * 4); -# for (my $i = 0; $i < $n_pixels; $i += 1) { -# $data[$i*4 ] = $rgb[$i*3]; -# $data[$i*4+1] = $rgb[$i*3+1]; -# $data[$i*4+2] = $rgb[$i*3+2]; -# $data[$i*4+3] = $alpha[$i]; -# } -# # Initialize a raw bitmap data. -# my $params = { -# loaded => 1, -# valid => $n_pixels > 0, -# width => $img->GetWidth, -# height => $img->GetHeight, -# data => OpenGL::Array->new_list(GL_UNSIGNED_BYTE, @data), -# texture_id => glGenTextures_p(1) -# }; -# # Create and initialize a texture with the raw data. -# glBindTexture(GL_TEXTURE_2D, $params->{texture_id}); -# glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); -# glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); -# glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1); -# glTexImage2D_c(GL_TEXTURE_2D, 0, GL_RGBA8, $params->{width}, $params->{height}, 0, GL_RGBA, GL_UNSIGNED_BYTE, $params->{data}->ptr); -# glBindTexture(GL_TEXTURE_2D, 0); -# return $params; -#} -# -#sub _variable_layer_thickness_load_overlay_image { -# my ($self) = @_; -# $self->{layer_preview_annotation} = $self->_load_image_set_texture('variable_layer_height_tooltip.png') -# if (! $self->{layer_preview_annotation}->{loaded}); -# return $self->{layer_preview_annotation}->{valid}; -#} -# -#sub _variable_layer_thickness_load_reset_image { -# my ($self) = @_; -# $self->{layer_preview_reset_image} = $self->_load_image_set_texture('variable_layer_height_reset.png') -# if (! $self->{layer_preview_reset_image}->{loaded}); -# return $self->{layer_preview_reset_image}->{valid}; -#} -# -## Paint the tooltip. -#sub _render_image { -# my ($self, $image, $l, $r, $b, $t) = @_; -# $self->_render_texture($image->{texture_id}, $l, $r, $b, $t); -#} -# -#sub _render_texture { -# my ($self, $tex_id, $l, $r, $b, $t) = @_; -# -# glColor4f(1.,1.,1.,1.); -# glDisable(GL_LIGHTING); -# glEnable(GL_BLEND); -# glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); -# glEnable(GL_TEXTURE_2D); -# glBindTexture(GL_TEXTURE_2D, $tex_id); -# glBegin(GL_QUADS); -# glTexCoord2d(0.,1.); glVertex3f($l, $b, 0); -# glTexCoord2d(1.,1.); glVertex3f($r, $b, 0); -# glTexCoord2d(1.,0.); glVertex3f($r, $t, 0); -# glTexCoord2d(0.,0.); glVertex3f($l, $t, 0); -# glEnd(); -# glBindTexture(GL_TEXTURE_2D, 0); -# glDisable(GL_TEXTURE_2D); -# glDisable(GL_BLEND); -# glEnable(GL_LIGHTING); -#} -# -#sub draw_active_object_annotations { -# # $fakecolor is a boolean indicating, that the objects shall be rendered in a color coding the object index for picking. -# my ($self) = @_; -# -# return if (! $self->{layer_height_edit_shader} || ! $self->layer_editing_enabled); -# -# # Find the selected volume, over which the layer editing is active. -# my $volume; -# foreach my $volume_idx (0..$#{$self->volumes}) { -# my $v = $self->volumes->[$volume_idx]; -# if ($v->selected && $v->has_layer_height_texture) { -# $volume = $v; -# last; -# } -# } -# return if (! $volume); -# -# # If the active object was not allocated at the Print, go away. This should only be a momentary case between an object addition / deletion -# # and an update by Platter::async_apply_config. -# my $object_idx = int($volume->select_group_id / 1000000); -# return if $object_idx >= $self->{print}->object_count; -# -# # The viewport and camera are set to complete view and glOrtho(-$x/2, $x/2, -$y/2, $y/2, -$depth, $depth), -# # where x, y is the window size divided by $self->_zoom. -# my ($bar_left, $bar_bottom, $bar_right, $bar_top) = $self->_variable_layer_thickness_bar_rect_viewport; -# my ($reset_left, $reset_bottom, $reset_right, $reset_top) = $self->_variable_layer_thickness_reset_rect_viewport; -# my $z_cursor_relative = $self->_variable_layer_thickness_bar_mouse_cursor_z_relative; -# -# my $print_object = $self->{print}->get_object($object_idx); -# my $z_max = $print_object->model_object->bounding_box->z_max; -# -# $self->{layer_height_edit_shader}->enable; -# $self->{layer_height_edit_shader}->set_uniform('z_to_texture_row', $volume->layer_height_texture_z_to_row_id); -# $self->{layer_height_edit_shader}->set_uniform('z_texture_row_to_normalized', 1. / $volume->layer_height_texture_height); -# $self->{layer_height_edit_shader}->set_uniform('z_cursor', $z_max * $z_cursor_relative); -# $self->{layer_height_edit_shader}->set_uniform('z_cursor_band_width', $self->{layer_height_edit_band_width}); -# glBindTexture(GL_TEXTURE_2D, $self->{layer_preview_z_texture_id}); -# glTexImage2D_c(GL_TEXTURE_2D, 0, GL_RGBA8, $volume->layer_height_texture_width, $volume->layer_height_texture_height, -# 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); -# glTexImage2D_c(GL_TEXTURE_2D, 1, GL_RGBA8, $volume->layer_height_texture_width / 2, $volume->layer_height_texture_height / 2, -# 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); -# glTexSubImage2D_c(GL_TEXTURE_2D, 0, 0, 0, $volume->layer_height_texture_width, $volume->layer_height_texture_height, -# GL_RGBA, GL_UNSIGNED_BYTE, $volume->layer_height_texture_data_ptr_level0); -# glTexSubImage2D_c(GL_TEXTURE_2D, 1, 0, 0, $volume->layer_height_texture_width / 2, $volume->layer_height_texture_height / 2, -# GL_RGBA, GL_UNSIGNED_BYTE, $volume->layer_height_texture_data_ptr_level1); -# -# # Render the color bar. -# glDisable(GL_DEPTH_TEST); -# # The viewport and camera are set to complete view and glOrtho(-$x/2, $x/2, -$y/2, $y/2, -$depth, $depth), -# # where x, y is the window size divided by $self->_zoom. -# glPushMatrix(); -# glLoadIdentity(); -# # Paint the overlay. -# glBegin(GL_QUADS); -# glVertex3f($bar_left, $bar_bottom, 0); -# glVertex3f($bar_right, $bar_bottom, 0); -# glVertex3f($bar_right, $bar_top, $z_max); -# glVertex3f($bar_left, $bar_top, $z_max); -# glEnd(); -# glBindTexture(GL_TEXTURE_2D, 0); -# $self->{layer_height_edit_shader}->disable; -# -# # Paint the tooltip. -# if ($self->_variable_layer_thickness_load_overlay_image) -# my $gap = 10/$self->_zoom; -# my ($l, $r, $b, $t) = ($bar_left - $self->{layer_preview_annotation}->{width}/$self->_zoom - $gap, $bar_left - $gap, $reset_bottom + $self->{layer_preview_annotation}->{height}/$self->_zoom + $gap, $reset_bottom + $gap); -# $self->_render_image($self->{layer_preview_annotation}, $l, $r, $t, $b); -# } -# -# # Paint the reset button. -# if ($self->_variable_layer_thickness_load_reset_image) { -# $self->_render_image($self->{layer_preview_reset_image}, $reset_left, $reset_right, $reset_bottom, $reset_top); -# } -# -# # Paint the graph. -# #FIXME show some kind of legend. -# my $max_z = unscale($print_object->size->z); -# my $profile = $print_object->model_object->layer_height_profile; -# my $layer_height = $print_object->config->get('layer_height'); -# my $layer_height_max = 10000000000.; -# { -# # Get a maximum layer height value. -# #FIXME This is a duplicate code of Slicing.cpp. -# my $nozzle_diameters = $print_object->print->config->get('nozzle_diameter'); -# my $layer_heights_min = $print_object->print->config->get('min_layer_height'); -# my $layer_heights_max = $print_object->print->config->get('max_layer_height'); -# for (my $i = 0; $i < scalar(@{$nozzle_diameters}); $i += 1) { -# my $lh_min = ($layer_heights_min->[$i] == 0.) ? 0.07 : max(0.01, $layer_heights_min->[$i]); -# my $lh_max = ($layer_heights_max->[$i] == 0.) ? (0.75 * $nozzle_diameters->[$i]) : $layer_heights_max->[$i]; -# $layer_height_max = min($layer_height_max, max($lh_min, $lh_max)); -# } -# } -# # Make the vertical bar a bit wider so the layer height curve does not touch the edge of the bar region. -# $layer_height_max *= 1.12; -# # Baseline -# glColor3f(0., 0., 0.); -# glBegin(GL_LINE_STRIP); -# glVertex2f($bar_left + $layer_height * ($bar_right - $bar_left) / $layer_height_max, $bar_bottom); -# glVertex2f($bar_left + $layer_height * ($bar_right - $bar_left) / $layer_height_max, $bar_top); -# glEnd(); -# # Curve -# glColor3f(0., 0., 1.); -# glBegin(GL_LINE_STRIP); -# for (my $i = 0; $i < int(@{$profile}); $i += 2) { -# my $z = $profile->[$i]; -# my $h = $profile->[$i+1]; -# glVertex3f($bar_left + $h * ($bar_right - $bar_left) / $layer_height_max, $bar_bottom + $z * ($bar_top - $bar_bottom) / $max_z, $z); -# } -# glEnd(); -# # Revert the matrices. -# glPopMatrix(); -# glEnable(GL_DEPTH_TEST); -#} -# -#sub draw_legend { -# my ($self) = @_; -# -# if (!$self->_legend_enabled) { -# return; -# } -# -# # If the legend texture has not been loaded into the GPU, do it now. -# my $tex_id = Slic3r::GUI::_3DScene::finalize_legend_texture; -# if ($tex_id > 0) -# { -# my $tex_w = Slic3r::GUI::_3DScene::get_legend_texture_width; -# my $tex_h = Slic3r::GUI::_3DScene::get_legend_texture_height; -# if (($tex_w > 0) && ($tex_h > 0)) -# { -# glDisable(GL_DEPTH_TEST); -# glPushMatrix(); -# glLoadIdentity(); -# -# my ($cw, $ch) = $self->GetSizeWH; -# -# my $l = (-0.5 * $cw) / $self->_zoom; -# my $t = (0.5 * $ch) / $self->_zoom; -# my $r = $l + $tex_w / $self->_zoom; -# my $b = $t - $tex_h / $self->_zoom; -# $self->_render_texture($tex_id, $l, $r, $b, $t); -# -# glPopMatrix(); -# glEnable(GL_DEPTH_TEST); -# } -# } -#} -# -#sub draw_warning { -# my ($self) = @_; -# -# if (!$self->_warning_enabled) { -# return; -# } -# -# # If the warning texture has not been loaded into the GPU, do it now. -# my $tex_id = Slic3r::GUI::_3DScene::finalize_warning_texture; -# if ($tex_id > 0) -# { -# my $tex_w = Slic3r::GUI::_3DScene::get_warning_texture_width; -# my $tex_h = Slic3r::GUI::_3DScene::get_warning_texture_height; -# if (($tex_w > 0) && ($tex_h > 0)) -# { -# glDisable(GL_DEPTH_TEST); -# glPushMatrix(); -# glLoadIdentity(); -# -# my ($cw, $ch) = $self->GetSizeWH; -# -# my $l = (-0.5 * $tex_w) / $self->_zoom; -# my $t = (-0.5 * $ch + $tex_h) / $self->_zoom; -# my $r = $l + $tex_w / $self->_zoom; -# my $b = $t - $tex_h / $self->_zoom; -# $self->_render_texture($tex_id, $l, $r, $b, $t); -# -# glPopMatrix(); -# glEnable(GL_DEPTH_TEST); -# } -# } -#} -# -#sub update_volumes_colors_by_extruder { -# my ($self, $config) = @_; -# $self->volumes->update_colors_by_extruder($config); -#} -# -#sub opengl_info -#{ -# my ($self, %params) = @_; -# my %tag = Slic3r::tags($params{format}); -# -# my $gl_version = glGetString(GL_VERSION); -# my $gl_vendor = glGetString(GL_VENDOR); -# my $gl_renderer = glGetString(GL_RENDERER); -# my $glsl_version = glGetString(GL_SHADING_LANGUAGE_VERSION); -# -# my $out = ''; -# $out .= "$tag{h2start}OpenGL installation$tag{h2end}$tag{eol}"; -# $out .= " $tag{bstart}Using POGL$tag{bend} v$OpenGL::BUILD_VERSION$tag{eol}"; -# $out .= " $tag{bstart}GL version: $tag{bend}${gl_version}$tag{eol}"; -# $out .= " $tag{bstart}vendor: $tag{bend}${gl_vendor}$tag{eol}"; -# $out .= " $tag{bstart}renderer: $tag{bend}${gl_renderer}$tag{eol}"; -# $out .= " $tag{bstart}GLSL version: $tag{bend}${glsl_version}$tag{eol}"; -# -# # Check for other OpenGL extensions -# $out .= "$tag{h2start}Installed extensions (* implemented in the module):$tag{h2end}$tag{eol}"; -# my $extensions = glGetString(GL_EXTENSIONS); -# my @extensions = split(' ',$extensions); -# foreach my $ext (sort @extensions) { -# my $stat = glpCheckExtension($ext); -# $out .= sprintf("%s ${ext}$tag{eol}", $stat?' ':'*'); -# $out .= sprintf(" ${stat}$tag{eol}") if ($stat && $stat !~ m|^$ext |); -# } -# -# return $out; -#} -# -#sub _report_opengl_state -#{ -# my ($self, $comment) = @_; -# my $err = glGetError(); -# return 0 if ($err == 0); -# -# # gluErrorString() hangs. Don't use it. -## my $errorstr = gluErrorString(); -# my $errorstr = ''; -# if ($err == 0x0500) { -# $errorstr = 'GL_INVALID_ENUM'; -# } elsif ($err == GL_INVALID_VALUE) { -# $errorstr = 'GL_INVALID_VALUE'; -# } elsif ($err == GL_INVALID_OPERATION) { -# $errorstr = 'GL_INVALID_OPERATION'; -# } elsif ($err == GL_STACK_OVERFLOW) { -# $errorstr = 'GL_STACK_OVERFLOW'; -# } elsif ($err == GL_OUT_OF_MEMORY) { -# $errorstr = 'GL_OUT_OF_MEMORY'; -# } else { -# $errorstr = 'unknown'; -# } -# if (defined($comment)) { -# printf("OpenGL error at %s, nr %d (0x%x): %s\n", $comment, $err, $err, $errorstr); -# } else { -# printf("OpenGL error nr %d (0x%x): %s\n", $err, $err, $errorstr); -# } -#} -# -#sub _vertex_shader_Gouraud { -# return <<'VERTEX'; -##version 110 -# -##define INTENSITY_CORRECTION 0.6 -# -#// normalized values for (-0.6/1.31, 0.6/1.31, 1./1.31) -#const vec3 LIGHT_TOP_DIR = vec3(-0.4574957, 0.4574957, 0.7624929); -##define LIGHT_TOP_DIFFUSE (0.8 * INTENSITY_CORRECTION) -##define LIGHT_TOP_SPECULAR (0.125 * INTENSITY_CORRECTION) -##define LIGHT_TOP_SHININESS 20.0 -# -#// normalized values for (1./1.43, 0.2/1.43, 1./1.43) -#const vec3 LIGHT_FRONT_DIR = vec3(0.6985074, 0.1397015, 0.6985074); -##define LIGHT_FRONT_DIFFUSE (0.3 * INTENSITY_CORRECTION) -#//#define LIGHT_FRONT_SPECULAR (0.0 * INTENSITY_CORRECTION) -#//#define LIGHT_FRONT_SHININESS 5.0 -# -##define INTENSITY_AMBIENT 0.3 -# -#const vec3 ZERO = vec3(0.0, 0.0, 0.0); -# -#struct PrintBoxDetection -#{ -# vec3 min; -# vec3 max; -# // xyz contains the offset, if w == 1.0 detection needs to be performed -# vec4 volume_origin; -#}; -# -#uniform PrintBoxDetection print_box; -# -#// x = tainted, y = specular; -#varying vec2 intensity; -# -#varying vec3 delta_box_min; -#varying vec3 delta_box_max; -# -#void main() -#{ -# // First transform the normal into camera space and normalize the result. -# vec3 normal = normalize(gl_NormalMatrix * gl_Normal); -# -# // Compute the cos of the angle between the normal and lights direction. The light is directional so the direction is constant for every vertex. -# // Since these two are normalized the cosine is the dot product. We also need to clamp the result to the [0,1] range. -# float NdotL = max(dot(normal, LIGHT_TOP_DIR), 0.0); -# -# intensity.x = INTENSITY_AMBIENT + NdotL * LIGHT_TOP_DIFFUSE; -# intensity.y = 0.0; -# -# if (NdotL > 0.0) -# intensity.y += LIGHT_TOP_SPECULAR * pow(max(dot(normal, reflect(-LIGHT_TOP_DIR, normal)), 0.0), LIGHT_TOP_SHININESS); -# -# // Perform the same lighting calculation for the 2nd light source (no specular applied). -# NdotL = max(dot(normal, LIGHT_FRONT_DIR), 0.0); -# intensity.x += NdotL * LIGHT_FRONT_DIFFUSE; -# -# // compute deltas for out of print volume detection (world coordinates) -# if (print_box.volume_origin.w == 1.0) -# { -# vec3 v = gl_Vertex.xyz + print_box.volume_origin.xyz; -# delta_box_min = v - print_box.min; -# delta_box_max = v - print_box.max; -# } -# else -# { -# delta_box_min = ZERO; -# delta_box_max = ZERO; -# } -# -# gl_Position = ftransform(); -#} -# -#VERTEX -#} -# -#sub _fragment_shader_Gouraud { -# return <<'FRAGMENT'; -##version 110 -# -#const vec3 ZERO = vec3(0.0, 0.0, 0.0); -# -#// x = tainted, y = specular; -#varying vec2 intensity; -# -#varying vec3 delta_box_min; -#varying vec3 delta_box_max; -# -#uniform vec4 uniform_color; -# -#void main() -#{ -# // if the fragment is outside the print volume -> use darker color -# vec3 color = (any(lessThan(delta_box_min, ZERO)) || any(greaterThan(delta_box_max, ZERO))) ? mix(uniform_color.rgb, ZERO, 0.3333) : uniform_color.rgb; -# gl_FragColor = vec4(vec3(intensity.y, intensity.y, intensity.y) + color * intensity.x, uniform_color.a); -#} -# -#FRAGMENT -#} -# -#sub _vertex_shader_Phong { -# return <<'VERTEX'; -##version 110 -# -#varying vec3 normal; -#varying vec3 eye; -#void main(void) -#{ -# eye = normalize(vec3(gl_ModelViewMatrix * gl_Vertex)); -# normal = normalize(gl_NormalMatrix * gl_Normal); -# gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; -#} -#VERTEX -#} -# -#sub _fragment_shader_Phong { -# return <<'FRAGMENT'; -##version 110 -# -##define INTENSITY_CORRECTION 0.7 -# -##define LIGHT_TOP_DIR -0.6/1.31, 0.6/1.31, 1./1.31 -##define LIGHT_TOP_DIFFUSE (0.8 * INTENSITY_CORRECTION) -##define LIGHT_TOP_SPECULAR (0.5 * INTENSITY_CORRECTION) -#//#define LIGHT_TOP_SHININESS 50. -##define LIGHT_TOP_SHININESS 10. -# -##define LIGHT_FRONT_DIR 1./1.43, 0.2/1.43, 1./1.43 -##define LIGHT_FRONT_DIFFUSE (0.3 * INTENSITY_CORRECTION) -##define LIGHT_FRONT_SPECULAR (0.0 * INTENSITY_CORRECTION) -##define LIGHT_FRONT_SHININESS 50. -# -##define INTENSITY_AMBIENT 0.0 -# -#varying vec3 normal; -#varying vec3 eye; -#uniform vec4 uniform_color; -#void main() { -# -# float intensity_specular = 0.; -# float intensity_tainted = 0.; -# float intensity = max(dot(normal,vec3(LIGHT_TOP_DIR)), 0.0); -# // if the vertex is lit compute the specular color -# if (intensity > 0.0) { -# intensity_tainted = LIGHT_TOP_DIFFUSE * intensity; -# // compute the half vector -# vec3 h = normalize(vec3(LIGHT_TOP_DIR) + eye); -# // compute the specular term into spec -# intensity_specular = LIGHT_TOP_SPECULAR * pow(max(dot(h, normal), 0.0), LIGHT_TOP_SHININESS); -# } -# intensity = max(dot(normal,vec3(LIGHT_FRONT_DIR)), 0.0); -# // if the vertex is lit compute the specular color -# if (intensity > 0.0) { -# intensity_tainted += LIGHT_FRONT_DIFFUSE * intensity; -# // compute the half vector -#// vec3 h = normalize(vec3(LIGHT_FRONT_DIR) + eye); -# // compute the specular term into spec -#// intensity_specular += LIGHT_FRONT_SPECULAR * pow(max(dot(h,normal), 0.0), LIGHT_FRONT_SHININESS); -# } -# -# gl_FragColor = max( -# vec4(intensity_specular, intensity_specular, intensity_specular, 0.) + uniform_color * intensity_tainted, -# INTENSITY_AMBIENT * uniform_color); -# gl_FragColor.a = uniform_color.a; -#} -#FRAGMENT -#} -# -#sub _vertex_shader_variable_layer_height { -# return <<'VERTEX'; -##version 110 -# -##define INTENSITY_CORRECTION 0.6 -# -#const vec3 LIGHT_TOP_DIR = vec3(-0.4574957, 0.4574957, 0.7624929); -##define LIGHT_TOP_DIFFUSE (0.8 * INTENSITY_CORRECTION) -##define LIGHT_TOP_SPECULAR (0.125 * INTENSITY_CORRECTION) -##define LIGHT_TOP_SHININESS 20.0 -# -#const vec3 LIGHT_FRONT_DIR = vec3(0.6985074, 0.1397015, 0.6985074); -##define LIGHT_FRONT_DIFFUSE (0.3 * INTENSITY_CORRECTION) -#//#define LIGHT_FRONT_SPECULAR (0.0 * INTENSITY_CORRECTION) -#//#define LIGHT_FRONT_SHININESS 5.0 -# -##define INTENSITY_AMBIENT 0.3 -# -#// x = tainted, y = specular; -#varying vec2 intensity; -# -#varying float object_z; -# -#void main() -#{ -# // First transform the normal into camera space and normalize the result. -# vec3 normal = normalize(gl_NormalMatrix * gl_Normal); -# -# // Compute the cos of the angle between the normal and lights direction. The light is directional so the direction is constant for every vertex. -# // Since these two are normalized the cosine is the dot product. We also need to clamp the result to the [0,1] range. -# float NdotL = max(dot(normal, LIGHT_TOP_DIR), 0.0); -# -# intensity.x = INTENSITY_AMBIENT + NdotL * LIGHT_TOP_DIFFUSE; -# intensity.y = 0.0; -# -# if (NdotL > 0.0) -# intensity.y += LIGHT_TOP_SPECULAR * pow(max(dot(normal, reflect(-LIGHT_TOP_DIR, normal)), 0.0), LIGHT_TOP_SHININESS); -# -# // Perform the same lighting calculation for the 2nd light source (no specular) -# NdotL = max(dot(normal, LIGHT_FRONT_DIR), 0.0); -# -# intensity.x += NdotL * LIGHT_FRONT_DIFFUSE; -# -# // Scaled to widths of the Z texture. -# object_z = gl_Vertex.z; -# -# gl_Position = ftransform(); -#} -# -#VERTEX -#} -# -#sub _fragment_shader_variable_layer_height { -# return <<'FRAGMENT'; -##version 110 -# -##define M_PI 3.1415926535897932384626433832795 -# -#// 2D texture (1D texture split by the rows) of color along the object Z axis. -#uniform sampler2D z_texture; -#// Scaling from the Z texture rows coordinate to the normalized texture row coordinate. -#uniform float z_to_texture_row; -#uniform float z_texture_row_to_normalized; -#uniform float z_cursor; -#uniform float z_cursor_band_width; -# -#// x = tainted, y = specular; -#varying vec2 intensity; -# -#varying float object_z; -# -#void main() -#{ -# float object_z_row = z_to_texture_row * object_z; -# // Index of the row in the texture. -# float z_texture_row = floor(object_z_row); -# // Normalized coordinate from 0. to 1. -# float z_texture_col = object_z_row - z_texture_row; -# float z_blend = 0.25 * cos(min(M_PI, abs(M_PI * (object_z - z_cursor) * 1.8 / z_cursor_band_width))) + 0.25; -# // Calculate level of detail from the object Z coordinate. -# // This makes the slowly sloping surfaces to be show with high detail (with stripes), -# // and the vertical surfaces to be shown with low detail (no stripes) -# float z_in_cells = object_z_row * 190.; -# // Gradient of Z projected on the screen. -# float dx_vtc = dFdx(z_in_cells); -# float dy_vtc = dFdy(z_in_cells); -# float lod = clamp(0.5 * log2(max(dx_vtc*dx_vtc, dy_vtc*dy_vtc)), 0., 1.); -# // Sample the Z texture. Texture coordinates are normalized to <0, 1>. -# vec4 color = -# mix(texture2D(z_texture, vec2(z_texture_col, z_texture_row_to_normalized * (z_texture_row + 0.5 )), -10000.), -# texture2D(z_texture, vec2(z_texture_col, z_texture_row_to_normalized * (z_texture_row * 2. + 1.)), 10000.), lod); -# -# // Mix the final color. -# gl_FragColor = -# vec4(intensity.y, intensity.y, intensity.y, 1.0) + intensity.x * mix(color, vec4(1.0, 1.0, 0.0, 1.0), z_blend); -#} -# -#FRAGMENT -#} -#=================================================================================================================================== - # The 3D canvas to display objects and tool paths. package Slic3r::GUI::3DScene; use base qw(Slic3r::GUI::3DScene::Base); -#=================================================================================================================================== -#use OpenGL qw(:glconstants :gluconstants :glufunctions); -#use List::Util qw(first min max); -#use Slic3r::Geometry qw(scale unscale epsilon); -#use Slic3r::Print::State ':steps'; -#=================================================================================================================================== - -#=================================================================================================================================== -#__PACKAGE__->mk_accessors(qw( -# color_by -# select_by -# drag_by -#)); -#=================================================================================================================================== - sub new { my $class = shift; - my $self = $class->SUPER::new(@_); -#=================================================================================================================================== -# $self->color_by('volume'); # object | volume -# $self->select_by('object'); # object | volume | instance -# $self->drag_by('instance'); # object | instance -#=================================================================================================================================== - + my $self = $class->SUPER::new(@_); return $self; } -#============================================================================================================================== -#sub load_object { -# my ($self, $model, $print, $obj_idx, $instance_idxs) = @_; -# -# $self->SetCurrent($self->GetContext) if $useVBOs; -# -# my $model_object; -# if ($model->isa('Slic3r::Model::Object')) { -# $model_object = $model; -# $model = $model_object->model; -# $obj_idx = 0; -# } else { -# $model_object = $model->get_object($obj_idx); -# } -# -# $instance_idxs ||= [0..$#{$model_object->instances}]; -# my $volume_indices = $self->volumes->load_object( -# $model_object, $obj_idx, $instance_idxs, $self->color_by, $self->select_by, $self->drag_by, -# $self->UseVBOs); -# return @{$volume_indices}; -#} -# -## Create 3D thick extrusion lines for a skirt and brim. -## Adds a new Slic3r::GUI::3DScene::Volume to $self->volumes. -#sub load_print_toolpaths { -# my ($self, $print, $colors) = @_; -# -# $self->SetCurrent($self->GetContext) if $self->UseVBOs; -# Slic3r::GUI::_3DScene::_load_print_toolpaths($print, $self->volumes, $colors, $self->UseVBOs) -# if ($print->step_done(STEP_SKIRT) && $print->step_done(STEP_BRIM)); -#} -# -## Create 3D thick extrusion lines for object forming extrusions. -## Adds a new Slic3r::GUI::3DScene::Volume to $self->volumes, -## one for perimeters, one for infill and one for supports. -#sub load_print_object_toolpaths { -# my ($self, $object, $colors) = @_; -# -# $self->SetCurrent($self->GetContext) if $self->UseVBOs; -# Slic3r::GUI::_3DScene::_load_print_object_toolpaths($object, $self->volumes, $colors, $self->UseVBOs); -#} -# -## Create 3D thick extrusion lines for wipe tower extrusions. -#sub load_wipe_tower_toolpaths { -# my ($self, $print, $colors) = @_; -# -# $self->SetCurrent($self->GetContext) if $self->UseVBOs; -# Slic3r::GUI::_3DScene::_load_wipe_tower_toolpaths($print, $self->volumes, $colors, $self->UseVBOs) -# if ($print->step_done(STEP_WIPE_TOWER)); -#} -# -#sub load_gcode_preview { -# my ($self, $print, $gcode_preview_data, $colors) = @_; -# -# $self->SetCurrent($self->GetContext) if $self->UseVBOs; -# Slic3r::GUI::_3DScene::load_gcode_preview($print, $gcode_preview_data, $self->volumes, $colors, $self->UseVBOs); -#} -# -#sub set_toolpaths_range { -# my ($self, $min_z, $max_z) = @_; -# $self->volumes->set_range($min_z, $max_z); -#} -# -#sub reset_legend_texture { -# Slic3r::GUI::_3DScene::reset_legend_texture(); -#} -# -#sub get_current_print_zs { -# my ($self, $active_only) = @_; -# return $self->volumes->get_current_print_zs($active_only); -#} -#============================================================================================================================== - 1; diff --git a/lib/Slic3r/GUI/MainFrame.pm b/lib/Slic3r/GUI/MainFrame.pm index 66e232be73..4d18a81ae6 100644 --- a/lib/Slic3r/GUI/MainFrame.pm +++ b/lib/Slic3r/GUI/MainFrame.pm @@ -32,6 +32,7 @@ sub new { my $self = $class->SUPER::new(undef, -1, $Slic3r::FORK_NAME . ' - ' . $Slic3r::VERSION, wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_STYLE); Slic3r::GUI::set_main_frame($self); + $appController = Slic3r::AppController->new(); if ($^O eq 'MSWin32') { @@ -74,6 +75,17 @@ sub new { $appController->set_model($self->{plater}->{model}); $appController->set_print($self->{plater}->{print}); + # Make the global status bar and its progress indicator available in C++ + $appController->set_global_progress_indicator( + $self->{statusbar}->{prog}->GetId(), + $self->{statusbar}->GetId(), + ); + + $appController->set_model($self->{plater}->{model}); + $appController->set_print($self->{plater}->{print}); + + $self->{plater}->{appController} = $appController; + $self->{loaded} = 1; # initialize layout diff --git a/lib/Slic3r/GUI/OptionsGroup/Field.pm b/lib/Slic3r/GUI/OptionsGroup/Field.pm index 4ef2ce2ca1..1a53daeb5f 100644 --- a/lib/Slic3r/GUI/OptionsGroup/Field.pm +++ b/lib/Slic3r/GUI/OptionsGroup/Field.pm @@ -552,8 +552,9 @@ sub BUILD { $sizer->Add($textctrl, 0, wxALIGN_CENTER_VERTICAL, 0); EVT_SLIDER($self->parent, $slider, sub { - if (! $self->disable_change_event) { - $self->textctrl->SetLabel($self->get_value); + if (! $self->disable_change_event) { + # wxTextCtrl::SetLabel() does not work on Linux, use wxTextCtrl::SetValue() instead + $self->textctrl->SetValue($self->get_value); $self->_on_change($self->option->opt_id); } }); diff --git a/lib/Slic3r/GUI/Plater.pm b/lib/Slic3r/GUI/Plater.pm index 2b0a5a0d5b..4d421dc4ab 100644 --- a/lib/Slic3r/GUI/Plater.pm +++ b/lib/Slic3r/GUI/Plater.pm @@ -14,6 +14,7 @@ use Wx qw(:button :colour :cursor :dialog :filedialog :keycode :icon :font :id : use Wx::Event qw(EVT_BUTTON EVT_TOGGLEBUTTON EVT_COMMAND EVT_KEY_DOWN EVT_LIST_ITEM_ACTIVATED EVT_LIST_ITEM_DESELECTED EVT_LIST_ITEM_SELECTED EVT_LEFT_DOWN EVT_MOUSE_EVENTS EVT_PAINT EVT_TOOL EVT_CHOICE EVT_COMBOBOX EVT_TIMER EVT_NOTEBOOK_PAGE_CHANGED); +use Slic3r::Geometry qw(PI); use base 'Wx::Panel'; use constant TB_ADD => &Wx::NewId; @@ -45,6 +46,7 @@ use constant FILAMENT_CHOOSERS_SPACING => 0; use constant PROCESS_DELAY => 0.5 * 1000; # milliseconds my $PreventListEvents = 0; +our $appController; sub new { my ($class, $parent) = @_; @@ -115,6 +117,8 @@ sub new { my $model_object = $self->{model}->objects->[$obj_idx]; my $model_instance = $model_object->instances->[0]; + + $self->stop_background_process; my $variation = $scale / $model_instance->scaling_factor; #FIXME Scale the layer height profile? @@ -126,7 +130,6 @@ sub new { $object->transform_thumbnail($self->{model}, $obj_idx); #update print and start background processing - $self->stop_background_process; $self->{print}->add_model_object($model_object, $obj_idx); $self->selection_changed(1); # refresh info (size, volume etc.) @@ -134,6 +137,27 @@ sub new { $self->schedule_background_process; }; + # callback to react to gizmo rotate + my $on_gizmo_rotate = sub { + my ($angle_z) = @_; + $self->rotate(rad2deg($angle_z), Z, 'absolute'); + }; + + # callback to update object's geometry info while using gizmos + my $on_update_geometry_info = sub { + my ($size_x, $size_y, $size_z, $scale_factor) = @_; + + my ($obj_idx, $object) = $self->selected_object; + + if ((defined $obj_idx) && ($self->{object_info_size})) { # have we already loaded the info pane? + $self->{object_info_size}->SetLabel(sprintf("%.2f x %.2f x %.2f", $size_x, $size_y, $size_z)); + my $model_object = $self->{model}->objects->[$obj_idx]; + if (my $stats = $model_object->mesh_stats) { + $self->{object_info_volume}->SetLabel(sprintf('%.2f', $stats->{volume} * $scale_factor**3)); + } + } + }; + # Initialize 3D plater if ($Slic3r::GUI::have_OpenGL) { $self->{canvas3D} = Slic3r::GUI::Plater::3D->new($self->{preview_notebook}, $self->{objects}, $self->{model}, $self->{print}, $self->{config}); @@ -151,7 +175,9 @@ sub new { Slic3r::GUI::_3DScene::register_on_instance_moved_callback($self->{canvas3D}, $on_instances_moved); Slic3r::GUI::_3DScene::register_on_enable_action_buttons_callback($self->{canvas3D}, $enable_action_buttons); Slic3r::GUI::_3DScene::register_on_gizmo_scale_uniformly_callback($self->{canvas3D}, $on_gizmo_scale_uniformly); -# Slic3r::GUI::_3DScene::enable_gizmos($self->{canvas3D}, 1); + Slic3r::GUI::_3DScene::register_on_gizmo_rotate_callback($self->{canvas3D}, $on_gizmo_rotate); + Slic3r::GUI::_3DScene::register_on_update_geometry_info_callback($self->{canvas3D}, $on_update_geometry_info); + Slic3r::GUI::_3DScene::enable_gizmos($self->{canvas3D}, 1); Slic3r::GUI::_3DScene::enable_shader($self->{canvas3D}, 1); Slic3r::GUI::_3DScene::enable_force_zoom_to_bed($self->{canvas3D}, 1); @@ -203,7 +229,7 @@ sub new { if (($preview != $self->{preview3D}) && ($preview != $self->{canvas3D})) { $preview->OnActivate if $preview->can('OnActivate'); } elsif ($preview == $self->{preview3D}) { - $self->{preview3D}->load_print; + $self->{preview3D}->reload_print; # sets the canvas as dirty to force a render at the 1st idle event (wxWidgets IsShownOnScreen() is buggy and cannot be used reliably) Slic3r::GUI::_3DScene::set_as_dirty($self->{preview3D}->canvas); } elsif ($preview == $self->{canvas3D}) { @@ -509,7 +535,11 @@ sub new { fil_mm3 => L("Used Filament (mm³)"), fil_g => L("Used Filament (g)"), cost => L("Cost"), - time => L("Estimated printing time"), +#========================================================================================================================================== + normal_time => L("Estimated printing time (normal mode)"), +# default_time => L("Estimated printing time (default mode)"), +#========================================================================================================================================== + silent_time => L("Estimated printing time (silent mode)"), ); while (my $field = shift @info) { my $label = shift @info; @@ -1054,7 +1084,17 @@ sub rotate { if ($axis == Z) { my $new_angle = deg2rad($angle); - $_->set_rotation(($relative ? $_->rotation : 0.) + $new_angle) for @{ $model_object->instances }; + foreach my $inst (@{ $model_object->instances }) { + my $rotation = ($relative ? $inst->rotation : 0.) + $new_angle; + while ($rotation > 2.0 * PI) { + $rotation -= 2.0 * PI; + } + while ($rotation < 0.0) { + $rotation += 2.0 * PI; + } + $inst->set_rotation($rotation); + Slic3r::GUI::_3DScene::update_gizmos_data($self->{canvas3D}) if ($self->{canvas3D}); + } $object->transform_thumbnail($self->{model}, $obj_idx); } else { # rotation around X and Y needs to be performed on mesh @@ -1188,13 +1228,17 @@ sub arrange { $self->pause_background_process; - my $bb = Slic3r::Geometry::BoundingBoxf->new_from_points($self->{config}->bed_shape); - my $success = $self->{model}->arrange_objects(wxTheApp->{preset_bundle}->full_config->min_object_distance, $bb); + # my $bb = Slic3r::Geometry::BoundingBoxf->new_from_points($self->{config}->bed_shape); + # my $success = $self->{model}->arrange_objects(wxTheApp->{preset_bundle}->full_config->min_object_distance, $bb); + + # Update is not implemented in C++ so we cannot call this for now + $self->{appController}->arrange_model; + # ignore arrange failures on purpose: user has visual feedback and we don't need to warn him # when parts don't fit in print bed # Force auto center of the aligned grid of of objects on the print bed. - $self->update(1); + $self->update(0); } sub split_object { @@ -1577,7 +1621,11 @@ sub on_export_completed { $self->{"print_info_cost"}->SetLabel(sprintf("%.2f" , $self->{print}->total_cost)); $self->{"print_info_fil_g"}->SetLabel(sprintf("%.2f" , $self->{print}->total_weight)); $self->{"print_info_fil_mm3"}->SetLabel(sprintf("%.2f" , $self->{print}->total_extruded_volume)); - $self->{"print_info_time"}->SetLabel($self->{print}->estimated_print_time); +#========================================================================================================================================== + $self->{"print_info_normal_time"}->SetLabel($self->{print}->estimated_normal_print_time); +# $self->{"print_info_default_time"}->SetLabel($self->{print}->estimated_default_print_time); +#========================================================================================================================================== + $self->{"print_info_silent_time"}->SetLabel($self->{print}->estimated_silent_print_time); $self->{"print_info_fil_m"}->SetLabel(sprintf("%.2f" , $self->{print}->total_used_filament / 1000)); $self->{"print_info_box_show"}->(1); @@ -1654,34 +1702,6 @@ sub export_object_stl { $self->statusbar->SetStatusText(L("STL file exported to ").$output_file); } -sub fix_through_netfabb { - my ($self) = @_; - my ($obj_idx, $object) = $self->selected_object; - return if !defined $obj_idx; - my $model_object = $self->{model}->objects->[$obj_idx]; - my $model_fixed = Slic3r::Model->new; - Slic3r::GUI::fix_model_by_win10_sdk_gui($model_object, $self->{print}, $model_fixed); - - my @new_obj_idx = $self->load_model_objects(@{$model_fixed->objects}); - return if !@new_obj_idx; - - foreach my $new_obj_idx (@new_obj_idx) { - my $o = $self->{model}->objects->[$new_obj_idx]; - $o->clear_instances; - $o->add_instance($_) for @{$model_object->instances}; - #$o->invalidate_bounding_box; - - if ($o->volumes_count == $model_object->volumes_count) { - for my $i (0..($o->volumes_count-1)) { - $o->get_volume($i)->config->apply($model_object->get_volume($i)->config); - } - } - #FIXME restore volumes and their configs, layer_height_ranges, layer_height_profile, layer_height_profile_valid, - } - - $self->remove($obj_idx); -} - sub export_amf { my ($self) = @_; return if !@{$self->{objects}}; @@ -2260,11 +2280,6 @@ sub object_menu { $frame->_append_menu_item($menu, L("Export object as STL…"), L('Export this single object as STL file'), sub { $self->export_object_stl; }, undef, 'brick_go.png'); - if (Slic3r::GUI::is_windows10) { - $frame->_append_menu_item($menu, L("Fix STL through Netfabb"), L('Fix the model by sending it to a Netfabb cloud service through Windows 10 API'), sub { - $self->fix_through_netfabb; - }, undef, 'brick_go.png'); - } return $menu; } diff --git a/lib/Slic3r/GUI/Plater/3D.pm b/lib/Slic3r/GUI/Plater/3D.pm index 7f83e0f577..0b770b31cb 100644 --- a/lib/Slic3r/GUI/Plater/3D.pm +++ b/lib/Slic3r/GUI/Plater/3D.pm @@ -5,25 +5,13 @@ use utf8; use List::Util qw(); use Wx qw(:misc :pen :brush :sizer :font :cursor :keycode wxTAB_TRAVERSAL); -#============================================================================================================================== -#use Wx::Event qw(EVT_KEY_DOWN EVT_CHAR); -#============================================================================================================================== use base qw(Slic3r::GUI::3DScene Class::Accessor); -#============================================================================================================================== -#use Wx::Locale gettext => 'L'; -# -#__PACKAGE__->mk_accessors(qw( -# on_arrange on_rotate_object_left on_rotate_object_right on_scale_object_uniformly -# on_remove_object on_increase_objects on_decrease_objects on_enable_action_buttons)); -#============================================================================================================================== - sub new { my $class = shift; my ($parent, $objects, $model, $print, $config) = @_; my $self = $class->SUPER::new($parent); -#============================================================================================================================== Slic3r::GUI::_3DScene::enable_picking($self, 1); Slic3r::GUI::_3DScene::enable_moving($self, 1); Slic3r::GUI::_3DScene::set_select_by($self, 'object'); @@ -31,253 +19,8 @@ sub new { Slic3r::GUI::_3DScene::set_model($self, $model); Slic3r::GUI::_3DScene::set_print($self, $print); Slic3r::GUI::_3DScene::set_config($self, $config); -# $self->enable_picking(1); -# $self->enable_moving(1); -# $self->select_by('object'); -# $self->drag_by('instance'); -# -# $self->{objects} = $objects; -# $self->{model} = $model; -# $self->{print} = $print; -# $self->{config} = $config; -# $self->{on_select_object} = sub {}; -# $self->{on_instances_moved} = sub {}; -# $self->{on_wipe_tower_moved} = sub {}; -# -# $self->{objects_volumes_idxs} = []; -# -# $self->on_select(sub { -# my ($volume_idx) = @_; -# $self->{on_select_object}->(($volume_idx == -1) ? undef : $self->volumes->[$volume_idx]->object_idx) -# if ($self->{on_select_object}); -# }); -# -# $self->on_move(sub { -# my @volume_idxs = @_; -# my %done = (); # prevent moving instances twice -# my $object_moved; -# my $wipe_tower_moved; -# foreach my $volume_idx (@volume_idxs) { -# my $volume = $self->volumes->[$volume_idx]; -# my $obj_idx = $volume->object_idx; -# my $instance_idx = $volume->instance_idx; -# next if $done{"${obj_idx}_${instance_idx}"}; -# $done{"${obj_idx}_${instance_idx}"} = 1; -# if ($obj_idx < 1000) { -# # Move a regular object. -# my $model_object = $self->{model}->get_object($obj_idx); -# $model_object -# ->instances->[$instance_idx] -# ->offset -# ->translate($volume->origin->x, $volume->origin->y); #)) -# $model_object->invalidate_bounding_box; -# $object_moved = 1; -# } elsif ($obj_idx == 1000) { -# # Move a wipe tower proxy. -# $wipe_tower_moved = $volume->origin; -# } -# } -# -# $self->{on_instances_moved}->() -# if $object_moved && $self->{on_instances_moved}; -# $self->{on_wipe_tower_moved}->($wipe_tower_moved) -# if $wipe_tower_moved && $self->{on_wipe_tower_moved}; -# }); -# -# EVT_KEY_DOWN($self, sub { -# my ($s, $event) = @_; -# if ($event->HasModifiers) { -# $event->Skip; -# } else { -# my $key = $event->GetKeyCode; -# if ($key == WXK_DELETE) { -# $self->on_remove_object->() if $self->on_remove_object; -# } else { -# $event->Skip; -# } -# } -# }); -# -# EVT_CHAR($self, sub { -# my ($s, $event) = @_; -# if ($event->HasModifiers) { -# $event->Skip; -# } else { -# my $key = $event->GetKeyCode; -# if ($key == ord('a')) { -# $self->on_arrange->() if $self->on_arrange; -# } elsif ($key == ord('l')) { -# $self->on_rotate_object_left->() if $self->on_rotate_object_left; -# } elsif ($key == ord('r')) { -# $self->on_rotate_object_right->() if $self->on_rotate_object_right; -# } elsif ($key == ord('s')) { -# $self->on_scale_object_uniformly->() if $self->on_scale_object_uniformly; -# } elsif ($key == ord('+')) { -# $self->on_increase_objects->() if $self->on_increase_objects; -# } elsif ($key == ord('-')) { -# $self->on_decrease_objects->() if $self->on_decrease_objects; -# } else { -# $event->Skip; -# } -# } -# }); -#============================================================================================================================== return $self; } -#============================================================================================================================== -#sub set_on_select_object { -# my ($self, $cb) = @_; -# $self->{on_select_object} = $cb; -#} -# -#sub set_on_double_click { -# my ($self, $cb) = @_; -# $self->on_double_click($cb); -#} -# -#sub set_on_right_click { -# my ($self, $cb) = @_; -# $self->on_right_click($cb); -#} -# -#sub set_on_arrange { -# my ($self, $cb) = @_; -# $self->on_arrange($cb); -#} -# -#sub set_on_rotate_object_left { -# my ($self, $cb) = @_; -# $self->on_rotate_object_left($cb); -#} -# -#sub set_on_rotate_object_right { -# my ($self, $cb) = @_; -# $self->on_rotate_object_right($cb); -#} -# -#sub set_on_scale_object_uniformly { -# my ($self, $cb) = @_; -# $self->on_scale_object_uniformly($cb); -#} -# -#sub set_on_increase_objects { -# my ($self, $cb) = @_; -# $self->on_increase_objects($cb); -#} -# -#sub set_on_decrease_objects { -# my ($self, $cb) = @_; -# $self->on_decrease_objects($cb); -#} -# -#sub set_on_remove_object { -# my ($self, $cb) = @_; -# $self->on_remove_object($cb); -#} -# -#sub set_on_instances_moved { -# my ($self, $cb) = @_; -# $self->{on_instances_moved} = $cb; -#} -# -#sub set_on_wipe_tower_moved { -# my ($self, $cb) = @_; -# $self->{on_wipe_tower_moved} = $cb; -#} -# -#sub set_on_model_update { -# my ($self, $cb) = @_; -# $self->on_model_update($cb); -#} -# -#sub set_on_enable_action_buttons { -# my ($self, $cb) = @_; -# $self->on_enable_action_buttons($cb); -#} -# -#sub update_volumes_selection { -# my ($self) = @_; -# -# foreach my $obj_idx (0..$#{$self->{model}->objects}) { -# if ($self->{objects}[$obj_idx]->selected) { -# my $volume_idxs = $self->{objects_volumes_idxs}->[$obj_idx]; -# $self->select_volume($_) for @{$volume_idxs}; -# } -# } -#} -# -#sub reload_scene { -# my ($self, $force) = @_; -# -# $self->reset_objects; -# $self->update_bed_size; -# -# if (! $self->IsShown && ! $force) { -# $self->{reload_delayed} = 1; -# return; -# } -# -# $self->{reload_delayed} = 0; -# -# $self->{objects_volumes_idxs} = []; -# foreach my $obj_idx (0..$#{$self->{model}->objects}) { -# my @volume_idxs = $self->load_object($self->{model}, $self->{print}, $obj_idx); -# push(@{$self->{objects_volumes_idxs}}, \@volume_idxs); -# } -# -# $self->update_volumes_selection; -# -# if (defined $self->{config}->nozzle_diameter) { -# # Should the wipe tower be visualized? -# my $extruders_count = scalar @{ $self->{config}->nozzle_diameter }; -# # Height of a print. -# my $height = $self->{model}->bounding_box->z_max; -# # Show at least a slab. -# $height = 10 if $height < 10; -# if ($extruders_count > 1 && $self->{config}->single_extruder_multi_material && $self->{config}->wipe_tower && -# ! $self->{config}->complete_objects) { -# $self->volumes->load_wipe_tower_preview(1000, -# $self->{config}->wipe_tower_x, $self->{config}->wipe_tower_y, $self->{config}->wipe_tower_width, -# #$self->{config}->wipe_tower_per_color_wipe# 15 * ($extruders_count - 1), # this is just a hack when the config parameter became obsolete -# 15 * ($extruders_count - 1), -# $self->{model}->bounding_box->z_max, $self->{config}->wipe_tower_rotation_angle, $self->UseVBOs); -# } -# } -# -# $self->update_volumes_colors_by_extruder($self->{config}); -# -# # checks for geometry outside the print volume to render it accordingly -# if (scalar @{$self->volumes} > 0) -# { -# my $contained = $self->volumes->check_outside_state($self->{config}); -# if (!$contained) { -# $self->set_warning_enabled(1); -# Slic3r::GUI::_3DScene::generate_warning_texture(L("Detected object outside print volume")); -# $self->on_enable_action_buttons->(0) if ($self->on_enable_action_buttons); -# } else { -# $self->set_warning_enabled(0); -# $self->volumes->reset_outside_state(); -# Slic3r::GUI::_3DScene::reset_warning_texture(); -# $self->on_enable_action_buttons->(scalar @{$self->{model}->objects} > 0) if ($self->on_enable_action_buttons); -# } -# } else { -# $self->set_warning_enabled(0); -# Slic3r::GUI::_3DScene::reset_warning_texture(); -# } -#} -# -#sub update_bed_size { -# my ($self) = @_; -# $self->set_bed_shape($self->{config}->bed_shape); -#} -# -## Called by the Platter wxNotebook when this page is activated. -#sub OnActivate { -# my ($self) = @_; -# $self->reload_scene(1) if ($self->{reload_delayed}); -#} -#============================================================================================================================== - 1; diff --git a/lib/Slic3r/GUI/Plater/ObjectPartsPanel.pm b/lib/Slic3r/GUI/Plater/ObjectPartsPanel.pm index 1ec0ce1cb5..a20a241f79 100644 --- a/lib/Slic3r/GUI/Plater/ObjectPartsPanel.pm +++ b/lib/Slic3r/GUI/Plater/ObjectPartsPanel.pm @@ -322,7 +322,13 @@ sub selection_changed { } # get default values my $default_config = Slic3r::Config::new_from_defaults_keys(\@opt_keys); - + + # decide which settings will be shown by default + if ($itemData->{type} eq 'object') { + $config->set_ifndef('wipe_into_objects', 0); + $config->set_ifndef('wipe_into_infill', 0); + } + # append default extruder push @opt_keys, 'extruder'; $default_config->set('extruder', 0); @@ -330,7 +336,14 @@ sub selection_changed { $self->{settings_panel}->set_default_config($default_config); $self->{settings_panel}->set_config($config); $self->{settings_panel}->set_opt_keys(\@opt_keys); - $self->{settings_panel}->set_fixed_options([qw(extruder)]); + + # disable minus icon to remove the settings + if ($itemData->{type} eq 'object') { + $self->{settings_panel}->set_fixed_options([qw(extruder), qw(wipe_into_infill), qw(wipe_into_objects)]); + } else { + $self->{settings_panel}->set_fixed_options([qw(extruder)]); + } + $self->{settings_panel}->enable; } diff --git a/resources/localization/list.txt b/resources/localization/list.txt index a4d07b6177..9ecb86761e 100644 --- a/resources/localization/list.txt +++ b/resources/localization/list.txt @@ -22,6 +22,7 @@ xs/src/slic3r/GUI/UpdateDialogs.cpp xs/src/slic3r/GUI/WipeTowerDialog.cpp xs/src/slic3r/Utils/OctoPrint.cpp xs/src/slic3r/Utils/PresetUpdater.cpp +xs/src/libslic3r/Print.cpp xs/src/libslic3r/PrintConfig.cpp xs/src/libslic3r/GCode/PreviewData.cpp lib/Slic3r/GUI.pm diff --git a/resources/shaders/gouraud.vs b/resources/shaders/gouraud.vs index 22ba91a934..ea7e46e793 100644 --- a/resources/shaders/gouraud.vs +++ b/resources/shaders/gouraud.vs @@ -22,8 +22,8 @@ struct PrintBoxDetection { vec3 min; vec3 max; - // xyz contains the offset, if w == 1.0 detection needs to be performed - vec4 volume_origin; + bool volume_detection; + mat4 volume_world_matrix; }; uniform PrintBoxDetection print_box; @@ -54,9 +54,9 @@ void main() intensity.x += NdotL * LIGHT_FRONT_DIFFUSE; // compute deltas for out of print volume detection (world coordinates) - if (print_box.volume_origin.w == 1.0) + if (print_box.volume_detection) { - vec3 v = gl_Vertex.xyz + print_box.volume_origin.xyz; + vec3 v = (print_box.volume_world_matrix * gl_Vertex).xyz; delta_box_min = v - print_box.min; delta_box_max = v - print_box.max; } diff --git a/resources/shaders/variable_layer_height.vs b/resources/shaders/variable_layer_height.vs index 2c918c0d49..9763859d04 100644 --- a/resources/shaders/variable_layer_height.vs +++ b/resources/shaders/variable_layer_height.vs @@ -14,6 +14,8 @@ const vec3 LIGHT_FRONT_DIR = vec3(0.6985074, 0.1397015, 0.6985074); #define INTENSITY_AMBIENT 0.3 +uniform mat4 volume_world_matrix; + // x = tainted, y = specular; varying vec2 intensity; @@ -38,9 +40,8 @@ void main() NdotL = max(dot(normal, LIGHT_FRONT_DIR), 0.0); intensity.x += NdotL * LIGHT_FRONT_DIFFUSE; - - // Scaled to widths of the Z texture. - object_z = gl_Vertex.z; + // Scaled to widths of the Z texture. + object_z = (volume_world_matrix * gl_Vertex).z; gl_Position = ftransform(); } diff --git a/t/combineinfill.t b/t/combineinfill.t index 5402a84f57..563ecb9c11 100644 --- a/t/combineinfill.t +++ b/t/combineinfill.t @@ -61,6 +61,7 @@ plan tests => 8; $config->set('infill_every_layers', 2); $config->set('perimeter_extruder', 1); $config->set('infill_extruder', 2); + $config->set('wipe_into_infill', 0); $config->set('support_material_extruder', 3); $config->set('support_material_interface_extruder', 3); $config->set('top_solid_layers', 0); diff --git a/t/fill.t b/t/fill.t index dd9eee4873..5cbd568ddd 100644 --- a/t/fill.t +++ b/t/fill.t @@ -201,6 +201,7 @@ for my $pattern (qw(rectilinear honeycomb hilbertcurve concentric)) { $config->set('bottom_solid_layers', 0); $config->set('infill_extruder', 2); $config->set('infill_extrusion_width', 0.5); + $config->set('wipe_into_infill', 0); $config->set('fill_density', 40); $config->set('cooling', [ 0 ]); # for preventing speeds from being altered $config->set('first_layer_speed', '100%'); # for preventing speeds from being altered diff --git a/t/perimeters.t b/t/perimeters.t index ee332616d1..d0657cb23f 100644 --- a/t/perimeters.t +++ b/t/perimeters.t @@ -175,7 +175,7 @@ use Slic3r::Test; if ($info->{extruding} && $info->{dist_XY} > 0) { $cur_loop ||= [ [$self->X, $self->Y] ]; push @$cur_loop, [ @$info{qw(new_X new_Y)} ]; - } else { + } elsif ($cmd ne 'M73') { # skips remaining time lines (M73) if ($cur_loop) { $has_cw_loops = 1 if Slic3r::Polygon->new(@$cur_loop)->is_clockwise; $cur_loop = undef; @@ -201,7 +201,7 @@ use Slic3r::Test; if ($info->{extruding} && $info->{dist_XY} > 0) { $cur_loop ||= [ [$self->X, $self->Y] ]; push @$cur_loop, [ @$info{qw(new_X new_Y)} ]; - } else { + } elsif ($cmd ne 'M73') { # skips remaining time lines (M73) if ($cur_loop) { $has_cw_loops = 1 if Slic3r::Polygon->new_scale(@$cur_loop)->is_clockwise; if ($self->F == $config->external_perimeter_speed*60) { @@ -306,7 +306,7 @@ use Slic3r::Test; if ($info->{extruding} && $info->{dist_XY} > 0 && ($args->{F} // $self->F) == $config->perimeter_speed*60) { $perimeters{$self->Z}++ if !$in_loop; $in_loop = 1; - } else { + } elsif ($cmd ne 'M73') { # skips remaining time lines (M73) $in_loop = 0; } }); @@ -430,7 +430,7 @@ use Slic3r::Test; push @seam_points, Slic3r::Point->new_scale($self->X, $self->Y); } $was_extruding = 1; - } else { + } elsif ($cmd ne 'M73') { # skips remaining time lines (M73) $was_extruding = 0; } }); diff --git a/xs/CMakeLists.txt b/xs/CMakeLists.txt index e4c4b8f46f..3b6692d2fe 100644 --- a/xs/CMakeLists.txt +++ b/xs/CMakeLists.txt @@ -770,6 +770,19 @@ add_custom_target(pot COMMENT "Generate pot file from strings in the source tree" ) +# ############################################################################## +# Adding libnest2d project for bin packing... +# ############################################################################## + +set(LIBNEST2D_UNITTESTS ON CACHE BOOL "Force generating unittests for libnest2d") + +add_subdirectory(${LIBDIR}/libnest2d) +target_include_directories(libslic3r PUBLIC BEFORE ${LIBNEST2D_INCLUDES}) + +message(STATUS "Libnest2D Libraries: ${LIBNEST2D_LIBRARIES}") +target_link_libraries(libslic3r ${LIBNEST2D_LIBRARIES}) +# ############################################################################## + # Installation install(TARGETS XS DESTINATION ${PERL_VENDORARCH}/auto/Slic3r/XS) install(FILES lib/Slic3r/XS.pm DESTINATION ${PERL_VENDORLIB}/Slic3r) diff --git a/xs/src/benchmark.h b/xs/src/benchmark.h new file mode 100644 index 0000000000..19870b37b1 --- /dev/null +++ b/xs/src/benchmark.h @@ -0,0 +1,58 @@ +/* + * Copyright (C) Tamás Mészáros + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ +#ifndef INCLUDE_BENCHMARK_H_ +#define INCLUDE_BENCHMARK_H_ + +#include +#include + +/** + * A class for doing benchmarks. + */ +class Benchmark { + typedef std::chrono::high_resolution_clock Clock; + typedef Clock::duration Duration; + typedef Clock::time_point TimePoint; + + TimePoint t1, t2; + Duration d; + + inline double to_sec(Duration d) { + return d.count() * double(Duration::period::num) / Duration::period::den; + } + +public: + + /** + * Measure time from the moment of this call. + */ + void start() { t1 = Clock::now(); } + + /** + * Measure time to the moment of this call. + */ + void stop() { t2 = Clock::now(); } + + /** + * Get the time elapsed between a start() end a stop() call. + * @return Returns the elapsed time in seconds. + */ + double getElapsedSec() { d = t2 - t1; return to_sec(d); } +}; + + +#endif /* INCLUDE_BENCHMARK_H_ */ diff --git a/xs/src/libnest2d/CMakeLists.txt b/xs/src/libnest2d/CMakeLists.txt new file mode 100644 index 0000000000..db4f5d99f2 --- /dev/null +++ b/xs/src/libnest2d/CMakeLists.txt @@ -0,0 +1,121 @@ +cmake_minimum_required(VERSION 2.8) + +project(Libnest2D) + +enable_testing() + +if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX) + # Update if necessary + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wno-long-long ") +endif() + +set(CMAKE_CXX_STANDARD 11) +set(CMAKE_CXX_STANDARD_REQUIRED) + +# Add our own cmake module path. +list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules/) + +option(LIBNEST2D_UNITTESTS "If enabled, googletest framework will be downloaded + and the provided unit tests will be included in the build." OFF) + +option(LIBNEST2D_BUILD_EXAMPLES "If enabled, examples will be built." OFF) + +set(LIBNEST2D_GEOMETRIES_BACKEND "clipper" CACHE STRING + "Build libnest2d with geometry classes implemented by the chosen backend.") + +set(LIBNEST2D_OPTIMIZER_BACKEND "nlopt" CACHE STRING + "Build libnest2d with optimization features implemented by the chosen backend.") + +set(LIBNEST2D_SRCFILES + ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/libnest2d.hpp # Templates only + ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d.h # Exports ready made types using template arguments + ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/geometry_traits.hpp + ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/common.hpp + ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/optimizer.hpp + ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/placers/placer_boilerplate.hpp + ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/placers/bottomleftplacer.hpp + ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/placers/nfpplacer.hpp + ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/geometry_traits_nfp.hpp + ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/selections/selection_boilerplate.hpp + ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/selections/filler.hpp + ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/selections/firstfit.hpp + ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/selections/djd_heuristic.hpp + ) + +set(LIBNEST2D_LIBRARIES "") + +set(LIBNEST2D_HEADERS ${CMAKE_CURRENT_SOURCE_DIR}) + +if(LIBNEST2D_GEOMETRIES_BACKEND STREQUAL "clipper") + + # Clipper backend is not enough on its own, it still needs some functions + # from Boost geometry + if(NOT Boost_INCLUDE_DIRS_FOUND) + find_package(Boost 1.58 REQUIRED) + # TODO automatic download of boost geometry headers + endif() + + add_subdirectory(libnest2d/clipper_backend) + + include_directories(BEFORE ${CLIPPER_INCLUDE_DIRS}) + include_directories(${Boost_INCLUDE_DIRS}) + + list(APPEND LIBNEST2D_SRCFILES ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/clipper_backend/clipper_backend.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/clipper_backend/clipper_backend.hpp + ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/boost_alg.hpp) + list(APPEND LIBNEST2D_LIBRARIES ${CLIPPER_LIBRARIES}) + list(APPEND LIBNEST2D_HEADERS ${CLIPPER_INCLUDE_DIRS} + ${Boost_INCLUDE_DIRS_FOUND}) +endif() + +if(LIBNEST2D_OPTIMIZER_BACKEND STREQUAL "nlopt") + find_package(NLopt 1.4) + if(NOT NLopt_FOUND) + message(STATUS "NLopt not found so downloading " + "and automatic build is performed...") + include(DownloadNLopt) + endif() + find_package(Threads REQUIRED) + + list(APPEND LIBNEST2D_SRCFILES ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/optimizers/simplex.hpp + ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/optimizers/subplex.hpp + ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/optimizers/genetic.hpp + ${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/optimizers/nlopt_boilerplate.hpp) + list(APPEND LIBNEST2D_LIBRARIES ${NLopt_LIBS} + # Threads::Threads + ) + list(APPEND LIBNEST2D_HEADERS ${NLopt_INCLUDE_DIR}) +endif() + +# Currently we are outsourcing the non-convex NFP implementation from +# libnfporb and it needs libgmp to work +#find_package(GMP) +#if(GMP_FOUND) +# list(APPEND LIBNEST2D_LIBRARIES ${GMP_LIBRARIES}) +# list(APPEND LIBNEST2D_HEADERS ${GMP_INCLUDE_DIR}) +# add_definitions(-DLIBNFP_USE_RATIONAL) +#endif() + +if(LIBNEST2D_UNITTESTS) + add_subdirectory(tests) +endif() + +if(LIBNEST2D_BUILD_EXAMPLES) + add_executable(example examples/main.cpp +# tools/libnfpglue.hpp +# tools/libnfpglue.cpp + tools/svgtools.hpp + tests/printer_parts.cpp + tests/printer_parts.h + ${LIBNEST2D_SRCFILES}) + + + target_link_libraries(example ${LIBNEST2D_LIBRARIES}) + target_include_directories(example PUBLIC ${LIBNEST2D_HEADERS}) +endif() + +get_directory_property(hasParent PARENT_DIRECTORY) +if(hasParent) + set(LIBNEST2D_INCLUDES ${LIBNEST2D_HEADERS} PARENT_SCOPE) + set(LIBNEST2D_LIBRARIES ${LIBNEST2D_LIBRARIES} PARENT_SCOPE) +endif() diff --git a/xs/src/libnest2d/LICENSE.txt b/xs/src/libnest2d/LICENSE.txt new file mode 100644 index 0000000000..dba13ed2dd --- /dev/null +++ b/xs/src/libnest2d/LICENSE.txt @@ -0,0 +1,661 @@ + GNU AFFERO GENERAL PUBLIC LICENSE + Version 3, 19 November 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU Affero General Public License is a free, copyleft license for +software and other kinds of works, specifically designed to ensure +cooperation with the community in the case of network server software. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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Remote Network Interaction; Use with the GNU General Public License. + + Notwithstanding any other provision of this License, if you modify the +Program, your modified version must prominently offer all users +interacting with it remotely through a computer network (if your version +supports such interaction) an opportunity to receive the Corresponding +Source of your version by providing access to the Corresponding Source +from a network server at no charge, through some standard or customary +means of facilitating copying of software. This Corresponding Source +shall include the Corresponding Source for any work covered by version 3 +of the GNU General Public License that is incorporated pursuant to the +following paragraph. + + Notwithstanding any other provision of this License, you have +permission to link or combine any covered work with a work licensed +under version 3 of the GNU General Public License into a single +combined work, and to convey the resulting work. The terms of this +License will continue to apply to the part which is the covered work, +but the work with which it is combined will remain governed by version +3 of the GNU General Public License. + + 14. Revised Versions of this License. + + The Free Software Foundation may publish revised and/or new versions of +the GNU Affero General Public License from time to time. Such new versions +will be similar in spirit to the present version, but may differ in detail to +address new problems or concerns. + + Each version is given a distinguishing version number. If the +Program specifies that a certain numbered version of the GNU Affero General +Public License "or any later version" applies to it, you have the +option of following the terms and conditions either of that numbered +version or of any later version published by the Free Software +Foundation. If the Program does not specify a version number of the +GNU Affero General Public License, you may choose any version ever published +by the Free Software Foundation. + + If the Program specifies that a proxy can decide which future +versions of the GNU Affero General Public License can be used, that proxy's +public statement of acceptance of a version permanently authorizes you +to choose that version for the Program. + + Later license versions may give you additional or different +permissions. However, no additional obligations are imposed on any +author or copyright holder as a result of your choosing to follow a +later version. + + 15. Disclaimer of Warranty. + + THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY +APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT +HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY +OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, +THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM +IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF +ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + + 16. Limitation of Liability. + + IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS +THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY +GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE +USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF +DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD +PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), +EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF +SUCH DAMAGES. + + 17. Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU Affero General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU Affero General Public License for more details. + + You should have received a copy of the GNU Affero General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If your software can interact with users remotely through a computer +network, you should also make sure that it provides a way for users to +get its source. For example, if your program is a web application, its +interface could display a "Source" link that leads users to an archive +of the code. There are many ways you could offer source, and different +solutions will be better for different programs; see section 13 for the +specific requirements. + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU AGPL, see +. diff --git a/xs/src/libnest2d/README.md b/xs/src/libnest2d/README.md new file mode 100644 index 0000000000..3508801a83 --- /dev/null +++ b/xs/src/libnest2d/README.md @@ -0,0 +1,33 @@ +# Introduction + +Libnest2D is a library and framework for the 2D bin packaging problem. +Inspired from the [SVGNest](svgnest.com) Javascript library the project is +built from scratch in C++11. The library is written with a policy that it should +be usable out of the box with a very simple interface but has to be customizable +to the very core as well. The algorithms are defined in a header only fashion +with templated geometry types. These geometries can have custom or already +existing implementation to avoid copying or having unnecessary dependencies. + +A default backend is provided if the user of the library just wants to use it +out of the box without additional integration. The default backend is reasonably +fast and robust, being built on top of boost geometry and the +[polyclipping](http://www.angusj.com/delphi/clipper.php) library. Usage of +this default backend implies the dependency on these packages as well as the +compilation of the backend itself (The default backend is not yet header only). + +This software is currently under construction and lacks a throughout +documentation and some essential algorithms as well. At this stage it works well +for rectangles and convex closed polygons without considering holes and +concavities. + +Holes and non-convex polygons will be usable in the near future as well. + +# References +- [SVGNest](https://github.com/Jack000/SVGnest) +- [An effective heuristic for the two-dimensional irregular +bin packing problem](http://www.cs.stir.ac.uk/~goc/papers/EffectiveHueristic2DAOR2013.pdf) +- [Complete and robust no-fit polygon generation for the irregular stock cutting problem](https://www.sciencedirect.com/science/article/abs/pii/S0377221706001639) +- [Applying Meta-Heuristic Algorithms to the Nesting +Problem Utilising the No Fit Polygon](http://www.graham-kendall.com/papers/k2001.pdf) +- [A comprehensive and robust procedure for obtaining the nofit polygon +using Minkowski sums](https://www.sciencedirect.com/science/article/pii/S0305054806000669) \ No newline at end of file diff --git a/xs/src/libnest2d/cmake_modules/DownloadNLopt.cmake b/xs/src/libnest2d/cmake_modules/DownloadNLopt.cmake new file mode 100644 index 0000000000..814213b38a --- /dev/null +++ b/xs/src/libnest2d/cmake_modules/DownloadNLopt.cmake @@ -0,0 +1,31 @@ +include(DownloadProject) + +if (CMAKE_VERSION VERSION_LESS 3.2) + set(UPDATE_DISCONNECTED_IF_AVAILABLE "") +else() + set(UPDATE_DISCONNECTED_IF_AVAILABLE "UPDATE_DISCONNECTED 1") +endif() + +# set(NLopt_DIR ${CMAKE_BINARY_DIR}/nlopt) +include(DownloadProject) +download_project( PROJ nlopt + GIT_REPOSITORY https://github.com/stevengj/nlopt.git + GIT_TAG 1fcbcbf2fe8e34234e016cc43a6c41d3e8453e1f #master #nlopt-2.4.2 + # CMAKE_CACHE_ARGS -DBUILD_SHARED_LIBS:BOOL=OFF -DCMAKE_BUILD_TYPE:STRING=${CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX=${NLopt_DIR} + ${UPDATE_DISCONNECTED_IF_AVAILABLE} +) + +set(SHARED_LIBS_STATE BUILD_SHARED_LIBS) +set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE) +set(NLOPT_PYTHON OFF CACHE BOOL "" FORCE) +set(NLOPT_OCTAVE OFF CACHE BOOL "" FORCE) +set(NLOPT_MATLAB OFF CACHE BOOL "" FORCE) +set(NLOPT_GUILE OFF CACHE BOOL "" FORCE) +set(NLOPT_SWIG OFF CACHE BOOL "" FORCE) +set(NLOPT_LINK_PYTHON OFF CACHE BOOL "" FORCE) + +add_subdirectory(${nlopt_SOURCE_DIR} ${nlopt_BINARY_DIR}) + +set(NLopt_LIBS nlopt) +set(NLopt_INCLUDE_DIR ${nlopt_BINARY_DIR}) +set(SHARED_LIBS_STATE ${SHARED_STATE}) \ No newline at end of file diff --git a/xs/src/libnest2d/cmake_modules/DownloadProject.CMakeLists.cmake.in b/xs/src/libnest2d/cmake_modules/DownloadProject.CMakeLists.cmake.in new file mode 100644 index 0000000000..d5cf3c1d93 --- /dev/null +++ b/xs/src/libnest2d/cmake_modules/DownloadProject.CMakeLists.cmake.in @@ -0,0 +1,17 @@ +# Distributed under the OSI-approved MIT License. See accompanying +# file LICENSE or https://github.com/Crascit/DownloadProject for details. + +cmake_minimum_required(VERSION 2.8.2) + +project(${DL_ARGS_PROJ}-download NONE) + +include(ExternalProject) +ExternalProject_Add(${DL_ARGS_PROJ}-download + ${DL_ARGS_UNPARSED_ARGUMENTS} + SOURCE_DIR "${DL_ARGS_SOURCE_DIR}" + BINARY_DIR "${DL_ARGS_BINARY_DIR}" + CONFIGURE_COMMAND "" + BUILD_COMMAND "" + INSTALL_COMMAND "" + TEST_COMMAND "" +) \ No newline at end of file diff --git a/xs/src/libnest2d/cmake_modules/DownloadProject.cmake b/xs/src/libnest2d/cmake_modules/DownloadProject.cmake new file mode 100644 index 0000000000..1709e09adc --- /dev/null +++ b/xs/src/libnest2d/cmake_modules/DownloadProject.cmake @@ -0,0 +1,182 @@ +# Distributed under the OSI-approved MIT License. See accompanying +# file LICENSE or https://github.com/Crascit/DownloadProject for details. +# +# MODULE: DownloadProject +# +# PROVIDES: +# download_project( PROJ projectName +# [PREFIX prefixDir] +# [DOWNLOAD_DIR downloadDir] +# [SOURCE_DIR srcDir] +# [BINARY_DIR binDir] +# [QUIET] +# ... +# ) +# +# Provides the ability to download and unpack a tarball, zip file, git repository, +# etc. at configure time (i.e. when the cmake command is run). How the downloaded +# and unpacked contents are used is up to the caller, but the motivating case is +# to download source code which can then be included directly in the build with +# add_subdirectory() after the call to download_project(). Source and build +# directories are set up with this in mind. +# +# The PROJ argument is required. The projectName value will be used to construct +# the following variables upon exit (obviously replace projectName with its actual +# value): +# +# projectName_SOURCE_DIR +# projectName_BINARY_DIR +# +# The SOURCE_DIR and BINARY_DIR arguments are optional and would not typically +# need to be provided. They can be specified if you want the downloaded source +# and build directories to be located in a specific place. The contents of +# projectName_SOURCE_DIR and projectName_BINARY_DIR will be populated with the +# locations used whether you provide SOURCE_DIR/BINARY_DIR or not. +# +# The DOWNLOAD_DIR argument does not normally need to be set. It controls the +# location of the temporary CMake build used to perform the download. +# +# The PREFIX argument can be provided to change the base location of the default +# values of DOWNLOAD_DIR, SOURCE_DIR and BINARY_DIR. If all of those three arguments +# are provided, then PREFIX will have no effect. The default value for PREFIX is +# CMAKE_BINARY_DIR. +# +# The QUIET option can be given if you do not want to show the output associated +# with downloading the specified project. +# +# In addition to the above, any other options are passed through unmodified to +# ExternalProject_Add() to perform the actual download, patch and update steps. +# The following ExternalProject_Add() options are explicitly prohibited (they +# are reserved for use by the download_project() command): +# +# CONFIGURE_COMMAND +# BUILD_COMMAND +# INSTALL_COMMAND +# TEST_COMMAND +# +# Only those ExternalProject_Add() arguments which relate to downloading, patching +# and updating of the project sources are intended to be used. Also note that at +# least one set of download-related arguments are required. +# +# If using CMake 3.2 or later, the UPDATE_DISCONNECTED option can be used to +# prevent a check at the remote end for changes every time CMake is run +# after the first successful download. See the documentation of the ExternalProject +# module for more information. It is likely you will want to use this option if it +# is available to you. Note, however, that the ExternalProject implementation contains +# bugs which result in incorrect handling of the UPDATE_DISCONNECTED option when +# using the URL download method or when specifying a SOURCE_DIR with no download +# method. Fixes for these have been created, the last of which is scheduled for +# inclusion in CMake 3.8.0. Details can be found here: +# +# https://gitlab.kitware.com/cmake/cmake/commit/bdca68388bd57f8302d3c1d83d691034b7ffa70c +# https://gitlab.kitware.com/cmake/cmake/issues/16428 +# +# If you experience build errors related to the update step, consider avoiding +# the use of UPDATE_DISCONNECTED. +# +# EXAMPLE USAGE: +# +# include(DownloadProject) +# download_project(PROJ googletest +# GIT_REPOSITORY https://github.com/google/googletest.git +# GIT_TAG master +# UPDATE_DISCONNECTED 1 +# QUIET +# ) +# +# add_subdirectory(${googletest_SOURCE_DIR} ${googletest_BINARY_DIR}) +# +#======================================================================================== + + +set(_DownloadProjectDir "${CMAKE_CURRENT_LIST_DIR}") + +include(CMakeParseArguments) + +function(download_project) + + set(options QUIET) + set(oneValueArgs + PROJ + PREFIX + DOWNLOAD_DIR + SOURCE_DIR + BINARY_DIR + # Prevent the following from being passed through + CONFIGURE_COMMAND + BUILD_COMMAND + INSTALL_COMMAND + TEST_COMMAND + ) + set(multiValueArgs "") + + cmake_parse_arguments(DL_ARGS "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN}) + + # Hide output if requested + if (DL_ARGS_QUIET) + set(OUTPUT_QUIET "OUTPUT_QUIET") + else() + unset(OUTPUT_QUIET) + message(STATUS "Downloading/updating ${DL_ARGS_PROJ}") + endif() + + # Set up where we will put our temporary CMakeLists.txt file and also + # the base point below which the default source and binary dirs will be. + # The prefix must always be an absolute path. + if (NOT DL_ARGS_PREFIX) + set(DL_ARGS_PREFIX "${CMAKE_BINARY_DIR}") + else() + get_filename_component(DL_ARGS_PREFIX "${DL_ARGS_PREFIX}" ABSOLUTE + BASE_DIR "${CMAKE_CURRENT_BINARY_DIR}") + endif() + if (NOT DL_ARGS_DOWNLOAD_DIR) + set(DL_ARGS_DOWNLOAD_DIR "${DL_ARGS_PREFIX}/${DL_ARGS_PROJ}-download") + endif() + + # Ensure the caller can know where to find the source and build directories + if (NOT DL_ARGS_SOURCE_DIR) + set(DL_ARGS_SOURCE_DIR "${DL_ARGS_PREFIX}/${DL_ARGS_PROJ}-src") + endif() + if (NOT DL_ARGS_BINARY_DIR) + set(DL_ARGS_BINARY_DIR "${DL_ARGS_PREFIX}/${DL_ARGS_PROJ}-build") + endif() + set(${DL_ARGS_PROJ}_SOURCE_DIR "${DL_ARGS_SOURCE_DIR}" PARENT_SCOPE) + set(${DL_ARGS_PROJ}_BINARY_DIR "${DL_ARGS_BINARY_DIR}" PARENT_SCOPE) + + # The way that CLion manages multiple configurations, it causes a copy of + # the CMakeCache.txt to be copied across due to it not expecting there to + # be a project within a project. This causes the hard-coded paths in the + # cache to be copied and builds to fail. To mitigate this, we simply + # remove the cache if it exists before we configure the new project. It + # is safe to do so because it will be re-generated. Since this is only + # executed at the configure step, it should not cause additional builds or + # downloads. + file(REMOVE "${DL_ARGS_DOWNLOAD_DIR}/CMakeCache.txt") + + # Create and build a separate CMake project to carry out the download. + # If we've already previously done these steps, they will not cause + # anything to be updated, so extra rebuilds of the project won't occur. + # Make sure to pass through CMAKE_MAKE_PROGRAM in case the main project + # has this set to something not findable on the PATH. + configure_file("${_DownloadProjectDir}/DownloadProject.CMakeLists.cmake.in" + "${DL_ARGS_DOWNLOAD_DIR}/CMakeLists.txt") + execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" + -D "CMAKE_MAKE_PROGRAM:FILE=${CMAKE_MAKE_PROGRAM}" + . + RESULT_VARIABLE result + ${OUTPUT_QUIET} + WORKING_DIRECTORY "${DL_ARGS_DOWNLOAD_DIR}" + ) + if(result) + message(FATAL_ERROR "CMake step for ${DL_ARGS_PROJ} failed: ${result}") + endif() + execute_process(COMMAND ${CMAKE_COMMAND} --build . + RESULT_VARIABLE result + ${OUTPUT_QUIET} + WORKING_DIRECTORY "${DL_ARGS_DOWNLOAD_DIR}" + ) + if(result) + message(FATAL_ERROR "Build step for ${DL_ARGS_PROJ} failed: ${result}") + endif() + +endfunction() \ No newline at end of file diff --git a/xs/src/libnest2d/cmake_modules/FindClipper.cmake b/xs/src/libnest2d/cmake_modules/FindClipper.cmake new file mode 100644 index 0000000000..f6b9734409 --- /dev/null +++ b/xs/src/libnest2d/cmake_modules/FindClipper.cmake @@ -0,0 +1,50 @@ +# Find Clipper library (http://www.angusj.com/delphi/clipper.php). +# The following variables are set +# +# CLIPPER_FOUND +# CLIPPER_INCLUDE_DIRS +# CLIPPER_LIBRARIES +# +# It searches the environment variable $CLIPPER_PATH automatically. + +FIND_PATH(CLIPPER_INCLUDE_DIRS clipper.hpp + $ENV{CLIPPER_PATH} + $ENV{CLIPPER_PATH}/cpp/ + $ENV{CLIPPER_PATH}/include/ + $ENV{CLIPPER_PATH}/include/polyclipping/ + ${PROJECT_SOURCE_DIR}/python/pymesh/third_party/include/ + ${PROJECT_SOURCE_DIR}/python/pymesh/third_party/include/polyclipping/ + ${CMAKE_PREFIX_PATH}/include/polyclipping + ${CMAKE_PREFIX_PATH}/include/ + /opt/local/include/ + /opt/local/include/polyclipping/ + /usr/local/include/ + /usr/local/include/polyclipping/ + /usr/include + /usr/include/polyclipping/) + +FIND_LIBRARY(CLIPPER_LIBRARIES polyclipping + $ENV{CLIPPER_PATH} + $ENV{CLIPPER_PATH}/cpp/ + $ENV{CLIPPER_PATH}/cpp/build/ + $ENV{CLIPPER_PATH}/lib/ + $ENV{CLIPPER_PATH}/lib/polyclipping/ + ${PROJECT_SOURCE_DIR}/python/pymesh/third_party/lib/ + ${PROJECT_SOURCE_DIR}/python/pymesh/third_party/lib/polyclipping/ + ${CMAKE_PREFIX_PATH}/lib/ + ${CMAKE_PREFIX_PATH}/lib/polyclipping/ + /opt/local/lib/ + /opt/local/lib/polyclipping/ + /usr/local/lib/ + /usr/local/lib/polyclipping/ + /usr/lib/polyclipping) + +include(FindPackageHandleStandardArgs) +FIND_PACKAGE_HANDLE_STANDARD_ARGS(Clipper + "Clipper library cannot be found. Consider set CLIPPER_PATH environment variable" + CLIPPER_INCLUDE_DIRS + CLIPPER_LIBRARIES) + +MARK_AS_ADVANCED( + CLIPPER_INCLUDE_DIRS + CLIPPER_LIBRARIES) \ No newline at end of file diff --git a/xs/src/libnest2d/cmake_modules/FindGMP.cmake b/xs/src/libnest2d/cmake_modules/FindGMP.cmake new file mode 100644 index 0000000000..db173bc90d --- /dev/null +++ b/xs/src/libnest2d/cmake_modules/FindGMP.cmake @@ -0,0 +1,35 @@ +# Try to find the GMP libraries: +# GMP_FOUND - System has GMP lib +# GMP_INCLUDE_DIR - The GMP include directory +# GMP_LIBRARIES - Libraries needed to use GMP + +if (GMP_INCLUDE_DIR AND GMP_LIBRARIES) + # Force search at every time, in case configuration changes + unset(GMP_INCLUDE_DIR CACHE) + unset(GMP_LIBRARIES CACHE) +endif (GMP_INCLUDE_DIR AND GMP_LIBRARIES) + +find_path(GMP_INCLUDE_DIR NAMES gmp.h) + +if(WIN32) + find_library(GMP_LIBRARIES NAMES libgmp.a gmp gmp.lib mpir mpir.lib) +else(WIN32) + if(STBIN) + message(STATUS "STBIN: ${STBIN}") + find_library(GMP_LIBRARIES NAMES libgmp.a gmp) + else(STBIN) + find_library(GMP_LIBRARIES NAMES libgmp.so gmp) + endif(STBIN) +endif(WIN32) + +if(GMP_INCLUDE_DIR AND GMP_LIBRARIES) + set(GMP_FOUND TRUE) +endif(GMP_INCLUDE_DIR AND GMP_LIBRARIES) + +if(GMP_FOUND) + message(STATUS "Configured GMP: ${GMP_LIBRARIES}") +else(GMP_FOUND) + message(STATUS "Could NOT find GMP") +endif(GMP_FOUND) + +mark_as_advanced(GMP_INCLUDE_DIR GMP_LIBRARIES) \ No newline at end of file diff --git a/xs/src/libnest2d/cmake_modules/FindNLopt.cmake b/xs/src/libnest2d/cmake_modules/FindNLopt.cmake new file mode 100644 index 0000000000..4b93be7b66 --- /dev/null +++ b/xs/src/libnest2d/cmake_modules/FindNLopt.cmake @@ -0,0 +1,125 @@ +#/////////////////////////////////////////////////////////////////////////// +#//------------------------------------------------------------------------- +#// +#// Description: +#// cmake module for finding NLopt installation +#// NLopt installation location is defined by environment variable $NLOPT +#// +#// following variables are defined: +#// NLopt_DIR - NLopt installation directory +#// NLopt_INCLUDE_DIR - NLopt header directory +#// NLopt_LIBRARY_DIR - NLopt library directory +#// NLopt_LIBS - NLopt library files +#// +#// Example usage: +#// find_package(NLopt 1.4 REQUIRED) +#// +#// +#//------------------------------------------------------------------------- + + +set(NLopt_FOUND FALSE) +set(NLopt_ERROR_REASON "") +set(NLopt_DEFINITIONS "") +set(NLopt_LIBS) + + +set(NLopt_DIR $ENV{NLOPT}) +if(NOT NLopt_DIR) + + set(NLopt_FOUND TRUE) + + set(_NLopt_LIB_NAMES "nlopt") + find_library(NLopt_LIBS + NAMES ${_NLopt_LIB_NAMES}) + if(NOT NLopt_LIBS) + set(NLopt_FOUND FALSE) + set(NLopt_ERROR_REASON "${NLopt_ERROR_REASON} Cannot find NLopt library '${_NLopt_LIB_NAMES}'.") + else() + get_filename_component(NLopt_DIR ${NLopt_LIBS} PATH) + endif() + unset(_NLopt_LIB_NAMES) + + set(_NLopt_HEADER_FILE_NAME "nlopt.hpp") + find_file(_NLopt_HEADER_FILE + NAMES ${_NLopt_HEADER_FILE_NAME}) + if(NOT _NLopt_HEADER_FILE) + set(NLopt_FOUND FALSE) + set(NLopt_ERROR_REASON "${NLopt_ERROR_REASON} Cannot find NLopt header file '${_NLopt_HEADER_FILE_NAME}'.") + endif() + unset(_NLopt_HEADER_FILE_NAME) + unset(_NLopt_HEADER_FILE) + + if(NOT NLopt_FOUND) + set(NLopt_ERROR_REASON "${NLopt_ERROR_REASON} NLopt not found in system directories (and environment variable NLOPT is not set).") + else() + get_filename_component(NLopt_INCLUDE_DIR ${_NLopt_HEADER_FILE} DIRECTORY ) + endif() + + + +else() + + set(NLopt_FOUND TRUE) + + set(NLopt_INCLUDE_DIR "${NLopt_DIR}/include") + if(NOT EXISTS "${NLopt_INCLUDE_DIR}") + set(NLopt_FOUND FALSE) + set(NLopt_ERROR_REASON "${NLopt_ERROR_REASON} Directory '${NLopt_INCLUDE_DIR}' does not exist.") + endif() + + set(NLopt_LIBRARY_DIR "${NLopt_DIR}/lib") + if(NOT EXISTS "${NLopt_LIBRARY_DIR}") + set(NLopt_FOUND FALSE) + set(NLopt_ERROR_REASON "${NLopt_ERROR_REASON} Directory '${NLopt_LIBRARY_DIR}' does not exist.") + endif() + + set(_NLopt_LIB_NAMES "nlopt_cxx") + find_library(NLopt_LIBS + NAMES ${_NLopt_LIB_NAMES} + PATHS ${NLopt_LIBRARY_DIR} + NO_DEFAULT_PATH) + if(NOT NLopt_LIBS) + set(NLopt_FOUND FALSE) + set(NLopt_ERROR_REASON "${NLopt_ERROR_REASON} Cannot find NLopt library '${_NLopt_LIB_NAMES}' in '${NLopt_LIBRARY_DIR}'.") + endif() + unset(_NLopt_LIB_NAMES) + + set(_NLopt_HEADER_FILE_NAME "nlopt.hpp") + find_file(_NLopt_HEADER_FILE + NAMES ${_NLopt_HEADER_FILE_NAME} + PATHS ${NLopt_INCLUDE_DIR} + NO_DEFAULT_PATH) + if(NOT _NLopt_HEADER_FILE) + set(NLopt_FOUND FALSE) + set(NLopt_ERROR_REASON "${NLopt_ERROR_REASON} Cannot find NLopt header file '${_NLopt_HEADER_FILE_NAME}' in '${NLopt_INCLUDE_DIR}'.") + endif() + unset(_NLopt_HEADER_FILE_NAME) + unset(_NLopt_HEADER_FILE) + +endif() + + +# make variables changeable +mark_as_advanced( + NLopt_INCLUDE_DIR + NLopt_LIBRARY_DIR + NLopt_LIBS + NLopt_DEFINITIONS + ) + + +# report result +if(NLopt_FOUND) + message(STATUS "Found NLopt in '${NLopt_DIR}'.") + message(STATUS "Using NLopt include directory '${NLopt_INCLUDE_DIR}'.") + message(STATUS "Using NLopt library '${NLopt_LIBS}'.") +else() + if(NLopt_FIND_REQUIRED) + message(FATAL_ERROR "Unable to find requested NLopt installation:${NLopt_ERROR_REASON}") + else() + if(NOT NLopt_FIND_QUIETLY) + message(STATUS "NLopt was not found:${NLopt_ERROR_REASON}") + endif() + endif() +endif() \ No newline at end of file diff --git a/xs/src/libnest2d/examples/main.cpp b/xs/src/libnest2d/examples/main.cpp new file mode 100644 index 0000000000..3d3f30b76d --- /dev/null +++ b/xs/src/libnest2d/examples/main.cpp @@ -0,0 +1,649 @@ +#include +#include +#include + +//#define DEBUG_EXPORT_NFP + +#include + +#include "tests/printer_parts.h" +#include "tools/benchmark.h" +#include "tools/svgtools.hpp" +//#include "tools/libnfpglue.hpp" + +using namespace libnest2d; +using ItemGroup = std::vector>; + +std::vector& _parts(std::vector& ret, const TestData& data) +{ + if(ret.empty()) { + ret.reserve(data.size()); + for(auto& inp : data) + ret.emplace_back(inp); + } + + return ret; +} + +std::vector& prusaParts() { + static std::vector ret; + return _parts(ret, PRINTER_PART_POLYGONS); +} + +std::vector& stegoParts() { + static std::vector ret; + return _parts(ret, STEGOSAUR_POLYGONS); +} + +std::vector& prusaExParts() { + static std::vector ret; + if(ret.empty()) { + ret.reserve(PRINTER_PART_POLYGONS_EX.size()); + for(auto& p : PRINTER_PART_POLYGONS_EX) { + ret.emplace_back(p.Contour, p.Holes); + } + } + return ret; +} + +void arrangeRectangles() { + using namespace libnest2d; + + const int SCALE = 1000000; +// const int SCALE = 1; + std::vector rects = { + {80*SCALE, 80*SCALE}, + {60*SCALE, 90*SCALE}, + {70*SCALE, 30*SCALE}, + {80*SCALE, 60*SCALE}, + {60*SCALE, 60*SCALE}, + {60*SCALE, 40*SCALE}, + {40*SCALE, 40*SCALE}, + {10*SCALE, 10*SCALE}, + {10*SCALE, 10*SCALE}, + {10*SCALE, 10*SCALE}, + {10*SCALE, 10*SCALE}, + {10*SCALE, 10*SCALE}, + {5*SCALE, 5*SCALE}, + {5*SCALE, 5*SCALE}, + {5*SCALE, 5*SCALE}, + {5*SCALE, 5*SCALE}, + {5*SCALE, 5*SCALE}, + {5*SCALE, 5*SCALE}, + {5*SCALE, 5*SCALE}, + {20*SCALE, 20*SCALE} + }; + +// std::vector rects = { +// {20*SCALE, 10*SCALE}, +// {20*SCALE, 10*SCALE}, +// {20*SCALE, 20*SCALE}, +// }; + +// std::vector input { +// {{0, 0}, {0, 20*SCALE}, {10*SCALE, 0}, {0, 0}} +// }; + + std::vector crasher = { + { + {-5000000, 8954050}, + {5000000, 8954050}, + {5000000, -45949}, + {4972609, -568549}, + {3500000, -8954050}, + {-3500000, -8954050}, + {-4972609, -568549}, + {-5000000, -45949}, + {-5000000, 8954050}, + }, + { + {-5000000, 8954050}, + {5000000, 8954050}, + {5000000, -45949}, + {4972609, -568549}, + {3500000, -8954050}, + {-3500000, -8954050}, + {-4972609, -568549}, + {-5000000, -45949}, + {-5000000, 8954050}, + }, + { + {-5000000, 8954050}, + {5000000, 8954050}, + {5000000, -45949}, + {4972609, -568549}, + {3500000, -8954050}, + {-3500000, -8954050}, + {-4972609, -568549}, + {-5000000, -45949}, + {-5000000, 8954050}, + }, + { + {-5000000, 8954050}, + {5000000, 8954050}, + {5000000, -45949}, + {4972609, -568549}, + {3500000, -8954050}, + {-3500000, -8954050}, + {-4972609, -568549}, + {-5000000, -45949}, + {-5000000, 8954050}, + }, + { + {-5000000, 8954050}, + {5000000, 8954050}, + {5000000, -45949}, + {4972609, -568549}, + {3500000, -8954050}, + {-3500000, -8954050}, + {-4972609, -568549}, + {-5000000, -45949}, + {-5000000, 8954050}, + }, + { + {-5000000, 8954050}, + {5000000, 8954050}, + {5000000, -45949}, + {4972609, -568549}, + {3500000, -8954050}, + {-3500000, -8954050}, + {-4972609, -568549}, + {-5000000, -45949}, + {-5000000, 8954050}, + }, + { + {-9945219, -3065619}, + {-9781479, -2031780}, + {-9510560, -1020730}, + {-9135450, -43529}, + {-2099999, 14110899}, + {2099999, 14110899}, + {9135450, -43529}, + {9510560, -1020730}, + {9781479, -2031780}, + {9945219, -3065619}, + {10000000, -4110899}, + {9945219, -5156179}, + {9781479, -6190020}, + {9510560, -7201069}, + {9135450, -8178270}, + {8660249, -9110899}, + {8090169, -9988750}, + {7431449, -10802200}, + {6691309, -11542300}, + {5877850, -12201100}, + {5000000, -12771100}, + {4067369, -13246399}, + {3090169, -13621500}, + {2079119, -13892399}, + {1045279, -14056099}, + {0, -14110899}, + {-1045279, -14056099}, + {-2079119, -13892399}, + {-3090169, -13621500}, + {-4067369, -13246399}, + {-5000000, -12771100}, + {-5877850, -12201100}, + {-6691309, -11542300}, + {-7431449, -10802200}, + {-8090169, -9988750}, + {-8660249, -9110899}, + {-9135450, -8178270}, + {-9510560, -7201069}, + {-9781479, -6190020}, + {-9945219, -5156179}, + {-10000000, -4110899}, + {-9945219, -3065619}, + }, + { + {-9945219, -3065619}, + {-9781479, -2031780}, + {-9510560, -1020730}, + {-9135450, -43529}, + {-2099999, 14110899}, + {2099999, 14110899}, + {9135450, -43529}, + {9510560, -1020730}, + {9781479, -2031780}, + {9945219, -3065619}, + {10000000, -4110899}, + {9945219, -5156179}, + {9781479, -6190020}, + {9510560, -7201069}, + {9135450, -8178270}, + {8660249, -9110899}, + {8090169, -9988750}, + {7431449, -10802200}, + {6691309, -11542300}, + {5877850, -12201100}, + {5000000, -12771100}, + {4067369, -13246399}, + {3090169, -13621500}, + {2079119, -13892399}, + {1045279, -14056099}, + {0, -14110899}, + {-1045279, -14056099}, + {-2079119, -13892399}, + {-3090169, -13621500}, + {-4067369, -13246399}, + {-5000000, -12771100}, + {-5877850, -12201100}, + {-6691309, -11542300}, + {-7431449, -10802200}, + {-8090169, -9988750}, + {-8660249, -9110899}, + {-9135450, -8178270}, + {-9510560, -7201069}, + {-9781479, -6190020}, + {-9945219, -5156179}, + {-10000000, -4110899}, + {-9945219, -3065619}, + }, + { + {-9945219, -3065619}, + {-9781479, -2031780}, + {-9510560, -1020730}, + {-9135450, -43529}, + {-2099999, 14110899}, + {2099999, 14110899}, + {9135450, -43529}, + {9510560, -1020730}, + {9781479, -2031780}, + {9945219, -3065619}, + {10000000, -4110899}, + {9945219, -5156179}, + {9781479, -6190020}, + {9510560, -7201069}, + {9135450, -8178270}, + {8660249, -9110899}, + {8090169, -9988750}, + {7431449, -10802200}, + {6691309, -11542300}, + {5877850, -12201100}, + {5000000, -12771100}, + {4067369, -13246399}, + {3090169, -13621500}, + {2079119, -13892399}, + {1045279, -14056099}, + {0, -14110899}, + {-1045279, -14056099}, + {-2079119, -13892399}, + {-3090169, -13621500}, + {-4067369, -13246399}, + {-5000000, -12771100}, + {-5877850, -12201100}, + {-6691309, -11542300}, + {-7431449, -10802200}, + {-8090169, -9988750}, + {-8660249, -9110899}, + {-9135450, -8178270}, + {-9510560, -7201069}, + {-9781479, -6190020}, + {-9945219, -5156179}, + {-10000000, -4110899}, + {-9945219, -3065619}, + }, + { + {-9945219, -3065619}, + {-9781479, -2031780}, + {-9510560, -1020730}, + {-9135450, -43529}, + {-2099999, 14110899}, + {2099999, 14110899}, + {9135450, -43529}, + {9510560, -1020730}, + {9781479, -2031780}, + {9945219, -3065619}, + {10000000, -4110899}, + {9945219, -5156179}, + {9781479, -6190020}, + {9510560, -7201069}, + {9135450, -8178270}, + {8660249, -9110899}, + {8090169, -9988750}, + {7431449, -10802200}, + {6691309, -11542300}, + {5877850, -12201100}, + {5000000, -12771100}, + {4067369, -13246399}, + {3090169, -13621500}, + {2079119, -13892399}, + {1045279, -14056099}, + {0, -14110899}, + {-1045279, -14056099}, + {-2079119, -13892399}, + {-3090169, -13621500}, + {-4067369, -13246399}, + {-5000000, -12771100}, + {-5877850, -12201100}, + {-6691309, -11542300}, + {-7431449, -10802200}, + {-8090169, -9988750}, + {-8660249, -9110899}, + {-9135450, -8178270}, + {-9510560, -7201069}, + {-9781479, -6190020}, + {-9945219, -5156179}, + {-10000000, -4110899}, + {-9945219, -3065619}, + }, + { + {-9945219, -3065619}, + {-9781479, -2031780}, + {-9510560, -1020730}, + {-9135450, -43529}, + {-2099999, 14110899}, + {2099999, 14110899}, + {9135450, -43529}, + {9510560, -1020730}, + {9781479, -2031780}, + {9945219, -3065619}, + {10000000, -4110899}, + {9945219, -5156179}, + {9781479, -6190020}, + {9510560, -7201069}, + {9135450, -8178270}, + {8660249, -9110899}, + {8090169, -9988750}, + {7431449, -10802200}, + {6691309, -11542300}, + {5877850, -12201100}, + {5000000, -12771100}, + {4067369, -13246399}, + {3090169, -13621500}, + {2079119, -13892399}, + {1045279, -14056099}, + {0, -14110899}, + {-1045279, -14056099}, + {-2079119, -13892399}, + {-3090169, -13621500}, + {-4067369, -13246399}, + {-5000000, -12771100}, + {-5877850, -12201100}, + {-6691309, -11542300}, + {-7431449, -10802200}, + {-8090169, -9988750}, + {-8660249, -9110899}, + {-9135450, -8178270}, + {-9510560, -7201069}, + {-9781479, -6190020}, + {-9945219, -5156179}, + {-10000000, -4110899}, + {-9945219, -3065619}, + }, + { + {-9945219, -3065619}, + {-9781479, -2031780}, + {-9510560, -1020730}, + {-9135450, -43529}, + {-2099999, 14110899}, + {2099999, 14110899}, + {9135450, -43529}, + {9510560, -1020730}, + {9781479, -2031780}, + {9945219, -3065619}, + {10000000, -4110899}, + {9945219, -5156179}, + {9781479, -6190020}, + {9510560, -7201069}, + {9135450, -8178270}, + {8660249, -9110899}, + {8090169, -9988750}, + {7431449, -10802200}, + {6691309, -11542300}, + {5877850, -12201100}, + {5000000, -12771100}, + {4067369, -13246399}, + {3090169, -13621500}, + {2079119, -13892399}, + {1045279, -14056099}, + {0, -14110899}, + {-1045279, -14056099}, + {-2079119, -13892399}, + {-3090169, -13621500}, + {-4067369, -13246399}, + {-5000000, -12771100}, + {-5877850, -12201100}, + {-6691309, -11542300}, + {-7431449, -10802200}, + {-8090169, -9988750}, + {-8660249, -9110899}, + {-9135450, -8178270}, + {-9510560, -7201069}, + {-9781479, -6190020}, + {-9945219, -5156179}, + {-10000000, -4110899}, + {-9945219, -3065619}, + }, + { + {-9945219, -3065619}, + {-9781479, -2031780}, + {-9510560, -1020730}, + {-9135450, -43529}, + {-2099999, 14110899}, + {2099999, 14110899}, + {9135450, -43529}, + {9510560, -1020730}, + {9781479, -2031780}, + {9945219, -3065619}, + {10000000, -4110899}, + {9945219, -5156179}, + {9781479, -6190020}, + {9510560, -7201069}, + {9135450, -8178270}, + {8660249, -9110899}, + {8090169, -9988750}, + {7431449, -10802200}, + {6691309, -11542300}, + {5877850, -12201100}, + {5000000, -12771100}, + {4067369, -13246399}, + {3090169, -13621500}, + {2079119, -13892399}, + {1045279, -14056099}, + {0, -14110899}, + {-1045279, -14056099}, + {-2079119, -13892399}, + {-3090169, -13621500}, + {-4067369, -13246399}, + {-5000000, -12771100}, + {-5877850, -12201100}, + {-6691309, -11542300}, + {-7431449, -10802200}, + {-8090169, -9988750}, + {-8660249, -9110899}, + {-9135450, -8178270}, + {-9510560, -7201069}, + {-9781479, -6190020}, + {-9945219, -5156179}, + {-10000000, -4110899}, + {-9945219, -3065619}, + }, + { + {-9945219, -3065619}, + {-9781479, -2031780}, + {-9510560, -1020730}, + {-9135450, -43529}, + {-2099999, 14110899}, + {2099999, 14110899}, + {9135450, -43529}, + {9510560, -1020730}, + {9781479, -2031780}, + {9945219, -3065619}, + {10000000, -4110899}, + {9945219, -5156179}, + {9781479, -6190020}, + {9510560, -7201069}, + {9135450, -8178270}, + {8660249, -9110899}, + {8090169, -9988750}, + {7431449, -10802200}, + {6691309, -11542300}, + {5877850, -12201100}, + {5000000, -12771100}, + {4067369, -13246399}, + {3090169, -13621500}, + {2079119, -13892399}, + {1045279, -14056099}, + {0, -14110899}, + {-1045279, -14056099}, + {-2079119, -13892399}, + {-3090169, -13621500}, + {-4067369, -13246399}, + {-5000000, -12771100}, + {-5877850, -12201100}, + {-6691309, -11542300}, + {-7431449, -10802200}, + {-8090169, -9988750}, + {-8660249, -9110899}, + {-9135450, -8178270}, + {-9510560, -7201069}, + {-9781479, -6190020}, + {-9945219, -5156179}, + {-10000000, -4110899}, + {-9945219, -3065619}, + }, + { + {-18000000, -1000000}, + {-15000000, 22000000}, + {-11000000, 26000000}, + {11000000, 26000000}, + {15000000, 22000000}, + {18000000, -1000000}, + {18000000, -26000000}, + {-18000000, -26000000}, + {-18000000, -1000000}, + }, + }; + + std::vector proba = { + { + { {0, 0}, {20, 20}, {40, 0}, {0, 0} } + }, + { + { {0, 100}, {50, 60}, {100, 100}, {50, 0}, {0, 100} } + + }, + }; + + std::vector input; +// input.insert(input.end(), prusaParts().begin(), prusaParts().end()); +// input.insert(input.end(), prusaExParts().begin(), prusaExParts().end()); +// input.insert(input.end(), stegoParts().begin(), stegoParts().end()); +// input.insert(input.end(), rects.begin(), rects.end()); +// input.insert(input.end(), proba.begin(), proba.end()); + input.insert(input.end(), crasher.begin(), crasher.end()); + + Box bin(250*SCALE, 210*SCALE); + + Coord min_obj_distance = 6*SCALE; + + using Placer = NfpPlacer; + using Packer = Arranger; + + Packer arrange(bin, min_obj_distance); + + Packer::PlacementConfig pconf; + pconf.alignment = Placer::Config::Alignment::CENTER; + pconf.rotations = {0.0/*, Pi/2.0, Pi, 3*Pi/2*/}; + pconf.object_function = [&bin](Placer::Pile pile, double area, + double norm, double penality) { + + auto bb = ShapeLike::boundingBox(pile); + + double diameter = PointLike::distance(bb.minCorner(), + bb.maxCorner()); + + // We will optimize to the diameter of the circle around the bounding + // box and use the norming factor to get rid of the physical dimensions + double score = diameter / norm; + + // If it does not fit into the print bed we will beat it + // with a large penality + if(!NfpPlacer::wouldFit(bb, bin)) score = 2*penality - score; + + return score; + }; + + Packer::SelectionConfig sconf; +// sconf.allow_parallel = false; +// sconf.force_parallel = false; +// sconf.try_reverse_order = true; + + arrange.configure(pconf, sconf); + + arrange.progressIndicator([&](unsigned r){ +// svg::SVGWriter::Config conf; +// conf.mm_in_coord_units = SCALE; +// svg::SVGWriter svgw(conf); +// svgw.setSize(bin); +// svgw.writePackGroup(arrange.lastResult()); +// svgw.save("debout"); + std::cout << "Remaining items: " << r << std::endl; + })/*.useMinimumBoundigBoxRotation()*/; + + Benchmark bench; + + bench.start(); + Packer::ResultType result; + + try { + result = arrange.arrange(input.begin(), input.end()); + } catch(GeometryException& ge) { + std::cerr << "Geometry error: " << ge.what() << std::endl; + return ; + } catch(std::exception& e) { + std::cerr << "Exception: " << e.what() << std::endl; + return ; + } + + bench.stop(); + + std::vector eff; + eff.reserve(result.size()); + + auto bin_area = double(bin.height()*bin.width()); + for(auto& r : result) { + double a = 0; + std::for_each(r.begin(), r.end(), [&a] (Item& e ){ a += e.area(); }); + eff.emplace_back(a/bin_area); + }; + + std::cout << bench.getElapsedSec() << " bin count: " << result.size() + << std::endl; + + std::cout << "Bin efficiency: ("; + for(double e : eff) std::cout << e*100.0 << "% "; + std::cout << ") Average: " + << std::accumulate(eff.begin(), eff.end(), 0.0)*100.0/result.size() + << " %" << std::endl; + + std::cout << "Bin usage: ("; + unsigned total = 0; + for(auto& r : result) { std::cout << r.size() << " "; total += r.size(); } + std::cout << ") Total: " << total << std::endl; + + for(auto& it : input) { + auto ret = ShapeLike::isValid(it.transformedShape()); + std::cout << ret.second << std::endl; + } + + if(total != input.size()) std::cout << "ERROR " << "could not pack " + << input.size() - total << " elements!" + << std::endl; + + svg::SVGWriter::Config conf; + conf.mm_in_coord_units = SCALE; + svg::SVGWriter svgw(conf); + svgw.setSize(bin); + svgw.writePackGroup(result); +// std::for_each(input.begin(), input.end(), [&svgw](Item& item){ svgw.writeItem(item);}); + svgw.save("out"); +} + +int main(void /*int argc, char **argv*/) { + arrangeRectangles(); +// findDegenerateCase(); + + return EXIT_SUCCESS; +} diff --git a/xs/src/libnest2d/libnest2d.h b/xs/src/libnest2d/libnest2d.h new file mode 100644 index 0000000000..1e0a98f6a2 --- /dev/null +++ b/xs/src/libnest2d/libnest2d.h @@ -0,0 +1,44 @@ +#ifndef LIBNEST2D_H +#define LIBNEST2D_H + +// The type of backend should be set conditionally by the cmake configuriation +// for now we set it statically to clipper backend +#include + +// We include the stock optimizers for local and global optimization +#include // Local subplex for NfpPlacer +#include // Genetic for min. bounding box + +#include +#include +#include +#include +#include +#include + +namespace libnest2d { + +using Point = PointImpl; +using Coord = TCoord; +using Box = _Box; +using Segment = _Segment; + +using Item = _Item; +using Rectangle = _Rectangle; + +using PackGroup = _PackGroup; +using IndexedPackGroup = _IndexedPackGroup; + +using FillerSelection = strategies::_FillerSelection; +using FirstFitSelection = strategies::_FirstFitSelection; +using DJDHeuristic = strategies::_DJDHeuristic; + +using NfpPlacer = strategies::_NofitPolyPlacer; +using BottomLeftPlacer = strategies::_BottomLeftPlacer; + +//template +//using NofitPolyPlacer = strategies::_NofitPolyPlacer; + +} + +#endif // LIBNEST2D_H diff --git a/xs/src/libnest2d/libnest2d/boost_alg.hpp b/xs/src/libnest2d/libnest2d/boost_alg.hpp new file mode 100644 index 0000000000..a50b397d33 --- /dev/null +++ b/xs/src/libnest2d/libnest2d/boost_alg.hpp @@ -0,0 +1,536 @@ +#ifndef BOOST_ALG_HPP +#define BOOST_ALG_HPP + +#ifndef DISABLE_BOOST_SERIALIZE + #include +#endif + +#ifdef __clang__ +#undef _MSC_EXTENSIONS +#endif +#include + +// this should be removed to not confuse the compiler +// #include + +namespace bp2d { + +using libnest2d::TCoord; +using libnest2d::PointImpl; +using Coord = TCoord; +using libnest2d::PolygonImpl; +using libnest2d::PathImpl; +using libnest2d::Orientation; +using libnest2d::OrientationType; +using libnest2d::getX; +using libnest2d::getY; +using libnest2d::setX; +using libnest2d::setY; +using Box = libnest2d::_Box; +using Segment = libnest2d::_Segment; +using Shapes = libnest2d::Nfp::Shapes; + +} + +/** + * We have to make all the libnest2d geometry types available to boost. The real + * models of the geometries remain the same if a conforming model for libnest2d + * was defined by the library client. Boost is used only as an optional + * implementer of some algorithms that can be implemented by the model itself + * if a faster alternative exists. + * + * However, boost has its own type traits and we have to define the needed + * specializations to be able to use boost::geometry. This can be done with the + * already provided model. + */ +namespace boost { +namespace geometry { +namespace traits { + +/* ************************************************************************** */ +/* Point concept adaptaion ************************************************** */ +/* ************************************************************************** */ + +template<> struct tag { + using type = point_tag; +}; + +template<> struct coordinate_type { + using type = bp2d::Coord; +}; + +template<> struct coordinate_system { + using type = cs::cartesian; +}; + +template<> struct dimension: boost::mpl::int_<2> {}; + +template<> +struct access { + static inline bp2d::Coord get(bp2d::PointImpl const& a) { + return libnest2d::getX(a); + } + + static inline void set(bp2d::PointImpl& a, + bp2d::Coord const& value) { + libnest2d::setX(a, value); + } +}; + +template<> +struct access { + static inline bp2d::Coord get(bp2d::PointImpl const& a) { + return libnest2d::getY(a); + } + + static inline void set(bp2d::PointImpl& a, + bp2d::Coord const& value) { + libnest2d::setY(a, value); + } +}; + + +/* ************************************************************************** */ +/* Box concept adaptaion **************************************************** */ +/* ************************************************************************** */ + +template<> struct tag { + using type = box_tag; +}; + +template<> struct point_type { + using type = bp2d::PointImpl; +}; + +template<> struct indexed_access { + static inline bp2d::Coord get(bp2d::Box const& box) { + return bp2d::getX(box.minCorner()); + } + static inline void set(bp2d::Box &box, bp2d::Coord const& coord) { + bp2d::setX(box.minCorner(), coord); + } +}; + +template<> struct indexed_access { + static inline bp2d::Coord get(bp2d::Box const& box) { + return bp2d::getY(box.minCorner()); + } + static inline void set(bp2d::Box &box, bp2d::Coord const& coord) { + bp2d::setY(box.minCorner(), coord); + } +}; + +template<> struct indexed_access { + static inline bp2d::Coord get(bp2d::Box const& box) { + return bp2d::getX(box.maxCorner()); + } + static inline void set(bp2d::Box &box, bp2d::Coord const& coord) { + bp2d::setX(box.maxCorner(), coord); + } +}; + +template<> struct indexed_access { + static inline bp2d::Coord get(bp2d::Box const& box) { + return bp2d::getY(box.maxCorner()); + } + static inline void set(bp2d::Box &box, bp2d::Coord const& coord) { + bp2d::setY(box.maxCorner(), coord); + } +}; + +/* ************************************************************************** */ +/* Segment concept adaptaion ************************************************ */ +/* ************************************************************************** */ + +template<> struct tag { + using type = segment_tag; +}; + +template<> struct point_type { + using type = bp2d::PointImpl; +}; + +template<> struct indexed_access { + static inline bp2d::Coord get(bp2d::Segment const& seg) { + return bp2d::getX(seg.first()); + } + static inline void set(bp2d::Segment &seg, bp2d::Coord const& coord) { + auto p = seg.first(); bp2d::setX(p, coord); seg.first(p); + } +}; + +template<> struct indexed_access { + static inline bp2d::Coord get(bp2d::Segment const& seg) { + return bp2d::getY(seg.first()); + } + static inline void set(bp2d::Segment &seg, bp2d::Coord const& coord) { + auto p = seg.first(); bp2d::setY(p, coord); seg.first(p); + } +}; + +template<> struct indexed_access { + static inline bp2d::Coord get(bp2d::Segment const& seg) { + return bp2d::getX(seg.second()); + } + static inline void set(bp2d::Segment &seg, bp2d::Coord const& coord) { + auto p = seg.second(); bp2d::setX(p, coord); seg.second(p); + } +}; + +template<> struct indexed_access { + static inline bp2d::Coord get(bp2d::Segment const& seg) { + return bp2d::getY(seg.second()); + } + static inline void set(bp2d::Segment &seg, bp2d::Coord const& coord) { + auto p = seg.second(); bp2d::setY(p, coord); seg.second(p); + } +}; + + +/* ************************************************************************** */ +/* Polygon concept adaptation *********************************************** */ +/* ************************************************************************** */ + +// Connversion between libnest2d::Orientation and order_selector /////////////// + +template struct ToBoostOrienation {}; + +template<> +struct ToBoostOrienation { + static const order_selector Value = clockwise; +}; + +template<> +struct ToBoostOrienation { + static const order_selector Value = counterclockwise; +}; + +static const bp2d::Orientation RealOrientation = + bp2d::OrientationType::Value; + +// Ring implementation ///////////////////////////////////////////////////////// + +// Boost would refer to ClipperLib::Path (alias bp2d::PolygonImpl) as a ring +template<> struct tag { + using type = ring_tag; +}; + +template<> struct point_order { + static const order_selector value = + ToBoostOrienation::Value; +}; + +// All our Paths should be closed for the bin packing application +template<> struct closure { + static const closure_selector value = closed; +}; + +// Polygon implementation ////////////////////////////////////////////////////// + +template<> struct tag { + using type = polygon_tag; +}; + +template<> struct exterior_ring { + static inline bp2d::PathImpl& get(bp2d::PolygonImpl& p) { + return libnest2d::ShapeLike::getContour(p); + } + + static inline bp2d::PathImpl const& get(bp2d::PolygonImpl const& p) { + return libnest2d::ShapeLike::getContour(p); + } +}; + +template<> struct ring_const_type { + using type = const bp2d::PathImpl&; +}; + +template<> struct ring_mutable_type { + using type = bp2d::PathImpl&; +}; + +template<> struct interior_const_type { + using type = const libnest2d::THolesContainer&; +}; + +template<> struct interior_mutable_type { + using type = libnest2d::THolesContainer&; +}; + +template<> +struct interior_rings { + + static inline libnest2d::THolesContainer& get( + bp2d::PolygonImpl& p) + { + return libnest2d::ShapeLike::holes(p); + } + + static inline const libnest2d::THolesContainer& get( + bp2d::PolygonImpl const& p) + { + return libnest2d::ShapeLike::holes(p); + } +}; + +/* ************************************************************************** */ +/* MultiPolygon concept adaptation ****************************************** */ +/* ************************************************************************** */ + +template<> struct tag { + using type = multi_polygon_tag; +}; + +} // traits +} // geometry + +// This is an addition to the ring implementation of Polygon concept +template<> +struct range_value { + using type = bp2d::PointImpl; +}; + +template<> +struct range_value { + using type = bp2d::PolygonImpl; +}; + +} // boost + +/* ************************************************************************** */ +/* Algorithms *************************************************************** */ +/* ************************************************************************** */ + +namespace libnest2d { // Now the algorithms that boost can provide... + +template<> +inline double PointLike::distance(const PointImpl& p1, + const PointImpl& p2 ) +{ + return boost::geometry::distance(p1, p2); +} + +template<> +inline double PointLike::distance(const PointImpl& p, + const bp2d::Segment& seg ) +{ + return boost::geometry::distance(p, seg); +} + +// Tell libnest2d how to make string out of a ClipperPolygon object +template<> +inline bool ShapeLike::intersects(const PathImpl& sh1, + const PathImpl& sh2) +{ + return boost::geometry::intersects(sh1, sh2); +} + +// Tell libnest2d how to make string out of a ClipperPolygon object +template<> +inline bool ShapeLike::intersects(const PolygonImpl& sh1, + const PolygonImpl& sh2) +{ + return boost::geometry::intersects(sh1, sh2); +} + +// Tell libnest2d how to make string out of a ClipperPolygon object +template<> +inline bool ShapeLike::intersects(const bp2d::Segment& s1, + const bp2d::Segment& s2) +{ + return boost::geometry::intersects(s1, s2); +} + +#ifndef DISABLE_BOOST_AREA +template<> +inline double ShapeLike::area(const PolygonImpl& shape) +{ + return boost::geometry::area(shape); +} +#endif + +template<> +inline bool ShapeLike::isInside(const PointImpl& point, + const PolygonImpl& shape) +{ + return boost::geometry::within(point, shape); +} + +template<> +inline bool ShapeLike::isInside(const PolygonImpl& sh1, + const PolygonImpl& sh2) +{ + return boost::geometry::within(sh1, sh2); +} + +template<> +inline bool ShapeLike::touches( const PolygonImpl& sh1, + const PolygonImpl& sh2) +{ + return boost::geometry::touches(sh1, sh2); +} + +template<> +inline bool ShapeLike::touches( const PointImpl& point, + const PolygonImpl& shape) +{ + return boost::geometry::touches(point, shape); +} + +#ifndef DISABLE_BOOST_BOUNDING_BOX +template<> +inline bp2d::Box ShapeLike::boundingBox(const PolygonImpl& sh) +{ + bp2d::Box b; + boost::geometry::envelope(sh, b); + return b; +} + +template<> +inline bp2d::Box ShapeLike::boundingBox(const bp2d::Shapes& shapes) +{ + bp2d::Box b; + boost::geometry::envelope(shapes, b); + return b; +} +#endif + +#ifndef DISABLE_BOOST_CONVEX_HULL +template<> +inline PolygonImpl ShapeLike::convexHull(const PolygonImpl& sh) +{ + PolygonImpl ret; + boost::geometry::convex_hull(sh, ret); + return ret; +} + +template<> +inline PolygonImpl ShapeLike::convexHull(const bp2d::Shapes& shapes) +{ + PolygonImpl ret; + boost::geometry::convex_hull(shapes, ret); + return ret; +} +#endif + +#ifndef DISABLE_BOOST_ROTATE +template<> +inline void ShapeLike::rotate(PolygonImpl& sh, const Radians& rads) +{ + namespace trans = boost::geometry::strategy::transform; + + PolygonImpl cpy = sh; + trans::rotate_transformer + rotate(rads); + + boost::geometry::transform(cpy, sh, rotate); +} +#endif + +#ifndef DISABLE_BOOST_TRANSLATE +template<> +inline void ShapeLike::translate(PolygonImpl& sh, const PointImpl& offs) +{ + namespace trans = boost::geometry::strategy::transform; + + PolygonImpl cpy = sh; + trans::translate_transformer translate( + bp2d::getX(offs), bp2d::getY(offs)); + + boost::geometry::transform(cpy, sh, translate); +} +#endif + +#ifndef DISABLE_BOOST_OFFSET +template<> +inline void ShapeLike::offset(PolygonImpl& sh, bp2d::Coord distance) +{ + PolygonImpl cpy = sh; + boost::geometry::buffer(cpy, sh, distance); +} +#endif + +#ifndef DISABLE_BOOST_NFP_MERGE +template<> +inline bp2d::Shapes Nfp::merge(const bp2d::Shapes& shapes, + const PolygonImpl& sh) +{ + bp2d::Shapes retv; + boost::geometry::union_(shapes, sh, retv); + return retv; +} +#endif + +//#ifndef DISABLE_BOOST_MINKOWSKI_ADD +//template<> +//inline PolygonImpl& Nfp::minkowskiAdd(PolygonImpl& sh, +// const PolygonImpl& /*other*/) +//{ +// return sh; +//} +//#endif + +#ifndef DISABLE_BOOST_SERIALIZE +template<> inline std::string ShapeLike::serialize( + const PolygonImpl& sh, double scale) +{ + std::stringstream ss; + std::string style = "fill: none; stroke: black; stroke-width: 1px;"; + + using namespace boost::geometry; + using Pointf = model::point; + using Polygonf = model::polygon; + + Polygonf::ring_type ring; + Polygonf::inner_container_type holes; + ring.reserve(ShapeLike::contourVertexCount(sh)); + + for(auto it = ShapeLike::cbegin(sh); it != ShapeLike::cend(sh); it++) { + auto& v = *it; + ring.emplace_back(getX(v)*scale, getY(v)*scale); + }; + + auto H = ShapeLike::holes(sh); + for(PathImpl& h : H ) { + Polygonf::ring_type hf; + for(auto it = h.begin(); it != h.end(); it++) { + auto& v = *it; + hf.emplace_back(getX(v)*scale, getY(v)*scale); + }; + holes.push_back(hf); + } + + Polygonf poly; + poly.outer() = ring; + poly.inners() = holes; + auto svg_data = boost::geometry::svg(poly, style); + + ss << svg_data << std::endl; + + return ss.str(); +} +#endif + +#ifndef DISABLE_BOOST_UNSERIALIZE +template<> +inline void ShapeLike::unserialize( + PolygonImpl& sh, + const std::string& str) +{ +} +#endif + +template<> inline std::pair +ShapeLike::isValid(const PolygonImpl& sh) +{ + std::string message; + bool ret = boost::geometry::is_valid(sh, message); + + return {ret, message}; +} + +} + + + +#endif // BOOST_ALG_HPP diff --git a/xs/src/libnest2d/libnest2d/clipper_backend/CMakeLists.txt b/xs/src/libnest2d/libnest2d/clipper_backend/CMakeLists.txt new file mode 100644 index 0000000000..b6f2de4397 --- /dev/null +++ b/xs/src/libnest2d/libnest2d/clipper_backend/CMakeLists.txt @@ -0,0 +1,48 @@ +if(NOT TARGET clipper) # If there is a clipper target in the parent project we are good to go. + + find_package(Clipper 6.1) + + if(NOT CLIPPER_FOUND) + find_package(Subversion QUIET) + if(Subversion_FOUND) + message(STATUS "Clipper not found so it will be downloaded.") + # Silently download and build the library in the build dir + + if (CMAKE_VERSION VERSION_LESS 3.2) + set(UPDATE_DISCONNECTED_IF_AVAILABLE "") + else() + set(UPDATE_DISCONNECTED_IF_AVAILABLE "UPDATE_DISCONNECTED 1") + endif() + + include(DownloadProject) + download_project( PROJ clipper_library + SVN_REPOSITORY https://svn.code.sf.net/p/polyclipping/code/trunk/cpp + SVN_REVISION -r540 + #SOURCE_SUBDIR cpp + INSTALL_COMMAND "" + CONFIGURE_COMMAND "" # Not working, I will just add the source files + ${UPDATE_DISCONNECTED_IF_AVAILABLE} + ) + + # This is not working and I dont have time to fix it + # add_subdirectory(${clipper_library_SOURCE_DIR}/cpp + # ${clipper_library_BINARY_DIR} + # ) + + add_library(clipper_lib STATIC + ${clipper_library_SOURCE_DIR}/clipper.cpp + ${clipper_library_SOURCE_DIR}/clipper.hpp) + + set(CLIPPER_INCLUDE_DIRS ${clipper_library_SOURCE_DIR} + PARENT_SCOPE) + + set(CLIPPER_LIBRARIES clipper_lib PARENT_SCOPE) + + else() + message(FATAL_ERROR "Can't find clipper library and no SVN client found to download. + You can download the clipper sources and define a clipper target in your project, that will work for libnest2d.") + endif() + endif() +else() + set(CLIPPER_LIBRARIES clipper PARENT_SCOPE) +endif() diff --git a/xs/src/libnest2d/libnest2d/clipper_backend/clipper_backend.cpp b/xs/src/libnest2d/libnest2d/clipper_backend/clipper_backend.cpp new file mode 100644 index 0000000000..830d235a34 --- /dev/null +++ b/xs/src/libnest2d/libnest2d/clipper_backend/clipper_backend.cpp @@ -0,0 +1,58 @@ +//#include "clipper_backend.hpp" +//#include + +//namespace libnest2d { + +//namespace { + +//class SpinLock { +// std::atomic_flag& lck_; +//public: + +// inline SpinLock(std::atomic_flag& flg): lck_(flg) {} + +// inline void lock() { +// while(lck_.test_and_set(std::memory_order_acquire)) {} +// } + +// inline void unlock() { lck_.clear(std::memory_order_release); } +//}; + +//class HoleCache { +// friend struct libnest2d::ShapeLike; + +// std::unordered_map< const PolygonImpl*, ClipperLib::Paths> map; + +// ClipperLib::Paths& _getHoles(const PolygonImpl* p) { +// static std::atomic_flag flg = ATOMIC_FLAG_INIT; +// SpinLock lock(flg); + +// lock.lock(); +// ClipperLib::Paths& paths = map[p]; +// lock.unlock(); + +// if(paths.size() != p->Childs.size()) { +// paths.reserve(p->Childs.size()); + +// for(auto np : p->Childs) { +// paths.emplace_back(np->Contour); +// } +// } + +// return paths; +// } + +// ClipperLib::Paths& getHoles(PolygonImpl& p) { +// return _getHoles(&p); +// } + +// const ClipperLib::Paths& getHoles(const PolygonImpl& p) { +// return _getHoles(&p); +// } +//}; +//} + +//HoleCache holeCache; + +//} + diff --git a/xs/src/libnest2d/libnest2d/clipper_backend/clipper_backend.hpp b/xs/src/libnest2d/libnest2d/clipper_backend/clipper_backend.hpp new file mode 100644 index 0000000000..8cc27573aa --- /dev/null +++ b/xs/src/libnest2d/libnest2d/clipper_backend/clipper_backend.hpp @@ -0,0 +1,474 @@ +#ifndef CLIPPER_BACKEND_HPP +#define CLIPPER_BACKEND_HPP + +#include +#include +#include +#include +#include + +#include "../geometry_traits.hpp" +#include "../geometry_traits_nfp.hpp" + +#include + +namespace ClipperLib { +using PointImpl = IntPoint; +using PathImpl = Path; +using HoleStore = std::vector; + +struct PolygonImpl { + PathImpl Contour; + HoleStore Holes; + + inline PolygonImpl() {} + + inline explicit PolygonImpl(const PathImpl& cont): Contour(cont) {} + inline explicit PolygonImpl(const HoleStore& holes): + Holes(holes) {} + inline PolygonImpl(const Path& cont, const HoleStore& holes): + Contour(cont), Holes(holes) {} + + inline explicit PolygonImpl(PathImpl&& cont): Contour(std::move(cont)) {} + inline explicit PolygonImpl(HoleStore&& holes): Holes(std::move(holes)) {} + inline PolygonImpl(Path&& cont, HoleStore&& holes): + Contour(std::move(cont)), Holes(std::move(holes)) {} +}; + +inline PointImpl& operator +=(PointImpl& p, const PointImpl& pa ) { + // This could be done with SIMD + p.X += pa.X; + p.Y += pa.Y; + return p; +} + +inline PointImpl operator+(const PointImpl& p1, const PointImpl& p2) { + PointImpl ret = p1; + ret += p2; + return ret; +} + +inline PointImpl& operator -=(PointImpl& p, const PointImpl& pa ) { + p.X -= pa.X; + p.Y -= pa.Y; + return p; +} + +inline PointImpl operator -(PointImpl& p ) { + PointImpl ret = p; + ret.X = -ret.X; + ret.Y = -ret.Y; + return ret; +} + +inline PointImpl operator-(const PointImpl& p1, const PointImpl& p2) { + PointImpl ret = p1; + ret -= p2; + return ret; +} +} + +namespace libnest2d { + +// Aliases for convinience +using ClipperLib::PointImpl; +using ClipperLib::PathImpl; +using ClipperLib::PolygonImpl; +using ClipperLib::HoleStore; + +// Type of coordinate units used by Clipper +template<> struct CoordType { + using Type = ClipperLib::cInt; +}; + +// Type of point used by Clipper +template<> struct PointType { + using Type = PointImpl; +}; + +// Type of vertex iterator used by Clipper +template<> struct VertexIteratorType { + using Type = ClipperLib::Path::iterator; +}; + +// Type of vertex iterator used by Clipper +template<> struct VertexConstIteratorType { + using Type = ClipperLib::Path::const_iterator; +}; + +template<> struct CountourType { + using Type = PathImpl; +}; + +// Tell binpack2d how to extract the X coord from a ClipperPoint object +template<> inline TCoord PointLike::x(const PointImpl& p) +{ + return p.X; +} + +// Tell binpack2d how to extract the Y coord from a ClipperPoint object +template<> inline TCoord PointLike::y(const PointImpl& p) +{ + return p.Y; +} + +// Tell binpack2d how to extract the X coord from a ClipperPoint object +template<> inline TCoord& PointLike::x(PointImpl& p) +{ + return p.X; +} + +// Tell binpack2d how to extract the Y coord from a ClipperPoint object +template<> +inline TCoord& PointLike::y(PointImpl& p) +{ + return p.Y; +} + +template<> +inline void ShapeLike::reserve(PolygonImpl& sh, size_t vertex_capacity) +{ + return sh.Contour.reserve(vertex_capacity); +} + +#define DISABLE_BOOST_AREA + +namespace _smartarea { +template +inline double area(const PolygonImpl& sh) { + return std::nan(""); +} + +template<> +inline double area(const PolygonImpl& sh) { + double a = 0; + + std::for_each(sh.Holes.begin(), sh.Holes.end(), [&a](const PathImpl& h) + { + a -= ClipperLib::Area(h); + }); + + return -ClipperLib::Area(sh.Contour) + a; +} + +template<> +inline double area(const PolygonImpl& sh) { + double a = 0; + + std::for_each(sh.Holes.begin(), sh.Holes.end(), [&a](const PathImpl& h) + { + a += ClipperLib::Area(h); + }); + + return ClipperLib::Area(sh.Contour) + a; +} +} + +// Tell binpack2d how to make string out of a ClipperPolygon object +template<> +inline double ShapeLike::area(const PolygonImpl& sh) { + return _smartarea::area::Value>(sh); +} + +template<> +inline void ShapeLike::offset(PolygonImpl& sh, TCoord distance) { + #define DISABLE_BOOST_OFFSET + + using ClipperLib::ClipperOffset; + using ClipperLib::jtMiter; + using ClipperLib::etClosedPolygon; + using ClipperLib::Paths; + + // If the input is not at least a triangle, we can not do this algorithm + if(sh.Contour.size() <= 3 || + std::any_of(sh.Holes.begin(), sh.Holes.end(), + [](const PathImpl& p) { return p.size() <= 3; }) + ) throw GeometryException(GeomErr::OFFSET); + + ClipperOffset offs; + Paths result; + offs.AddPath(sh.Contour, jtMiter, etClosedPolygon); + offs.AddPaths(sh.Holes, jtMiter, etClosedPolygon); + offs.Execute(result, static_cast(distance)); + + // Offsetting reverts the orientation and also removes the last vertex + // so boost will not have a closed polygon. + + bool found_the_contour = false; + for(auto& r : result) { + if(ClipperLib::Orientation(r)) { + // We don't like if the offsetting generates more than one contour + // but throwing would be an overkill. Instead, we should warn the + // caller about the inability to create correct geometries + if(!found_the_contour) { + sh.Contour = r; + ClipperLib::ReversePath(sh.Contour); + sh.Contour.push_back(sh.Contour.front()); + found_the_contour = true; + } else { + dout() << "Warning: offsetting result is invalid!"; + /* TODO warning */ + } + } else { + // TODO If there are multiple contours we can't be sure which hole + // belongs to the first contour. (But in this case the situation is + // bad enough to let it go...) + sh.Holes.push_back(r); + ClipperLib::ReversePath(sh.Holes.back()); + sh.Holes.back().push_back(sh.Holes.back().front()); + } + } +} + +//template<> // TODO make it support holes if this method will ever be needed. +//inline PolygonImpl Nfp::minkowskiDiff(const PolygonImpl& sh, +// const PolygonImpl& other) +//{ +// #define DISABLE_BOOST_MINKOWSKI_ADD + +// ClipperLib::Paths solution; + +// ClipperLib::MinkowskiDiff(sh.Contour, other.Contour, solution); + +// PolygonImpl ret; +// ret.Contour = solution.front(); + +// return sh; +//} + +// Tell libnest2d how to make string out of a ClipperPolygon object +template<> inline std::string ShapeLike::toString(const PolygonImpl& sh) { + std::stringstream ss; + + ss << "Contour {\n"; + for(auto p : sh.Contour) { + ss << "\t" << p.X << " " << p.Y << "\n"; + } + ss << "}\n"; + + for(auto& h : sh.Holes) { + ss << "Holes {\n"; + for(auto p : h) { + ss << "\t{\n"; + ss << "\t\t" << p.X << " " << p.Y << "\n"; + ss << "\t}\n"; + } + ss << "}\n"; + } + + return ss.str(); +} + +template<> +inline TVertexIterator ShapeLike::begin(PolygonImpl& sh) +{ + return sh.Contour.begin(); +} + +template<> +inline TVertexIterator ShapeLike::end(PolygonImpl& sh) +{ + return sh.Contour.end(); +} + +template<> +inline TVertexConstIterator ShapeLike::cbegin( + const PolygonImpl& sh) +{ + return sh.Contour.cbegin(); +} + +template<> +inline TVertexConstIterator ShapeLike::cend( + const PolygonImpl& sh) +{ + return sh.Contour.cend(); +} + +template<> struct HolesContainer { + using Type = ClipperLib::Paths; +}; + +template<> inline PolygonImpl ShapeLike::create(const PathImpl& path, + const HoleStore& holes) { + PolygonImpl p; + p.Contour = path; + + // Expecting that the coordinate system Y axis is positive in upwards + // direction + if(ClipperLib::Orientation(p.Contour)) { + // Not clockwise then reverse the b*tch + ClipperLib::ReversePath(p.Contour); + } + + p.Holes = holes; + for(auto& h : p.Holes) { + if(!ClipperLib::Orientation(h)) { + ClipperLib::ReversePath(h); + } + } + + return p; +} + +template<> inline PolygonImpl ShapeLike::create( PathImpl&& path, + HoleStore&& holes) { + PolygonImpl p; + p.Contour.swap(path); + + // Expecting that the coordinate system Y axis is positive in upwards + // direction + if(ClipperLib::Orientation(p.Contour)) { + // Not clockwise then reverse the b*tch + ClipperLib::ReversePath(p.Contour); + } + + p.Holes.swap(holes); + + for(auto& h : p.Holes) { + if(!ClipperLib::Orientation(h)) { + ClipperLib::ReversePath(h); + } + } + + return p; +} + +template<> inline const THolesContainer& +ShapeLike::holes(const PolygonImpl& sh) +{ + return sh.Holes; +} + +template<> inline THolesContainer& +ShapeLike::holes(PolygonImpl& sh) +{ + return sh.Holes; +} + +template<> inline TContour& +ShapeLike::getHole(PolygonImpl& sh, unsigned long idx) +{ + return sh.Holes[idx]; +} + +template<> inline const TContour& +ShapeLike::getHole(const PolygonImpl& sh, unsigned long idx) +{ + return sh.Holes[idx]; +} + +template<> inline size_t ShapeLike::holeCount(const PolygonImpl& sh) +{ + return sh.Holes.size(); +} + +template<> inline PathImpl& ShapeLike::getContour(PolygonImpl& sh) +{ + return sh.Contour; +} + +template<> +inline const PathImpl& ShapeLike::getContour(const PolygonImpl& sh) +{ + return sh.Contour; +} + +#define DISABLE_BOOST_TRANSLATE +template<> +inline void ShapeLike::translate(PolygonImpl& sh, const PointImpl& offs) +{ + for(auto& p : sh.Contour) { p += offs; } + for(auto& hole : sh.Holes) for(auto& p : hole) { p += offs; } +} + +#define DISABLE_BOOST_ROTATE +template<> +inline void ShapeLike::rotate(PolygonImpl& sh, const Radians& rads) +{ + using Coord = TCoord; + + auto cosa = rads.cos(); + auto sina = rads.sin(); + + for(auto& p : sh.Contour) { + p = { + static_cast(p.X * cosa - p.Y * sina), + static_cast(p.X * sina + p.Y * cosa) + }; + } + for(auto& hole : sh.Holes) for(auto& p : hole) { + p = { + static_cast(p.X * cosa - p.Y * sina), + static_cast(p.X * sina + p.Y * cosa) + }; + } +} + +#define DISABLE_BOOST_NFP_MERGE +template<> inline Nfp::Shapes +Nfp::merge(const Nfp::Shapes& shapes, const PolygonImpl& sh) +{ + Nfp::Shapes retv; + + ClipperLib::Clipper clipper(ClipperLib::ioReverseSolution); + + bool closed = true; + bool valid = false; + + valid = clipper.AddPath(sh.Contour, ClipperLib::ptSubject, closed); + + for(auto& hole : sh.Holes) { + valid &= clipper.AddPath(hole, ClipperLib::ptSubject, closed); + } + + for(auto& path : shapes) { + valid &= clipper.AddPath(path.Contour, ClipperLib::ptSubject, closed); + + for(auto& hole : path.Holes) { + valid &= clipper.AddPath(hole, ClipperLib::ptSubject, closed); + } + } + + if(!valid) throw GeometryException(GeomErr::MERGE); + + ClipperLib::PolyTree result; + clipper.Execute(ClipperLib::ctUnion, result, ClipperLib::pftNonZero); + retv.reserve(result.Total()); + + std::function processHole; + + auto processPoly = [&retv, &processHole](ClipperLib::PolyNode *pptr) { + PolygonImpl poly(pptr->Contour); + poly.Contour.push_back(poly.Contour.front()); + for(auto h : pptr->Childs) { processHole(h, poly); } + retv.push_back(poly); + }; + + processHole = [&processPoly](ClipperLib::PolyNode *pptr, PolygonImpl& poly) { + poly.Holes.push_back(pptr->Contour); + poly.Holes.back().push_back(poly.Holes.back().front()); + for(auto c : pptr->Childs) processPoly(c); + }; + + auto traverse = [&processPoly] (ClipperLib::PolyNode *node) + { + for(auto ch : node->Childs) { + processPoly(ch); + } + }; + + traverse(&result); + + return retv; +} + +} + +//#define DISABLE_BOOST_SERIALIZE +//#define DISABLE_BOOST_UNSERIALIZE + +// All other operators and algorithms are implemented with boost +#include "../boost_alg.hpp" + +#endif // CLIPPER_BACKEND_HPP diff --git a/xs/src/libnest2d/libnest2d/common.hpp b/xs/src/libnest2d/libnest2d/common.hpp new file mode 100644 index 0000000000..18f313712c --- /dev/null +++ b/xs/src/libnest2d/libnest2d/common.hpp @@ -0,0 +1,239 @@ +#ifndef LIBNEST2D_CONFIG_HPP +#define LIBNEST2D_CONFIG_HPP + +#ifndef NDEBUG +#include +#endif + +#include +#include +#include +#include + +#if defined(_MSC_VER) && _MSC_VER <= 1800 || __cplusplus < 201103L + #define BP2D_NOEXCEPT + #define BP2D_CONSTEXPR +#elif __cplusplus >= 201103L + #define BP2D_NOEXCEPT noexcept + #define BP2D_CONSTEXPR constexpr +#endif + +/* + * Debugging output dout and derr definition + */ +//#ifndef NDEBUG +//# define dout std::cout +//# define derr std::cerr +//#else +//# define dout 0 && std::cout +//# define derr 0 && std::cerr +//#endif + +namespace libnest2d { + +struct DOut { +#ifndef NDEBUG + std::ostream& out = std::cout; +#endif +}; + +struct DErr { +#ifndef NDEBUG + std::ostream& out = std::cerr; +#endif +}; + +template +inline DOut&& operator<<( DOut&& out, T&& d) { +#ifndef NDEBUG + out.out << d; +#endif + return std::move(out); +} + +template +inline DErr&& operator<<( DErr&& out, T&& d) { +#ifndef NDEBUG + out.out << d; +#endif + return std::move(out); +} +inline DOut dout() { return DOut(); } +inline DErr derr() { return DErr(); } + +template< class T > +struct remove_cvref { + using type = typename std::remove_cv< + typename std::remove_reference::type>::type; +}; + +template< class T > +using remove_cvref_t = typename remove_cvref::type; + +template< class T > +using remove_ref_t = typename std::remove_reference::type; + +template +using enable_if_t = typename std::enable_if::type; + +template +struct invoke_result { + using type = typename std::result_of::type; +}; + +template +using invoke_result_t = typename invoke_result::type; + +/* ************************************************************************** */ +/* C++14 std::index_sequence implementation: */ +/* ************************************************************************** */ + +/** + * \brief C++11 conformant implementation of the index_sequence type from C++14 + */ +template struct index_sequence { + using value_type = size_t; + BP2D_CONSTEXPR value_type size() const { return sizeof...(Ints); } +}; + +// A Help structure to generate the integer list +template struct genSeq; + +// Recursive template to generate the list +template struct genSeq { + // Type will contain a genSeq with Nseq appended by one element + using Type = typename genSeq< I - 1, I - 1, Nseq...>::Type; +}; + +// Terminating recursion +template struct genSeq<0, Nseq...> { + // If I is zero, Type will contain index_sequence with the fuly generated + // integer list. + using Type = index_sequence; +}; + +/// Helper alias to make an index sequence from 0 to N +template using make_index_sequence = typename genSeq::Type; + +/// Helper alias to make an index sequence for a parameter pack +template +using index_sequence_for = make_index_sequence; + + +/* ************************************************************************** */ + +/** + * A useful little tool for triggering static_assert error messages e.g. when + * a mandatory template specialization (implementation) is missing. + * + * \tparam T A template argument that may come from and outer template method. + */ +template struct always_false { enum { value = false }; }; + +const double BP2D_CONSTEXPR Pi = 3.141592653589793238463; // 2*std::acos(0); +const double BP2D_CONSTEXPR Pi_2 = 2*Pi; + +/** + * @brief Only for the Radian and Degrees classes to behave as doubles. + */ +class Double { +protected: + double val_; +public: + Double(): val_(double{}) { } + Double(double d) : val_(d) { } + + operator double() const BP2D_NOEXCEPT { return val_; } + operator double&() BP2D_NOEXCEPT { return val_; } +}; + +class Degrees; + +/** + * @brief Data type representing radians. It supports conversion to degrees. + */ +class Radians: public Double { + mutable double sin_ = std::nan(""), cos_ = std::nan(""); +public: + Radians(double rads = Double() ): Double(rads) {} + inline Radians(const Degrees& degs); + + inline operator Degrees(); + inline double toDegrees(); + + inline double sin() const { + if(std::isnan(sin_)) { + cos_ = std::cos(val_); + sin_ = std::sin(val_); + } + return sin_; + } + + inline double cos() const { + if(std::isnan(cos_)) { + cos_ = std::cos(val_); + sin_ = std::sin(val_); + } + return cos_; + } +}; + +/** + * @brief Data type representing degrees. It supports conversion to radians. + */ +class Degrees: public Double { +public: + Degrees(double deg = Double()): Double(deg) {} + Degrees(const Radians& rads): Double( rads * 180/Pi ) {} + inline double toRadians() { return Radians(*this);} +}; + +inline bool operator==(const Degrees& deg, const Radians& rads) { + Degrees deg2 = rads; + auto diff = std::abs(deg - deg2); + return diff < 0.0001; +} + +inline bool operator==(const Radians& rads, const Degrees& deg) { + return deg == rads; +} + +inline Radians::operator Degrees() { return *this * 180/Pi; } + +inline Radians::Radians(const Degrees °s): Double( degs * Pi/180) {} + +inline double Radians::toDegrees() { return operator Degrees(); } + +enum class GeomErr : std::size_t { + OFFSET, + MERGE, + NFP +}; + +const std::string ERROR_STR[] = { + "Offsetting could not be done! An invalid geometry may have been added.", + "Error while merging geometries!", + "No fit polygon cannot be calculated." +}; + +class GeometryException: public std::exception { + + virtual const std::string& errorstr(GeomErr errcode) const BP2D_NOEXCEPT { + return ERROR_STR[static_cast(errcode)]; + } + + GeomErr errcode_; +public: + + GeometryException(GeomErr code): errcode_(code) {} + + GeomErr errcode() const { return errcode_; } + + virtual const char * what() const BP2D_NOEXCEPT override { + return errorstr(errcode_).c_str(); + } +}; + + +} +#endif // LIBNEST2D_CONFIG_HPP diff --git a/xs/src/libnest2d/libnest2d/geometry_traits.hpp b/xs/src/libnest2d/libnest2d/geometry_traits.hpp new file mode 100644 index 0000000000..dbd609201b --- /dev/null +++ b/xs/src/libnest2d/libnest2d/geometry_traits.hpp @@ -0,0 +1,695 @@ +#ifndef GEOMETRY_TRAITS_HPP +#define GEOMETRY_TRAITS_HPP + +#include +#include +#include +#include +#include +#include +#include + +#include "common.hpp" + +namespace libnest2d { + +/// Getting the coordinate data type for a geometry class. +template struct CoordType { using Type = long; }; + +/// TCoord as shorthand for typename `CoordType::Type`. +template +using TCoord = typename CoordType>::Type; + +/// Getting the type of point structure used by a shape. +template struct PointType { /*using Type = void;*/ }; + +/// TPoint as shorthand for `typename PointType::Type`. +template +using TPoint = typename PointType>::Type; + +/// Getting the VertexIterator type of a shape class. +template struct VertexIteratorType { /*using Type = void;*/ }; + +/// Getting the const vertex iterator for a shape class. +template struct VertexConstIteratorType {/* using Type = void;*/ }; + +/** + * TVertexIterator as shorthand for + * `typename VertexIteratorType::Type` + */ +template +using TVertexIterator = +typename VertexIteratorType>::Type; + +/** + * \brief TVertexConstIterator as shorthand for + * `typename VertexConstIteratorType::Type` + */ +template +using TVertexConstIterator = +typename VertexConstIteratorType>::Type; + +/** + * \brief A point pair base class for other point pairs (segment, box, ...). + * \tparam RawPoint The actual point type to use. + */ +template +struct PointPair { + RawPoint p1; + RawPoint p2; +}; + +/** + * \brief An abstraction of a box; + */ +template +class _Box: PointPair { + using PointPair::p1; + using PointPair::p2; +public: + + inline _Box() {} + inline _Box(const RawPoint& p, const RawPoint& pp): + PointPair({p, pp}) {} + + inline _Box(TCoord width, TCoord height): + _Box(RawPoint{0, 0}, RawPoint{width, height}) {} + + inline const RawPoint& minCorner() const BP2D_NOEXCEPT { return p1; } + inline const RawPoint& maxCorner() const BP2D_NOEXCEPT { return p2; } + + inline RawPoint& minCorner() BP2D_NOEXCEPT { return p1; } + inline RawPoint& maxCorner() BP2D_NOEXCEPT { return p2; } + + inline TCoord width() const BP2D_NOEXCEPT; + inline TCoord height() const BP2D_NOEXCEPT; + + inline RawPoint center() const BP2D_NOEXCEPT; +}; + +/** + * \brief An abstraction of a directed line segment with two points. + */ +template +class _Segment: PointPair { + using PointPair::p1; + using PointPair::p2; + mutable Radians angletox_ = std::nan(""); +public: + + inline _Segment() {} + + inline _Segment(const RawPoint& p, const RawPoint& pp): + PointPair({p, pp}) {} + + /** + * @brief Get the first point. + * @return Returns the starting point. + */ + inline const RawPoint& first() const BP2D_NOEXCEPT { return p1; } + + /** + * @brief The end point. + * @return Returns the end point of the segment. + */ + inline const RawPoint& second() const BP2D_NOEXCEPT { return p2; } + + inline void first(const RawPoint& p) BP2D_NOEXCEPT + { + angletox_ = std::nan(""); p1 = p; + } + + inline void second(const RawPoint& p) BP2D_NOEXCEPT { + angletox_ = std::nan(""); p2 = p; + } + + /// Returns the angle measured to the X (horizontal) axis. + inline Radians angleToXaxis() const; + + /// The length of the segment in the measure of the coordinate system. + inline double length(); +}; + +// This struct serves as a namespace. The only difference is that is can be +// used in friend declarations. +struct PointLike { + + template + static TCoord x(const RawPoint& p) + { + return p.x(); + } + + template + static TCoord y(const RawPoint& p) + { + return p.y(); + } + + template + static TCoord& x(RawPoint& p) + { + return p.x(); + } + + template + static TCoord& y(RawPoint& p) + { + return p.y(); + } + + template + static double distance(const RawPoint& /*p1*/, const RawPoint& /*p2*/) + { + static_assert(always_false::value, + "PointLike::distance(point, point) unimplemented!"); + return 0; + } + + template + static double distance(const RawPoint& /*p1*/, + const _Segment& /*s*/) + { + static_assert(always_false::value, + "PointLike::distance(point, segment) unimplemented!"); + return 0; + } + + template + static std::pair, bool> horizontalDistance( + const RawPoint& p, const _Segment& s) + { + using Unit = TCoord; + auto x = PointLike::x(p), y = PointLike::y(p); + auto x1 = PointLike::x(s.first()), y1 = PointLike::y(s.first()); + auto x2 = PointLike::x(s.second()), y2 = PointLike::y(s.second()); + + TCoord ret; + + if( (y < y1 && y < y2) || (y > y1 && y > y2) ) + return {0, false}; + else if ((y == y1 && y == y2) && (x > x1 && x > x2)) + ret = std::min( x-x1, x -x2); + else if( (y == y1 && y == y2) && (x < x1 && x < x2)) + ret = -std::min(x1 - x, x2 - x); + else if(std::abs(y - y1) <= std::numeric_limits::epsilon() && + std::abs(y - y2) <= std::numeric_limits::epsilon()) + ret = 0; + else + ret = x - x1 + (x1 - x2)*(y1 - y)/(y1 - y2); + + return {ret, true}; + } + + template + static std::pair, bool> verticalDistance( + const RawPoint& p, const _Segment& s) + { + using Unit = TCoord; + auto x = PointLike::x(p), y = PointLike::y(p); + auto x1 = PointLike::x(s.first()), y1 = PointLike::y(s.first()); + auto x2 = PointLike::x(s.second()), y2 = PointLike::y(s.second()); + + TCoord ret; + + if( (x < x1 && x < x2) || (x > x1 && x > x2) ) + return {0, false}; + else if ((x == x1 && x == x2) && (y > y1 && y > y2)) + ret = std::min( y-y1, y -y2); + else if( (x == x1 && x == x2) && (y < y1 && y < y2)) + ret = -std::min(y1 - y, y2 - y); + else if(std::abs(x - x1) <= std::numeric_limits::epsilon() && + std::abs(x - x2) <= std::numeric_limits::epsilon()) + ret = 0; + else + ret = y - y1 + (y1 - y2)*(x1 - x)/(x1 - x2); + + return {ret, true}; + } +}; + +template +TCoord _Box::width() const BP2D_NOEXCEPT +{ + return PointLike::x(maxCorner()) - PointLike::x(minCorner()); +} + +template +TCoord _Box::height() const BP2D_NOEXCEPT +{ + return PointLike::y(maxCorner()) - PointLike::y(minCorner()); +} + +template +TCoord getX(const RawPoint& p) { return PointLike::x(p); } + +template +TCoord getY(const RawPoint& p) { return PointLike::y(p); } + +template +void setX(RawPoint& p, const TCoord& val) +{ + PointLike::x(p) = val; +} + +template +void setY(RawPoint& p, const TCoord& val) +{ + PointLike::y(p) = val; +} + +template +inline Radians _Segment::angleToXaxis() const +{ + if(std::isnan(static_cast(angletox_))) { + TCoord dx = getX(second()) - getX(first()); + TCoord dy = getY(second()) - getY(first()); + + double a = std::atan2(dy, dx); + auto s = std::signbit(a); + + if(s) a += Pi_2; + angletox_ = a; + } + return angletox_; +} + +template +inline double _Segment::length() +{ + return PointLike::distance(first(), second()); +} + +template +inline RawPoint _Box::center() const BP2D_NOEXCEPT { + auto& minc = minCorner(); + auto& maxc = maxCorner(); + + using Coord = TCoord; + + RawPoint ret = { + static_cast( std::round((getX(minc) + getX(maxc))/2.0) ), + static_cast( std::round((getY(minc) + getY(maxc))/2.0) ) + }; + + return ret; +} + +template +struct HolesContainer { + using Type = std::vector; +}; + +template +using THolesContainer = typename HolesContainer>::Type; + +template +struct CountourType { + using Type = RawShape; +}; + +template +using TContour = typename CountourType>::Type; + +enum class Orientation { + CLOCKWISE, + COUNTER_CLOCKWISE +}; + +template +struct OrientationType { + + // Default Polygon orientation that the library expects + static const Orientation Value = Orientation::CLOCKWISE; +}; + +enum class Formats { + WKT, + SVG +}; + +// This struct serves as a namespace. The only difference is that it can be +// used in friend declarations. +struct ShapeLike { + + template + using Shapes = std::vector; + + template + static RawShape create(const TContour& contour, + const THolesContainer& holes) + { + return RawShape(contour, holes); + } + + template + static RawShape create(TContour&& contour, + THolesContainer&& holes) + { + return RawShape(contour, holes); + } + + template + static RawShape create(const TContour& contour) + { + return create(contour, {}); + } + + template + static RawShape create(TContour&& contour) + { + return create(contour, {}); + } + + // Optional, does nothing by default + template + static void reserve(RawShape& /*sh*/, size_t /*vertex_capacity*/) {} + + template + static void addVertex(RawShape& sh, Args...args) + { + return getContour(sh).emplace_back(std::forward(args)...); + } + + template + static TVertexIterator begin(RawShape& sh) + { + return sh.begin(); + } + + template + static TVertexIterator end(RawShape& sh) + { + return sh.end(); + } + + template + static TVertexConstIterator cbegin(const RawShape& sh) + { + return sh.cbegin(); + } + + template + static TVertexConstIterator cend(const RawShape& sh) + { + return sh.cend(); + } + + template + static std::string toString(const RawShape& /*sh*/) + { + return ""; + } + + template + static std::string serialize(const RawShape& /*sh*/, double scale=1) + { + static_assert(always_false::value, + "ShapeLike::serialize() unimplemented!"); + return ""; + } + + template + static void unserialize(RawShape& /*sh*/, const std::string& /*str*/) + { + static_assert(always_false::value, + "ShapeLike::unserialize() unimplemented!"); + } + + template + static double area(const RawShape& /*sh*/) + { + static_assert(always_false::value, + "ShapeLike::area() unimplemented!"); + return 0; + } + + template + static bool intersects(const RawShape& /*sh*/, const RawShape& /*sh*/) + { + static_assert(always_false::value, + "ShapeLike::intersects() unimplemented!"); + return false; + } + + template + static bool isInside(const TPoint& /*point*/, + const RawShape& /*shape*/) + { + static_assert(always_false::value, + "ShapeLike::isInside(point, shape) unimplemented!"); + return false; + } + + template + static bool isInside(const RawShape& /*shape*/, + const RawShape& /*shape*/) + { + static_assert(always_false::value, + "ShapeLike::isInside(shape, shape) unimplemented!"); + return false; + } + + template + static bool touches( const RawShape& /*shape*/, + const RawShape& /*shape*/) + { + static_assert(always_false::value, + "ShapeLike::touches(shape, shape) unimplemented!"); + return false; + } + + template + static bool touches( const TPoint& /*point*/, + const RawShape& /*shape*/) + { + static_assert(always_false::value, + "ShapeLike::touches(point, shape) unimplemented!"); + return false; + } + + template + static _Box> boundingBox(const RawShape& /*sh*/) + { + static_assert(always_false::value, + "ShapeLike::boundingBox(shape) unimplemented!"); + } + + template + static _Box> boundingBox(const Shapes& /*sh*/) + { + static_assert(always_false::value, + "ShapeLike::boundingBox(shapes) unimplemented!"); + } + + template + static RawShape convexHull(const RawShape& /*sh*/) + { + static_assert(always_false::value, + "ShapeLike::convexHull(shape) unimplemented!"); + return RawShape(); + } + + template + static RawShape convexHull(const Shapes& /*sh*/) + { + static_assert(always_false::value, + "ShapeLike::convexHull(shapes) unimplemented!"); + return RawShape(); + } + + template + static THolesContainer& holes(RawShape& /*sh*/) + { + static THolesContainer empty; + return empty; + } + + template + static const THolesContainer& holes(const RawShape& /*sh*/) + { + static THolesContainer empty; + return empty; + } + + template + static TContour& getHole(RawShape& sh, unsigned long idx) + { + return holes(sh)[idx]; + } + + template + static const TContour& getHole(const RawShape& sh, + unsigned long idx) + { + return holes(sh)[idx]; + } + + template + static size_t holeCount(const RawShape& sh) + { + return holes(sh).size(); + } + + template + static TContour& getContour(RawShape& sh) + { + return sh; + } + + template + static const TContour& getContour(const RawShape& sh) + { + return sh; + } + + template + static void rotate(RawShape& /*sh*/, const Radians& /*rads*/) + { + static_assert(always_false::value, + "ShapeLike::rotate() unimplemented!"); + } + + template + static void translate(RawShape& /*sh*/, const RawPoint& /*offs*/) + { + static_assert(always_false::value, + "ShapeLike::translate() unimplemented!"); + } + + template + static void offset(RawShape& /*sh*/, TCoord> /*distance*/) + { + static_assert(always_false::value, + "ShapeLike::offset() unimplemented!"); + } + + template + static std::pair isValid(const RawShape& /*sh*/) + { + return {false, "ShapeLike::isValid() unimplemented!"}; + } + + template + static inline bool isConvex(const TContour& sh) + { + using Vertex = TPoint; + auto first = sh.begin(); + auto middle = std::next(first); + auto last = std::next(middle); + using CVrRef = const Vertex&; + + auto zcrossproduct = [](CVrRef k, CVrRef k1, CVrRef k2) { + auto dx1 = getX(k1) - getX(k); + auto dy1 = getY(k1) - getY(k); + auto dx2 = getX(k2) - getX(k1); + auto dy2 = getY(k2) - getY(k1); + return dx1*dy2 - dy1*dx2; + }; + + auto firstprod = zcrossproduct( *(std::prev(std::prev(sh.end()))), + *first, + *middle ); + + bool ret = true; + bool frsign = firstprod > 0; + while(last != sh.end()) { + auto &k = *first, &k1 = *middle, &k2 = *last; + auto zc = zcrossproduct(k, k1, k2); + ret &= frsign == (zc > 0); + ++first; ++middle; ++last; + } + + return ret; + } + + // ************************************************************************* + // No need to implement these + // ************************************************************************* + + template + static inline _Box> boundingBox( + const _Box>& box) + { + return box; + } + + template + static inline double area(const _Box>& box) + { + return static_cast(box.width() * box.height()); + } + + template + static double area(const Shapes& shapes) + { + double ret = 0; + std::accumulate(shapes.first(), shapes.end(), + [](const RawShape& a, const RawShape& b) { + return area(a) + area(b); + }); + return ret; + } + + template // Potential O(1) implementation may exist + static inline TPoint& vertex(RawShape& sh, unsigned long idx) + { + return *(begin(sh) + idx); + } + + template // Potential O(1) implementation may exist + static inline const TPoint& vertex(const RawShape& sh, + unsigned long idx) + { + return *(cbegin(sh) + idx); + } + + template + static inline size_t contourVertexCount(const RawShape& sh) + { + return cend(sh) - cbegin(sh); + } + + template + static inline void foreachContourVertex(RawShape& sh, Fn fn) { + for(auto it = begin(sh); it != end(sh); ++it) fn(*it); + } + + template + static inline void foreachHoleVertex(RawShape& sh, Fn fn) { + for(int i = 0; i < holeCount(sh); ++i) { + auto& h = getHole(sh, i); + for(auto it = begin(h); it != end(h); ++it) fn(*it); + } + } + + template + static inline void foreachContourVertex(const RawShape& sh, Fn fn) { + for(auto it = cbegin(sh); it != cend(sh); ++it) fn(*it); + } + + template + static inline void foreachHoleVertex(const RawShape& sh, Fn fn) { + for(int i = 0; i < holeCount(sh); ++i) { + auto& h = getHole(sh, i); + for(auto it = cbegin(h); it != cend(h); ++it) fn(*it); + } + } + + template + static inline void foreachVertex(RawShape& sh, Fn fn) { + foreachContourVertex(sh, fn); + foreachHoleVertex(sh, fn); + } + + template + static inline void foreachVertex(const RawShape& sh, Fn fn) { + foreachContourVertex(sh, fn); + foreachHoleVertex(sh, fn); + } + +}; + +} + +#endif // GEOMETRY_TRAITS_HPP diff --git a/xs/src/libnest2d/libnest2d/geometry_traits_nfp.hpp b/xs/src/libnest2d/libnest2d/geometry_traits_nfp.hpp new file mode 100644 index 0000000000..56e8527b4c --- /dev/null +++ b/xs/src/libnest2d/libnest2d/geometry_traits_nfp.hpp @@ -0,0 +1,258 @@ +#ifndef GEOMETRIES_NOFITPOLYGON_HPP +#define GEOMETRIES_NOFITPOLYGON_HPP + +#include "geometry_traits.hpp" +#include +#include + +namespace libnest2d { + +/// The complexity level of a polygon that an NFP implementation can handle. +enum class NfpLevel: unsigned { + CONVEX_ONLY, + ONE_CONVEX, + BOTH_CONCAVE, + ONE_CONVEX_WITH_HOLES, + BOTH_CONCAVE_WITH_HOLES +}; + +/// A collection of static methods for handling the no fit polygon creation. +struct Nfp { + +// Shorthand for a pile of polygons +template +using Shapes = typename ShapeLike::Shapes; + +/// Minkowski addition (not used yet) +template +static RawShape minkowskiDiff(const RawShape& sh, const RawShape& /*other*/) +{ + + + return sh; +} + +/** + * Merge a bunch of polygons with the specified additional polygon. + * + * \tparam RawShape the Polygon data type. + * \param shc The pile of polygons that will be unified with sh. + * \param sh A single polygon to unify with shc. + * + * \return A set of polygons that is the union of the input polygons. Note that + * mostly it will be a set containing only one big polygon but if the input + * polygons are disjuct than the resulting set will contain more polygons. + */ +template +static Shapes merge(const Shapes& shc, const RawShape& sh) +{ + static_assert(always_false::value, + "Nfp::merge(shapes, shape) unimplemented!"); +} + +/** + * A method to get a vertex from a polygon that always maintains a relative + * position to the coordinate system: It is always the rightmost top vertex. + * + * This way it does not matter in what order the vertices are stored, the + * reference will be always the same for the same polygon. + */ +template +inline static TPoint referenceVertex(const RawShape& sh) +{ + return rightmostUpVertex(sh); +} + +/** + * Get the vertex of the polygon that is at the lowest values (bottom) in the Y + * axis and if there are more than one vertices on the same Y coordinate than + * the result will be the leftmost (with the highest X coordinate). + */ +template +static TPoint leftmostDownVertex(const RawShape& sh) +{ + + // find min x and min y vertex + auto it = std::min_element(ShapeLike::cbegin(sh), ShapeLike::cend(sh), + _vsort); + + return *it; +} + +/** + * Get the vertex of the polygon that is at the highest values (top) in the Y + * axis and if there are more than one vertices on the same Y coordinate than + * the result will be the rightmost (with the lowest X coordinate). + */ +template +static TPoint rightmostUpVertex(const RawShape& sh) +{ + + // find min x and min y vertex + auto it = std::max_element(ShapeLike::cbegin(sh), ShapeLike::cend(sh), + _vsort); + + return *it; +} + +/// Helper function to get the NFP +template +static RawShape noFitPolygon(const RawShape& sh, const RawShape& other) +{ + NfpImpl nfp; + return nfp(sh, other); +} + +/** + * The "trivial" Cuninghame-Green implementation of NFP for convex polygons. + * + * You can use this even if you provide implementations for the more complex + * cases (Through specializing the the NfpImpl struct). Currently, no other + * cases are covered in the library. + * + * Complexity should be no more than linear in the number of edges of the input + * polygons. + * + * \tparam RawShape the Polygon data type. + * \param sh The stationary polygon + * \param cother The orbiting polygon + * \return Returns the NFP of the two input polygons which have to be strictly + * convex. The resulting NFP is proven to be convex as well in this case. + * + */ +template +static RawShape nfpConvexOnly(const RawShape& sh, const RawShape& cother) +{ + using Vertex = TPoint; using Edge = _Segment; + + RawShape other = cother; + + // Make the other polygon counter-clockwise + std::reverse(ShapeLike::begin(other), ShapeLike::end(other)); + + RawShape rsh; // Final nfp placeholder + std::vector edgelist; + + auto cap = ShapeLike::contourVertexCount(sh) + + ShapeLike::contourVertexCount(other); + + // Reserve the needed memory + edgelist.reserve(cap); + ShapeLike::reserve(rsh, static_cast(cap)); + + { // place all edges from sh into edgelist + auto first = ShapeLike::cbegin(sh); + auto next = first + 1; + auto endit = ShapeLike::cend(sh); + + while(next != endit) edgelist.emplace_back(*(first++), *(next++)); + } + + { // place all edges from other into edgelist + auto first = ShapeLike::cbegin(other); + auto next = first + 1; + auto endit = ShapeLike::cend(other); + + while(next != endit) edgelist.emplace_back(*(first++), *(next++)); + } + + // Sort the edges by angle to X axis. + std::sort(edgelist.begin(), edgelist.end(), + [](const Edge& e1, const Edge& e2) + { + return e1.angleToXaxis() > e2.angleToXaxis(); + }); + + // Add the two vertices from the first edge into the final polygon. + ShapeLike::addVertex(rsh, edgelist.front().first()); + ShapeLike::addVertex(rsh, edgelist.front().second()); + + auto tmp = std::next(ShapeLike::begin(rsh)); + + // Construct final nfp by placing each edge to the end of the previous + for(auto eit = std::next(edgelist.begin()); + eit != edgelist.end(); + ++eit) + { + auto d = *tmp - eit->first(); + auto p = eit->second() + d; + + ShapeLike::addVertex(rsh, p); + + tmp = std::next(tmp); + } + + // Now we have an nfp somewhere in the dark. We need to get it + // to the right position around the stationary shape. + // This is done by choosing the leftmost lowest vertex of the + // orbiting polygon to be touched with the rightmost upper + // vertex of the stationary polygon. In this configuration, the + // reference vertex of the orbiting polygon (which can be dragged around + // the nfp) will be its rightmost upper vertex that coincides with the + // rightmost upper vertex of the nfp. No proof provided other than Jonas + // Lindmark's reasoning about the reference vertex of nfp in his thesis + // ("No fit polygon problem" - section 2.1.9) + + auto csh = sh; // Copy sh, we will sort the verices in the copy + auto& cmp = _vsort; + std::sort(ShapeLike::begin(csh), ShapeLike::end(csh), cmp); + std::sort(ShapeLike::begin(other), ShapeLike::end(other), cmp); + + // leftmost lower vertex of the stationary polygon + auto& touch_sh = *(std::prev(ShapeLike::end(csh))); + // rightmost upper vertex of the orbiting polygon + auto& touch_other = *(ShapeLike::begin(other)); + + // Calculate the difference and move the orbiter to the touch position. + auto dtouch = touch_sh - touch_other; + auto top_other = *(std::prev(ShapeLike::end(other))) + dtouch; + + // Get the righmost upper vertex of the nfp and move it to the RMU of + // the orbiter because they should coincide. + auto&& top_nfp = rightmostUpVertex(rsh); + auto dnfp = top_other - top_nfp; + std::for_each(ShapeLike::begin(rsh), ShapeLike::end(rsh), + [&dnfp](Vertex& v) { v+= dnfp; } ); + + return rsh; +} + +// Specializable NFP implementation class. Specialize it if you have a faster +// or better NFP implementation +template +struct NfpImpl { + RawShape operator()(const RawShape& sh, const RawShape& other) { + static_assert(nfptype == NfpLevel::CONVEX_ONLY, + "Nfp::noFitPolygon() unimplemented!"); + + // Libnest2D has a default implementation for convex polygons and will + // use it if feasible. + return nfpConvexOnly(sh, other); + } +}; + +template struct MaxNfpLevel { + static const BP2D_CONSTEXPR NfpLevel value = NfpLevel::CONVEX_ONLY; +}; + +private: + +// Do not specialize this... +template +static inline bool _vsort(const TPoint& v1, + const TPoint& v2) +{ + using Coord = TCoord>; + Coord &&x1 = getX(v1), &&x2 = getX(v2), &&y1 = getY(v1), &&y2 = getY(v2); + auto diff = y1 - y2; + if(std::abs(diff) <= std::numeric_limits::epsilon()) + return x1 < x2; + + return diff < 0; +} + +}; + +} + +#endif // GEOMETRIES_NOFITPOLYGON_HPP diff --git a/xs/src/libnest2d/libnest2d/libnest2d.hpp b/xs/src/libnest2d/libnest2d/libnest2d.hpp new file mode 100644 index 0000000000..96316c3449 --- /dev/null +++ b/xs/src/libnest2d/libnest2d/libnest2d.hpp @@ -0,0 +1,919 @@ +#ifndef LIBNEST2D_HPP +#define LIBNEST2D_HPP + +#include +#include +#include +#include +#include +#include + +#include "geometry_traits.hpp" + +namespace libnest2d { + +/** + * \brief An item to be placed on a bin. + * + * It holds a copy of the original shape object but supports move construction + * from the shape objects if its an rvalue reference. This way we can construct + * the items without the cost of copying a potentially large amount of input. + * + * The results of some calculations are cached for maintaining fast run times. + * For this reason, memory demands are much higher but this should pay off. + */ +template +class _Item { + using Coord = TCoord>; + using Vertex = TPoint; + using Box = _Box; + + // The original shape that gets encapsulated. + RawShape sh_; + + // Transformation data + Vertex translation_; + Radians rotation_; + Coord offset_distance_; + + // Info about whether the tranformations will have to take place + // This is needed because if floating point is used, it is hard to say + // that a zero angle is not a rotation because of testing for equality. + bool has_rotation_ = false, has_translation_ = false, has_offset_ = false; + + // For caching the calculations as they can get pretty expensive. + mutable RawShape tr_cache_; + mutable bool tr_cache_valid_ = false; + mutable double area_cache_ = 0; + mutable bool area_cache_valid_ = false; + mutable RawShape offset_cache_; + mutable bool offset_cache_valid_ = false; + + enum class Convexity: char { + UNCHECKED, + TRUE, + FALSE + }; + + mutable Convexity convexity_ = Convexity::UNCHECKED; + +public: + + /// The type of the shape which was handed over as the template argument. + using ShapeType = RawShape; + + /** + * \brief Iterator type for the outer vertices. + * + * Only const iterators can be used. The _Item type is not intended to + * modify the carried shapes from the outside. The main purpose of this type + * is to cache the calculation results from the various operators it + * supports. Giving out a non const iterator would make it impossible to + * perform correct cache invalidation. + */ + using Iterator = TVertexConstIterator; + + /** + * @brief Get the orientation of the polygon. + * + * The orientation have to be specified as a specialization of the + * OrientationType struct which has a Value constant. + * + * @return The orientation type identifier for the _Item type. + */ + static BP2D_CONSTEXPR Orientation orientation() { + return OrientationType::Value; + } + + /** + * @brief Constructing an _Item form an existing raw shape. The shape will + * be copied into the _Item object. + * @param sh The original shape object. + */ + explicit inline _Item(const RawShape& sh): sh_(sh) {} + + /** + * @brief Construction of an item by moving the content of the raw shape, + * assuming that it supports move semantics. + * @param sh The original shape object. + */ + explicit inline _Item(RawShape&& sh): sh_(std::move(sh)) {} + + /** + * @brief Create an item from an initilizer list. + * @param il The initializer list of vertices. + */ + inline _Item(const std::initializer_list< Vertex >& il): + sh_(ShapeLike::create(il)) {} + + inline _Item(const TContour& contour, + const THolesContainer& holes = {}): + sh_(ShapeLike::create(contour, holes)) {} + + inline _Item(TContour&& contour, + THolesContainer&& holes): + sh_(ShapeLike::create(std::move(contour), + std::move(holes))) {} + + /** + * @brief Convert the polygon to string representation. The format depends + * on the implementation of the polygon. + * @return + */ + inline std::string toString() const + { + return ShapeLike::toString(sh_); + } + + /// Iterator tho the first contour vertex in the polygon. + inline Iterator begin() const + { + return ShapeLike::cbegin(sh_); + } + + /// Alias to begin() + inline Iterator cbegin() const + { + return ShapeLike::cbegin(sh_); + } + + /// Iterator to the last contour vertex. + inline Iterator end() const + { + return ShapeLike::cend(sh_); + } + + /// Alias to end() + inline Iterator cend() const + { + return ShapeLike::cend(sh_); + } + + /** + * @brief Get a copy of an outer vertex whithin the carried shape. + * + * Note that the vertex considered here is taken from the original shape + * that this item is constructed from. This means that no transformation is + * applied to the shape in this call. + * + * @param idx The index of the requested vertex. + * @return A copy of the requested vertex. + */ + inline Vertex vertex(unsigned long idx) const + { + return ShapeLike::vertex(sh_, idx); + } + + /** + * @brief Modify a vertex. + * + * Note that this method will invalidate every cached calculation result + * including polygon offset and transformations. + * + * @param idx The index of the requested vertex. + * @param v The new vertex data. + */ + inline void setVertex(unsigned long idx, const Vertex& v ) + { + invalidateCache(); + ShapeLike::vertex(sh_, idx) = v; + } + + /** + * @brief Calculate the shape area. + * + * The method returns absolute value and does not reflect polygon + * orientation. The result is cached, subsequent calls will have very little + * cost. + * @return The shape area in floating point double precision. + */ + inline double area() const { + double ret ; + if(area_cache_valid_) ret = area_cache_; + else { + ret = ShapeLike::area(offsettedShape()); + area_cache_ = ret; + area_cache_valid_ = true; + } + return ret; + } + + inline bool isContourConvex() const { + bool ret = false; + + switch(convexity_) { + case Convexity::UNCHECKED: + ret = ShapeLike::isConvex(ShapeLike::getContour(transformedShape())); + convexity_ = ret? Convexity::TRUE : Convexity::FALSE; + break; + case Convexity::TRUE: ret = true; break; + case Convexity::FALSE:; + } + + return ret; + } + + inline bool isHoleConvex(unsigned holeidx) const { + return false; + } + + inline bool areHolesConvex() const { + return false; + } + + /// The number of the outer ring vertices. + inline size_t vertexCount() const { + return ShapeLike::contourVertexCount(sh_); + } + + inline size_t holeCount() const { + return ShapeLike::holeCount(sh_); + } + + /** + * @brief isPointInside + * @param p + * @return + */ + inline bool isPointInside(const Vertex& p) + { + return ShapeLike::isInside(p, sh_); + } + + inline bool isInside(const _Item& sh) const + { + return ShapeLike::isInside(transformedShape(), sh.transformedShape()); + } + + inline bool isInside(const _Box>& box); + + inline void translate(const Vertex& d) BP2D_NOEXCEPT + { + translation_ += d; has_translation_ = true; + tr_cache_valid_ = false; + } + + inline void rotate(const Radians& rads) BP2D_NOEXCEPT + { + rotation_ += rads; + has_rotation_ = true; + tr_cache_valid_ = false; + } + + inline void addOffset(Coord distance) BP2D_NOEXCEPT + { + offset_distance_ = distance; + has_offset_ = true; + offset_cache_valid_ = false; + } + + inline void removeOffset() BP2D_NOEXCEPT { + has_offset_ = false; + invalidateCache(); + } + + inline Radians rotation() const BP2D_NOEXCEPT + { + return rotation_; + } + + inline TPoint translation() const BP2D_NOEXCEPT + { + return translation_; + } + + inline void rotation(Radians rot) BP2D_NOEXCEPT + { + if(rotation_ != rot) { + rotation_ = rot; has_rotation_ = true; tr_cache_valid_ = false; + } + } + + inline void translation(const TPoint& tr) BP2D_NOEXCEPT + { + if(translation_ != tr) { + translation_ = tr; has_translation_ = true; tr_cache_valid_ = false; + } + } + + inline const RawShape& transformedShape() const + { + if(tr_cache_valid_) return tr_cache_; + + RawShape cpy = offsettedShape(); + if(has_rotation_) ShapeLike::rotate(cpy, rotation_); + if(has_translation_) ShapeLike::translate(cpy, translation_); + tr_cache_ = cpy; tr_cache_valid_ = true; + + return tr_cache_; + } + + inline operator RawShape() const + { + return transformedShape(); + } + + inline const RawShape& rawShape() const BP2D_NOEXCEPT + { + return sh_; + } + + inline void resetTransformation() BP2D_NOEXCEPT + { + has_translation_ = false; has_rotation_ = false; has_offset_ = false; + } + + inline Box boundingBox() const { + return ShapeLike::boundingBox(transformedShape()); + } + + //Static methods: + + inline static bool intersects(const _Item& sh1, const _Item& sh2) + { + return ShapeLike::intersects(sh1.transformedShape(), + sh2.transformedShape()); + } + + inline static bool touches(const _Item& sh1, const _Item& sh2) + { + return ShapeLike::touches(sh1.transformedShape(), + sh2.transformedShape()); + } + +private: + + inline const RawShape& offsettedShape() const { + if(has_offset_ ) { + if(offset_cache_valid_) return offset_cache_; + else { + offset_cache_ = sh_; + ShapeLike::offset(offset_cache_, offset_distance_); + offset_cache_valid_ = true; + return offset_cache_; + } + } + return sh_; + } + + inline void invalidateCache() const BP2D_NOEXCEPT + { + tr_cache_valid_ = false; + area_cache_valid_ = false; + offset_cache_valid_ = false; + convexity_ = Convexity::UNCHECKED; + } +}; + +/** + * \brief Subclass of _Item for regular rectangle items. + */ +template +class _Rectangle: public _Item { + RawShape sh_; + using _Item::vertex; + using TO = Orientation; +public: + + using Unit = TCoord>; + + template::Value> + inline _Rectangle(Unit width, Unit height, + // disable this ctor if o != CLOCKWISE + enable_if_t< o == TO::CLOCKWISE, int> = 0 ): + _Item( ShapeLike::create( { + {0, 0}, + {0, height}, + {width, height}, + {width, 0}, + {0, 0} + } )) + { + } + + template::Value> + inline _Rectangle(Unit width, Unit height, + // disable this ctor if o != COUNTER_CLOCKWISE + enable_if_t< o == TO::COUNTER_CLOCKWISE, int> = 0 ): + _Item( ShapeLike::create( { + {0, 0}, + {width, 0}, + {width, height}, + {0, height}, + {0, 0} + } )) + { + } + + inline Unit width() const BP2D_NOEXCEPT { + return getX(vertex(2)); + } + + inline Unit height() const BP2D_NOEXCEPT { + return getY(vertex(2)); + } +}; + +template +inline bool _Item::isInside(const _Box>& box) { + _Rectangle rect(box.width(), box.height()); + return _Item::isInside(rect); +} + +/** + * \brief A wrapper interface (trait) class for any placement strategy provider. + * + * If a client want's to use its own placement algorithm, all it has to do is to + * specialize this class template and define all the ten methods it has. It can + * use the strategies::PlacerBoilerplace class for creating a new placement + * strategy where only the constructor and the trypack method has to be provided + * and it will work out of the box. + */ +template +class PlacementStrategyLike { + PlacementStrategy impl_; +public: + + /// The item type that the placer works with. + using Item = typename PlacementStrategy::Item; + + /// The placer's config type. Should be a simple struct but can be anything. + using Config = typename PlacementStrategy::Config; + + /** + * \brief The type of the bin that the placer works with. + * + * Can be a box or an arbitrary shape or just a width or height without a + * second dimension if an infinite bin is considered. + */ + using BinType = typename PlacementStrategy::BinType; + + /** + * \brief Pack result that can be used to accept or discard it. See trypack + * method. + */ + using PackResult = typename PlacementStrategy::PackResult; + + using ItemRef = std::reference_wrapper; + using ItemGroup = std::vector; + + /** + * @brief Constructor taking the bin and an optional configuration. + * @param bin The bin object whose type is defined by the placement strategy. + * @param config The configuration for the particular placer. + */ + explicit PlacementStrategyLike(const BinType& bin, + const Config& config = Config()): + impl_(bin) + { + configure(config); + } + + /** + * @brief Provide a different configuration for the placer. + * + * Note that it depends on the particular placer implementation how it + * reacts to config changes in the middle of a calculation. + * + * @param config The configuration object defined by the placement startegy. + */ + inline void configure(const Config& config) { impl_.configure(config); } + + /** + * @brief A method that tries to pack an item and returns an object + * describing the pack result. + * + * The result can be casted to bool and used as an argument to the accept + * method to accept a succesfully packed item. This way the next packing + * will consider the accepted item as well. The PackResult should carry the + * transformation info so that if the tried item is later modified or tried + * multiple times, the result object should set it to the originally + * determied position. An implementation can be found in the + * strategies::PlacerBoilerplate::PackResult class. + * + * @param item Ithe item to be packed. + * @return The PackResult object that can be implicitly casted to bool. + */ + inline PackResult trypack(Item& item) { return impl_.trypack(item); } + + /** + * @brief A method to accept a previously tried item. + * + * If the pack result is a failure the method should ignore it. + * @param r The result of a previous trypack call. + */ + inline void accept(PackResult& r) { impl_.accept(r); } + + /** + * @brief pack Try to pack an item and immediately accept it on success. + * + * A default implementation would be to call + * { auto&& r = trypack(item); accept(r); return r; } but we should let the + * implementor of the placement strategy to harvest any optimizations from + * the absence of an intermadiate step. The above version can still be used + * in the implementation. + * + * @param item The item to pack. + * @return Returns true if the item was packed or false if it could not be + * packed. + */ + inline bool pack(Item& item) { return impl_.pack(item); } + + /// Unpack the last element (remove it from the list of packed items). + inline void unpackLast() { impl_.unpackLast(); } + + /// Get the bin object. + inline const BinType& bin() const { return impl_.bin(); } + + /// Set a new bin object. + inline void bin(const BinType& bin) { impl_.bin(bin); } + + /// Get the packed items. + inline ItemGroup getItems() { return impl_.getItems(); } + + /// Clear the packed items so a new session can be started. + inline void clearItems() { impl_.clearItems(); } + + inline double filledArea() const { return impl_.filledArea(); } + +#ifndef NDEBUG + inline auto getDebugItems() -> decltype(impl_.debug_items_)& + { + return impl_.debug_items_; + } +#endif + +}; + +// The progress function will be called with the number of placed items +using ProgressFunction = std::function; + +/** + * A wrapper interface (trait) class for any selections strategy provider. + */ +template +class SelectionStrategyLike { + SelectionStrategy impl_; +public: + using Item = typename SelectionStrategy::Item; + using Config = typename SelectionStrategy::Config; + + using ItemRef = std::reference_wrapper; + using ItemGroup = std::vector; + + /** + * @brief Provide a different configuration for the selection strategy. + * + * Note that it depends on the particular placer implementation how it + * reacts to config changes in the middle of a calculation. + * + * @param config The configuration object defined by the selection startegy. + */ + inline void configure(const Config& config) { + impl_.configure(config); + } + + /** + * @brief A function callback which should be called whenewer an item or + * a group of items where succesfully packed. + * @param fn A function callback object taking one unsigned integer as the + * number of the remaining items to pack. + */ + void progressIndicator(ProgressFunction fn) { impl_.progressIndicator(fn); } + + /** + * \brief A method to start the calculation on the input sequence. + * + * \tparam TPlacer The only mandatory template parameter is the type of + * placer compatible with the PlacementStrategyLike interface. + * + * \param first, last The first and last iterator if the input sequence. It + * can be only an iterator of a type converitible to Item. + * \param bin. The shape of the bin. It has to be supported by the placement + * strategy. + * \param An optional config object for the placer. + */ + template::BinType, + class PConfig = typename PlacementStrategyLike::Config> + inline void packItems( + TIterator first, + TIterator last, + TBin&& bin, + PConfig&& config = PConfig() ) + { + impl_.template packItems(first, last, + std::forward(bin), + std::forward(config)); + } + + /** + * \brief Get the number of bins opened by the selection algorithm. + * + * Initially it is zero and after the call to packItems it will return + * the number of bins opened by the packing procedure. + * + * \return The number of bins opened. + */ + inline size_t binCount() const { return impl_.binCount(); } + + /** + * @brief Get the items for a particular bin. + * @param binIndex The index of the requested bin. + * @return Returns a list of allitems packed into the requested bin. + */ + inline ItemGroup itemsForBin(size_t binIndex) { + return impl_.itemsForBin(binIndex); + } + + /// Same as itemsForBin but for a const context. + inline const ItemGroup itemsForBin(size_t binIndex) const { + return impl_.itemsForBin(binIndex); + } +}; + + +/** + * \brief A list of packed item vectors. Each vector represents a bin. + */ +template +using _PackGroup = std::vector< + std::vector< + std::reference_wrapper<_Item> + > + >; + +/** + * \brief A list of packed (index, item) pair vectors. Each vector represents a + * bin. + * + * The index is points to the position of the item in the original input + * sequence. This way the caller can use the items as a transformation data + * carrier and transform the original objects manually. + */ +template +using _IndexedPackGroup = std::vector< + std::vector< + std::pair< + unsigned, + std::reference_wrapper<_Item> + > + > + >; + +/** + * The Arranger is the frontend class for the binpack2d library. It takes the + * input items and outputs the items with the proper transformations to be + * inside the provided bin. + */ +template +class Arranger { + using TSel = SelectionStrategyLike; + TSel selector_; + bool use_min_bb_rotation_ = false; +public: + using Item = typename PlacementStrategy::Item; + using ItemRef = std::reference_wrapper; + using TPlacer = PlacementStrategyLike; + using BinType = typename TPlacer::BinType; + using PlacementConfig = typename TPlacer::Config; + using SelectionConfig = typename TSel::Config; + + using Unit = TCoord>; + + using IndexedPackGroup = _IndexedPackGroup; + using PackGroup = _PackGroup; + using ResultType = PackGroup; + using ResultTypeIndexed = IndexedPackGroup; + +private: + BinType bin_; + PlacementConfig pconfig_; + Unit min_obj_distance_; + + using SItem = typename SelectionStrategy::Item; + using TPItem = remove_cvref_t; + using TSItem = remove_cvref_t; + + std::vector item_cache_; + +public: + + /** + * \brief Constructor taking the bin as the only mandatory parameter. + * + * \param bin The bin shape that will be used by the placers. The type + * of the bin should be one that is supported by the placer type. + */ + template + Arranger( TBinType&& bin, + Unit min_obj_distance = 0, + PConf&& pconfig = PConf(), + SConf&& sconfig = SConf()): + bin_(std::forward(bin)), + pconfig_(std::forward(pconfig)), + min_obj_distance_(min_obj_distance) + { + static_assert( std::is_same::value, + "Incompatible placement and selection strategy!"); + + selector_.configure(std::forward(sconfig)); + } + + void configure(const PlacementConfig& pconf) { pconfig_ = pconf; } + void configure(const SelectionConfig& sconf) { selector_.configure(sconf); } + void configure(const PlacementConfig& pconf, const SelectionConfig& sconf) { + pconfig_ = pconf; + selector_.configure(sconf); + } + void configure(const SelectionConfig& sconf, const PlacementConfig& pconf) { + pconfig_ = pconf; + selector_.configure(sconf); + } + + /** + * \brief Arrange an input sequence and return a PackGroup object with + * the packed groups corresponding to the bins. + * + * The number of groups in the pack group is the number of bins opened by + * the selection algorithm. + */ + template + inline PackGroup arrange(TIterator from, TIterator to) + { + return _arrange(from, to); + } + + /** + * A version of the arrange method returning an IndexedPackGroup with + * the item indexes into the original input sequence. + * + * Takes a little longer to collect the indices. Scales linearly with the + * input sequence size. + */ + template + inline IndexedPackGroup arrangeIndexed(TIterator from, TIterator to) + { + return _arrangeIndexed(from, to); + } + + /// Shorthand to normal arrange method. + template + inline PackGroup operator() (TIterator from, TIterator to) + { + return _arrange(from, to); + } + + /// Set a progress indicatior function object for the selector. + inline Arranger& progressIndicator(ProgressFunction func) + { + selector_.progressIndicator(func); return *this; + } + + inline PackGroup lastResult() { + PackGroup ret; + for(size_t i = 0; i < selector_.binCount(); i++) { + auto items = selector_.itemsForBin(i); + ret.push_back(items); + } + return ret; + } + + inline Arranger& useMinimumBoundigBoxRotation(bool s = true) { + use_min_bb_rotation_ = s; return *this; + } + +private: + + template, + + // This funtion will be used only if the iterators are pointing to + // a type compatible with the binpack2d::_Item template. + // This way we can use references to input elements as they will + // have to exist for the lifetime of this call. + class T = enable_if_t< std::is_convertible::value, IT> + > + inline PackGroup _arrange(TIterator from, TIterator to, bool = false) + { + __arrange(from, to); + return lastResult(); + } + + template, + class T = enable_if_t::value, IT> + > + inline PackGroup _arrange(TIterator from, TIterator to, int = false) + { + item_cache_ = {from, to}; + + __arrange(item_cache_.begin(), item_cache_.end()); + return lastResult(); + } + + template, + + // This funtion will be used only if the iterators are pointing to + // a type compatible with the binpack2d::_Item template. + // This way we can use references to input elements as they will + // have to exist for the lifetime of this call. + class T = enable_if_t< std::is_convertible::value, IT> + > + inline IndexedPackGroup _arrangeIndexed(TIterator from, + TIterator to, + bool = false) + { + __arrange(from, to); + return createIndexedPackGroup(from, to, selector_); + } + + template, + class T = enable_if_t::value, IT> + > + inline IndexedPackGroup _arrangeIndexed(TIterator from, + TIterator to, + int = false) + { + item_cache_ = {from, to}; + __arrange(item_cache_.begin(), item_cache_.end()); + return createIndexedPackGroup(from, to, selector_); + } + + template + static IndexedPackGroup createIndexedPackGroup(TIterator from, + TIterator to, + TSel& selector) + { + IndexedPackGroup pg; + pg.reserve(selector.binCount()); + + for(size_t i = 0; i < selector.binCount(); i++) { + auto items = selector.itemsForBin(i); + pg.push_back({}); + pg[i].reserve(items.size()); + + for(Item& itemA : items) { + auto it = from; + unsigned idx = 0; + while(it != to) { + Item& itemB = *it; + if(&itemB == &itemA) break; + it++; idx++; + } + pg[i].emplace_back(idx, itemA); + } + } + + return pg; + } + + Radians findBestRotation(Item& item) { + opt::StopCriteria stopcr; + stopcr.stoplimit = 0.01; + stopcr.max_iterations = 10000; + stopcr.type = opt::StopLimitType::RELATIVE; + opt::TOptimizer solver(stopcr); + + auto orig_rot = item.rotation(); + + auto result = solver.optimize_min([&item, &orig_rot](Radians rot){ + item.rotation(orig_rot + rot); + auto bb = item.boundingBox(); + return std::sqrt(bb.height()*bb.width()); + }, opt::initvals(Radians(0)), opt::bound(-Pi/2, Pi/2)); + + item.rotation(orig_rot); + + return std::get<0>(result.optimum); + } + + template inline void __arrange(TIter from, TIter to) + { + if(min_obj_distance_ > 0) std::for_each(from, to, [this](Item& item) { + item.addOffset(static_cast(std::ceil(min_obj_distance_/2.0))); + }); + + if(use_min_bb_rotation_) + std::for_each(from, to, [this](Item& item){ + Radians rot = findBestRotation(item); + item.rotate(rot); + }); + + selector_.template packItems( + from, to, bin_, pconfig_); + + if(min_obj_distance_ > 0) std::for_each(from, to, [](Item& item) { + item.removeOffset(); + }); + + } +}; + +} + +#endif // LIBNEST2D_HPP diff --git a/xs/src/libnest2d/libnest2d/optimizer.hpp b/xs/src/libnest2d/libnest2d/optimizer.hpp new file mode 100644 index 0000000000..52e67f7d57 --- /dev/null +++ b/xs/src/libnest2d/libnest2d/optimizer.hpp @@ -0,0 +1,419 @@ +#ifndef OPTIMIZER_HPP +#define OPTIMIZER_HPP + +#include +#include +#include +#include "common.hpp" + +namespace libnest2d { namespace opt { + +using std::forward; +using std::tuple; +using std::get; +using std::tuple_element; + +/// A Type trait for upper and lower limit of a numeric type. +template +struct limits { + inline static T min() { return std::numeric_limits::min(); } + inline static T max() { return std::numeric_limits::max(); } +}; + +template +struct limits::has_infinity, void>> { + inline static T min() { return -std::numeric_limits::infinity(); } + inline static T max() { return std::numeric_limits::infinity(); } +}; + +/// An interval of possible input values for optimization +template +class Bound { + T min_; + T max_; +public: + Bound(const T& min = limits::min(), + const T& max = limits::max()): min_(min), max_(max) {} + inline const T min() const BP2D_NOEXCEPT { return min_; } + inline const T max() const BP2D_NOEXCEPT { return max_; } +}; + +/** + * Helper function to make a Bound object with its type deduced automatically. + */ +template +inline Bound bound(const T& min, const T& max) { return Bound(min, max); } + +/** + * This is the type of an input tuple for the object function. It holds the + * values and their type in each dimension. + */ +template using Input = tuple; + +template +inline tuple initvals(Args...args) { return std::make_tuple(args...); } + +/** + * @brief Helper class to be able to loop over a parameter pack's elements. + */ +class metaloop { +// The implementation is based on partial struct template specializations. +// Basically we need a template type that is callable and takes an integer +// non-type template parameter which can be used to implement recursive calls. +// +// C++11 will not allow the usage of a plain template function that is why we +// use struct with overloaded call operator. At the same time C++11 prohibits +// partial template specialization with a non type parameter such as int. We +// need to wrap that in a type (see metaloop::Int). + +/* + * A helper alias to create integer values wrapped as a type. It is nessecary + * because a non type template parameter (such as int) would be prohibited in + * a partial specialization. Also for the same reason we have to use a class + * _Metaloop instead of a simple function as a functor. A function cannot be + * partially specialized in a way that is neccesary for this trick. + */ +template using Int = std::integral_constant; + +/* + * Helper class to implement in-place functors. + * + * We want to be able to use inline functors like a lambda to keep the code + * as clear as possible. + */ +template class MapFn { + Fn&& fn_; +public: + + // It takes the real functor that can be specified in-place but only + // with C++14 because the second parameter's type will depend on the + // type of the parameter pack element that is processed. In C++14 we can + // specify this second parameter type as auto in the lamda parameter list. + inline MapFn(Fn&& fn): fn_(forward(fn)) {} + + template void operator ()(T&& pack_element) { + // We provide the index as the first parameter and the pack (or tuple) + // element as the second parameter to the functor. + fn_(N, forward(pack_element)); + } +}; + +/* + * Implementation of the template loop trick. + * We create a mechanism for looping over a parameter pack in compile time. + * \tparam Idx is the loop index which will be decremented at each recursion. + * \tparam Args The parameter pack that will be processed. + * + */ +template +class _MetaLoop {}; + +// Implementation for the first element of Args... +template +class _MetaLoop, Args...> { +public: + + const static BP2D_CONSTEXPR int N = 0; + const static BP2D_CONSTEXPR int ARGNUM = sizeof...(Args)-1; + + template + void run( Tup&& valtup, Fn&& fn) { + MapFn {forward(fn)} (get(valtup)); + } +}; + +// Implementation for the N-th element of Args... +template +class _MetaLoop, Args...> { +public: + + const static BP2D_CONSTEXPR int ARGNUM = sizeof...(Args)-1; + + template + void run(Tup&& valtup, Fn&& fn) { + MapFn {forward(fn)} (std::get(valtup)); + + // Recursive call to process the next element of Args + _MetaLoop, Args...> ().run(forward(valtup), + forward(fn)); + } +}; + +/* + * Instantiation: We must instantiate the template with the last index because + * the generalized version calls the decremented instantiations recursively. + * Once the instantiation with the first index is called, the terminating + * version of run is called which does not call itself anymore. + * + * If you are utterly annoyed, at least you have learned a super crazy + * functional metaprogramming pattern. + */ +template +using MetaLoop = _MetaLoop, Args...>; + +public: + +/** + * \brief The final usable function template. + * + * This is similar to what varags was on C but in compile time C++11. + * You can call: + * apply(, ); + * For example: + * + * struct mapfunc { + * template void operator()(int N, T&& element) { + * std::cout << "The value of the parameter "<< N <<": " + * << element << std::endl; + * } + * }; + * + * apply(mapfunc(), 'a', 10, 151.545); + * + * C++14: + * apply([](int N, auto&& element){ + * std::cout << "The value of the parameter "<< N <<": " + * << element << std::endl; + * }, 'a', 10, 151.545); + * + * This yields the output: + * The value of the parameter 0: a + * The value of the parameter 1: 10 + * The value of the parameter 2: 151.545 + * + * As an addition, the function can be called with a tuple as the second + * parameter holding the arguments instead of a parameter pack. + * + */ +template +inline static void apply(Fn&& fn, Args&&...args) { + MetaLoop().run(tuple(forward(args)...), + forward(fn)); +} + +/// The version of apply with a tuple rvalue reference. +template +inline static void apply(Fn&& fn, tuple&& tup) { + MetaLoop().run(std::move(tup), forward(fn)); +} + +/// The version of apply with a tuple lvalue reference. +template +inline static void apply(Fn&& fn, tuple& tup) { + MetaLoop().run(tup, forward(fn)); +} + +/// The version of apply with a tuple const reference. +template +inline static void apply(Fn&& fn, const tuple& tup) { + MetaLoop().run(tup, forward(fn)); +} + +/** + * Call a function with its arguments encapsualted in a tuple. + */ +template +inline static auto +callFunWithTuple(Fn&& fn, Tup&& tup, index_sequence) -> + decltype(fn(std::get(tup)...)) +{ + return fn(std::get(tup)...); +} + +}; + +/** + * @brief Specific optimization methods for which a default optimizer + * implementation can be instantiated. + */ +enum class Method { + L_SIMPLEX, + L_SUBPLEX, + G_GENETIC, + //... +}; + +/** + * @brief Info about result of an optimization. These codes are exactly the same + * as the nlopt codes for convinience. + */ +enum ResultCodes { + FAILURE = -1, /* generic failure code */ + INVALID_ARGS = -2, + OUT_OF_MEMORY = -3, + ROUNDOFF_LIMITED = -4, + FORCED_STOP = -5, + SUCCESS = 1, /* generic success code */ + STOPVAL_REACHED = 2, + FTOL_REACHED = 3, + XTOL_REACHED = 4, + MAXEVAL_REACHED = 5, + MAXTIME_REACHED = 6 +}; + +/** + * \brief A type to hold the complete result of the optimization. + */ +template +struct Result { + ResultCodes resultcode; + std::tuple optimum; + double score; +}; + +/** + * @brief The stop limit can be specified as the absolute error or as the + * relative error, just like in nlopt. + */ +enum class StopLimitType { + ABSOLUTE, + RELATIVE +}; + +/** + * @brief A type for specifying the stop criteria. + */ +struct StopCriteria { + + /// Relative or absolute termination error + StopLimitType type = StopLimitType::RELATIVE; + + /// The error value that is interpredted depending on the type property. + double stoplimit = 0.0001; + + unsigned max_iterations = 0; +}; + +/** + * \brief The Optimizer base class with CRTP pattern. + */ +template +class Optimizer { +protected: + enum class OptDir{ + MIN, + MAX + } dir_; + + StopCriteria stopcr_; + +public: + + inline explicit Optimizer(const StopCriteria& scr = {}): stopcr_(scr) {} + + /** + * \brief Optimize for minimum value of the provided objectfunction. + * \param objectfunction The function that will be searched for the minimum + * return value. + * \param initvals A tuple with the initial values for the search + * \param bounds A parameter pack with the bounds for each dimension. + * \return Returns a Result structure. + * An example call would be: + * auto result = opt.optimize_min( + * [](std::tuple x) // object function + * { + * return std::pow(std::get<0>(x), 2); + * }, + * std::make_tuple(-0.5), // initial value + * {-1.0, 1.0} // search space bounds + * ); + */ + template + inline Result optimize_min(Func&& objectfunction, + Input initvals, + Bound... bounds) + { + dir_ = OptDir::MIN; + return static_cast(this)->template optimize( + forward(objectfunction), initvals, bounds... ); + } + + template + inline Result optimize_min(Func&& objectfunction, + Input initvals) + { + dir_ = OptDir::MIN; + return static_cast(this)->template optimize( + objectfunction, initvals, Bound()... ); + } + + template + inline Result optimize_min(Func&& objectfunction) + { + dir_ = OptDir::MIN; + return static_cast(this)->template optimize( + objectfunction, + Input(), + Bound()... ); + } + + /// Same as optimize_min but optimizes for maximum function value. + template + inline Result optimize_max(Func&& objectfunction, + Input initvals, + Bound... bounds) + { + dir_ = OptDir::MAX; + return static_cast(this)->template optimize( + objectfunction, initvals, bounds... ); + } + + template + inline Result optimize_max(Func&& objectfunction, + Input initvals) + { + dir_ = OptDir::MAX; + return static_cast(this)->template optimize( + objectfunction, initvals, Bound()... ); + } + + template + inline Result optimize_max(Func&& objectfunction) + { + dir_ = OptDir::MAX; + return static_cast(this)->template optimize( + objectfunction, + Input(), + Bound()... ); + } + +}; + +// Just to be able to instantiate an unimplemented method and generate compile +// error. +template +class DummyOptimizer : public Optimizer> { + friend class Optimizer>; + +public: + DummyOptimizer() { + static_assert(always_false::value, "Optimizer unimplemented!"); + } + + template + Result optimize(Func&& func, + std::tuple initvals, + Bound... args) + { + return Result(); + } +}; + +// Specializing this struct will tell what kind of optimizer to generate for +// a given method +template struct OptimizerSubclass { using Type = DummyOptimizer<>; }; + +/// Optimizer type based on the method provided in parameter m. +template using TOptimizer = typename OptimizerSubclass::Type; + +/// Global optimizer with an explicitly specified local method. +template +inline TOptimizer GlobalOptimizer(Method, const StopCriteria& scr = {}) +{ // Need to be specialized in order to do anything useful. + return TOptimizer(scr); +} + +} +} + +#endif // OPTIMIZER_HPP diff --git a/xs/src/libnest2d/libnest2d/optimizers/genetic.hpp b/xs/src/libnest2d/libnest2d/optimizers/genetic.hpp new file mode 100644 index 0000000000..276854a12d --- /dev/null +++ b/xs/src/libnest2d/libnest2d/optimizers/genetic.hpp @@ -0,0 +1,31 @@ +#ifndef GENETIC_HPP +#define GENETIC_HPP + +#include "nlopt_boilerplate.hpp" + +namespace libnest2d { namespace opt { + +class GeneticOptimizer: public NloptOptimizer { +public: + inline explicit GeneticOptimizer(const StopCriteria& scr = {}): + NloptOptimizer(method2nloptAlg(Method::G_GENETIC), scr) {} + + inline GeneticOptimizer& localMethod(Method m) { + localmethod_ = m; + return *this; + } +}; + +template<> +struct OptimizerSubclass { using Type = GeneticOptimizer; }; + +template<> TOptimizer GlobalOptimizer( + Method localm, const StopCriteria& scr ) +{ + return GeneticOptimizer (scr).localMethod(localm); +} + +} +} + +#endif // GENETIC_HPP diff --git a/xs/src/libnest2d/libnest2d/optimizers/nlopt_boilerplate.hpp b/xs/src/libnest2d/libnest2d/optimizers/nlopt_boilerplate.hpp new file mode 100644 index 0000000000..798bf96223 --- /dev/null +++ b/xs/src/libnest2d/libnest2d/optimizers/nlopt_boilerplate.hpp @@ -0,0 +1,176 @@ +#ifndef NLOPT_BOILERPLATE_HPP +#define NLOPT_BOILERPLATE_HPP + +#include +#include +#include + +#include + +namespace libnest2d { namespace opt { + +nlopt::algorithm method2nloptAlg(Method m) { + + switch(m) { + case Method::L_SIMPLEX: return nlopt::LN_NELDERMEAD; + case Method::L_SUBPLEX: return nlopt::LN_SBPLX; + case Method::G_GENETIC: return nlopt::GN_ESCH; + default: assert(false); throw(m); + } +} + +/** + * Optimizer based on NLopt. + * + * All the optimized types have to be convertible to double. + */ +class NloptOptimizer: public Optimizer { +protected: + nlopt::opt opt_; + std::vector lower_bounds_; + std::vector upper_bounds_; + std::vector initvals_; + nlopt::algorithm alg_; + Method localmethod_; + + using Base = Optimizer; + + friend Base; + + // ********************************************************************** */ + + // TODO: CHANGE FOR LAMBDAS WHEN WE WILL MOVE TO C++14 + + struct BoundsFunc { + NloptOptimizer& self; + inline explicit BoundsFunc(NloptOptimizer& o): self(o) {} + + template void operator()(int N, T& bounds) + { + self.lower_bounds_[N] = bounds.min(); + self.upper_bounds_[N] = bounds.max(); + } + }; + + struct InitValFunc { + NloptOptimizer& self; + inline explicit InitValFunc(NloptOptimizer& o): self(o) {} + + template void operator()(int N, T& initval) + { + self.initvals_[N] = initval; + } + }; + + struct ResultCopyFunc { + NloptOptimizer& self; + inline explicit ResultCopyFunc(NloptOptimizer& o): self(o) {} + + template void operator()(int N, T& resultval) + { + resultval = self.initvals_[N]; + } + }; + + struct FunvalCopyFunc { + using D = const std::vector; + D& params; + inline explicit FunvalCopyFunc(D& p): params(p) {} + + template void operator()(int N, T& resultval) + { + resultval = params[N]; + } + }; + + /* ********************************************************************** */ + + template + static double optfunc(const std::vector& params, + std::vector& grad, + void *data) + { + auto fnptr = static_cast*>(data); + auto funval = std::tuple(); + + // copy the obtained objectfunction arguments to the funval tuple. + metaloop::apply(FunvalCopyFunc(params), funval); + + auto ret = metaloop::callFunWithTuple(*fnptr, funval, + index_sequence_for()); + + return ret; + } + + template + Result optimize(Func&& func, + std::tuple initvals, + Bound... args) + { + lower_bounds_.resize(sizeof...(Args)); + upper_bounds_.resize(sizeof...(Args)); + initvals_.resize(sizeof...(Args)); + + opt_ = nlopt::opt(alg_, sizeof...(Args) ); + + // Copy the bounds which is obtained as a parameter pack in args into + // lower_bounds_ and upper_bounds_ + metaloop::apply(BoundsFunc(*this), args...); + + opt_.set_lower_bounds(lower_bounds_); + opt_.set_upper_bounds(upper_bounds_); + + nlopt::opt localopt; + switch(opt_.get_algorithm()) { + case nlopt::GN_MLSL: + case nlopt::GN_MLSL_LDS: + localopt = nlopt::opt(method2nloptAlg(localmethod_), + sizeof...(Args)); + localopt.set_lower_bounds(lower_bounds_); + localopt.set_upper_bounds(upper_bounds_); + opt_.set_local_optimizer(localopt); + default: ; + } + + switch(this->stopcr_.type) { + case StopLimitType::ABSOLUTE: + opt_.set_ftol_abs(stopcr_.stoplimit); break; + case StopLimitType::RELATIVE: + opt_.set_ftol_rel(stopcr_.stoplimit); break; + } + + if(this->stopcr_.max_iterations > 0) + opt_.set_maxeval(this->stopcr_.max_iterations ); + + // Take care of the initial values, copy them to initvals_ + metaloop::apply(InitValFunc(*this), initvals); + + switch(dir_) { + case OptDir::MIN: + opt_.set_min_objective(optfunc, &func); break; + case OptDir::MAX: + opt_.set_max_objective(optfunc, &func); break; + } + + Result result; + + auto rescode = opt_.optimize(initvals_, result.score); + result.resultcode = static_cast(rescode); + + metaloop::apply(ResultCopyFunc(*this), result.optimum); + + return result; + } + +public: + inline explicit NloptOptimizer(nlopt::algorithm alg, + StopCriteria stopcr = {}): + Base(stopcr), alg_(alg), localmethod_(Method::L_SIMPLEX) {} + +}; + +} +} + + +#endif // NLOPT_BOILERPLATE_HPP diff --git a/xs/src/libnest2d/libnest2d/optimizers/simplex.hpp b/xs/src/libnest2d/libnest2d/optimizers/simplex.hpp new file mode 100644 index 0000000000..78b09b89ae --- /dev/null +++ b/xs/src/libnest2d/libnest2d/optimizers/simplex.hpp @@ -0,0 +1,20 @@ +#ifndef SIMPLEX_HPP +#define SIMPLEX_HPP + +#include "nlopt_boilerplate.hpp" + +namespace libnest2d { namespace opt { + +class SimplexOptimizer: public NloptOptimizer { +public: + inline explicit SimplexOptimizer(const StopCriteria& scr = {}): + NloptOptimizer(method2nloptAlg(Method::L_SIMPLEX), scr) {} +}; + +template<> +struct OptimizerSubclass { using Type = SimplexOptimizer; }; + +} +} + +#endif // SIMPLEX_HPP diff --git a/xs/src/libnest2d/libnest2d/optimizers/subplex.hpp b/xs/src/libnest2d/libnest2d/optimizers/subplex.hpp new file mode 100644 index 0000000000..841b040579 --- /dev/null +++ b/xs/src/libnest2d/libnest2d/optimizers/subplex.hpp @@ -0,0 +1,20 @@ +#ifndef SUBPLEX_HPP +#define SUBPLEX_HPP + +#include "nlopt_boilerplate.hpp" + +namespace libnest2d { namespace opt { + +class SubplexOptimizer: public NloptOptimizer { +public: + inline explicit SubplexOptimizer(const StopCriteria& scr = {}): + NloptOptimizer(method2nloptAlg(Method::L_SUBPLEX), scr) {} +}; + +template<> +struct OptimizerSubclass { using Type = SubplexOptimizer; }; + +} +} + +#endif // SUBPLEX_HPP diff --git a/xs/src/libnest2d/libnest2d/placers/bottomleftplacer.hpp b/xs/src/libnest2d/libnest2d/placers/bottomleftplacer.hpp new file mode 100644 index 0000000000..775e44e090 --- /dev/null +++ b/xs/src/libnest2d/libnest2d/placers/bottomleftplacer.hpp @@ -0,0 +1,392 @@ +#ifndef BOTTOMLEFT_HPP +#define BOTTOMLEFT_HPP + +#include + +#include "placer_boilerplate.hpp" + +namespace libnest2d { namespace strategies { + +template +struct BLConfig { + TCoord> min_obj_distance = 0; + bool allow_rotations = false; +}; + +template +class _BottomLeftPlacer: public PlacerBoilerplate< + _BottomLeftPlacer, + RawShape, _Box>, + BLConfig > +{ + using Base = PlacerBoilerplate<_BottomLeftPlacer, RawShape, + _Box>, BLConfig>; + DECLARE_PLACER(Base) + +public: + + explicit _BottomLeftPlacer(const BinType& bin): Base(bin) {} + + PackResult trypack(Item& item) { + auto r = _trypack(item); + if(!r && Base::config_.allow_rotations) { + item.rotate(Degrees(90)); + r =_trypack(item); + } + return r; + } + + enum class Dir { + LEFT, + DOWN + }; + + inline RawShape leftPoly(const Item& item) const { + return toWallPoly(item, Dir::LEFT); + } + + inline RawShape downPoly(const Item& item) const { + return toWallPoly(item, Dir::DOWN); + } + + inline Unit availableSpaceLeft(const Item& item) { + return availableSpace(item, Dir::LEFT); + } + + inline Unit availableSpaceDown(const Item& item) { + return availableSpace(item, Dir::DOWN); + } + +protected: + + PackResult _trypack(Item& item) { + + // Get initial position for item in the top right corner + setInitialPosition(item); + + Unit d = availableSpaceDown(item); + bool can_move = d > 1 /*std::numeric_limits::epsilon()*/; + bool can_be_packed = can_move; + bool left = true; + + while(can_move) { + if(left) { // write previous down move and go down + item.translate({0, -d+1}); + d = availableSpaceLeft(item); + can_move = d > 1/*std::numeric_limits::epsilon()*/; + left = false; + } else { // write previous left move and go down + item.translate({-d+1, 0}); + d = availableSpaceDown(item); + can_move = d > 1/*std::numeric_limits::epsilon()*/; + left = true; + } + } + + if(can_be_packed) { + Item trsh(item.transformedShape()); + for(auto& v : trsh) can_be_packed = can_be_packed && + getX(v) < bin_.width() && + getY(v) < bin_.height(); + } + + return can_be_packed? PackResult(item) : PackResult(); + } + + void setInitialPosition(Item& item) { + auto bb = item.boundingBox(); + + Vertex v = { getX(bb.maxCorner()), getY(bb.minCorner()) }; + + + Coord dx = getX(bin_.maxCorner()) - getX(v); + Coord dy = getY(bin_.maxCorner()) - getY(v); + + item.translate({dx, dy}); + } + + template + static enable_if_t::value, bool> + isInTheWayOf( const Item& item, + const Item& other, + const RawShape& scanpoly) + { + auto tsh = other.transformedShape(); + return ( ShapeLike::intersects(tsh, scanpoly) || + ShapeLike::isInside(tsh, scanpoly) ) && + ( !ShapeLike::intersects(tsh, item.rawShape()) && + !ShapeLike::isInside(tsh, item.rawShape()) ); + } + + template + static enable_if_t::value, bool> + isInTheWayOf( const Item& item, + const Item& other, + const RawShape& scanpoly) + { + auto tsh = other.transformedShape(); + + bool inters_scanpoly = ShapeLike::intersects(tsh, scanpoly) && + !ShapeLike::touches(tsh, scanpoly); + bool inters_item = ShapeLike::intersects(tsh, item.rawShape()) && + !ShapeLike::touches(tsh, item.rawShape()); + + return ( inters_scanpoly || + ShapeLike::isInside(tsh, scanpoly)) && + ( !inters_item && + !ShapeLike::isInside(tsh, item.rawShape()) + ); + } + + Container itemsInTheWayOf(const Item& item, const Dir dir) { + // Get the left or down polygon, that has the same area as the shadow + // of input item reflected to the left or downwards + auto&& scanpoly = dir == Dir::LEFT? leftPoly(item) : + downPoly(item); + + Container ret; // packed items 'in the way' of item + ret.reserve(items_.size()); + + // Predicate to find items that are 'in the way' for left (down) move + auto predicate = [&scanpoly, &item](const Item& it) { + return isInTheWayOf(item, it, scanpoly); + }; + + // Get the items that are in the way for the left (or down) movement + std::copy_if(items_.begin(), items_.end(), + std::back_inserter(ret), predicate); + + return ret; + } + + Unit availableSpace(const Item& _item, const Dir dir) { + + Item item (_item.transformedShape()); + + + std::function getCoord; + std::function< std::pair(const Segment&, const Vertex&) > + availableDistanceSV; + + std::function< std::pair(const Vertex&, const Segment&) > + availableDistance; + + if(dir == Dir::LEFT) { + getCoord = [](const Vertex& v) { return getX(v); }; + availableDistance = PointLike::horizontalDistance; + availableDistanceSV = [](const Segment& s, const Vertex& v) { + auto ret = PointLike::horizontalDistance(v, s); + if(ret.second) ret.first = -ret.first; + return ret; + }; + } + else { + getCoord = [](const Vertex& v) { return getY(v); }; + availableDistance = PointLike::verticalDistance; + availableDistanceSV = [](const Segment& s, const Vertex& v) { + auto ret = PointLike::verticalDistance(v, s); + if(ret.second) ret.first = -ret.first; + return ret; + }; + } + + auto&& items_in_the_way = itemsInTheWayOf(item, dir); + + // Comparison function for finding min vertex + auto cmp = [&getCoord](const Vertex& v1, const Vertex& v2) { + return getCoord(v1) < getCoord(v2); + }; + + // find minimum left or down coordinate of item + auto minvertex_it = std::min_element(item.begin(), + item.end(), + cmp); + + // Get the initial distance in floating point + Unit m = getCoord(*minvertex_it); + + // Check available distance for every vertex of item to the objects + // in the way for the nearest intersection + if(!items_in_the_way.empty()) { // This is crazy, should be optimized... + for(Item& pleft : items_in_the_way) { + // For all segments in items_to_left + + assert(pleft.vertexCount() > 0); + + auto trpleft = pleft.transformedShape(); + auto first = ShapeLike::begin(trpleft); + auto next = first + 1; + auto endit = ShapeLike::end(trpleft); + + while(next != endit) { + Segment seg(*(first++), *(next++)); + for(auto& v : item) { // For all vertices in item + + auto d = availableDistance(v, seg); + + if(d.second && d.first < m) m = d.first; + } + } + } + + auto first = item.begin(); + auto next = first + 1; + auto endit = item.end(); + + // For all edges in item: + while(next != endit) { + Segment seg(*(first++), *(next++)); + + // for all shapes in items_to_left + for(Item& sh : items_in_the_way) { + assert(sh.vertexCount() > 0); + + Item tsh(sh.transformedShape()); + for(auto& v : tsh) { // For all vertices in item + + auto d = availableDistanceSV(seg, v); + + if(d.second && d.first < m) m = d.first; + } + } + } + } + + return m; + } + + /** + * Implementation of the left (and down) polygon as described by + * [López-Camacho et al. 2013]\ + * (http://www.cs.stir.ac.uk/~goc/papers/EffectiveHueristic2DAOR2013.pdf) + * see algorithm 8 for details... + */ + RawShape toWallPoly(const Item& _item, const Dir dir) const { + // The variable names reflect the case of left polygon calculation. + // + // We will iterate through the item's vertices and search for the top + // and bottom vertices (or right and left if dir==Dir::DOWN). + // Save the relevant vertices and their indices into `bottom` and + // `top` vectors. In case of left polygon construction these will + // contain the top and bottom polygons which have the same vertical + // coordinates (in case there is more of them). + // + // We get the leftmost (or downmost) vertex from the `bottom` and `top` + // vectors and construct the final polygon. + + Item item (_item.transformedShape()); + + auto getCoord = [dir](const Vertex& v) { + return dir == Dir::LEFT? getY(v) : getX(v); + }; + + Coord max_y = std::numeric_limits::min(); + Coord min_y = std::numeric_limits::max(); + + using El = std::pair>; + + std::function cmp; + + if(dir == Dir::LEFT) + cmp = [](const El& e1, const El& e2) { + return getX(e1.second.get()) < getX(e2.second.get()); + }; + else + cmp = [](const El& e1, const El& e2) { + return getY(e1.second.get()) < getY(e2.second.get()); + }; + + std::vector< El > top; + std::vector< El > bottom; + + size_t idx = 0; + for(auto& v : item) { // Find the bottom and top vertices and save them + auto vref = std::cref(v); + auto vy = getCoord(v); + + if( vy > max_y ) { + max_y = vy; + top.clear(); + top.emplace_back(idx, vref); + } + else if(vy == max_y) { top.emplace_back(idx, vref); } + + if(vy < min_y) { + min_y = vy; + bottom.clear(); + bottom.emplace_back(idx, vref); + } + else if(vy == min_y) { bottom.emplace_back(idx, vref); } + + idx++; + } + + // Get the top and bottom leftmost vertices, or the right and left + // downmost vertices (if dir == Dir::DOWN) + auto topleft_it = std::min_element(top.begin(), top.end(), cmp); + auto bottomleft_it = + std::min_element(bottom.begin(), bottom.end(), cmp); + + auto& topleft_vertex = topleft_it->second.get(); + auto& bottomleft_vertex = bottomleft_it->second.get(); + + // Start and finish positions for the vertices that will be part of the + // new polygon + auto start = std::min(topleft_it->first, bottomleft_it->first); + auto finish = std::max(topleft_it->first, bottomleft_it->first); + + // the return shape + RawShape rsh; + + // reserve for all vertices plus 2 for the left horizontal wall, 2 for + // the additional vertices for maintaning min object distance + ShapeLike::reserve(rsh, finish-start+4); + + /*auto addOthers = [&rsh, finish, start, &item](){ + for(size_t i = start+1; i < finish; i++) + ShapeLike::addVertex(rsh, item.vertex(i)); + };*/ + + auto reverseAddOthers = [&rsh, finish, start, &item](){ + for(auto i = finish-1; i > start; i--) + ShapeLike::addVertex(rsh, item.vertex( + static_cast(i))); + }; + + // Final polygon construction... + + static_assert(OrientationType::Value == + Orientation::CLOCKWISE, + "Counter clockwise toWallPoly() Unimplemented!"); + + // Clockwise polygon construction + + ShapeLike::addVertex(rsh, topleft_vertex); + + if(dir == Dir::LEFT) reverseAddOthers(); + else { + ShapeLike::addVertex(rsh, getX(topleft_vertex), 0); + ShapeLike::addVertex(rsh, getX(bottomleft_vertex), 0); + } + + ShapeLike::addVertex(rsh, bottomleft_vertex); + + if(dir == Dir::LEFT) { + ShapeLike::addVertex(rsh, 0, getY(bottomleft_vertex)); + ShapeLike::addVertex(rsh, 0, getY(topleft_vertex)); + } + else reverseAddOthers(); + + + // Close the polygon + ShapeLike::addVertex(rsh, topleft_vertex); + + return rsh; + } + +}; + +} +} + +#endif //BOTTOMLEFT_HPP diff --git a/xs/src/libnest2d/libnest2d/placers/nfpplacer.hpp b/xs/src/libnest2d/libnest2d/placers/nfpplacer.hpp new file mode 100644 index 0000000000..5ddb3a98d8 --- /dev/null +++ b/xs/src/libnest2d/libnest2d/placers/nfpplacer.hpp @@ -0,0 +1,547 @@ +#ifndef NOFITPOLY_HPP +#define NOFITPOLY_HPP + +#ifndef NDEBUG +#include +#endif +#include "placer_boilerplate.hpp" +#include "../geometry_traits_nfp.hpp" + +namespace libnest2d { namespace strategies { + +template +struct NfpPConfig { + + enum class Alignment { + CENTER, + BOTTOM_LEFT, + BOTTOM_RIGHT, + TOP_LEFT, + TOP_RIGHT, + }; + + /// Which angles to try out for better results + std::vector rotations; + + /// Where to align the resulting packed pile + Alignment alignment; + + std::function&, double, double, double)> + object_function; + + NfpPConfig(): rotations({0.0, Pi/2.0, Pi, 3*Pi/2}), + alignment(Alignment::CENTER) {} +}; + +// A class for getting a point on the circumference of the polygon (in log time) +template class EdgeCache { + using Vertex = TPoint; + using Coord = TCoord; + using Edge = _Segment; + +// enum Corners { +// BOTTOM, +// LEFT, +// RIGHT, +// TOP, +// NUM_CORNERS +// }; + + mutable std::vector corners_; + + std::vector emap_; + std::vector distances_; + double full_distance_ = 0; + + void createCache(const RawShape& sh) { + auto first = ShapeLike::cbegin(sh); + auto next = first + 1; + auto endit = ShapeLike::cend(sh); + + distances_.reserve(ShapeLike::contourVertexCount(sh)); + + while(next != endit) { + emap_.emplace_back(*(first++), *(next++)); + full_distance_ += emap_.back().length(); + distances_.push_back(full_distance_); + } + } + + void fetchCorners() const { + if(!corners_.empty()) return; + + corners_ = distances_; + for(auto& d : corners_) { + d /= full_distance_; + } + +// corners_ = std::vector(NUM_CORNERS, 0.0); + +// std::vector idx_ud(emap_.size(), 0); +// std::vector idx_lr(emap_.size(), 0); + +// std::iota(idx_ud.begin(), idx_ud.end(), 0); +// std::iota(idx_lr.begin(), idx_lr.end(), 0); + +// std::sort(idx_ud.begin(), idx_ud.end(), +// [this](unsigned idx1, unsigned idx2) +// { +// const Vertex& v1 = emap_[idx1].first(); +// const Vertex& v2 = emap_[idx2].first(); + +// auto diff = getY(v1) - getY(v2); +// if(std::abs(diff) <= std::numeric_limits::epsilon()) +// return getX(v1) < getX(v2); + +// return diff < 0; +// }); + +// std::sort(idx_lr.begin(), idx_lr.end(), +// [this](unsigned idx1, unsigned idx2) +// { +// const Vertex& v1 = emap_[idx1].first(); +// const Vertex& v2 = emap_[idx2].first(); + +// auto diff = getX(v1) - getX(v2); +// if(std::abs(diff) <= std::numeric_limits::epsilon()) +// return getY(v1) < getY(v2); + +// return diff < 0; +// }); + +// corners_[BOTTOM] = distances_[idx_ud.front()]/full_distance_; +// corners_[TOP] = distances_[idx_ud.back()]/full_distance_; +// corners_[LEFT] = distances_[idx_lr.front()]/full_distance_; +// corners_[RIGHT] = distances_[idx_lr.back()]/full_distance_; + } + +public: + + using iterator = std::vector::iterator; + using const_iterator = std::vector::const_iterator; + + inline EdgeCache() = default; + + inline EdgeCache(const _Item& item) + { + createCache(item.transformedShape()); + } + + inline EdgeCache(const RawShape& sh) + { + createCache(sh); + } + + /** + * @brief Get a point on the circumference of a polygon. + * @param distance A relative distance from the starting point to the end. + * Can be from 0.0 to 1.0 where 0.0 is the starting point and 1.0 is the + * closing point (which should be eqvivalent with the starting point with + * closed polygons). + * @return Returns the coordinates of the point lying on the polygon + * circumference. + */ + inline Vertex coords(double distance) { + assert(distance >= .0 && distance <= 1.0); + + // distance is from 0.0 to 1.0, we scale it up to the full length of + // the circumference + double d = distance*full_distance_; + + // Magic: we find the right edge in log time + auto it = std::lower_bound(distances_.begin(), distances_.end(), d); + auto idx = it - distances_.begin(); // get the index of the edge + auto edge = emap_[idx]; // extrac the edge + + // Get the remaining distance on the target edge + auto ed = d - (idx > 0 ? *std::prev(it) : 0 ); + auto angle = edge.angleToXaxis(); + Vertex ret = edge.first(); + + // Get the point on the edge which lies in ed distance from the start + ret += { static_cast(std::round(ed*std::cos(angle))), + static_cast(std::round(ed*std::sin(angle))) }; + + return ret; + } + + inline double circumference() const BP2D_NOEXCEPT { return full_distance_; } + +// inline double corner(Corners c) const BP2D_NOEXCEPT { +// assert(c < NUM_CORNERS); +// fetchCorners(); +// return corners_[c]; +// } + + inline const std::vector& corners() const BP2D_NOEXCEPT { + fetchCorners(); + return corners_; + } + +}; + +template +struct Lvl { static const NfpLevel value = lvl; }; + +template +Nfp::Shapes nfp( const Container& polygons, + const _Item& trsh, + Lvl) +{ + using Item = _Item; + + Nfp::Shapes nfps; + + for(Item& sh : polygons) { + auto subnfp = Nfp::noFitPolygon( + sh.transformedShape(), trsh.transformedShape()); + #ifndef NDEBUG + auto vv = ShapeLike::isValid(sh.transformedShape()); + assert(vv.first); + + auto vnfp = ShapeLike::isValid(subnfp); + assert(vnfp.first); + #endif + + nfps = Nfp::merge(nfps, subnfp); + } + + return nfps; +} + +template +Nfp::Shapes nfp( const Container& polygons, + const _Item& trsh, + Level) +{ + using Item = _Item; + + Nfp::Shapes nfps, stationary; + + for(Item& sh : polygons) { + stationary = Nfp::merge(stationary, sh.transformedShape()); + } + + std::cout << "pile size: " << stationary.size() << std::endl; + for(RawShape& sh : stationary) { + + RawShape subnfp; +// if(sh.isContourConvex() && trsh.isContourConvex()) { +// subnfp = Nfp::noFitPolygon( +// sh.transformedShape(), trsh.transformedShape()); +// } else { + subnfp = Nfp::noFitPolygon( sh/*.transformedShape()*/, + trsh.transformedShape()); +// } + +// #ifndef NDEBUG +// auto vv = ShapeLike::isValid(sh.transformedShape()); +// assert(vv.first); + +// auto vnfp = ShapeLike::isValid(subnfp); +// assert(vnfp.first); +// #endif + +// auto vnfp = ShapeLike::isValid(subnfp); +// if(!vnfp.first) { +// std::cout << vnfp.second << std::endl; +// std::cout << ShapeLike::toString(subnfp) << std::endl; +// } + + nfps = Nfp::merge(nfps, subnfp); + } + + return nfps; +} + +template +class _NofitPolyPlacer: public PlacerBoilerplate<_NofitPolyPlacer, + RawShape, _Box>, NfpPConfig> { + + using Base = PlacerBoilerplate<_NofitPolyPlacer, + RawShape, _Box>, NfpPConfig>; + + DECLARE_PLACER(Base) + + using Box = _Box>; + + const double norm_; + const double penality_; + + using MaxNfpLevel = Nfp::MaxNfpLevel; + +public: + + using Pile = const Nfp::Shapes&; + + inline explicit _NofitPolyPlacer(const BinType& bin): + Base(bin), + norm_(std::sqrt(ShapeLike::area(bin))), + penality_(1e6*norm_) {} + + bool static inline wouldFit(const RawShape& chull, const RawShape& bin) { + auto bbch = ShapeLike::boundingBox(chull); + auto bbin = ShapeLike::boundingBox(bin); + auto d = bbin.minCorner() - bbch.minCorner(); + auto chullcpy = chull; + ShapeLike::translate(chullcpy, d); + return ShapeLike::isInside(chullcpy, bbin); + } + + bool static inline wouldFit(const RawShape& chull, const Box& bin) + { + auto bbch = ShapeLike::boundingBox(chull); + return wouldFit(bbch, bin); + } + + bool static inline wouldFit(const Box& bb, const Box& bin) + { + return bb.width() <= bin.width() && bb.height() <= bin.height(); + } + + PackResult trypack(Item& item) { + + PackResult ret; + + bool can_pack = false; + + if(items_.empty()) { + setInitialPosition(item); + can_pack = item.isInside(bin_); + } else { + + double global_score = penality_; + + auto initial_tr = item.translation(); + auto initial_rot = item.rotation(); + Vertex final_tr = {0, 0}; + Radians final_rot = initial_rot; + Nfp::Shapes nfps; + + for(auto rot : config_.rotations) { + + item.translation(initial_tr); + item.rotation(initial_rot + rot); + + // place the new item outside of the print bed to make sure + // it is disjuct from the current merged pile + placeOutsideOfBin(item); + + auto trsh = item.transformedShape(); + + nfps = nfp(items_, item, Lvl()); + auto iv = Nfp::referenceVertex(trsh); + + auto startpos = item.translation(); + + std::vector> ecache; + ecache.reserve(nfps.size()); + + for(auto& nfp : nfps ) ecache.emplace_back(nfp); + + auto getNfpPoint = [&ecache](double relpos) { + auto relpfloor = std::floor(relpos); + auto nfp_idx = static_cast(relpfloor); + if(nfp_idx >= ecache.size()) nfp_idx--; + auto p = relpos - relpfloor; + return ecache[nfp_idx].coords(p); + }; + + Nfp::Shapes pile; + pile.reserve(items_.size()+1); + double pile_area = 0; + for(Item& mitem : items_) { + pile.emplace_back(mitem.transformedShape()); + pile_area += mitem.area(); + } + + auto _objfunc = config_.object_function? + config_.object_function : + [this](const Nfp::Shapes& pile, double occupied_area, + double /*norm*/, double penality) + { + auto ch = ShapeLike::convexHull(pile); + + // The pack ratio -- how much is the convex hull occupied + double pack_rate = occupied_area/ShapeLike::area(ch); + + // ratio of waste + double waste = 1.0 - pack_rate; + + // Score is the square root of waste. This will extend the + // range of good (lower) values and shring the range of bad + // (larger) values. + auto score = std::sqrt(waste); + + if(!wouldFit(ch, bin_)) score = 2*penality - score; + + return score; + }; + + // Our object function for placement + auto objfunc = [&] (double relpos) + { + Vertex v = getNfpPoint(relpos); + auto d = v - iv; + d += startpos; + item.translation(d); + + pile.emplace_back(item.transformedShape()); + + double occupied_area = pile_area + item.area(); + + double score = _objfunc(pile, occupied_area, + norm_, penality_); + + pile.pop_back(); + + return score; + }; + + opt::StopCriteria stopcr; + stopcr.max_iterations = 1000; + stopcr.stoplimit = 0.01; + stopcr.type = opt::StopLimitType::RELATIVE; + opt::TOptimizer solver(stopcr); + + double optimum = 0; + double best_score = penality_; + + // double max_bound = 1.0*nfps.size(); + // Genetic should look like this: + /*auto result = solver.optimize_min(objfunc, + opt::initvals(0.0), + opt::bound(0.0, max_bound) + ); + + if(result.score < penality_) { + best_score = result.score; + optimum = std::get<0>(result.optimum); + }*/ + + // Local optimization with the four polygon corners as + // starting points + for(unsigned ch = 0; ch < ecache.size(); ch++) { + auto& cache = ecache[ch]; + + std::for_each(cache.corners().begin(), + cache.corners().end(), + [ch, &solver, &objfunc, + &best_score, &optimum] + (double pos) + { + try { + auto result = solver.optimize_min(objfunc, + opt::initvals(ch+pos), + opt::bound(ch, 1.0 + ch) + ); + + if(result.score < best_score) { + best_score = result.score; + optimum = std::get<0>(result.optimum); + } + } catch(std::exception& e) { + derr() << "ERROR: " << e.what() << "\n"; + } + }); + } + + if( best_score < global_score ) { + auto d = getNfpPoint(optimum) - iv; + d += startpos; + final_tr = d; + final_rot = initial_rot + rot; + can_pack = true; + global_score = best_score; + } + } + + item.translation(final_tr); + item.rotation(final_rot); + } + + if(can_pack) { + ret = PackResult(item); + } + + return ret; + } + + ~_NofitPolyPlacer() { + clearItems(); + } + + inline void clearItems() { + Nfp::Shapes m; + m.reserve(items_.size()); + + for(Item& item : items_) m.emplace_back(item.transformedShape()); + auto&& bb = ShapeLike::boundingBox(m); + + Vertex ci, cb; + + switch(config_.alignment) { + case Config::Alignment::CENTER: { + ci = bb.center(); + cb = bin_.center(); + break; + } + case Config::Alignment::BOTTOM_LEFT: { + ci = bb.minCorner(); + cb = bin_.minCorner(); + break; + } + case Config::Alignment::BOTTOM_RIGHT: { + ci = {getX(bb.maxCorner()), getY(bb.minCorner())}; + cb = {getX(bin_.maxCorner()), getY(bin_.minCorner())}; + break; + } + case Config::Alignment::TOP_LEFT: { + ci = {getX(bb.minCorner()), getY(bb.maxCorner())}; + cb = {getX(bin_.minCorner()), getY(bin_.maxCorner())}; + break; + } + case Config::Alignment::TOP_RIGHT: { + ci = bb.maxCorner(); + cb = bin_.maxCorner(); + break; + } + } + + auto d = cb - ci; + for(Item& item : items_) item.translate(d); + + Base::clearItems(); + } + +private: + + void setInitialPosition(Item& item) { + Box&& bb = item.boundingBox(); + + Vertex ci = bb.minCorner(); + Vertex cb = bin_.minCorner(); + + auto&& d = cb - ci; + item.translate(d); + } + + void placeOutsideOfBin(Item& item) { + auto&& bb = item.boundingBox(); + Box binbb = ShapeLike::boundingBox(bin_); + + Vertex v = { getX(bb.maxCorner()), getY(bb.minCorner()) }; + + Coord dx = getX(binbb.maxCorner()) - getX(v); + Coord dy = getY(binbb.maxCorner()) - getY(v); + + item.translate({dx, dy}); + } + +}; + + +} +} + +#endif // NOFITPOLY_H diff --git a/xs/src/libnest2d/libnest2d/placers/placer_boilerplate.hpp b/xs/src/libnest2d/libnest2d/placers/placer_boilerplate.hpp new file mode 100644 index 0000000000..9d2cb626be --- /dev/null +++ b/xs/src/libnest2d/libnest2d/placers/placer_boilerplate.hpp @@ -0,0 +1,137 @@ +#ifndef PLACER_BOILERPLATE_HPP +#define PLACER_BOILERPLATE_HPP + +#include "../libnest2d.hpp" + +namespace libnest2d { namespace strategies { + +struct EmptyConfig {}; + +template>> + > +class PlacerBoilerplate { + mutable bool farea_valid_ = false; + mutable double farea_ = 0.0; +public: + using Item = _Item; + using Vertex = TPoint; + using Segment = _Segment; + using BinType = TBin; + using Coord = TCoord; + using Unit = Coord; + using Config = Cfg; + using Container = Store; + + class PackResult { + Item *item_ptr_; + Vertex move_; + Radians rot_; + friend class PlacerBoilerplate; + friend Subclass; + PackResult(Item& item): + item_ptr_(&item), + move_(item.translation()), + rot_(item.rotation()) {} + PackResult(): item_ptr_(nullptr) {} + public: + operator bool() { return item_ptr_ != nullptr; } + }; + + using ItemGroup = const Container&; + + inline PlacerBoilerplate(const BinType& bin, unsigned cap = 50): bin_(bin) + { + items_.reserve(cap); + } + + inline const BinType& bin() const BP2D_NOEXCEPT { return bin_; } + + template inline void bin(TB&& b) { + bin_ = std::forward(b); + } + + inline void configure(const Config& config) BP2D_NOEXCEPT { + config_ = config; + } + + bool pack(Item& item) { + auto&& r = static_cast(this)->trypack(item); + if(r) { + items_.push_back(*(r.item_ptr_)); + farea_valid_ = false; + } + return r; + } + + void accept(PackResult& r) { + if(r) { + r.item_ptr_->translation(r.move_); + r.item_ptr_->rotation(r.rot_); + items_.push_back(*(r.item_ptr_)); + farea_valid_ = false; + } + } + + void unpackLast() { + items_.pop_back(); + farea_valid_ = false; + } + + inline ItemGroup getItems() const { return items_; } + + inline void clearItems() { + items_.clear(); + farea_valid_ = false; +#ifndef NDEBUG + debug_items_.clear(); +#endif + } + + inline double filledArea() const { + if(farea_valid_) return farea_; + else { + farea_ = .0; + std::for_each(items_.begin(), items_.end(), + [this] (Item& item) { + farea_ += item.area(); + }); + farea_valid_ = true; + } + + return farea_; + } + +#ifndef NDEBUG + std::vector debug_items_; +#endif + +protected: + + BinType bin_; + Container items_; + Cfg config_; +}; + + +#define DECLARE_PLACER(Base) \ +using Base::bin_; \ +using Base::items_; \ +using Base::config_; \ +public: \ +using typename Base::Item; \ +using typename Base::BinType; \ +using typename Base::Config; \ +using typename Base::Vertex; \ +using typename Base::Segment; \ +using typename Base::PackResult; \ +using typename Base::Coord; \ +using typename Base::Unit; \ +using typename Base::Container; \ +private: + +} +} + +#endif // PLACER_BOILERPLATE_HPP diff --git a/xs/src/libnest2d/libnest2d/selections/djd_heuristic.hpp b/xs/src/libnest2d/libnest2d/selections/djd_heuristic.hpp new file mode 100644 index 0000000000..dcc029251a --- /dev/null +++ b/xs/src/libnest2d/libnest2d/selections/djd_heuristic.hpp @@ -0,0 +1,686 @@ +#ifndef DJD_HEURISTIC_HPP +#define DJD_HEURISTIC_HPP + +#include +#include +#include +#include + +#include "selection_boilerplate.hpp" + +namespace libnest2d { namespace strategies { + +/** + * Selection heuristic based on [López-Camacho]\ + * (http://www.cs.stir.ac.uk/~goc/papers/EffectiveHueristic2DAOR2013.pdf) + */ +template +class _DJDHeuristic: public SelectionBoilerplate { + using Base = SelectionBoilerplate; + + class SpinLock { + std::atomic_flag& lck_; + public: + + inline SpinLock(std::atomic_flag& flg): lck_(flg) {} + + inline void lock() { + while(lck_.test_and_set(std::memory_order_acquire)) {} + } + + inline void unlock() { lck_.clear(std::memory_order_release); } + }; + +public: + using typename Base::Item; + using typename Base::ItemRef; + + /** + * @brief The Config for DJD heuristic. + */ + struct Config { + + /** + * If true, the algorithm will try to place pair and driplets in all + * possible order. + */ + bool try_reverse_order = true; + + /** + * The initial fill proportion of the bin area that will be filled before + * trying items one by one, or pairs or triplets. + * + * The initial fill proportion suggested by + * [López-Camacho]\ + * (http://www.cs.stir.ac.uk/~goc/papers/EffectiveHueristic2DAOR2013.pdf) + * is one third of the area of bin. + */ + double initial_fill_proportion = 1.0/3.0; + + /** + * @brief How much is the acceptable waste incremented at each iteration + */ + double waste_increment = 0.1; + + /** + * @brief Allow parallel jobs for filling multiple bins. + * + * This will decrease the soution quality but can greatly boost up + * performance for large number of items. + */ + bool allow_parallel = true; + + /** + * @brief Always use parallel processing if the items don't fit into + * one bin. + */ + bool force_parallel = false; + }; + +private: + using Base::packed_bins_; + using ItemGroup = typename Base::ItemGroup; + + using Container = ItemGroup; + Container store_; + Config config_; + + static const unsigned MAX_ITEMS_SEQUENTIALLY = 30; + static const unsigned MAX_VERTICES_SEQUENTIALLY = MAX_ITEMS_SEQUENTIALLY*20; + +public: + + inline void configure(const Config& config) { + config_ = config; + } + + template::BinType, + class PConfig = typename PlacementStrategyLike::Config> + void packItems( TIterator first, + TIterator last, + const TBin& bin, + PConfig&& pconfig = PConfig() ) + { + using Placer = PlacementStrategyLike; + using ItemList = std::list; + + const double bin_area = ShapeLike::area(bin); + const double w = bin_area * config_.waste_increment; + + const double INITIAL_FILL_PROPORTION = config_.initial_fill_proportion; + const double INITIAL_FILL_AREA = bin_area*INITIAL_FILL_PROPORTION; + + store_.clear(); + store_.reserve(last-first); + packed_bins_.clear(); + + std::copy(first, last, std::back_inserter(store_)); + + std::sort(store_.begin(), store_.end(), [](Item& i1, Item& i2) { + return i1.area() > i2.area(); + }); + + size_t glob_vertex_count = 0; + std::for_each(store_.begin(), store_.end(), + [&glob_vertex_count](const Item& item) { + glob_vertex_count += item.vertexCount(); + }); + + std::vector placers; + + bool try_reverse = config_.try_reverse_order; + + // Will use a subroutine to add a new bin + auto addBin = [this, &placers, &bin, &pconfig]() + { + placers.emplace_back(bin); + packed_bins_.emplace_back(); + placers.back().configure(pconfig); + }; + + // Types for pairs and triplets + using TPair = std::tuple; + using TTriplet = std::tuple; + + + // Method for checking a pair whether it was a pack failure. + auto check_pair = [](const std::vector& wrong_pairs, + ItemRef i1, ItemRef i2) + { + return std::any_of(wrong_pairs.begin(), wrong_pairs.end(), + [&i1, &i2](const TPair& pair) + { + Item& pi1 = std::get<0>(pair), pi2 = std::get<1>(pair); + Item& ri1 = i1, ri2 = i2; + return (&pi1 == &ri1 && &pi2 == &ri2) || + (&pi1 == &ri2 && &pi2 == &ri1); + }); + }; + + // Method for checking if a triplet was a pack failure + auto check_triplet = []( + const std::vector& wrong_triplets, + ItemRef i1, + ItemRef i2, + ItemRef i3) + { + return std::any_of(wrong_triplets.begin(), + wrong_triplets.end(), + [&i1, &i2, &i3](const TTriplet& tripl) + { + Item& pi1 = std::get<0>(tripl); + Item& pi2 = std::get<1>(tripl); + Item& pi3 = std::get<2>(tripl); + Item& ri1 = i1, ri2 = i2, ri3 = i3; + return (&pi1 == &ri1 && &pi2 == &ri2 && &pi3 == &ri3) || + (&pi1 == &ri1 && &pi2 == &ri3 && &pi3 == &ri2) || + (&pi1 == &ri2 && &pi2 == &ri1 && &pi3 == &ri3) || + (&pi1 == &ri3 && &pi2 == &ri2 && &pi3 == &ri1); + }); + }; + + using ItemListIt = typename ItemList::iterator; + + auto largestPiece = [](ItemListIt it, ItemList& not_packed) { + return it == not_packed.begin()? std::next(it) : not_packed.begin(); + }; + + auto secondLargestPiece = [&largestPiece](ItemListIt it, + ItemList& not_packed) { + auto ret = std::next(largestPiece(it, not_packed)); + return ret == it? std::next(ret) : ret; + }; + + auto smallestPiece = [](ItemListIt it, ItemList& not_packed) { + auto last = std::prev(not_packed.end()); + return it == last? std::prev(it) : last; + }; + + auto secondSmallestPiece = [&smallestPiece](ItemListIt it, + ItemList& not_packed) { + auto ret = std::prev(smallestPiece(it, not_packed)); + return ret == it? std::prev(ret) : ret; + }; + + auto tryOneByOne = // Subroutine to try adding items one by one. + [&bin_area] + (Placer& placer, ItemList& not_packed, + double waste, + double& free_area, + double& filled_area) + { + double item_area = 0; + bool ret = false; + auto it = not_packed.begin(); + + while(it != not_packed.end() && !ret && + free_area - (item_area = it->get().area()) <= waste) + { + if(item_area <= free_area && placer.pack(*it) ) { + free_area -= item_area; + filled_area = bin_area - free_area; + ret = true; + } else + it++; + } + + if(ret) not_packed.erase(it); + + return ret; + }; + + auto tryGroupsOfTwo = // Try adding groups of two items into the bin. + [&bin_area, &check_pair, &largestPiece, &smallestPiece, + try_reverse] + (Placer& placer, ItemList& not_packed, + double waste, + double& free_area, + double& filled_area) + { + double item_area = 0; + const auto endit = not_packed.end(); + + if(not_packed.size() < 2) + return false; // No group of two items + else { + double largest_area = not_packed.front().get().area(); + auto itmp = not_packed.begin(); itmp++; + double second_largest = itmp->get().area(); + if( free_area - second_largest - largest_area > waste) + return false; // If even the largest two items do not fill + // the bin to the desired waste than we can end here. + } + + bool ret = false; + auto it = not_packed.begin(); + auto it2 = it; + + std::vector wrong_pairs; + + while(it != endit && !ret && + free_area - (item_area = it->get().area()) - + largestPiece(it, not_packed)->get().area() <= waste) + { + if(item_area + smallestPiece(it, not_packed)->get().area() > + free_area ) { it++; continue; } + + auto pr = placer.trypack(*it); + + // First would fit + it2 = not_packed.begin(); + double item2_area = 0; + while(it2 != endit && pr && !ret && free_area - + (item2_area = it2->get().area()) - item_area <= waste) + { + double area_sum = item_area + item2_area; + + if(it == it2 || area_sum > free_area || + check_pair(wrong_pairs, *it, *it2)) { + it2++; continue; + } + + placer.accept(pr); + auto pr2 = placer.trypack(*it2); + if(!pr2) { + placer.unpackLast(); // remove first + if(try_reverse) { + pr2 = placer.trypack(*it2); + if(pr2) { + placer.accept(pr2); + auto pr12 = placer.trypack(*it); + if(pr12) { + placer.accept(pr12); + ret = true; + } else { + placer.unpackLast(); + } + } + } + } else { + placer.accept(pr2); ret = true; + } + + if(ret) + { // Second fits as well + free_area -= area_sum; + filled_area = bin_area - free_area; + } else { + wrong_pairs.emplace_back(*it, *it2); + it2++; + } + } + + if(!ret) it++; + } + + if(ret) { not_packed.erase(it); not_packed.erase(it2); } + + return ret; + }; + + auto tryGroupsOfThree = // Try adding groups of three items. + [&bin_area, + &smallestPiece, &largestPiece, + &secondSmallestPiece, &secondLargestPiece, + &check_pair, &check_triplet, try_reverse] + (Placer& placer, ItemList& not_packed, + double waste, + double& free_area, + double& filled_area) + { + auto np_size = not_packed.size(); + if(np_size < 3) return false; + + auto it = not_packed.begin(); // from + const auto endit = not_packed.end(); // to + auto it2 = it, it3 = it; + + // Containers for pairs and triplets that were tried before and + // do not work. + std::vector wrong_pairs; + std::vector wrong_triplets; + + auto cap = np_size*np_size / 2 ; + wrong_pairs.reserve(cap); + wrong_triplets.reserve(cap); + + // Will be true if a succesfull pack can be made. + bool ret = false; + + while (it != endit && !ret) { // drill down 1st level + + // We need to determine in each iteration the largest, second + // largest, smallest and second smallest item in terms of area. + + Item& largest = *largestPiece(it, not_packed); + Item& second_largest = *secondLargestPiece(it, not_packed); + + double area_of_two_largest = + largest.area() + second_largest.area(); + + // Check if there is enough free area for the item and the two + // largest item + if(free_area - it->get().area() - area_of_two_largest > waste) + break; + + // Determine the area of the two smallest item. + Item& smallest = *smallestPiece(it, not_packed); + Item& second_smallest = *secondSmallestPiece(it, not_packed); + + // Check if there is enough free area for the item and the two + // smallest item. + double area_of_two_smallest = + smallest.area() + second_smallest.area(); + + if(it->get().area() + area_of_two_smallest > free_area) { + it++; continue; + } + + auto pr = placer.trypack(*it); + + // Check for free area and try to pack the 1st item... + if(!pr) { it++; continue; } + + it2 = not_packed.begin(); + double rem2_area = free_area - largest.area(); + double a2_sum = it->get().area() + it2->get().area(); + + while(it2 != endit && !ret && + rem2_area - a2_sum <= waste) { // Drill down level 2 + + if(it == it2 || check_pair(wrong_pairs, *it, *it2)) { + it2++; continue; + } + + a2_sum = it->get().area() + it2->get().area(); + if(a2_sum + smallest.area() > free_area) { + it2++; continue; + } + + bool can_pack2 = false; + + placer.accept(pr); + auto pr2 = placer.trypack(*it2); + auto pr12 = pr; + if(!pr2) { + placer.unpackLast(); // remove first + if(try_reverse) { + pr2 = placer.trypack(*it2); + if(pr2) { + placer.accept(pr2); + pr12 = placer.trypack(*it); + if(pr12) can_pack2 = true; + placer.unpackLast(); + } + } + } else { + placer.unpackLast(); + can_pack2 = true; + } + + if(!can_pack2) { + wrong_pairs.emplace_back(*it, *it2); + it2++; + continue; + } + + // Now we have packed a group of 2 items. + // The 'smallest' variable now could be identical with + // it2 but we don't bother with that + + if(!can_pack2) { it2++; continue; } + + it3 = not_packed.begin(); + + double a3_sum = a2_sum + it3->get().area(); + + while(it3 != endit && !ret && + free_area - a3_sum <= waste) { // 3rd level + + if(it3 == it || it3 == it2 || + check_triplet(wrong_triplets, *it, *it2, *it3)) + { it3++; continue; } + + if(a3_sum > free_area) { it3++; continue; } + + placer.accept(pr12); placer.accept(pr2); + bool can_pack3 = placer.pack(*it3); + + if(!can_pack3) { + placer.unpackLast(); + placer.unpackLast(); + } + + if(!can_pack3 && try_reverse) { + + std::array indices = {0, 1, 2}; + std::array + candidates = {*it, *it2, *it3}; + + auto tryPack = [&placer, &candidates]( + const decltype(indices)& idx) + { + std::array packed = {false}; + + for(auto id : idx) packed[id] = + placer.pack(candidates[id]); + + bool check = + std::all_of(packed.begin(), + packed.end(), + [](bool b) { return b; }); + + if(!check) for(bool b : packed) if(b) + placer.unpackLast(); + + return check; + }; + + while (!can_pack3 && std::next_permutation( + indices.begin(), + indices.end())){ + can_pack3 = tryPack(indices); + }; + } + + if(can_pack3) { + // finishit + free_area -= a3_sum; + filled_area = bin_area - free_area; + ret = true; + } else { + wrong_triplets.emplace_back(*it, *it2, *it3); + it3++; + } + + } // 3rd while + + if(!ret) it2++; + + } // Second while + + if(!ret) it++; + + } // First while + + if(ret) { // If we eventually succeeded, remove all the packed ones. + not_packed.erase(it); + not_packed.erase(it2); + not_packed.erase(it3); + } + + return ret; + }; + + // Safety test: try to pack each item into an empty bin. If it fails + // then it should be removed from the not_packed list + { auto it = store_.begin(); + while (it != store_.end()) { + Placer p(bin); + if(!p.pack(*it)) { + auto itmp = it++; + store_.erase(itmp); + } else it++; + } + } + + int acounter = int(store_.size()); + std::atomic_flag flg = ATOMIC_FLAG_INIT; + SpinLock slock(flg); + + auto makeProgress = [this, &acounter, &slock] + (Placer& placer, size_t idx, int packednum) + { + + packed_bins_[idx] = placer.getItems(); +#ifndef NDEBUG + packed_bins_[idx].insert(packed_bins_[idx].end(), + placer.getDebugItems().begin(), + placer.getDebugItems().end()); +#endif + // TODO here should be a spinlock + slock.lock(); + acounter -= packednum; + this->progress_(acounter); + slock.unlock(); + }; + + double items_area = 0; + for(Item& item : store_) items_area += item.area(); + + // Number of bins that will definitely be needed + auto bincount_guess = unsigned(std::ceil(items_area / bin_area)); + + // Do parallel if feasible + bool do_parallel = config_.allow_parallel && bincount_guess > 1 && + ((glob_vertex_count > MAX_VERTICES_SEQUENTIALLY || + store_.size() > MAX_ITEMS_SEQUENTIALLY) || + config_.force_parallel); + + if(do_parallel) dout() << "Parallel execution..." << "\n"; + + // The DJD heuristic algorithm itself: + auto packjob = [INITIAL_FILL_AREA, bin_area, w, + &tryOneByOne, + &tryGroupsOfTwo, + &tryGroupsOfThree, + &makeProgress] + (Placer& placer, ItemList& not_packed, size_t idx) + { + double filled_area = placer.filledArea(); + double free_area = bin_area - filled_area; + double waste = .0; + bool lasttry = false; + + while(!not_packed.empty() ) { + + {// Fill the bin up to INITIAL_FILL_PROPORTION of its capacity + auto it = not_packed.begin(); + + while(it != not_packed.end() && + filled_area < INITIAL_FILL_AREA) + { + if(placer.pack(*it)) { + filled_area += it->get().area(); + free_area = bin_area - filled_area; + auto itmp = it++; + not_packed.erase(itmp); + makeProgress(placer, idx, 1); + } else it++; + } + } + + // try pieses one by one + while(tryOneByOne(placer, not_packed, waste, free_area, + filled_area)) { + if(lasttry) std::cout << "Lasttry monopack" << std::endl; + waste = 0; lasttry = false; + makeProgress(placer, idx, 1); + } + + // try groups of 2 pieses + while(tryGroupsOfTwo(placer, not_packed, waste, free_area, + filled_area)) { + if(lasttry) std::cout << "Lasttry bipack" << std::endl; + waste = 0; lasttry = false; + makeProgress(placer, idx, 2); + } + +// // try groups of 3 pieses +// while(tryGroupsOfThree(placer, not_packed, waste, free_area, +// filled_area)) { +// if(lasttry) std::cout << "Lasttry tripack" << std::endl; +// waste = 0; lasttry = false; +// makeProgress(placer, idx, 3); +// } + + waste += w; + if(!lasttry && waste > free_area) lasttry = true; + else if(lasttry) break; + } + }; + + size_t idx = 0; + ItemList remaining; + + if(do_parallel) { + std::vector not_packeds(bincount_guess); + + // Preallocating the bins + for(unsigned b = 0; b < bincount_guess; b++) { + addBin(); + ItemList& not_packed = not_packeds[b]; + for(unsigned idx = b; idx < store_.size(); idx+=bincount_guess) { + not_packed.push_back(store_[idx]); + } + } + + // The parallel job + auto job = [&placers, ¬_packeds, &packjob](unsigned idx) { + Placer& placer = placers[idx]; + ItemList& not_packed = not_packeds[idx]; + return packjob(placer, not_packed, idx); + }; + + // We will create jobs for each bin + std::vector> rets(bincount_guess); + + for(unsigned b = 0; b < bincount_guess; b++) { // launch the jobs + rets[b] = std::async(std::launch::async, job, b); + } + + for(unsigned fi = 0; fi < rets.size(); ++fi) { + rets[fi].wait(); + + // Collect remaining items while waiting for the running jobs + remaining.merge( not_packeds[fi], [](Item& i1, Item& i2) { + return i1.area() > i2.area(); + }); + + } + + idx = placers.size(); + + // Try to put the remaining items into one of the packed bins + if(remaining.size() <= placers.size()) + for(size_t j = 0; j < idx && !remaining.empty(); j++) { + packjob(placers[j], remaining, j); + } + + } else { + remaining = ItemList(store_.begin(), store_.end()); + } + + while(!remaining.empty()) { + addBin(); + packjob(placers[idx], remaining, idx); idx++; + } + + } +}; + +} +} + +#endif // DJD_HEURISTIC_HPP diff --git a/xs/src/libnest2d/libnest2d/selections/filler.hpp b/xs/src/libnest2d/libnest2d/selections/filler.hpp new file mode 100644 index 0000000000..d0018dc73d --- /dev/null +++ b/xs/src/libnest2d/libnest2d/selections/filler.hpp @@ -0,0 +1,88 @@ +#ifndef FILLER_HPP +#define FILLER_HPP + +#include "selection_boilerplate.hpp" + +namespace libnest2d { namespace strategies { + +template +class _FillerSelection: public SelectionBoilerplate { + using Base = SelectionBoilerplate; +public: + using typename Base::Item; + using Config = int; //dummy + +private: + using Base::packed_bins_; + using typename Base::ItemGroup; + using Container = ItemGroup; + Container store_; + +public: + + void configure(const Config& /*config*/) { } + + template::BinType, + class PConfig = typename PlacementStrategyLike::Config> + void packItems(TIterator first, + TIterator last, + TBin&& bin, + PConfig&& pconfig = PConfig()) + { + + store_.clear(); + auto total = last-first; + store_.reserve(total); + packed_bins_.emplace_back(); + + auto makeProgress = [this, &total]( + PlacementStrategyLike& placer) + { + packed_bins_.back() = placer.getItems(); +#ifndef NDEBUG + packed_bins_.back().insert(packed_bins_.back().end(), + placer.getDebugItems().begin(), + placer.getDebugItems().end()); +#endif + this->progress_(--total); + }; + + std::copy(first, last, std::back_inserter(store_)); + + auto sortfunc = [](Item& i1, Item& i2) { + return i1.area() > i2.area(); + }; + + std::sort(store_.begin(), store_.end(), sortfunc); + +// Container a = {store_[0], store_[1], store_[4], store_[5] }; +//// a.insert(a.end(), store_.end()-10, store_.end()); +// store_ = a; + + PlacementStrategyLike placer(bin); + placer.configure(pconfig); + + auto it = store_.begin(); + while(it != store_.end()) { + if(!placer.pack(*it)) { + if(packed_bins_.back().empty()) ++it; +// makeProgress(placer); + placer.clearItems(); + packed_bins_.emplace_back(); + } else { + makeProgress(placer); + ++it; + } + } + +// if(was_packed) { +// packed_bins_.push_back(placer.getItems()); +// } + } +}; + +} +} + +#endif //BOTTOMLEFT_HPP diff --git a/xs/src/libnest2d/libnest2d/selections/firstfit.hpp b/xs/src/libnest2d/libnest2d/selections/firstfit.hpp new file mode 100644 index 0000000000..8a8a09f910 --- /dev/null +++ b/xs/src/libnest2d/libnest2d/selections/firstfit.hpp @@ -0,0 +1,81 @@ +#ifndef FIRSTFIT_HPP +#define FIRSTFIT_HPP + +#include "../libnest2d.hpp" +#include "selection_boilerplate.hpp" + +namespace libnest2d { namespace strategies { + +template +class _FirstFitSelection: public SelectionBoilerplate { + using Base = SelectionBoilerplate; +public: + using typename Base::Item; + using Config = int; //dummy + +private: + using Base::packed_bins_; + using typename Base::ItemGroup; + using Container = ItemGroup;//typename std::vector<_Item>; + + Container store_; + +public: + + void configure(const Config& /*config*/) { } + + template::BinType, + class PConfig = typename PlacementStrategyLike::Config> + void packItems(TIterator first, + TIterator last, + TBin&& bin, + PConfig&& pconfig = PConfig()) + { + + using Placer = PlacementStrategyLike; + + store_.clear(); + store_.reserve(last-first); + packed_bins_.clear(); + + std::vector placers; + + std::copy(first, last, std::back_inserter(store_)); + + auto sortfunc = [](Item& i1, Item& i2) { + return i1.area() > i2.area(); + }; + + std::sort(store_.begin(), store_.end(), sortfunc); + + auto total = last-first; + auto makeProgress = [this, &total](Placer& placer, size_t idx) { + packed_bins_[idx] = placer.getItems(); + this->progress_(--total); + }; + + for(auto& item : store_ ) { + bool was_packed = false; + while(!was_packed) { + + for(size_t j = 0; j < placers.size() && !was_packed; j++) { + if(was_packed = placers[j].pack(item)) + makeProgress(placers[j], j); + } + + if(!was_packed) { + placers.emplace_back(bin); + placers.back().configure(pconfig); + packed_bins_.emplace_back(); + } + } + } + } + +}; + +} +} + +#endif // FIRSTFIT_HPP diff --git a/xs/src/libnest2d/libnest2d/selections/selection_boilerplate.hpp b/xs/src/libnest2d/libnest2d/selections/selection_boilerplate.hpp new file mode 100644 index 0000000000..59ef5cb238 --- /dev/null +++ b/xs/src/libnest2d/libnest2d/selections/selection_boilerplate.hpp @@ -0,0 +1,42 @@ +#ifndef SELECTION_BOILERPLATE_HPP +#define SELECTION_BOILERPLATE_HPP + +#include "../libnest2d.hpp" + +namespace libnest2d { +namespace strategies { + +template +class SelectionBoilerplate { +public: + using Item = _Item; + using ItemRef = std::reference_wrapper; + using ItemGroup = std::vector; + using PackGroup = std::vector; + + size_t binCount() const { return packed_bins_.size(); } + + ItemGroup itemsForBin(size_t binIndex) { + assert(binIndex < packed_bins_.size()); + return packed_bins_[binIndex]; + } + + inline const ItemGroup itemsForBin(size_t binIndex) const { + assert(binIndex < packed_bins_.size()); + return packed_bins_[binIndex]; + } + + inline void progressIndicator(ProgressFunction fn) { + progress_ = fn; + } + +protected: + + PackGroup packed_bins_; + ProgressFunction progress_ = [](unsigned){}; +}; + +} +} + +#endif // SELECTION_BOILERPLATE_HPP diff --git a/xs/src/libnest2d/tests/CMakeLists.txt b/xs/src/libnest2d/tests/CMakeLists.txt new file mode 100644 index 0000000000..3777f3c568 --- /dev/null +++ b/xs/src/libnest2d/tests/CMakeLists.txt @@ -0,0 +1,51 @@ + +# Try to find existing GTest installation +find_package(GTest 1.7) + +if(NOT GTEST_FOUND) + message(STATUS "GTest not found so downloading...") + # Go and download google test framework, integrate it with the build + set(GTEST_LIBS_TO_LINK gtest gtest_main) + + if (CMAKE_VERSION VERSION_LESS 3.2) + set(UPDATE_DISCONNECTED_IF_AVAILABLE "") + else() + set(UPDATE_DISCONNECTED_IF_AVAILABLE "UPDATE_DISCONNECTED 1") + endif() + + include(DownloadProject) + download_project(PROJ googletest + GIT_REPOSITORY https://github.com/google/googletest.git + GIT_TAG release-1.7.0 + ${UPDATE_DISCONNECTED_IF_AVAILABLE} + ) + + # Prevent GoogleTest from overriding our compiler/linker options + # when building with Visual Studio + set(gtest_force_shared_crt ON CACHE BOOL "" FORCE) + + add_subdirectory(${googletest_SOURCE_DIR} + ${googletest_BINARY_DIR} + ) + + set(GTEST_INCLUDE_DIRS ${googletest_SOURCE_DIR}/include) + +else() + find_package(Threads REQUIRED) + set(GTEST_LIBS_TO_LINK ${GTEST_BOTH_LIBRARIES} Threads::Threads) +endif() + +add_executable(bp2d_tests test.cpp + ../tools/svgtools.hpp +# ../tools/libnfpglue.hpp +# ../tools/libnfpglue.cpp + printer_parts.h + printer_parts.cpp + ${LIBNEST2D_SRCFILES} + ) +target_link_libraries(bp2d_tests ${LIBNEST2D_LIBRARIES} ${GTEST_LIBS_TO_LINK} ) + +target_include_directories(bp2d_tests PRIVATE BEFORE ${LIBNEST2D_HEADERS} + ${GTEST_INCLUDE_DIRS}) + +add_test(libnest2d_tests bp2d_tests) diff --git a/xs/src/libnest2d/tests/printer_parts.cpp b/xs/src/libnest2d/tests/printer_parts.cpp new file mode 100644 index 0000000000..bdc2a3d43a --- /dev/null +++ b/xs/src/libnest2d/tests/printer_parts.cpp @@ -0,0 +1,3175 @@ +#include "printer_parts.h" + +const TestData PRINTER_PART_POLYGONS = +{ + { + {-5000000, 8954050}, + {5000000, 8954050}, + {5000000, -45949}, + {4972609, -568550}, + {3500000, -8954050}, + {-3500000, -8954050}, + {-4972609, -568550}, + {-5000000, -45949}, + {-5000000, 8954050}, + }, + { + {-63750000, -8000000}, + {-54750000, 46000000}, + {50750000, 46000000}, + {63750000, 33000000}, + {63750000, -46000000}, + {-54750000, -46000000}, + {-63750000, -28000000}, + {-63750000, -8000000}, + }, + { + {-52750000, 41512348}, + {-31250000, 45987651}, + {52750000, 45987651}, + {52750000, -45987651}, + {-52750000, -45987651}, + {-52750000, 41512348}, + }, + { + {-3900000, 14000000}, + {-2167950, 14000000}, + {1721454, 7263400}, + {3828529, 3613790}, + {3838809, 3582149}, + {3871560, 3270569}, + {3900000, 3000000}, + {3500000, -3000000}, + {3471560, -3270565}, + {3447549, -3498986}, + {3292510, -3976167}, + {3099999, -4512949}, + {2530129, -5500000}, + {807565, -8483570}, + {-2377349, -14000000}, + {-3900000, -14000000}, + {-3900000, 14000000}, + }, + { + {-31750000, -1000000}, + {-25250000, 40500000}, + {-18250000, 47500000}, + {10750000, 47500000}, + {16750000, 41500000}, + {31750000, -37000000}, + {31750000, -43857898}, + {28107900, -47500000}, + {18392099, -47500000}, + {-20750000, -46500000}, + {-31750000, -4000000}, + {-31750000, -1000000}, + }, + { + {-34625000, -14265399}, + {-10924999, 24875000}, + {33325000, 24875000}, + {37575000, 20625000}, + {37575000, 17625000}, + {26575000, -24875000}, + {-8924999, -24875000}, + {-34625000, -24484600}, + {-37575000, -19375000}, + {-34625000, -14265399}, + }, + { + {-14000000, 9000000}, + {-11000000, 17000000}, + {14000000, 17000000}, + {14000000, -17000000}, + {-11000000, -17000000}, + {-14000000, -8000000}, + {-14000000, 9000000}, + }, + { + {-5300000, 2227401}, + {-237800, 5150001}, + {5299999, 5150001}, + {5299999, 650001}, + {4699999, -5149997}, + {-5300000, -5149997}, + {-5300000, 2227401}, + }, + { + {-12000000, 18000000}, + {12000000, 18000000}, + {12000000, -18000000}, + {-12000000, -18000000}, + {-12000000, 18000000}, + }, + { + {-18000000, -1000000}, + {-15000000, 22000000}, + {-11000000, 26000000}, + {11000000, 26000000}, + {15000000, 22000000}, + {18000000, -1000000}, + {18000000, -26000000}, + {-18000000, -26000000}, + {-18000000, -1000000}, + }, + { + {-77500000, 30000000}, + {-72500000, 35000000}, + {72500000, 35000000}, + {77500000, 30000000}, + {77500000, -32928901}, + {75428901, -35000000}, + {-75428901, -35000000}, + {-77500000, -32928901}, + {-77500000, 30000000}, + }, + { + {-9945219, -3065619}, + {-9781479, -2031780}, + {-9510560, -1020730}, + {-9135450, -43529}, + {-2099999, 14110899}, + {2099999, 14110899}, + {9135450, -43529}, + {9510560, -1020730}, + {9781479, -2031780}, + {9945219, -3065619}, + {10000000, -4110899}, + {9945219, -5156179}, + {9781479, -6190019}, + {9510560, -7201069}, + {9135450, -8178270}, + {8660249, -9110899}, + {8090169, -9988750}, + {7431449, -10802209}, + {6691309, -11542349}, + {5877850, -12201069}, + {5000000, -12771149}, + {4067369, -13246350}, + {3090169, -13621459}, + {2079119, -13892379}, + {1045279, -14056119}, + {0, -14110899}, + {-1045279, -14056119}, + {-2079119, -13892379}, + {-3090169, -13621459}, + {-4067369, -13246350}, + {-5000000, -12771149}, + {-5877850, -12201069}, + {-6691309, -11542349}, + {-7431449, -10802209}, + {-8090169, -9988750}, + {-8660249, -9110899}, + {-9135450, -8178270}, + {-9510560, -7201069}, + {-9781479, -6190019}, + {-9945219, -5156179}, + {-10000000, -4110899}, + {-9945219, -3065619}, + }, + { + {-34192394, -5192389}, + {-31499996, 39000000}, + {-8183795, 47668998}, + {-6769596, 47668998}, + {-4648197, 45547698}, + {34192394, 6707109}, + {34192394, 5192389}, + {31500003, -39000000}, + {8183803, -47668998}, + {6769603, -47668998}, + {4648202, -45547698}, + {-32474895, -8424619}, + {-34192394, -6707109}, + {-34192394, -5192389}, + }, + { + {-23475500, -11910099}, + {-18000000, 8217699}, + {-11139699, 20100000}, + {-10271400, 20899999}, + {9532010, 20899999}, + {11199999, 20100000}, + {18500000, 8600000}, + {23475500, -11910099}, + {23799999, -14899999}, + {23706600, -15788900}, + {23668899, -16147499}, + {23281299, -17340400}, + {22654100, -18426700}, + {21814800, -19358900}, + {20799999, -20096199}, + {19654100, -20606300}, + {18427200, -20867099}, + {17799999, -20899999}, + {-17799999, -20899999}, + {-18427200, -20867099}, + {-19654100, -20606300}, + {-20799999, -20096199}, + {-21814800, -19358900}, + {-22654100, -18426700}, + {-23281299, -17340400}, + {-23668899, -16147499}, + {-23799999, -14899999}, + {-23475500, -11910099}, + }, + { + {-32000000, 10000000}, + {-31934440, 10623733}, + {-31740640, 11220210}, + {-31427049, 11763360}, + {-31007389, 12229430}, + {-30500000, 12598079}, + {-29927051, 12853170}, + {-29313585, 12983570}, + {16000000, 16000000}, + {26000000, 16000000}, + {31007400, 12229430}, + {31427101, 11763360}, + {31740600, 11220210}, + {31934398, 10623733}, + {32000000, 10000000}, + {32000000, -13000000}, + {31934398, -13623699}, + {31740600, -14220199}, + {31427101, -14763399}, + {31007400, -15229400}, + {30500000, -15598100}, + {29927101, -15853200}, + {29313598, -15983600}, + {29000000, -16000000}, + {-28000000, -16000000}, + {-29313585, -15983600}, + {-29927051, -15853200}, + {-30500000, -15598100}, + {-31007389, -15229400}, + {-31427049, -14763399}, + {-31740640, -14220199}, + {-31934440, -13623699}, + {-32000000, -13000000}, + {-32000000, 10000000}, + }, + { + {-36133789, -46431022}, + {-36040100, -46171817}, + {-35852722, -45653411}, + {2200073, 59616485}, + {12112792, 87039184}, + {14274505, 93019332}, + {14382049, 93291641}, + {14508483, 93563430}, + {14573425, 93688369}, + {14654052, 93832443}, + {14818634, 94096328}, + {14982757, 94327621}, + {15001708, 94352630}, + {15202392, 94598999}, + {15419342, 94833160}, + {15497497, 94910552}, + {15650848, 95053039}, + {15894866, 95256866}, + {16104309, 95412185}, + {16149047, 95443206}, + {16410888, 95611038}, + {16677795, 95759750}, + {16782348, 95812332}, + {16947143, 95889144}, + {17216400, 95999465}, + {17483123, 96091293}, + {17505554, 96098251}, + {17745178, 96165542}, + {18000671, 96223373}, + {18245880, 96265884}, + {18484039, 96295257}, + {18976715, 96319580}, + {31135131, 96319580}, + {31697082, 96287902}, + {31746368, 96282104}, + {32263000, 96190719}, + {32338623, 96172576}, + {32821411, 96026641}, + {32906188, 95995391}, + {33360565, 95797012}, + {33443420, 95754882}, + {33869171, 95505874}, + {33900756, 95485122}, + {34136413, 95318618}, + {34337127, 95159790}, + {34377288, 95125930}, + {34619628, 94905410}, + {34756286, 94767364}, + {34859008, 94656143}, + {35090606, 94378067}, + {35120849, 94338546}, + {35309295, 94072113}, + {35434875, 93871475}, + {35510070, 93740310}, + {35688232, 93385772}, + {35699096, 93361679}, + {35839782, 93012557}, + {35905487, 92817459}, + {35961578, 92625488}, + {36048004, 92249023}, + {36051574, 92229934}, + {36108856, 91831405}, + {36122985, 91667816}, + {36133789, 91435317}, + {36129669, 91085830}, + {36127685, 91046661}, + {36092742, 90669830}, + {36069946, 90514739}, + {36031829, 90308425}, + {35948211, 89965225}, + {34482635, 84756820}, + {27911407, 61403976}, + {-5872558, -58657440}, + {-14243621, -88406509}, + {-14576812, -89590599}, + {-15421997, -92594200}, + {-15657684, -93431732}, + {-16038940, -93720520}, + {-16420196, -94009307}, + {-17182708, -94586875}, + {-18834838, -95838272}, + {-19470275, -96319580}, + {-21368133, -96319580}, + {-22763854, -96319534}, + {-29742462, -96319274}, + {-32533935, -96319168}, + {-36133789, -54619018}, + {-36133789, -46431022}, + }, + { + {-26000000, 25500000}, + {-6500000, 45000000}, + {17499998, 45000000}, + {23966310, 38533699}, + {26000000, 36500000}, + {26000000, -19000000}, + {25950000, -24500000}, + {17000000, -42214698}, + {14300000, -45000000}, + {-14299999, -45000000}, + {-17500000, -41714698}, + {-23400001, -24500000}, + {-26000000, -10464000}, + {-26000000, 25500000}, + }, + { + {-26000000, 16636100}, + {-25072200, 18777799}, + {-16500000, 35299999}, + {-15050000, 36750000}, + {13550000, 36750000}, + {15000000, 35299999}, + {26000000, 16045200}, + {26000000, -2750000}, + {16500000, -34507900}, + {14840600, -36167301}, + {14257900, -36750000}, + {-14257900, -36750000}, + {-16500000, -34507900}, + {-26000000, -2750000}, + {-26000000, 16636100}, + }, + { + {-18062349, 18950099}, + {4644938, 20049900}, + {6230361, 20049900}, + {7803279, 19851200}, + {9338899, 19456899}, + {10812990, 18873300}, + {12202310, 18109500}, + {13484951, 17177600}, + {14640670, 16092300}, + {15651250, 14870700}, + {16500749, 13532100}, + {17175849, 12097599}, + {17665750, 10589700}, + {17962850, 9032400}, + {18062349, 7450099}, + {17962850, 5867799}, + {15810750, -11007740}, + {15683750, -11727769}, + {15506849, -12437200}, + {15280929, -13132559}, + {15007040, -13810470}, + {14686531, -14467609}, + {14320949, -15100799}, + {13912099, -15706950}, + {13461959, -16283100}, + {12972730, -16826450}, + {12446790, -17334339}, + {11886699, -17804309}, + {11295190, -18234069}, + {10675149, -18621520}, + {10029590, -18964771}, + {9361650, -19262149}, + {8674600, -19512220}, + {7971780, -19713699}, + {7256609, -19865798}, + {6532589, -19967498}, + {5803222, -20018501}, + {5437650, -20024900}, + {-1062349, -20049900}, + {-16562349, -20049900}, + {-18062349, -18549900}, + {-18062349, 18950099}, + }, + { + {-18062349, 41299900}, + {-1062349, 41299900}, + {15280929, -8117440}, + {15506849, -8812799}, + {15683750, -9522230}, + {15810750, -10242259}, + {17962850, -27117799}, + {18062349, -28700099}, + {17962850, -30282400}, + {17665750, -31839700}, + {17175849, -33347599}, + {16500749, -34782100}, + {15651250, -36120700}, + {14640670, -37342300}, + {13484951, -38427600}, + {12202310, -39359500}, + {10812990, -40123298}, + {9338899, -40706901}, + {7803279, -41101200}, + {6230361, -41299900}, + {4644938, -41299900}, + {-18062349, -40200099}, + {-18062349, 41299900}, + }, + { + {-11750000, 13057900}, + {-9807860, 15000000}, + {4392139, 24000000}, + {11750000, 24000000}, + {11750000, -24000000}, + {4392139, -24000000}, + {-9807860, -15000000}, + {-11750000, -13057900}, + {-11750000, 13057900}, + }, + { + {-12500000, 17500000}, + {12500000, 17500000}, + {12500000, -17500000}, + {-12500000, -17500000}, + {-12500000, 17500000}, + }, + { + {-23500000, 11500000}, + {-13857859, 21000000}, + {-11000000, 21000000}, + {18500000, 500000}, + {23500000, -4500000}, + {23500000, -19500000}, + {22000000, -21000000}, + {-23500000, -21000000}, + {-23500000, 11500000}, + }, + { + {-13000000, 5250000}, + {-4000000, 6750000}, + {4000000, 6750000}, + {13000000, 5250000}, + {13000000, 838459}, + {11376299, -1973939}, + {10350899, -3750000}, + {8618800, -6750000}, + {-8498290, -6750000}, + {-13000000, 1047180}, + {-13000000, 5250000}, + }, + { + {-25000000, 50500000}, + {-21500000, 54000000}, + {18286800, 54000000}, + {25000000, 47286800}, + {25000000, -47286800}, + {18286800, -54000000}, + {-21500000, -54000000}, + {-25000000, -50500000}, + {-25000000, 50500000}, + }, + { + {-19000000, 46000000}, + {-16799999, 46000000}, + {14000000, 34000000}, + {19000000, 29000000}, + {19000000, -29000000}, + {14000000, -34000000}, + {-16799999, -46000000}, + {-19000000, -46000000}, + {-19000000, 46000000}, + }, + { + {-7956170, 836226}, + {-7825180, 1663290}, + {-7767529, 1914530}, + {-7608449, 2472140}, + {-7308360, 3253890}, + {-7083650, 3717780}, + {-6928199, 4000000}, + {-6472139, 4702280}, + {-5988090, 5304979}, + {-5945159, 5353040}, + {-5353040, 5945159}, + {-4702280, 6472139}, + {-4544519, 6583869}, + {-4000000, 6928199}, + {-3253890, 7308360}, + {-2836839, 7480130}, + {-2472140, 7608449}, + {-1663290, 7825180}, + {-964293, 7941669}, + {-836226, 7956170}, + {0, 8000000}, + {836226, 7956170}, + {964293, 7941669}, + {1663290, 7825180}, + {2472140, 7608449}, + {2836839, 7480130}, + {3253890, 7308360}, + {4000000, 6928199}, + {4544519, 6583869}, + {4702280, 6472139}, + {5353040, 5945159}, + {5945159, 5353040}, + {5988090, 5304979}, + {6472139, 4702280}, + {6928199, 4000000}, + {7083650, 3717780}, + {7308360, 3253890}, + {7608449, 2472140}, + {7767529, 1914530}, + {7825180, 1663290}, + {7956170, 836226}, + {8000000, 0}, + {7956170, -836226}, + {7825180, -1663290}, + {7767529, -1914530}, + {7608449, -2472140}, + {7308360, -3253890}, + {7083650, -3717780}, + {6928199, -4000000}, + {6472139, -4702280}, + {5988090, -5304979}, + {5945159, -5353040}, + {5353040, -5945159}, + {4702280, -6472139}, + {4544519, -6583869}, + {4000000, -6928199}, + {3253890, -7308360}, + {2836839, -7480130}, + {2472140, -7608449}, + {1663290, -7825180}, + {964293, -7941669}, + {836226, -7956170}, + {0, -8000000}, + {-836226, -7956170}, + {-964293, -7941669}, + {-1663290, -7825180}, + {-2472140, -7608449}, + {-2836839, -7480130}, + {-3253890, -7308360}, + {-4000000, -6928199}, + {-4544519, -6583869}, + {-4702280, -6472139}, + {-5353040, -5945159}, + {-5945159, -5353040}, + {-5988090, -5304979}, + {-6472139, -4702280}, + {-6928199, -4000000}, + {-7083650, -3717780}, + {-7308360, -3253890}, + {-7608449, -2472140}, + {-7767529, -1914530}, + {-7825180, -1663290}, + {-7956170, -836226}, + {-8000000, 0}, + {-7956170, 836226}, + }, +}; + +const TestData STEGOSAUR_POLYGONS = +{ + { + {113210205, 107034095}, + {113561798, 109153793}, + {113750099, 109914001}, + {114396499, 111040199}, + {114599197, 111321998}, + {115570404, 112657096}, + {116920097, 114166595}, + {117630599, 114609390}, + {119703704, 115583900}, + {120559494, 115811996}, + {121045410, 115754493}, + {122698097, 115526496}, + {123373001, 115370193}, + {123482406, 115315689}, + {125664199, 114129798}, + {125920303, 113968193}, + {128551208, 111866195}, + {129075592, 111443199}, + {135044692, 106572608}, + {135254898, 106347694}, + {135415100, 106102897}, + {136121704, 103779891}, + {136325103, 103086303}, + {136690093, 101284896}, + {136798309, 97568496}, + {136798309, 97470397}, + {136787399, 97375297}, + {136753295, 97272102}, + {136687988, 97158699}, + {136539794, 96946899}, + {135526702, 95550994}, + {135388488, 95382293}, + {135272491, 95279098}, + {135214904, 95250595}, + {135122894, 95218002}, + {134966705, 95165191}, + {131753997, 94380798}, + {131226806, 94331001}, + {129603393, 94193893}, + {129224197, 94188003}, + {127874107, 94215103}, + {126812797, 94690200}, + {126558197, 94813896}, + {118361801, 99824195}, + {116550796, 101078796}, + {116189704, 101380493}, + {114634002, 103027999}, + {114118103, 103820297}, + {113399200, 105568000}, + {113201705, 106093597}, + {113210205, 107034095}, + }, + { + {77917999, 130563003}, + {77926300, 131300903}, + {77990196, 132392700}, + {78144195, 133328002}, + {78170593, 133427093}, + {78235900, 133657592}, + {78799598, 135466705}, + {78933296, 135832397}, + {79112899, 136247604}, + {79336303, 136670898}, + {79585197, 137080596}, + {79726303, 137309005}, + {79820297, 137431900}, + {79942199, 137549407}, + {90329193, 145990203}, + {90460197, 146094390}, + {90606399, 146184509}, + {90715194, 146230010}, + {90919601, 146267211}, + {142335296, 153077697}, + {143460296, 153153594}, + {143976593, 153182189}, + {145403991, 153148605}, + {145562301, 153131195}, + {145705993, 153102905}, + {145938796, 153053192}, + {146134094, 153010101}, + {146483184, 152920196}, + {146904693, 152806396}, + {147180099, 152670196}, + {147357788, 152581695}, + {147615295, 152423095}, + {147782287, 152294708}, + {149281799, 150908386}, + {149405303, 150784912}, + {166569305, 126952499}, + {166784301, 126638099}, + {166938491, 126393699}, + {167030899, 126245101}, + {167173004, 126015899}, + {167415298, 125607200}, + {167468292, 125504699}, + {167553100, 125320899}, + {167584594, 125250694}, + {167684997, 125004394}, + {167807098, 124672401}, + {167938995, 124255203}, + {168052307, 123694000}, + {170094100, 112846900}, + {170118408, 112684204}, + {172079101, 88437797}, + {172082000, 88294403}, + {171916290, 82827606}, + {171911590, 82705703}, + {171874893, 82641906}, + {169867004, 79529907}, + {155996795, 58147998}, + {155904998, 58066299}, + {155864791, 58054199}, + {134315704, 56830902}, + {134086486, 56817901}, + {98200096, 56817798}, + {97838195, 56818599}, + {79401695, 56865097}, + {79291297, 56865501}, + {79180694, 56869499}, + {79058799, 56885097}, + {78937301, 56965301}, + {78324691, 57374599}, + {77932998, 57638401}, + {77917999, 57764297}, + {77917999, 130563003}, + }, + { + {75566848, 109289947}, + {75592651, 109421951}, + {75644248, 109534446}, + {95210548, 141223846}, + {95262649, 141307449}, + {95487854, 141401443}, + {95910850, 141511642}, + {96105651, 141550338}, + {106015045, 142803451}, + {106142852, 142815155}, + {166897460, 139500244}, + {167019348, 139484741}, + {168008239, 138823043}, + {168137542, 138735153}, + {168156250, 138616851}, + {173160751, 98882049}, + {174381546, 87916046}, + {174412246, 87579048}, + {174429443, 86988746}, + {174436141, 86297348}, + {174438949, 84912048}, + {174262939, 80999145}, + {174172546, 80477546}, + {173847549, 79140846}, + {173623840, 78294349}, + {173120239, 76485046}, + {173067138, 76300544}, + {173017852, 76137542}, + {172941543, 75903045}, + {172892547, 75753143}, + {172813537, 75533348}, + {172758453, 75387046}, + {172307556, 74196746}, + {171926544, 73192848}, + {171891448, 73100448}, + {171672546, 72524147}, + {171502441, 72085144}, + {171414459, 71859146}, + {171294250, 71552352}, + {171080139, 71019744}, + {171039245, 70928146}, + {170970550, 70813346}, + {170904235, 70704040}, + {170786254, 70524353}, + {168063247, 67259048}, + {167989547, 67184844}, + {83427947, 67184844}, + {78360847, 67201248}, + {78238845, 67220550}, + {78151550, 67350547}, + {77574554, 68220550}, + {77494949, 68342651}, + {77479949, 68464546}, + {75648345, 106513351}, + {75561050, 109165740}, + {75566848, 109289947}, + }, + { + {75619415, 108041595}, + {83609863, 134885772}, + {83806945, 135450820}, + {83943908, 135727371}, + {84799934, 137289794}, + {86547897, 140033782}, + {86674118, 140192962}, + {86810661, 140364715}, + {87045211, 140619918}, + {88187042, 141853240}, + {93924575, 147393783}, + {94058013, 147454803}, + {111640083, 153754562}, + {111762550, 153787933}, + {111975250, 153835311}, + {112127426, 153842803}, + {116797996, 154005157}, + {116969688, 154010681}, + {117141731, 154005935}, + {117333145, 153988037}, + {118007507, 153919952}, + {118159675, 153902130}, + {118931480, 153771942}, + {120878150, 153379089}, + {121172164, 153319259}, + {122074508, 153034362}, + {122260681, 152970367}, + {122313438, 152949584}, + {130755096, 149423736}, + {130996063, 149316818}, + {138893524, 144469665}, + {138896423, 144466918}, + {169883666, 97686134}, + {170115036, 96518981}, + {170144317, 96365257}, + {174395645, 67672065}, + {174396560, 67664222}, + {174288452, 66839241}, + {174170364, 66096923}, + {174112731, 65952033}, + {174021377, 65823486}, + {173948608, 65743225}, + {173863830, 65654769}, + {170408340, 63627494}, + {170004867, 63394714}, + {169585632, 63194389}, + {169441162, 63137046}, + {168944274, 62952133}, + {160605072, 60214218}, + {160331573, 60126396}, + {159674743, 59916877}, + {150337249, 56943778}, + {150267730, 56922073}, + {150080139, 56864868}, + {149435333, 56676422}, + {149310241, 56640579}, + {148055419, 56285041}, + {147828796, 56230949}, + {147598205, 56181800}, + {147149963, 56093917}, + {146834457, 56044700}, + {146727966, 56028717}, + {146519729, 56004882}, + {146328521, 55989326}, + {146170684, 55990036}, + {146151321, 55990745}, + {145800170, 56003616}, + {145639526, 56017753}, + {145599426, 56022491}, + {145481338, 56039184}, + {145389556, 56052757}, + {145325134, 56062591}, + {145176574, 56086135}, + {145017272, 56113922}, + {107163085, 63504539}, + {101013870, 65454101}, + {100921798, 65535285}, + {95362182, 74174079}, + {75652366, 107803443}, + {75635391, 107834983}, + {75628814, 107853294}, + {75603431, 107933692}, + {75619415, 108041595}, + }, + { + {83617141, 120264900}, + {84617370, 126416427}, + {84648635, 126601341}, + {84693695, 126816085}, + {84762496, 127082641}, + {84772140, 127117034}, + {84860748, 127391693}, + {84927398, 127550239}, + {85072967, 127789642}, + {85155151, 127908851}, + {86745422, 130042907}, + {86982666, 130317489}, + {89975143, 133230743}, + {90091384, 133338500}, + {96260833, 138719818}, + {96713928, 139103668}, + {98139297, 140307388}, + {102104766, 143511505}, + {102142089, 143536468}, + {102457626, 143735107}, + {103386764, 144312988}, + {103845001, 144579177}, + {104139175, 144737136}, + {104551254, 144932250}, + {104690155, 144985778}, + {104844238, 145010009}, + {105020034, 145010375}, + {128999633, 144082305}, + {129096542, 144076141}, + {133932327, 143370178}, + {134130615, 143326751}, + {134281250, 143289520}, + {135247116, 142993438}, + {150774948, 137828704}, + {150893478, 137786178}, + {151350921, 137608901}, + {159797760, 134318115}, + {159979827, 134244384}, + {159988128, 134240997}, + {160035186, 134221633}, + {160054962, 134211486}, + {160168762, 134132736}, + {160181228, 134121047}, + {160336425, 133961502}, + {160689147, 133564331}, + {161446258, 132710739}, + {163306427, 130611648}, + {164845474, 128873855}, + {165270233, 128393600}, + {165281478, 128380706}, + {165300598, 128358673}, + {165303497, 128355194}, + {166411590, 122772674}, + {166423767, 122708648}, + {164745605, 66237312}, + {164740341, 66193061}, + {164721755, 66082092}, + {164721160, 66078750}, + {164688476, 65914146}, + {164668426, 65859436}, + {164563110, 65765937}, + {164431152, 65715034}, + {163997619, 65550788}, + {163946426, 65531440}, + {162998107, 65173629}, + {162664978, 65049140}, + {162482696, 64991668}, + {162464660, 64989639}, + {148029083, 66896141}, + {147862396, 66932853}, + {130087829, 73341102}, + {129791564, 73469726}, + {100590927, 90307685}, + {100483535, 90373847}, + {100364990, 90458930}, + {96447448, 93276664}, + {95179656, 94189010}, + {93692718, 95260208}, + {87904327, 99430885}, + {87663711, 99606147}, + {87576202, 99683990}, + {87498199, 99801719}, + {85740264, 104173728}, + {85538925, 104710494}, + {84786132, 107265830}, + {84635955, 107801383}, + {84619506, 107868064}, + {84518463, 108287200}, + {84456848, 108613471}, + {84419158, 108826194}, + {84375244, 109093818}, + {84329818, 109435180}, + {84249862, 110179664}, + {84218429, 110572166}, + {83630020, 117995208}, + {83595535, 118787673}, + {83576217, 119290679}, + {83617141, 120264900}, + }, + { + {91735549, 117640846}, + {91748252, 117958145}, + {91823547, 118515449}, + {92088752, 119477249}, + {97995346, 140538452}, + {98031051, 140660446}, + {98154449, 141060241}, + {98179855, 141133758}, + {98217056, 141232849}, + {98217147, 141233047}, + {98269256, 141337051}, + {98298950, 141387954}, + {98337753, 141445755}, + {99455047, 142984451}, + {99656250, 143247344}, + {102567855, 146783752}, + {102685150, 146906845}, + {102828948, 147031250}, + {102972457, 147120452}, + {103676147, 147539642}, + {103758956, 147586151}, + {103956756, 147682144}, + {104479949, 147931457}, + {104744453, 148044143}, + {104994750, 148123443}, + {105375648, 148158645}, + {109266250, 148178253}, + {109447753, 148169052}, + {109693649, 148129150}, + {113729949, 147337448}, + {113884552, 147303054}, + {115155349, 146956146}, + {117637145, 146174346}, + {154694046, 134048049}, + {156979949, 133128555}, + {157076843, 133059356}, + {157125045, 133001449}, + {157561340, 132300750}, + {157865753, 131795959}, + {157923156, 131667358}, + {158007049, 131297653}, + {158112747, 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+ {135972808, 137895797}, + {136110107, 137905502}, + {136235000, 137913101}, + {136485809, 137907196}, + {139194305, 136979202}, + {140318298, 136536209}, + {140380004, 136505004}, + {140668197, 136340499}, + {140724304, 136298904}, + {140808197, 136228210}, + {140861801, 136180603}, + {140917404, 136129104}, + {140979202, 136045104}, + {141022903, 135984207}, + {147591094, 126486999}, + {147661315, 126356101}, + {147706100, 126261901}, + {147749099, 126166000}, + {147817108, 126007507}, + {147859100, 125908599}, + {153693206, 111901100}, + {153731109, 111807800}, + {153760894, 111698806}, + {158641998, 92419303}, + {158644500, 92263702}, + {158539703, 92013504}, + {158499603, 91918899}, + {158335510, 91626800}, + {158264007, 91516304}, + {158216308, 91449203}, + {158178314, 91397506}, + {158094299, 91283203}, + {157396408, 90368202}, + {157285491, 90224700}, + {157169906, 90079200}, + {157050003, 89931304}, + {156290603, 89006805}, + {156221099, 88922897}, + {156087707, 88771003}, + {155947906, 88620498}, + {155348602, 88004203}, + {155113204, 87772796}, + {154947296, 87609703}, + {154776306, 87448204}, + {154588806, 87284301}, + {153886306, 86716400}, + {153682403, 86560501}, + {152966705, 86032402}, + {152687805, 85828704}, + {152484313, 85683204}, + {152278808, 85539001}, + {150878204, 84561401}, + {150683013, 84426498}, + {150599395, 84372703}, + {150395599, 84243202}, + {149988906, 83989395}, + {149782897, 83864501}, + {149568908, 83739799}, + {148872100, 83365303}, + {148625396, 83242202}, + {128079010, 73079605}, + {127980506, 73031005}, + {126701103, 72407104}, + {126501701, 72312202}, + {126431503, 72280601}, + {126311706, 72230606}, + {126260101, 72210899}, + {126191902, 72187599}, + {126140106, 72170303}, + {126088203, 72155303}, + {126036102, 72142700}, + {125965904, 72126899}, + {125913009, 72116600}, + {125859603, 72108505}, + {125788101, 72100296}, + {125733505, 72094398}, + {125678100, 72090400}, + {125621398, 72088302}, + {125548805, 72087303}, + {125490707, 72086898}, + {125430908, 72088203}, + {125369804, 72091094}, + {125306900, 72095306}, + {125233505, 72100997}, + {125168609, 72106506}, + {125102203, 72113601}, + {125034103, 72122207}, + {124964309, 72132095}, + {124890701, 72143707}, + {124819305, 72155105}, + {91355499, 77889099}, + {91355499, 77889205}, + }, + { + {84531845, 127391708}, + {84916946, 130417510}, + {86133247, 131166900}, + {86338447, 131292892}, + {86748847, 131544799}, + {102193946, 136599502}, + {103090942, 136796798}, + {103247146, 136822509}, + {104083549, 136911499}, + {106119346, 137109802}, + {106265853, 137122207}, + {106480247, 137139205}, + {110257850, 137133605}, + {116917747, 136131408}, + {117054946, 136106704}, + {119043945, 135244293}, + {119249046, 135154708}, + {136220947, 126833007}, + {165896347, 91517105}, + {166032546, 91314697}, + {166055435, 91204902}, + {166056152, 91176803}, + {166047256, 91100006}, + {166039733, 91063705}, + {165814849, 90080802}, + {165736450, 89837707}, + {165677246, 89732101}, + {165676956, 89731803}, + {165560241, 89629302}, + {154419952, 82608505}, + {153822143, 82239700}, + {137942749, 74046104}, + {137095245, 73845504}, + {135751342, 73537704}, + {134225952, 73208602}, + {132484344, 72860801}, + {124730346, 73902000}, + {120736549, 74464401}, + {100401245, 78685401}, + {90574645, 90625701}, + {90475944, 90748809}, + {90430747, 90808700}, + {90321548, 90958305}, + {90254852, 91077903}, + {90165641, 91244003}, + {90134941, 91302398}, + {84474647, 103745697}, + {84328048, 104137901}, + {84288543, 104327606}, + {84038047, 106164604}, + {84013351, 106368698}, + {83943847, 110643203}, + {84531845, 127391708}, + }, +}; + +const TestDataEx PRINTER_PART_POLYGONS_EX = +{ + { + { + {533726562, 142141690}, + {532359712, 143386134}, + {530141290, 142155145}, + {528649729, 160091460}, + {533659500, 157607547}, + {538669739, 160091454}, + {537178168, 142155145}, + {534959534, 143386102}, + {533726562, 142141690}, + }, + { + }, + }, + { + { + 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{313120315, 98984639}, + }, + { + }, + }, + { + { + {657746643, 86246732}, + {651722477, 92270881}, + {651720052, 131280884}, + {653947196, 131280884}, + {659746643, 125487816}, + {659746643, 119273826}, + {663742413, 112352691}, + {671726623, 112352691}, + {675733721, 119283349}, + {684745297, 119298573}, + {689758503, 114263168}, + {689752066, 91272158}, + {684746643, 86260871}, + {657746643, 86246732}, + }, + { + }, + }, + { + { + {653940791, 39260871}, + {651720052, 39260871}, + {651726623, 78280611}, + {657746631, 84295035}, + {684746643, 84280891}, + {689752066, 79269604}, + {689746643, 56247942}, + {684745283, 51243184}, + {675733721, 51258413}, + {671726623, 58189071}, + {663742413, 58189071}, + {659746643, 51267936}, + {659746643, 45053950}, + {653940791, 39260871}, + }, + { + }, + }, + { + { + {442365208, 3053303}, + {436408500, 5694021}, + {434342552, 11072741}, + {436986326, 17009033}, + {442365367, 19073360}, + {448299202, 16431441}, + {450365150, 11052721}, + {448299202, 5694021}, + {442365208, 3053303}, + }, + { + }, + }, +}; diff --git a/xs/src/libnest2d/tests/printer_parts.h b/xs/src/libnest2d/tests/printer_parts.h new file mode 100644 index 0000000000..b9a4eb8fab --- /dev/null +++ b/xs/src/libnest2d/tests/printer_parts.h @@ -0,0 +1,40 @@ +#ifndef PRINTER_PARTS_H +#define PRINTER_PARTS_H + +#include +#include + +#ifndef CLIPPER_BACKEND_HPP +namespace ClipperLib { +using PointImpl = IntPoint; +using PathImpl = Path; +using HoleStore = std::vector; + +struct PolygonImpl { + PathImpl Contour; + HoleStore Holes; + + inline PolygonImpl() {} + + inline explicit PolygonImpl(const PathImpl& cont): Contour(cont) {} + inline explicit PolygonImpl(const HoleStore& holes): + Holes(holes) {} + inline PolygonImpl(const Path& cont, const HoleStore& holes): + Contour(cont), Holes(holes) {} + + inline explicit PolygonImpl(PathImpl&& cont): Contour(std::move(cont)) {} + inline explicit PolygonImpl(HoleStore&& holes): Holes(std::move(holes)) {} + inline PolygonImpl(Path&& cont, HoleStore&& holes): + Contour(std::move(cont)), Holes(std::move(holes)) {} +}; +} +#endif + +using TestData = std::vector; +using TestDataEx = std::vector; + +extern const TestData PRINTER_PART_POLYGONS; +extern const TestData STEGOSAUR_POLYGONS; +extern const TestDataEx PRINTER_PART_POLYGONS_EX; + +#endif // PRINTER_PARTS_H diff --git a/xs/src/libnest2d/tests/test.cpp b/xs/src/libnest2d/tests/test.cpp new file mode 100644 index 0000000000..b37274f841 --- /dev/null +++ b/xs/src/libnest2d/tests/test.cpp @@ -0,0 +1,792 @@ +#include +#include + +#include +#include "printer_parts.h" +#include +//#include "../tools/libnfpglue.hpp" + +std::vector& prusaParts() { + static std::vector ret; + + if(ret.empty()) { + ret.reserve(PRINTER_PART_POLYGONS.size()); + for(auto& inp : PRINTER_PART_POLYGONS) ret.emplace_back(inp); + } + + return ret; +} + +TEST(BasicFunctionality, Angles) +{ + + using namespace libnest2d; + + Degrees deg(180); + Radians rad(deg); + Degrees deg2(rad); + + ASSERT_DOUBLE_EQ(rad, Pi); + ASSERT_DOUBLE_EQ(deg, 180); + ASSERT_DOUBLE_EQ(deg2, 180); + ASSERT_DOUBLE_EQ(rad, (Radians) deg); + ASSERT_DOUBLE_EQ( (Degrees) rad, deg); + + ASSERT_TRUE(rad == deg); + + Segment seg = {{0, 0}, {12, -10}}; + + ASSERT_TRUE(Degrees(seg.angleToXaxis()) > 270 && + Degrees(seg.angleToXaxis()) < 360); + + seg = {{0, 0}, {12, 10}}; + + ASSERT_TRUE(Degrees(seg.angleToXaxis()) > 0 && + Degrees(seg.angleToXaxis()) < 90); + + seg = {{0, 0}, {-12, 10}}; + + ASSERT_TRUE(Degrees(seg.angleToXaxis()) > 90 && + Degrees(seg.angleToXaxis()) < 180); + + seg = {{0, 0}, {-12, -10}}; + + ASSERT_TRUE(Degrees(seg.angleToXaxis()) > 180 && + Degrees(seg.angleToXaxis()) < 270); + + seg = {{0, 0}, {1, 0}}; + + ASSERT_DOUBLE_EQ(Degrees(seg.angleToXaxis()), 0); + + seg = {{0, 0}, {0, 1}}; + + ASSERT_DOUBLE_EQ(Degrees(seg.angleToXaxis()), 90); + + + seg = {{0, 0}, {-1, 0}}; + + ASSERT_DOUBLE_EQ(Degrees(seg.angleToXaxis()), 180); + + + seg = {{0, 0}, {0, -1}}; + + ASSERT_DOUBLE_EQ(Degrees(seg.angleToXaxis()), 270); + +} + +// Simple test, does not use gmock +TEST(BasicFunctionality, creationAndDestruction) +{ + using namespace libnest2d; + + Item sh = { {0, 0}, {1, 0}, {1, 1}, {0, 1} }; + + ASSERT_EQ(sh.vertexCount(), 4u); + + Item sh2 ({ {0, 0}, {1, 0}, {1, 1}, {0, 1} }); + + ASSERT_EQ(sh2.vertexCount(), 4u); + + // copy + Item sh3 = sh2; + + ASSERT_EQ(sh3.vertexCount(), 4u); + + sh2 = {}; + + ASSERT_EQ(sh2.vertexCount(), 0u); + ASSERT_EQ(sh3.vertexCount(), 4u); + +} + +TEST(GeometryAlgorithms, Distance) { + using namespace libnest2d; + + Point p1 = {0, 0}; + + Point p2 = {10, 0}; + Point p3 = {10, 10}; + + ASSERT_DOUBLE_EQ(PointLike::distance(p1, p2), 10); + ASSERT_DOUBLE_EQ(PointLike::distance(p1, p3), sqrt(200)); + + Segment seg(p1, p3); + + ASSERT_DOUBLE_EQ(PointLike::distance(p2, seg), 7.0710678118654755); + + auto result = PointLike::horizontalDistance(p2, seg); + + auto check = [](Coord val, Coord expected) { + if(std::is_floating_point::value) + ASSERT_DOUBLE_EQ(static_cast(val), + static_cast(expected)); + else + ASSERT_EQ(val, expected); + }; + + ASSERT_TRUE(result.second); + check(result.first, 10); + + result = PointLike::verticalDistance(p2, seg); + ASSERT_TRUE(result.second); + check(result.first, -10); + + result = PointLike::verticalDistance(Point{10, 20}, seg); + ASSERT_TRUE(result.second); + check(result.first, 10); + + + Point p4 = {80, 0}; + Segment seg2 = { {0, 0}, {0, 40} }; + + result = PointLike::horizontalDistance(p4, seg2); + + ASSERT_TRUE(result.second); + check(result.first, 80); + + result = PointLike::verticalDistance(p4, seg2); + // Point should not be related to the segment + ASSERT_FALSE(result.second); + +} + +TEST(GeometryAlgorithms, Area) { + using namespace libnest2d; + + Rectangle rect(10, 10); + + ASSERT_EQ(rect.area(), 100); + + Rectangle rect2 = {100, 100}; + + ASSERT_EQ(rect2.area(), 10000); + + Item item = { + {61, 97}, + {70, 151}, + {176, 151}, + {189, 138}, + {189, 59}, + {70, 59}, + {61, 77}, + {61, 97} + }; + + ASSERT_TRUE(ShapeLike::area(item.transformedShape()) > 0 ); +} + +TEST(GeometryAlgorithms, IsPointInsidePolygon) { + using namespace libnest2d; + + Rectangle rect(10, 10); + + Point p = {1, 1}; + + ASSERT_TRUE(rect.isPointInside(p)); + + p = {11, 11}; + + ASSERT_FALSE(rect.isPointInside(p)); + + + p = {11, 12}; + + ASSERT_FALSE(rect.isPointInside(p)); + + + p = {3, 3}; + + ASSERT_TRUE(rect.isPointInside(p)); + +} + +//TEST(GeometryAlgorithms, Intersections) { +// using namespace binpack2d; + +// Rectangle rect(70, 30); + +// rect.translate({80, 60}); + +// Rectangle rect2(80, 60); +// rect2.translate({80, 0}); + +//// ASSERT_FALSE(Item::intersects(rect, rect2)); + +// Segment s1({0, 0}, {10, 10}); +// Segment s2({1, 1}, {11, 11}); +// ASSERT_FALSE(ShapeLike::intersects(s1, s1)); +// ASSERT_FALSE(ShapeLike::intersects(s1, s2)); +//} + +// Simple test, does not use gmock +TEST(GeometryAlgorithms, LeftAndDownPolygon) +{ + using namespace libnest2d; + using namespace libnest2d; + + Box bin(100, 100); + BottomLeftPlacer placer(bin); + + Item item = {{70, 75}, {88, 60}, {65, 50}, {60, 30}, {80, 20}, {42, 20}, + {35, 35}, {35, 55}, {40, 75}, {70, 75}}; + + Item leftControl = { {40, 75}, + {35, 55}, + {35, 35}, + {42, 20}, + {0, 20}, + {0, 75}, + {40, 75}}; + + Item downControl = {{88, 60}, + {88, 0}, + {35, 0}, + {35, 35}, + {42, 20}, + {80, 20}, + {60, 30}, + {65, 50}, + {88, 60}}; + + Item leftp(placer.leftPoly(item)); + + ASSERT_TRUE(ShapeLike::isValid(leftp.rawShape()).first); + ASSERT_EQ(leftp.vertexCount(), leftControl.vertexCount()); + + for(unsigned long i = 0; i < leftControl.vertexCount(); i++) { + ASSERT_EQ(getX(leftp.vertex(i)), getX(leftControl.vertex(i))); + ASSERT_EQ(getY(leftp.vertex(i)), getY(leftControl.vertex(i))); + } + + Item downp(placer.downPoly(item)); + + ASSERT_TRUE(ShapeLike::isValid(downp.rawShape()).first); + ASSERT_EQ(downp.vertexCount(), downControl.vertexCount()); + + for(unsigned long i = 0; i < downControl.vertexCount(); i++) { + ASSERT_EQ(getX(downp.vertex(i)), getX(downControl.vertex(i))); + ASSERT_EQ(getY(downp.vertex(i)), getY(downControl.vertex(i))); + } +} + +// Simple test, does not use gmock +TEST(GeometryAlgorithms, ArrangeRectanglesTight) +{ + using namespace libnest2d; + + std::vector rects = { + {80, 80}, + {60, 90}, + {70, 30}, + {80, 60}, + {60, 60}, + {60, 40}, + {40, 40}, + {10, 10}, + {10, 10}, + {10, 10}, + {10, 10}, + {10, 10}, + {5, 5}, + {5, 5}, + {5, 5}, + {5, 5}, + {5, 5}, + {5, 5}, + {5, 5}, + {20, 20} }; + + + Arranger arrange(Box(210, 250)); + + auto groups = arrange(rects.begin(), rects.end()); + + ASSERT_EQ(groups.size(), 1u); + ASSERT_EQ(groups[0].size(), rects.size()); + + // check for no intersections, no containment: + + for(auto result : groups) { + bool valid = true; + for(Item& r1 : result) { + for(Item& r2 : result) { + if(&r1 != &r2 ) { + valid = !Item::intersects(r1, r2) || Item::touches(r1, r2); + valid = (valid && !r1.isInside(r2) && !r2.isInside(r1)); + ASSERT_TRUE(valid); + } + } + } + } + +} + +TEST(GeometryAlgorithms, ArrangeRectanglesLoose) +{ + using namespace libnest2d; + +// std::vector rects = { {40, 40}, {10, 10}, {20, 20} }; + std::vector rects = { + {80, 80}, + {60, 90}, + {70, 30}, + {80, 60}, + {60, 60}, + {60, 40}, + {40, 40}, + {10, 10}, + {10, 10}, + {10, 10}, + {10, 10}, + {10, 10}, + {5, 5}, + {5, 5}, + {5, 5}, + {5, 5}, + {5, 5}, + {5, 5}, + {5, 5}, + {20, 20} }; + + Coord min_obj_distance = 5; + + Arranger arrange(Box(210, 250), + min_obj_distance); + + auto groups = arrange(rects.begin(), rects.end()); + + ASSERT_EQ(groups.size(), 1u); + ASSERT_EQ(groups[0].size(), rects.size()); + + // check for no intersections, no containment: + auto result = groups[0]; + bool valid = true; + for(Item& r1 : result) { + for(Item& r2 : result) { + if(&r1 != &r2 ) { + valid = !Item::intersects(r1, r2); + valid = (valid && !r1.isInside(r2) && !r2.isInside(r1)); + ASSERT_TRUE(valid); + } + } + } + +} + +namespace { +using namespace libnest2d; + +template +void exportSVG(std::vector>& result, const Bin& bin, int idx = 0) { + + + std::string loc = "out"; + + static std::string svg_header = +R"raw( + + +)raw"; + + int i = idx; + auto r = result; +// for(auto r : result) { + std::fstream out(loc + std::to_string(i) + ".svg", std::fstream::out); + if(out.is_open()) { + out << svg_header; + Item rbin( Rectangle(bin.width(), bin.height()) ); + for(unsigned i = 0; i < rbin.vertexCount(); i++) { + auto v = rbin.vertex(i); + setY(v, -getY(v)/SCALE + 500 ); + setX(v, getX(v)/SCALE); + rbin.setVertex(i, v); + } + out << ShapeLike::serialize(rbin.rawShape()) << std::endl; + for(Item& sh : r) { + Item tsh(sh.transformedShape()); + for(unsigned i = 0; i < tsh.vertexCount(); i++) { + auto v = tsh.vertex(i); + setY(v, -getY(v)/SCALE + 500); + setX(v, getX(v)/SCALE); + tsh.setVertex(i, v); + } + out << ShapeLike::serialize(tsh.rawShape()) << std::endl; + } + out << "\n" << std::endl; + } + out.close(); + +// i++; +// } +} +} + +TEST(GeometryAlgorithms, BottomLeftStressTest) { + using namespace libnest2d; + + const Coord SCALE = 1000000; + auto& input = prusaParts(); + + Box bin(210*SCALE, 250*SCALE); + BottomLeftPlacer placer(bin); + + auto it = input.begin(); + auto next = it; + int i = 0; + while(it != input.end() && ++next != input.end()) { + placer.pack(*it); + placer.pack(*next); + + auto result = placer.getItems(); + bool valid = true; + + if(result.size() == 2) { + Item& r1 = result[0]; + Item& r2 = result[1]; + valid = !Item::intersects(r1, r2) || Item::touches(r1, r2); + valid = (valid && !r1.isInside(r2) && !r2.isInside(r1)); + if(!valid) { + std::cout << "error index: " << i << std::endl; + exportSVG(result, bin, i); + } + ASSERT_TRUE(valid); + } else { + std::cout << "something went terribly wrong!" << std::endl; + FAIL(); + } + + placer.clearItems(); + it++; + i++; + } +} + +namespace { + +struct ItemPair { + Item orbiter; + Item stationary; +}; + +std::vector nfp_testdata = { + { + { + {80, 50}, + {100, 70}, + {120, 50}, + {80, 50} + }, + { + {10, 10}, + {10, 40}, + {40, 40}, + {40, 10}, + {10, 10} + } + }, + { + { + {80, 50}, + {60, 70}, + {80, 90}, + {120, 90}, + {140, 70}, + {120, 50}, + {80, 50} + }, + { + {10, 10}, + {10, 40}, + {40, 40}, + {40, 10}, + {10, 10} + } + }, + { + { + {40, 10}, + {30, 10}, + {20, 20}, + {20, 30}, + {30, 40}, + {40, 40}, + {50, 30}, + {50, 20}, + {40, 10} + }, + { + {80, 0}, + {80, 30}, + {110, 30}, + {110, 0}, + {80, 0} + } + }, + { + { + {117, 107}, + {118, 109}, + {120, 112}, + {122, 113}, + {128, 113}, + {130, 112}, + {132, 109}, + {133, 107}, + {133, 103}, + {132, 101}, + {130, 98}, + {128, 97}, + {122, 97}, + {120, 98}, + {118, 101}, + {117, 103}, + {117, 107} + }, + { + {102, 116}, + {111, 126}, + {114, 126}, + {144, 106}, + {148, 100}, + {148, 85}, + {147, 84}, + {102, 84}, + {102, 116}, + } + }, + { + { + {99, 122}, + {108, 140}, + {110, 142}, + {139, 142}, + {151, 122}, + {151, 102}, + {142, 70}, + {139, 68}, + {111, 68}, + {108, 70}, + {99, 102}, + {99, 122}, + }, + { + {107, 124}, + {128, 125}, + {133, 125}, + {136, 124}, + {140, 121}, + {142, 119}, + {143, 116}, + {143, 109}, + {141, 93}, + {139, 89}, + {136, 86}, + {134, 85}, + {108, 85}, + {107, 86}, + {107, 124}, + } + }, + { + { + {91, 100}, + {94, 144}, + {117, 153}, + {118, 153}, + {159, 112}, + {159, 110}, + {156, 66}, + {133, 57}, + {132, 57}, + {91, 98}, + {91, 100}, + }, + { + {101, 90}, + {103, 98}, + {107, 113}, + {114, 125}, + {115, 126}, + {135, 126}, + {136, 125}, + {144, 114}, + {149, 90}, + {149, 89}, + {148, 87}, + {145, 84}, + {105, 84}, + {102, 87}, + {101, 89}, + {101, 90}, + } + } +}; + +std::vector nfp_concave_testdata = { + { // ItemPair + { + { + {533726, 142141}, + {532359, 143386}, + {530141, 142155}, + {528649, 160091}, + {533659, 157607}, + {538669, 160091}, + {537178, 142155}, + {534959, 143386}, + {533726, 142141}, + } + }, + { + { + {118305, 11603}, + {118311, 26616}, + {113311, 26611}, + {109311, 29604}, + {109300, 44608}, + {109311, 49631}, + {113300, 52636}, + {118311, 52636}, + {118308, 103636}, + {223830, 103636}, + {236845, 90642}, + {236832, 11630}, + {232825, 11616}, + {210149, 11616}, + {211308, 13625}, + {209315, 17080}, + {205326, 17080}, + {203334, 13629}, + {204493, 11616}, + {118305, 11603}, + } + }, + } +}; + +template +void testNfp(const std::vector& testdata) { + using namespace libnest2d; + + Box bin(210*SCALE, 250*SCALE); + + int testcase = 0; + + auto& exportfun = exportSVG; + + auto onetest = [&](Item& orbiter, Item& stationary){ + testcase++; + + orbiter.translate({210*SCALE, 0}); + + auto&& nfp = Nfp::noFitPolygon(stationary.rawShape(), + orbiter.transformedShape()); + + auto v = ShapeLike::isValid(nfp); + + if(!v.first) { + std::cout << v.second << std::endl; + } + + ASSERT_TRUE(v.first); + + Item infp(nfp); + + int i = 0; + auto rorbiter = orbiter.transformedShape(); + auto vo = Nfp::referenceVertex(rorbiter); + + ASSERT_TRUE(stationary.isInside(infp)); + + for(auto v : infp) { + auto dx = getX(v) - getX(vo); + auto dy = getY(v) - getY(vo); + + Item tmp = orbiter; + + tmp.translate({dx, dy}); + + bool touching = Item::touches(tmp, stationary); + + if(!touching) { + std::vector> inp = { + std::ref(stationary), std::ref(tmp), std::ref(infp) + }; + + exportfun(inp, bin, testcase*i++); + } + + ASSERT_TRUE(touching); + } + }; + + for(auto& td : testdata) { + auto orbiter = td.orbiter; + auto stationary = td.stationary; + onetest(orbiter, stationary); + } + + for(auto& td : testdata) { + auto orbiter = td.stationary; + auto stationary = td.orbiter; + onetest(orbiter, stationary); + } +} +} + +TEST(GeometryAlgorithms, nfpConvexConvex) { + testNfp(nfp_testdata); +} + +//TEST(GeometryAlgorithms, nfpConcaveConcave) { +// testNfp(nfp_concave_testdata); +//} + +TEST(GeometryAlgorithms, pointOnPolygonContour) { + using namespace libnest2d; + + Rectangle input(10, 10); + + strategies::EdgeCache ecache(input); + + auto first = *input.begin(); + ASSERT_TRUE(getX(first) == getX(ecache.coords(0))); + ASSERT_TRUE(getY(first) == getY(ecache.coords(0))); + + auto last = *std::prev(input.end()); + ASSERT_TRUE(getX(last) == getX(ecache.coords(1.0))); + ASSERT_TRUE(getY(last) == getY(ecache.coords(1.0))); + + for(int i = 0; i <= 100; i++) { + auto v = ecache.coords(i*(0.01)); + ASSERT_TRUE(ShapeLike::touches(v, input.transformedShape())); + } +} + +TEST(GeometryAlgorithms, mergePileWithPolygon) { + using namespace libnest2d; + + Rectangle rect1(10, 15); + Rectangle rect2(15, 15); + Rectangle rect3(20, 15); + + rect2.translate({10, 0}); + rect3.translate({25, 0}); + + ShapeLike::Shapes pile; + pile.push_back(rect1.transformedShape()); + pile.push_back(rect2.transformedShape()); + + auto result = Nfp::merge(pile, rect3.transformedShape()); + + ASSERT_EQ(result.size(), 1); + + Rectangle ref(45, 15); + + ASSERT_EQ(ShapeLike::area(result.front()), ref.area()); +} + +int main(int argc, char **argv) { + ::testing::InitGoogleTest(&argc, argv); + return RUN_ALL_TESTS(); +} diff --git a/xs/src/libnest2d/tools/benchmark.h b/xs/src/libnest2d/tools/benchmark.h new file mode 100644 index 0000000000..19870b37b1 --- /dev/null +++ b/xs/src/libnest2d/tools/benchmark.h @@ -0,0 +1,58 @@ +/* + * Copyright (C) Tamás Mészáros + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ +#ifndef INCLUDE_BENCHMARK_H_ +#define INCLUDE_BENCHMARK_H_ + +#include +#include + +/** + * A class for doing benchmarks. + */ +class Benchmark { + typedef std::chrono::high_resolution_clock Clock; + typedef Clock::duration Duration; + typedef Clock::time_point TimePoint; + + TimePoint t1, t2; + Duration d; + + inline double to_sec(Duration d) { + return d.count() * double(Duration::period::num) / Duration::period::den; + } + +public: + + /** + * Measure time from the moment of this call. + */ + void start() { t1 = Clock::now(); } + + /** + * Measure time to the moment of this call. + */ + void stop() { t2 = Clock::now(); } + + /** + * Get the time elapsed between a start() end a stop() call. + * @return Returns the elapsed time in seconds. + */ + double getElapsedSec() { d = t2 - t1; return to_sec(d); } +}; + + +#endif /* INCLUDE_BENCHMARK_H_ */ diff --git a/xs/src/libnest2d/tools/libnfpglue.cpp b/xs/src/libnest2d/tools/libnfpglue.cpp new file mode 100644 index 0000000000..4cbdb5442a --- /dev/null +++ b/xs/src/libnest2d/tools/libnfpglue.cpp @@ -0,0 +1,182 @@ +//#ifndef NDEBUG +//#define NFP_DEBUG +//#endif + +#include "libnfpglue.hpp" +#include "tools/libnfporb/libnfporb.hpp" + +namespace libnest2d { + +namespace { +inline bool vsort(const libnfporb::point_t& v1, const libnfporb::point_t& v2) +{ + using Coord = libnfporb::coord_t; + Coord x1 = v1.x_, x2 = v2.x_, y1 = v1.y_, y2 = v2.y_; + auto diff = y1 - y2; +#ifdef LIBNFP_USE_RATIONAL + long double diffv = diff.convert_to(); +#else + long double diffv = diff.val(); +#endif + if(std::abs(diffv) <= + std::numeric_limits::epsilon()) + return x1 < x2; + + return diff < 0; +} + +TCoord getX(const libnfporb::point_t& p) { +#ifdef LIBNFP_USE_RATIONAL + return p.x_.convert_to>(); +#else + return static_cast>(std::round(p.x_.val())); +#endif +} + +TCoord getY(const libnfporb::point_t& p) { +#ifdef LIBNFP_USE_RATIONAL + return p.y_.convert_to>(); +#else + return static_cast>(std::round(p.y_.val())); +#endif +} + +libnfporb::point_t scale(const libnfporb::point_t& p, long double factor) { +#ifdef LIBNFP_USE_RATIONAL + auto px = p.x_.convert_to(); + auto py = p.y_.convert_to(); +#else + long double px = p.x_.val(); + long double py = p.y_.val(); +#endif + return libnfporb::point_t(px*factor, py*factor); +} + +} + +PolygonImpl _nfp(const PolygonImpl &sh, const PolygonImpl &cother) +{ + using Vertex = PointImpl; + + PolygonImpl ret; + +// try { + libnfporb::polygon_t pstat, porb; + + boost::geometry::convert(sh, pstat); + boost::geometry::convert(cother, porb); + + long double factor = 0.0000001;//libnfporb::NFP_EPSILON; + long double refactor = 1.0/factor; + + for(auto& v : pstat.outer()) v = scale(v, factor); +// std::string message; +// boost::geometry::is_valid(pstat, message); +// std::cout << message << std::endl; + for(auto& h : pstat.inners()) for(auto& v : h) v = scale(v, factor); + + for(auto& v : porb.outer()) v = scale(v, factor); +// message; +// boost::geometry::is_valid(porb, message); +// std::cout << message << std::endl; + for(auto& h : porb.inners()) for(auto& v : h) v = scale(v, factor); + + + // this can throw + auto nfp = libnfporb::generateNFP(pstat, porb, true); + + auto &ct = ShapeLike::getContour(ret); + ct.reserve(nfp.front().size()+1); + for(auto v : nfp.front()) { + v = scale(v, refactor); + ct.emplace_back(getX(v), getY(v)); + } + ct.push_back(ct.front()); + std::reverse(ct.begin(), ct.end()); + + auto &rholes = ShapeLike::holes(ret); + for(size_t hidx = 1; hidx < nfp.size(); ++hidx) { + if(nfp[hidx].size() >= 3) { + rholes.push_back({}); + auto& h = rholes.back(); + h.reserve(nfp[hidx].size()+1); + + for(auto& v : nfp[hidx]) { + v = scale(v, refactor); + h.emplace_back(getX(v), getY(v)); + } + h.push_back(h.front()); + std::reverse(h.begin(), h.end()); + } + } + + auto& cmp = vsort; + std::sort(pstat.outer().begin(), pstat.outer().end(), cmp); + std::sort(porb.outer().begin(), porb.outer().end(), cmp); + + // leftmost lower vertex of the stationary polygon + auto& touch_sh = scale(pstat.outer().back(), refactor); + // rightmost upper vertex of the orbiting polygon + auto& touch_other = scale(porb.outer().front(), refactor); + + // Calculate the difference and move the orbiter to the touch position. + auto dtouch = touch_sh - touch_other; + auto _top_other = scale(porb.outer().back(), refactor) + dtouch; + + Vertex top_other(getX(_top_other), getY(_top_other)); + + // Get the righmost upper vertex of the nfp and move it to the RMU of + // the orbiter because they should coincide. + auto&& top_nfp = Nfp::rightmostUpVertex(ret); + auto dnfp = top_other - top_nfp; + + std::for_each(ShapeLike::begin(ret), ShapeLike::end(ret), + [&dnfp](Vertex& v) { v+= dnfp; } ); + + for(auto& h : ShapeLike::holes(ret)) + std::for_each( h.begin(), h.end(), + [&dnfp](Vertex& v) { v += dnfp; } ); + +// } catch(std::exception& e) { +// std::cout << "Error: " << e.what() << "\nTrying with convex hull..." << std::endl; +// auto ch_stat = ShapeLike::convexHull(sh); +// auto ch_orb = ShapeLike::convexHull(cother); +// ret = Nfp::nfpConvexOnly(ch_stat, ch_orb); +// } + + return ret; +} + +PolygonImpl Nfp::NfpImpl::operator()( + const PolygonImpl &sh, const ClipperLib::PolygonImpl &cother) +{ + return _nfp(sh, cother);//nfpConvexOnly(sh, cother); +} + +PolygonImpl Nfp::NfpImpl::operator()( + const PolygonImpl &sh, const ClipperLib::PolygonImpl &cother) +{ + return _nfp(sh, cother); +} + +PolygonImpl Nfp::NfpImpl::operator()( + const PolygonImpl &sh, const ClipperLib::PolygonImpl &cother) +{ + return _nfp(sh, cother); +} + +PolygonImpl +Nfp::NfpImpl::operator()( + const PolygonImpl &sh, const ClipperLib::PolygonImpl &cother) +{ + return _nfp(sh, cother); +} + +PolygonImpl +Nfp::NfpImpl::operator()( + const PolygonImpl &sh, const ClipperLib::PolygonImpl &cother) +{ + return _nfp(sh, cother); +} + +} diff --git a/xs/src/libnest2d/tools/libnfpglue.hpp b/xs/src/libnest2d/tools/libnfpglue.hpp new file mode 100644 index 0000000000..87b0e0833a --- /dev/null +++ b/xs/src/libnest2d/tools/libnfpglue.hpp @@ -0,0 +1,44 @@ +#ifndef LIBNFPGLUE_HPP +#define LIBNFPGLUE_HPP + +#include + +namespace libnest2d { + +PolygonImpl _nfp(const PolygonImpl& sh, const PolygonImpl& cother); + +template<> +struct Nfp::NfpImpl { + PolygonImpl operator()(const PolygonImpl& sh, const PolygonImpl& cother); +}; + +template<> +struct Nfp::NfpImpl { + PolygonImpl operator()(const PolygonImpl& sh, const PolygonImpl& cother); +}; + +template<> +struct Nfp::NfpImpl { + PolygonImpl operator()(const PolygonImpl& sh, const PolygonImpl& cother); +}; + +template<> +struct Nfp::NfpImpl { + PolygonImpl operator()(const PolygonImpl& sh, const PolygonImpl& cother); +}; + +template<> +struct Nfp::NfpImpl { + PolygonImpl operator()(const PolygonImpl& sh, const PolygonImpl& cother); +}; + +template<> struct Nfp::MaxNfpLevel { + static const BP2D_CONSTEXPR NfpLevel value = +// NfpLevel::CONVEX_ONLY; + NfpLevel::BOTH_CONCAVE_WITH_HOLES; +}; + +} + + +#endif // LIBNFPGLUE_HPP diff --git a/xs/src/libnest2d/tools/libnfporb/LICENSE b/xs/src/libnest2d/tools/libnfporb/LICENSE new file mode 100644 index 0000000000..94a9ed024d --- /dev/null +++ b/xs/src/libnest2d/tools/libnfporb/LICENSE @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/xs/src/libnest2d/tools/libnfporb/ORIGIN b/xs/src/libnest2d/tools/libnfporb/ORIGIN new file mode 100644 index 0000000000..788bfd9af2 --- /dev/null +++ b/xs/src/libnest2d/tools/libnfporb/ORIGIN @@ -0,0 +1,2 @@ +https://github.com/kallaballa/libnfp.git +commit hash a5cf9f6a76ddab95567fccf629d4d099b60237d7 \ No newline at end of file diff --git a/xs/src/libnest2d/tools/libnfporb/README.md b/xs/src/libnest2d/tools/libnfporb/README.md new file mode 100644 index 0000000000..9698972be4 --- /dev/null +++ b/xs/src/libnest2d/tools/libnfporb/README.md @@ -0,0 +1,89 @@ +[![License: GPL v3](https://img.shields.io/badge/License-GPL%20v3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0.en.html) +##### If you give me a real good reason i might be willing to give you permission to use it under a different license for a specific application. Real good reasons include the following (non-exhausive): the greater good, educational purpose and money :) + +# libnfporb +Implementation of a robust no-fit polygon generation in a C++ library using an orbiting approach. + +__Please note:__ The paper this implementation is based it on has several bad assumptions that required me to "improvise". That means the code doesn't reflect the paper anymore and is running way slower than expected. At the moment I'm working on implementing a new approach based on this paper (using minkowski sums): https://eprints.soton.ac.uk/36850/1/CORMSIS-05-05.pdf + +## Description + +The no-fit polygon optimization makes it possible to check for overlap (or non-overlapping touch) of two polygons with only 1 point in polygon check (by providing the set of non-overlapping placements). +This library implements the orbiting approach to generate the no-fit polygon: Given two polygons A and B, A is the stationary one and B the orbiting one, B is slid as tightly as possibly around the edges of polygon A. During the orbiting a chosen reference point is tracked. By tracking the movement of the reference point a third polygon can be generated: the no-fit polygon. + +Once the no-fit polygon has been generated it can be used to test for overlap by only checking if the reference point is inside the NFP (overlap) outside the NFP (no overlap) or exactly on the edge of the NFP (touch). + +### Examples: + +The polygons: + +![Start of NFP](/images/start.png?raw=true) + +Orbiting: + +![State 1](/images/next0.png?raw=true) +![State 2](/images/next1.png?raw=true) +![State 3](/images/next2.png?raw=true) +![State 4](/images/next3.png?raw=true) + +![State 5](/images/next4.png?raw=true) +![State 6](/images/next5.png?raw=true) +![State 7](/images/next6.png?raw=true) +![State 8](/images/next7.png?raw=true) + +![State 9](/images/next8.png?raw=true) + +The resulting NFP is red: + +![nfp](/images/nfp.png?raw=true) + +Polygons can have concavities, holes, interlocks or might fit perfectly: + +![concavities](/images/concavities.png?raw=true) +![hole](/images/hole.png?raw=true) +![interlock](/images/interlock.png?raw=true) +![jigsaw](/images/jigsaw.png?raw=true) + +## The Approach +The approch of this library is highly inspired by the scientific paper [Complete and robust no-fit polygon generation +for the irregular stock cutting problem](https://pdfs.semanticscholar.org/e698/0dd78306ba7d5bb349d20c6d8f2e0aa61062.pdf) and by [Svgnest](http://svgnest.com) + +Note that is wasn't completely possible to implement it as suggested in the paper because it had several shortcomings that prevent complete NFP generation on some of my test cases. Especially the termination criteria (reference point returns to first point of NFP) proved to be wrong (see: test-case rect). Also tracking of used edges can't be performed as suggested in the paper since there might be situations where no edge of A is traversed (see: test-case doublecon). + +By default the library is using floating point as coordinate type but by defining the flag "LIBNFP_USE_RATIONAL" the library can be instructed to use infinite precision. + +## Build +The library has two dependencies: [Boost Geometry](http://www.boost.org/doc/libs/1_65_1/libs/geometry/doc/html/index.html) and [libgmp](https://gmplib.org). You need to install those first before building. Note that building is only required for the examples. The library itself is header-only. + + git clone https://github.com/kallaballa/libnfp.git + cd libnfp + make + sudo make install + +## Code Example + +```c++ +//uncomment next line to use infinite precision (slow) +//#define LIBNFP_USE_RATIONAL +#include "../src/libnfp.hpp" + +int main(int argc, char** argv) { + using namespace libnfp; + polygon_t pA; + polygon_t pB; + //read polygons from wkt files + read_wkt_polygon(argv[1], pA); + read_wkt_polygon(argv[2], pB); + + //generate NFP of polygon A and polygon B and check the polygons for validity. + //When the third parameters is false validity check is skipped for a little performance increase + nfp_t nfp = generateNFP(pA, pB, true); + + //write a svg containing pA, pB and NFP + write_svg("nfp.svg",{pA,pB},nfp); + return 0; +} +``` +Run the example program: + + examples/nfp data/crossing/A.wkt data/crossing/B.wkt diff --git a/xs/src/libnest2d/tools/libnfporb/libnfporb.hpp b/xs/src/libnest2d/tools/libnfporb/libnfporb.hpp new file mode 100644 index 0000000000..8cb34567eb --- /dev/null +++ b/xs/src/libnest2d/tools/libnfporb/libnfporb.hpp @@ -0,0 +1,1547 @@ +#ifndef NFP_HPP_ +#define NFP_HPP_ + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#if defined(_MSC_VER) && _MSC_VER <= 1800 || __cplusplus < 201103L + #define LIBNFP_NOEXCEPT + #define LIBNFP_CONSTEXPR +#elif __cplusplus >= 201103L + #define LIBNFP_NOEXCEPT noexcept + #define LIBNFP_CONSTEXPR constexpr +#endif + +#ifdef LIBNFP_USE_RATIONAL +#include +#include +#endif +#include +#include +#include +#include +#include +#include +#include +#include + +#ifdef LIBNFP_USE_RATIONAL +namespace bm = boost::multiprecision; +#endif +namespace bg = boost::geometry; +namespace trans = boost::geometry::strategy::transform; + + +namespace libnfporb { +#ifdef NFP_DEBUG +#define DEBUG_VAL(x) std::cerr << x << std::endl; +#define DEBUG_MSG(title, value) std::cerr << title << ":" << value << std::endl; +#else +#define DEBUG_VAL(x) +#define DEBUG_MSG(title, value) +#endif + +using std::string; + +static LIBNFP_CONSTEXPR long double NFP_EPSILON=0.00000001; + +class LongDouble { +private: + long double val_; +public: + LongDouble() : val_(0) { + } + + LongDouble(const long double& val) : val_(val) { + } + + void setVal(const long double& v) { + val_ = v; + } + + long double val() const { + return val_; + } + + LongDouble operator/(const LongDouble& other) const { + return this->val_ / other.val_; + } + + LongDouble operator*(const LongDouble& other) const { + return this->val_ * other.val_; + } + + LongDouble operator-(const LongDouble& other) const { + return this->val_ - other.val_; + } + + LongDouble operator-() const { + return this->val_ * -1; + } + + LongDouble operator+(const LongDouble& other) const { + return this->val_ + other.val_; + } + + void operator/=(const LongDouble& other) { + this->val_ = this->val_ / other.val_; + } + + void operator*=(const LongDouble& other) { + this->val_ = this->val_ * other.val_; + } + + void operator-=(const LongDouble& other) { + this->val_ = this->val_ - other.val_; + } + + void operator+=(const LongDouble& other) { + this->val_ = this->val_ + other.val_; + } + + bool operator==(const int& other) const { + return this->operator ==(static_cast(other)); + } + + bool operator==(const LongDouble& other) const { + return this->operator ==(other.val()); + } + + bool operator==(const long double& other) const { + return this->val() == other; + } + + bool operator!=(const int& other) const { + return !this->operator ==(other); + } + + bool operator!=(const LongDouble& other) const { + return !this->operator ==(other); + } + + bool operator!=(const long double& other) const { + return !this->operator ==(other); + } + + bool operator<(const int& other) const { + return this->operator <(static_cast(other)); + } + + bool operator<(const LongDouble& other) const { + return this->operator <(other.val()); + } + + bool operator<(const long double& other) const { + return this->val() < other; + } + + bool operator>(const int& other) const { + return this->operator >(static_cast(other)); + } + + bool operator>(const LongDouble& other) const { + return this->operator >(other.val()); + } + + bool operator>(const long double& other) const { + return this->val() > other; + } + + bool operator>=(const int& other) const { + return this->operator >=(static_cast(other)); + } + + bool operator>=(const LongDouble& other) const { + return this->operator >=(other.val()); + } + + bool operator>=(const long double& other) const { + return this->val() >= other; + } + + bool operator<=(const int& other) const { + return this->operator <=(static_cast(other)); + } + + bool operator<=(const LongDouble& other) const { + return this->operator <=(other.val()); + } + + bool operator<=(const long double& other) const { + return this->val() <= other; + } +}; +} + + +namespace std { +template<> + struct numeric_limits + { + static const LIBNFP_CONSTEXPR bool is_specialized = true; + + static const LIBNFP_CONSTEXPR long double + min() LIBNFP_NOEXCEPT { return std::numeric_limits::min(); } + + static LIBNFP_CONSTEXPR long double + max() LIBNFP_NOEXCEPT { return std::numeric_limits::max(); } + +#if __cplusplus >= 201103L + static LIBNFP_CONSTEXPR long double + lowest() LIBNFP_NOEXCEPT { return -std::numeric_limits::lowest(); } +#endif + + static const LIBNFP_CONSTEXPR int digits = std::numeric_limits::digits; + static const LIBNFP_CONSTEXPR int digits10 = std::numeric_limits::digits10; +#if __cplusplus >= 201103L + static const LIBNFP_CONSTEXPR int max_digits10 + = std::numeric_limits::max_digits10; +#endif + static const LIBNFP_CONSTEXPR bool is_signed = true; + static const LIBNFP_CONSTEXPR bool is_integer = false; + static const LIBNFP_CONSTEXPR bool is_exact = false; + static const LIBNFP_CONSTEXPR int radix = std::numeric_limits::radix; + + static const LIBNFP_CONSTEXPR long double + epsilon() LIBNFP_NOEXCEPT { return libnfporb::NFP_EPSILON; } + + static const LIBNFP_CONSTEXPR long double + round_error() LIBNFP_NOEXCEPT { return 0.5L; } + + static const LIBNFP_CONSTEXPR int min_exponent = std::numeric_limits::min_exponent; + static const LIBNFP_CONSTEXPR int min_exponent10 = std::numeric_limits::min_exponent10; + static const LIBNFP_CONSTEXPR int max_exponent = std::numeric_limits::max_exponent; + static const LIBNFP_CONSTEXPR int max_exponent10 = std::numeric_limits::max_exponent10; + + + static const LIBNFP_CONSTEXPR bool has_infinity = std::numeric_limits::has_infinity; + static const LIBNFP_CONSTEXPR bool has_quiet_NaN = std::numeric_limits::has_quiet_NaN; + static const LIBNFP_CONSTEXPR bool has_signaling_NaN = has_quiet_NaN; + static const LIBNFP_CONSTEXPR float_denorm_style has_denorm + = std::numeric_limits::has_denorm; + static const LIBNFP_CONSTEXPR bool has_denorm_loss + = std::numeric_limits::has_denorm_loss; + + + static const LIBNFP_CONSTEXPR long double + infinity() LIBNFP_NOEXCEPT { return std::numeric_limits::infinity(); } + + static const LIBNFP_CONSTEXPR long double + quiet_NaN() LIBNFP_NOEXCEPT { return std::numeric_limits::quiet_NaN(); } + + static const LIBNFP_CONSTEXPR long double + signaling_NaN() LIBNFP_NOEXCEPT { return std::numeric_limits::signaling_NaN(); } + + + static const LIBNFP_CONSTEXPR long double + denorm_min() LIBNFP_NOEXCEPT { return std::numeric_limits::denorm_min(); } + + static const LIBNFP_CONSTEXPR bool is_iec559 + = has_infinity && has_quiet_NaN && has_denorm == denorm_present; + + static const LIBNFP_CONSTEXPR bool is_bounded = true; + static const LIBNFP_CONSTEXPR bool is_modulo = false; + + static const LIBNFP_CONSTEXPR bool traps = std::numeric_limits::traps; + static const LIBNFP_CONSTEXPR bool tinyness_before = + std::numeric_limits::tinyness_before; + static const LIBNFP_CONSTEXPR float_round_style round_style = + round_to_nearest; + }; +} + +namespace boost { +namespace numeric { + template<> + struct raw_converter> + { + typedef boost::numeric::conversion_traits::result_type result_type ; + typedef boost::numeric::conversion_traits::argument_type argument_type ; + + static result_type low_level_convert ( argument_type s ) { return s.val() ; } + } ; +} +} + +namespace libnfporb { + +#ifndef LIBNFP_USE_RATIONAL +typedef LongDouble coord_t; +#else +typedef bm::number rational_t; +typedef rational_t coord_t; +#endif + +bool equals(const LongDouble& lhs, const LongDouble& rhs); +#ifdef LIBNFP_USE_RATIONAL +bool equals(const rational_t& lhs, const rational_t& rhs); +#endif +bool equals(const long double& lhs, const long double& rhs); + +const coord_t MAX_COORD = 999999999999999999.0; +const coord_t MIN_COORD = std::numeric_limits::min(); + +class point_t { +public: + point_t() : x_(0), y_(0) { + } + point_t(coord_t x, coord_t y) : x_(x), y_(y) { + } + bool marked_ = false; + coord_t x_; + coord_t y_; + + point_t operator-(const point_t& other) const { + point_t result = *this; + bg::subtract_point(result, other); + return result; + } + + point_t operator+(const point_t& other) const { + point_t result = *this; + bg::add_point(result, other); + return result; + } + + bool operator==(const point_t& other) const { + return bg::equals(this, other); + } + + bool operator!=(const point_t& other) const { + return !this->operator ==(other); + } + + bool operator<(const point_t& other) const { + return boost::geometry::math::smaller(this->x_, other.x_) || (equals(this->x_, other.x_) && boost::geometry::math::smaller(this->y_, other.y_)); + } +}; + + + + +inline long double toLongDouble(const LongDouble& c) { + return c.val(); +} + +#ifdef LIBNFP_USE_RATIONAL +inline long double toLongDouble(const rational_t& c) { + return bm::numerator(c).convert_to() / bm::denominator(c).convert_to(); +} +#endif + +std::ostream& operator<<(std::ostream& os, const coord_t& p) { + os << toLongDouble(p); + return os; +} + +std::istream& operator>>(std::istream& is, LongDouble& c) { + long double val; + is >> val; + c.setVal(val); + return is; +} + +std::ostream& operator<<(std::ostream& os, const point_t& p) { + os << "{" << toLongDouble(p.x_) << "," << toLongDouble(p.y_) << "}"; + return os; +} +const point_t INVALID_POINT = {MAX_COORD, MAX_COORD}; + +typedef bg::model::segment segment_t; +} + +#ifdef LIBNFP_USE_RATIONAL +inline long double acos(const libnfporb::rational_t& r) { + return acos(libnfporb::toLongDouble(r)); +} +#endif + +inline long double acos(const libnfporb::LongDouble& ld) { + return acos(libnfporb::toLongDouble(ld)); +} + +#ifdef LIBNFP_USE_RATIONAL +inline long double sqrt(const libnfporb::rational_t& r) { + return sqrt(libnfporb::toLongDouble(r)); +} +#endif + +inline long double sqrt(const libnfporb::LongDouble& ld) { + return sqrt(libnfporb::toLongDouble(ld)); +} + +BOOST_GEOMETRY_REGISTER_POINT_2D(libnfporb::point_t, libnfporb::coord_t, cs::cartesian, x_, y_) + + +namespace boost { +namespace geometry { +namespace math { +namespace detail { + +template <> +struct square_root +{ + typedef libnfporb::LongDouble return_type; + + static inline libnfporb::LongDouble apply(libnfporb::LongDouble const& a) + { + return std::sqrt(a.val()); + } +}; + +#ifdef LIBNFP_USE_RATIONAL +template <> +struct square_root +{ + typedef libnfporb::rational_t return_type; + + static inline libnfporb::rational_t apply(libnfporb::rational_t const& a) + { + return std::sqrt(libnfporb::toLongDouble(a)); + } +}; +#endif + +template<> +struct abs + { + static libnfporb::LongDouble apply(libnfporb::LongDouble const& value) + { + libnfporb::LongDouble const zero = libnfporb::LongDouble(); + return value.val() < zero.val() ? -value.val() : value.val(); + } + }; + +template <> +struct equals +{ + template + static inline bool apply(libnfporb::LongDouble const& lhs, libnfporb::LongDouble const& rhs, Policy const& policy) + { + if(lhs.val() == rhs.val()) + return true; + + return bg::math::detail::abs::apply(lhs.val() - rhs.val()) <= policy.apply(lhs.val(), rhs.val()) * libnfporb::NFP_EPSILON; + } +}; + +template <> +struct smaller +{ + static inline bool apply(libnfporb::LongDouble const& lhs, libnfporb::LongDouble const& rhs) + { + if(lhs.val() == rhs.val() || bg::math::detail::abs::apply(lhs.val() - rhs.val()) <= libnfporb::NFP_EPSILON * std::max(lhs.val(), rhs.val())) + return false; + + return lhs < rhs; + } +}; +} +} +} +} + +namespace libnfporb { +inline bool smaller(const LongDouble& lhs, const LongDouble& rhs) { + return boost::geometry::math::detail::smaller::apply(lhs, rhs); +} + +inline bool larger(const LongDouble& lhs, const LongDouble& rhs) { + return smaller(rhs, lhs); +} + +bool equals(const LongDouble& lhs, const LongDouble& rhs) { + if(lhs.val() == rhs.val()) + return true; + + return bg::math::detail::abs::apply(lhs.val() - rhs.val()) <= libnfporb::NFP_EPSILON * std::max(lhs.val(), rhs.val()); +} + +#ifdef LIBNFP_USE_RATIONAL +inline bool smaller(const rational_t& lhs, const rational_t& rhs) { + return lhs < rhs; +} + +inline bool larger(const rational_t& lhs, const rational_t& rhs) { + return smaller(rhs, lhs); +} + +bool equals(const rational_t& lhs, const rational_t& rhs) { + return lhs == rhs; +} +#endif + +inline bool smaller(const long double& lhs, const long double& rhs) { + return lhs < rhs; +} + +inline bool larger(const long double& lhs, const long double& rhs) { + return smaller(rhs, lhs); +} + + +bool equals(const long double& lhs, const long double& rhs) { + return lhs == rhs; +} + +typedef bg::model::polygon polygon_t; +typedef std::vector nfp_t; +typedef bg::model::linestring linestring_t; + +typedef polygon_t::ring_type::size_type psize_t; + +typedef bg::model::d2::point_xy pointf_t; +typedef bg::model::segment segmentf_t; +typedef bg::model::polygon polygonf_t; + +polygonf_t::ring_type convert(const polygon_t::ring_type& r) { + polygonf_t::ring_type rf; + for(const auto& pt : r) { + rf.push_back(pointf_t(toLongDouble(pt.x_), toLongDouble(pt.y_))); + } + return rf; +} + +polygonf_t convert(polygon_t p) { + polygonf_t pf; + pf.outer() = convert(p.outer()); + + for(const auto& r : p.inners()) { + pf.inners().push_back(convert(r)); + } + + return pf; +} + +polygon_t nfpRingsToNfpPoly(const nfp_t& nfp) { + polygon_t nfppoly; + for (const auto& pt : nfp.front()) { + nfppoly.outer().push_back(pt); + } + + for (size_t i = 1; i < nfp.size(); ++i) { + nfppoly.inners().push_back({}); + for (const auto& pt : nfp[i]) { + nfppoly.inners().back().push_back(pt); + } + } + + return nfppoly; +} + +void write_svg(std::string const& filename,const std::vector& segments) { + std::ofstream svg(filename.c_str()); + + boost::geometry::svg_mapper mapper(svg, 100, 100, "width=\"200mm\" height=\"200mm\" viewBox=\"-250 -250 500 500\""); + for(const auto& seg : segments) { + segmentf_t segf({toLongDouble(seg.first.x_), toLongDouble(seg.first.y_)}, {toLongDouble(seg.second.x_), toLongDouble(seg.second.y_)}); + mapper.add(segf); + mapper.map(segf, "fill-opacity:0.5;fill:rgb(153,204,0);stroke:rgb(153,204,0);stroke-width:2"); + } +} + +void write_svg(std::string const& filename, const polygon_t& p, const polygon_t::ring_type& ring) { + std::ofstream svg(filename.c_str()); + + boost::geometry::svg_mapper mapper(svg, 100, 100, "width=\"200mm\" height=\"200mm\" viewBox=\"-250 -250 500 500\""); + auto pf = convert(p); + auto rf = convert(ring); + + mapper.add(pf); + mapper.map(pf, "fill-opacity:0.5;fill:rgb(153,204,0);stroke:rgb(153,204,0);stroke-width:2"); + mapper.add(rf); + mapper.map(rf, "fill-opacity:0.5;fill:rgb(153,204,0);stroke:rgb(153,204,0);stroke-width:2"); +} + +void write_svg(std::string const& filename, std::vector const& polygons) { + std::ofstream svg(filename.c_str()); + + boost::geometry::svg_mapper mapper(svg, 100, 100, "width=\"200mm\" height=\"200mm\" viewBox=\"-250 -250 500 500\""); + for (auto p : polygons) { + auto pf = convert(p); + mapper.add(pf); + mapper.map(pf, "fill-opacity:0.5;fill:rgb(153,204,0);stroke:rgb(153,204,0);stroke-width:2"); + } +} + +void write_svg(std::string const& filename, std::vector const& polygons, const nfp_t& nfp) { + polygon_t nfppoly; + for (const auto& pt : nfp.front()) { + nfppoly.outer().push_back(pt); + } + + for (size_t i = 1; i < nfp.size(); ++i) { + nfppoly.inners().push_back({}); + for (const auto& pt : nfp[i]) { + nfppoly.inners().back().push_back(pt); + } + } + std::ofstream svg(filename.c_str()); + + boost::geometry::svg_mapper mapper(svg, 100, 100, "width=\"200mm\" height=\"200mm\" viewBox=\"-250 -250 500 500\""); + for (auto p : polygons) { + auto pf = convert(p); + mapper.add(pf); + mapper.map(pf, "fill-opacity:0.5;fill:rgb(153,204,0);stroke:rgb(153,204,0);stroke-width:2"); + } + bg::correct(nfppoly); + auto nfpf = convert(nfppoly); + mapper.add(nfpf); + mapper.map(nfpf, "fill-opacity:0.5;fill:rgb(204,153,0);stroke:rgb(204,153,0);stroke-width:2"); + + for(auto& r: nfpf.inners()) { + if(r.size() == 1) { + mapper.add(r.front()); + mapper.map(r.front(), "fill-opacity:0.5;fill:rgb(204,153,0);stroke:rgb(204,153,0);stroke-width:2"); + } else if(r.size() == 2) { + segmentf_t seg(r.front(), *(r.begin()+1)); + mapper.add(seg); + mapper.map(seg, "fill-opacity:0.5;fill:rgb(204,153,0);stroke:rgb(204,153,0);stroke-width:2"); + } + } +} + +std::ostream& operator<<(std::ostream& os, const segment_t& seg) { + os << "{" << seg.first << "," << seg.second << "}"; + return os; +} + +bool operator<(const segment_t& lhs, const segment_t& rhs) { + return lhs.first < rhs.first || ((lhs.first == rhs.first) && (lhs.second < rhs.second)); +} + +bool operator==(const segment_t& lhs, const segment_t& rhs) { + return (lhs.first == rhs.first && lhs.second == rhs.second) || (lhs.first == rhs.second && lhs.second == rhs.first); +} + +bool operator!=(const segment_t& lhs, const segment_t& rhs) { + return !operator==(lhs,rhs); +} + +enum Alignment { + LEFT, + RIGHT, + ON +}; + +point_t normalize(const point_t& pt) { + point_t norm = pt; + coord_t len = bg::length(segment_t{{0,0},pt}); + + if(len == 0.0L) + return {0,0}; + + norm.x_ /= len; + norm.y_ /= len; + + return norm; +} + +Alignment get_alignment(const segment_t& seg, const point_t& pt){ + coord_t res = ((seg.second.x_ - seg.first.x_)*(pt.y_ - seg.first.y_) + - (seg.second.y_ - seg.first.y_)*(pt.x_ - seg.first.x_)); + + if(equals(res, 0)) { + return ON; + } else if(larger(res,0)) { + return LEFT; + } else { + return RIGHT; + } +} + +long double get_inner_angle(const point_t& joint, const point_t& end1, const point_t& end2) { + coord_t dx21 = end1.x_-joint.x_; + coord_t dx31 = end2.x_-joint.x_; + coord_t dy21 = end1.y_-joint.y_; + coord_t dy31 = end2.y_-joint.y_; + coord_t m12 = sqrt((dx21*dx21 + dy21*dy21)); + coord_t m13 = sqrt((dx31*dx31 + dy31*dy31)); + if(m12 == 0.0L || m13 == 0.0L) + return 0; + return acos( (dx21*dx31 + dy21*dy31) / (m12 * m13) ); +} + +struct TouchingPoint { + enum Type { + VERTEX, + A_ON_B, + B_ON_A + }; + Type type_; + psize_t A_; + psize_t B_; +}; + +struct TranslationVector { + point_t vector_; + segment_t edge_; + bool fromA_; + string name_; + + bool operator<(const TranslationVector& other) const { + return this->vector_ < other.vector_ || ((this->vector_ == other.vector_) && (this->edge_ < other.edge_)); + } +}; + +std::ostream& operator<<(std::ostream& os, const TranslationVector& tv) { + os << "{" << tv.edge_ << " -> " << tv.vector_ << "} = " << tv.name_; + return os; +} + + +void read_wkt_polygon(const string& filename, polygon_t& p) { + std::ifstream t(filename); + + std::string str; + t.seekg(0, std::ios::end); + str.reserve(t.tellg()); + t.seekg(0, std::ios::beg); + + str.assign((std::istreambuf_iterator(t)), + std::istreambuf_iterator()); + + str.pop_back(); + bg::read_wkt(str, p); + bg::correct(p); +} + +std::vector find_minimum_y(const polygon_t& p) { + std::vector result; + coord_t min = MAX_COORD; + auto& po = p.outer(); + for(psize_t i = 0; i < p.outer().size() - 1; ++i) { + if(smaller(po[i].y_, min)) { + result.clear(); + min = po[i].y_; + result.push_back(i); + } else if (equals(po[i].y_, min)) { + result.push_back(i); + } + } + return result; +} + +std::vector find_maximum_y(const polygon_t& p) { + std::vector result; + coord_t max = MIN_COORD; + auto& po = p.outer(); + for(psize_t i = 0; i < p.outer().size() - 1; ++i) { + if(larger(po[i].y_, max)) { + result.clear(); + max = po[i].y_; + result.push_back(i); + } else if (equals(po[i].y_, max)) { + result.push_back(i); + } + } + return result; +} + +psize_t find_point(const polygon_t::ring_type& ring, const point_t& pt) { + for(psize_t i = 0; i < ring.size(); ++i) { + if(ring[i] == pt) + return i; + } + return std::numeric_limits::max(); +} + +std::vector findTouchingPoints(const polygon_t::ring_type& ringA, const polygon_t::ring_type& ringB) { + std::vector touchers; + for(psize_t i = 0; i < ringA.size() - 1; i++) { + psize_t nextI = i+1; + for(psize_t j = 0; j < ringB.size() - 1; j++) { + psize_t nextJ = j+1; + if(ringA[i] == ringB[j]) { + touchers.push_back({TouchingPoint::VERTEX, i, j}); + } else if (ringA[nextI] != ringB[j] && bg::intersects(segment_t(ringA[i],ringA[nextI]), ringB[j])) { + touchers.push_back({TouchingPoint::B_ON_A, nextI, j}); + } else if (ringB[nextJ] != ringA[i] && bg::intersects(segment_t(ringB[j],ringB[nextJ]), ringA[i])) { + touchers.push_back({TouchingPoint::A_ON_B, i, nextJ}); + } + } + } + return touchers; +} + +//TODO deduplicate code +TranslationVector trimVector(const polygon_t::ring_type& rA, const polygon_t::ring_type& rB, const TranslationVector& tv) { + coord_t shortest = bg::length(tv.edge_); + TranslationVector trimmed = tv; + for(const auto& ptA : rA) { + point_t translated; + //for polygon A we invert the translation + trans::translate_transformer translate(-tv.vector_.x_, -tv.vector_.y_); + boost::geometry::transform(ptA, translated, translate); + linestring_t projection; + segment_t segproj(ptA, translated); + projection.push_back(ptA); + projection.push_back(translated); + std::vector intersections; + bg::intersection(rB, projection, intersections); + if(bg::touches(projection, rB) && intersections.size() < 2) { + continue; + } + + //find shortest intersection + coord_t len; + segment_t segi; + for(const auto& pti : intersections) { + segi = segment_t(ptA,pti); + len = bg::length(segi); + if(smaller(len, shortest)) { + trimmed.vector_ = ptA - pti; + trimmed.edge_ = segi; + shortest = len; + } + } + } + + for(const auto& ptB : rB) { + point_t translated; + + trans::translate_transformer translate(tv.vector_.x_, tv.vector_.y_); + boost::geometry::transform(ptB, translated, translate); + linestring_t projection; + segment_t segproj(ptB, translated); + projection.push_back(ptB); + projection.push_back(translated); + std::vector intersections; + bg::intersection(rA, projection, intersections); + if(bg::touches(projection, rA) && intersections.size() < 2) { + continue; + } + + //find shortest intersection + coord_t len; + segment_t segi; + for(const auto& pti : intersections) { + + segi = segment_t(ptB,pti); + len = bg::length(segi); + if(smaller(len, shortest)) { + trimmed.vector_ = pti - ptB; + trimmed.edge_ = segi; + shortest = len; + } + } + } + return trimmed; +} + +std::vector findFeasibleTranslationVectors(polygon_t::ring_type& ringA, polygon_t::ring_type& ringB, const std::vector& touchers) { + //use a set to automatically filter duplicate vectors + std::vector potentialVectors; + std::vector> touchEdges; + + for (psize_t i = 0; i < touchers.size(); i++) { + point_t& vertexA = ringA[touchers[i].A_]; + vertexA.marked_ = true; + + // adjacent A vertices + auto prevAindex = static_cast(touchers[i].A_ - 1); + auto nextAindex = static_cast(touchers[i].A_ + 1); + + prevAindex = (prevAindex < 0) ? static_cast(ringA.size() - 2) : prevAindex; // loop + nextAindex = (static_cast(nextAindex) >= ringA.size()) ? 1 : nextAindex; // loop + + point_t& prevA = ringA[prevAindex]; + point_t& nextA = ringA[nextAindex]; + + // adjacent B vertices + point_t& vertexB = ringB[touchers[i].B_]; + + auto prevBindex = static_cast(touchers[i].B_ - 1); + auto nextBindex = static_cast(touchers[i].B_ + 1); + + prevBindex = (prevBindex < 0) ? static_cast(ringB.size() - 2) : prevBindex; // loop + nextBindex = (static_cast(nextBindex) >= ringB.size()) ? 1 : nextBindex; // loop + + point_t& prevB = ringB[prevBindex]; + point_t& nextB = ringB[nextBindex]; + + if (touchers[i].type_ == TouchingPoint::VERTEX) { + segment_t a1 = { vertexA, nextA }; + segment_t a2 = { vertexA, prevA }; + segment_t b1 = { vertexB, nextB }; + segment_t b2 = { vertexB, prevB }; + + //swap the segment elements so that always the first point is the touching point + //also make the second segment always a segment of ringB + touchEdges.push_back({a1, b1}); + touchEdges.push_back({a1, b2}); + touchEdges.push_back({a2, b1}); + touchEdges.push_back({a2, b2}); +#ifdef NFP_DEBUG + write_svg("touchersV" + std::to_string(i) + ".svg", {a1,a2,b1,b2}); +#endif + + //TODO test parallel edges for floating point stability + Alignment al; + //a1 and b1 meet at start vertex + al = get_alignment(a1, b1.second); + if(al == LEFT) { + potentialVectors.push_back({b1.first - b1.second, b1, false, "vertex1"}); + } else if(al == RIGHT) { + potentialVectors.push_back({a1.second - a1.first, a1, true, "vertex2"}); + } else { + potentialVectors.push_back({a1.second - a1.first, a1, true, "vertex3"}); + } + + //a1 and b2 meet at start and end + al = get_alignment(a1, b2.second); + if(al == LEFT) { + //no feasible translation + } else if(al == RIGHT) { + potentialVectors.push_back({a1.second - a1.first, a1, true, "vertex4"}); + } else { + potentialVectors.push_back({a1.second - a1.first, a1, true, "vertex5"}); + } + + //a2 and b1 meet at end and start + al = get_alignment(a2, b1.second); + if(al == LEFT) { + //no feasible translation + } else if(al == RIGHT) { + potentialVectors.push_back({b1.first - b1.second, b1, false, "vertex6"}); + } else { + potentialVectors.push_back({b1.first - b1.second, b1, false, "vertex7"}); + } + } else if (touchers[i].type_ == TouchingPoint::B_ON_A) { + segment_t a1 = {vertexB, vertexA}; + segment_t a2 = {vertexB, prevA}; + segment_t b1 = {vertexB, prevB}; + segment_t b2 = {vertexB, nextB}; + + touchEdges.push_back({a1, b1}); + touchEdges.push_back({a1, b2}); + touchEdges.push_back({a2, b1}); + touchEdges.push_back({a2, b2}); +#ifdef NFP_DEBUG + write_svg("touchersB" + std::to_string(i) + ".svg", {a1,a2,b1,b2}); +#endif + potentialVectors.push_back({vertexA - vertexB, {vertexB, vertexA}, true, "bona"}); + } else if (touchers[i].type_ == TouchingPoint::A_ON_B) { + //TODO testme + segment_t a1 = {vertexA, prevA}; + segment_t a2 = {vertexA, nextA}; + segment_t b1 = {vertexA, vertexB}; + segment_t b2 = {vertexA, prevB}; +#ifdef NFP_DEBUG + write_svg("touchersA" + std::to_string(i) + ".svg", {a1,a2,b1,b2}); +#endif + touchEdges.push_back({a1, b1}); + touchEdges.push_back({a2, b1}); + touchEdges.push_back({a1, b2}); + touchEdges.push_back({a2, b2}); + potentialVectors.push_back({vertexA - vertexB, {vertexA, vertexB}, false, "aonb"}); + } + } + + //discard immediately intersecting translations + std::vector vectors; + for(const auto& v : potentialVectors) { + bool discarded = false; + for(const auto& sp : touchEdges) { + point_t normEdge = normalize(v.edge_.second - v.edge_.first); + point_t normFirst = normalize(sp.first.second - sp.first.first); + point_t normSecond = normalize(sp.second.second - sp.second.first); + + Alignment a1 = get_alignment({{0,0},normEdge}, normFirst); + Alignment a2 = get_alignment({{0,0},normEdge}, normSecond); + + if(a1 == a2 && a1 != ON) { + long double df = get_inner_angle({0,0},normEdge, normFirst); + long double ds = get_inner_angle({0,0},normEdge, normSecond); + + point_t normIn = normalize(v.edge_.second - v.edge_.first); + if (equals(df, ds)) { + TranslationVector trimmed = trimVector(ringA,ringB, v); + polygon_t::ring_type translated; + trans::translate_transformer translate(trimmed.vector_.x_, trimmed.vector_.y_); + boost::geometry::transform(ringB, translated, translate); + if (!(bg::intersects(translated, ringA) && !bg::overlaps(translated, ringA) && !bg::covered_by(translated, ringA) && !bg::covered_by(ringA, translated))) { + discarded = true; + break; + } + } else { + + if (normIn == normalize(v.vector_)) { + if (larger(ds, df)) { + discarded = true; + break; + } + } else { + if (smaller(ds, df)) { + discarded = true; + break; + } + } + } + } + } + if(!discarded) + vectors.push_back(v); + } + return vectors; +} + +bool find(const std::vector& h, const TranslationVector& tv) { + for(const auto& htv : h) { + if(htv.vector_ == tv.vector_) + return true; + } + return false; +} + +TranslationVector getLongest(const std::vector& tvs) { + coord_t len; + coord_t maxLen = MIN_COORD; + TranslationVector longest; + longest.vector_ = INVALID_POINT; + + for(auto& tv : tvs) { + len = bg::length(segment_t{{0,0},tv.vector_}); + if(larger(len, maxLen)) { + maxLen = len; + longest = tv; + } + } + return longest; +} + +TranslationVector selectNextTranslationVector(const polygon_t& pA, const polygon_t::ring_type& rA, const polygon_t::ring_type& rB, const std::vector& tvs, const std::vector& history) { + if(!history.empty()) { + TranslationVector last = history.back(); + std::vector historyCopy = history; + if(historyCopy.size() >= 2) { + historyCopy.erase(historyCopy.end() - 1); + historyCopy.erase(historyCopy.end() - 1); + if(historyCopy.size() > 4) { + historyCopy.erase(historyCopy.begin(), historyCopy.end() - 4); + } + + } else { + historyCopy.clear(); + } + DEBUG_MSG("last", last); + + psize_t laterI = std::numeric_limits::max(); + point_t previous = rA[0]; + point_t next; + + if(last.fromA_) { + for (psize_t i = 1; i < rA.size() + 1; ++i) { + if (i >= rA.size()) + next = rA[i % rA.size()]; + else + next = rA[i]; + + segment_t candidate( previous, next ); + if(candidate == last.edge_) { + laterI = i; + break; + } + previous = next; + } + + if (laterI == std::numeric_limits::max()) { + point_t later; + if (last.vector_ == (last.edge_.second - last.edge_.first)) { + later = last.edge_.second; + } else { + later = last.edge_.first; + } + + laterI = find_point(rA, later); + } + } else { + point_t later; + if (last.vector_ == (last.edge_.second - last.edge_.first)) { + later = last.edge_.second; + } else { + later = last.edge_.first; + } + + laterI = find_point(rA, later); + } + + if (laterI == std::numeric_limits::max()) { + throw std::runtime_error( + "Internal error: Can't find later point of last edge"); + } + + std::vector viableEdges; + previous = rA[laterI]; + for(psize_t i = laterI + 1; i < rA.size() + laterI + 1; ++i) { + if(i >= rA.size()) + next = rA[i % rA.size()]; + else + next = rA[i]; + + viableEdges.push_back({previous, next}); + previous = next; + } + +// auto rng = std::default_random_engine {}; +// std::shuffle(std::begin(viableEdges), std::end(viableEdges), rng); + + //search with consulting the history to prevent oscillation + std::vector viableTrans; + for(const auto& ve: viableEdges) { + for(const auto& tv : tvs) { + if((tv.fromA_ && (normalize(tv.vector_) == normalize(ve.second - ve.first))) && (tv.edge_ != last.edge_ || tv.vector_.x_ != -last.vector_.x_ || tv.vector_.y_ != -last.vector_.y_) && !find(historyCopy, tv)) { + viableTrans.push_back(tv); + } + } + for (const auto& tv : tvs) { + if (!tv.fromA_) { + point_t later; + if (tv.vector_ == (tv.edge_.second - tv.edge_.first) && (tv.edge_ != last.edge_ || tv.vector_.x_ != -last.vector_.x_ || tv.vector_.y_ != -last.vector_.y_) && !find(historyCopy, tv)) { + later = tv.edge_.second; + } else if (tv.vector_ == (tv.edge_.first - tv.edge_.second)) { + later = tv.edge_.first; + } else + continue; + + if (later == ve.first || later == ve.second) { + viableTrans.push_back(tv); + } + } + } + } + + if(!viableTrans.empty()) + return getLongest(viableTrans); + + //search again without the history + for(const auto& ve: viableEdges) { + for(const auto& tv : tvs) { + if((tv.fromA_ && (normalize(tv.vector_) == normalize(ve.second - ve.first))) && (tv.edge_ != last.edge_ || tv.vector_.x_ != -last.vector_.x_ || tv.vector_.y_ != -last.vector_.y_)) { + viableTrans.push_back(tv); + } + } + for (const auto& tv : tvs) { + if (!tv.fromA_) { + point_t later; + if (tv.vector_ == (tv.edge_.second - tv.edge_.first) && (tv.edge_ != last.edge_ || tv.vector_.x_ != -last.vector_.x_ || tv.vector_.y_ != -last.vector_.y_)) { + later = tv.edge_.second; + } else if (tv.vector_ == (tv.edge_.first - tv.edge_.second)) { + later = tv.edge_.first; + } else + continue; + + if (later == ve.first || later == ve.second) { + viableTrans.push_back(tv); + } + } + } + } + if(!viableTrans.empty()) + return getLongest(viableTrans); + + /* + //search again without the history and without checking last edge + for(const auto& ve: viableEdges) { + for(const auto& tv : tvs) { + if((tv.fromA_ && (normalize(tv.vector_) == normalize(ve.second - ve.first)))) { + return tv; + } + } + for (const auto& tv : tvs) { + if (!tv.fromA_) { + point_t later; + if (tv.vector_ == (tv.edge_.second - tv.edge_.first)) { + later = tv.edge_.second; + } else if (tv.vector_ == (tv.edge_.first - tv.edge_.second)) { + later = tv.edge_.first; + } else + continue; + + if (later == ve.first || later == ve.second) { + return tv; + } + } + } + }*/ + + if(tvs.size() == 1) + return *tvs.begin(); + + TranslationVector tv; + tv.vector_ = INVALID_POINT; + return tv; + } else { + return getLongest(tvs); + } +} + +bool inNfp(const point_t& pt, const nfp_t& nfp) { + for(const auto& r : nfp) { + if(bg::touches(pt, r)) + return true; + } + + return false; +} + +enum SearchStartResult { + FIT, + FOUND, + NOT_FOUND +}; + +SearchStartResult searchStartTranslation(polygon_t::ring_type& rA, const polygon_t::ring_type& rB, const nfp_t& nfp,const bool& inside, point_t& result) { + for(psize_t i = 0; i < rA.size() - 1; i++) { + psize_t index; + if (i >= rA.size()) + index = i % rA.size() + 1; + else + index = i; + + auto& ptA = rA[index]; + + if(ptA.marked_) + continue; + + ptA.marked_ = true; + + for(const auto& ptB: rB) { + point_t testTranslation = ptA - ptB; + polygon_t::ring_type translated; + boost::geometry::transform(rB, translated, trans::translate_transformer(testTranslation.x_, testTranslation.y_)); + + //check if the translated rB is identical to rA + bool identical = false; + for(const auto& ptT: translated) { + identical = false; + for(const auto& ptA: rA) { + if(ptT == ptA) { + identical = true; + break; + } + } + if(!identical) + break; + } + + if(identical) { + result = testTranslation; + return FIT; + } + + bool bInside = false; + for(const auto& ptT: translated) { + if(bg::within(ptT, rA)) { + bInside = true; + break; + } else if(!bg::touches(ptT, rA)) { + bInside = false; + break; + } + } + + if(((bInside && inside) || (!bInside && !inside)) && (!bg::overlaps(translated, rA) && !bg::covered_by(translated, rA) && !bg::covered_by(rA, translated)) && !inNfp(translated.front(), nfp)){ + result = testTranslation; + return FOUND; + } + + point_t nextPtA = rA[index + 1]; + TranslationVector slideVector; + slideVector.vector_ = nextPtA - ptA; + slideVector.edge_ = {ptA, nextPtA}; + slideVector.fromA_ = true; + TranslationVector trimmed = trimVector(rA, translated, slideVector); + polygon_t::ring_type translated2; + trans::translate_transformer trans(trimmed.vector_.x_, trimmed.vector_.y_); + boost::geometry::transform(translated, translated2, trans); + + //check if the translated rB is identical to rA + identical = false; + for(const auto& ptT: translated) { + identical = false; + for(const auto& ptA: rA) { + if(ptT == ptA) { + identical = true; + break; + } + } + if(!identical) + break; + } + + if(identical) { + result = trimmed.vector_ + testTranslation; + return FIT; + } + + bInside = false; + for(const auto& ptT: translated2) { + if(bg::within(ptT, rA)) { + bInside = true; + break; + } else if(!bg::touches(ptT, rA)) { + bInside = false; + break; + } + } + + if(((bInside && inside) || (!bInside && !inside)) && (!bg::overlaps(translated2, rA) && !bg::covered_by(translated2, rA) && !bg::covered_by(rA, translated2)) && !inNfp(translated2.front(), nfp)){ + result = trimmed.vector_ + testTranslation; + return FOUND; + } + } + } + return NOT_FOUND; +} + +enum SlideResult { + LOOP, + NO_LOOP, + NO_TRANSLATION +}; + +SlideResult slide(polygon_t& pA, polygon_t::ring_type& rA, polygon_t::ring_type& rB, nfp_t& nfp, const point_t& transB, bool inside) { + polygon_t::ring_type rifsB; + boost::geometry::transform(rB, rifsB, trans::translate_transformer(transB.x_, transB.y_)); + rB = std::move(rifsB); + +#ifdef NFP_DEBUG + write_svg("ifs.svg", pA, rB); +#endif + + bool startAvailable = true; + psize_t cnt = 0; + point_t referenceStart = rB.front(); + std::vector history; + + //generate the nfp for the ring + while(startAvailable) { + DEBUG_VAL(cnt); + //use first point of rB as reference + nfp.back().push_back(rB.front()); + if(cnt == 15) + std::cerr << ""; + + std::vector touchers = findTouchingPoints(rA, rB); + +#ifdef NFP_DEBUG + DEBUG_MSG("touchers", touchers.size()); + for(auto t : touchers) { + DEBUG_VAL(t.type_); + } +#endif + if(touchers.empty()) { + throw std::runtime_error("Internal error: No touching points found"); + } + std::vector transVectors = findFeasibleTranslationVectors(rA, rB, touchers); + +#ifdef NFP_DEBUG + DEBUG_MSG("collected vectors", transVectors.size()); + for(auto pt : transVectors) { + DEBUG_VAL(pt); + } +#endif + + if(transVectors.empty()) { + return NO_LOOP; + } + + TranslationVector next = selectNextTranslationVector(pA, rA, rB, transVectors, history); + + if(next.vector_ == INVALID_POINT) + return NO_TRANSLATION; + + DEBUG_MSG("next", next); + + TranslationVector trimmed = trimVector(rA, rB, next); + DEBUG_MSG("trimmed", trimmed); + + history.push_back(next); + + polygon_t::ring_type nextRB; + boost::geometry::transform(rB, nextRB, trans::translate_transformer(trimmed.vector_.x_, trimmed.vector_.y_)); + rB = std::move(nextRB); + +#ifdef NFP_DEBUG + write_svg("next" + std::to_string(cnt) + ".svg", pA,rB); +#endif + + ++cnt; + if(referenceStart == rB.front() || (inside && bg::touches(rB.front(), nfp.front()))) { + startAvailable = false; + } + } + return LOOP; +} + +void removeCoLinear(polygon_t::ring_type& r) { + assert(r.size() > 2); + psize_t nextI; + psize_t prevI = 0; + segment_t segment(r[r.size() - 2], r[0]); + polygon_t::ring_type newR; + + for (psize_t i = 1; i < r.size() + 1; ++i) { + if (i >= r.size()) + nextI = i % r.size() + 1; + else + nextI = i; + + if (get_alignment(segment, r[nextI]) != ON) { + newR.push_back(r[prevI]); + } + segment = {segment.second, r[nextI]}; + prevI = nextI; + } + + r = newR; +} + +void removeCoLinear(polygon_t& p) { + removeCoLinear(p.outer()); + for (auto& r : p.inners()) + removeCoLinear(r); +} + +nfp_t generateNFP(polygon_t& pA, polygon_t& pB, const bool checkValidity = true) { + removeCoLinear(pA); + removeCoLinear(pB); + + if(checkValidity) { + std::string reason; + if(!bg::is_valid(pA, reason)) + throw std::runtime_error("Polygon A is invalid: " + reason); + + if(!bg::is_valid(pB, reason)) + throw std::runtime_error("Polygon B is invalid: " + reason); + } + + nfp_t nfp; + +#ifdef NFP_DEBUG + write_svg("start.svg", {pA, pB}); +#endif + + DEBUG_VAL(bg::wkt(pA)) + DEBUG_VAL(bg::wkt(pB)); + + //prevent double vertex connections at start because we might come back the same way we go which would end the nfp prematurely + std::vector ptyaminI = find_minimum_y(pA); + std::vector ptybmaxI = find_maximum_y(pB); + + point_t pAstart; + point_t pBstart; + + if(ptyaminI.size() > 1 || ptybmaxI.size() > 1) { + //find right-most of A and left-most of B to prevent double connection at start + coord_t maxX = MIN_COORD; + psize_t iRightMost = 0; + for(psize_t& ia : ptyaminI) { + const point_t& candidateA = pA.outer()[ia]; + if(larger(candidateA.x_, maxX)) { + maxX = candidateA.x_; + iRightMost = ia; + } + } + + coord_t minX = MAX_COORD; + psize_t iLeftMost = 0; + for(psize_t& ib : ptybmaxI) { + const point_t& candidateB = pB.outer()[ib]; + if(smaller(candidateB.x_, minX)) { + minX = candidateB.x_; + iLeftMost = ib; + } + } + pAstart = pA.outer()[iRightMost]; + pBstart = pB.outer()[iLeftMost]; + } else { + pAstart = pA.outer()[ptyaminI.front()]; + pBstart = pB.outer()[ptybmaxI.front()]; + } + + nfp.push_back({}); + point_t transB = {pAstart - pBstart}; + + if(slide(pA, pA.outer(), pB.outer(), nfp, transB, false) != LOOP) { + throw std::runtime_error("Unable to complete outer nfp loop"); + } + + DEBUG_VAL("##### outer #####"); + point_t startTrans; + while(true) { + SearchStartResult res = searchStartTranslation(pA.outer(), pB.outer(), nfp, false, startTrans); + if(res == FOUND) { + nfp.push_back({}); + DEBUG_VAL("##### interlock start #####") + polygon_t::ring_type rifsB; + boost::geometry::transform(pB.outer(), rifsB, trans::translate_transformer(startTrans.x_, startTrans.y_)); + if(inNfp(rifsB.front(), nfp)) { + continue; + } + SlideResult sres = slide(pA, pA.outer(), pB.outer(), nfp, startTrans, true); + if(sres != LOOP) { + if(sres == NO_TRANSLATION) { + //no initial slide found -> jiggsaw + if(!inNfp(pB.outer().front(),nfp)) { + nfp.push_back({}); + nfp.back().push_back(pB.outer().front()); + } + } + } + DEBUG_VAL("##### interlock end #####"); + } else if(res == FIT) { + point_t reference = pB.outer().front(); + point_t translated; + trans::translate_transformer translate(startTrans.x_, startTrans.y_); + boost::geometry::transform(reference, translated, translate); + if(!inNfp(translated,nfp)) { + nfp.push_back({}); + nfp.back().push_back(translated); + } + break; + } else + break; + } + + + for(auto& rA : pA.inners()) { + while(true) { + SearchStartResult res = searchStartTranslation(rA, pB.outer(), nfp, true, startTrans); + if(res == FOUND) { + nfp.push_back({}); + DEBUG_VAL("##### hole start #####"); + slide(pA, rA, pB.outer(), nfp, startTrans, true); + DEBUG_VAL("##### hole end #####"); + } else if(res == FIT) { + point_t reference = pB.outer().front(); + point_t translated; + trans::translate_transformer translate(startTrans.x_, startTrans.y_); + boost::geometry::transform(reference, translated, translate); + if(!inNfp(translated,nfp)) { + nfp.push_back({}); + nfp.back().push_back(translated); + } + break; + } else + break; + } + } + +#ifdef NFP_DEBUG + write_svg("nfp.svg", {pA,pB}, nfp); +#endif + + return nfp; +} +} +#endif diff --git a/xs/src/libnest2d/tools/svgtools.hpp b/xs/src/libnest2d/tools/svgtools.hpp new file mode 100644 index 0000000000..273ecabac9 --- /dev/null +++ b/xs/src/libnest2d/tools/svgtools.hpp @@ -0,0 +1,116 @@ +#ifndef SVGTOOLS_HPP +#define SVGTOOLS_HPP + +#include +#include +#include + +#include + +namespace libnest2d { namespace svg { + +class SVGWriter { +public: + + enum OrigoLocation { + TOPLEFT, + BOTTOMLEFT + }; + + struct Config { + OrigoLocation origo_location; + Coord mm_in_coord_units; + double width, height; + Config(): + origo_location(BOTTOMLEFT), mm_in_coord_units(1000000), + width(500), height(500) {} + + }; + +private: + Config conf_; + std::vector svg_layers_; + bool finished_ = false; +public: + + SVGWriter(const Config& conf = Config()): + conf_(conf) {} + + void setSize(const Box& box) { + conf_.height = static_cast(box.height()) / + conf_.mm_in_coord_units; + conf_.width = static_cast(box.width()) / + conf_.mm_in_coord_units; + } + + void writeItem(const Item& item) { + if(svg_layers_.empty()) addLayer(); + auto tsh = item.transformedShape(); + if(conf_.origo_location == BOTTOMLEFT) { + auto d = static_cast( + std::round(conf_.height*conf_.mm_in_coord_units) ); + + auto& contour = ShapeLike::getContour(tsh); + for(auto& v : contour) setY(v, -getY(v) + d); + + auto& holes = ShapeLike::holes(tsh); + for(auto& h : holes) for(auto& v : h) setY(v, -getY(v) + d); + + } + currentLayer() += ShapeLike::serialize(tsh, + 1.0/conf_.mm_in_coord_units) + "\n"; + } + + void writePackGroup(const PackGroup& result) { + for(auto r : result) { + addLayer(); + for(Item& sh : r) { + writeItem(sh); + } + finishLayer(); + } + } + + void addLayer() { + svg_layers_.emplace_back(header()); + finished_ = false; + } + + void finishLayer() { + currentLayer() += "\n\n"; + finished_ = true; + } + + void save(const std::string& filepath) { + size_t lyrc = svg_layers_.size() > 1? 1 : 0; + size_t last = svg_layers_.size() > 1? svg_layers_.size() : 0; + + for(auto& lyr : svg_layers_) { + std::fstream out(filepath + (lyrc > 0? std::to_string(lyrc) : "") + + ".svg", std::fstream::out); + if(out.is_open()) out << lyr; + if(lyrc == last && !finished_) out << "\n\n"; + out.flush(); out.close(); lyrc++; + }; + } + +private: + + std::string& currentLayer() { return svg_layers_.back(); } + + const std::string header() const { + std::string svg_header = +R"raw( + +)raw"; + return svg_header; + } + +}; + +} +} + +#endif // SVGTOOLS_HPP diff --git a/xs/src/libslic3r/BoundingBox.cpp b/xs/src/libslic3r/BoundingBox.cpp index ceb968a50a..4355cd61b1 100644 --- a/xs/src/libslic3r/BoundingBox.cpp +++ b/xs/src/libslic3r/BoundingBox.cpp @@ -2,6 +2,8 @@ #include #include +#include + namespace Slic3r { template BoundingBoxBase::BoundingBoxBase(const std::vector &points); @@ -251,4 +253,41 @@ void BoundingBox::align_to_grid(const coord_t cell_size) } } +BoundingBoxf3 BoundingBoxf3::transformed(const std::vector& matrix) const +{ + Eigen::Matrix vertices; + + vertices(0, 0) = (float)min.x; vertices(1, 0) = (float)min.y; vertices(2, 0) = (float)min.z; + vertices(0, 1) = (float)max.x; vertices(1, 1) = (float)min.y; vertices(2, 1) = (float)min.z; + vertices(0, 2) = (float)max.x; vertices(1, 2) = (float)max.y; vertices(2, 2) = (float)min.z; + vertices(0, 3) = (float)min.x; vertices(1, 3) = (float)max.y; vertices(2, 3) = (float)min.z; + vertices(0, 4) = (float)min.x; vertices(1, 4) = (float)min.y; vertices(2, 4) = (float)max.z; + vertices(0, 5) = (float)max.x; vertices(1, 5) = (float)min.y; vertices(2, 5) = (float)max.z; + vertices(0, 6) = (float)max.x; vertices(1, 6) = (float)max.y; vertices(2, 6) = (float)max.z; + vertices(0, 7) = (float)min.x; vertices(1, 7) = (float)max.y; vertices(2, 7) = (float)max.z; + + Eigen::Transform m; + ::memcpy((void*)m.data(), (const void*)matrix.data(), 16 * sizeof(float)); + Eigen::Matrix transf_vertices = m * vertices.colwise().homogeneous(); + + float min_x = transf_vertices(0, 0); + float max_x = transf_vertices(0, 0); + float min_y = transf_vertices(1, 0); + float max_y = transf_vertices(1, 0); + float min_z = transf_vertices(2, 0); + float max_z = transf_vertices(2, 0); + + for (int i = 1; i < 8; ++i) + { + min_x = std::min(min_x, transf_vertices(0, i)); + max_x = std::max(max_x, transf_vertices(0, i)); + min_y = std::min(min_y, transf_vertices(1, i)); + max_y = std::max(max_y, transf_vertices(1, i)); + min_z = std::min(min_z, transf_vertices(2, i)); + max_z = std::max(max_z, transf_vertices(2, i)); + } + + return BoundingBoxf3(Pointf3((coordf_t)min_x, (coordf_t)min_y, (coordf_t)min_z), Pointf3((coordf_t)max_x, (coordf_t)max_y, (coordf_t)max_z)); +} + } diff --git a/xs/src/libslic3r/BoundingBox.hpp b/xs/src/libslic3r/BoundingBox.hpp index 5de94aa9c7..1f71536eef 100644 --- a/xs/src/libslic3r/BoundingBox.hpp +++ b/xs/src/libslic3r/BoundingBox.hpp @@ -148,6 +148,8 @@ public: BoundingBoxf3() : BoundingBox3Base() {}; BoundingBoxf3(const Pointf3 &pmin, const Pointf3 &pmax) : BoundingBox3Base(pmin, pmax) {}; BoundingBoxf3(const std::vector &points) : BoundingBox3Base(points) {}; + + BoundingBoxf3 transformed(const std::vector& matrix) const; }; template diff --git a/xs/src/libslic3r/Config.cpp b/xs/src/libslic3r/Config.cpp index 4d3f1f7d9e..e7442d7730 100644 --- a/xs/src/libslic3r/Config.cpp +++ b/xs/src/libslic3r/Config.cpp @@ -20,6 +20,7 @@ namespace Slic3r { +// Escape \n, \r and backslash std::string escape_string_cstyle(const std::string &str) { // Allocate a buffer twice the input string length, @@ -28,9 +29,15 @@ std::string escape_string_cstyle(const std::string &str) char *outptr = out.data(); for (size_t i = 0; i < str.size(); ++ i) { char c = str[i]; - if (c == '\n' || c == '\r') { + if (c == '\r') { + (*outptr ++) = '\\'; + (*outptr ++) = 'r'; + } else if (c == '\n') { (*outptr ++) = '\\'; (*outptr ++) = 'n'; + } else if (c == '\\') { + (*outptr ++) = '\\'; + (*outptr ++) = '\\'; } else (*outptr ++) = c; } @@ -69,7 +76,10 @@ std::string escape_strings_cstyle(const std::vector &strs) if (c == '\\' || c == '"') { (*outptr ++) = '\\'; (*outptr ++) = c; - } else if (c == '\n' || c == '\r') { + } else if (c == '\r') { + (*outptr ++) = '\\'; + (*outptr ++) = 'r'; + } else if (c == '\n') { (*outptr ++) = '\\'; (*outptr ++) = 'n'; } else @@ -84,6 +94,7 @@ std::string escape_strings_cstyle(const std::vector &strs) return std::string(out.data(), outptr - out.data()); } +// Unescape \n, \r and backslash bool unescape_string_cstyle(const std::string &str, std::string &str_out) { std::vector out(str.size(), 0); @@ -94,8 +105,12 @@ bool unescape_string_cstyle(const std::string &str, std::string &str_out) if (++ i == str.size()) return false; c = str[i]; - if (c == 'n') + if (c == 'r') + (*outptr ++) = '\r'; + else if (c == 'n') (*outptr ++) = '\n'; + else + (*outptr ++) = c; } else (*outptr ++) = c; } @@ -134,7 +149,9 @@ bool unescape_strings_cstyle(const std::string &str, std::vector &o if (++ i == str.size()) return false; c = str[i]; - if (c == 'n') + if (c == 'r') + c = '\r'; + else if (c == 'n') c = '\n'; } buf.push_back(c); @@ -188,7 +205,10 @@ void ConfigBase::apply_only(const ConfigBase &other, const t_config_option_keys throw UnknownOptionException(opt_key); } const ConfigOption *other_opt = other.option(opt_key); - if (other_opt != nullptr) + if (other_opt == nullptr) { + // The key was not found in the source config, therefore it will not be initialized! +// printf("Not found, therefore not initialized: %s\n", opt_key.c_str()); + } else my_opt->set(other_opt); } } diff --git a/xs/src/libslic3r/Config.hpp b/xs/src/libslic3r/Config.hpp index 89aadb418a..f221848a22 100644 --- a/xs/src/libslic3r/Config.hpp +++ b/xs/src/libslic3r/Config.hpp @@ -291,6 +291,8 @@ public: ConfigOptionFloats() : ConfigOptionVector() {} explicit ConfigOptionFloats(size_t n, double value) : ConfigOptionVector(n, value) {} explicit ConfigOptionFloats(std::initializer_list il) : ConfigOptionVector(std::move(il)) {} + explicit ConfigOptionFloats(const std::vector &vec) : ConfigOptionVector(vec) {} + explicit ConfigOptionFloats(std::vector &&vec) : ConfigOptionVector(std::move(vec)) {} static ConfigOptionType static_type() { return coFloats; } ConfigOptionType type() const override { return static_type(); } diff --git a/xs/src/libslic3r/ExtrusionEntity.hpp b/xs/src/libslic3r/ExtrusionEntity.hpp index 16ef51c1fb..15363e8eda 100644 --- a/xs/src/libslic3r/ExtrusionEntity.hpp +++ b/xs/src/libslic3r/ExtrusionEntity.hpp @@ -92,6 +92,7 @@ public: virtual double min_mm3_per_mm() const = 0; virtual Polyline as_polyline() const = 0; virtual double length() const = 0; + virtual double total_volume() const = 0; }; typedef std::vector ExtrusionEntitiesPtr; @@ -148,6 +149,7 @@ public: // Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm. double min_mm3_per_mm() const { return this->mm3_per_mm; } Polyline as_polyline() const { return this->polyline; } + virtual double total_volume() const { return mm3_per_mm * unscale(length()); } private: void _inflate_collection(const Polylines &polylines, ExtrusionEntityCollection* collection) const; @@ -194,6 +196,7 @@ public: // Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm. double min_mm3_per_mm() const; Polyline as_polyline() const; + virtual double total_volume() const { double volume =0.; for (const auto& path : paths) volume += path.total_volume(); return volume; } }; // Single continuous extrusion loop, possibly with varying extrusion thickness, extrusion height or bridging / non bridging. @@ -241,6 +244,7 @@ public: // Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm. double min_mm3_per_mm() const; Polyline as_polyline() const { return this->polygon().split_at_first_point(); } + virtual double total_volume() const { double volume =0.; for (const auto& path : paths) volume += path.total_volume(); return volume; } private: ExtrusionLoopRole m_loop_role; diff --git a/xs/src/libslic3r/ExtrusionEntityCollection.cpp b/xs/src/libslic3r/ExtrusionEntityCollection.cpp index 4513139e21..7a086bcbf5 100644 --- a/xs/src/libslic3r/ExtrusionEntityCollection.cpp +++ b/xs/src/libslic3r/ExtrusionEntityCollection.cpp @@ -125,6 +125,7 @@ void ExtrusionEntityCollection::chained_path_from(Point start_near, ExtrusionEnt continue; } } + ExtrusionEntity* entity = (*it)->clone(); my_paths.push_back(entity); if (orig_indices != NULL) indices_map[entity] = it - this->entities.begin(); diff --git a/xs/src/libslic3r/ExtrusionEntityCollection.hpp b/xs/src/libslic3r/ExtrusionEntityCollection.hpp index 03bd2ba97f..382455fe33 100644 --- a/xs/src/libslic3r/ExtrusionEntityCollection.hpp +++ b/xs/src/libslic3r/ExtrusionEntityCollection.hpp @@ -79,6 +79,7 @@ public: void flatten(ExtrusionEntityCollection* retval) const; ExtrusionEntityCollection flatten() const; double min_mm3_per_mm() const; + virtual double total_volume() const {double volume=0.; for (const auto& ent : entities) volume+=ent->total_volume(); return volume; } // Following methods shall never be called on an ExtrusionEntityCollection. Polyline as_polyline() const { diff --git a/xs/src/libslic3r/Fill/FillRectilinear3.cpp b/xs/src/libslic3r/Fill/FillRectilinear3.cpp index 1e7e3a1cdd..cccea30301 100644 --- a/xs/src/libslic3r/Fill/FillRectilinear3.cpp +++ b/xs/src/libslic3r/Fill/FillRectilinear3.cpp @@ -470,9 +470,9 @@ static bool prepare_infill_hatching_segments( int ir = std::min(int(out.segs.size()) - 1, (r - x0) / line_spacing); // The previous tests were done with floating point arithmetics over an epsilon-extended interval. // Now do the same tests with exact arithmetics over the exact interval. - while (il <= ir && Int128::orient(out.segs[il].pos, out.segs[il].pos + out.direction, *pl) < 0) + while (il <= ir && int128::orient(out.segs[il].pos, out.segs[il].pos + out.direction, *pl) < 0) ++ il; - while (il <= ir && Int128::orient(out.segs[ir].pos, out.segs[ir].pos + out.direction, *pr) > 0) + while (il <= ir && int128::orient(out.segs[ir].pos, out.segs[ir].pos + out.direction, *pr) > 0) -- ir; // Here it is ensured, that // 1) out.seg is not parallel to (pl, pr) @@ -489,8 +489,8 @@ static bool prepare_infill_hatching_segments( is.iSegment = iSegment; // Test whether the calculated intersection point falls into the bounding box of the input segment. // +-1 to take rounding into account. - assert(Int128::orient(out.segs[i].pos, out.segs[i].pos + out.direction, *pl) >= 0); - assert(Int128::orient(out.segs[i].pos, out.segs[i].pos + out.direction, *pr) <= 0); + assert(int128::orient(out.segs[i].pos, out.segs[i].pos + out.direction, *pl) >= 0); + assert(int128::orient(out.segs[i].pos, out.segs[i].pos + out.direction, *pr) <= 0); assert(is.pos().x + 1 >= std::min(pl->x, pr->x)); assert(is.pos().y + 1 >= std::min(pl->y, pr->y)); assert(is.pos().x <= std::max(pl->x, pr->x) + 1); @@ -527,7 +527,7 @@ static bool prepare_infill_hatching_segments( const Points &contour = poly_with_offset.contour(iContour).points; size_t iSegment = sil.intersections[i].iSegment; size_t iPrev = ((iSegment == 0) ? contour.size() : iSegment) - 1; - int dir = Int128::cross(contour[iSegment] - contour[iPrev], sil.dir); + int dir = int128::cross(contour[iSegment] - contour[iPrev], sil.dir); bool low = dir > 0; sil.intersections[i].type = poly_with_offset.is_contour_outer(iContour) ? (low ? SegmentIntersection::OUTER_LOW : SegmentIntersection::OUTER_HIGH) : diff --git a/xs/src/libslic3r/Format/AMF.cpp b/xs/src/libslic3r/Format/AMF.cpp index 2633637569..21d4b4d3b7 100644 --- a/xs/src/libslic3r/Format/AMF.cpp +++ b/xs/src/libslic3r/Format/AMF.cpp @@ -13,9 +13,7 @@ #include #include -//############################################################################################################################################ #include -//############################################################################################################################################ #include #if 0 diff --git a/xs/src/libslic3r/GCode.cpp b/xs/src/libslic3r/GCode.cpp index b581b3e76a..e587c8e93a 100644 --- a/xs/src/libslic3r/GCode.cpp +++ b/xs/src/libslic3r/GCode.cpp @@ -374,6 +374,12 @@ void GCode::do_export(Print *print, const char *path, GCodePreviewData *preview_ throw std::runtime_error(std::string("G-code export to ") + path + " failed\nIs the disk full?\n"); } fclose(file); + + m_normal_time_estimator.post_process_remaining_times(path_tmp, 60.0f); + + if (m_silent_time_estimator_enabled) + m_silent_time_estimator.post_process_remaining_times(path_tmp, 60.0f); + if (! this->m_placeholder_parser_failed_templates.empty()) { // G-code export proceeded, but some of the PlaceholderParser substitutions failed. std::string msg = std::string("G-code export to ") + path + " failed due to invalid custom G-code sections:\n\n"; @@ -403,10 +409,48 @@ void GCode::_do_export(Print &print, FILE *file, GCodePreviewData *preview_data) { PROFILE_FUNC(); - // resets time estimator - m_time_estimator.reset(); - m_time_estimator.set_dialect(print.config.gcode_flavor); + // resets time estimators + m_normal_time_estimator.reset(); + m_normal_time_estimator.set_dialect(print.config.gcode_flavor); + m_normal_time_estimator.set_acceleration(print.config.machine_max_acceleration_extruding.values[0]); + m_normal_time_estimator.set_retract_acceleration(print.config.machine_max_acceleration_retracting.values[0]); + m_normal_time_estimator.set_minimum_feedrate(print.config.machine_min_extruding_rate.values[0]); + m_normal_time_estimator.set_minimum_travel_feedrate(print.config.machine_min_travel_rate.values[0]); + m_normal_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::X, print.config.machine_max_acceleration_x.values[0]); + m_normal_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::Y, print.config.machine_max_acceleration_y.values[0]); + m_normal_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::Z, print.config.machine_max_acceleration_z.values[0]); + m_normal_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::E, print.config.machine_max_acceleration_e.values[0]); + m_normal_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::X, print.config.machine_max_feedrate_x.values[0]); + m_normal_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::Y, print.config.machine_max_feedrate_y.values[0]); + m_normal_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::Z, print.config.machine_max_feedrate_z.values[0]); + m_normal_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::E, print.config.machine_max_feedrate_e.values[0]); + m_normal_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::X, print.config.machine_max_jerk_x.values[0]); + m_normal_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::Y, print.config.machine_max_jerk_y.values[0]); + m_normal_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::Z, print.config.machine_max_jerk_z.values[0]); + m_normal_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::E, print.config.machine_max_jerk_e.values[0]); + m_silent_time_estimator_enabled = (print.config.gcode_flavor == gcfMarlin) && print.config.silent_mode && boost::starts_with(print.config.printer_model.value, "MK3"); + if (m_silent_time_estimator_enabled) + { + m_silent_time_estimator.reset(); + m_silent_time_estimator.set_dialect(print.config.gcode_flavor); + m_silent_time_estimator.set_acceleration(print.config.machine_max_acceleration_extruding.values[1]); + m_silent_time_estimator.set_retract_acceleration(print.config.machine_max_acceleration_retracting.values[1]); + m_silent_time_estimator.set_minimum_feedrate(print.config.machine_min_extruding_rate.values[1]); + m_silent_time_estimator.set_minimum_travel_feedrate(print.config.machine_min_travel_rate.values[1]); + m_silent_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::X, print.config.machine_max_acceleration_x.values[1]); + m_silent_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::Y, print.config.machine_max_acceleration_y.values[1]); + m_silent_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::Z, print.config.machine_max_acceleration_z.values[1]); + m_silent_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::E, print.config.machine_max_acceleration_e.values[1]); + m_silent_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::X, print.config.machine_max_feedrate_x.values[1]); + m_silent_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::Y, print.config.machine_max_feedrate_y.values[1]); + m_silent_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::Z, print.config.machine_max_feedrate_z.values[1]); + m_silent_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::E, print.config.machine_max_feedrate_e.values[1]); + m_silent_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::X, print.config.machine_max_jerk_x.values[1]); + m_silent_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::Y, print.config.machine_max_jerk_y.values[1]); + m_silent_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::Z, print.config.machine_max_jerk_z.values[1]); + m_silent_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::E, print.config.machine_max_jerk_e.values[1]); + } // resets analyzer m_analyzer.reset(); m_enable_analyzer = preview_data != nullptr; @@ -764,7 +808,7 @@ void GCode::_do_export(Print &print, FILE *file, GCodePreviewData *preview_data) } // Extrude the layers. for (auto &layer : layers_to_print) { - const ToolOrdering::LayerTools &layer_tools = tool_ordering.tools_for_layer(layer.first); + const LayerTools &layer_tools = tool_ordering.tools_for_layer(layer.first); if (m_wipe_tower && layer_tools.has_wipe_tower) m_wipe_tower->next_layer(); this->process_layer(file, print, layer.second, layer_tools, size_t(-1)); @@ -806,7 +850,9 @@ void GCode::_do_export(Print &print, FILE *file, GCodePreviewData *preview_data) _write(file, m_writer.postamble()); // calculates estimated printing time - m_time_estimator.calculate_time(); + m_normal_time_estimator.calculate_time(); + if (m_silent_time_estimator_enabled) + m_silent_time_estimator.calculate_time(); // Get filament stats. print.filament_stats.clear(); @@ -814,13 +860,14 @@ void GCode::_do_export(Print &print, FILE *file, GCodePreviewData *preview_data) print.total_extruded_volume = 0.; print.total_weight = 0.; print.total_cost = 0.; - print.estimated_print_time = m_time_estimator.get_time_hms(); + print.estimated_normal_print_time = m_normal_time_estimator.get_time_dhms(); + print.estimated_silent_print_time = m_silent_time_estimator_enabled ? m_silent_time_estimator.get_time_dhms() : "N/A"; for (const Extruder &extruder : m_writer.extruders()) { double used_filament = extruder.used_filament(); double extruded_volume = extruder.extruded_volume(); double filament_weight = extruded_volume * extruder.filament_density() * 0.001; double filament_cost = filament_weight * extruder.filament_cost() * 0.001; - print.filament_stats.insert(std::pair(extruder.id(), used_filament)); + print.filament_stats.insert(std::pair(extruder.id(), (float)used_filament)); _write_format(file, "; filament used = %.1lfmm (%.1lfcm3)\n", used_filament, extruded_volume * 0.001); if (filament_weight > 0.) { print.total_weight = print.total_weight + filament_weight; @@ -834,7 +881,9 @@ void GCode::_do_export(Print &print, FILE *file, GCodePreviewData *preview_data) print.total_extruded_volume = print.total_extruded_volume + extruded_volume; } _write_format(file, "; total filament cost = %.1lf\n", print.total_cost); - _write_format(file, "; estimated printing time = %s\n", m_time_estimator.get_time_hms().c_str()); + _write_format(file, "; estimated printing time (normal mode) = %s\n", m_normal_time_estimator.get_time_dhms().c_str()); + if (m_silent_time_estimator_enabled) + _write_format(file, "; estimated printing time (silent mode) = %s\n", m_silent_time_estimator.get_time_dhms().c_str()); // Append full config. _write(file, "\n"); @@ -1009,7 +1058,7 @@ void GCode::process_layer( const Print &print, // Set of object & print layers of the same PrintObject and with the same print_z. const std::vector &layers, - const ToolOrdering::LayerTools &layer_tools, + const LayerTools &layer_tools, // If set to size_t(-1), then print all copies of all objects. // Otherwise print a single copy of a single object. const size_t single_object_idx) @@ -1147,7 +1196,6 @@ void GCode::process_layer( // Group extrusions by an extruder, then by an object, an island and a region. std::map> by_extruder; - for (const LayerToPrint &layer_to_print : layers) { if (layer_to_print.support_layer != nullptr) { const SupportLayer &support_layer = *layer_to_print.support_layer; @@ -1224,70 +1272,66 @@ void GCode::process_layer( if (layerm == nullptr) continue; const PrintRegion ®ion = *print.regions[region_id]; - - // process perimeters - for (const ExtrusionEntity *ee : layerm->perimeters.entities) { - // perimeter_coll represents perimeter extrusions of a single island. - const auto *perimeter_coll = dynamic_cast(ee); - if (perimeter_coll->entities.empty()) - // This shouldn't happen but first_point() would fail. - continue; - // Init by_extruder item only if we actually use the extruder. - std::vector &islands = object_islands_by_extruder( - by_extruder, - std::max(region.config.perimeter_extruder.value - 1, 0), - &layer_to_print - layers.data(), - layers.size(), n_slices+1); - for (size_t i = 0; i <= n_slices; ++ i) - if (// perimeter_coll->first_point does not fit inside any slice - i == n_slices || - // perimeter_coll->first_point fits inside ith slice - point_inside_surface(i, perimeter_coll->first_point())) { - if (islands[i].by_region.empty()) - islands[i].by_region.assign(print.regions.size(), ObjectByExtruder::Island::Region()); - islands[i].by_region[region_id].perimeters.append(perimeter_coll->entities); - break; - } - } - - // process infill - // layerm->fills is a collection of Slic3r::ExtrusionPath::Collection objects (C++ class ExtrusionEntityCollection), - // each one containing the ExtrusionPath objects of a certain infill "group" (also called "surface" - // throughout the code). We can redefine the order of such Collections but we have to - // do each one completely at once. - for (const ExtrusionEntity *ee : layerm->fills.entities) { - // fill represents infill extrusions of a single island. - const auto *fill = dynamic_cast(ee); - if (fill->entities.empty()) - // This shouldn't happen but first_point() would fail. - continue; - // init by_extruder item only if we actually use the extruder - int extruder_id = std::max(0, (is_solid_infill(fill->entities.front()->role()) ? region.config.solid_infill_extruder : region.config.infill_extruder) - 1); - // Init by_extruder item only if we actually use the extruder. - std::vector &islands = object_islands_by_extruder( - by_extruder, - extruder_id, - &layer_to_print - layers.data(), - layers.size(), n_slices+1); - for (size_t i = 0; i <= n_slices; ++i) - if (// fill->first_point does not fit inside any slice - i == n_slices || - // fill->first_point fits inside ith slice - point_inside_surface(i, fill->first_point())) { - if (islands[i].by_region.empty()) - islands[i].by_region.assign(print.regions.size(), ObjectByExtruder::Island::Region()); - islands[i].by_region[region_id].infills.append(fill->entities); - break; + + + // Now we must process perimeters and infills and create islands of extrusions in by_region std::map. + // It is also necessary to save which extrusions are part of MM wiping and which are not. + // The process is almost the same for perimeters and infills - we will do it in a cycle that repeats twice: + for (std::string entity_type("infills") ; entity_type != "done" ; entity_type = entity_type=="infills" ? "perimeters" : "done") { + + const ExtrusionEntitiesPtr& source_entities = entity_type=="infills" ? layerm->fills.entities : layerm->perimeters.entities; + + for (const ExtrusionEntity *ee : source_entities) { + // fill represents infill extrusions of a single island. + const auto *fill = dynamic_cast(ee); + if (fill->entities.empty()) // This shouldn't happen but first_point() would fail. + continue; + + // This extrusion is part of certain Region, which tells us which extruder should be used for it: + int correct_extruder_id = Print::get_extruder(*fill, region); entity_type=="infills" ? std::max(0, (is_solid_infill(fill->entities.front()->role()) ? region.config.solid_infill_extruder : region.config.infill_extruder) - 1) : + std::max(region.config.perimeter_extruder.value - 1, 0); + + // Let's recover vector of extruder overrides: + const ExtruderPerCopy* entity_overrides = const_cast(layer_tools).wiping_extrusions().get_extruder_overrides(fill, correct_extruder_id, layer_to_print.object()->_shifted_copies.size()); + + // Now we must add this extrusion into the by_extruder map, once for each extruder that will print it: + for (unsigned int extruder : layer_tools.extruders) + { + // Init by_extruder item only if we actually use the extruder: + if (std::find(entity_overrides->begin(), entity_overrides->end(), extruder) != entity_overrides->end() || // at least one copy is overridden to use this extruder + std::find(entity_overrides->begin(), entity_overrides->end(), -extruder-1) != entity_overrides->end() || // at least one copy would normally be printed with this extruder (see get_extruder_overrides function for explanation) + (std::find(layer_tools.extruders.begin(), layer_tools.extruders.end(), correct_extruder_id) == layer_tools.extruders.end() && extruder == layer_tools.extruders.back())) // this entity is not overridden, but its extruder is not in layer_tools - we'll print it + //by last extruder on this layer (could happen e.g. when a wiping object is taller than others - dontcare extruders are eradicated from layer_tools) + { + std::vector &islands = object_islands_by_extruder( + by_extruder, + extruder, + &layer_to_print - layers.data(), + layers.size(), n_slices+1); + for (size_t i = 0; i <= n_slices; ++i) + if (// fill->first_point does not fit inside any slice + i == n_slices || + // fill->first_point fits inside ith slice + point_inside_surface(i, fill->first_point())) { + if (islands[i].by_region.empty()) + islands[i].by_region.assign(print.regions.size(), ObjectByExtruder::Island::Region()); + islands[i].by_region[region_id].append(entity_type, fill, entity_overrides, layer_to_print.object()->_shifted_copies.size()); + break; + } + } } + } } } // for regions } } // for objects + + // Extrude the skirt, brim, support, perimeters, infill ordered by the extruders. std::vector> lower_layer_edge_grids(layers.size()); for (unsigned int extruder_id : layer_tools.extruders) - { + { gcode += (layer_tools.has_wipe_tower && m_wipe_tower) ? m_wipe_tower->tool_change(*this, extruder_id, extruder_id == layer_tools.extruders.back()) : this->set_extruder(extruder_id); @@ -1312,7 +1356,7 @@ void GCode::process_layer( for (ExtrusionPath &path : loop.paths) { path.height = (float)layer.height; path.mm3_per_mm = mm3_per_mm; - } + } gcode += this->extrude_loop(loop, "skirt", m_config.support_material_speed.value); } m_avoid_crossing_perimeters.use_external_mp = false; @@ -1321,7 +1365,7 @@ void GCode::process_layer( m_avoid_crossing_perimeters.disable_once = true; } } - + // Extrude brim with the extruder of the 1st region. if (! m_brim_done) { this->set_origin(0., 0.); @@ -1334,49 +1378,61 @@ void GCode::process_layer( m_avoid_crossing_perimeters.disable_once = true; } + auto objects_by_extruder_it = by_extruder.find(extruder_id); if (objects_by_extruder_it == by_extruder.end()) continue; - for (const ObjectByExtruder &object_by_extruder : objects_by_extruder_it->second) { - const size_t layer_id = &object_by_extruder - objects_by_extruder_it->second.data(); - const PrintObject *print_object = layers[layer_id].object(); - if (print_object == nullptr) - // This layer is empty for this particular object, it has neither object extrusions nor support extrusions at this print_z. - continue; - m_config.apply(print_object->config, true); - m_layer = layers[layer_id].layer(); - if (m_config.avoid_crossing_perimeters) - m_avoid_crossing_perimeters.init_layer_mp(union_ex(m_layer->slices, true)); - Points copies; - if (single_object_idx == size_t(-1)) - copies = print_object->_shifted_copies; - else - copies.push_back(print_object->_shifted_copies[single_object_idx]); - // Sort the copies by the closest point starting with the current print position. - - for (const Point © : copies) { - // When starting a new object, use the external motion planner for the first travel move. - std::pair this_object_copy(print_object, copy); - if (m_last_obj_copy != this_object_copy) - m_avoid_crossing_perimeters.use_external_mp_once = true; - m_last_obj_copy = this_object_copy; - this->set_origin(unscale(copy.x), unscale(copy.y)); - if (object_by_extruder.support != nullptr) { - m_layer = layers[layer_id].support_layer; - gcode += this->extrude_support( - // support_extrusion_role is erSupportMaterial, erSupportMaterialInterface or erMixed for all extrusion paths. - object_by_extruder.support->chained_path_from(m_last_pos, false, object_by_extruder.support_extrusion_role)); - m_layer = layers[layer_id].layer(); - } - for (const ObjectByExtruder::Island &island : object_by_extruder.islands) { - if (print.config.infill_first) { - gcode += this->extrude_infill(print, island.by_region); - gcode += this->extrude_perimeters(print, island.by_region, lower_layer_edge_grids[layer_id]); - } else { - gcode += this->extrude_perimeters(print, island.by_region, lower_layer_edge_grids[layer_id]); - gcode += this->extrude_infill(print, island.by_region); + // We are almost ready to print. However, we must go through all the objects twice to print the the overridden extrusions first (infill/perimeter wiping feature): + for (int print_wipe_extrusions=const_cast(layer_tools).wiping_extrusions().is_anything_overridden(); print_wipe_extrusions>=0; --print_wipe_extrusions) { + if (print_wipe_extrusions == 0) + gcode+="; PURGING FINISHED\n"; + + for (ObjectByExtruder &object_by_extruder : objects_by_extruder_it->second) { + const size_t layer_id = &object_by_extruder - objects_by_extruder_it->second.data(); + const PrintObject *print_object = layers[layer_id].object(); + if (print_object == nullptr) + // This layer is empty for this particular object, it has neither object extrusions nor support extrusions at this print_z. + continue; + + m_config.apply(print_object->config, true); + m_layer = layers[layer_id].layer(); + if (m_config.avoid_crossing_perimeters) + m_avoid_crossing_perimeters.init_layer_mp(union_ex(m_layer->slices, true)); + Points copies; + if (single_object_idx == size_t(-1)) + copies = print_object->_shifted_copies; + else + copies.push_back(print_object->_shifted_copies[single_object_idx]); + // Sort the copies by the closest point starting with the current print position. + + unsigned int copy_id = 0; + for (const Point © : copies) { + // When starting a new object, use the external motion planner for the first travel move. + std::pair this_object_copy(print_object, copy); + if (m_last_obj_copy != this_object_copy) + m_avoid_crossing_perimeters.use_external_mp_once = true; + m_last_obj_copy = this_object_copy; + this->set_origin(unscale(copy.x), unscale(copy.y)); + if (object_by_extruder.support != nullptr && !print_wipe_extrusions) { + m_layer = layers[layer_id].support_layer; + gcode += this->extrude_support( + // support_extrusion_role is erSupportMaterial, erSupportMaterialInterface or erMixed for all extrusion paths. + object_by_extruder.support->chained_path_from(m_last_pos, false, object_by_extruder.support_extrusion_role)); + m_layer = layers[layer_id].layer(); } + for (ObjectByExtruder::Island &island : object_by_extruder.islands) { + const auto& by_region_specific = const_cast(layer_tools).wiping_extrusions().is_anything_overridden() ? island.by_region_per_copy(copy_id, extruder_id, print_wipe_extrusions) : island.by_region; + + if (print.config.infill_first) { + gcode += this->extrude_infill(print, by_region_specific); + gcode += this->extrude_perimeters(print, by_region_specific, lower_layer_edge_grids[layer_id]); + } else { + gcode += this->extrude_perimeters(print, by_region_specific, lower_layer_edge_grids[layer_id]); + gcode += this->extrude_infill(print,by_region_specific); + } + } + ++copy_id; } } } @@ -1399,7 +1455,7 @@ void GCode::process_layer( if (m_pressure_equalizer) gcode = m_pressure_equalizer->process(gcode.c_str(), false); // printf("G-code after filter:\n%s\n", out.c_str()); - + _write(file, gcode); } @@ -1411,15 +1467,22 @@ void GCode::apply_print_config(const PrintConfig &print_config) void GCode::append_full_config(const Print& print, std::string& str) { - const StaticPrintConfig *configs[] = { &print.config, &print.default_object_config, &print.default_region_config }; + const StaticPrintConfig *configs[] = { static_cast(&print.config), &print.default_object_config, &print.default_region_config }; for (size_t i = 0; i < sizeof(configs) / sizeof(configs[0]); ++i) { const StaticPrintConfig *cfg = configs[i]; for (const std::string &key : cfg->keys()) - { if (key != "compatible_printers") str += "; " + key + " = " + cfg->serialize(key) + "\n"; - } } + const DynamicConfig &full_config = print.placeholder_parser.config(); + for (const char *key : { + "print_settings_id", "filament_settings_id", "printer_settings_id", + "printer_model", "printer_variant", "default_print_profile", "default_filament_profile", + "compatible_printers_condition_cummulative", "inherits_cummulative" }) { + const ConfigOption *opt = full_config.option(key); + if (opt != nullptr) + str += std::string("; ") + key + " = " + opt->serialize() + "\n"; + } } void GCode::set_extruders(const std::vector &extruder_ids) @@ -2059,7 +2122,9 @@ void GCode::_write(FILE* file, const char *what) // writes string to file fwrite(gcode, 1, ::strlen(gcode), file); // updates time estimator and gcode lines vector - m_time_estimator.add_gcode_block(gcode); + m_normal_time_estimator.add_gcode_block(gcode); + if (m_silent_time_estimator_enabled) + m_silent_time_estimator.add_gcode_block(gcode); } } @@ -2438,4 +2503,62 @@ Point GCode::gcode_to_point(const Pointf &point) const scale_(point.y - m_origin.y + extruder_offset.y)); } + +// Goes through by_region std::vector and returns reference to a subvector of entities, that are to be printed +// during infill/perimeter wiping, or normally (depends on wiping_entities parameter) +// Returns a reference to member to avoid copying. +const std::vector& GCode::ObjectByExtruder::Island::by_region_per_copy(unsigned int copy, int extruder, bool wiping_entities) +{ + by_region_per_copy_cache.clear(); + + for (const auto& reg : by_region) { + by_region_per_copy_cache.push_back(ObjectByExtruder::Island::Region()); // creates a region in the newly created Island + + // Now we are going to iterate through perimeters and infills and pick ones that are supposed to be printed + // References are used so that we don't have to repeat the same code + for (int iter = 0; iter < 2; ++iter) { + const ExtrusionEntitiesPtr& entities = (iter ? reg.infills.entities : reg.perimeters.entities); + ExtrusionEntityCollection& target_eec = (iter ? by_region_per_copy_cache.back().infills : by_region_per_copy_cache.back().perimeters); + const std::vector& overrides = (iter ? reg.infills_overrides : reg.perimeters_overrides); + + // Now the most important thing - which extrusion should we print. + // See function ToolOrdering::get_extruder_overrides for details about the negative numbers hack. + int this_extruder_mark = wiping_entities ? extruder : -extruder-1; + + for (unsigned int i=0;iat(copy) == this_extruder_mark) // this copy should be printed with this extruder + target_eec.append((*entities[i])); + } + } + return by_region_per_copy_cache; } + + + +// This function takes the eec and appends its entities to either perimeters or infills of this Region (depending on the first parameter) +// It also saves pointer to ExtruderPerCopy struct (for each entity), that holds information about which extruders should be used for which copy. +void GCode::ObjectByExtruder::Island::Region::append(const std::string& type, const ExtrusionEntityCollection* eec, const ExtruderPerCopy* copies_extruder, unsigned int object_copies_num) +{ + // We are going to manipulate either perimeters or infills, exactly in the same way. Let's create pointers to the proper structure to not repeat ourselves: + ExtrusionEntityCollection* perimeters_or_infills = &infills; + std::vector* perimeters_or_infills_overrides = &infills_overrides; + + if (type == "perimeters") { + perimeters_or_infills = &perimeters; + perimeters_or_infills_overrides = &perimeters_overrides; + } + else + if (type != "infills") { + CONFESS("Unknown parameter!"); + return; + } + + + // First we append the entities, there are eec->entities.size() of them: + perimeters_or_infills->append(eec->entities); + + for (unsigned int i=0;ientities.size();++i) + perimeters_or_infills_overrides->push_back(copies_extruder); +} + +} // namespace Slic3r diff --git a/xs/src/libslic3r/GCode.hpp b/xs/src/libslic3r/GCode.hpp index d028e90aac..7bc5257315 100644 --- a/xs/src/libslic3r/GCode.hpp +++ b/xs/src/libslic3r/GCode.hpp @@ -133,6 +133,9 @@ public: m_last_height(GCodeAnalyzer::Default_Height), m_brim_done(false), m_second_layer_things_done(false), + m_normal_time_estimator(GCodeTimeEstimator::Normal), + m_silent_time_estimator(GCodeTimeEstimator::Silent), + m_silent_time_estimator_enabled(false), m_last_obj_copy(nullptr, Point(std::numeric_limits::max(), std::numeric_limits::max())) {} ~GCode() {} @@ -185,7 +188,7 @@ protected: const Print &print, // Set of object & print layers of the same PrintObject and with the same print_z. const std::vector &layers, - const ToolOrdering::LayerTools &layer_tools, + const LayerTools &layer_tools, // If set to size_t(-1), then print all copies of all objects. // Otherwise print a single copy of a single object. const size_t single_object_idx = size_t(-1)); @@ -200,6 +203,7 @@ protected: std::string extrude_multi_path(ExtrusionMultiPath multipath, std::string description = "", double speed = -1.); std::string extrude_path(ExtrusionPath path, std::string description = "", double speed = -1.); + typedef std::vector ExtruderPerCopy; // Extruding multiple objects with soluble / non-soluble / combined supports // on a multi-material printer, trying to minimize tool switches. // Following structures sort extrusions by the extruder ID, by an order of objects and object islands. @@ -215,11 +219,24 @@ protected: struct Region { ExtrusionEntityCollection perimeters; ExtrusionEntityCollection infills; + + std::vector infills_overrides; + std::vector perimeters_overrides; + + // Appends perimeter/infill entities and writes don't indices of those that are not to be extruder as part of perimeter/infill wiping + void append(const std::string& type, const ExtrusionEntityCollection* eec, const ExtruderPerCopy* copy_extruders, unsigned int object_copies_num); }; - std::vector by_region; + + std::vector by_region; // all extrusions for this island, grouped by regions + const std::vector& by_region_per_copy(unsigned int copy, int extruder, bool wiping_entities = false); // returns reference to subvector of by_region + + private: + std::vector by_region_per_copy_cache; // caches vector generated by function above to avoid copying and recalculating }; std::vector islands; }; + + std::string extrude_perimeters(const Print &print, const std::vector &by_region, std::unique_ptr &lower_layer_edge_grid); std::string extrude_infill(const Print &print, const std::vector &by_region); std::string extrude_support(const ExtrusionEntityCollection &support_fills); @@ -289,8 +306,10 @@ protected: // Index of a last object copy extruded. std::pair m_last_obj_copy; - // Time estimator - GCodeTimeEstimator m_time_estimator; + // Time estimators + GCodeTimeEstimator m_normal_time_estimator; + GCodeTimeEstimator m_silent_time_estimator; + bool m_silent_time_estimator_enabled; // Analyzer GCodeAnalyzer m_analyzer; diff --git a/xs/src/libslic3r/GCode/PreviewData.cpp b/xs/src/libslic3r/GCode/PreviewData.cpp index 40f0747b28..3833bca06c 100644 --- a/xs/src/libslic3r/GCode/PreviewData.cpp +++ b/xs/src/libslic3r/GCode/PreviewData.cpp @@ -2,7 +2,12 @@ #include "PreviewData.hpp" #include #include -#include "slic3r/GUI/GUI.hpp" +#include + +#include + +//! macro used to mark string used at localization, +#define L(s) (s) namespace Slic3r { @@ -405,7 +410,7 @@ GCodePreviewData::LegendItemsList GCodePreviewData::get_legend_items(const std:: items.reserve(last_valid - first_valid + 1); for (unsigned int i = (unsigned int)first_valid; i <= (unsigned int)last_valid; ++i) { - items.emplace_back(_CHB(extrusion.role_names[i].c_str()).data(), extrusion.role_colors[i]); + items.emplace_back(Slic3r::I18N::translate(extrusion.role_names[i]), extrusion.role_colors[i]); } break; @@ -436,13 +441,9 @@ GCodePreviewData::LegendItemsList GCodePreviewData::get_legend_items(const std:: items.reserve(tools_colors_count); for (unsigned int i = 0; i < tools_colors_count; ++i) { - char buf[MIN_BUF_LENGTH_FOR_L]; - sprintf(buf, _CHB(L("Extruder %d")), i + 1); - GCodePreviewData::Color color; ::memcpy((void*)color.rgba, (const void*)(tool_colors.data() + i * 4), 4 * sizeof(float)); - - items.emplace_back(buf, color); + items.emplace_back((boost::format(Slic3r::I18N::translate(L("Extruder %d"))) % (i + 1)).str(), color); } break; diff --git a/xs/src/libslic3r/GCode/ToolOrdering.cpp b/xs/src/libslic3r/GCode/ToolOrdering.cpp index 271b75ef32..f1dbbfc1eb 100644 --- a/xs/src/libslic3r/GCode/ToolOrdering.cpp +++ b/xs/src/libslic3r/GCode/ToolOrdering.cpp @@ -15,6 +15,24 @@ namespace Slic3r { + +// Returns true in case that extruder a comes before b (b does not have to be present). False otherwise. +bool LayerTools::is_extruder_order(unsigned int a, unsigned int b) const +{ + if (a==b) + return false; + + for (auto extruder : extruders) { + if (extruder == a) + return true; + if (extruder == b) + return false; + } + + return false; +} + + // For the use case when each object is printed separately // (print.config.complete_objects is true). ToolOrdering::ToolOrdering(const PrintObject &object, unsigned int first_extruder, bool prime_multi_material) @@ -48,6 +66,7 @@ ToolOrdering::ToolOrdering(const PrintObject &object, unsigned int first_extrude // (print.config.complete_objects is false). ToolOrdering::ToolOrdering(const Print &print, unsigned int first_extruder, bool prime_multi_material) { + m_print_config_ptr = &print.config; // Initialize the print layers for all objects and all layers. coordf_t object_bottom_z = 0.; { @@ -76,9 +95,10 @@ ToolOrdering::ToolOrdering(const Print &print, unsigned int first_extruder, bool this->collect_extruder_statistics(prime_multi_material); } -ToolOrdering::LayerTools& ToolOrdering::tools_for_layer(coordf_t print_z) + +LayerTools& ToolOrdering::tools_for_layer(coordf_t print_z) { - auto it_layer_tools = std::lower_bound(m_layer_tools.begin(), m_layer_tools.end(), ToolOrdering::LayerTools(print_z - EPSILON)); + auto it_layer_tools = std::lower_bound(m_layer_tools.begin(), m_layer_tools.end(), LayerTools(print_z - EPSILON)); assert(it_layer_tools != m_layer_tools.end()); coordf_t dist_min = std::abs(it_layer_tools->print_z - print_z); for (++ it_layer_tools; it_layer_tools != m_layer_tools.end(); ++it_layer_tools) { @@ -102,7 +122,7 @@ void ToolOrdering::initialize_layers(std::vector &zs) coordf_t zmax = zs[i] + EPSILON; for (; j < zs.size() && zs[j] <= zmax; ++ j) ; // Assign an average print_z to the set of layers with nearly equal print_z. - m_layer_tools.emplace_back(LayerTools(0.5 * (zs[i] + zs[j-1]))); + m_layer_tools.emplace_back(LayerTools(0.5 * (zs[i] + zs[j-1]), m_print_config_ptr)); i = j; } } @@ -134,12 +154,29 @@ void ToolOrdering::collect_extruders(const PrintObject &object) if (layerm == nullptr) continue; const PrintRegion ®ion = *object.print()->regions[region_id]; + if (! layerm->perimeters.entities.empty()) { - layer_tools.extruders.push_back(region.config.perimeter_extruder.value); + bool something_nonoverriddable = true; + + if (m_print_config_ptr) { // in this case complete_objects is false (see ToolOrdering constructors) + something_nonoverriddable = false; + for (const auto& eec : layerm->perimeters.entities) // let's check if there are nonoverriddable entities + if (!layer_tools.wiping_extrusions().is_overriddable(dynamic_cast(*eec), *m_print_config_ptr, object, region)) { + something_nonoverriddable = true; + break; + } + } + + if (something_nonoverriddable) + layer_tools.extruders.push_back(region.config.perimeter_extruder.value); + layer_tools.has_object = true; } + + bool has_infill = false; bool has_solid_infill = false; + bool something_nonoverriddable = false; for (const ExtrusionEntity *ee : layerm->fills.entities) { // fill represents infill extrusions of a single island. const auto *fill = dynamic_cast(ee); @@ -148,19 +185,33 @@ void ToolOrdering::collect_extruders(const PrintObject &object) has_solid_infill = true; else if (role != erNone) has_infill = true; + + if (m_print_config_ptr) { + if (!something_nonoverriddable && !layer_tools.wiping_extrusions().is_overriddable(*fill, *m_print_config_ptr, object, region)) + something_nonoverriddable = true; + } + } + + if (something_nonoverriddable || !m_print_config_ptr) + { + if (has_solid_infill) + layer_tools.extruders.push_back(region.config.solid_infill_extruder); + if (has_infill) + layer_tools.extruders.push_back(region.config.infill_extruder); } - if (has_solid_infill) - layer_tools.extruders.push_back(region.config.solid_infill_extruder); - if (has_infill) - layer_tools.extruders.push_back(region.config.infill_extruder); if (has_solid_infill || has_infill) layer_tools.has_object = true; } } - // Sort and remove duplicates - for (LayerTools < : m_layer_tools) - sort_remove_duplicates(lt.extruders); + for (auto& layer : m_layer_tools) { + // Sort and remove duplicates + sort_remove_duplicates(layer.extruders); + + // make sure that there are some tools for each object layer (e.g. tall wiping object will result in empty extruders vector) + if (layer.extruders.empty() && layer.has_object) + layer.extruders.push_back(0); // 0="dontcare" extruder - it will be taken care of in reorder_extruders + } } // Reorder extruders to minimize layer changes. @@ -217,6 +268,8 @@ void ToolOrdering::reorder_extruders(unsigned int last_extruder_id) } } + + void ToolOrdering::fill_wipe_tower_partitions(const PrintConfig &config, coordf_t object_bottom_z) { if (m_layer_tools.empty()) @@ -327,4 +380,250 @@ void ToolOrdering::collect_extruder_statistics(bool prime_multi_material) } } + + +// This function is called from Print::mark_wiping_extrusions and sets extruder this entity should be printed with (-1 .. as usual) +void WipingExtrusions::set_extruder_override(const ExtrusionEntity* entity, unsigned int copy_id, int extruder, unsigned int num_of_copies) +{ + something_overridden = true; + + auto entity_map_it = (entity_map.insert(std::make_pair(entity, std::vector()))).first; // (add and) return iterator + auto& copies_vector = entity_map_it->second; + if (copies_vector.size() < num_of_copies) + copies_vector.resize(num_of_copies, -1); + + if (copies_vector[copy_id] != -1) + std::cout << "ERROR: Entity extruder overriden multiple times!!!\n"; // A debugging message - this must never happen. + + copies_vector[copy_id] = extruder; +} + + +// Finds first non-soluble extruder on the layer +int WipingExtrusions::first_nonsoluble_extruder_on_layer(const PrintConfig& print_config) const +{ + const LayerTools& lt = *m_layer_tools; + for (auto extruders_it = lt.extruders.begin(); extruders_it != lt.extruders.end(); ++extruders_it) + if (!print_config.filament_soluble.get_at(*extruders_it)) + return (*extruders_it); + + return (-1); +} + +// Finds last non-soluble extruder on the layer +int WipingExtrusions::last_nonsoluble_extruder_on_layer(const PrintConfig& print_config) const +{ + const LayerTools& lt = *m_layer_tools; + for (auto extruders_it = lt.extruders.rbegin(); extruders_it != lt.extruders.rend(); ++extruders_it) + if (!print_config.filament_soluble.get_at(*extruders_it)) + return (*extruders_it); + + return (-1); +} + + +// Decides whether this entity could be overridden +bool WipingExtrusions::is_overriddable(const ExtrusionEntityCollection& eec, const PrintConfig& print_config, const PrintObject& object, const PrintRegion& region) const +{ + if (print_config.filament_soluble.get_at(Print::get_extruder(eec, region))) + return false; + + if (object.config.wipe_into_objects) + return true; + + if (!region.config.wipe_into_infill || eec.role() != erInternalInfill) + return false; + + return true; +} + + +// Following function iterates through all extrusions on the layer, remembers those that could be used for wiping after toolchange +// and returns volume that is left to be wiped on the wipe tower. +float WipingExtrusions::mark_wiping_extrusions(const Print& print, unsigned int new_extruder, float volume_to_wipe) +{ + const LayerTools& lt = *m_layer_tools; + const float min_infill_volume = 0.f; // ignore infill with smaller volume than this + + if (print.config.filament_soluble.get_at(new_extruder)) + return volume_to_wipe; // Soluble filament cannot be wiped in a random infill + + // we will sort objects so that dedicated for wiping are at the beginning: + PrintObjectPtrs object_list = print.objects; + std::sort(object_list.begin(), object_list.end(), [](const PrintObject* a, const PrintObject* b) { return a->config.wipe_into_objects; }); + + + // We will now iterate through + // - first the dedicated objects to mark perimeters or infills (depending on infill_first) + // - second through the dedicated ones again to mark infills or perimeters (depending on infill_first) + // - then all the others to mark infills (in case that !infill_first, we must also check that the perimeter is finished already + // this is controlled by the following variable: + bool perimeters_done = false; + + for (int i=0 ; i<(int)object_list.size() + (perimeters_done ? 0 : 1); ++i) { + if (!perimeters_done && (i==(int)object_list.size() || !object_list[i]->config.wipe_into_objects)) { // we passed the last dedicated object in list + perimeters_done = true; + i=-1; // let's go from the start again + continue; + } + + const auto& object = object_list[i]; + + // Finds this layer: + auto this_layer_it = std::find_if(object->layers.begin(), object->layers.end(), [<](const Layer* lay) { return std::abs(lt.print_z - lay->print_z)layers.end()) + continue; + const Layer* this_layer = *this_layer_it; + unsigned int num_of_copies = object->_shifted_copies.size(); + + for (unsigned int copy = 0; copy < num_of_copies; ++copy) { // iterate through copies first, so that we mark neighbouring infills to minimize travel moves + + for (size_t region_id = 0; region_id < object->print()->regions.size(); ++ region_id) { + const auto& region = *object->print()->regions[region_id]; + + if (!region.config.wipe_into_infill && !object->config.wipe_into_objects) + continue; + + + if ((!print.config.infill_first ? perimeters_done : !perimeters_done) || (!object->config.wipe_into_objects && region.config.wipe_into_infill)) { + for (const ExtrusionEntity* ee : this_layer->regions[region_id]->fills.entities) { // iterate through all infill Collections + auto* fill = dynamic_cast(ee); + + if (!is_overriddable(*fill, print.config, *object, region)) + continue; + + // What extruder would this normally be printed with? + unsigned int correct_extruder = Print::get_extruder(*fill, region); + + if (volume_to_wipe<=0) + continue; + + if (!object->config.wipe_into_objects && !print.config.infill_first && region.config.wipe_into_infill) + // In this case we must check that the original extruder is used on this layer before the one we are overridding + // (and the perimeters will be finished before the infill is printed): + if (!lt.is_extruder_order(region.config.perimeter_extruder - 1, new_extruder)) + continue; + + if ((!is_entity_overridden(fill, copy) && fill->total_volume() > min_infill_volume)) { // this infill will be used to wipe this extruder + set_extruder_override(fill, copy, new_extruder, num_of_copies); + volume_to_wipe -= fill->total_volume(); + } + } + } + + // Now the same for perimeters - see comments above for explanation: + if (object->config.wipe_into_objects && (print.config.infill_first ? perimeters_done : !perimeters_done)) + { + for (const ExtrusionEntity* ee : this_layer->regions[region_id]->perimeters.entities) { + auto* fill = dynamic_cast(ee); + if (!is_overriddable(*fill, print.config, *object, region)) + continue; + + if (volume_to_wipe<=0) + continue; + + if ((!is_entity_overridden(fill, copy) && fill->total_volume() > min_infill_volume)) { + set_extruder_override(fill, copy, new_extruder, num_of_copies); + volume_to_wipe -= fill->total_volume(); + } + } + } + } + } + } + return std::max(0.f, volume_to_wipe); +} + + + +// Called after all toolchanges on a layer were mark_infill_overridden. There might still be overridable entities, +// that were not actually overridden. If they are part of a dedicated object, printing them with the extruder +// they were initially assigned to might mean violating the perimeter-infill order. We will therefore go through +// them again and make sure we override it. +void WipingExtrusions::ensure_perimeters_infills_order(const Print& print) +{ + const LayerTools& lt = *m_layer_tools; + unsigned int first_nonsoluble_extruder = first_nonsoluble_extruder_on_layer(print.config); + unsigned int last_nonsoluble_extruder = last_nonsoluble_extruder_on_layer(print.config); + + for (const PrintObject* object : print.objects) { + // Finds this layer: + auto this_layer_it = std::find_if(object->layers.begin(), object->layers.end(), [<](const Layer* lay) { return std::abs(lt.print_z - lay->print_z)layers.end()) + continue; + const Layer* this_layer = *this_layer_it; + unsigned int num_of_copies = object->_shifted_copies.size(); + + for (unsigned int copy = 0; copy < num_of_copies; ++copy) { // iterate through copies first, so that we mark neighbouring infills to minimize travel moves + for (size_t region_id = 0; region_id < object->print()->regions.size(); ++ region_id) { + const auto& region = *object->print()->regions[region_id]; + + if (!region.config.wipe_into_infill && !object->config.wipe_into_objects) + continue; + + for (const ExtrusionEntity* ee : this_layer->regions[region_id]->fills.entities) { // iterate through all infill Collections + auto* fill = dynamic_cast(ee); + + if (!is_overriddable(*fill, print.config, *object, region) + || is_entity_overridden(fill, copy) ) + continue; + + // This infill could have been overridden but was not - unless we do something, it could be + // printed before its perimeter, or not be printed at all (in case its original extruder has + // not been added to LayerTools + // Either way, we will now force-override it with something suitable: + if (print.config.infill_first + || object->config.wipe_into_objects // in this case the perimeter is overridden, so we can override by the last one safely + || lt.is_extruder_order(region.config.perimeter_extruder - 1, last_nonsoluble_extruder // !infill_first, but perimeter is already printed when last extruder prints + || std::find(lt.extruders.begin(), lt.extruders.end(), region.config.infill_extruder - 1) == lt.extruders.end()) // we have to force override - this could violate infill_first (FIXME) + ) + set_extruder_override(fill, copy, (print.config.infill_first ? first_nonsoluble_extruder : last_nonsoluble_extruder), num_of_copies); + else { + // In this case we can (and should) leave it to be printed normally. + // Force overriding would mean it gets printed before its perimeter. + } + } + + // Now the same for perimeters - see comments above for explanation: + for (const ExtrusionEntity* ee : this_layer->regions[region_id]->perimeters.entities) { // iterate through all perimeter Collections + auto* fill = dynamic_cast(ee); + if (!is_overriddable(*fill, print.config, *object, region) + || is_entity_overridden(fill, copy) ) + continue; + + set_extruder_override(fill, copy, (print.config.infill_first ? last_nonsoluble_extruder : first_nonsoluble_extruder), num_of_copies); + } + } + } + } +} + + + + + + + +// Following function is called from process_layer and returns pointer to vector with information about which extruders should be used for given copy of this entity. +// It first makes sure the pointer is valid (creates the vector if it does not exist) and contains a record for each copy +// It also modifies the vector in place and changes all -1 to correct_extruder_id (at the time the overrides were created, correct extruders were not known, +// so -1 was used as "print as usual". +// The resulting vector has to keep track of which extrusions are the ones that were overridden and which were not. In the extruder is used as overridden, +// its number is saved as it is (zero-based index). Usual extrusions are saved as -number-1 (unfortunately there is no negative zero). +const std::vector* WipingExtrusions::get_extruder_overrides(const ExtrusionEntity* entity, int correct_extruder_id, int num_of_copies) +{ + auto entity_map_it = entity_map.find(entity); + if (entity_map_it == entity_map.end()) + entity_map_it = (entity_map.insert(std::make_pair(entity, std::vector()))).first; + + // Now the entity_map_it should be valid, let's make sure the vector is long enough: + entity_map_it->second.resize(num_of_copies, -1); + + // Each -1 now means "print as usual" - we will replace it with actual extruder id (shifted it so we don't lose that information): + std::replace(entity_map_it->second.begin(), entity_map_it->second.end(), -1, -correct_extruder_id-1); + + return &(entity_map_it->second); +} + + } // namespace Slic3r diff --git a/xs/src/libslic3r/GCode/ToolOrdering.hpp b/xs/src/libslic3r/GCode/ToolOrdering.hpp index c92806b19b..13e0212f1a 100644 --- a/xs/src/libslic3r/GCode/ToolOrdering.hpp +++ b/xs/src/libslic3r/GCode/ToolOrdering.hpp @@ -9,38 +9,97 @@ namespace Slic3r { class Print; class PrintObject; +class LayerTools; -class ToolOrdering + + +// Object of this class holds information about whether an extrusion is printed immediately +// after a toolchange (as part of infill/perimeter wiping) or not. One extrusion can be a part +// of several copies - this has to be taken into account. +class WipingExtrusions { public: - struct LayerTools - { - LayerTools(const coordf_t z) : - print_z(z), - has_object(false), - has_support(false), - has_wipe_tower(false), - wipe_tower_partitions(0), - wipe_tower_layer_height(0.) {} + bool is_anything_overridden() const { // if there are no overrides, all the agenda can be skipped - this function can tell us if that's the case + return something_overridden; + } - bool operator< (const LayerTools &rhs) const { return print_z < rhs.print_z; } - bool operator==(const LayerTools &rhs) const { return print_z == rhs.print_z; } + // This is called from GCode::process_layer - see implementation for further comments: + const std::vector* get_extruder_overrides(const ExtrusionEntity* entity, int correct_extruder_id, int num_of_copies); - coordf_t print_z; - bool has_object; - bool has_support; - // Zero based extruder IDs, ordered to minimize tool switches. - std::vector extruders; - // Will there be anything extruded on this layer for the wipe tower? - // Due to the support layers possibly interleaving the object layers, - // wipe tower will be disabled for some support only layers. - bool has_wipe_tower; - // Number of wipe tower partitions to support the required number of tool switches - // and to support the wipe tower partitions above this one. - size_t wipe_tower_partitions; - coordf_t wipe_tower_layer_height; - }; + // This function goes through all infill entities, decides which ones will be used for wiping and + // marks them by the extruder id. Returns volume that remains to be wiped on the wipe tower: + float mark_wiping_extrusions(const Print& print, unsigned int new_extruder, float volume_to_wipe); + void ensure_perimeters_infills_order(const Print& print); + + bool is_overriddable(const ExtrusionEntityCollection& ee, const PrintConfig& print_config, const PrintObject& object, const PrintRegion& region) const; + + void set_layer_tools_ptr(const LayerTools* lt) { m_layer_tools = lt; } + +private: + int first_nonsoluble_extruder_on_layer(const PrintConfig& print_config) const; + int last_nonsoluble_extruder_on_layer(const PrintConfig& print_config) const; + + // This function is called from mark_wiping_extrusions and sets extruder that it should be printed with (-1 .. as usual) + void set_extruder_override(const ExtrusionEntity* entity, unsigned int copy_id, int extruder, unsigned int num_of_copies); + + // Returns true in case that entity is not printed with its usual extruder for a given copy: + bool is_entity_overridden(const ExtrusionEntity* entity, int copy_id) const { + return (entity_map.find(entity) == entity_map.end() ? false : entity_map.at(entity).at(copy_id) != -1); + } + + std::map> entity_map; // to keep track of who prints what + bool something_overridden = false; + const LayerTools* m_layer_tools; // so we know which LayerTools object this belongs to +}; + + + +class LayerTools +{ +public: + LayerTools(const coordf_t z, const PrintConfig* print_config_ptr = nullptr) : + print_z(z), + has_object(false), + has_support(false), + has_wipe_tower(false), + wipe_tower_partitions(0), + wipe_tower_layer_height(0.) {} + + bool operator< (const LayerTools &rhs) const { return print_z - EPSILON < rhs.print_z; } + bool operator==(const LayerTools &rhs) const { return std::abs(print_z - rhs.print_z) < EPSILON; } + + bool is_extruder_order(unsigned int a, unsigned int b) const; + + coordf_t print_z; + bool has_object; + bool has_support; + // Zero based extruder IDs, ordered to minimize tool switches. + std::vector extruders; + // Will there be anything extruded on this layer for the wipe tower? + // Due to the support layers possibly interleaving the object layers, + // wipe tower will be disabled for some support only layers. + bool has_wipe_tower; + // Number of wipe tower partitions to support the required number of tool switches + // and to support the wipe tower partitions above this one. + size_t wipe_tower_partitions; + coordf_t wipe_tower_layer_height; + + WipingExtrusions& wiping_extrusions() { + m_wiping_extrusions.set_layer_tools_ptr(this); + return m_wiping_extrusions; + } + +private: + // This object holds list of extrusion that will be used for extruder wiping + WipingExtrusions m_wiping_extrusions; +}; + + + +class ToolOrdering +{ +public: ToolOrdering() {} // For the use case when each object is printed separately @@ -72,7 +131,7 @@ public: std::vector::const_iterator begin() const { return m_layer_tools.begin(); } std::vector::const_iterator end() const { return m_layer_tools.end(); } bool empty() const { return m_layer_tools.empty(); } - const std::vector& layer_tools() const { return m_layer_tools; } + std::vector& layer_tools() { return m_layer_tools; } bool has_wipe_tower() const { return ! m_layer_tools.empty() && m_first_printing_extruder != (unsigned int)-1 && m_layer_tools.front().wipe_tower_partitions > 0; } private: @@ -80,17 +139,22 @@ private: void collect_extruders(const PrintObject &object); void reorder_extruders(unsigned int last_extruder_id); void fill_wipe_tower_partitions(const PrintConfig &config, coordf_t object_bottom_z); - void collect_extruder_statistics(bool prime_multi_material); + void collect_extruder_statistics(bool prime_multi_material); - std::vector m_layer_tools; - // First printing extruder, including the multi-material priming sequence. - unsigned int m_first_printing_extruder = (unsigned int)-1; - // Final printing extruder. - unsigned int m_last_printing_extruder = (unsigned int)-1; - // All extruders, which extrude some material over m_layer_tools. - std::vector m_all_printing_extruders; + std::vector m_layer_tools; + // First printing extruder, including the multi-material priming sequence. + unsigned int m_first_printing_extruder = (unsigned int)-1; + // Final printing extruder. + unsigned int m_last_printing_extruder = (unsigned int)-1; + // All extruders, which extrude some material over m_layer_tools. + std::vector m_all_printing_extruders; + + + const PrintConfig* m_print_config_ptr = nullptr; }; + + } // namespace SLic3r #endif /* slic3r_ToolOrdering_hpp_ */ diff --git a/xs/src/libslic3r/GCode/WipeTowerPrusaMM.cpp b/xs/src/libslic3r/GCode/WipeTowerPrusaMM.cpp index 5aa6470a2f..b49c2856b7 100644 --- a/xs/src/libslic3r/GCode/WipeTowerPrusaMM.cpp +++ b/xs/src/libslic3r/GCode/WipeTowerPrusaMM.cpp @@ -21,7 +21,6 @@ TODO LIST #include #include #include -#include #include "Analyzer.hpp" @@ -138,7 +137,7 @@ public: width += m_layer_height * float(1. - M_PI / 4.); if (m_extrusions.empty() || m_extrusions.back().pos != rotated_current_pos) m_extrusions.emplace_back(WipeTower::Extrusion(rotated_current_pos, 0, m_current_tool)); - m_extrusions.emplace_back(WipeTower::Extrusion(WipeTower::xy(rot.x, rot.y), width, m_current_tool)); + m_extrusions.emplace_back(WipeTower::Extrusion(WipeTower::xy(rot.x, rot.y), width, m_current_tool)); } m_gcode += "G1"; @@ -231,6 +230,17 @@ public: Writer& retract(float e, float f = 0.f) { return load(-e, f); } +// Loads filament while also moving towards given points in x-axis (x feedrate is limited by cutting the distance short if necessary) + Writer& load_move_x_advanced(float farthest_x, float loading_dist, float loading_speed, float max_x_speed = 50.f) + { + float time = std::abs(loading_dist / loading_speed); + float x_speed = std::min(max_x_speed, std::abs(farthest_x - x()) / time); + float feedrate = 60.f * std::hypot(x_speed, loading_speed); + + float end_point = x() + (farthest_x > x() ? 1.f : -1.f) * x_speed * time; + return extrude_explicit(end_point, y(), loading_dist, feedrate); + } + // Elevate the extruder head above the current print_z position. Writer& z_hop(float hop, float f = 0.f) { @@ -276,12 +286,9 @@ public: // Set extruder temperature, don't wait by default. Writer& set_extruder_temp(int temperature, bool wait = false) { - if (temperature != current_temp) { - char buf[128]; - sprintf(buf, "M%d S%d\n", wait ? 109 : 104, temperature); - m_gcode += buf; - current_temp = temperature; - } + char buf[128]; + sprintf(buf, "M%d S%d\n", wait ? 109 : 104, temperature); + m_gcode += buf; return *this; }; @@ -399,8 +406,7 @@ private: int current_temp = -1; const float m_default_analyzer_line_width; - std::string - set_format_X(float x) + std::string set_format_X(float x) { char buf[64]; sprintf(buf, " X%.3f", x); @@ -475,7 +481,6 @@ WipeTower::ToolChangeResult WipeTowerPrusaMM::prime( // If false, the last priming are will be large enough to wipe the last extruder sufficiently. bool last_wipe_inside_wipe_tower) { - this->set_layer(first_layer_height, first_layer_height, tools.size(), true, false); this->m_current_tool = tools.front(); @@ -558,7 +563,7 @@ WipeTower::ToolChangeResult WipeTowerPrusaMM::tool_change(unsigned int tool, boo { for (const auto &b : m_layer_info->tool_changes) if ( b.new_tool == tool ) { - wipe_volume = wipe_volumes[b.old_tool][b.new_tool]; + wipe_volume = b.wipe_volume; if (tool == m_layer_info->tool_changes.back().new_tool) last_change_in_layer = true; wipe_area = b.required_depth * m_layer_info->extra_spacing; @@ -783,51 +788,44 @@ void WipeTowerPrusaMM::toolchange_Unload( WipeTower::xy end_of_ramming(writer.x(),writer.y()); writer.change_analyzer_line_width(m_perimeter_width); // so the next lines are not affected by ramming_line_width_multiplier - // Pull the filament end to the BEGINNING of the cooling tube while still moving the print head - float oldx = writer.x(); - float turning_point = (!m_left_to_right ? std::max(xl,oldx-15.f) : std::min(xr,oldx+15.f) ); // so it's not too far - float xdist = std::abs(oldx-turning_point); - float edist = -(m_cooling_tube_retraction+m_cooling_tube_length/2.f-42); - + // Retraction: + float old_x = writer.x(); + float turning_point = (!m_left_to_right ? xl : xr ); + float total_retraction_distance = m_cooling_tube_retraction + m_cooling_tube_length/2.f - 15.f; // the 15mm is reserved for the first part after ramming writer.suppress_preview() - .load_move_x(turning_point,-15 , 60.f * std::hypot(xdist,15)/15 * 83 ) // fixed speed after ramming - .load_move_x(oldx ,edist , 60.f * std::hypot(xdist,edist)/std::abs(edist) * m_filpar[m_current_tool].unloading_speed ) - .load_move_x(turning_point,-15 , 60.f * std::hypot(xdist,15)/15 * m_filpar[m_current_tool].unloading_speed*0.55f ) - .load_move_x(oldx ,-12 , 60.f * std::hypot(xdist,12)/12 * m_filpar[m_current_tool].unloading_speed*0.35f ) + .load_move_x_advanced(turning_point, -15.f, 83.f, 50.f) // this is done at fixed speed + .load_move_x_advanced(old_x, -0.70f * total_retraction_distance, 1.0f * m_filpar[m_current_tool].unloading_speed) + .load_move_x_advanced(turning_point, -0.20f * total_retraction_distance, 0.5f * m_filpar[m_current_tool].unloading_speed) + .load_move_x_advanced(old_x, -0.10f * total_retraction_distance, 0.3f * m_filpar[m_current_tool].unloading_speed) + .travel(old_x, writer.y()) // in case previous move was shortened to limit feedrate .resume_preview(); - if (new_temperature != 0) // Set the extruder temperature, but don't wait. + if (new_temperature != 0 && new_temperature != m_old_temperature ) { // Set the extruder temperature, but don't wait. writer.set_extruder_temp(new_temperature, false); + m_old_temperature = new_temperature; + } -// cooling: - writer.suppress_preview(); - writer.travel(writer.x(), writer.y() + y_step); - const float start_x = writer.x(); - turning_point = ( xr-start_x > start_x-xl ? xr : xl ); - const float max_x_dist = 2*std::abs(start_x-turning_point); - const unsigned int N = 4 + std::max(0.f, (m_filpar[m_current_tool].cooling_time-14)/3); - float time = m_filpar[m_current_tool].cooling_time / float(N); + // Cooling: + const int& number_of_moves = m_filpar[m_current_tool].cooling_moves; + if (number_of_moves > 0) { + const float& initial_speed = m_filpar[m_current_tool].cooling_initial_speed; + const float& final_speed = m_filpar[m_current_tool].cooling_final_speed; - i = 0; - while (i old_x-xl ? xr : xl; + for (int i=0; itool_changes.back().old_tool][m_layer_info->tool_changes.back().new_tool], + float length_to_wipe = volume_to_length(m_layer_info->tool_changes.back().wipe_volume, m_perimeter_width,m_layer_info->height) - m_layer_info->tool_changes.back().first_wipe_line - length_to_save; length_to_wipe = std::max(length_to_wipe,0.f); @@ -1145,7 +1143,8 @@ void WipeTowerPrusaMM::save_on_last_wipe() void WipeTowerPrusaMM::generate(std::vector> &result) { if (m_plan.empty()) - return; + + return; m_extra_spacing = 1.f; @@ -1165,8 +1164,6 @@ void WipeTowerPrusaMM::generate(std::vector #include #include +#include #include "WipeTower.hpp" @@ -43,8 +44,8 @@ public: // width -- width of wipe tower in mm ( default 60 mm - leave as it is ) // wipe_area -- space available for one toolchange in mm WipeTowerPrusaMM(float x, float y, float width, float rotation_angle, float cooling_tube_retraction, - float cooling_tube_length, float parking_pos_retraction, float bridging, const std::vector& wiping_matrix, - unsigned int initial_tool) : + float cooling_tube_length, float parking_pos_retraction, float extra_loading_move, float bridging, + const std::vector>& wiping_matrix, unsigned int initial_tool) : m_wipe_tower_pos(x, y), m_wipe_tower_width(width), m_wipe_tower_rotation_angle(rotation_angle), @@ -54,20 +55,19 @@ public: m_cooling_tube_retraction(cooling_tube_retraction), m_cooling_tube_length(cooling_tube_length), m_parking_pos_retraction(parking_pos_retraction), + m_extra_loading_move(extra_loading_move), m_bridging(bridging), - m_current_tool(initial_tool) - { - unsigned int number_of_extruders = (unsigned int)(sqrt(wiping_matrix.size())+WT_EPSILON); - for (unsigned int i = 0; i(wiping_matrix.begin()+i*number_of_extruders,wiping_matrix.begin()+(i+1)*number_of_extruders)); - } + m_current_tool(initial_tool), + wipe_volumes(wiping_matrix) + {} virtual ~WipeTowerPrusaMM() {} // Set the extruder properties. void set_extruder(size_t idx, material_type material, int temp, int first_layer_temp, float loading_speed, - float unloading_speed, float delay, std::string ramming_parameters, float nozzle_diameter) + float unloading_speed, float delay, int cooling_moves, float cooling_initial_speed, + float cooling_final_speed, std::string ramming_parameters, float nozzle_diameter) { //while (m_filpar.size() < idx+1) // makes sure the required element is in the vector m_filpar.push_back(FilamentParameters()); @@ -78,7 +78,9 @@ public: m_filpar[idx].loading_speed = loading_speed; m_filpar[idx].unloading_speed = unloading_speed; m_filpar[idx].delay = delay; - m_filpar[idx].cooling_time = 14.f; // let's fix it for now, cooling moves will be reworked for 1.41 anyway + m_filpar[idx].cooling_moves = cooling_moves; + m_filpar[idx].cooling_initial_speed = cooling_initial_speed; + m_filpar[idx].cooling_final_speed = cooling_final_speed; m_filpar[idx].nozzle_diameter = nozzle_diameter; // to be used in future with (non-single) multiextruder MM m_perimeter_width = nozzle_diameter * Width_To_Nozzle_Ratio; // all extruders are now assumed to have the same diameter @@ -95,7 +97,7 @@ public: // Appends into internal structure m_plan containing info about the future wipe tower // to be used before building begins. The entries must be added ordered in z. - void plan_toolchange(float z_par, float layer_height_par, unsigned int old_tool, unsigned int new_tool, bool brim); + void plan_toolchange(float z_par, float layer_height_par, unsigned int old_tool, unsigned int new_tool, bool brim, float wipe_volume = 0.f); // Iterates through prepared m_plan, generates ToolChangeResults and appends them to "result" void generate(std::vector> &result); @@ -192,11 +194,13 @@ private: float m_layer_height = 0.f; // Current layer height. size_t m_max_color_changes = 0; // Maximum number of color changes per layer. bool m_is_first_layer = false;// Is this the 1st layer of the print? If so, print the brim around the waste tower. + int m_old_temperature = -1; // To keep track of what was the last temp that we set (so we don't issue the command when not neccessary) // G-code generator parameters. float m_cooling_tube_retraction = 0.f; float m_cooling_tube_length = 0.f; float m_parking_pos_retraction = 0.f; + float m_extra_loading_move = 0.f; float m_bridging = 0.f; bool m_adhesion = true; @@ -211,7 +215,9 @@ private: float loading_speed = 0.f; float unloading_speed = 0.f; float delay = 0.f ; - float cooling_time = 0.f; + int cooling_moves = 0; + float cooling_initial_speed = 0.f; + float cooling_final_speed = 0.f; float ramming_line_width_multiplicator = 0.f; float ramming_step_multiplicator = 0.f; std::vector ramming_speed; @@ -229,14 +235,13 @@ private: bool m_print_brim = true; // A fill-in direction (positive Y, negative Y) alternates with each layer. wipe_shape m_current_shape = SHAPE_NORMAL; - unsigned int m_current_tool; - std::vector> wipe_volumes; + unsigned int m_current_tool = 0; + const std::vector> wipe_volumes; float m_depth_traversed = 0.f; // Current y position at the wipe tower. bool m_left_to_right = true; float m_extra_spacing = 1.f; - // Calculates extrusion flow needed to produce required line width for given layer height float extrusion_flow(float layer_height = -1.f) const // negative layer_height - return current m_extrusion_flow { @@ -247,7 +252,7 @@ private: // Calculates length of extrusion line to extrude given volume float volume_to_length(float volume, float line_width, float layer_height) const { - return volume / (layer_height * (line_width - layer_height * (1. - M_PI / 4.))); + return std::max(0., volume / (layer_height * (line_width - layer_height * (1. - M_PI / 4.)))); } // Calculates depth for all layers and propagates them downwards @@ -300,8 +305,9 @@ private: float required_depth; float ramming_depth; float first_wipe_line; - ToolChange(unsigned int old,unsigned int newtool,float depth=0.f,float ramming_depth=0.f,float fwl=0.f) - : old_tool{old}, new_tool{newtool}, required_depth{depth}, ramming_depth{ramming_depth},first_wipe_line{fwl} {} + float wipe_volume; + ToolChange(unsigned int old, unsigned int newtool, float depth=0.f, float ramming_depth=0.f, float fwl=0.f, float wv=0.f) + : old_tool{old}, new_tool{newtool}, required_depth{depth}, ramming_depth{ramming_depth}, first_wipe_line{fwl}, wipe_volume{wv} {} }; float z; // z position of the layer float height; // layer height diff --git a/xs/src/libslic3r/GCodeTimeEstimator.cpp b/xs/src/libslic3r/GCodeTimeEstimator.cpp index 176159ff56..285ed37bde 100644 --- a/xs/src/libslic3r/GCodeTimeEstimator.cpp +++ b/xs/src/libslic3r/GCodeTimeEstimator.cpp @@ -4,15 +4,20 @@ #include +#include +#include +#include + static const float MMMIN_TO_MMSEC = 1.0f / 60.0f; static const float MILLISEC_TO_SEC = 0.001f; static const float INCHES_TO_MM = 25.4f; + static const float DEFAULT_FEEDRATE = 1500.0f; // from Prusa Firmware (Marlin_main.cpp) static const float DEFAULT_ACCELERATION = 1500.0f; // Prusa Firmware 1_75mm_MK2 static const float DEFAULT_RETRACT_ACCELERATION = 1500.0f; // Prusa Firmware 1_75mm_MK2 static const float DEFAULT_AXIS_MAX_FEEDRATE[] = { 500.0f, 500.0f, 12.0f, 120.0f }; // Prusa Firmware 1_75mm_MK2 static const float DEFAULT_AXIS_MAX_ACCELERATION[] = { 9000.0f, 9000.0f, 500.0f, 10000.0f }; // Prusa Firmware 1_75mm_MK2 -static const float DEFAULT_AXIS_MAX_JERK[] = { 10.0f, 10.0f, 0.2f, 2.5f }; // from Prusa Firmware (Configuration.h) +static const float DEFAULT_AXIS_MAX_JERK[] = { 10.0f, 10.0f, 0.4f, 2.5f }; // from Prusa Firmware (Configuration.h) static const float DEFAULT_MINIMUM_FEEDRATE = 0.0f; // from Prusa Firmware (Configuration_adv.h) static const float DEFAULT_MINIMUM_TRAVEL_FEEDRATE = 0.0f; // from Prusa Firmware (Configuration_adv.h) static const float DEFAULT_EXTRUDE_FACTOR_OVERRIDE_PERCENTAGE = 1.0f; // 100 percent @@ -73,6 +78,11 @@ namespace Slic3r { return ::sqrt(value); } + GCodeTimeEstimator::Block::Block() + : st_synchronized(false) + { + } + float GCodeTimeEstimator::Block::move_length() const { float length = ::sqrt(sqr(delta_pos[X]) + sqr(delta_pos[Y]) + sqr(delta_pos[Z])); @@ -159,63 +169,13 @@ namespace Slic3r { } #endif // ENABLE_MOVE_STATS - GCodeTimeEstimator::GCodeTimeEstimator() + GCodeTimeEstimator::GCodeTimeEstimator(EMode mode) + : _mode(mode) { reset(); set_default(); } - void GCodeTimeEstimator::calculate_time_from_text(const std::string& gcode) - { - reset(); - - _parser.parse_buffer(gcode, - [this](GCodeReader &reader, const GCodeReader::GCodeLine &line) - { this->_process_gcode_line(reader, line); }); - - _calculate_time(); - -#if ENABLE_MOVE_STATS - _log_moves_stats(); -#endif // ENABLE_MOVE_STATS - - _reset_blocks(); - _reset(); - } - - void GCodeTimeEstimator::calculate_time_from_file(const std::string& file) - { - reset(); - - _parser.parse_file(file, boost::bind(&GCodeTimeEstimator::_process_gcode_line, this, _1, _2)); - _calculate_time(); - -#if ENABLE_MOVE_STATS - _log_moves_stats(); -#endif // ENABLE_MOVE_STATS - - _reset_blocks(); - _reset(); - } - - void GCodeTimeEstimator::calculate_time_from_lines(const std::vector& gcode_lines) - { - reset(); - - auto action = [this](GCodeReader &reader, const GCodeReader::GCodeLine &line) - { this->_process_gcode_line(reader, line); }; - for (const std::string& line : gcode_lines) - _parser.parse_line(line, action); - _calculate_time(); - -#if ENABLE_MOVE_STATS - _log_moves_stats(); -#endif // ENABLE_MOVE_STATS - - _reset_blocks(); - _reset(); - } - void GCodeTimeEstimator::add_gcode_line(const std::string& gcode_line) { PROFILE_FUNC(); @@ -239,14 +199,167 @@ namespace Slic3r { void GCodeTimeEstimator::calculate_time() { PROFILE_FUNC(); + _reset_time(); + _set_blocks_st_synchronize(false); _calculate_time(); #if ENABLE_MOVE_STATS _log_moves_stats(); #endif // ENABLE_MOVE_STATS + } - _reset_blocks(); - _reset(); + void GCodeTimeEstimator::calculate_time_from_text(const std::string& gcode) + { + reset(); + + _parser.parse_buffer(gcode, + [this](GCodeReader &reader, const GCodeReader::GCodeLine &line) + { this->_process_gcode_line(reader, line); }); + + _calculate_time(); + +#if ENABLE_MOVE_STATS + _log_moves_stats(); +#endif // ENABLE_MOVE_STATS + } + + void GCodeTimeEstimator::calculate_time_from_file(const std::string& file) + { + reset(); + + _parser.parse_file(file, boost::bind(&GCodeTimeEstimator::_process_gcode_line, this, _1, _2)); + _calculate_time(); + +#if ENABLE_MOVE_STATS + _log_moves_stats(); +#endif // ENABLE_MOVE_STATS + } + + void GCodeTimeEstimator::calculate_time_from_lines(const std::vector& gcode_lines) + { + reset(); + + auto action = [this](GCodeReader &reader, const GCodeReader::GCodeLine &line) + { this->_process_gcode_line(reader, line); }; + for (const std::string& line : gcode_lines) + _parser.parse_line(line, action); + _calculate_time(); + +#if ENABLE_MOVE_STATS + _log_moves_stats(); +#endif // ENABLE_MOVE_STATS + } + + bool GCodeTimeEstimator::post_process_remaining_times(const std::string& filename, float interval) + { + boost::nowide::ifstream in(filename); + if (!in.good()) + throw std::runtime_error(std::string("Remaining times export failed.\nCannot open file for reading.\n")); + + std::string path_tmp = filename + ".times"; + + FILE* out = boost::nowide::fopen(path_tmp.c_str(), "wb"); + if (out == nullptr) + throw std::runtime_error(std::string("Remaining times export failed.\nCannot open file for writing.\n")); + + std::string time_mask; + switch (_mode) + { + default: + case Normal: + { + time_mask = "M73 P%s R%s\n"; + break; + } + case Silent: + { + time_mask = "M73 Q%s S%s\n"; + break; + } + } + + unsigned int g1_lines_count = 0; + float last_recorded_time = 0.0f; + std::string gcode_line; + // buffer line to export only when greater than 64K to reduce writing calls + std::string export_line; + char time_line[64]; + while (std::getline(in, gcode_line)) + { + if (!in.good()) + { + fclose(out); + throw std::runtime_error(std::string("Remaining times export failed.\nError while reading from file.\n")); + } + + gcode_line += "\n"; + + // add remaining time lines where needed + _parser.parse_line(gcode_line, + [this, &g1_lines_count, &last_recorded_time, &time_line, &gcode_line, time_mask, interval](GCodeReader& reader, const GCodeReader::GCodeLine& line) + { + if (line.cmd_is("G1")) + { + ++g1_lines_count; + + if (!line.has_e()) + return; + + G1LineIdToBlockIdMap::const_iterator it = _g1_line_ids.find(g1_lines_count); + if ((it != _g1_line_ids.end()) && (it->second < (unsigned int)_blocks.size())) + { + const Block& block = _blocks[it->second]; + if (block.elapsed_time != -1.0f) + { + float block_remaining_time = _time - block.elapsed_time; + if (std::abs(last_recorded_time - block_remaining_time) > interval) + { + sprintf(time_line, time_mask.c_str(), std::to_string((int)(100.0f * block.elapsed_time / _time)).c_str(), _get_time_minutes(block_remaining_time).c_str()); + gcode_line += time_line; + + last_recorded_time = block_remaining_time; + } + } + } + } + }); + + export_line += gcode_line; + if (export_line.length() > 65535) + { + fwrite((const void*)export_line.c_str(), 1, export_line.length(), out); + if (ferror(out)) + { + in.close(); + fclose(out); + boost::nowide::remove(path_tmp.c_str()); + throw std::runtime_error(std::string("Remaining times export failed.\nIs the disk full?\n")); + } + export_line.clear(); + } + } + + if (export_line.length() > 0) + { + fwrite((const void*)export_line.c_str(), 1, export_line.length(), out); + if (ferror(out)) + { + in.close(); + fclose(out); + boost::nowide::remove(path_tmp.c_str()); + throw std::runtime_error(std::string("Remaining times export failed.\nIs the disk full?\n")); + } + } + + fclose(out); + in.close(); + + boost::nowide::remove(filename.c_str()); + if (boost::nowide::rename(path_tmp.c_str(), filename.c_str()) != 0) + throw std::runtime_error(std::string("Failed to rename the output G-code file from ") + path_tmp + " to " + filename + '\n' + + "Is " + path_tmp + " locked?" + '\n'); + + return true; } void GCodeTimeEstimator::set_axis_position(EAxis axis, float position) @@ -389,6 +502,21 @@ namespace Slic3r { return _state.e_local_positioning_type; } + int GCodeTimeEstimator::get_g1_line_id() const + { + return _state.g1_line_id; + } + + void GCodeTimeEstimator::increment_g1_line_id() + { + ++_state.g1_line_id; + } + + void GCodeTimeEstimator::reset_g1_line_id() + { + _state.g1_line_id = 0; + } + void GCodeTimeEstimator::add_additional_time(float timeSec) { _state.additional_time += timeSec; @@ -417,7 +545,7 @@ namespace Slic3r { set_minimum_feedrate(DEFAULT_MINIMUM_FEEDRATE); set_minimum_travel_feedrate(DEFAULT_MINIMUM_TRAVEL_FEEDRATE); set_extrude_factor_override_percentage(DEFAULT_EXTRUDE_FACTOR_OVERRIDE_PERCENTAGE); - + for (unsigned char a = X; a < Num_Axis; ++a) { EAxis axis = (EAxis)a; @@ -429,7 +557,7 @@ namespace Slic3r { void GCodeTimeEstimator::reset() { - _time = 0.0f; + _reset_time(); #if ENABLE_MOVE_STATS _moves_stats.clear(); #endif // ENABLE_MOVE_STATS @@ -442,23 +570,14 @@ namespace Slic3r { return _time; } - std::string GCodeTimeEstimator::get_time_hms() const + std::string GCodeTimeEstimator::get_time_dhms() const { - float timeinsecs = get_time(); - int hours = (int)(timeinsecs / 3600.0f); - timeinsecs -= (float)hours * 3600.0f; - int minutes = (int)(timeinsecs / 60.0f); - timeinsecs -= (float)minutes * 60.0f; + return _get_time_dhms(get_time()); + } - char buffer[64]; - if (hours > 0) - ::sprintf(buffer, "%dh %dm %ds", hours, minutes, (int)timeinsecs); - else if (minutes > 0) - ::sprintf(buffer, "%dm %ds", minutes, (int)timeinsecs); - else - ::sprintf(buffer, "%ds", (int)timeinsecs); - - return buffer; + std::string GCodeTimeEstimator::get_time_minutes() const + { + return _get_time_minutes(get_time()); } void GCodeTimeEstimator::_reset() @@ -471,6 +590,14 @@ namespace Slic3r { set_axis_position(Z, 0.0f); set_additional_time(0.0f); + + reset_g1_line_id(); + _g1_line_ids.clear(); + } + + void GCodeTimeEstimator::_reset_time() + { + _time = 0.0f; } void GCodeTimeEstimator::_reset_blocks() @@ -478,6 +605,14 @@ namespace Slic3r { _blocks.clear(); } + void GCodeTimeEstimator::_set_blocks_st_synchronize(bool state) + { + for (Block& block : _blocks) + { + block.st_synchronized = state; + } + } + void GCodeTimeEstimator::_calculate_time() { _forward_pass(); @@ -486,14 +621,18 @@ namespace Slic3r { _time += get_additional_time(); - for (const Block& block : _blocks) + for (Block& block : _blocks) { + if (block.st_synchronized) + continue; + #if ENABLE_MOVE_STATS float block_time = 0.0f; block_time += block.acceleration_time(); block_time += block.cruise_time(); block_time += block.deceleration_time(); _time += block_time; + block.elapsed_time = _time; MovesStatsMap::iterator it = _moves_stats.find(block.move_type); if (it == _moves_stats.end()) @@ -505,6 +644,7 @@ namespace Slic3r { _time += block.acceleration_time(); _time += block.cruise_time(); _time += block.deceleration_time(); + block.elapsed_time = _time; #endif // ENABLE_MOVE_STATS } } @@ -642,6 +782,8 @@ namespace Slic3r { void GCodeTimeEstimator::_processG1(const GCodeReader::GCodeLine& line) { + increment_g1_line_id(); + // updates axes positions from line EUnits units = get_units(); float new_pos[Num_Axis]; @@ -690,13 +832,16 @@ namespace Slic3r { if (_curr.abs_axis_feedrate[a] > 0.0f) min_feedrate_factor = std::min(min_feedrate_factor, get_axis_max_feedrate((EAxis)a) / _curr.abs_axis_feedrate[a]); } - + block.feedrate.cruise = min_feedrate_factor * _curr.feedrate; - for (unsigned char a = X; a < Num_Axis; ++a) + if (min_feedrate_factor < 1.0f) { - _curr.axis_feedrate[a] *= min_feedrate_factor; - _curr.abs_axis_feedrate[a] *= min_feedrate_factor; + for (unsigned char a = X; a < Num_Axis; ++a) + { + _curr.axis_feedrate[a] *= min_feedrate_factor; + _curr.abs_axis_feedrate[a] *= min_feedrate_factor; + } } // calculates block acceleration @@ -829,6 +974,7 @@ namespace Slic3r { // adds block to blocks list _blocks.emplace_back(block); + _g1_line_ids.insert(G1LineIdToBlockIdMap::value_type(get_g1_line_id(), (unsigned int)_blocks.size() - 1)); } void GCodeTimeEstimator::_processG4(const GCodeReader::GCodeLine& line) @@ -1043,7 +1189,7 @@ namespace Slic3r { void GCodeTimeEstimator::_simulate_st_synchronize() { _calculate_time(); - _reset_blocks(); + _set_blocks_st_synchronize(true); } void GCodeTimeEstimator::_forward_pass() @@ -1051,7 +1197,10 @@ namespace Slic3r { if (_blocks.size() > 1) { for (unsigned int i = 0; i < (unsigned int)_blocks.size() - 1; ++i) - { + { + if (_blocks[i].st_synchronized || _blocks[i + 1].st_synchronized) + continue; + _planner_forward_pass_kernel(_blocks[i], _blocks[i + 1]); } } @@ -1063,6 +1212,9 @@ namespace Slic3r { { for (int i = (int)_blocks.size() - 1; i >= 1; --i) { + if (_blocks[i - 1].st_synchronized || _blocks[i].st_synchronized) + continue; + _planner_reverse_pass_kernel(_blocks[i - 1], _blocks[i]); } } @@ -1115,6 +1267,9 @@ namespace Slic3r { for (Block& b : _blocks) { + if (b.st_synchronized) + continue; + curr = next; next = &b; @@ -1144,6 +1299,33 @@ namespace Slic3r { } } + std::string GCodeTimeEstimator::_get_time_dhms(float time_in_secs) + { + int days = (int)(time_in_secs / 86400.0f); + time_in_secs -= (float)days * 86400.0f; + int hours = (int)(time_in_secs / 3600.0f); + time_in_secs -= (float)hours * 3600.0f; + int minutes = (int)(time_in_secs / 60.0f); + time_in_secs -= (float)minutes * 60.0f; + + char buffer[64]; + if (days > 0) + ::sprintf(buffer, "%dd %dh %dm %ds", days, hours, minutes, (int)time_in_secs); + else if (hours > 0) + ::sprintf(buffer, "%dh %dm %ds", hours, minutes, (int)time_in_secs); + else if (minutes > 0) + ::sprintf(buffer, "%dm %ds", minutes, (int)time_in_secs); + else + ::sprintf(buffer, "%ds", (int)time_in_secs); + + return buffer; + } + + std::string GCodeTimeEstimator::_get_time_minutes(float time_in_secs) + { + return std::to_string((int)(::roundf(time_in_secs / 60.0f))); + } + #if ENABLE_MOVE_STATS void GCodeTimeEstimator::_log_moves_stats() const { diff --git a/xs/src/libslic3r/GCodeTimeEstimator.hpp b/xs/src/libslic3r/GCodeTimeEstimator.hpp index 8f948abd12..9b1a38985a 100644 --- a/xs/src/libslic3r/GCodeTimeEstimator.hpp +++ b/xs/src/libslic3r/GCodeTimeEstimator.hpp @@ -17,6 +17,12 @@ namespace Slic3r { class GCodeTimeEstimator { public: + enum EMode : unsigned char + { + Normal, + Silent + }; + enum EUnits : unsigned char { Millimeters, @@ -70,7 +76,8 @@ namespace Slic3r { float additional_time; // s float minimum_feedrate; // mm/s float minimum_travel_feedrate; // mm/s - float extrude_factor_override_percentage; + float extrude_factor_override_percentage; + unsigned int g1_line_id; }; public: @@ -121,7 +128,6 @@ namespace Slic3r { bool nominal_length; }; - #if ENABLE_MOVE_STATS EMoveType move_type; #endif // ENABLE_MOVE_STATS @@ -134,6 +140,11 @@ namespace Slic3r { FeedrateProfile feedrate; Trapezoid trapezoid; + float elapsed_time; + + bool st_synchronized; + + Block(); // Returns the length of the move covered by this block, in mm float move_length() const; @@ -187,19 +198,34 @@ namespace Slic3r { typedef std::map MovesStatsMap; #endif // ENABLE_MOVE_STATS + typedef std::map G1LineIdToBlockIdMap; + private: + EMode _mode; GCodeReader _parser; State _state; Feedrates _curr; Feedrates _prev; BlocksList _blocks; + // Map between g1 line id and blocks id, used to speed up export of remaining times + G1LineIdToBlockIdMap _g1_line_ids; float _time; // s + #if ENABLE_MOVE_STATS MovesStatsMap _moves_stats; #endif // ENABLE_MOVE_STATS public: - GCodeTimeEstimator(); + explicit GCodeTimeEstimator(EMode mode); + + // Adds the given gcode line + void add_gcode_line(const std::string& gcode_line); + + void add_gcode_block(const char *ptr); + void add_gcode_block(const std::string &str) { this->add_gcode_block(str.c_str()); } + + // Calculates the time estimate from the gcode lines added using add_gcode_line() or add_gcode_block() + void calculate_time(); // Calculates the time estimate from the given gcode in string format void calculate_time_from_text(const std::string& gcode); @@ -210,14 +236,12 @@ namespace Slic3r { // Calculates the time estimate from the gcode contained in given list of gcode lines void calculate_time_from_lines(const std::vector& gcode_lines); - // Adds the given gcode line - void add_gcode_line(const std::string& gcode_line); - - void add_gcode_block(const char *ptr); - void add_gcode_block(const std::string &str) { this->add_gcode_block(str.c_str()); } - - // Calculates the time estimate from the gcode lines added using add_gcode_line() - void calculate_time(); + // Process the gcode contained in the file with the given filename, + // placing in it new lines (M73) containing the remaining time, at the given interval in seconds + // and saving the result back in the same file + // This time estimator should have been already used to calculate the time estimate for the gcode + // contained in the given file before to call this method + bool post_process_remaining_times(const std::string& filename, float interval_sec); // Set current position on the given axis with the given value void set_axis_position(EAxis axis, float position); @@ -263,6 +287,10 @@ namespace Slic3r { void set_e_local_positioning_type(EPositioningType type); EPositioningType get_e_local_positioning_type() const; + int get_g1_line_id() const; + void increment_g1_line_id(); + void reset_g1_line_id(); + void add_additional_time(float timeSec); void set_additional_time(float timeSec); float get_additional_time() const; @@ -275,13 +303,19 @@ namespace Slic3r { // Returns the estimated time, in seconds float get_time() const; - // Returns the estimated time, in format HHh MMm SSs - std::string get_time_hms() const; + // Returns the estimated time, in format DDd HHh MMm SSs + std::string get_time_dhms() const; + + // Returns the estimated time, in minutes (integer) + std::string get_time_minutes() const; private: void _reset(); + void _reset_time(); void _reset_blocks(); + void _set_blocks_st_synchronize(bool state); + // Calculates the time estimate void _calculate_time(); @@ -353,6 +387,12 @@ namespace Slic3r { void _recalculate_trapezoids(); + // Returns the given time is seconds in format DDd HHh MMm SSs + static std::string _get_time_dhms(float time_in_secs); + + // Returns the given, in minutes (integer) + static std::string _get_time_minutes(float time_in_secs); + #if ENABLE_MOVE_STATS void _log_moves_stats() const; #endif // ENABLE_MOVE_STATS diff --git a/xs/src/libslic3r/I18N.hpp b/xs/src/libslic3r/I18N.hpp new file mode 100644 index 0000000000..db4fd22dfe --- /dev/null +++ b/xs/src/libslic3r/I18N.hpp @@ -0,0 +1,18 @@ +#ifndef slic3r_I18N_hpp_ +#define slic3r_I18N_hpp_ + +#include + +namespace Slic3r { + +namespace I18N { + typedef std::string (*translate_fn_type)(const char*); + extern translate_fn_type translate_fn; + inline void set_translate_callback(translate_fn_type fn) { translate_fn = fn; } + inline std::string translate(const std::string &s) { return (translate_fn == nullptr) ? s : (*translate_fn)(s.c_str()); } + inline std::string translate(const char *ptr) { return (translate_fn == nullptr) ? std::string(ptr) : (*translate_fn)(ptr); } +} // namespace I18N + +} // namespace Slic3r + +#endif /* slic3r_I18N_hpp_ */ diff --git a/xs/src/libslic3r/Int128.hpp b/xs/src/libslic3r/Int128.hpp index 7bf0c87b42..d54b753427 100644 --- a/xs/src/libslic3r/Int128.hpp +++ b/xs/src/libslic3r/Int128.hpp @@ -48,7 +48,6 @@ #endif #include -#include "Point.hpp" #if ! defined(_MSC_VER) && defined(__SIZEOF_INT128__) #define HAS_INTRINSIC_128_TYPE @@ -288,20 +287,4 @@ public: } return sign_determinant_2x2(p1, q1, p2, q2) * invert; } - - // Exact orientation predicate, - // returns +1: CCW, 0: collinear, -1: CW. - static int orient(const Slic3r::Point &p1, const Slic3r::Point &p2, const Slic3r::Point &p3) - { - Slic3r::Vector v1(p2 - p1); - Slic3r::Vector v2(p3 - p1); - return sign_determinant_2x2_filtered(v1.x, v1.y, v2.x, v2.y); - } - - // Exact orientation predicate, - // returns +1: CCW, 0: collinear, -1: CW. - static int cross(const Slic3r::Point &v1, const Slic3r::Point &v2) - { - return sign_determinant_2x2_filtered(v1.x, v1.y, v2.x, v2.y); - } }; diff --git a/xs/src/libslic3r/Model.cpp b/xs/src/libslic3r/Model.cpp index 147353abd6..73234d3ebb 100644 --- a/xs/src/libslic3r/Model.cpp +++ b/xs/src/libslic3r/Model.cpp @@ -7,6 +7,11 @@ #include "Format/STL.hpp" #include "Format/3mf.hpp" +#include +#include +#include +#include "slic3r/GUI/GUI.hpp" + #include #include @@ -14,6 +19,10 @@ #include #include +// #include +#include "SVG.hpp" +#include + namespace Slic3r { unsigned int Model::s_auto_extruder_id = 1; @@ -296,35 +305,414 @@ static bool _arrange(const Pointfs &sizes, coordf_t dist, const BoundingBoxf* bb return result; } -/* arrange objects preserving their instance count - but altering their instance positions */ -bool Model::arrange_objects(coordf_t dist, const BoundingBoxf* bb) +namespace arr { + +using namespace libnest2d; + +std::string toString(const Model& model) { + std::stringstream ss; + + ss << "{\n"; + + for(auto objptr : model.objects) { + if(!objptr) continue; + + auto rmesh = objptr->raw_mesh(); + + for(auto objinst : objptr->instances) { + if(!objinst) continue; + + Slic3r::TriangleMesh tmpmesh = rmesh; + tmpmesh.scale(objinst->scaling_factor); + objinst->transform_mesh(&tmpmesh); + ExPolygons expolys = tmpmesh.horizontal_projection(); + for(auto& expoly_complex : expolys) { + + auto tmp = expoly_complex.simplify(1.0/SCALING_FACTOR); + if(tmp.empty()) continue; + auto expoly = tmp.front(); + expoly.contour.make_clockwise(); + for(auto& h : expoly.holes) h.make_counter_clockwise(); + + ss << "\t{\n"; + ss << "\t\t{\n"; + + for(auto v : expoly.contour.points) ss << "\t\t\t{" + << v.x << ", " + << v.y << "},\n"; + { + auto v = expoly.contour.points.front(); + ss << "\t\t\t{" << v.x << ", " << v.y << "},\n"; + } + ss << "\t\t},\n"; + + // Holes: + ss << "\t\t{\n"; +// for(auto h : expoly.holes) { +// ss << "\t\t\t{\n"; +// for(auto v : h.points) ss << "\t\t\t\t{" +// << v.x << ", " +// << v.y << "},\n"; +// { +// auto v = h.points.front(); +// ss << "\t\t\t\t{" << v.x << ", " << v.y << "},\n"; +// } +// ss << "\t\t\t},\n"; +// } + ss << "\t\t},\n"; + + ss << "\t},\n"; + } + } + } + + ss << "}\n"; + + return ss.str(); +} + +void toSVG(SVG& svg, const Model& model) { + for(auto objptr : model.objects) { + if(!objptr) continue; + + auto rmesh = objptr->raw_mesh(); + + for(auto objinst : objptr->instances) { + if(!objinst) continue; + + Slic3r::TriangleMesh tmpmesh = rmesh; + tmpmesh.scale(objinst->scaling_factor); + objinst->transform_mesh(&tmpmesh); + ExPolygons expolys = tmpmesh.horizontal_projection(); + svg.draw(expolys); + } + } +} + +// A container which stores a pointer to the 3D object and its projected +// 2D shape from top view. +using ShapeData2D = + std::vector>; + +ShapeData2D projectModelFromTop(const Slic3r::Model &model) { + ShapeData2D ret; + + auto s = std::accumulate(model.objects.begin(), model.objects.end(), 0, + [](size_t s, ModelObject* o){ + return s + o->instances.size(); + }); + + ret.reserve(s); + + for(auto objptr : model.objects) { + if(objptr) { + + auto rmesh = objptr->raw_mesh(); + + for(auto objinst : objptr->instances) { + if(objinst) { + Slic3r::TriangleMesh tmpmesh = rmesh; + ClipperLib::PolygonImpl pn; + + tmpmesh.scale(objinst->scaling_factor); + + // TODO export the exact 2D projection + auto p = tmpmesh.convex_hull(); + + p.make_clockwise(); + p.append(p.first_point()); + pn.Contour = Slic3rMultiPoint_to_ClipperPath( p ); + + // Efficient conversion to item. + Item item(std::move(pn)); + + // Invalid geometries would throw exceptions when arranging + if(item.vertexCount() > 3) { + item.rotation(objinst->rotation); + item.translation( { + ClipperLib::cInt(objinst->offset.x/SCALING_FACTOR), + ClipperLib::cInt(objinst->offset.y/SCALING_FACTOR) + }); + ret.emplace_back(objinst, item); + } + } + } + } + } + + return ret; +} + +/** + * \brief Arranges the model objects on the screen. + * + * The arrangement considers multiple bins (aka. print beds) for placing all + * the items provided in the model argument. If the items don't fit on one + * print bed, the remaining will be placed onto newly created print beds. + * The first_bin_only parameter, if set to true, disables this behaviour and + * makes sure that only one print bed is filled and the remaining items will be + * untouched. When set to false, the items which could not fit onto the + * print bed will be placed next to the print bed so the user should see a + * pile of items on the print bed and some other piles outside the print + * area that can be dragged later onto the print bed as a group. + * + * \param model The model object with the 3D content. + * \param dist The minimum distance which is allowed for any pair of items + * on the print bed in any direction. + * \param bb The bounding box of the print bed. It corresponds to the 'bin' + * for bin packing. + * \param first_bin_only This parameter controls whether to place the + * remaining items which do not fit onto the print area next to the print + * bed or leave them untouched (let the user arrange them by hand or remove + * them). + */ +bool arrange(Model &model, coordf_t dist, const Slic3r::BoundingBoxf* bb, + bool first_bin_only, + std::function progressind) { - // get the (transformed) size of each instance so that we take - // into account their different transformations when packing - Pointfs instance_sizes; - Pointfs instance_centers; - for (const ModelObject *o : this->objects) - for (size_t i = 0; i < o->instances.size(); ++ i) { - // an accurate snug bounding box around the transformed mesh. - BoundingBoxf3 bbox(o->instance_bounding_box(i, true)); - instance_sizes.push_back(bbox.size()); - instance_centers.push_back(bbox.center()); + using ArrangeResult = _IndexedPackGroup; + + bool ret = true; + + // Create the arranger config + auto min_obj_distance = static_cast(dist/SCALING_FACTOR); + + // Benchmark bench; + + // std::cout << "Creating model siluett..." << std::endl; + + // bench.start(); + // Get the 2D projected shapes with their 3D model instance pointers + auto shapemap = arr::projectModelFromTop(model); + // bench.stop(); + + // std::cout << "Model siluett created in " << bench.getElapsedSec() + // << " seconds. " << "Min object distance = " << min_obj_distance << std::endl; + +// std::cout << "{" << std::endl; +// std::for_each(shapemap.begin(), shapemap.end(), +// [] (ShapeData2D::value_type& it) +// { +// std::cout << "\t{" << std::endl; +// Item& item = it.second; +// for(auto& v : item) { +// std::cout << "\t\t" << "{" << getX(v) +// << ", " << getY(v) << "},\n"; +// } +// std::cout << "\t}," << std::endl; +// }); +// std::cout << "}" << std::endl; +// return true; + + bool hasbin = bb != nullptr && bb->defined; + double area_max = 0; + Item *biggest = nullptr; + + // Copy the references for the shapes only as the arranger expects a + // sequence of objects convertible to Item or ClipperPolygon + std::vector> shapes; + shapes.reserve(shapemap.size()); + std::for_each(shapemap.begin(), shapemap.end(), + [&shapes, min_obj_distance, &area_max, &biggest,hasbin] + (ShapeData2D::value_type& it) + { + if(!hasbin) { + Item& item = it.second; + item.addOffset(min_obj_distance); + auto b = ShapeLike::boundingBox(item.transformedShape()); + auto a = b.width()*b.height(); + if(area_max < a) { + area_max = static_cast(a); + biggest = &item; + } } - Pointfs positions; - if (! _arrange(instance_sizes, dist, bb, positions)) - return false; - - size_t idx = 0; - for (ModelObject *o : this->objects) { - for (ModelInstance *i : o->instances) { - i->offset = positions[idx] - instance_centers[idx]; - ++ idx; - } - o->invalidate_bounding_box(); + shapes.push_back(std::ref(it.second)); + + }); + + Box bin; + + if(hasbin) { + // Scale up the bounding box to clipper scale. + BoundingBoxf bbb = *bb; + bbb.scale(1.0/SCALING_FACTOR); + + bin = Box({ + static_cast(bbb.min.x), + static_cast(bbb.min.y) + }, + { + static_cast(bbb.max.x), + static_cast(bbb.max.y) + }); + } else { + // Just take the biggest item as bin... ? + bin = ShapeLike::boundingBox(biggest->transformedShape()); } - return true; + + // Will use the DJD selection heuristic with the BottomLeft placement + // strategy + using Arranger = Arranger; + using PConf = Arranger::PlacementConfig; + using SConf = Arranger::SelectionConfig; + + PConf pcfg; // Placement configuration + SConf scfg; // Selection configuration + + // Align the arranged pile into the center of the bin + pcfg.alignment = PConf::Alignment::CENTER; + + // TODO cannot use rotations until multiple objects of same geometry can + // handle different rotations + // arranger.useMinimumBoundigBoxRotation(); + pcfg.rotations = { 0.0 }; + + // Magic: we will specify what is the goal of arrangement... + // In this case we override the default object function because we + // (apparently) don't care about pack efficiency and all we care is that the + // larger items go into the center of the pile and smaller items orbit it + // so the resulting pile has a circle-like shape. + // This is good for the print bed's heat profile. + // As a side effect, the arrange procedure is a lot faster (we do not need + // to calculate the convex hulls) + pcfg.object_function = [&bin]( + NfpPlacer::Pile pile, // The currently arranged pile + double /*area*/, // Sum area of items (not needed) + double norm, // A norming factor for physical dimensions + double penality) // Min penality in case of bad arrangement + { + auto bb = ShapeLike::boundingBox(pile); + + // We will optimize to the diameter of the circle around the bounding + // box and use the norming factor to get rid of the physical dimensions + double score = PointLike::distance(bb.minCorner(), + bb.maxCorner()) / norm; + + // If it does not fit into the print bed we will beat it + // with a large penality + if(!NfpPlacer::wouldFit(bb, bin)) score = 2*penality - score; + + return score; + }; + + // Create the arranger object + Arranger arranger(bin, min_obj_distance, pcfg, scfg); + + // Set the progress indicator for the arranger. + arranger.progressIndicator(progressind); + + // std::cout << "Arranging model..." << std::endl; + // bench.start(); + + // Arrange and return the items with their respective indices within the + // input sequence. + auto result = arranger.arrangeIndexed(shapes.begin(), shapes.end()); + + // bench.stop(); + // std::cout << "Model arranged in " << bench.getElapsedSec() + // << " seconds." << std::endl; + + + auto applyResult = [&shapemap](ArrangeResult::value_type& group, + Coord batch_offset) + { + for(auto& r : group) { + auto idx = r.first; // get the original item index + Item& item = r.second; // get the item itself + + // Get the model instance from the shapemap using the index + ModelInstance *inst_ptr = shapemap[idx].first; + + // Get the tranformation data from the item object and scale it + // appropriately + auto off = item.translation(); + Radians rot = item.rotation(); + Pointf foff(off.X*SCALING_FACTOR + batch_offset, + off.Y*SCALING_FACTOR); + + // write the tranformation data into the model instance + inst_ptr->rotation = rot; + inst_ptr->offset = foff; + } + }; + + // std::cout << "Applying result..." << std::endl; + // bench.start(); + if(first_bin_only) { + applyResult(result.front(), 0); + } else { + + const auto STRIDE_PADDING = 1.2; + + Coord stride = static_cast(STRIDE_PADDING* + bin.width()*SCALING_FACTOR); + Coord batch_offset = 0; + + for(auto& group : result) { + applyResult(group, batch_offset); + + // Only the first pack group can be placed onto the print bed. The + // other objects which could not fit will be placed next to the + // print bed + batch_offset += stride; + } + } + // bench.stop(); + // std::cout << "Result applied in " << bench.getElapsedSec() + // << " seconds." << std::endl; + + for(auto objptr : model.objects) objptr->invalidate_bounding_box(); + + return ret && result.size() == 1; +} +} + +/* arrange objects preserving their instance count + but altering their instance positions */ +bool Model::arrange_objects(coordf_t dist, const BoundingBoxf* bb, + std::function progressind) +{ + bool ret = false; + if(bb != nullptr && bb->defined) { + ret = arr::arrange(*this, dist, bb, false, progressind); +// std::fstream out("out.cpp", std::fstream::out); +// if(out.good()) { +// out << "const TestData OBJECTS = \n"; +// out << arr::toString(*this); +// } +// out.close(); +// SVG svg("out.svg"); +// arr::toSVG(svg, *this); +// svg.Close(); + } else { + // get the (transformed) size of each instance so that we take + // into account their different transformations when packing + Pointfs instance_sizes; + Pointfs instance_centers; + for (const ModelObject *o : this->objects) + for (size_t i = 0; i < o->instances.size(); ++ i) { + // an accurate snug bounding box around the transformed mesh. + BoundingBoxf3 bbox(o->instance_bounding_box(i, true)); + instance_sizes.push_back(bbox.size()); + instance_centers.push_back(bbox.center()); + } + + Pointfs positions; + if (! _arrange(instance_sizes, dist, bb, positions)) + return false; + + size_t idx = 0; + for (ModelObject *o : this->objects) { + for (ModelInstance *i : o->instances) { + i->offset = positions[idx] - instance_centers[idx]; + ++ idx; + } + o->invalidate_bounding_box(); + } + } + + return ret; } // Duplicate the entire model preserving instance relative positions. @@ -603,10 +991,7 @@ void ModelObject::clear_instances() // Returns the bounding box of the transformed instances. // This bounding box is approximate and not snug. -//======================================================================================================== const BoundingBoxf3& ModelObject::bounding_box() const -//const BoundingBoxf3& ModelObject::bounding_box() -//======================================================================================================== { if (! m_bounding_box_valid) { BoundingBoxf3 raw_bbox; @@ -1048,32 +1433,16 @@ BoundingBoxf3 ModelInstance::transform_mesh_bounding_box(const TriangleMesh* mes BoundingBoxf3 ModelInstance::transform_bounding_box(const BoundingBoxf3 &bbox, bool dont_translate) const { - // rotate around mesh origin - double c = cos(this->rotation); - double s = sin(this->rotation); - Pointf3 pts[4] = { - bbox.min, - bbox.max, - Pointf3(bbox.min.x, bbox.max.y, bbox.min.z), - Pointf3(bbox.max.x, bbox.min.y, bbox.max.z) - }; - BoundingBoxf3 out; - for (int i = 0; i < 4; ++ i) { - Pointf3 &v = pts[i]; - double xold = v.x; - double yold = v.y; - v.x = float(c * xold - s * yold); - v.y = float(s * xold + c * yold); - v.x *= this->scaling_factor; - v.y *= this->scaling_factor; - v.z *= this->scaling_factor; - if (! dont_translate) { - v.x += this->offset.x; - v.y += this->offset.y; - } - out.merge(v); - } - return out; + Eigen::Transform matrix = Eigen::Transform::Identity(); + if (!dont_translate) + matrix.translate(Eigen::Vector3f((float)offset.x, (float)offset.y, 0.0f)); + + matrix.rotate(Eigen::AngleAxisf(rotation, Eigen::Vector3f::UnitZ())); + matrix.scale(scaling_factor); + + std::vector m(16, 0.0f); + ::memcpy((void*)m.data(), (const void*)matrix.data(), 16 * sizeof(float)); + return bbox.transformed(m); } void ModelInstance::transform_polygon(Polygon* polygon) const diff --git a/xs/src/libslic3r/Model.hpp b/xs/src/libslic3r/Model.hpp index b148ec29d5..5003f8330d 100644 --- a/xs/src/libslic3r/Model.hpp +++ b/xs/src/libslic3r/Model.hpp @@ -103,10 +103,7 @@ public: // Returns the bounding box of the transformed instances. // This bounding box is approximate and not snug. // This bounding box is being cached. -//======================================================================================================== const BoundingBoxf3& bounding_box() const; -// const BoundingBoxf3& bounding_box(); -//======================================================================================================== void invalidate_bounding_box() { m_bounding_box_valid = false; } // Returns a snug bounding box of the transformed instances. // This bounding box is not being cached. @@ -148,10 +145,9 @@ private: // Parent object, owning this ModelObject. Model *m_model; // Bounding box, cached. -//======================================================================================================== + mutable BoundingBoxf3 m_bounding_box; mutable bool m_bounding_box_valid; -//======================================================================================================== }; // An object STL, or a modifier volume, over which a different set of parameters shall be applied. @@ -207,7 +203,7 @@ public: double scaling_factor; Pointf offset; // in unscaled coordinates - ModelObject* get_object() const { return this->object; }; + ModelObject* get_object() const { return this->object; } // To be called on an external mesh void transform_mesh(TriangleMesh* mesh, bool dont_translate = false) const; @@ -278,7 +274,8 @@ public: void center_instances_around_point(const Pointf &point); void translate(coordf_t x, coordf_t y, coordf_t z) { for (ModelObject *o : this->objects) o->translate(x, y, z); } TriangleMesh mesh() const; - bool arrange_objects(coordf_t dist, const BoundingBoxf* bb = NULL); + bool arrange_objects(coordf_t dist, const BoundingBoxf* bb = NULL, + std::function progressind = [](unsigned){}); // Croaks if the duplicated objects do not fit the print bed. void duplicate(size_t copies_num, coordf_t dist, const BoundingBoxf* bb = NULL); void duplicate_objects(size_t copies_num, coordf_t dist, const BoundingBoxf* bb = NULL); diff --git a/xs/src/libslic3r/Point.cpp b/xs/src/libslic3r/Point.cpp index 7c1dc91f57..2abcd26af4 100644 --- a/xs/src/libslic3r/Point.cpp +++ b/xs/src/libslic3r/Point.cpp @@ -1,6 +1,7 @@ #include "Point.hpp" #include "Line.hpp" #include "MultiPoint.hpp" +#include "Int128.hpp" #include #include @@ -375,4 +376,20 @@ Pointf3::vector_to(const Pointf3 &point) const return Vectorf3(point.x - this->x, point.y - this->y, point.z - this->z); } +namespace int128 { + +int orient(const Point &p1, const Point &p2, const Point &p3) +{ + Slic3r::Vector v1(p2 - p1); + Slic3r::Vector v2(p3 - p1); + return Int128::sign_determinant_2x2_filtered(v1.x, v1.y, v2.x, v2.y); +} + +int cross(const Point &v1, const Point &v2) +{ + return Int128::sign_determinant_2x2_filtered(v1.x, v1.y, v2.x, v2.y); +} + +} + } diff --git a/xs/src/libslic3r/Point.hpp b/xs/src/libslic3r/Point.hpp index a52cdceb68..87104674f4 100644 --- a/xs/src/libslic3r/Point.hpp +++ b/xs/src/libslic3r/Point.hpp @@ -81,6 +81,17 @@ inline Point operator*(double scalar, const Point& point2) { return Point(scalar inline int64_t cross(const Point &v1, const Point &v2) { return int64_t(v1.x) * int64_t(v2.y) - int64_t(v1.y) * int64_t(v2.x); } inline int64_t dot(const Point &v1, const Point &v2) { return int64_t(v1.x) * int64_t(v2.x) + int64_t(v1.y) * int64_t(v2.y); } +namespace int128 { + +// Exact orientation predicate, +// returns +1: CCW, 0: collinear, -1: CW. +int orient(const Point &p1, const Point &p2, const Point &p3); + +// Exact orientation predicate, +// returns +1: CCW, 0: collinear, -1: CW. +int cross(const Point &v1, const Slic3r::Point &v2); +} + // To be used by std::unordered_map, std::unordered_multimap and friends. struct PointHash { size_t operator()(const Point &pt) const { diff --git a/xs/src/libslic3r/Print.cpp b/xs/src/libslic3r/Print.cpp index b4fb523ebc..fc2794f8dd 100644 --- a/xs/src/libslic3r/Print.cpp +++ b/xs/src/libslic3r/Print.cpp @@ -4,6 +4,7 @@ #include "Extruder.hpp" #include "Flow.hpp" #include "Geometry.hpp" +#include "I18N.hpp" #include "SupportMaterial.hpp" #include "GCode/WipeTowerPrusaMM.hpp" #include @@ -15,6 +16,10 @@ #include "slic3r/IProgressIndicator.hpp" #include "PrintExport.hpp" +//! macro used to mark string used at localization, +//! return same string +#define L(s) Slic3r::I18N::translate(s) + namespace Slic3r { template class PrintState; @@ -164,6 +169,11 @@ bool Print::invalidate_state_by_config_options(const std::vector steps; std::vector osteps; bool invalidated = false; + + // Always invalidate the wipe tower. This is probably necessary because of the wipe_into_infill / wipe_into_objects + // features - nearly anything can influence what should (and could) be wiped into. + steps.emplace_back(psWipeTower); + for (const t_config_option_key &opt_key : opt_keys) { if (steps_ignore.find(opt_key) != steps_ignore.end()) { // These options only affect G-code export or they are just notes without influence on the generated G-code, @@ -190,6 +200,9 @@ bool Print::invalidate_state_by_config_options(const std::vectorobjects) { if (!print_volume.contains(po->model_object()->tight_bounding_box(false))) - return "Some objects are outside of the print volume."; + return L("Some objects are outside of the print volume."); } if (this->config.complete_objects) { @@ -554,7 +567,7 @@ std::string Print::validate() const Polygon p = convex_hull; p.translate(copy); if (! intersection(convex_hulls_other, p).empty()) - return "Some objects are too close; your extruder will collide with them."; + return L("Some objects are too close; your extruder will collide with them."); polygons_append(convex_hulls_other, p); } } @@ -569,7 +582,7 @@ std::string Print::validate() const // it will be printed as last one so its height doesn't matter. object_height.pop_back(); if (! object_height.empty() && object_height.back() > scale_(this->config.extruder_clearance_height.value)) - return "Some objects are too tall and cannot be printed without extruder collisions."; + return L("Some objects are too tall and cannot be printed without extruder collisions."); } } // end if (this->config.complete_objects) @@ -579,27 +592,22 @@ std::string Print::validate() const total_copies_count += object->copies().size(); // #4043 if (total_copies_count > 1 && ! this->config.complete_objects.value) - return "The Spiral Vase option can only be used when printing a single object."; + return L("The Spiral Vase option can only be used when printing a single object."); if (this->regions.size() > 1) - return "The Spiral Vase option can only be used when printing single material objects."; + return L("The Spiral Vase option can only be used when printing single material objects."); } if (this->config.single_extruder_multi_material) { for (size_t i=1; iconfig.nozzle_diameter.values.size(); ++i) if (this->config.nozzle_diameter.values[i] != this->config.nozzle_diameter.values[i-1]) - return "All extruders must have the same diameter for single extruder multimaterial printer."; + return L("All extruders must have the same diameter for single extruder multimaterial printer."); } if (this->has_wipe_tower() && ! this->objects.empty()) { - #if 0 - for (auto dmr : this->config.nozzle_diameter.values) - if (std::abs(dmr - 0.4) > EPSILON) - return "The Wipe Tower is currently only supported for the 0.4mm nozzle diameter."; - #endif if (this->config.gcode_flavor != gcfRepRap && this->config.gcode_flavor != gcfMarlin) - return "The Wipe Tower is currently only supported for the Marlin and RepRap/Sprinter G-code flavors."; + return L("The Wipe Tower is currently only supported for the Marlin and RepRap/Sprinter G-code flavors."); if (! this->config.use_relative_e_distances) - return "The Wipe Tower is currently only supported with the relative extruder addressing (use_relative_e_distances=1)."; + return L("The Wipe Tower is currently only supported with the relative extruder addressing (use_relative_e_distances=1)."); SlicingParameters slicing_params0 = this->objects.front()->slicing_parameters(); const PrintObject* tallest_object = this->objects.front(); // let's find the tallest object @@ -611,13 +619,13 @@ std::string Print::validate() const SlicingParameters slicing_params = object->slicing_parameters(); if (std::abs(slicing_params.first_print_layer_height - slicing_params0.first_print_layer_height) > EPSILON || std::abs(slicing_params.layer_height - slicing_params0.layer_height ) > EPSILON) - return "The Wipe Tower is only supported for multiple objects if they have equal layer heigths"; + return L("The Wipe Tower is only supported for multiple objects if they have equal layer heigths"); if (slicing_params.raft_layers() != slicing_params0.raft_layers()) - return "The Wipe Tower is only supported for multiple objects if they are printed over an equal number of raft layers"; + return L("The Wipe Tower is only supported for multiple objects if they are printed over an equal number of raft layers"); if (object->config.support_material_contact_distance != this->objects.front()->config.support_material_contact_distance) - return "The Wipe Tower is only supported for multiple objects if they are printed with the same support_material_contact_distance"; + return L("The Wipe Tower is only supported for multiple objects if they are printed with the same support_material_contact_distance"); if (! equal_layering(slicing_params, slicing_params0)) - return "The Wipe Tower is only supported for multiple objects if they are sliced equally."; + return L("The Wipe Tower is only supported for multiple objects if they are sliced equally."); bool was_layer_height_profile_valid = object->layer_height_profile_valid; object->update_layer_height_profile(); object->layer_height_profile_valid = was_layer_height_profile_valid; @@ -641,13 +649,8 @@ std::string Print::validate() const failed = true; if (failed) - return "The Wipe tower is only supported if all objects have the same layer height profile"; + return L("The Wipe tower is only supported if all objects have the same layer height profile"); } - - /*for (size_t i = 5; i < object->layer_height_profile.size(); i += 2) - if (object->layer_height_profile[i-1] > slicing_params.object_print_z_min + EPSILON && - std::abs(object->layer_height_profile[i] - object->config.layer_height) > EPSILON) - return "The Wipe Tower is currently only supported with constant Z layer spacing. Layer editing is not allowed.";*/ } } @@ -655,7 +658,7 @@ std::string Print::validate() const // find the smallest nozzle diameter std::vector extruders = this->extruders(); if (extruders.empty()) - return "The supplied settings will cause an empty print."; + return L("The supplied settings will cause an empty print."); std::vector nozzle_diameters; for (unsigned int extruder_id : extruders) @@ -665,7 +668,7 @@ std::string Print::validate() const unsigned int total_extruders_count = this->config.nozzle_diameter.size(); for (const auto& extruder_idx : extruders) if ( extruder_idx >= total_extruders_count ) - return "One or more object were assigned an extruder that the printer does not have."; + return L("One or more object were assigned an extruder that the printer does not have."); for (PrintObject *object : this->objects) { if ((object->config.support_material_extruder == -1 || object->config.support_material_interface_extruder == -1) && @@ -674,13 +677,13 @@ std::string Print::validate() const // will be printed with the current tool without a forced tool change. Play safe, assert that all object nozzles // are of the same diameter. if (nozzle_diameters.size() > 1) - return "Printing with multiple extruders of differing nozzle diameters. " + return L("Printing with multiple extruders of differing nozzle diameters. " "If support is to be printed with the current extruder (support_material_extruder == 0 or support_material_interface_extruder == 0), " - "all nozzles have to be of the same diameter."; + "all nozzles have to be of the same diameter."); } // validate first_layer_height - double first_layer_height = object->config.get_abs_value("first_layer_height"); + double first_layer_height = object->config.get_abs_value(L("first_layer_height")); double first_layer_min_nozzle_diameter; if (object->config.raft_layers > 0) { // if we have raft layers, only support material extruder is used on first layer @@ -695,11 +698,11 @@ std::string Print::validate() const first_layer_min_nozzle_diameter = min_nozzle_diameter; } if (first_layer_height > first_layer_min_nozzle_diameter) - return "First layer height can't be greater than nozzle diameter"; + return L("First layer height can't be greater than nozzle diameter"); // validate layer_height if (object->config.layer_height.value > min_nozzle_diameter) - return "Layer height can't be greater than nozzle diameter"; + return L("Layer height can't be greater than nozzle diameter"); } } @@ -1037,6 +1040,14 @@ void Print::_make_wipe_tower() if (! this->has_wipe_tower()) return; + // Get wiping matrix to get number of extruders and convert vector to vector: + std::vector wiping_matrix((this->config.wiping_volumes_matrix.values).begin(),(this->config.wiping_volumes_matrix.values).end()); + // Extract purging volumes for each extruder pair: + std::vector> wipe_volumes; + const unsigned int number_of_extruders = (unsigned int)(sqrt(wiping_matrix.size())+EPSILON); + for (unsigned int i = 0; i(wiping_matrix.begin()+i*number_of_extruders, wiping_matrix.begin()+(i+1)*number_of_extruders)); + // Let the ToolOrdering class know there will be initial priming extrusions at the start of the print. m_tool_ordering = ToolOrdering(*this, (unsigned int)-1, true); if (! m_tool_ordering.has_wipe_tower()) @@ -1052,7 +1063,7 @@ void Print::_make_wipe_tower() size_t idx_end = m_tool_ordering.layer_tools().size(); // Find the first wipe tower layer, which does not have a counterpart in an object or a support layer. for (size_t i = 0; i < idx_end; ++ i) { - const ToolOrdering::LayerTools < = m_tool_ordering.layer_tools()[i]; + const LayerTools < = m_tool_ordering.layer_tools()[i]; if (lt.has_wipe_tower && ! lt.has_object && ! lt.has_support) { idx_begin = i; break; @@ -1066,7 +1077,7 @@ void Print::_make_wipe_tower() for (; it_layer != it_end && (*it_layer)->print_z - EPSILON < wipe_tower_new_layer_print_z_first; ++ it_layer); // Find the stopper of the sequence of wipe tower layers, which do not have a counterpart in an object or a support layer. for (size_t i = idx_begin; i < idx_end; ++ i) { - ToolOrdering::LayerTools < = const_cast(m_tool_ordering.layer_tools()[i]); + LayerTools < = const_cast(m_tool_ordering.layer_tools()[i]); if (! (lt.has_wipe_tower && ! lt.has_object && ! lt.has_support)) break; lt.has_support = true; @@ -1081,22 +1092,20 @@ void Print::_make_wipe_tower() } } - // Get wiping matrix to get number of extruders and convert vector to vector: - std::vector wiping_volumes((this->config.wiping_volumes_matrix.values).begin(),(this->config.wiping_volumes_matrix.values).end()); - // Initialize the wipe tower. WipeTowerPrusaMM wipe_tower( float(this->config.wipe_tower_x.value), float(this->config.wipe_tower_y.value), float(this->config.wipe_tower_width.value), float(this->config.wipe_tower_rotation_angle.value), float(this->config.cooling_tube_retraction.value), float(this->config.cooling_tube_length.value), float(this->config.parking_pos_retraction.value), - float(this->config.wipe_tower_bridging), wiping_volumes, m_tool_ordering.first_extruder()); + float(this->config.extra_loading_move.value), float(this->config.wipe_tower_bridging), wipe_volumes, + m_tool_ordering.first_extruder()); //wipe_tower.set_retract(); //wipe_tower.set_zhop(); // Set the extruder & material properties at the wipe tower object. - for (size_t i = 0; i < (int)(sqrt(wiping_volumes.size())+EPSILON); ++ i) + for (size_t i = 0; i < number_of_extruders; ++ i) wipe_tower.set_extruder( i, WipeTowerPrusaMM::parse_material(this->config.filament_type.get_at(i).c_str()), @@ -1105,91 +1114,44 @@ void Print::_make_wipe_tower() this->config.filament_loading_speed.get_at(i), this->config.filament_unloading_speed.get_at(i), this->config.filament_toolchange_delay.get_at(i), + this->config.filament_cooling_moves.get_at(i), + this->config.filament_cooling_initial_speed.get_at(i), + this->config.filament_cooling_final_speed.get_at(i), this->config.filament_ramming_parameters.get_at(i), this->config.nozzle_diameter.get_at(i)); - // When printing the first layer's wipe tower, the first extruder is expected to be active and primed. - // Therefore the number of wipe sections at the wipe tower will be (m_tool_ordering.front().extruders-1) at the 1st layer. - // The following variable is true if the last priming section cannot be squeezed inside the wipe tower. - bool last_priming_wipe_full = m_tool_ordering.front().extruders.size() > m_tool_ordering.front().wipe_tower_partitions; - m_wipe_tower_priming = Slic3r::make_unique( - wipe_tower.prime(this->skirt_first_layer_height(), m_tool_ordering.all_extruders(), ! last_priming_wipe_full)); - + wipe_tower.prime(this->skirt_first_layer_height(), m_tool_ordering.all_extruders(), false)); // Lets go through the wipe tower layers and determine pairs of extruder changes for each // to pass to wipe_tower (so that it can use it for planning the layout of the tower) { unsigned int current_extruder_id = m_tool_ordering.all_extruders().back(); - for (const auto &layer_tools : m_tool_ordering.layer_tools()) { // for all layers + for (auto &layer_tools : m_tool_ordering.layer_tools()) { // for all layers if (!layer_tools.has_wipe_tower) continue; bool first_layer = &layer_tools == &m_tool_ordering.front(); wipe_tower.plan_toolchange(layer_tools.print_z, layer_tools.wipe_tower_layer_height, current_extruder_id, current_extruder_id,false); for (const auto extruder_id : layer_tools.extruders) { if ((first_layer && extruder_id == m_tool_ordering.all_extruders().back()) || extruder_id != current_extruder_id) { - wipe_tower.plan_toolchange(layer_tools.print_z, layer_tools.wipe_tower_layer_height, current_extruder_id, extruder_id, first_layer && extruder_id == m_tool_ordering.all_extruders().back()); + float volume_to_wipe = wipe_volumes[current_extruder_id][extruder_id]; // total volume to wipe after this toolchange + + // try to assign some infills/objects for the wiping: + volume_to_wipe = layer_tools.wiping_extrusions().mark_wiping_extrusions(*this, extruder_id, wipe_volumes[current_extruder_id][extruder_id]); + + wipe_tower.plan_toolchange(layer_tools.print_z, layer_tools.wipe_tower_layer_height, current_extruder_id, extruder_id, first_layer && extruder_id == m_tool_ordering.all_extruders().back(), volume_to_wipe); current_extruder_id = extruder_id; } } + layer_tools.wiping_extrusions().ensure_perimeters_infills_order(*this); if (&layer_tools == &m_tool_ordering.back() || (&layer_tools + 1)->wipe_tower_partitions == 0) break; } } - - // Generate the wipe tower layers. m_wipe_tower_tool_changes.reserve(m_tool_ordering.layer_tools().size()); wipe_tower.generate(m_wipe_tower_tool_changes); - // Set current_extruder_id to the last extruder primed. - /*unsigned int current_extruder_id = m_tool_ordering.all_extruders().back(); - - for (const ToolOrdering::LayerTools &layer_tools : m_tool_ordering.layer_tools()) { - if (! layer_tools.has_wipe_tower) - // This is a support only layer, or the wipe tower does not reach to this height. - continue; - bool first_layer = &layer_tools == &m_tool_ordering.front(); - bool last_layer = &layer_tools == &m_tool_ordering.back() || (&layer_tools + 1)->wipe_tower_partitions == 0; - wipe_tower.set_layer( - float(layer_tools.print_z), - float(layer_tools.wipe_tower_layer_height), - layer_tools.wipe_tower_partitions, - first_layer, - last_layer); - std::vector tool_changes; - for (unsigned int extruder_id : layer_tools.extruders) - // Call the wipe_tower.tool_change() at the first layer for the initial extruder - // to extrude the wipe tower brim, - if ((first_layer && extruder_id == m_tool_ordering.all_extruders().back()) || - // or when an extruder shall be switched. - extruder_id != current_extruder_id) { - tool_changes.emplace_back(wipe_tower.tool_change(extruder_id, extruder_id == layer_tools.extruders.back(), WipeTower::PURPOSE_EXTRUDE)); - current_extruder_id = extruder_id; - } - if (! wipe_tower.layer_finished()) { - tool_changes.emplace_back(wipe_tower.finish_layer(WipeTower::PURPOSE_EXTRUDE)); - if (tool_changes.size() > 1) { - // Merge the two last tool changes into one. - WipeTower::ToolChangeResult &tc1 = tool_changes[tool_changes.size() - 2]; - WipeTower::ToolChangeResult &tc2 = tool_changes.back(); - if (tc1.end_pos != tc2.start_pos) { - // Add a travel move from tc1.end_pos to tc2.start_pos. - char buf[2048]; - sprintf(buf, "G1 X%.3f Y%.3f F7200\n", tc2.start_pos.x, tc2.start_pos.y); - tc1.gcode += buf; - } - tc1.gcode += tc2.gcode; - append(tc1.extrusions, tc2.extrusions); - tc1.end_pos = tc2.end_pos; - tool_changes.pop_back(); - } - } - m_wipe_tower_tool_changes.emplace_back(std::move(tool_changes)); - if (last_layer) - break; - }*/ - // Unload the current filament over the purge tower. coordf_t layer_height = this->objects.front()->config.layer_height.value; if (m_tool_ordering.back().wipe_tower_partitions > 0) { @@ -1210,13 +1172,17 @@ void Print::_make_wipe_tower() wipe_tower.tool_change((unsigned int)-1, false)); } + + + + std::string Print::output_filename() { this->placeholder_parser.update_timestamp(); try { return this->placeholder_parser.process(this->config.output_filename_format.value, 0); } catch (std::runtime_error &err) { - throw std::runtime_error(std::string("Failed processing of the output_filename_format template.\n") + err.what()); + throw std::runtime_error(L("Failed processing of the output_filename_format template.") + "\n" + err.what()); } } @@ -1263,4 +1229,13 @@ void Print::print_to_png(std::string dirpath) { float(this->config.exp_time_first.value)); } + +// Returns extruder this eec should be printed with, according to PrintRegion config +int Print::get_extruder(const ExtrusionEntityCollection& fill, const PrintRegion ®ion) +{ + return is_infill(fill.role()) ? std::max(0, (is_solid_infill(fill.entities.front()->role()) ? region.config.solid_infill_extruder : region.config.infill_extruder) - 1) : + std::max(region.config.perimeter_extruder.value - 1, 0); +} + + } diff --git a/xs/src/libslic3r/Print.hpp b/xs/src/libslic3r/Print.hpp index e66821e40d..18436b518e 100644 --- a/xs/src/libslic3r/Print.hpp +++ b/xs/src/libslic3r/Print.hpp @@ -24,6 +24,7 @@ class Print; class PrintObject; class ModelObject; + // Print step IDs for keeping track of the print state. enum PrintStep { psSkirt, psBrim, psWipeTower, psCount, @@ -241,7 +242,8 @@ public: // TODO: status_cb ProgressIndicatorPtr progressindicator; - std::string estimated_print_time; + std::string estimated_normal_print_time; + std::string estimated_silent_print_time; double total_used_filament, total_extruded_volume, total_cost, total_weight; std::map filament_stats; PrintState state; @@ -291,6 +293,9 @@ public: bool has_support_material() const; void auto_assign_extruders(ModelObject* model_object) const; + // Returns extruder this eec should be printed with, according to PrintRegion config: + static int get_extruder(const ExtrusionEntityCollection& fill, const PrintRegion ®ion); + void _make_skirt(); void _make_brim(); @@ -329,6 +334,7 @@ private: tbb::atomic m_canceled; }; + #define FOREACH_BASE(type, container, iterator) for (type::const_iterator iterator = (container).begin(); iterator != (container).end(); ++iterator) #define FOREACH_REGION(print, region) FOREACH_BASE(PrintRegionPtrs, (print)->regions, region) #define FOREACH_OBJECT(print, object) FOREACH_BASE(PrintObjectPtrs, (print)->objects, object) diff --git a/xs/src/libslic3r/PrintConfig.cpp b/xs/src/libslic3r/PrintConfig.cpp index a04965a279..ebae549bb7 100644 --- a/xs/src/libslic3r/PrintConfig.cpp +++ b/xs/src/libslic3r/PrintConfig.cpp @@ -1,7 +1,10 @@ #include "PrintConfig.hpp" +#include "I18N.hpp" #include #include +#include +#include #include #include @@ -11,7 +14,7 @@ namespace Slic3r { //! macro used to mark string used at localization, //! return same string -#define L(s) s +#define L(s) Slic3r::I18N::translate(s) PrintConfigDef::PrintConfigDef() { @@ -151,6 +154,11 @@ PrintConfigDef::PrintConfigDef() "with the active printer profile."); def->default_value = new ConfigOptionString(); + // The following value is to be stored into the project file (AMF, 3MF, Config ...) + // and it contains a sum of "compatible_printers_condition" values over the print and filament profiles. + def = this->add("compatible_printers_condition_cummulative", coStrings); + def->default_value = new ConfigOptionStrings(); + def = this->add("complete_objects", coBool); def->label = L("Complete individual objects"); def->tooltip = L("When printing multiple objects or copies, this feature will complete " @@ -283,11 +291,11 @@ PrintConfigDef::PrintConfigDef() def->enum_values.push_back("hilbertcurve"); def->enum_values.push_back("archimedeanchords"); def->enum_values.push_back("octagramspiral"); - def->enum_labels.push_back("Rectilinear"); - def->enum_labels.push_back("Concentric"); - def->enum_labels.push_back("Hilbert Curve"); - def->enum_labels.push_back("Archimedean Chords"); - def->enum_labels.push_back("Octagram Spiral"); + def->enum_labels.push_back(L("Rectilinear")); + def->enum_labels.push_back(L("Concentric")); + def->enum_labels.push_back(L("Hilbert Curve")); + def->enum_labels.push_back(L("Archimedean Chords")); + def->enum_labels.push_back(L("Octagram Spiral")); // solid_fill_pattern is an obsolete equivalent to external_fill_pattern. def->aliases.push_back("solid_fill_pattern"); def->default_value = new ConfigOptionEnum(ipRectilinear); @@ -344,6 +352,7 @@ PrintConfigDef::PrintConfigDef() def->enum_labels.push_back("2"); def->enum_labels.push_back("3"); def->enum_labels.push_back("4"); + def->enum_labels.push_back("5"); def = this->add("extruder_clearance_height", coFloat); def->label = L("Height"); @@ -483,6 +492,31 @@ PrintConfigDef::PrintConfigDef() def->min = 0; def->default_value = new ConfigOptionFloats { 0. }; + def = this->add("filament_cooling_moves", coInts); + def->label = L("Number of cooling moves"); + def->tooltip = L("Filament is cooled by being moved back and forth in the " + "cooling tubes. Specify desired number of these moves "); + def->cli = "filament-cooling-moves=i@"; + def->max = 0; + def->max = 20; + def->default_value = new ConfigOptionInts { 4 }; + + def = this->add("filament_cooling_initial_speed", coFloats); + def->label = L("Speed of the first cooling move"); + def->tooltip = L("Cooling moves are gradually accelerating beginning at this speed. "); + def->cli = "filament-cooling-initial-speed=i@"; + def->sidetext = L("mm/s"); + def->min = 0; + def->default_value = new ConfigOptionFloats { 2.2f }; + + def = this->add("filament_cooling_final_speed", coFloats); + def->label = L("Speed of the last cooling move"); + def->tooltip = L("Cooling moves are gradually accelerating towards this speed. "); + def->cli = "filament-cooling-final-speed=i@"; + def->sidetext = L("mm/s"); + def->min = 0; + def->default_value = new ConfigOptionFloats { 3.4f }; + def = this->add("filament_ramming_parameters", coStrings); def->label = L("Ramming parameters"); def->tooltip = L("This string is edited by RammingDialog and contains ramming specific parameters "); @@ -617,19 +651,19 @@ PrintConfigDef::PrintConfigDef() def->enum_values.push_back("hilbertcurve"); def->enum_values.push_back("archimedeanchords"); def->enum_values.push_back("octagramspiral"); - def->enum_labels.push_back("Rectilinear"); - def->enum_labels.push_back("Grid"); - def->enum_labels.push_back("Triangles"); - def->enum_labels.push_back("Stars"); - def->enum_labels.push_back("Cubic"); - def->enum_labels.push_back("Line"); - def->enum_labels.push_back("Concentric"); - def->enum_labels.push_back("Honeycomb"); - def->enum_labels.push_back("3D Honeycomb"); - def->enum_labels.push_back("Gyroid"); - def->enum_labels.push_back("Hilbert Curve"); - def->enum_labels.push_back("Archimedean Chords"); - def->enum_labels.push_back("Octagram Spiral"); + def->enum_labels.push_back(L("Rectilinear")); + def->enum_labels.push_back(L("Grid")); + def->enum_labels.push_back(L("Triangles")); + def->enum_labels.push_back(L("Stars")); + def->enum_labels.push_back(L("Cubic")); + def->enum_labels.push_back(L("Line")); + def->enum_labels.push_back(L("Concentric")); + def->enum_labels.push_back(L("Honeycomb")); + def->enum_labels.push_back(L("3D Honeycomb")); + def->enum_labels.push_back(L("Gyroid")); + def->enum_labels.push_back(L("Hilbert Curve")); + def->enum_labels.push_back(L("Archimedean Chords")); + def->enum_labels.push_back(L("Octagram Spiral")); def->default_value = new ConfigOptionEnum(ipStars); def = this->add("first_layer_acceleration", coFloat); @@ -737,7 +771,7 @@ PrintConfigDef::PrintConfigDef() def->enum_labels.push_back("Mach3/LinuxCNC"); def->enum_labels.push_back("Machinekit"); def->enum_labels.push_back("Smoothie"); - def->enum_labels.push_back("No extrusion"); + def->enum_labels.push_back(L("No extrusion")); def->default_value = new ConfigOptionEnum(gcfMarlin); def = this->add("infill_acceleration", coFloat); @@ -821,7 +855,12 @@ PrintConfigDef::PrintConfigDef() def->tooltip = L("Name of the profile, from which this profile inherits."); def->full_width = true; def->height = 50; - def->default_value = new ConfigOptionString(""); + def->default_value = new ConfigOptionString(); + + // The following value is to be stored into the project file (AMF, 3MF, Config ...) + // and it contains a sum of "inherits" values over the print and filament profiles. + def = this->add("inherits_cummulative", coStrings); + def->default_value = new ConfigOptionStrings(); def = this->add("interface_shells", coBool); def->label = L("Interface shells"); @@ -853,6 +892,98 @@ PrintConfigDef::PrintConfigDef() def->min = 0; def->default_value = new ConfigOptionFloat(0.3); + def = this->add("silent_mode", coBool); + def->label = L("Support silent mode"); + def->tooltip = L("Set silent mode for the G-code flavor"); + def->default_value = new ConfigOptionBool(true); + + const int machine_limits_opt_width = 70; + { + struct AxisDefault { + std::string name; + std::vector max_feedrate; + std::vector max_acceleration; + std::vector max_jerk; + }; + std::vector axes { + // name, max_feedrate, max_acceleration, max_jerk + { "x", { 500., 200. }, { 9000., 1000. }, { 10., 10. } }, + { "y", { 500., 200. }, { 9000., 1000. }, { 10., 10. } }, + { "z", { 12., 12. }, { 500., 200. }, { 0.2, 0.4 } }, + { "e", { 120., 120. }, { 10000., 5000. }, { 2.5, 2.5 } } + }; + for (const AxisDefault &axis : axes) { + std::string axis_upper = boost::to_upper_copy(axis.name); + // Add the machine feedrate limits for XYZE axes. (M203) + def = this->add("machine_max_feedrate_" + axis.name, coFloats); + def->full_label = (boost::format(L("Maximum feedrate %1%")) % axis_upper).str(); + def->category = L("Machine limits"); + def->tooltip = (boost::format(L("Maximum feedrate of the %1% axis")) % axis_upper).str(); + def->sidetext = L("mm/s"); + def->min = 0; + def->width = machine_limits_opt_width; + def->default_value = new ConfigOptionFloats(axis.max_feedrate); + // Add the machine acceleration limits for XYZE axes (M201) + def = this->add("machine_max_acceleration_" + axis.name, coFloats); + def->full_label = (boost::format(L("Maximum acceleration %1%")) % axis_upper).str(); + def->category = L("Machine limits"); + def->tooltip = (boost::format(L("Maximum acceleration of the %1% axis")) % axis_upper).str(); + def->sidetext = L("mm/s²"); + def->min = 0; + def->width = machine_limits_opt_width; + def->default_value = new ConfigOptionFloats(axis.max_acceleration); + // Add the machine jerk limits for XYZE axes (M205) + def = this->add("machine_max_jerk_" + axis.name, coFloats); + def->full_label = (boost::format(L("Maximum jerk %1%")) % axis_upper).str(); + def->category = L("Machine limits"); + def->tooltip = (boost::format(L("Maximum jerk of the %1% axis")) % axis_upper).str(); + def->sidetext = L("mm/s"); + def->min = 0; + def->width = machine_limits_opt_width; + def->default_value = new ConfigOptionFloats(axis.max_jerk); + } + } + + // M205 S... [mm/sec] + def = this->add("machine_min_extruding_rate", coFloats); + def->full_label = L("Minimum feedrate when extruding"); + def->category = L("Machine limits"); + def->tooltip = L("Minimum feedrate when extruding") + " (M205 S)"; + def->sidetext = L("mm/s"); + def->min = 0; + def->width = machine_limits_opt_width; + def->default_value = new ConfigOptionFloats{ 0., 0. }; + + // M205 T... [mm/sec] + def = this->add("machine_min_travel_rate", coFloats); + def->full_label = L("Minimum travel feedrate"); + def->category = L("Machine limits"); + def->tooltip = L("Minimum travel feedrate") + " (M205 T)"; + def->sidetext = L("mm/s"); + def->min = 0; + def->width = machine_limits_opt_width; + def->default_value = new ConfigOptionFloats{ 0., 0. }; + + // M204 S... [mm/sec^2] + def = this->add("machine_max_acceleration_extruding", coFloats); + def->full_label = L("Maximum acceleration when extruding"); + def->category = L("Machine limits"); + def->tooltip = L("Maximum acceleration when extruding") + " (M204 S)"; + def->sidetext = L("mm/s²"); + def->min = 0; + def->width = machine_limits_opt_width; + def->default_value = new ConfigOptionFloats{ 1500., 1250. }; + + // M204 T... [mm/sec^2] + def = this->add("machine_max_acceleration_retracting", coFloats); + def->full_label = L("Maximum acceleration when retracting"); + def->category = L("Machine limits"); + def->tooltip = L("Maximum acceleration when retracting") + " (M204 T)"; + def->sidetext = L("mm/s²"); + def->min = 0; + def->width = machine_limits_opt_width; + def->default_value = new ConfigOptionFloats{ 1500., 1250. }; + def = this->add("max_fan_speed", coInts); def->label = L("Max"); def->tooltip = L("This setting represents the maximum speed of your fan."); @@ -1037,6 +1168,15 @@ PrintConfigDef::PrintConfigDef() def->min = 0; def->default_value = new ConfigOptionFloat(92.f); + def = this->add("extra_loading_move", coFloat); + def->label = L("Extra loading distance"); + def->tooltip = L("When set to zero, the distance the filament is moved from parking position during load " + "is exactly the same as it was moved back during unload. When positive, it is loaded further, " + " if negative, the loading move is shorter than unloading. "); + def->sidetext = L("mm"); + def->cli = "extra_loading_move=f"; + def->default_value = new ConfigOptionFloat(-2.f); + def = this->add("perimeter_acceleration", coFloat); def->label = L("Perimeters"); def->tooltip = L("This is the acceleration your printer will use for perimeters. " @@ -1265,10 +1405,10 @@ PrintConfigDef::PrintConfigDef() def->enum_values.push_back("nearest"); def->enum_values.push_back("aligned"); def->enum_values.push_back("rear"); - def->enum_labels.push_back("Random"); - def->enum_labels.push_back("Nearest"); - def->enum_labels.push_back("Aligned"); - def->enum_labels.push_back("Rear"); + def->enum_labels.push_back(L("Random")); + def->enum_labels.push_back(L("Nearest")); + def->enum_labels.push_back(L("Aligned")); + def->enum_labels.push_back(L("Rear")); def->default_value = new ConfigOptionEnum(spAligned); #if 0 @@ -1481,7 +1621,7 @@ PrintConfigDef::PrintConfigDef() def->label = L("Single Extruder Multi Material"); def->tooltip = L("The printer multiplexes filaments into a single hot end."); def->cli = "single-extruder-multi-material!"; - def->default_value = new ConfigOptionBool(false); + def->default_value = new ConfigOptionBool(false); def = this->add("support_material", coBool); def->label = L("Generate support material"); @@ -1531,8 +1671,8 @@ PrintConfigDef::PrintConfigDef() def->min = 0; def->enum_values.push_back("0"); def->enum_values.push_back("0.2"); - def->enum_labels.push_back("0 (soluble)"); - def->enum_labels.push_back("0.2 (detachable)"); + def->enum_labels.push_back((boost::format("0 (%1%)") % L("soluble")).str()); + def->enum_labels.push_back((boost::format("0.2 (%1%)") % L("detachable")).str()); def->default_value = new ConfigOptionFloat(0.2); def = this->add("support_material_enforce_layers", coInt); @@ -1621,9 +1761,9 @@ PrintConfigDef::PrintConfigDef() def->enum_values.push_back("rectilinear"); def->enum_values.push_back("rectilinear-grid"); def->enum_values.push_back("honeycomb"); - def->enum_labels.push_back("rectilinear"); - def->enum_labels.push_back("rectilinear grid"); - def->enum_labels.push_back("honeycomb"); + def->enum_labels.push_back(L("Rectilinear")); + def->enum_labels.push_back(L("Rectilinear grid")); + def->enum_labels.push_back(L("Honeycomb")); def->default_value = new ConfigOptionEnum(smpRectilinear); def = this->add("support_material_spacing", coFloat); @@ -1850,7 +1990,25 @@ PrintConfigDef::PrintConfigDef() def->sidetext = L("degrees"); def->cli = "wipe-tower-rotation-angle=f"; def->default_value = new ConfigOptionFloat(0.); - + + def = this->add("wipe_into_infill", coBool); + def->category = L("Extruders"); + def->label = L("Purging into infill"); + def->tooltip = L("Wiping after toolchange will be preferentially done inside infills. " + "This lowers the amount of waste but may result in longer print time " + " due to additional travel moves."); + def->cli = "wipe-into-infill!"; + def->default_value = new ConfigOptionBool(false); + + def = this->add("wipe_into_objects", coBool); + def->category = L("Extruders"); + def->label = L("Purging into objects"); + def->tooltip = L("Objects will be used to wipe the nozzle after a toolchange to save material " + "that would otherwise end up in the wipe tower and decrease print time. " + "Colours of the objects will be mixed as a result."); + def->cli = "wipe-into-objects!"; + def->default_value = new ConfigOptionBool(false); + def = this->add("wipe_tower_bridging", coFloat); def->label = L("Maximal bridging distance"); def->tooltip = L("Maximal distance between supports on sparse infill sections. "); @@ -2244,6 +2402,7 @@ std::string FullPrintConfig::validate() // Declare the static caches for each StaticPrintConfig derived class. StaticPrintConfig::StaticCache PrintObjectConfig::s_cache_PrintObjectConfig; StaticPrintConfig::StaticCache PrintRegionConfig::s_cache_PrintRegionConfig; +StaticPrintConfig::StaticCache MachineEnvelopeConfig::s_cache_MachineEnvelopeConfig; StaticPrintConfig::StaticCache GCodeConfig::s_cache_GCodeConfig; StaticPrintConfig::StaticCache PrintConfig::s_cache_PrintConfig; StaticPrintConfig::StaticCache HostConfig::s_cache_HostConfig; diff --git a/xs/src/libslic3r/PrintConfig.hpp b/xs/src/libslic3r/PrintConfig.hpp index f5d9bda9af..3045919b7c 100644 --- a/xs/src/libslic3r/PrintConfig.hpp +++ b/xs/src/libslic3r/PrintConfig.hpp @@ -336,7 +336,8 @@ public: ConfigOptionBool support_material_with_sheath; ConfigOptionFloatOrPercent support_material_xy_spacing; ConfigOptionFloat xy_size_compensation; - + ConfigOptionBool wipe_into_objects; + protected: void initialize(StaticCacheBase &cache, const char *base_ptr) { @@ -372,6 +373,7 @@ protected: OPT_PTR(support_material_threshold); OPT_PTR(support_material_with_sheath); OPT_PTR(xy_size_compensation); + OPT_PTR(wipe_into_objects); } }; @@ -414,7 +416,8 @@ public: ConfigOptionFloatOrPercent top_infill_extrusion_width; ConfigOptionInt top_solid_layers; ConfigOptionFloatOrPercent top_solid_infill_speed; - + ConfigOptionBool wipe_into_infill; + protected: void initialize(StaticCacheBase &cache, const char *base_ptr) { @@ -452,6 +455,57 @@ protected: OPT_PTR(top_infill_extrusion_width); OPT_PTR(top_solid_infill_speed); OPT_PTR(top_solid_layers); + OPT_PTR(wipe_into_infill); + } +}; + +class MachineEnvelopeConfig : public StaticPrintConfig +{ + STATIC_PRINT_CONFIG_CACHE(MachineEnvelopeConfig) +public: + // M201 X... Y... Z... E... [mm/sec^2] + ConfigOptionFloats machine_max_acceleration_x; + ConfigOptionFloats machine_max_acceleration_y; + ConfigOptionFloats machine_max_acceleration_z; + ConfigOptionFloats machine_max_acceleration_e; + // M203 X... Y... Z... E... [mm/sec] + ConfigOptionFloats machine_max_feedrate_x; + ConfigOptionFloats machine_max_feedrate_y; + ConfigOptionFloats machine_max_feedrate_z; + ConfigOptionFloats machine_max_feedrate_e; + // M204 S... [mm/sec^2] + ConfigOptionFloats machine_max_acceleration_extruding; + // M204 T... [mm/sec^2] + ConfigOptionFloats machine_max_acceleration_retracting; + // M205 X... Y... Z... E... [mm/sec] + ConfigOptionFloats machine_max_jerk_x; + ConfigOptionFloats machine_max_jerk_y; + ConfigOptionFloats machine_max_jerk_z; + ConfigOptionFloats machine_max_jerk_e; + // M205 T... [mm/sec] + ConfigOptionFloats machine_min_travel_rate; + // M205 S... [mm/sec] + ConfigOptionFloats machine_min_extruding_rate; + +protected: + void initialize(StaticCacheBase &cache, const char *base_ptr) + { + OPT_PTR(machine_max_acceleration_x); + OPT_PTR(machine_max_acceleration_y); + OPT_PTR(machine_max_acceleration_z); + OPT_PTR(machine_max_acceleration_e); + OPT_PTR(machine_max_feedrate_x); + OPT_PTR(machine_max_feedrate_y); + OPT_PTR(machine_max_feedrate_z); + OPT_PTR(machine_max_feedrate_e); + OPT_PTR(machine_max_acceleration_extruding); + OPT_PTR(machine_max_acceleration_retracting); + OPT_PTR(machine_max_jerk_x); + OPT_PTR(machine_max_jerk_y); + OPT_PTR(machine_max_jerk_z); + OPT_PTR(machine_max_jerk_e); + OPT_PTR(machine_min_travel_rate); + OPT_PTR(machine_min_extruding_rate); } }; @@ -476,6 +530,9 @@ public: ConfigOptionFloats filament_loading_speed; ConfigOptionFloats filament_unloading_speed; ConfigOptionFloats filament_toolchange_delay; + ConfigOptionInts filament_cooling_moves; + ConfigOptionFloats filament_cooling_initial_speed; + ConfigOptionFloats filament_cooling_final_speed; ConfigOptionStrings filament_ramming_parameters; ConfigOptionBool gcode_comments; ConfigOptionEnum gcode_flavor; @@ -505,7 +562,8 @@ public: ConfigOptionFloat cooling_tube_retraction; ConfigOptionFloat cooling_tube_length; ConfigOptionFloat parking_pos_retraction; - + ConfigOptionBool silent_mode; + ConfigOptionFloat extra_loading_move; std::string get_extrusion_axis() const { @@ -533,6 +591,9 @@ protected: OPT_PTR(filament_loading_speed); OPT_PTR(filament_unloading_speed); OPT_PTR(filament_toolchange_delay); + OPT_PTR(filament_cooling_moves); + OPT_PTR(filament_cooling_initial_speed); + OPT_PTR(filament_cooling_final_speed); OPT_PTR(filament_ramming_parameters); OPT_PTR(gcode_comments); OPT_PTR(gcode_flavor); @@ -562,11 +623,13 @@ protected: OPT_PTR(cooling_tube_retraction); OPT_PTR(cooling_tube_length); OPT_PTR(parking_pos_retraction); + OPT_PTR(silent_mode); + OPT_PTR(extra_loading_move); } }; // This object is mapped to Perl as Slic3r::Config::Print. -class PrintConfig : public GCodeConfig +class PrintConfig : public MachineEnvelopeConfig, public GCodeConfig { STATIC_PRINT_CONFIG_CACHE_DERIVED(PrintConfig) PrintConfig() : GCodeConfig(0) { initialize_cache(); *this = s_cache_PrintConfig.defaults(); } @@ -614,6 +677,7 @@ public: ConfigOptionString output_filename_format; ConfigOptionFloat perimeter_acceleration; ConfigOptionStrings post_process; + ConfigOptionString printer_model; ConfigOptionString printer_notes; ConfigOptionFloat resolution; ConfigOptionFloats retract_before_travel; @@ -648,6 +712,7 @@ protected: PrintConfig(int) : GCodeConfig(1) {} void initialize(StaticCacheBase &cache, const char *base_ptr) { + this->MachineEnvelopeConfig::initialize(cache, base_ptr); this->GCodeConfig::initialize(cache, base_ptr); OPT_PTR(avoid_crossing_perimeters); OPT_PTR(bed_shape); @@ -689,6 +754,7 @@ protected: OPT_PTR(output_filename_format); OPT_PTR(perimeter_acceleration); OPT_PTR(post_process); + OPT_PTR(printer_model); OPT_PTR(printer_notes); OPT_PTR(resolution); OPT_PTR(retract_before_travel); diff --git a/xs/src/libslic3r/PrintObject.cpp b/xs/src/libslic3r/PrintObject.cpp index ba0876a851..7ac165864f 100644 --- a/xs/src/libslic3r/PrintObject.cpp +++ b/xs/src/libslic3r/PrintObject.cpp @@ -93,6 +93,7 @@ bool PrintObject::set_copies(const Points &points) bool invalidated = this->_print->invalidate_step(psSkirt); invalidated |= this->_print->invalidate_step(psBrim); + invalidated |= this->_print->invalidate_step(psWipeTower); return invalidated; } @@ -232,7 +233,10 @@ bool PrintObject::invalidate_state_by_config_options(const std::vector_print->invalidate_step(psWipeTower); return invalidated; } diff --git a/xs/src/libslic3r/Utils.hpp b/xs/src/libslic3r/Utils.hpp index 921841a279..a501fa4d3a 100644 --- a/xs/src/libslic3r/Utils.hpp +++ b/xs/src/libslic3r/Utils.hpp @@ -96,7 +96,8 @@ public: void call(int i, int j) const; void call(const std::vector& ints) const; void call(double d) const; - void call(double x, double y) const; + void call(double a, double b) const; + void call(double a, double b, double c, double d) const; void call(bool b) const; private: void *m_callback; diff --git a/xs/src/libslic3r/libslic3r.h b/xs/src/libslic3r/libslic3r.h index 253c340eb4..b0c144efe2 100644 --- a/xs/src/libslic3r/libslic3r.h +++ b/xs/src/libslic3r/libslic3r.h @@ -14,7 +14,7 @@ #include #define SLIC3R_FORK_NAME "Slic3r Prusa Edition" -#define SLIC3R_VERSION "1.40.1-rc2" +#define SLIC3R_VERSION "1.40.1" #define SLIC3R_BUILD "UNKNOWN" typedef int32_t coord_t; diff --git a/xs/src/libslic3r/utils.cpp b/xs/src/libslic3r/utils.cpp index 745d07fcdb..13ec1d0661 100644 --- a/xs/src/libslic3r/utils.cpp +++ b/xs/src/libslic3r/utils.cpp @@ -1,4 +1,5 @@ #include "Utils.hpp" +#include "I18N.hpp" #include #include @@ -123,6 +124,9 @@ const std::string& localization_dir() return g_local_dir; } +// Translate function callback, to call wxWidgets translate function to convert non-localized UTF8 string to a localized one. +Slic3r::I18N::translate_fn_type Slic3r::I18N::translate_fn = nullptr; + static std::string g_data_dir; void set_data_dir(const std::string &dir) @@ -262,7 +266,7 @@ void PerlCallback::call(double d) const LEAVE; } -void PerlCallback::call(double x, double y) const +void PerlCallback::call(double a, double b) const { if (!m_callback) return; @@ -270,8 +274,26 @@ void PerlCallback::call(double x, double y) const ENTER; SAVETMPS; PUSHMARK(SP); - XPUSHs(sv_2mortal(newSVnv(x))); - XPUSHs(sv_2mortal(newSVnv(y))); + XPUSHs(sv_2mortal(newSVnv(a))); + XPUSHs(sv_2mortal(newSVnv(b))); + PUTBACK; + perl_call_sv(SvRV((SV*)m_callback), G_DISCARD); + FREETMPS; + LEAVE; +} + +void PerlCallback::call(double a, double b, double c, double d) const +{ + if (!m_callback) + return; + dSP; + ENTER; + SAVETMPS; + PUSHMARK(SP); + XPUSHs(sv_2mortal(newSVnv(a))); + XPUSHs(sv_2mortal(newSVnv(b))); + XPUSHs(sv_2mortal(newSVnv(c))); + XPUSHs(sv_2mortal(newSVnv(d))); PUTBACK; perl_call_sv(SvRV((SV*)m_callback), G_DISCARD); FREETMPS; diff --git a/xs/src/slic3r/AppController.cpp b/xs/src/slic3r/AppController.cpp index 2b71a6f117..8c2cbaa166 100644 --- a/xs/src/slic3r/AppController.cpp +++ b/xs/src/slic3r/AppController.cpp @@ -1,11 +1,11 @@ #include "AppController.hpp" #include +#include #include #include #include #include -#include #include #include @@ -13,6 +13,7 @@ #include #include #include +#include #include #include @@ -248,7 +249,6 @@ void PrintController::slice(AppControllerBoilerplate::ProgresIndicatorPtr pri) Slic3r::trace(3, _(L("Slicing process finished."))); } - void PrintController::slice() { auto pri = global_progress_indicator(); @@ -390,4 +390,61 @@ void IProgressIndicator::message_fmt( message(ss.str()); } +const PrintConfig &PrintController::config() const +{ + return print_->config; +} + +void AppController::arrange_model() +{ + auto ftr = std::async( + supports_asynch()? std::launch::async : std::launch::deferred, + [this]() + { + unsigned count = 0; + for(auto obj : model_->objects) count += obj->instances.size(); + + auto pind = global_progress_indicator(); + + float pmax = 1.0; + + if(pind) { + pmax = pind->max(); + + // Set the range of the progress to the object count + pind->max(count); + + } + + auto dist = print_ctl()->config().min_object_distance(); + + BoundingBoxf bb(print_ctl()->config().bed_shape.values); + + if(pind) pind->update(0, _(L("Arranging objects..."))); + + try { + model_->arrange_objects(dist, &bb, [pind, count](unsigned rem){ + if(pind) pind->update(count - rem, _(L("Arranging objects..."))); + }); + } catch(std::exception& e) { + std::cerr << e.what() << std::endl; + report_issue(IssueType::ERR, + _(L("Could not arrange model objects! " + "Some geometries may be invalid.")), + _(L("Exception occurred"))); + } + + // Restore previous max value + if(pind) { + pind->max(pmax); + pind->update(0, _(L("Arranging done."))); + } + }); + + while( ftr.wait_for(std::chrono::milliseconds(10)) + != std::future_status::ready) { + process_events(); + } +} + } diff --git a/xs/src/slic3r/AppController.hpp b/xs/src/slic3r/AppController.hpp index 4e50afd8e8..97b8da4936 100644 --- a/xs/src/slic3r/AppController.hpp +++ b/xs/src/slic3r/AppController.hpp @@ -14,6 +14,7 @@ namespace Slic3r { class Model; class Print; class PrintObject; +class PrintConfig; /** * @brief A boilerplate class for creating application logic. It should provide @@ -226,6 +227,7 @@ public: */ void slice_to_png(); + const PrintConfig& config() const; }; /** @@ -278,6 +280,8 @@ public: */ void set_global_progress_indicator(unsigned gauge_id, unsigned statusbar_id); + + void arrange_model(); }; } diff --git a/xs/src/slic3r/AppControllerWx.cpp b/xs/src/slic3r/AppControllerWx.cpp index 84e18373d3..7d4987e178 100644 --- a/xs/src/slic3r/AppControllerWx.cpp +++ b/xs/src/slic3r/AppControllerWx.cpp @@ -224,7 +224,7 @@ class Wrapper: public IProgressIndicator, public wxEvtHandler { } void _state(unsigned st) { - if( st <= max() ) { + if( st <= IProgressIndicator::max() ) { Base::state(st); if(!gauge_->IsShown()) showProgress(true); @@ -261,7 +261,14 @@ public: } virtual void state(float val) override { - if(val >= 1.0) state(unsigned(val)); + state(unsigned(val)); + } + + virtual void max(float val) override { + if(val > 1.0) { + gauge_->SetRange(static_cast(val)); + IProgressIndicator::max(val); + } } void state(unsigned st) { @@ -269,7 +276,9 @@ public: auto evt = new wxCommandEvent(PROGRESS_STATUS_UPDATE_EVENT, id_); evt->SetInt(st); wxQueueEvent(this, evt); - } else _state(st); + } else { + _state(st); + } } virtual void message(const string & msg) override { @@ -279,7 +288,7 @@ public: virtual void message_fmt(const string& fmt, ...) override { va_list arglist; va_start(arglist, fmt); - message_ = wxString::Format(wxString(fmt), arglist); + message_ = wxString::Format(fmt, arglist); va_end(arglist); } diff --git a/xs/src/slic3r/GUI/3DScene.cpp b/xs/src/slic3r/GUI/3DScene.cpp index 09e10ac289..d8fe592e87 100644 --- a/xs/src/slic3r/GUI/3DScene.cpp +++ b/xs/src/slic3r/GUI/3DScene.cpp @@ -2,7 +2,6 @@ #include "3DScene.hpp" -#include "../../libslic3r/libslic3r.h" #include "../../libslic3r/ExtrusionEntity.hpp" #include "../../libslic3r/ExtrusionEntityCollection.hpp" #include "../../libslic3r/Geometry.hpp" @@ -28,8 +27,15 @@ #include #include +#include + #include "GUI.hpp" +static const float UNIT_MATRIX[] = { 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f }; + namespace Slic3r { void GLIndexedVertexArray::load_mesh_flat_shading(const TriangleMesh &mesh) @@ -198,6 +204,34 @@ const float GLVolume::HOVER_COLOR[4] = { 0.4f, 0.9f, 0.1f, 1.0f }; const float GLVolume::OUTSIDE_COLOR[4] = { 0.0f, 0.38f, 0.8f, 1.0f }; const float GLVolume::SELECTED_OUTSIDE_COLOR[4] = { 0.19f, 0.58f, 1.0f, 1.0f }; +GLVolume::GLVolume(float r, float g, float b, float a) + : m_angle_z(0.0f) + , m_scale_factor(1.0f) + , m_dirty(true) + , composite_id(-1) + , select_group_id(-1) + , drag_group_id(-1) + , extruder_id(0) + , selected(false) + , is_active(true) + , zoom_to_volumes(true) + , outside_printer_detection_enabled(true) + , is_outside(false) + , hover(false) + , is_modifier(false) + , is_wipe_tower(false) + , tverts_range(0, size_t(-1)) + , qverts_range(0, size_t(-1)) +{ + m_world_mat = std::vector(UNIT_MATRIX, std::end(UNIT_MATRIX)); + + color[0] = r; + color[1] = g; + color[2] = b; + color[3] = a; + set_render_color(r, g, b, a); +} + void GLVolume::set_render_color(float r, float g, float b, float a) { render_color[0] = r; @@ -218,12 +252,7 @@ void GLVolume::set_render_color(const float* rgba, unsigned int size) void GLVolume::set_render_color() { if (selected) - { - if (is_outside) - set_render_color(SELECTED_OUTSIDE_COLOR, 4); - else - set_render_color(SELECTED_COLOR, 4); - } + set_render_color(is_outside ? SELECTED_OUTSIDE_COLOR : SELECTED_COLOR, 4); else if (hover) set_render_color(HOVER_COLOR, 4); else if (is_outside) @@ -232,6 +261,52 @@ void GLVolume::set_render_color() set_render_color(color, 4); } +const Pointf3& GLVolume::get_origin() const +{ + return m_origin; +} + +void GLVolume::set_origin(const Pointf3& origin) +{ + m_origin = origin; + m_dirty = true; +} + +void GLVolume::set_angle_z(float angle_z) +{ + m_angle_z = angle_z; + m_dirty = true; +} + +void GLVolume::set_scale_factor(float scale_factor) +{ + m_scale_factor = scale_factor; + m_dirty = true; +} + +const std::vector& GLVolume::world_matrix() const +{ + if (m_dirty) + { + Eigen::Transform m = Eigen::Transform::Identity(); + m.translate(Eigen::Vector3f((float)m_origin.x, (float)m_origin.y, (float)m_origin.z)); + m.rotate(Eigen::AngleAxisf(m_angle_z, Eigen::Vector3f::UnitZ())); + m.scale(m_scale_factor); + ::memcpy((void*)m_world_mat.data(), (const void*)m.data(), 16 * sizeof(float)); + m_dirty = false; + } + + return m_world_mat; +} + +BoundingBoxf3 GLVolume::transformed_bounding_box() const +{ + if (m_dirty) + m_transformed_bounding_box = bounding_box.transformed(world_matrix()); + + return m_transformed_bounding_box; +} + void GLVolume::set_range(double min_z, double max_z) { this->qverts_range.first = 0; @@ -272,14 +347,16 @@ void GLVolume::render() const if (!is_active) return; - glCullFace(GL_BACK); - glPushMatrix(); - glTranslated(this->origin.x, this->origin.y, this->origin.z); + ::glCullFace(GL_BACK); + ::glPushMatrix(); + ::glTranslated(m_origin.x, m_origin.y, m_origin.z); + ::glRotatef(m_angle_z * 180.0f / PI, 0.0f, 0.0f, 1.0f); + ::glScalef(m_scale_factor, m_scale_factor, m_scale_factor); if (this->indexed_vertex_array.indexed()) this->indexed_vertex_array.render(this->tverts_range, this->qverts_range); else this->indexed_vertex_array.render(); - glPopMatrix(); + ::glPopMatrix(); } void GLVolume::render_using_layer_height() const @@ -297,6 +374,7 @@ void GLVolume::render_using_layer_height() const GLint z_texture_row_to_normalized_id = (layer_height_texture_data.shader_id > 0) ? glGetUniformLocation(layer_height_texture_data.shader_id, "z_texture_row_to_normalized") : -1; GLint z_cursor_id = (layer_height_texture_data.shader_id > 0) ? glGetUniformLocation(layer_height_texture_data.shader_id, "z_cursor") : -1; GLint z_cursor_band_width_id = (layer_height_texture_data.shader_id > 0) ? glGetUniformLocation(layer_height_texture_data.shader_id, "z_cursor_band_width") : -1; + GLint world_matrix_id = (layer_height_texture_data.shader_id > 0) ? glGetUniformLocation(layer_height_texture_data.shader_id, "volume_world_matrix") : -1; if (z_to_texture_row_id >= 0) glUniform1f(z_to_texture_row_id, (GLfloat)layer_height_texture_z_to_row_id()); @@ -310,14 +388,20 @@ void GLVolume::render_using_layer_height() const if (z_cursor_band_width_id >= 0) glUniform1f(z_cursor_band_width_id, (GLfloat)layer_height_texture_data.edit_band_width); - unsigned int w = layer_height_texture_width(); - unsigned int h = layer_height_texture_height(); + if (world_matrix_id >= 0) + ::glUniformMatrix4fv(world_matrix_id, 1, GL_FALSE, (const GLfloat*)world_matrix().data()); + GLsizei w = (GLsizei)layer_height_texture_width(); + GLsizei h = (GLsizei)layer_height_texture_height(); + GLsizei half_w = w / 2; + GLsizei half_h = h / 2; + + ::glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glBindTexture(GL_TEXTURE_2D, layer_height_texture_data.texture_id); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); - glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA8, w / 2, h / 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); + glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, half_w, half_h, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, layer_height_texture_data_ptr_level0()); - glTexSubImage2D(GL_TEXTURE_2D, 1, 0, 0, w / 2, h / 2, GL_RGBA, GL_UNSIGNED_BYTE, layer_height_texture_data_ptr_level1()); + glTexSubImage2D(GL_TEXTURE_2D, 1, 0, 0, half_w, half_h, GL_RGBA, GL_UNSIGNED_BYTE, layer_height_texture_data_ptr_level1()); render(); @@ -327,6 +411,128 @@ void GLVolume::render_using_layer_height() const glUseProgram(current_program_id); } +void GLVolume::render_VBOs(int color_id, int detection_id, int worldmatrix_id) const +{ + if (!is_active) + return; + + if (!indexed_vertex_array.vertices_and_normals_interleaved_VBO_id) + return; + + if (layer_height_texture_data.can_use()) + { + ::glDisableClientState(GL_VERTEX_ARRAY); + ::glDisableClientState(GL_NORMAL_ARRAY); + render_using_layer_height(); + ::glEnableClientState(GL_VERTEX_ARRAY); + ::glEnableClientState(GL_NORMAL_ARRAY); + return; + } + + GLsizei n_triangles = GLsizei(std::min(indexed_vertex_array.triangle_indices_size, tverts_range.second - tverts_range.first)); + GLsizei n_quads = GLsizei(std::min(indexed_vertex_array.quad_indices_size, qverts_range.second - qverts_range.first)); + if (n_triangles + n_quads == 0) + { + ::glDisableClientState(GL_VERTEX_ARRAY); + ::glDisableClientState(GL_NORMAL_ARRAY); + + if (color_id >= 0) + { + float color[4]; + ::memcpy((void*)color, (const void*)render_color, 4 * sizeof(float)); + ::glUniform4fv(color_id, 1, (const GLfloat*)color); + } + else + ::glColor4f(render_color[0], render_color[1], render_color[2], render_color[3]); + + if (detection_id != -1) + ::glUniform1i(detection_id, outside_printer_detection_enabled ? 1 : 0); + + if (worldmatrix_id != -1) + ::glUniformMatrix4fv(worldmatrix_id, 1, GL_FALSE, (const GLfloat*)world_matrix().data()); + + render(); + + ::glEnableClientState(GL_VERTEX_ARRAY); + ::glEnableClientState(GL_NORMAL_ARRAY); + + return; + } + + if (color_id >= 0) + ::glUniform4fv(color_id, 1, (const GLfloat*)render_color); + else + ::glColor4f(render_color[0], render_color[1], render_color[2], render_color[3]); + + if (detection_id != -1) + ::glUniform1i(detection_id, outside_printer_detection_enabled ? 1 : 0); + + if (worldmatrix_id != -1) + ::glUniformMatrix4fv(worldmatrix_id, 1, GL_FALSE, (const GLfloat*)world_matrix().data()); + + ::glBindBuffer(GL_ARRAY_BUFFER, indexed_vertex_array.vertices_and_normals_interleaved_VBO_id); + ::glVertexPointer(3, GL_FLOAT, 6 * sizeof(float), (const void*)(3 * sizeof(float))); + ::glNormalPointer(GL_FLOAT, 6 * sizeof(float), nullptr); + + ::glPushMatrix(); + ::glTranslated(m_origin.x, m_origin.y, m_origin.z); + ::glRotatef(m_angle_z * 180.0f / PI, 0.0f, 0.0f, 1.0f); + ::glScalef(m_scale_factor, m_scale_factor, m_scale_factor); + + if (n_triangles > 0) + { + ::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexed_vertex_array.triangle_indices_VBO_id); + ::glDrawElements(GL_TRIANGLES, n_triangles, GL_UNSIGNED_INT, (const void*)(tverts_range.first * 4)); + } + if (n_quads > 0) + { + ::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexed_vertex_array.quad_indices_VBO_id); + ::glDrawElements(GL_QUADS, n_quads, GL_UNSIGNED_INT, (const void*)(qverts_range.first * 4)); + } + + ::glPopMatrix(); +} + +void GLVolume::render_legacy() const +{ + assert(!indexed_vertex_array.vertices_and_normals_interleaved_VBO_id); + if (!is_active) + return; + + GLsizei n_triangles = GLsizei(std::min(indexed_vertex_array.triangle_indices_size, tverts_range.second - tverts_range.first)); + GLsizei n_quads = GLsizei(std::min(indexed_vertex_array.quad_indices_size, qverts_range.second - qverts_range.first)); + if (n_triangles + n_quads == 0) + { + ::glDisableClientState(GL_VERTEX_ARRAY); + ::glDisableClientState(GL_NORMAL_ARRAY); + + ::glColor4f(render_color[0], render_color[1], render_color[2], render_color[3]); + render(); + + ::glEnableClientState(GL_VERTEX_ARRAY); + ::glEnableClientState(GL_NORMAL_ARRAY); + + return; + } + + ::glColor4f(render_color[0], render_color[1], render_color[2], render_color[3]); + ::glVertexPointer(3, GL_FLOAT, 6 * sizeof(float), indexed_vertex_array.vertices_and_normals_interleaved.data() + 3); + ::glNormalPointer(GL_FLOAT, 6 * sizeof(float), indexed_vertex_array.vertices_and_normals_interleaved.data()); + + ::glPushMatrix(); + ::glTranslated(m_origin.x, m_origin.y, m_origin.z); + ::glRotatef(m_angle_z * 180.0f / PI, 0.0f, 0.0f, 1.0f); + ::glScalef(m_scale_factor, m_scale_factor, m_scale_factor); + + if (n_triangles > 0) + ::glDrawElements(GL_TRIANGLES, n_triangles, GL_UNSIGNED_INT, indexed_vertex_array.triangle_indices.data() + tverts_range.first); + + if (n_quads > 0) + ::glDrawElements(GL_QUADS, n_quads, GL_UNSIGNED_INT, indexed_vertex_array.quad_indices.data() + qverts_range.first); + + ::glPopMatrix(); +} + double GLVolume::layer_height_texture_z_to_row_id() const { return (this->layer_height_texture.get() == nullptr) ? 0.0 : double(this->layer_height_texture->cells - 1) / (double(this->layer_height_texture->width) * this->layer_height_texture_data.print_object->model_object()->bounding_box().max.z); @@ -399,7 +605,6 @@ std::vector GLVolumeCollection::load_object( for (int instance_idx : instance_idxs) { const ModelInstance *instance = model_object->instances[instance_idx]; TriangleMesh mesh = model_volume->mesh; - instance->transform_mesh(&mesh); volumes_idx.push_back(int(this->volumes.size())); float color[4]; memcpy(color, colors[((color_by == "volume") ? volume_idx : obj_idx) % 4], sizeof(float) * 3); @@ -434,13 +639,15 @@ std::vector GLVolumeCollection::load_object( } v.is_modifier = model_volume->modifier; v.outside_printer_detection_enabled = !model_volume->modifier; + v.set_origin(Pointf3(instance->offset.x, instance->offset.y, 0.0)); + v.set_angle_z(instance->rotation); + v.set_scale_factor(instance->scaling_factor); } } return volumes_idx; } - int GLVolumeCollection::load_wipe_tower_preview( int obj_idx, float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool use_VBOs) { @@ -461,7 +668,8 @@ int GLVolumeCollection::load_wipe_tower_preview( else v.indexed_vertex_array.load_mesh_flat_shading(mesh); - v.origin = Pointf3(pos_x, pos_y, 0.); + v.set_origin(Pointf3(pos_x, pos_y, 0.)); + // finalize_geometry() clears the vertex arrays, therefore the bounding box has to be computed before finalize_geometry(). v.bounding_box = v.indexed_vertex_array.bounding_box(); v.indexed_vertex_array.finalize_geometry(use_VBOs); @@ -486,102 +694,23 @@ void GLVolumeCollection::render_VBOs() const GLint color_id = (current_program_id > 0) ? glGetUniformLocation(current_program_id, "uniform_color") : -1; GLint print_box_min_id = (current_program_id > 0) ? glGetUniformLocation(current_program_id, "print_box.min") : -1; GLint print_box_max_id = (current_program_id > 0) ? glGetUniformLocation(current_program_id, "print_box.max") : -1; - GLint print_box_origin_id = (current_program_id > 0) ? glGetUniformLocation(current_program_id, "print_box.volume_origin") : -1; + GLint print_box_detection_id = (current_program_id > 0) ? glGetUniformLocation(current_program_id, "print_box.volume_detection") : -1; + GLint print_box_worldmatrix_id = (current_program_id > 0) ? glGetUniformLocation(current_program_id, "print_box.volume_world_matrix") : -1; - for (GLVolume *volume : this->volumes) { - if (!volume->is_active) - continue; + if (print_box_min_id != -1) + ::glUniform3fv(print_box_min_id, 1, (const GLfloat*)print_box_min); - if (!volume->indexed_vertex_array.vertices_and_normals_interleaved_VBO_id) - continue; + if (print_box_max_id != -1) + ::glUniform3fv(print_box_max_id, 1, (const GLfloat*)print_box_max); + for (GLVolume *volume : this->volumes) + { if (volume->layer_height_texture_data.can_use()) - { - ::glDisableClientState(GL_VERTEX_ARRAY); - ::glDisableClientState(GL_NORMAL_ARRAY); volume->generate_layer_height_texture(volume->layer_height_texture_data.print_object, false); - volume->render_using_layer_height(); - ::glEnableClientState(GL_VERTEX_ARRAY); - ::glEnableClientState(GL_NORMAL_ARRAY); - continue; - } - - volume->set_render_color(); - - GLsizei n_triangles = GLsizei(std::min(volume->indexed_vertex_array.triangle_indices_size, volume->tverts_range.second - volume->tverts_range.first)); - GLsizei n_quads = GLsizei(std::min(volume->indexed_vertex_array.quad_indices_size, volume->qverts_range.second - volume->qverts_range.first)); - if (n_triangles + n_quads == 0) - { - ::glDisableClientState(GL_VERTEX_ARRAY); - ::glDisableClientState(GL_NORMAL_ARRAY); - - if (color_id >= 0) - { - float color[4]; - ::memcpy((void*)color, (const void*)volume->render_color, 4 * sizeof(float)); - ::glUniform4fv(color_id, 1, (const GLfloat*)color); - } - else - ::glColor4f(volume->render_color[0], volume->render_color[1], volume->render_color[2], volume->render_color[3]); - - if (print_box_min_id != -1) - ::glUniform3fv(print_box_min_id, 1, (const GLfloat*)print_box_min); - - if (print_box_max_id != -1) - ::glUniform3fv(print_box_max_id, 1, (const GLfloat*)print_box_max); - - if (print_box_origin_id != -1) - { - float origin[4] = { (float)volume->origin.x, (float)volume->origin.y, (float)volume->origin.z, volume->outside_printer_detection_enabled ? 1.0f : 0.0f }; - ::glUniform4fv(print_box_origin_id, 1, (const GLfloat*)origin); - } - - volume->render(); - - ::glEnableClientState(GL_VERTEX_ARRAY); - ::glEnableClientState(GL_NORMAL_ARRAY); - - continue; - } - - if (color_id >= 0) - ::glUniform4fv(color_id, 1, (const GLfloat*)volume->render_color); else - ::glColor4f(volume->render_color[0], volume->render_color[1], volume->render_color[2], volume->render_color[3]); + volume->set_render_color(); - if (print_box_min_id != -1) - ::glUniform3fv(print_box_min_id, 1, (const GLfloat*)print_box_min); - - if (print_box_max_id != -1) - ::glUniform3fv(print_box_max_id, 1, (const GLfloat*)print_box_max); - - if (print_box_origin_id != -1) - { - float origin[4] = { (float)volume->origin.x, (float)volume->origin.y, (float)volume->origin.z, volume->outside_printer_detection_enabled ? 1.0f : 0.0f }; - ::glUniform4fv(print_box_origin_id, 1, (const GLfloat*)origin); - } - - ::glBindBuffer(GL_ARRAY_BUFFER, volume->indexed_vertex_array.vertices_and_normals_interleaved_VBO_id); - ::glVertexPointer(3, GL_FLOAT, 6 * sizeof(float), (const void*)(3 * sizeof(float))); - ::glNormalPointer(GL_FLOAT, 6 * sizeof(float), nullptr); - - bool has_offset = (volume->origin.x != 0) || (volume->origin.y != 0) || (volume->origin.z != 0); - if (has_offset) { - ::glPushMatrix(); - ::glTranslated(volume->origin.x, volume->origin.y, volume->origin.z); - } - - if (n_triangles > 0) { - ::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, volume->indexed_vertex_array.triangle_indices_VBO_id); - ::glDrawElements(GL_TRIANGLES, n_triangles, GL_UNSIGNED_INT, (const void*)(volume->tverts_range.first * 4)); - } - if (n_quads > 0) { - ::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, volume->indexed_vertex_array.quad_indices_VBO_id); - ::glDrawElements(GL_QUADS, n_quads, GL_UNSIGNED_INT, (const void*)(volume->qverts_range.first * 4)); - } - - if (has_offset) - ::glPopMatrix(); + volume->render_VBOs(color_id, print_box_detection_id, print_box_worldmatrix_id); } ::glBindBuffer(GL_ARRAY_BUFFER, 0); @@ -602,43 +731,10 @@ void GLVolumeCollection::render_legacy() const glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_NORMAL_ARRAY); - for (GLVolume *volume : this->volumes) { - assert(! volume->indexed_vertex_array.vertices_and_normals_interleaved_VBO_id); - if (!volume->is_active) - continue; - + for (GLVolume *volume : this->volumes) + { volume->set_render_color(); - - GLsizei n_triangles = GLsizei(std::min(volume->indexed_vertex_array.triangle_indices_size, volume->tverts_range.second - volume->tverts_range.first)); - GLsizei n_quads = GLsizei(std::min(volume->indexed_vertex_array.quad_indices_size, volume->qverts_range.second - volume->qverts_range.first)); - if (n_triangles + n_quads == 0) - { - ::glDisableClientState(GL_VERTEX_ARRAY); - ::glDisableClientState(GL_NORMAL_ARRAY); - - ::glColor4f(volume->render_color[0], volume->render_color[1], volume->render_color[2], volume->render_color[3]); - volume->render(); - - ::glEnableClientState(GL_VERTEX_ARRAY); - ::glEnableClientState(GL_NORMAL_ARRAY); - - continue; - } - - glColor4f(volume->render_color[0], volume->render_color[1], volume->render_color[2], volume->render_color[3]); - glVertexPointer(3, GL_FLOAT, 6 * sizeof(float), volume->indexed_vertex_array.vertices_and_normals_interleaved.data() + 3); - glNormalPointer(GL_FLOAT, 6 * sizeof(float), volume->indexed_vertex_array.vertices_and_normals_interleaved.data()); - bool has_offset = volume->origin.x != 0 || volume->origin.y != 0 || volume->origin.z != 0; - if (has_offset) { - glPushMatrix(); - glTranslated(volume->origin.x, volume->origin.y, volume->origin.z); - } - if (n_triangles > 0) - glDrawElements(GL_TRIANGLES, n_triangles, GL_UNSIGNED_INT, volume->indexed_vertex_array.triangle_indices.data() + volume->tverts_range.first); - if (n_quads > 0) - glDrawElements(GL_QUADS, n_quads, GL_UNSIGNED_INT, volume->indexed_vertex_array.quad_indices.data() + volume->qverts_range.first); - if (has_offset) - glPopMatrix(); + volume->render_legacy(); } glDisableClientState(GL_VERTEX_ARRAY); @@ -1486,11 +1582,12 @@ GUI::GLCanvas3DManager _3DScene::s_canvas_mgr; unsigned int _3DScene::TextureBase::finalize() { - if (!m_data.empty()) { + if ((m_tex_id == 0) && !m_data.empty()) { // sends buffer to gpu + ::glPixelStorei(GL_UNPACK_ALIGNMENT, 1); ::glGenTextures(1, &m_tex_id); - ::glBindTexture(GL_TEXTURE_2D, m_tex_id); - ::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, (GLsizei)m_tex_width, (GLsizei)m_tex_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const GLvoid*)m_data.data()); + ::glBindTexture(GL_TEXTURE_2D, (GLuint)m_tex_id); + ::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)m_tex_width, (GLsizei)m_tex_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)m_data.data()); ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1); @@ -1589,7 +1686,7 @@ bool _3DScene::LegendTexture::generate(const GCodePreviewData& preview_data, con m_data.clear(); // collects items to render - auto title = GUI::L_str(preview_data.get_legend_title()); + auto title = _(preview_data.get_legend_title()); const GCodePreviewData::LegendItemsList& items = preview_data.get_legend_items(tool_colors); unsigned int items_count = (unsigned int)items.size(); @@ -1949,6 +2046,11 @@ void _3DScene::update_volumes_colors_by_extruder(wxGLCanvas* canvas) s_canvas_mgr.update_volumes_colors_by_extruder(canvas); } +void _3DScene::update_gizmos_data(wxGLCanvas* canvas) +{ + s_canvas_mgr.update_gizmos_data(canvas); +} + void _3DScene::render(wxGLCanvas* canvas) { s_canvas_mgr.render(canvas); @@ -2044,6 +2146,16 @@ void _3DScene::register_on_gizmo_scale_uniformly_callback(wxGLCanvas* canvas, vo s_canvas_mgr.register_on_gizmo_scale_uniformly_callback(canvas, callback); } +void _3DScene::register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callback) +{ + s_canvas_mgr.register_on_gizmo_rotate_callback(canvas, callback); +} + +void _3DScene::register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback) +{ + s_canvas_mgr.register_on_update_geometry_info_callback(canvas, callback); +} + static inline int hex_digit_to_int(const char c) { return diff --git a/xs/src/slic3r/GUI/3DScene.hpp b/xs/src/slic3r/GUI/3DScene.hpp index 9016f984d8..f7fc75db54 100644 --- a/xs/src/slic3r/GUI/3DScene.hpp +++ b/xs/src/slic3r/GUI/3DScene.hpp @@ -240,7 +240,7 @@ class GLVolume { edit_band_width = 0.0f; } - bool can_use() { return (texture_id > 0) && (shader_id > 0) && (print_object != nullptr); } + bool can_use() const { return (texture_id > 0) && (shader_id > 0) && (print_object != nullptr); } }; public: @@ -249,44 +249,27 @@ public: static const float OUTSIDE_COLOR[4]; static const float SELECTED_OUTSIDE_COLOR[4]; - GLVolume(float r = 1.f, float g = 1.f, float b = 1.f, float a = 1.f) : - composite_id(-1), - select_group_id(-1), - drag_group_id(-1), - extruder_id(0), - selected(false), - is_active(true), - zoom_to_volumes(true), - outside_printer_detection_enabled(true), - is_outside(false), - hover(false), - is_modifier(false), - is_wipe_tower(false), - tverts_range(0, size_t(-1)), - qverts_range(0, size_t(-1)) - { - color[0] = r; - color[1] = g; - color[2] = b; - color[3] = a; - set_render_color(r, g, b, a); - } + GLVolume(float r = 1.f, float g = 1.f, float b = 1.f, float a = 1.f); GLVolume(const float *rgba) : GLVolume(rgba[0], rgba[1], rgba[2], rgba[3]) {} - std::vector load_object( - const ModelObject *model_object, - const std::vector &instance_idxs, - const std::string &color_by, - const std::string &select_by, - const std::string &drag_by); +private: + // Offset of the volume to be rendered. + Pointf3 m_origin; + // Rotation around Z axis of the volume to be rendered. + float m_angle_z; + // Scale factor of the volume to be rendered. + float m_scale_factor; + // World matrix of the volume to be rendered. + std::vector m_world_mat; + // Bounding box of this volume, in unscaled coordinates. + mutable BoundingBoxf3 m_transformed_bounding_box; + // Whether or not is needed to recalculate the world matrix. + mutable bool m_dirty; - int load_wipe_tower_preview( - int obj_idx, float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool use_VBOs); +public: // Bounding box of this volume, in unscaled coordinates. BoundingBoxf3 bounding_box; - // Offset of the volume to be rendered. - Pointf3 origin; // Color of the triangles / quads held by this volume. float color[4]; // Color used to render this volume. @@ -333,10 +316,17 @@ public: // Sets render color in dependence of current state void set_render_color(); + const Pointf3& get_origin() const; + void set_origin(const Pointf3& origin); + void set_angle_z(float angle_z); + void set_scale_factor(float scale_factor); + int object_idx() const { return this->composite_id / 1000000; } int volume_idx() const { return (this->composite_id / 1000) % 1000; } int instance_idx() const { return this->composite_id % 1000; } - BoundingBoxf3 transformed_bounding_box() const { BoundingBoxf3 bb = this->bounding_box; bb.translate(this->origin); return bb; } + + const std::vector& world_matrix() const; + BoundingBoxf3 transformed_bounding_box() const; bool empty() const { return this->indexed_vertex_array.empty(); } bool indexed() const { return this->indexed_vertex_array.indexed(); } @@ -344,6 +334,9 @@ public: void set_range(coordf_t low, coordf_t high); void render() const; void render_using_layer_height() const; + void render_VBOs(int color_id, int detection_id, int worldmatrix_id) const; + void render_legacy() const; + void finalize_geometry(bool use_VBOs) { this->indexed_vertex_array.finalize_geometry(use_VBOs); } void release_geometry() { this->indexed_vertex_array.release_geometry(); } @@ -568,6 +561,7 @@ public: static void set_viewport_from_scene(wxGLCanvas* canvas, wxGLCanvas* other); static void update_volumes_colors_by_extruder(wxGLCanvas* canvas); + static void update_gizmos_data(wxGLCanvas* canvas); static void render(wxGLCanvas* canvas); @@ -590,6 +584,8 @@ public: static void register_on_wipe_tower_moved_callback(wxGLCanvas* canvas, void* callback); static void register_on_enable_action_buttons_callback(wxGLCanvas* canvas, void* callback); static void register_on_gizmo_scale_uniformly_callback(wxGLCanvas* canvas, void* callback); + static void register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callback); + static void register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback); static std::vector load_object(wxGLCanvas* canvas, const ModelObject* model_object, int obj_idx, std::vector instance_idxs); static std::vector load_object(wxGLCanvas* canvas, const Model* model, int obj_idx); diff --git a/xs/src/slic3r/GUI/Field.cpp b/xs/src/slic3r/GUI/Field.cpp index 85247b41b4..36a1c396f9 100644 --- a/xs/src/slic3r/GUI/Field.cpp +++ b/xs/src/slic3r/GUI/Field.cpp @@ -45,6 +45,22 @@ namespace Slic3r { namespace GUI { set_undo_bitmap(&bmp); set_undo_to_sys_bitmap(&bmp); + switch (m_opt.type) + { + case coPercents: + case coFloats: + case coStrings: + case coBools: + case coInts: { + auto tag_pos = m_opt_id.find("#"); + if (tag_pos != std::string::npos) + m_opt_idx = stoi(m_opt_id.substr(tag_pos + 1, m_opt_id.size())); + break; + } + default: + break; + } + BUILD(); } @@ -77,7 +93,7 @@ namespace Slic3r { namespace GUI { wxString Field::get_tooltip_text(const wxString& default_string) { wxString tooltip_text(""); - wxString tooltip = L_str(m_opt.tooltip); + wxString tooltip = _(m_opt.tooltip); if (tooltip.length() > 0) tooltip_text = tooltip + "(" + _(L("default")) + ": " + (boost::iends_with(m_opt_id, "_gcode") ? "\n" : "") + @@ -161,10 +177,10 @@ namespace Slic3r { namespace GUI { case coFloat: { double val = m_opt.type == coFloats ? - static_cast(m_opt.default_value)->get_at(0) : + static_cast(m_opt.default_value)->get_at(m_opt_idx) : m_opt.type == coFloat ? m_opt.default_value->getFloat() : - static_cast(m_opt.default_value)->get_at(0); + static_cast(m_opt.default_value)->get_at(m_opt_idx); text_value = double_to_string(val); break; } @@ -174,10 +190,8 @@ namespace Slic3r { namespace GUI { case coStrings: { const ConfigOptionStrings *vec = static_cast(m_opt.default_value); - if (vec == nullptr || vec->empty()) break; - if (vec->size() > 1) - break; - text_value = vec->values.at(0); + if (vec == nullptr || vec->empty()) break; //for the case of empty default value + text_value = vec->get_at(m_opt_idx); break; } default: @@ -259,7 +273,7 @@ void CheckBox::BUILD() { bool check_value = m_opt.type == coBool ? m_opt.default_value->getBool() : m_opt.type == coBools ? - static_cast(m_opt.default_value)->values.at(0) : + static_cast(m_opt.default_value)->get_at(m_opt_idx) : false; auto temp = new wxCheckBox(m_parent, wxID_ANY, wxString(""), wxDefaultPosition, size); @@ -365,7 +379,7 @@ void Choice::BUILD() { } else{ for (auto el : m_opt.enum_labels.empty() ? m_opt.enum_values : m_opt.enum_labels){ - const wxString& str = m_opt_id == "support" ? L_str(el) : el; + const wxString& str = _(el);//m_opt_id == "support" ? _(el) : el; temp->Append(str); } set_selection(); @@ -418,7 +432,7 @@ void Choice::set_selection() break; } case coStrings:{ - text_value = static_cast(m_opt.default_value)->values.at(0); + text_value = static_cast(m_opt.default_value)->get_at(m_opt_idx); size_t idx = 0; for (auto el : m_opt.enum_values) @@ -582,7 +596,7 @@ void ColourPicker::BUILD() if (m_opt.height >= 0) size.SetHeight(m_opt.height); if (m_opt.width >= 0) size.SetWidth(m_opt.width); - wxString clr(static_cast(m_opt.default_value)->values.at(0)); + wxString clr(static_cast(m_opt.default_value)->get_at(m_opt_idx)); auto temp = new wxColourPickerCtrl(m_parent, wxID_ANY, clr, wxDefaultPosition, size); // // recast as a wxWindow to fit the calling convention @@ -675,6 +689,22 @@ boost::any& PointCtrl::get_value() return m_value = ret_point; } +void StaticText::BUILD() +{ + auto size = wxSize(wxDefaultSize); + if (m_opt.height >= 0) size.SetHeight(m_opt.height); + if (m_opt.width >= 0) size.SetWidth(m_opt.width); + + wxString legend(static_cast(m_opt.default_value)->value); + auto temp = new wxStaticText(m_parent, wxID_ANY, legend, wxDefaultPosition, size); + temp->SetFont(bold_font()); + + // // recast as a wxWindow to fit the calling convention + window = dynamic_cast(temp); + + temp->SetToolTip(get_tooltip_text(legend)); +} + } // GUI } // Slic3r diff --git a/xs/src/slic3r/GUI/Field.hpp b/xs/src/slic3r/GUI/Field.hpp index 948178d3ee..db8d2a4085 100644 --- a/xs/src/slic3r/GUI/Field.hpp +++ b/xs/src/slic3r/GUI/Field.hpp @@ -95,6 +95,7 @@ public: /// Copy of ConfigOption for deduction purposes const ConfigOptionDef m_opt {ConfigOptionDef()}; const t_config_option_key m_opt_id;//! {""}; + int m_opt_idx = 0; /// Sets a value for this control. /// subclasses should overload with a specific version @@ -384,6 +385,34 @@ public: wxSizer* getSizer() override { return sizer; } }; +class StaticText : public Field { + using Field::Field; +public: + StaticText(const ConfigOptionDef& opt, const t_config_option_key& id) : Field(opt, id) {} + StaticText(wxWindow* parent, const ConfigOptionDef& opt, const t_config_option_key& id) : Field(parent, opt, id) {} + ~StaticText() {} + + wxWindow* window{ nullptr }; + void BUILD() override; + + void set_value(const std::string& value, bool change_event = false) { + m_disable_change_event = !change_event; + dynamic_cast(window)->SetLabel(value); + m_disable_change_event = false; + } + void set_value(const boost::any& value, bool change_event = false) { + m_disable_change_event = !change_event; + dynamic_cast(window)->SetLabel(boost::any_cast(value)); + m_disable_change_event = false; + } + + boost::any& get_value()override { return m_value; } + + void enable() override { dynamic_cast(window)->Enable(); }; + void disable() override{ dynamic_cast(window)->Disable(); }; + wxWindow* getWindow() override { return window; } +}; + } // GUI } // Slic3r diff --git a/xs/src/slic3r/GUI/GLCanvas3D.cpp b/xs/src/slic3r/GUI/GLCanvas3D.cpp index adea27fa4a..208125a15d 100644 --- a/xs/src/slic3r/GUI/GLCanvas3D.cpp +++ b/xs/src/slic3r/GUI/GLCanvas3D.cpp @@ -1,5 +1,6 @@ #include "GLCanvas3D.hpp" +#include "../../libslic3r/libslic3r.h" #include "../../slic3r/GUI/3DScene.hpp" #include "../../slic3r/GUI/GLShader.hpp" #include "../../slic3r/GUI/GUI.hpp" @@ -41,6 +42,11 @@ static const float VIEW_REAR[2] = { 180.0f, 90.0f }; static const float VARIABLE_LAYER_THICKNESS_BAR_WIDTH = 70.0f; static const float VARIABLE_LAYER_THICKNESS_RESET_BUTTON_HEIGHT = 22.0f; +static const float UNIT_MATRIX[] = { 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f }; + namespace Slic3r { namespace GUI { @@ -493,6 +499,7 @@ void GLCanvas3D::Bed::_render_prusa(float theta) const ::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ::glEnable(GL_TEXTURE_2D); + ::glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); ::glEnableClientState(GL_VERTEX_ARRAY); ::glEnableClientState(GL_TEXTURE_COORD_ARRAY); @@ -500,7 +507,6 @@ void GLCanvas3D::Bed::_render_prusa(float theta) const if (theta > 90.0f) ::glFrontFace(GL_CW); - ::glColor4f(1.0f, 1.0f, 1.0f, 1.0f); ::glBindTexture(GL_TEXTURE_2D, (theta <= 90.0f) ? (GLuint)m_top_texture.get_id() : (GLuint)m_bottom_texture.get_id()); ::glVertexPointer(3, GL_FLOAT, 0, (GLvoid*)m_triangles.get_vertices()); ::glTexCoordPointer(2, GL_FLOAT, 0, (GLvoid*)m_triangles.get_tex_coords()); @@ -553,6 +559,7 @@ void GLCanvas3D::Bed::_render_custom() const ::glDisableClientState(GL_VERTEX_ARRAY); ::glDisable(GL_BLEND); + ::glDisable(GL_LIGHTING); } } @@ -577,7 +584,6 @@ GLCanvas3D::Axes::Axes() void GLCanvas3D::Axes::render(bool depth_test) const { - ::glDisable(GL_LIGHTING); if (depth_test) ::glEnable(GL_DEPTH_TEST); else @@ -623,7 +629,6 @@ bool GLCanvas3D::CuttingPlane::set(float z, const ExPolygons& polygons) void GLCanvas3D::CuttingPlane::render(const BoundingBoxf3& bb) const { - ::glDisable(GL_LIGHTING); _render_plane(bb); _render_contour(); } @@ -730,6 +735,12 @@ void GLCanvas3D::Shader::set_uniform(const std::string& name, float value) const m_shader->set_uniform(name.c_str(), value); } +void GLCanvas3D::Shader::set_uniform(const std::string& name, const float* matrix) const +{ + if (m_shader != nullptr) + m_shader->set_uniform(name.c_str(), matrix); +} + const GLShader* GLCanvas3D::Shader::get_shader() const { return m_shader; @@ -963,15 +974,18 @@ void GLCanvas3D::LayersEditing::_render_active_object_annotations(const GLCanvas m_shader.set_uniform("z_texture_row_to_normalized", 1.0f / (float)volume.layer_height_texture_height()); m_shader.set_uniform("z_cursor", max_z * get_cursor_z_relative(canvas)); m_shader.set_uniform("z_cursor_band_width", band_width); + // The shader requires the original model coordinates when rendering to the texture, so we pass it the unit matrix + m_shader.set_uniform("volume_world_matrix", UNIT_MATRIX); GLsizei w = (GLsizei)volume.layer_height_texture_width(); GLsizei h = (GLsizei)volume.layer_height_texture_height(); GLsizei half_w = w / 2; GLsizei half_h = h / 2; + ::glPixelStorei(GL_UNPACK_ALIGNMENT, 1); ::glBindTexture(GL_TEXTURE_2D, m_z_texture_id); - ::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); - ::glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA8, half_w, half_h, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); + ::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); + ::glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, half_w, half_h, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); ::glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, volume.layer_height_texture_data_ptr_level0()); ::glTexSubImage2D(GL_TEXTURE_2D, 1, 0, 0, half_w, half_h, GL_RGBA, GL_UNSIGNED_BYTE, volume.layer_height_texture_data_ptr_level1()); @@ -1053,7 +1067,9 @@ const Pointf3 GLCanvas3D::Mouse::Drag::Invalid_3D_Point(DBL_MAX, DBL_MAX, DBL_MA GLCanvas3D::Mouse::Drag::Drag() : start_position_2D(Invalid_2D_Point) , start_position_3D(Invalid_3D_Point) - , volume_idx(-1) + , move_with_shift(false) + , move_volume_idx(-1) + , gizmo_volume_idx(-1) { } @@ -1083,8 +1099,9 @@ bool GLCanvas3D::Mouse::is_start_position_3D_defined() const return (drag.start_position_3D != Drag::Invalid_3D_Point); } -const float GLCanvas3D::Gizmos::OverlayOffsetX = 10.0f; -const float GLCanvas3D::Gizmos::OverlayGapY = 10.0f; +const float GLCanvas3D::Gizmos::OverlayTexturesScale = 0.75f; +const float GLCanvas3D::Gizmos::OverlayOffsetX = 10.0f * OverlayTexturesScale; +const float GLCanvas3D::Gizmos::OverlayGapY = 5.0f * OverlayTexturesScale; GLCanvas3D::Gizmos::Gizmos() : m_enabled(false) @@ -1150,7 +1167,7 @@ void GLCanvas3D::Gizmos::update_hover_state(const GLCanvas3D& canvas, const Poin if (it->second == nullptr) continue; - float tex_size = (float)it->second->get_textures_size(); + float tex_size = (float)it->second->get_textures_size() * OverlayTexturesScale; float half_tex_size = 0.5f * tex_size; // we currently use circular icons for gizmo, so we check the radius @@ -1176,7 +1193,7 @@ void GLCanvas3D::Gizmos::update_on_off_state(const GLCanvas3D& canvas, const Poi if (it->second == nullptr) continue; - float tex_size = (float)it->second->get_textures_size(); + float tex_size = (float)it->second->get_textures_size() * OverlayTexturesScale; float half_tex_size = 0.5f * tex_size; // we currently use circular icons for gizmo, so we check the radius @@ -1242,7 +1259,7 @@ bool GLCanvas3D::Gizmos::overlay_contains_mouse(const GLCanvas3D& canvas, const if (it->second == nullptr) continue; - float tex_size = (float)it->second->get_textures_size(); + float tex_size = (float)it->second->get_textures_size() * OverlayTexturesScale; float half_tex_size = 0.5f * tex_size; // we currently use circular icons for gizmo, so we check the radius @@ -1274,14 +1291,19 @@ void GLCanvas3D::Gizmos::update(const Pointf& mouse_pos) curr->update(mouse_pos); } -void GLCanvas3D::Gizmos::update_data(float scale) +void GLCanvas3D::Gizmos::refresh() { if (!m_enabled) return; - GizmosMap::const_iterator it = m_gizmos.find(Scale); - if (it != m_gizmos.end()) - reinterpret_cast(it->second)->set_scale(scale); + GLGizmoBase* curr = _get_current(); + if (curr != nullptr) + curr->refresh(); +} + +GLCanvas3D::Gizmos::EType GLCanvas3D::Gizmos::get_current_type() const +{ + return m_current; } bool GLCanvas3D::Gizmos::is_running() const @@ -1309,6 +1331,9 @@ void GLCanvas3D::Gizmos::start_dragging() void GLCanvas3D::Gizmos::stop_dragging() { m_dragging = false; + GLGizmoBase* curr = _get_current(); + if (curr != nullptr) + curr->stop_dragging(); } float GLCanvas3D::Gizmos::get_scale() const @@ -1320,6 +1345,35 @@ float GLCanvas3D::Gizmos::get_scale() const return (it != m_gizmos.end()) ? reinterpret_cast(it->second)->get_scale() : 1.0f; } +void GLCanvas3D::Gizmos::set_scale(float scale) +{ + if (!m_enabled) + return; + + GizmosMap::const_iterator it = m_gizmos.find(Scale); + if (it != m_gizmos.end()) + reinterpret_cast(it->second)->set_scale(scale); +} + +float GLCanvas3D::Gizmos::get_angle_z() const +{ + if (!m_enabled) + return 0.0f; + + GizmosMap::const_iterator it = m_gizmos.find(Rotate); + return (it != m_gizmos.end()) ? reinterpret_cast(it->second)->get_angle_z() : 0.0f; +} + +void GLCanvas3D::Gizmos::set_angle_z(float angle_z) +{ + if (!m_enabled) + return; + + GizmosMap::const_iterator it = m_gizmos.find(Rotate); + if (it != m_gizmos.end()) + reinterpret_cast(it->second)->set_angle_z(angle_z); +} + void GLCanvas3D::Gizmos::render(const GLCanvas3D& canvas, const BoundingBoxf3& box) const { if (!m_enabled) @@ -1375,8 +1429,8 @@ void GLCanvas3D::Gizmos::_render_overlay(const GLCanvas3D& canvas) const float scaled_gap_y = OverlayGapY * inv_zoom; for (GizmosMap::const_iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it) { - float tex_size = (float)it->second->get_textures_size() * inv_zoom; - GLTexture::render_texture(it->second->get_textures_id(), top_x, top_x + tex_size, top_y - tex_size, top_y); + float tex_size = (float)it->second->get_textures_size() * OverlayTexturesScale * inv_zoom; + GLTexture::render_texture(it->second->get_texture_id(), top_x, top_x + tex_size, top_y - tex_size, top_y); top_y -= (tex_size + scaled_gap_y); } } @@ -1849,6 +1903,42 @@ void GLCanvas3D::update_volumes_colors_by_extruder() m_volumes.update_colors_by_extruder(m_config); } +void GLCanvas3D::update_gizmos_data() +{ + if (!m_gizmos.is_running()) + return; + + int id = _get_first_selected_object_id(); + if ((id != -1) && (m_model != nullptr)) + { + ModelObject* model_object = m_model->objects[id]; + if (model_object != nullptr) + { + ModelInstance* model_instance = model_object->instances[0]; + if (model_instance != nullptr) + { + switch (m_gizmos.get_current_type()) + { + case Gizmos::Scale: + { + m_gizmos.set_scale(model_instance->scaling_factor); + break; + } + case Gizmos::Rotate: + { + m_gizmos.set_angle_z(model_instance->rotation); + break; + } + default: + { + break; + } + } + } + } + } +} + void GLCanvas3D::render() { if (m_canvas == nullptr) @@ -1961,6 +2051,7 @@ void GLCanvas3D::reload_scene(bool force) m_objects_volumes_idxs.push_back(load_object(*m_model, obj_idx)); } + update_gizmos_data(); update_volumes_selection(m_objects_selections); if (m_config->has("nozzle_diameter")) @@ -2512,6 +2603,18 @@ void GLCanvas3D::register_on_gizmo_scale_uniformly_callback(void* callback) m_on_gizmo_scale_uniformly_callback.register_callback(callback); } +void GLCanvas3D::register_on_gizmo_rotate_callback(void* callback) +{ + if (callback != nullptr) + m_on_gizmo_rotate_callback.register_callback(callback); +} + +void GLCanvas3D::register_on_update_geometry_info_callback(void* callback) +{ + if (callback != nullptr) + m_on_update_geometry_info_callback.register_callback(callback); +} + void GLCanvas3D::bind_event_handlers() { if (m_canvas != nullptr) @@ -2729,14 +2832,15 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt) } else if ((selected_object_idx != -1) && gizmos_overlay_contains_mouse) { + update_gizmos_data(); m_gizmos.update_on_off_state(*this, m_mouse.position); - _update_gizmos_data(); m_dirty = true; } else if ((selected_object_idx != -1) && m_gizmos.grabber_contains_mouse()) - { - _update_gizmos_data(); + { + update_gizmos_data(); m_gizmos.start_dragging(); + m_mouse.drag.gizmo_volume_idx = _get_first_selected_volume_id(); m_dirty = true; } else @@ -2761,9 +2865,8 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt) } } - if (m_gizmos.is_running()) - _update_gizmos_data(); - + update_gizmos_data(); + m_gizmos.refresh(); m_dirty = true; } } @@ -2786,7 +2889,8 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt) if (volume_bbox.contains(pos3d)) { // The dragging operation is initiated. - m_mouse.drag.volume_idx = volume_idx; + m_mouse.drag.move_with_shift = evt.ShiftDown(); + m_mouse.drag.move_volume_idx = volume_idx; m_mouse.drag.start_position_3D = pos3d; // Remember the shift to to the object center.The object center will later be used // to limit the object placement close to the bed. @@ -2802,7 +2906,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt) } } } - else if (evt.Dragging() && evt.LeftIsDown() && !gizmos_overlay_contains_mouse && (m_layers_editing.state == LayersEditing::Unknown) && (m_mouse.drag.volume_idx != -1)) + else if (evt.Dragging() && evt.LeftIsDown() && !gizmos_overlay_contains_mouse && (m_layers_editing.state == LayersEditing::Unknown) && (m_mouse.drag.move_volume_idx != -1)) { m_mouse.dragging = true; @@ -2825,27 +2929,34 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt) // Calculate the translation vector. Vectorf3 vector = m_mouse.drag.start_position_3D.vector_to(cur_pos); // Get the volume being dragged. - GLVolume* volume = m_volumes.volumes[m_mouse.drag.volume_idx]; + GLVolume* volume = m_volumes.volumes[m_mouse.drag.move_volume_idx]; // Get all volumes belonging to the same group, if any. std::vector volumes; - if (volume->drag_group_id == -1) + int group_id = m_mouse.drag.move_with_shift ? volume->select_group_id : volume->drag_group_id; + if (group_id == -1) volumes.push_back(volume); else { for (GLVolume* v : m_volumes.volumes) { - if ((v != nullptr) && (v->drag_group_id == volume->drag_group_id)) - volumes.push_back(v); + if (v != nullptr) + { + if ((m_mouse.drag.move_with_shift && (v->select_group_id == group_id)) || (v->drag_group_id == group_id)) + volumes.push_back(v); + } } } // Apply new temporary volume origin and ignore Z. for (GLVolume* v : volumes) { - v->origin.translate(vector.x, vector.y, 0.0); + Pointf3 origin = v->get_origin(); + origin.translate(vector.x, vector.y, 0.0); + v->set_origin(origin); } m_mouse.drag.start_position_3D = cur_pos; + m_gizmos.refresh(); m_dirty = true; } @@ -2856,7 +2967,59 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt) const Pointf3& cur_pos = _mouse_to_bed_3d(pos); m_gizmos.update(Pointf(cur_pos.x, cur_pos.y)); - m_on_gizmo_scale_uniformly_callback.call((double)m_gizmos.get_scale()); + std::vector volumes; + if (m_mouse.drag.gizmo_volume_idx != -1) + { + GLVolume* volume = m_volumes.volumes[m_mouse.drag.gizmo_volume_idx]; + // Get all volumes belonging to the same group, if any. + if (volume->select_group_id == -1) + volumes.push_back(volume); + else + { + for (GLVolume* v : m_volumes.volumes) + { + if ((v != nullptr) && (v->select_group_id == volume->select_group_id)) + volumes.push_back(v); + } + } + } + + switch (m_gizmos.get_current_type()) + { + case Gizmos::Scale: + { + // Apply new temporary scale factor + float scale_factor = m_gizmos.get_scale(); + for (GLVolume* v : volumes) + { + v->set_scale_factor(scale_factor); + } + break; + } + case Gizmos::Rotate: + { + // Apply new temporary angle_z + float angle_z = m_gizmos.get_angle_z(); + for (GLVolume* v : volumes) + { + v->set_angle_z(angle_z); + } + break; + } + default: + break; + } + + if (!volumes.empty()) + { + const BoundingBoxf3& bb = volumes[0]->transformed_bounding_box(); + const Pointf3& size = bb.size(); + m_on_update_geometry_info_callback.call(size.x, size.y, size.z, m_gizmos.get_scale()); + } + + if ((m_gizmos.get_current_type() != Gizmos::Rotate) && (volumes.size() > 1)) + m_gizmos.refresh(); + m_dirty = true; } else if (evt.Dragging() && !gizmos_overlay_contains_mouse) @@ -2914,19 +3077,19 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt) if (layer_editing_object_idx != -1) m_on_model_update_callback.call(); } - else if ((m_mouse.drag.volume_idx != -1) && m_mouse.dragging) + else if ((m_mouse.drag.move_volume_idx != -1) && m_mouse.dragging) { // get all volumes belonging to the same group, if any std::vector volume_idxs; - int vol_id = m_mouse.drag.volume_idx; - int group_id = m_volumes.volumes[vol_id]->drag_group_id; + int vol_id = m_mouse.drag.move_volume_idx; + int group_id = m_mouse.drag.move_with_shift ? m_volumes.volumes[vol_id]->select_group_id : m_volumes.volumes[vol_id]->drag_group_id; if (group_id == -1) volume_idxs.push_back(vol_id); else { for (int i = 0; i < (int)m_volumes.volumes.size(); ++i) { - if (m_volumes.volumes[i]->drag_group_id == group_id) + if ((m_mouse.drag.move_with_shift && (m_volumes.volumes[i]->select_group_id == group_id)) || (m_volumes.volumes[i]->drag_group_id == group_id)) volume_idxs.push_back(i); } } @@ -2944,10 +3107,26 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt) } else if (evt.LeftUp() && m_gizmos.is_dragging()) { + switch (m_gizmos.get_current_type()) + { + case Gizmos::Scale: + { + m_on_gizmo_scale_uniformly_callback.call((double)m_gizmos.get_scale()); + break; + } + case Gizmos::Rotate: + { + m_on_gizmo_rotate_callback.call((double)m_gizmos.get_angle_z()); + break; + } + default: + break; + } m_gizmos.stop_dragging(); } - m_mouse.drag.volume_idx = -1; + m_mouse.drag.move_volume_idx = -1; + m_mouse.drag.gizmo_volume_idx = -1; m_mouse.set_start_position_3D_as_invalid(); m_mouse.set_start_position_2D_as_invalid(); m_mouse.dragging = false; @@ -3200,6 +3379,8 @@ void GLCanvas3D::_deregister_callbacks() m_on_wipe_tower_moved_callback.deregister_callback(); m_on_enable_action_buttons_callback.deregister_callback(); m_on_gizmo_scale_uniformly_callback.deregister_callback(); + m_on_gizmo_rotate_callback.deregister_callback(); + m_on_update_geometry_info_callback.deregister_callback(); } void GLCanvas3D::_mark_volumes_for_layer_height() const @@ -3259,7 +3440,6 @@ void GLCanvas3D::_picking_pass() const if (m_multisample_allowed) ::glDisable(GL_MULTISAMPLE); - ::glDisable(GL_LIGHTING); ::glDisable(GL_BLEND); ::glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); @@ -3315,8 +3495,6 @@ void GLCanvas3D::_render_background() const static const float COLOR[3] = { 10.0f / 255.0f, 98.0f / 255.0f, 144.0f / 255.0f }; - ::glDisable(GL_LIGHTING); - ::glPushMatrix(); ::glLoadIdentity(); ::glMatrixMode(GL_PROJECTION); @@ -3395,6 +3573,8 @@ void GLCanvas3D::_render_objects() const if (m_picking_enabled) ::glEnable(GL_CULL_FACE); } + + ::glDisable(GL_LIGHTING); } void GLCanvas3D::_render_cutting_plane() const @@ -3459,6 +3639,7 @@ void GLCanvas3D::_render_legend_texture() const float t = (0.5f * (float)cnv_size.get_height()) * inv_zoom; float r = l + (float)w * inv_zoom; float b = t - (float)h * inv_zoom; + GLTexture::render_texture(tex_id, l, r, b, t); ::glPopMatrix(); @@ -3503,9 +3684,7 @@ void GLCanvas3D::_render_volumes(bool fake_colors) const { static const GLfloat INV_255 = 1.0f / 255.0f; - if (fake_colors) - ::glDisable(GL_LIGHTING); - else + if (!fake_colors) ::glEnable(GL_LIGHTING); // do not cull backfaces to show broken geometry, if any @@ -3543,6 +3722,9 @@ void GLCanvas3D::_render_volumes(bool fake_colors) const ::glDisable(GL_BLEND); ::glEnable(GL_CULL_FACE); + + if (!fake_colors) + ::glDisable(GL_LIGHTING); } void GLCanvas3D::_render_gizmo() const @@ -3668,6 +3850,35 @@ int GLCanvas3D::_get_first_selected_object_id() const return -1; } +int GLCanvas3D::_get_first_selected_volume_id() const +{ + if (m_print != nullptr) + { + int objects_count = (int)m_print->objects.size(); + + for (const GLVolume* vol : m_volumes.volumes) + { + if ((vol != nullptr) && vol->selected) + { + int object_id = vol->select_group_id / 1000000; + // Objects with object_id >= 1000 have a specific meaning, for example the wipe tower proxy. + if ((object_id < 10000) && (object_id < objects_count)) + { + int volume_id = 0; + for (int i = 0; i < object_id; ++i) + { + const PrintObject* obj = m_print->objects[i]; + const ModelObject* model = obj->model_object(); + volume_id += model->instances.size(); + } + return volume_id; + } + } + } + } + return -1; +} + static inline int hex_digit_to_int(const char c) { return @@ -4273,13 +4484,14 @@ void GLCanvas3D::_on_move(const std::vector& volume_idxs) { // Move a regular object. ModelObject* model_object = m_model->objects[obj_idx]; - model_object->instances[instance_idx]->offset.translate(volume->origin.x, volume->origin.y); + const Pointf3& origin = volume->get_origin(); + model_object->instances[instance_idx]->offset = Pointf(origin.x, origin.y); model_object->invalidate_bounding_box(); object_moved = true; } else if (obj_idx == 1000) // Move a wipe tower proxy. - wipe_tower_origin = volume->origin; + wipe_tower_origin = volume->get_origin(); } if (object_moved) @@ -4302,21 +4514,6 @@ void GLCanvas3D::_on_select(int volume_idx) m_on_select_object_callback.call(id); } -void GLCanvas3D::_update_gizmos_data() -{ - int id = _get_first_selected_object_id(); - if ((id != -1) && (m_model != nullptr)) - { - ModelObject* model_object = m_model->objects[id]; - if (model_object != nullptr) - { - ModelInstance* model_instance = model_object->instances[0]; - if (model_instance != nullptr) - m_gizmos.update_data(model_instance->scaling_factor); - } - } -} - std::vector GLCanvas3D::_parse_colors(const std::vector& colors) { static const float INV_255 = 1.0f / 255.0f; diff --git a/xs/src/slic3r/GUI/GLCanvas3D.hpp b/xs/src/slic3r/GUI/GLCanvas3D.hpp index b0706a05da..cc998226bb 100644 --- a/xs/src/slic3r/GUI/GLCanvas3D.hpp +++ b/xs/src/slic3r/GUI/GLCanvas3D.hpp @@ -225,6 +225,7 @@ public: void stop_using() const; void set_uniform(const std::string& name, float value) const; + void set_uniform(const std::string& name, const float* matrix) const; const GLShader* get_shader() const; @@ -302,7 +303,10 @@ public: Point start_position_2D; Pointf3 start_position_3D; Vectorf3 volume_center_offset; - int volume_idx; + + bool move_with_shift; + int move_volume_idx; + int gizmo_volume_idx; public: Drag(); @@ -323,6 +327,7 @@ public: class Gizmos { + static const float OverlayTexturesScale; static const float OverlayOffsetX; static const float OverlayGapY; @@ -360,14 +365,21 @@ public: bool overlay_contains_mouse(const GLCanvas3D& canvas, const Pointf& mouse_pos) const; bool grabber_contains_mouse() const; void update(const Pointf& mouse_pos); - void update_data(float scale); + void refresh(); + + EType get_current_type() const; bool is_running() const; + bool is_dragging() const; void start_dragging(); void stop_dragging(); float get_scale() const; + void set_scale(float scale); + + float get_angle_z() const; + void set_angle_z(float angle_z); void render(const GLCanvas3D& canvas, const BoundingBoxf3& box) const; void render_current_gizmo_for_picking_pass(const BoundingBoxf3& box) const; @@ -439,6 +451,8 @@ private: PerlCallback m_on_wipe_tower_moved_callback; PerlCallback m_on_enable_action_buttons_callback; PerlCallback m_on_gizmo_scale_uniformly_callback; + PerlCallback m_on_gizmo_rotate_callback; + PerlCallback m_on_update_geometry_info_callback; public: GLCanvas3D(wxGLCanvas* canvas); @@ -507,6 +521,7 @@ public: void set_viewport_from_scene(const GLCanvas3D& other); void update_volumes_colors_by_extruder(); + void update_gizmos_data(); void render(); @@ -545,6 +560,8 @@ public: void register_on_wipe_tower_moved_callback(void* callback); void register_on_enable_action_buttons_callback(void* callback); void register_on_gizmo_scale_uniformly_callback(void* callback); + void register_on_gizmo_rotate_callback(void* callback); + void register_on_update_geometry_info_callback(void* callback); void bind_event_handlers(); void unbind_event_handlers(); @@ -605,6 +622,7 @@ private: void _stop_timer(); int _get_first_selected_object_id() const; + int _get_first_selected_volume_id() const; // generates gcode extrusion paths geometry void _load_gcode_extrusion_paths(const GCodePreviewData& preview_data, const std::vector& tool_colors); @@ -625,8 +643,6 @@ private: void _on_move(const std::vector& volume_idxs); void _on_select(int volume_idx); - void _update_gizmos_data(); - static std::vector _parse_colors(const std::vector& colors); }; diff --git a/xs/src/slic3r/GUI/GLCanvas3DManager.cpp b/xs/src/slic3r/GUI/GLCanvas3DManager.cpp index f817e77392..7a68cbc81b 100644 --- a/xs/src/slic3r/GUI/GLCanvas3DManager.cpp +++ b/xs/src/slic3r/GUI/GLCanvas3DManager.cpp @@ -78,35 +78,32 @@ std::string GLCanvas3DManager::GLInfo::to_string(bool format_as_html, bool exten std::stringstream out; std::string h2_start = format_as_html ? "" : ""; - std::string h2_end = format_as_html ? "" : ""; - std::string b_start = format_as_html ? "" : ""; - std::string b_end = format_as_html ? "" : ""; + std::string h2_end = format_as_html ? "" : ""; + std::string b_start = format_as_html ? "" : ""; + std::string b_end = format_as_html ? "" : ""; std::string line_end = format_as_html ? "
" : "\n"; out << h2_start << "OpenGL installation" << h2_end << line_end; - out << b_start << "GL version: " << b_end << (version.empty() ? "N/A" : version) << line_end; - out << b_start << "Vendor: " << b_end << (vendor.empty() ? "N/A" : vendor) << line_end; - out << b_start << "Renderer: " << b_end << (renderer.empty() ? "N/A" : renderer) << line_end; - out << b_start << "GLSL version: " << b_end << (glsl_version.empty() ? "N/A" : glsl_version) << line_end; + out << b_start << "GL version: " << b_end << (version.empty() ? "N/A" : version) << line_end; + out << b_start << "Vendor: " << b_end << (vendor.empty() ? "N/A" : vendor) << line_end; + out << b_start << "Renderer: " << b_end << (renderer.empty() ? "N/A" : renderer) << line_end; + out << b_start << "GLSL version: " << b_end << (glsl_version.empty() ? "N/A" : glsl_version) << line_end; if (extensions) { - out << h2_start << "Installed extensions:" << h2_end << line_end; - std::vector extensions_list; - GLint num_extensions; - ::glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions); - - for (GLint i = 0; i < num_extensions; ++i) - { - const char* e = (const char*)::glGetStringi(GL_EXTENSIONS, i); - extensions_list.push_back(e); - } + std::string extensions_str = (const char*)::glGetString(GL_EXTENSIONS); + boost::split(extensions_list, extensions_str, boost::is_any_of(" "), boost::token_compress_off); - std::sort(extensions_list.begin(), extensions_list.end()); - for (const std::string& ext : extensions_list) + if (!extensions_list.empty()) { - out << ext << line_end; + out << h2_start << "Installed extensions:" << h2_end << line_end; + + std::sort(extensions_list.begin(), extensions_list.end()); + for (const std::string& ext : extensions_list) + { + out << ext << line_end; + } } } @@ -467,6 +464,13 @@ void GLCanvas3DManager::update_volumes_colors_by_extruder(wxGLCanvas* canvas) it->second->update_volumes_colors_by_extruder(); } +void GLCanvas3DManager::update_gizmos_data(wxGLCanvas* canvas) +{ + CanvasesMap::const_iterator it = _get_canvas(canvas); + if (it != m_canvases.end()) + it->second->update_gizmos_data(); +} + void GLCanvas3DManager::render(wxGLCanvas* canvas) const { CanvasesMap::const_iterator it = _get_canvas(canvas); @@ -658,6 +662,20 @@ void GLCanvas3DManager::register_on_gizmo_scale_uniformly_callback(wxGLCanvas* c it->second->register_on_gizmo_scale_uniformly_callback(callback); } +void GLCanvas3DManager::register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callback) +{ + CanvasesMap::iterator it = _get_canvas(canvas); + if (it != m_canvases.end()) + it->second->register_on_gizmo_rotate_callback(callback); +} + +void GLCanvas3DManager::register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback) +{ + CanvasesMap::iterator it = _get_canvas(canvas); + if (it != m_canvases.end()) + it->second->register_on_update_geometry_info_callback(callback); +} + GLCanvas3DManager::CanvasesMap::iterator GLCanvas3DManager::_get_canvas(wxGLCanvas* canvas) { return (canvas == nullptr) ? m_canvases.end() : m_canvases.find(canvas); diff --git a/xs/src/slic3r/GUI/GLCanvas3DManager.hpp b/xs/src/slic3r/GUI/GLCanvas3DManager.hpp index 9d9285601a..c813fd4774 100644 --- a/xs/src/slic3r/GUI/GLCanvas3DManager.hpp +++ b/xs/src/slic3r/GUI/GLCanvas3DManager.hpp @@ -120,6 +120,7 @@ public: void set_viewport_from_scene(wxGLCanvas* canvas, wxGLCanvas* other); void update_volumes_colors_by_extruder(wxGLCanvas* canvas); + void update_gizmos_data(wxGLCanvas* canvas); void render(wxGLCanvas* canvas) const; @@ -152,6 +153,8 @@ public: void register_on_wipe_tower_moved_callback(wxGLCanvas* canvas, void* callback); void register_on_enable_action_buttons_callback(wxGLCanvas* canvas, void* callback); void register_on_gizmo_scale_uniformly_callback(wxGLCanvas* canvas, void* callback); + void register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callback); + void register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback); private: CanvasesMap::iterator _get_canvas(wxGLCanvas* canvas); diff --git a/xs/src/slic3r/GUI/GLGizmo.cpp b/xs/src/slic3r/GUI/GLGizmo.cpp index d3aae33e85..47b01e8a28 100644 --- a/xs/src/slic3r/GUI/GLGizmo.cpp +++ b/xs/src/slic3r/GUI/GLGizmo.cpp @@ -90,9 +90,10 @@ GLGizmoBase::EState GLGizmoBase::get_state() const void GLGizmoBase::set_state(GLGizmoBase::EState state) { m_state = state; + on_set_state(); } -unsigned int GLGizmoBase::get_textures_id() const +unsigned int GLGizmoBase::get_texture_id() const { return m_textures[m_state].get_id(); } @@ -118,12 +119,22 @@ void GLGizmoBase::start_dragging() on_start_dragging(); } +void GLGizmoBase::stop_dragging() +{ + on_stop_dragging(); +} + void GLGizmoBase::update(const Pointf& mouse_pos) { if (m_hover_id != -1) on_update(mouse_pos); } +void GLGizmoBase::refresh() +{ + on_refresh(); +} + void GLGizmoBase::render(const BoundingBoxf3& box) const { on_render(box); @@ -134,13 +145,29 @@ void GLGizmoBase::render_for_picking(const BoundingBoxf3& box) const on_render_for_picking(box); } +void GLGizmoBase::on_set_state() +{ + // do nothing +} + void GLGizmoBase::on_start_dragging() { + // do nothing +} + +void GLGizmoBase::on_stop_dragging() +{ + // do nothing +} + +void GLGizmoBase::on_refresh() +{ + // do nothing } void GLGizmoBase::render_grabbers() const { - for (unsigned int i = 0; i < (unsigned int)m_grabbers.size(); ++i) + for (int i = 0; i < (int)m_grabbers.size(); ++i) { m_grabbers[i].render(m_hover_id == i); } @@ -162,9 +189,23 @@ GLGizmoRotate::GLGizmoRotate() , m_angle_z(0.0f) , m_center(Pointf(0.0, 0.0)) , m_radius(0.0f) + , m_keep_radius(false) { } +float GLGizmoRotate::get_angle_z() const +{ + return m_angle_z; +} + +void GLGizmoRotate::set_angle_z(float angle_z) +{ + if (std::abs(angle_z - 2.0f * PI) < EPSILON) + angle_z = 0.0f; + + m_angle_z = angle_z; +} + bool GLGizmoRotate::on_init() { std::string path = resources_dir() + "/icons/overlay/"; @@ -186,6 +227,11 @@ bool GLGizmoRotate::on_init() return true; } +void GLGizmoRotate::on_set_state() +{ + m_keep_radius = (m_state == On) ? false : true; +} + void GLGizmoRotate::on_update(const Pointf& mouse_pos) { Vectorf orig_dir(1.0, 0.0); @@ -194,6 +240,7 @@ void GLGizmoRotate::on_update(const Pointf& mouse_pos) if (cross(orig_dir, new_dir) < 0.0) theta = 2.0 * (coordf_t)PI - theta; + // snap if (length(m_center.vector_to(mouse_pos)) < 2.0 * (double)m_radius / 3.0) { coordf_t step = 2.0 * (coordf_t)PI / (coordf_t)SnapRegionsCount; @@ -202,18 +249,26 @@ void GLGizmoRotate::on_update(const Pointf& mouse_pos) if (theta == 2.0 * (coordf_t)PI) theta = 0.0; - + m_angle_z = (float)theta; } +void GLGizmoRotate::on_refresh() +{ + m_keep_radius = false; +} + void GLGizmoRotate::on_render(const BoundingBoxf3& box) const { - ::glDisable(GL_LIGHTING); ::glDisable(GL_DEPTH_TEST); const Pointf3& size = box.size(); m_center = box.center(); - m_radius = Offset + ::sqrt(sqr(0.5f * size.x) + sqr(0.5f * size.y)); + if (!m_keep_radius) + { + m_radius = Offset + ::sqrt(sqr(0.5f * size.x) + sqr(0.5f * size.y)); + m_keep_radius = true; + } ::glLineWidth(2.0f); ::glColor3fv(BaseColor); @@ -230,7 +285,6 @@ void GLGizmoRotate::on_render(const BoundingBoxf3& box) const void GLGizmoRotate::on_render_for_picking(const BoundingBoxf3& box) const { - ::glDisable(GL_LIGHTING); ::glDisable(GL_DEPTH_TEST); m_grabbers[0].color[0] = 1.0f; @@ -399,7 +453,6 @@ void GLGizmoScale::on_update(const Pointf& mouse_pos) void GLGizmoScale::on_render(const BoundingBoxf3& box) const { - ::glDisable(GL_LIGHTING); ::glDisable(GL_DEPTH_TEST); coordf_t min_x = box.min.x - (coordf_t)Offset; @@ -438,7 +491,6 @@ void GLGizmoScale::on_render_for_picking(const BoundingBoxf3& box) const { static const GLfloat INV_255 = 1.0f / 255.0f; - ::glDisable(GL_LIGHTING); ::glDisable(GL_DEPTH_TEST); for (unsigned int i = 0; i < 4; ++i) diff --git a/xs/src/slic3r/GUI/GLGizmo.hpp b/xs/src/slic3r/GUI/GLGizmo.hpp index 2baec8f9b1..506b3972e7 100644 --- a/xs/src/slic3r/GUI/GLGizmo.hpp +++ b/xs/src/slic3r/GUI/GLGizmo.hpp @@ -57,22 +57,27 @@ public: EState get_state() const; void set_state(EState state); - unsigned int get_textures_id() const; + unsigned int get_texture_id() const; int get_textures_size() const; int get_hover_id() const; void set_hover_id(int id); void start_dragging(); + void stop_dragging(); void update(const Pointf& mouse_pos); + void refresh(); void render(const BoundingBoxf3& box) const; void render_for_picking(const BoundingBoxf3& box) const; protected: virtual bool on_init() = 0; + virtual void on_set_state(); virtual void on_start_dragging(); + virtual void on_stop_dragging(); virtual void on_update(const Pointf& mouse_pos) = 0; + virtual void on_refresh(); virtual void on_render(const BoundingBoxf3& box) const = 0; virtual void on_render_for_picking(const BoundingBoxf3& box) const = 0; @@ -96,13 +101,19 @@ class GLGizmoRotate : public GLGizmoBase mutable Pointf m_center; mutable float m_radius; + mutable bool m_keep_radius; public: GLGizmoRotate(); + float get_angle_z() const; + void set_angle_z(float angle_z); + protected: virtual bool on_init(); + virtual void on_set_state(); virtual void on_update(const Pointf& mouse_pos); + virtual void on_refresh(); virtual void on_render(const BoundingBoxf3& box) const; virtual void on_render_for_picking(const BoundingBoxf3& box) const; @@ -120,9 +131,9 @@ class GLGizmoScale : public GLGizmoBase static const float Offset; float m_scale; + float m_starting_scale; Pointf m_starting_drag_position; - float m_starting_scale; public: GLGizmoScale(); diff --git a/xs/src/slic3r/GUI/GLShader.cpp b/xs/src/slic3r/GUI/GLShader.cpp index 903f6c347b..e2995f7c3e 100644 --- a/xs/src/slic3r/GUI/GLShader.cpp +++ b/xs/src/slic3r/GUI/GLShader.cpp @@ -214,6 +214,17 @@ bool GLShader::set_uniform(const char *name, float value) const return false; } +bool GLShader::set_uniform(const char* name, const float* matrix) const +{ + int id = get_uniform_location(name); + if (id >= 0) + { + ::glUniformMatrix4fv(id, 1, GL_FALSE, (const GLfloat*)matrix); + return true; + } + return false; +} + /* # Set shader vector sub SetVector diff --git a/xs/src/slic3r/GUI/GLShader.hpp b/xs/src/slic3r/GUI/GLShader.hpp index 032640d8d1..803b2f1543 100644 --- a/xs/src/slic3r/GUI/GLShader.hpp +++ b/xs/src/slic3r/GUI/GLShader.hpp @@ -25,6 +25,7 @@ public: int get_uniform_location(const char *name) const; bool set_uniform(const char *name, float value) const; + bool set_uniform(const char* name, const float* matrix) const; void enable() const; void disable() const; diff --git a/xs/src/slic3r/GUI/GLTexture.cpp b/xs/src/slic3r/GUI/GLTexture.cpp index 924920bd81..2af555707f 100644 --- a/xs/src/slic3r/GUI/GLTexture.cpp +++ b/xs/src/slic3r/GUI/GLTexture.cpp @@ -72,9 +72,10 @@ bool GLTexture::load_from_file(const std::string& filename, bool generate_mipmap } // sends data to gpu + ::glPixelStorei(GL_UNPACK_ALIGNMENT, 1); ::glGenTextures(1, &m_id); ::glBindTexture(GL_TEXTURE_2D, m_id); - ::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data()); + ::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data()); if (generate_mipmaps) { // we manually generate mipmaps because glGenerateMipmap() function is not reliable on all graphics cards @@ -127,27 +128,25 @@ const std::string& GLTexture::get_source() const void GLTexture::render_texture(unsigned int tex_id, float left, float right, float bottom, float top) { - ::glColor4f(1.0f, 1.0f, 1.0f, 1.0f); - - ::glDisable(GL_LIGHTING); ::glEnable(GL_BLEND); ::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + ::glEnable(GL_TEXTURE_2D); + ::glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); ::glBindTexture(GL_TEXTURE_2D, (GLuint)tex_id); ::glBegin(GL_QUADS); - ::glTexCoord2d(0.0f, 1.0f); ::glVertex3f(left, bottom, 0.0f); - ::glTexCoord2d(1.0f, 1.0f); ::glVertex3f(right, bottom, 0.0f); - ::glTexCoord2d(1.0f, 0.0f); ::glVertex3f(right, top, 0.0f); - ::glTexCoord2d(0.0f, 0.0f); ::glVertex3f(left, top, 0.0f); + ::glTexCoord2f(0.0f, 1.0f); ::glVertex2f(left, bottom); + ::glTexCoord2f(1.0f, 1.0f); ::glVertex2f(right, bottom); + ::glTexCoord2f(1.0f, 0.0f); ::glVertex2f(right, top); + ::glTexCoord2f(0.0f, 0.0f); ::glVertex2f(left, top); ::glEnd(); ::glBindTexture(GL_TEXTURE_2D, 0); ::glDisable(GL_TEXTURE_2D); ::glDisable(GL_BLEND); - ::glEnable(GL_LIGHTING); } void GLTexture::_generate_mipmaps(wxImage& image) @@ -182,7 +181,7 @@ void GLTexture::_generate_mipmaps(wxImage& image) data[data_id + 3] = (img_alpha != nullptr) ? img_alpha[i] : 255; } - ::glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA8, (GLsizei)w, (GLsizei)h, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data()); + ::glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, (GLsizei)w, (GLsizei)h, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data()); } } diff --git a/xs/src/slic3r/GUI/GUI.cpp b/xs/src/slic3r/GUI/GUI.cpp index 12af36d197..af7022f2ba 100644 --- a/xs/src/slic3r/GUI/GUI.cpp +++ b/xs/src/slic3r/GUI/GUI.cpp @@ -56,8 +56,9 @@ #include "../Utils/PresetUpdater.hpp" #include "../Config/Snapshot.hpp" -#include "3DScene.hpp" +#include "3DScene.hpp" +#include "libslic3r/I18N.hpp" namespace Slic3r { namespace GUI { @@ -110,6 +111,7 @@ wxNotebook *g_wxTabPanel = nullptr; AppConfig *g_AppConfig = nullptr; PresetBundle *g_PresetBundle= nullptr; PresetUpdater *g_PresetUpdater = nullptr; +_3DScene *g_3DScene = nullptr; wxColour g_color_label_modified; wxColour g_color_label_sys; wxColour g_color_label_default; @@ -118,6 +120,9 @@ std::vector g_tabs_list; wxLocale* g_wxLocale; +wxFont g_small_font; +wxFont g_bold_font; + std::shared_ptr m_optgroup; double m_brim_width = 0.0; wxButton* g_wiping_dialog_button = nullptr; @@ -150,10 +155,25 @@ void update_label_colours_from_appconfig() } } +static void init_fonts() +{ + g_small_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); + g_bold_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Bold(); +#ifdef __WXMAC__ + g_small_font.SetPointSize(11); + g_bold_font.SetPointSize(13); +#endif /*__WXMAC__*/ +} + +static std::string libslic3r_translate_callback(const char *s) { return wxGetTranslation(wxString(s, wxConvUTF8)).utf8_str().data(); } + void set_wxapp(wxApp *app) { g_wxApp = app; + // Let the libslic3r know the callback, which will translate messages on demand. + Slic3r::I18N::set_translate_callback(libslic3r_translate_callback); init_label_colours(); + init_fonts(); } void set_main_frame(wxFrame *main_frame) @@ -181,6 +201,11 @@ void set_preset_updater(PresetUpdater *updater) g_PresetUpdater = updater; } +void set_3DScene(_3DScene *scene) +{ + g_3DScene = scene; +} + std::vector& get_tabs_list() { return g_tabs_list; @@ -317,7 +342,7 @@ void add_config_menu(wxMenuBar *menu, int event_preferences_changed, int event_l auto local_menu = new wxMenu(); wxWindowID config_id_base = wxWindow::NewControlId((int)ConfigMenuCnt); - auto config_wizard_name = _(ConfigWizard::name().wx_str()); + const auto config_wizard_name = _(ConfigWizard::name().wx_str()); const auto config_wizard_tooltip = wxString::Format(_(L("Run %s")), config_wizard_name); // Cmd+, is standard on OS X - what about other operating systems? local_menu->Append(config_id_base + ConfigMenuWizard, config_wizard_name + dots, config_wizard_tooltip); @@ -671,6 +696,14 @@ void set_label_clr_sys(const wxColour& clr) { g_AppConfig->save(); } +const wxFont& small_font(){ + return g_small_font; +} + +const wxFont& bold_font(){ + return g_bold_font; +} + const wxColour& get_label_clr_default() { return g_color_label_default; } diff --git a/xs/src/slic3r/GUI/GUI.hpp b/xs/src/slic3r/GUI/GUI.hpp index 2853544462..efb11b7dfa 100644 --- a/xs/src/slic3r/GUI/GUI.hpp +++ b/xs/src/slic3r/GUI/GUI.hpp @@ -11,7 +11,7 @@ class wxApp; class wxWindow; class wxFrame; -class wxWindow; +class wxFont; class wxMenuBar; class wxNotebook; class wxComboCtrl; @@ -32,12 +32,16 @@ class AppConfig; class PresetUpdater; class DynamicPrintConfig; class TabIface; +class _3DScene; -#define _(s) Slic3r::translate((s)) -inline wxString translate(const char *s) { return wxGetTranslation(wxString(s, wxConvUTF8)); } -inline wxString translate(const wchar_t *s) { return wxGetTranslation(s); } -inline wxString translate(const std::string &s) { return wxGetTranslation(wxString(s.c_str(), wxConvUTF8)); } -inline wxString translate(const std::wstring &s) { return wxGetTranslation(s.c_str()); } +#define _(s) Slic3r::GUI::I18N::translate((s)) + +namespace GUI { namespace I18N { + inline wxString translate(const char *s) { return wxGetTranslation(wxString(s, wxConvUTF8)); } + inline wxString translate(const wchar_t *s) { return wxGetTranslation(s); } + inline wxString translate(const std::string &s) { return wxGetTranslation(wxString(s.c_str(), wxConvUTF8)); } + inline wxString translate(const std::wstring &s) { return wxGetTranslation(s.c_str()); } +} } // !!! If you needed to translate some wxString, // !!! please use _(L(string)) @@ -87,6 +91,7 @@ void set_tab_panel(wxNotebook *tab_panel); void set_app_config(AppConfig *app_config); void set_preset_bundle(PresetBundle *preset_bundle); void set_preset_updater(PresetUpdater *updater); +void set_3DScene(_3DScene *scene); AppConfig* get_app_config(); wxApp* get_app(); @@ -99,6 +104,9 @@ unsigned get_colour_approx_luma(const wxColour &colour); void set_label_clr_modified(const wxColour& clr); void set_label_clr_sys(const wxColour& clr); +const wxFont& small_font(); +const wxFont& bold_font(); + extern void add_menus(wxMenuBar *menu, int event_preferences_changed, int event_language_change); // This is called when closing the application, when loading a config file or when starting the config wizard diff --git a/xs/src/slic3r/GUI/OptionsGroup.cpp b/xs/src/slic3r/GUI/OptionsGroup.cpp index 629a9f3a07..d5cc29e19f 100644 --- a/xs/src/slic3r/GUI/OptionsGroup.cpp +++ b/xs/src/slic3r/GUI/OptionsGroup.cpp @@ -31,6 +31,8 @@ const t_field& OptionsGroup::build_field(const t_config_option_key& id, const Co m_fields.emplace(id, STDMOVE(Choice::Create(parent(), opt, id))); } else if (opt.gui_type.compare("slider") == 0) { } else if (opt.gui_type.compare("i_spin") == 0) { // Spinctrl + } else if (opt.gui_type.compare("legend") == 0) { // StaticText + m_fields.emplace(id, STDMOVE(StaticText::Create(parent(), opt, id))); } else { switch (opt.type) { case coFloatOrPercent: @@ -86,7 +88,7 @@ const t_field& OptionsGroup::build_field(const t_config_option_key& id, const Co if (!this->m_disabled) this->back_to_sys_value(opt_id); }; - if (!m_is_tab_opt) { + if (!m_show_modified_btns) { field->m_Undo_btn->Hide(); field->m_Undo_to_sys_btn->Hide(); } @@ -199,7 +201,7 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** colored_Label/* ConfigOptionDef option = opt.opt; // add label if any if (option.label != "") { - wxString str_label = L_str(option.label); + wxString str_label = _(option.label); //! To correct translation by context have to use wxGETTEXT_IN_CONTEXT macro from wxWidget 3.1.1 // wxString str_label = (option.label == "Top" || option.label == "Bottom") ? // wxGETTEXT_IN_CONTEXT("Layers", wxString(option.label.c_str()): @@ -220,7 +222,7 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** colored_Label/* // add sidetext if any if (option.sidetext != "") { - auto sidetext = new wxStaticText(parent(), wxID_ANY, L_str(option.sidetext), wxDefaultPosition, wxDefaultSize); + auto sidetext = new wxStaticText(parent(), wxID_ANY, _(option.sidetext), wxDefaultPosition, wxDefaultSize); sidetext->SetFont(sidetext_font); sizer->Add(sidetext, 0, wxLEFT | wxALIGN_CENTER_VERTICAL, 4); } @@ -242,7 +244,7 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** colored_Label/* } Line OptionsGroup::create_single_option_line(const Option& option) const { - Line retval{ L_str(option.opt.label), L_str(option.opt.tooltip) }; + Line retval{ _(option.opt.label), _(option.opt.tooltip) }; Option tmp(option); tmp.opt.label = std::string(""); retval.append_option(tmp); diff --git a/xs/src/slic3r/GUI/OptionsGroup.hpp b/xs/src/slic3r/GUI/OptionsGroup.hpp index 83b5b1233f..422e1afd9e 100644 --- a/xs/src/slic3r/GUI/OptionsGroup.hpp +++ b/xs/src/slic3r/GUI/OptionsGroup.hpp @@ -127,9 +127,15 @@ public: inline void enable() { for (auto& field : m_fields) field.second->enable(); } inline void disable() { for (auto& field : m_fields) field.second->disable(); } + void set_show_modified_btns_val(bool show) { + m_show_modified_btns = show; + } + OptionsGroup(wxWindow* _parent, const wxString& title, bool is_tab_opt=false) : - m_parent(_parent), title(title), m_is_tab_opt(is_tab_opt), staticbox(title!="") { - sizer = (staticbox ? new wxStaticBoxSizer(new wxStaticBox(_parent, wxID_ANY, title), wxVERTICAL) : new wxBoxSizer(wxVERTICAL)); + m_parent(_parent), title(title), m_show_modified_btns(is_tab_opt), staticbox(title!="") { + auto stb = new wxStaticBox(_parent, wxID_ANY, title); + stb->SetFont(bold_font()); + sizer = (staticbox ? new wxStaticBoxSizer(stb/*new wxStaticBox(_parent, wxID_ANY, title)*/, wxVERTICAL) : new wxBoxSizer(wxVERTICAL)); auto num_columns = 1U; if (label_width != 0) num_columns++; if (extra_column != nullptr) num_columns++; @@ -156,7 +162,7 @@ protected: bool m_disabled {false}; wxGridSizer* m_grid_sizer {nullptr}; // "true" if option is created in preset tabs - bool m_is_tab_opt{ false }; + bool m_show_modified_btns{ false }; // This panel is needed for correct showing of the ToolTips for Button, StaticText and CheckBox // Tooltips on GTK doesn't work inside wxStaticBoxSizer unless you insert a panel diff --git a/xs/src/slic3r/GUI/Preset.cpp b/xs/src/slic3r/GUI/Preset.cpp index d8f0842280..f3b44af54b 100644 --- a/xs/src/slic3r/GUI/Preset.cpp +++ b/xs/src/slic3r/GUI/Preset.cpp @@ -234,12 +234,12 @@ std::string Preset::label() const bool Preset::is_compatible_with_printer(const Preset &active_printer, const DynamicPrintConfig *extra_config) const { - auto *condition = dynamic_cast(this->config.option("compatible_printers_condition")); + auto &condition = this->compatible_printers_condition(); auto *compatible_printers = dynamic_cast(this->config.option("compatible_printers")); bool has_compatible_printers = compatible_printers != nullptr && ! compatible_printers->values.empty(); - if (! has_compatible_printers && condition != nullptr && ! condition->value.empty()) { + if (! has_compatible_printers && ! condition.empty()) { try { - return PlaceholderParser::evaluate_boolean_expression(condition->value, active_printer.config, extra_config); + return PlaceholderParser::evaluate_boolean_expression(condition, active_printer.config, extra_config); } catch (const std::runtime_error &err) { //FIXME in case of an error, return "compatible with everything". printf("Preset::is_compatible_with_printer - parsing error of compatible_printers_condition %s:\n%s\n", active_printer.name.c_str(), err.what()); @@ -298,7 +298,8 @@ const std::vector& Preset::print_options() "perimeter_extrusion_width", "external_perimeter_extrusion_width", "infill_extrusion_width", "solid_infill_extrusion_width", "top_infill_extrusion_width", "support_material_extrusion_width", "infill_overlap", "bridge_flow_ratio", "clip_multipart_objects", "elefant_foot_compensation", "xy_size_compensation", "threads", "resolution", "wipe_tower", "wipe_tower_x", "wipe_tower_y", - "wipe_tower_width", "wipe_tower_rotation_angle", "wipe_tower_bridging", "compatible_printers", "compatible_printers_condition","inherits" + "wipe_tower_width", "wipe_tower_rotation_angle", "wipe_tower_bridging", "compatible_printers", + "compatible_printers_condition","inherits" }; return s_opts; } @@ -308,10 +309,10 @@ const std::vector& Preset::filament_options() static std::vector s_opts { "filament_colour", "filament_diameter", "filament_type", "filament_soluble", "filament_notes", "filament_max_volumetric_speed", "extrusion_multiplier", "filament_density", "filament_cost", "filament_loading_speed", "filament_unloading_speed", "filament_toolchange_delay", - "filament_ramming_parameters", "temperature", "first_layer_temperature", "bed_temperature", - "first_layer_bed_temperature", "fan_always_on", "cooling", "min_fan_speed", "max_fan_speed", "bridge_fan_speed", "disable_fan_first_layers", - "fan_below_layer_time", "slowdown_below_layer_time", "min_print_speed", "start_filament_gcode", "end_filament_gcode","compatible_printers", - "compatible_printers_condition", "inherits" + "filament_cooling_moves", "filament_cooling_initial_speed", "filament_cooling_final_speed", "filament_ramming_parameters", "temperature", + "first_layer_temperature", "bed_temperature", "first_layer_bed_temperature", "fan_always_on", "cooling", "min_fan_speed", "max_fan_speed", + "bridge_fan_speed", "disable_fan_first_layers", "fan_below_layer_time", "slowdown_below_layer_time", "min_print_speed", + "start_filament_gcode", "end_filament_gcode","compatible_printers", "compatible_printers_condition", "inherits" }; return s_opts; } @@ -325,7 +326,12 @@ const std::vector& Preset::printer_options() "octoprint_host", "octoprint_apikey", "octoprint_cafile", "use_firmware_retraction", "use_volumetric_e", "variable_layer_height", "single_extruder_multi_material", "start_gcode", "end_gcode", "before_layer_gcode", "layer_gcode", "toolchange_gcode", "between_objects_gcode", "printer_vendor", "printer_model", "printer_variant", "printer_notes", "cooling_tube_retraction", - "cooling_tube_length", "parking_pos_retraction", "max_print_height", "default_print_profile", "inherits", + "cooling_tube_length", "parking_pos_retraction", "extra_loading_move", "max_print_height", "default_print_profile", "inherits", + "silent_mode", "machine_max_acceleration_extruding", "machine_max_acceleration_retracting", + "machine_max_acceleration_x", "machine_max_acceleration_y", "machine_max_acceleration_z", "machine_max_acceleration_e", + "machine_max_feedrate_x", "machine_max_feedrate_y", "machine_max_feedrate_z", "machine_max_feedrate_e", + "machine_min_extruding_rate", "machine_min_travel_rate", + "machine_max_jerk_x", "machine_max_jerk_y", "machine_max_jerk_z", "machine_max_jerk_e" }; s_opts.insert(s_opts.end(), Preset::nozzle_options().begin(), Preset::nozzle_options().end()); } @@ -424,7 +430,90 @@ Preset& PresetCollection::load_preset(const std::string &path, const std::string { DynamicPrintConfig cfg(this->default_preset().config); cfg.apply_only(config, cfg.keys(), true); - return this->load_preset(path, name, std::move(cfg)); + return this->load_preset(path, name, std::move(cfg), select); +} + +static bool profile_print_params_same(const DynamicPrintConfig &cfg1, const DynamicPrintConfig &cfg2) +{ + t_config_option_keys diff = cfg1.diff(cfg2); + // Following keys are used by the UI, not by the slicing core, therefore they are not important + // when comparing profiles for equality. Ignore them. + for (const char *key : { "compatible_printers", "compatible_printers_condition", "inherits", + "print_settings_id", "filament_settings_id", "printer_settings_id", + "printer_model", "printer_variant", "default_print_profile", "default_filament_profile" }) + diff.erase(std::remove(diff.begin(), diff.end(), key), diff.end()); + // Preset with the same name as stored inside the config exists. + return diff.empty(); +} + +// Load a preset from an already parsed config file, insert it into the sorted sequence of presets +// and select it, losing previous modifications. +// In case +Preset& PresetCollection::load_external_preset( + // Path to the profile source file (a G-code, an AMF or 3MF file, a config file) + const std::string &path, + // Name of the profile, derived from the source file name. + const std::string &name, + // Original name of the profile, extracted from the loaded config. Empty, if the name has not been stored. + const std::string &original_name, + // Config to initialize the preset from. + const DynamicPrintConfig &config, + // Select the preset after loading? + bool select) +{ + // Load the preset over a default preset, so that the missing fields are filled in from the default preset. + DynamicPrintConfig cfg(this->default_preset().config); + cfg.apply_only(config, cfg.keys(), true); + // Is there a preset already loaded with the name stored inside the config? + std::deque::iterator it = this->find_preset_internal(original_name); + if (it != m_presets.end() && it->name == original_name && profile_print_params_same(it->config, cfg)) { + // The preset exists and it matches the values stored inside config. + if (select) + this->select_preset(it - m_presets.begin()); + return *it; + } + // Update the "inherits" field. + std::string &inherits = Preset::inherits(cfg); + if (it != m_presets.end() && inherits.empty()) { + // There is a profile with the same name already loaded. Should we update the "inherits" field? + if (it->vendor == nullptr) + inherits = it->inherits(); + else + inherits = it->name; + } + // The external preset does not match an internal preset, load the external preset. + std::string new_name; + for (size_t idx = 0;; ++ idx) { + std::string suffix; + if (original_name.empty()) { + if (idx > 0) + suffix = " (" + std::to_string(idx) + ")"; + } else { + if (idx == 0) + suffix = " (" + original_name + ")"; + else + suffix = " (" + original_name + "-" + std::to_string(idx) + ")"; + } + new_name = name + suffix; + it = this->find_preset_internal(new_name); + if (it == m_presets.end() || it->name != new_name) + // Unique profile name. Insert a new profile. + break; + if (profile_print_params_same(it->config, cfg)) { + // The preset exists and it matches the values stored inside config. + if (select) + this->select_preset(it - m_presets.begin()); + return *it; + } + // Form another profile name. + } + // Insert a new profile. + Preset &preset = this->load_preset(path, new_name, std::move(cfg), select); + preset.is_external = true; + if (&this->get_selected_preset() == &preset) + this->get_edited_preset().is_external = true; + + return preset; } Preset& PresetCollection::load_preset(const std::string &path, const std::string &name, DynamicPrintConfig &&config, bool select) @@ -460,7 +549,7 @@ void PresetCollection::save_current_preset(const std::string &new_name) } else { // Creating a new preset. Preset &preset = *m_presets.insert(it, m_edited_preset); - std::string &inherits = preset.config.opt_string("inherits", true); + std::string &inherits = preset.inherits(); std::string old_name = preset.name; preset.name = new_name; preset.file = this->path_from_name(new_name); @@ -475,7 +564,6 @@ void PresetCollection::save_current_preset(const std::string &new_name) // Inherited from a user preset. Just maintain the "inherited" flag, // meaning it will inherit from either the system preset, or the inherited user preset. } - preset.inherits = inherits; preset.is_default = false; preset.is_system = false; preset.is_external = false; @@ -513,20 +601,20 @@ bool PresetCollection::load_bitmap_default(const std::string &file_name) const Preset* PresetCollection::get_selected_preset_parent() const { - auto *inherits = dynamic_cast(this->get_edited_preset().config.option("inherits")); - if (inherits == nullptr || inherits->value.empty()) - return this->get_selected_preset().is_system ? &this->get_selected_preset() : nullptr; // nullptr; - const Preset* preset = this->find_preset(inherits->value, false); + const std::string &inherits = this->get_edited_preset().inherits(); + if (inherits.empty()) + return this->get_selected_preset().is_system ? &this->get_selected_preset() : nullptr; + const Preset* preset = this->find_preset(inherits, false); return (preset == nullptr || preset->is_default || preset->is_external) ? nullptr : preset; } const Preset* PresetCollection::get_preset_parent(const Preset& child) const { - auto *inherits = dynamic_cast(child.config.option("inherits")); - if (inherits == nullptr || inherits->value.empty()) + const std::string &inherits = child.inherits(); + if (inherits.empty()) // return this->get_selected_preset().is_system ? &this->get_selected_preset() : nullptr; return nullptr; - const Preset* preset = this->find_preset(inherits->value, false); + const Preset* preset = this->find_preset(inherits, false); return (preset == nullptr/* || preset->is_default */|| preset->is_external) ? nullptr : preset; } @@ -601,6 +689,7 @@ void PresetCollection::update_platter_ui(wxBitmapComboBox *ui) // Otherwise fill in the list from scratch. ui->Freeze(); ui->Clear(); + size_t selected_preset_item = 0; const Preset &selected_preset = this->get_selected_preset(); // Show wide icons if the currently selected preset is not compatible with the current printer, @@ -641,7 +730,7 @@ void PresetCollection::update_platter_ui(wxBitmapComboBox *ui) ui->Append(wxString::FromUTF8((preset.name + (preset.is_dirty ? g_suffix_modified : "")).c_str()), (bmp == 0) ? (m_bitmap_main_frame ? *m_bitmap_main_frame : wxNullBitmap) : *bmp); if (i == m_idx_selected) - ui->SetSelection(ui->GetCount() - 1); + selected_preset_item = ui->GetCount() - 1; } else { @@ -658,10 +747,13 @@ void PresetCollection::update_platter_ui(wxBitmapComboBox *ui) for (std::map::iterator it = nonsys_presets.begin(); it != nonsys_presets.end(); ++it) { ui->Append(it->first, *it->second); if (it->first == selected) - ui->SetSelection(ui->GetCount() - 1); + selected_preset_item = ui->GetCount() - 1; } } - ui->Thaw(); + + ui->SetSelection(selected_preset_item); + ui->SetToolTip(ui->GetString(selected_preset_item)); + ui->Thaw(); } size_t PresetCollection::update_tab_ui(wxBitmapComboBox *ui, bool show_incompatible) @@ -719,6 +811,7 @@ size_t PresetCollection::update_tab_ui(wxBitmapComboBox *ui, bool show_incompati } } ui->SetSelection(selected_preset_item); + ui->SetToolTip(ui->GetString(selected_preset_item)); ui->Thaw(); return selected_preset_item; } @@ -763,7 +856,7 @@ std::vector PresetCollection::dirty_options(const Preset *edited, c // The "compatible_printers" option key is handled differently from the others: // It is not mandatory. If the key is missing, it means it is compatible with any printer. // If the key exists and it is empty, it means it is compatible with no printer. - std::initializer_list optional_keys { "compatible_printers", "compatible_printers_condition" }; + std::initializer_list optional_keys { "compatible_printers" }; for (auto &opt_key : optional_keys) { if (reference->config.has(opt_key) != edited->config.has(opt_key)) changed.emplace_back(opt_key); @@ -772,17 +865,6 @@ std::vector PresetCollection::dirty_options(const Preset *edited, c return changed; } -std::vector PresetCollection::system_equal_options() const -{ - const Preset *edited = &this->get_edited_preset(); - const Preset *reference = this->get_selected_preset_parent(); - std::vector equal; - if (edited != nullptr && reference != nullptr) { - equal = reference->config.equal(edited->config); - } - return equal; -} - // Select a new preset. This resets all the edits done to the currently selected preset. // If the preset with index idx does not exist, a first visible preset is selected. Preset& PresetCollection::select_preset(size_t idx) diff --git a/xs/src/slic3r/GUI/Preset.hpp b/xs/src/slic3r/GUI/Preset.hpp index 31fb69aa89..a2ee1d2eb0 100644 --- a/xs/src/slic3r/GUI/Preset.hpp +++ b/xs/src/slic3r/GUI/Preset.hpp @@ -113,9 +113,6 @@ public: // or a Configuration file bundling the Print + Filament + Printer presets (in that case is_external and possibly is_system will be true), // or it could be a G-code (again, is_external will be true). std::string file; - // A user profile may inherit its settings either from a system profile, or from a user profile. - // A system profile shall never derive from any other profile, as the system profile hierarchy is being flattened during loading. - std::string inherits; // If this is a system profile, then there should be a vendor data available to display at the UI. const VendorProfile *vendor = nullptr; @@ -142,6 +139,16 @@ public: bool is_compatible_with_printer(const Preset &active_printer, const DynamicPrintConfig *extra_config) const; bool is_compatible_with_printer(const Preset &active_printer) const; + // Returns the name of the preset, from which this preset inherits. + static std::string& inherits(DynamicPrintConfig &cfg) { return cfg.option("inherits", true)->value; } + std::string& inherits() { return Preset::inherits(this->config); } + const std::string& inherits() const { return Preset::inherits(const_cast(this)->config); } + + // Returns the "compatible_printers_condition". + static std::string& compatible_printers_condition(DynamicPrintConfig &cfg) { return cfg.option("compatible_printers_condition", true)->value; } + std::string& compatible_printers_condition() { return Preset::compatible_printers_condition(this->config); } + const std::string& compatible_printers_condition() const { return Preset::compatible_printers_condition(const_cast(this)->config); } + // Mark this preset as compatible if it is compatible with active_printer. bool update_compatible_with_printer(const Preset &active_printer, const DynamicPrintConfig *extra_config); @@ -200,6 +207,18 @@ public: Preset& load_preset(const std::string &path, const std::string &name, const DynamicPrintConfig &config, bool select = true); Preset& load_preset(const std::string &path, const std::string &name, DynamicPrintConfig &&config, bool select = true); + Preset& load_external_preset( + // Path to the profile source file (a G-code, an AMF or 3MF file, a config file) + const std::string &path, + // Name of the profile, derived from the source file name. + const std::string &name, + // Original name of the profile, extracted from the loaded config. Empty, if the name has not been stored. + const std::string &original_name, + // Config to initialize the preset from. + const DynamicPrintConfig &config, + // Select the preset after loading? + bool select = true); + // Save the preset under a new name. If the name is different from the old one, // a new preset is stored into the list of presets. // All presets are marked as not modified and the new preset is activated. @@ -312,8 +331,6 @@ public: // Compare the content of get_selected_preset() with get_edited_preset() configs, return the list of keys where they differ. std::vector current_different_from_parent_options(const bool is_printer_type = false) const { return dirty_options(&this->get_edited_preset(), this->get_selected_preset_parent(), is_printer_type); } - // Compare the content of get_selected_preset() with get_selected_preset_parent() configs, return the list of keys where they equal. - std::vector system_equal_options() const; // Update the choice UI from the list of presets. // If show_incompatible, all presets are shown, otherwise only the compatible presets are shown. @@ -349,9 +366,10 @@ private: PresetCollection(const PresetCollection &other); PresetCollection& operator=(const PresetCollection &other); - // Find a preset in the sorted list of presets. + // Find a preset position in the sorted list of presets. // The "-- default -- " preset is always the first, so it needs // to be handled differently. + // If a preset does not exist, an iterator is returned indicating where to insert a preset with the same name. std::deque::iterator find_preset_internal(const std::string &name) { Preset key(m_type, name); diff --git a/xs/src/slic3r/GUI/PresetBundle.cpp b/xs/src/slic3r/GUI/PresetBundle.cpp index 0a280eee11..b9a010659e 100644 --- a/xs/src/slic3r/GUI/PresetBundle.cpp +++ b/xs/src/slic3r/GUI/PresetBundle.cpp @@ -52,26 +52,37 @@ PresetBundle::PresetBundle() : if (wxImage::FindHandler(wxBITMAP_TYPE_PNG) == nullptr) wxImage::AddHandler(new wxPNGHandler); + // The following keys are handled by the UI, they do not have a counterpart in any StaticPrintConfig derived classes, + // therefore they need to be handled differently. As they have no counterpart in StaticPrintConfig, they are not being + // initialized based on PrintConfigDef(), but to empty values (zeros, empty vectors, empty strings). + // + // "compatible_printers", "compatible_printers_condition", "inherits", + // "print_settings_id", "filament_settings_id", "printer_settings_id", + // "printer_vendor", "printer_model", "printer_variant", "default_print_profile", "default_filament_profile" + // Create the ID config keys, as they are not part of the Static print config classes. - this->prints.default_preset().config.opt_string("print_settings_id", true); - this->filaments.default_preset().config.option("filament_settings_id", true)->values.assign(1, std::string()); - this->printers.default_preset().config.opt_string("printer_settings_id", true); - // "compatible printers" are not mandatory yet. - //FIXME Rename "compatible_printers" and "compatible_printers_condition", as they are defined in both print and filament profiles, - // therefore they are clashing when generating a a config file, G-code or AMF/3MF. -// this->filaments.default_preset().config.optptr("compatible_printers", true); -// this->filaments.default_preset().config.optptr("compatible_printers_condition", true); -// this->prints.default_preset().config.optptr("compatible_printers", true); -// this->prints.default_preset().config.optptr("compatible_printers_condition", true); - // Create the "printer_vendor", "printer_model" and "printer_variant" keys. + this->prints.default_preset().config.optptr("print_settings_id", true); + this->prints.default_preset().compatible_printers_condition(); + this->prints.default_preset().inherits(); + + this->filaments.default_preset().config.option("filament_settings_id", true)->values = { "" }; + this->filaments.default_preset().compatible_printers_condition(); + this->filaments.default_preset().inherits(); + + this->printers.default_preset().config.optptr("printer_settings_id", true); this->printers.default_preset().config.optptr("printer_vendor", true); this->printers.default_preset().config.optptr("printer_model", true); this->printers.default_preset().config.optptr("printer_variant", true); - // Load the default preset bitmaps. + this->printers.default_preset().config.optptr("default_print_profile", true); + this->printers.default_preset().config.option("default_filament_profile", true)->values = { "" }; + this->printers.default_preset().inherits(); + + // Load the default preset bitmaps. this->prints .load_bitmap_default("cog.png"); this->filaments.load_bitmap_default("spool.png"); this->printers .load_bitmap_default("printer_empty.png"); this->load_compatible_bitmaps(); + // Re-activate the default presets, so their "edited" preset copies will be updated with the additional configuration values above. this->prints .select_preset(0); this->filaments.select_preset(0); @@ -372,9 +383,16 @@ DynamicPrintConfig PresetBundle::full_config() const auto *nozzle_diameter = dynamic_cast(out.option("nozzle_diameter")); size_t num_extruders = nozzle_diameter->values.size(); + // Collect the "compatible_printers_condition" and "inherits" values over all presets (print, filaments, printers) into a single vector. + std::vector compatible_printers_condition; + std::vector inherits; + compatible_printers_condition.emplace_back(this->prints.get_edited_preset().compatible_printers_condition()); + inherits .emplace_back(this->prints.get_edited_preset().inherits()); if (num_extruders <= 1) { out.apply(this->filaments.get_edited_preset().config); + compatible_printers_condition.emplace_back(this->filaments.get_edited_preset().compatible_printers_condition()); + inherits .emplace_back(this->filaments.get_edited_preset().inherits()); } else { // Retrieve filament presets and build a single config object for them. // First collect the filament configurations based on the user selection of this->filament_presets. @@ -384,11 +402,15 @@ DynamicPrintConfig PresetBundle::full_config() const filament_configs.emplace_back(&this->filaments.find_preset(filament_preset_name, true)->config); while (filament_configs.size() < num_extruders) filament_configs.emplace_back(&this->filaments.first_visible().config); + for (const DynamicPrintConfig *cfg : filament_configs) { + compatible_printers_condition.emplace_back(Preset::compatible_printers_condition(*const_cast(cfg))); + inherits .emplace_back(Preset::inherits(*const_cast(cfg))); + } // Option values to set a ConfigOptionVector from. std::vector filament_opts(num_extruders, nullptr); // loop through options and apply them to the resulting config. for (const t_config_option_key &key : this->filaments.default_preset().config.keys()) { - if (key == "compatible_printers" || key == "compatible_printers_condition") + if (key == "compatible_printers") continue; // Get a destination option. ConfigOption *opt_dst = out.option(key, false); @@ -406,9 +428,13 @@ DynamicPrintConfig PresetBundle::full_config() const } } - //FIXME These two value types clash between the print and filament profiles. They should be renamed. + // Don't store the "compatible_printers_condition" for the printer profile, there is none. + inherits.emplace_back(this->printers.get_edited_preset().inherits()); + + // These two value types clash between the print and filament profiles. They should be renamed. out.erase("compatible_printers"); out.erase("compatible_printers_condition"); + out.erase("inherits"); static const char *keys[] = { "perimeter", "infill", "solid_infill", "support_material", "support_material_interface" }; for (size_t i = 0; i < sizeof(keys) / sizeof(keys[0]); ++ i) { @@ -418,6 +444,25 @@ DynamicPrintConfig PresetBundle::full_config() const opt->value = boost::algorithm::clamp(opt->value, 0, int(num_extruders)); } + out.option("print_settings_id", true)->value = this->prints.get_selected_preset().name; + out.option("filament_settings_id", true)->values = this->filament_presets; + out.option("printer_settings_id", true)->value = this->printers.get_selected_preset().name; + + // Serialize the collected "compatible_printers_condition" and "inherits" fields. + // There will be 1 + num_exturders fields for "inherits" and 2 + num_extruders for "compatible_printers_condition" stored. + // The vector will not be stored if all fields are empty strings. + auto add_if_some_non_empty = [&out](std::vector &&values, const std::string &key) { + bool nonempty = false; + for (const std::string &v : values) + if (! v.empty()) { + nonempty = true; + break; + } + if (nonempty) + out.set_key_value(key, new ConfigOptionStrings(std::move(values))); + }; + add_if_some_non_empty(std::move(compatible_printers_condition), "compatible_printers_condition_cummulative"); + add_if_some_non_empty(std::move(inherits), "inherits_cummulative"); return out; } @@ -496,6 +541,18 @@ void PresetBundle::load_config_file_config(const std::string &name_or_path, bool } } + size_t num_extruders = std::min(config.option("nozzle_diameter" )->values.size(), + config.option("filament_diameter")->values.size()); + // Make a copy of the "compatible_printers_condition_cummulative" and "inherits_cummulative" vectors, which + // accumulate values over all presets (print, filaments, printers). + // These values will be distributed into their particular presets when loading. + std::vector compatible_printers_condition_values = std::move(config.option("compatible_printers_condition_cummulative", true)->values); + std::vector inherits_values = std::move(config.option("inherits_cummulative", true)->values); + std::string &compatible_printers_condition = Preset::compatible_printers_condition(config); + std::string &inherits = Preset::inherits(config); + compatible_printers_condition_values.resize(num_extruders + 2, std::string()); + inherits_values.resize(num_extruders + 2, std::string()); + // 1) Create a name from the file name. // Keep the suffix (.ini, .gcode, .amf, .3mf etc) to differentiate it from the normal profiles. std::string name = is_external ? boost::filesystem::path(name_or_path).filename().string() : name_or_path; @@ -504,24 +561,31 @@ void PresetBundle::load_config_file_config(const std::string &name_or_path, bool // First load the print and printer presets. for (size_t i_group = 0; i_group < 2; ++ i_group) { PresetCollection &presets = (i_group == 0) ? this->prints : this->printers; - Preset &preset = presets.load_preset(is_external ? name_or_path : presets.path_from_name(name), name, config); - if (is_external) - preset.is_external = true; + // Split the "compatible_printers_condition" and "inherits" values one by one from a single vector to the print & printer profiles. + size_t idx = (i_group == 0) ? 0 : num_extruders + 1; + inherits = inherits_values[idx]; + compatible_printers_condition = compatible_printers_condition_values[idx]; + if (is_external) + presets.load_external_preset(name_or_path, name, + config.opt_string((i_group == 0) ? "print_settings_id" : "printer_settings_id", true), + config); else - preset.save(); + presets.load_preset(presets.path_from_name(name), name, config).save(); } // 3) Now load the filaments. If there are multiple filament presets, split them and load them. - auto *nozzle_diameter = dynamic_cast(config.option("nozzle_diameter")); - auto *filament_diameter = dynamic_cast(config.option("filament_diameter")); - size_t num_extruders = std::min(nozzle_diameter->values.size(), filament_diameter->values.size()); + auto old_filament_profile_names = config.option("filament_settings_id", true); + old_filament_profile_names->values.resize(num_extruders, std::string()); + config.option("default_filament_profile", true)->values.resize(num_extruders, std::string()); + if (num_extruders <= 1) { - Preset &preset = this->filaments.load_preset( - is_external ? name_or_path : this->filaments.path_from_name(name), name, config); + // Split the "compatible_printers_condition" and "inherits" from the cummulative vectors to separate filament presets. + inherits = inherits_values[1]; + compatible_printers_condition = compatible_printers_condition_values[1]; if (is_external) - preset.is_external = true; + this->filaments.load_external_preset(name_or_path, name, old_filament_profile_names->values.front(), config); else - preset.save(); + this->filaments.load_preset(this->filaments.path_from_name(name), name, config).save(); this->filament_presets.clear(); this->filament_presets.emplace_back(name); } else { @@ -543,21 +607,30 @@ void PresetBundle::load_config_file_config(const std::string &name_or_path, bool // Load the configs into this->filaments and make them active. this->filament_presets.clear(); for (size_t i = 0; i < configs.size(); ++ i) { - char suffix[64]; - if (i == 0) - suffix[0] = 0; - else - sprintf(suffix, " (%d)", i); - std::string new_name = name + suffix; + DynamicPrintConfig &cfg = configs[i]; + // Split the "compatible_printers_condition" and "inherits" from the cummulative vectors to separate filament presets. + cfg.opt_string("compatible_printers_condition", true) = compatible_printers_condition_values[i + 1]; + cfg.opt_string("inherits", true) = inherits_values[i + 1]; // Load all filament presets, but only select the first one in the preset dialog. - Preset &preset = this->filaments.load_preset( - is_external ? name_or_path : this->filaments.path_from_name(new_name), - new_name, std::move(configs[i]), i == 0); + Preset *loaded = nullptr; if (is_external) - preset.is_external = true; - else - preset.save(); - this->filament_presets.emplace_back(new_name); + loaded = &this->filaments.load_external_preset(name_or_path, name, + (i < old_filament_profile_names->values.size()) ? old_filament_profile_names->values[i] : "", + std::move(cfg), i == 0); + else { + // Used by the config wizard when creating a custom setup. + // Therefore this block should only be called for a single extruder. + char suffix[64]; + if (i == 0) + suffix[0] = 0; + else + sprintf(suffix, "%d", i); + std::string new_name = name + suffix; + loaded = &this->filaments.load_preset(this->filaments.path_from_name(new_name), + new_name, std::move(cfg), i == 0); + loaded->save(); + } + this->filament_presets.emplace_back(loaded->name); } } @@ -1108,6 +1181,7 @@ void PresetBundle::update_platter_filament_ui(unsigned int idx_extruder, wxBitma // Fill in the list from scratch. ui->Freeze(); ui->Clear(); + size_t selected_preset_item = 0; const Preset *selected_preset = this->filaments.find_preset(this->filament_presets[idx_extruder]); // Show wide icons if the currently selected preset is not compatible with the current printer, // and draw a red flag in front of the selected preset. @@ -1159,7 +1233,7 @@ void PresetBundle::update_platter_filament_ui(unsigned int idx_extruder, wxBitma ui->Append(wxString::FromUTF8((preset.name + (preset.is_dirty ? Preset::suffix_modified() : "")).c_str()), (bitmap == 0) ? wxNullBitmap : *bitmap); if (selected) - ui->SetSelection(ui->GetCount() - 1); + selected_preset_item = ui->GetCount() - 1; } else { @@ -1178,9 +1252,11 @@ void PresetBundle::update_platter_filament_ui(unsigned int idx_extruder, wxBitma for (std::map::iterator it = nonsys_presets.begin(); it != nonsys_presets.end(); ++it) { ui->Append(it->first, *it->second); if (it->first == selected_str) - ui->SetSelection(ui->GetCount() - 1); + selected_preset_item = ui->GetCount() - 1; } } + ui->SetSelection(selected_preset_item); + ui->SetToolTip(ui->GetString(selected_preset_item)); ui->Thaw(); } diff --git a/xs/src/slic3r/GUI/Tab.cpp b/xs/src/slic3r/GUI/Tab.cpp index 9e0e4fc270..911ec0cbed 100644 --- a/xs/src/slic3r/GUI/Tab.cpp +++ b/xs/src/slic3r/GUI/Tab.cpp @@ -1292,6 +1292,10 @@ void TabFilament::build() optgroup->append_single_option_line("filament_loading_speed"); optgroup->append_single_option_line("filament_unloading_speed"); optgroup->append_single_option_line("filament_toolchange_delay"); + optgroup->append_single_option_line("filament_cooling_moves"); + optgroup->append_single_option_line("filament_cooling_initial_speed"); + optgroup->append_single_option_line("filament_cooling_final_speed"); + line = { _(L("Ramming")), "" }; line.widget = [this](wxWindow* parent){ auto ramming_dialog_btn = new wxButton(parent, wxID_ANY, _(L("Ramming settings"))+dots, wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT); @@ -1601,6 +1605,22 @@ void TabPrinter::build() optgroup = page->new_optgroup(_(L("Firmware"))); optgroup->append_single_option_line("gcode_flavor"); + optgroup->append_single_option_line("silent_mode"); + + optgroup->m_on_change = [this, optgroup](t_config_option_key opt_key, boost::any value){ + wxTheApp->CallAfter([this, opt_key, value](){ + if (opt_key.compare("silent_mode") == 0) { + bool val = boost::any_cast(value); + if (m_use_silent_mode != val) { + m_rebuild_kinematics_page = true; + m_use_silent_mode = val; + } + } + build_extruder_pages(); + update_dirty(); + on_value_change(opt_key, value); + }); + }; optgroup = page->new_optgroup(_(L("Advanced"))); optgroup->append_single_option_line("use_relative_e_distances"); @@ -1682,8 +1702,94 @@ void TabPrinter::extruders_count_changed(size_t extruders_count){ on_value_change("extruders_count", extruders_count); } -void TabPrinter::build_extruder_pages(){ +void TabPrinter::append_option_line(ConfigOptionsGroupShp optgroup, const std::string opt_key) +{ + auto option = optgroup->get_option(opt_key, 0); + auto line = Line{ option.opt.full_label, "" }; + line.append_option(option); + if (m_use_silent_mode) + line.append_option(optgroup->get_option(opt_key, 1)); + optgroup->append_line(line); +} + +PageShp TabPrinter::build_kinematics_page() +{ + auto page = add_options_page(_(L("Machine limits")), "cog.png", true); + + if (m_use_silent_mode) { + // Legend for OptionsGroups + auto optgroup = page->new_optgroup(_(L(""))); + optgroup->set_show_modified_btns_val(false); + optgroup->label_width = 230; + auto line = Line{ "", "" }; + + ConfigOptionDef def; + def.type = coString; + def.width = 150; + def.gui_type = "legend"; + def.tooltip = L("Values in this column are for Full Power mode"); + def.default_value = new ConfigOptionString{ L("Full Power") }; + + auto option = Option(def, "full_power_legend"); + line.append_option(option); + + def.tooltip = L("Values in this column are for Silent mode"); + def.default_value = new ConfigOptionString{ L("Silent") }; + option = Option(def, "silent_legend"); + line.append_option(option); + + optgroup->append_line(line); + } + + std::vector axes{ "x", "y", "z", "e" }; + auto optgroup = page->new_optgroup(_(L("Maximum accelerations"))); + for (const std::string &axis : axes) { + append_option_line(optgroup, "machine_max_acceleration_" + axis); + } + + optgroup = page->new_optgroup(_(L("Maximum feedrates"))); + for (const std::string &axis : axes) { + append_option_line(optgroup, "machine_max_feedrate_" + axis); + } + + optgroup = page->new_optgroup(_(L("Starting Acceleration"))); + append_option_line(optgroup, "machine_max_acceleration_extruding"); + append_option_line(optgroup, "machine_max_acceleration_retracting"); + + optgroup = page->new_optgroup(_(L("Advanced"))); + append_option_line(optgroup, "machine_min_extruding_rate"); + append_option_line(optgroup, "machine_min_travel_rate"); + for (const std::string &axis : axes) { + append_option_line(optgroup, "machine_max_jerk_" + axis); + } + + return page; +} + + +void TabPrinter::build_extruder_pages() +{ size_t n_before_extruders = 2; // Count of pages before Extruder pages + bool is_marlin_flavor = m_config->option>("gcode_flavor")->value == gcfMarlin; + + // Add/delete Kinematics page according to is_marlin_flavor + size_t existed_page = 0; + for (int i = n_before_extruders; i < m_pages.size(); ++i) // first make sure it's not there already + if (m_pages[i]->title().find(_(L("Machine limits"))) != std::string::npos) { + if (!is_marlin_flavor || m_rebuild_kinematics_page) + m_pages.erase(m_pages.begin() + i); + else + existed_page = i; + break; + } + + if (existed_page < n_before_extruders && is_marlin_flavor){ + auto page = build_kinematics_page(); + m_pages.insert(m_pages.begin() + n_before_extruders, page); + } + + if (is_marlin_flavor) + n_before_extruders++; size_t n_after_single_extruder_MM = 2; // Count of pages after single_extruder_multi_material page if (m_extruders_count_old == m_extruders_count || @@ -1704,6 +1810,7 @@ void TabPrinter::build_extruder_pages(){ optgroup->append_single_option_line("cooling_tube_retraction"); optgroup->append_single_option_line("cooling_tube_length"); optgroup->append_single_option_line("parking_pos_retraction"); + optgroup->append_single_option_line("extra_loading_move"); m_pages.insert(m_pages.end() - n_after_single_extruder_MM, page); m_has_single_extruder_MM_page = true; } @@ -1757,7 +1864,6 @@ void TabPrinter::build_extruder_pages(){ m_pages.begin() + n_before_extruders + m_extruders_count_old); m_extruders_count_old = m_extruders_count; - rebuild_page_tree(); } @@ -1792,6 +1898,17 @@ void TabPrinter::update(){ get_field("toolchange_gcode")->toggle(have_multiple_extruders); get_field("single_extruder_multi_material")->toggle(have_multiple_extruders); + bool is_marlin_flavor = m_config->option>("gcode_flavor")->value == gcfMarlin; + + const std::string &printer_model = m_config->opt_string("printer_model"); + bool can_use_silent_mode = printer_model.empty() ? false : printer_model == "MK3"; // "true" only for MK3 printers + + get_field("silent_mode")->toggle(can_use_silent_mode && is_marlin_flavor); + if (can_use_silent_mode && m_use_silent_mode != m_config->opt_bool("silent_mode")) { + m_rebuild_kinematics_page = true; + m_use_silent_mode = m_config->opt_bool("silent_mode"); + } + for (size_t i = 0; i < m_extruders_count; ++i) { bool have_retract_length = m_config->opt_float("retract_length", i) > 0; @@ -1910,7 +2027,8 @@ void Tab::rebuild_page_tree() auto itemId = m_treectrl->AppendItem(rootItem, p->title(), p->iconID()); m_treectrl->SetItemTextColour(itemId, p->get_item_colour()); if (p->title() == selected) { - m_disable_tree_sel_changed_event = 1; + if (!(p->title() == _(L("Machine limits")) || p->title() == _(L("Single extruder MM setup")))) // These Pages have to be updated inside OnTreeSelChange + m_disable_tree_sel_changed_event = 1; m_treectrl->SelectItem(itemId); m_disable_tree_sel_changed_event = 0; have_selection = 1; diff --git a/xs/src/slic3r/GUI/Tab.hpp b/xs/src/slic3r/GUI/Tab.hpp index c755f91f11..8b4eae7de5 100644 --- a/xs/src/slic3r/GUI/Tab.hpp +++ b/xs/src/slic3r/GUI/Tab.hpp @@ -175,7 +175,7 @@ protected: std::vector m_reload_dependent_tabs = {}; enum OptStatus { osSystemValue = 1, osInitValue = 2 }; std::map m_options_list; - int m_opt_status_value; + int m_opt_status_value = 0; t_icon_descriptions m_icon_descriptions = {}; @@ -316,6 +316,9 @@ public: class TabPrinter : public Tab { bool m_has_single_extruder_MM_page = false; + bool m_use_silent_mode = false; + void append_option_line(ConfigOptionsGroupShp optgroup, const std::string opt_key); + bool m_rebuild_kinematics_page = false; public: wxButton* m_serial_test_btn; wxButton* m_octoprint_host_test_btn; @@ -333,6 +336,7 @@ public: void update() override; void update_serial_ports(); void extruders_count_changed(size_t extruders_count); + PageShp build_kinematics_page(); void build_extruder_pages(); void on_preset_loaded() override; void init_options_list() override; diff --git a/xs/xsp/AppController.xsp b/xs/xsp/AppController.xsp index d8429fda11..8f189cf726 100644 --- a/xs/xsp/AppController.xsp +++ b/xs/xsp/AppController.xsp @@ -23,4 +23,6 @@ void set_model(Model *model); void set_print(Print *print); void set_global_progress_indicator(unsigned gauge_id, unsigned statusbar_id); + + void arrange_model(); }; \ No newline at end of file diff --git a/xs/xsp/Config.xsp b/xs/xsp/Config.xsp index 6adfc49a21..b8ad84ba46 100644 --- a/xs/xsp/Config.xsp +++ b/xs/xsp/Config.xsp @@ -74,13 +74,13 @@ static StaticPrintConfig* new_GCodeConfig() %code{% RETVAL = new GCodeConfig(); %}; static StaticPrintConfig* new_PrintConfig() - %code{% RETVAL = new PrintConfig(); %}; + %code{% RETVAL = static_cast(new PrintConfig()); %}; static StaticPrintConfig* new_PrintObjectConfig() %code{% RETVAL = new PrintObjectConfig(); %}; static StaticPrintConfig* new_PrintRegionConfig() %code{% RETVAL = new PrintRegionConfig(); %}; static StaticPrintConfig* new_FullPrintConfig() - %code{% RETVAL = static_cast(new FullPrintConfig()); %}; + %code{% RETVAL = static_cast(new FullPrintConfig()); %}; ~StaticPrintConfig(); bool has(t_config_option_key opt_key); SV* as_hash() @@ -119,7 +119,7 @@ auto config = new FullPrintConfig(); try { config->load(path); - RETVAL = static_cast(config); + RETVAL = static_cast(config); } catch (std::exception& e) { delete config; croak("Error extracting configuration from %s:\n%s\n", path, e.what()); diff --git a/xs/xsp/GUI.xsp b/xs/xsp/GUI.xsp index af0612f19a..6b05e9a67c 100644 --- a/xs/xsp/GUI.xsp +++ b/xs/xsp/GUI.xsp @@ -101,3 +101,6 @@ void desktop_open_datadir_folder() void fix_model_by_win10_sdk_gui(ModelObject *model_object_src, Print *print, Model *model_dst) %code%{ Slic3r::fix_model_by_win10_sdk_gui(*model_object_src, *print, *model_dst); %}; + +void set_3DScene(SV *scene) + %code%{ Slic3r::GUI::set_3DScene((_3DScene *)wxPli_sv_2_object(aTHX_ scene, "Slic3r::Model::3DScene") ); %}; diff --git a/xs/xsp/GUI_3DScene.xsp b/xs/xsp/GUI_3DScene.xsp index 48bd30cd1c..65dfc8e8e2 100644 --- a/xs/xsp/GUI_3DScene.xsp +++ b/xs/xsp/GUI_3DScene.xsp @@ -56,9 +56,13 @@ int volume_idx() const; int instance_idx() const; Clone origin() const - %code%{ RETVAL = THIS->origin; %}; + %code%{ RETVAL = THIS->get_origin(); %}; void translate(double x, double y, double z) - %code%{ THIS->origin.translate(x, y, z); %}; + %code%{ + Pointf3 o = THIS->get_origin(); + o.translate(x, y, z); + THIS->set_origin(o); + %}; Clone bounding_box() const %code%{ RETVAL = THIS->bounding_box; %}; Clone transformed_bounding_box() const; @@ -469,6 +473,12 @@ update_volumes_colors_by_extruder(canvas) CODE: _3DScene::update_volumes_colors_by_extruder((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas")); +void +update_gizmos_data(canvas) + SV *canvas; + CODE: + _3DScene::update_gizmos_data((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas")); + void render(canvas) SV *canvas; @@ -604,6 +614,20 @@ register_on_gizmo_scale_uniformly_callback(canvas, callback) CODE: _3DScene::register_on_gizmo_scale_uniformly_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback); +void +register_on_gizmo_rotate_callback(canvas, callback) + SV *canvas; + SV *callback; + CODE: + _3DScene::register_on_gizmo_rotate_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback); + +void +register_on_update_geometry_info_callback(canvas, callback) + SV *canvas; + SV *callback; + CODE: + _3DScene::register_on_update_geometry_info_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback); + unsigned int finalize_legend_texture() CODE: diff --git a/xs/xsp/Print.xsp b/xs/xsp/Print.xsp index d0fb6c2d84..ac645570e3 100644 --- a/xs/xsp/Print.xsp +++ b/xs/xsp/Print.xsp @@ -133,7 +133,7 @@ _constant() ~Print(); Ref config() - %code%{ RETVAL = &THIS->config; %}; + %code%{ RETVAL = static_cast(&THIS->config); %}; Ref default_object_config() %code%{ RETVAL = &THIS->default_object_config; %}; Ref default_region_config() @@ -145,8 +145,10 @@ _constant() %code%{ RETVAL = &THIS->skirt; %}; Ref brim() %code%{ RETVAL = &THIS->brim; %}; - std::string estimated_print_time() - %code%{ RETVAL = THIS->estimated_print_time; %}; + std::string estimated_normal_print_time() + %code%{ RETVAL = THIS->estimated_normal_print_time; %}; + std::string estimated_silent_print_time() + %code%{ RETVAL = THIS->estimated_silent_print_time; %}; PrintObjectPtrs* objects() %code%{ RETVAL = &THIS->objects; %}; diff --git a/xs/xsp/typemap.xspt b/xs/xsp/typemap.xspt index 7c06d7ed31..b576b1373e 100644 --- a/xs/xsp/typemap.xspt +++ b/xs/xsp/typemap.xspt @@ -269,4 +269,4 @@ %}; }; %typemap{AppController*}; -%typemap{PrintController*}; \ No newline at end of file +%typemap{PrintController*};