Merge branch 'master' into upstream2

This commit is contained in:
Oleksandra Yushchenko 2020-01-21 15:12:32 +01:00 committed by GitHub
commit 749a06a092
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
253 changed files with 61495 additions and 5223 deletions

View file

@ -1,3 +1,4 @@
cmake_minimum_required(VERSION 3.8)
project(PrusaSlicer-native)
add_subdirectory(build-utils)
@ -83,7 +84,7 @@ endif (MINGW)
if (NOT WIN32)
# Binary name on unix like systems (OSX, Linux)
set_target_properties(PrusaSlicer PROPERTIES OUTPUT_NAME "prusa-slicer")
set_target_properties(PrusaSlicer PROPERTIES OUTPUT_NAME "prusa-slicer")
endif ()
target_link_libraries(PrusaSlicer libslic3r cereal)
@ -133,13 +134,13 @@ target_link_libraries(PrusaSlicer libslic3r_gui ${wxWidgets_LIBRARIES})
if (MSVC)
# Generate debug symbols even in release mode.
target_link_options(PrusaSlicer PUBLIC "$<$<CONFIG:RELEASE>:/DEBUG>")
target_link_libraries(PrusaSlicer user32.lib Setupapi.lib OpenGL32.Lib GlU32.Lib)
target_link_libraries(PrusaSlicer user32.lib Setupapi.lib)
elseif (MINGW)
target_link_libraries(PrusaSlicer opengl32 ws2_32 uxtheme setupapi)
target_link_libraries(PrusaSlicer ws2_32 uxtheme setupapi)
elseif (APPLE)
target_link_libraries(PrusaSlicer "-framework OpenGL")
else ()
target_link_libraries(PrusaSlicer -ldl -lGL -lGLU)
target_link_libraries(PrusaSlicer -ldl)
endif ()
endif ()
@ -195,6 +196,11 @@ if (WIN32)
VERBATIM
)
endif ()
# This has to be a separate target due to the windows command line lenght limits
add_custom_target(PrusaSlicerDllsCopy ALL DEPENDS PrusaSlicer)
prusaslicer_copy_dlls(PrusaSlicerDllsCopy)
elseif (XCODE)
# Because of Debug/Release/etc. configurations (similar to MSVC) the slic3r binary is located in an extra level
add_custom_command(TARGET PrusaSlicer POST_BUILD

View file

@ -641,10 +641,18 @@ bool CLI::export_models(IO::ExportFormat format)
const std::string path = this->output_filepath(model, format);
bool success = false;
switch (format) {
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
case IO::AMF: success = Slic3r::store_amf(path.c_str(), &model, nullptr, false); break;
#else
case IO::AMF: success = Slic3r::store_amf(path.c_str(), &model, nullptr); break;
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
case IO::OBJ: success = Slic3r::store_obj(path.c_str(), &model); break;
case IO::STL: success = Slic3r::store_stl(path.c_str(), &model, true); break;
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
case IO::TMF: success = Slic3r::store_3mf(path.c_str(), &model, nullptr, false); break;
#else
case IO::TMF: success = Slic3r::store_3mf(path.c_str(), &model, nullptr); break;
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
default: assert(false); break;
}
if (success)
@ -691,7 +699,7 @@ extern "C" {
for (size_t i = 0; i < argc; ++ i)
argv_narrow.emplace_back(boost::nowide::narrow(argv[i]));
for (size_t i = 0; i < argc; ++ i)
argv_ptrs[i] = const_cast<char*>(argv_narrow[i].data());
argv_ptrs[i] = argv_narrow[i].data();
// Call the UTF8 main.
return CLI().run(argc, argv_ptrs.data());
}

View file

@ -601,11 +601,12 @@ void stl_remove_unconnected_facets(stl_file *stl)
stl->neighbors_start[facet].which_vertex_not[edge[1]],
stl->neighbors_start[facet].which_vertex_not[edge[2]]
};
// Update statistics on edge connectivity.
if (neighbor[0] == -1)
stl_update_connects_remove_1(neighbor[1]);
if (neighbor[1] == -1)
stl_update_connects_remove_1(neighbor[0]);
if ((neighbor[0] == -1) && (neighbor[1] != -1))
stl_update_connects_remove_1(neighbor[1]);
if ((neighbor[1] == -1) && (neighbor[0] != -1))
stl_update_connects_remove_1(neighbor[0]);
if (neighbor[0] >= 0) {
if (neighbor[1] >= 0) {

View file

@ -1,8 +1,5 @@
cmake_minimum_required(VERSION 3.0)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
add_definitions(-D_BSD_SOURCE -D_DEFAULT_SOURCE) # To enable various useful macros and functions on Unices
remove_definitions(-D_UNICODE -DUNICODE)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)

View file

@ -93,11 +93,11 @@ void AvrDude::priv::unset_handlers()
int AvrDude::priv::run_one(const std::vector<std::string> &args) {
std::vector<char*> c_args { const_cast<char*>(PACKAGE) };
std::vector<const char*> c_args { PACKAGE };
std::string command_line { PACKAGE };
for (const auto &arg : args) {
c_args.push_back(const_cast<char*>(arg.data()));
c_args.push_back(arg.c_str());
command_line.push_back(' ');
command_line.append(arg);
}
@ -107,7 +107,7 @@ int AvrDude::priv::run_one(const std::vector<std::string> &args) {
message_fn(command_line.c_str(), (unsigned)command_line.size());
const auto res = ::avrdude_main(static_cast<int>(c_args.size()), c_args.data());
const auto res = ::avrdude_main(static_cast<int>(c_args.size()), const_cast<char**>(c_args.data()));
return res;
}

View file

@ -15,5 +15,5 @@ add_library(hidapi STATIC ${HIDAPI_IMPL})
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
# Don't link the udev library, as there are two versions out there (libudev.so.0, libudev.so.1), so they are linked explicitely.
# target_link_libraries(hidapi udev)
target_link_libraries(hidapi)
target_link_libraries(hidapi dl)
endif()

5
src/hidapi/README.md Normal file
View file

@ -0,0 +1,5 @@
** hidapi is a c++ library for communicating with USB and Bluetooth HID devices on Linux, Mac and Windows.**
For more information go to https://github.com/libusb/hidapi
THIS DIRECTORY CONTAINS THE hidapi-0.9.0 7da5cc9 SOURCE DISTRIBUTION.

View file

@ -24,7 +24,7 @@ set(LIBNEST2D_SRCFILES
src/libnest2d.cpp
)
add_library(libnest2d ${LIBNEST2D_SRCFILES})
add_library(libnest2d STATIC ${LIBNEST2D_SRCFILES})
target_include_directories(libnest2d PUBLIC ${CMAKE_CURRENT_LIST_DIR}/include)
target_link_libraries(libnest2d PUBLIC clipper NLopt::nlopt TBB::tbb Boost::boost)

View file

@ -1116,12 +1116,8 @@ private:
for(Item& item : items_) item.translate(d);
}
void setInitialPosition(Item& item) {
auto sh = item.rawShape();
sl::translate(sh, item.translation());
sl::rotate(sh, item.rotation());
Box bb = sl::boundingBox(sh);
void setInitialPosition(Item& item) {
Box bb = item.boundingBox();
Vertex ci, cb;
auto bbin = sl::boundingBox(bin_);

View file

@ -679,133 +679,73 @@ ClipperLib::PolyTree union_pt(ExPolygons &&subject, bool safety_offset_)
return _clipper_do<ClipperLib::PolyTree>(ClipperLib::ctUnion, std::move(subject), Polygons(), ClipperLib::pftEvenOdd, safety_offset_);
}
Polygons
union_pt_chained(const Polygons &subject, bool safety_offset_)
{
ClipperLib::PolyTree polytree = union_pt(subject, safety_offset_);
Polygons retval;
traverse_pt(polytree.Childs, &retval);
return retval;
}
static ClipperLib::PolyNodes order_nodes(const ClipperLib::PolyNodes &nodes)
// Simple spatial ordering of Polynodes
ClipperLib::PolyNodes order_nodes(const ClipperLib::PolyNodes &nodes)
{
// collect ordering points
Points ordering_points;
ordering_points.reserve(nodes.size());
for (const ClipperLib::PolyNode *node : nodes)
ordering_points.emplace_back(Point(node->Contour.front().X, node->Contour.front().Y));
ordering_points.emplace_back(
Point(node->Contour.front().X, node->Contour.front().Y));
// perform the ordering
ClipperLib::PolyNodes ordered_nodes = chain_clipper_polynodes(ordering_points, nodes);
ClipperLib::PolyNodes ordered_nodes =
chain_clipper_polynodes(ordering_points, nodes);
return ordered_nodes;
}
enum class e_ordering {
ORDER_POLYNODES,
DONT_ORDER_POLYNODES
};
template<e_ordering o>
void foreach_node(const ClipperLib::PolyNodes &nodes,
std::function<void(const ClipperLib::PolyNode *)> fn);
template<> void foreach_node<e_ordering::DONT_ORDER_POLYNODES>(
const ClipperLib::PolyNodes & nodes,
std::function<void(const ClipperLib::PolyNode *)> fn)
static void traverse_pt_noholes(const ClipperLib::PolyNodes &nodes, Polygons *out)
{
for (auto &n : nodes) fn(n);
foreach_node<e_ordering::ON>(nodes, [&out](const ClipperLib::PolyNode *node)
{
traverse_pt_noholes(node->Childs, out);
out->emplace_back(ClipperPath_to_Slic3rPolygon(node->Contour));
if (node->IsHole()) out->back().reverse(); // ccw
});
}
template<> void foreach_node<e_ordering::ORDER_POLYNODES>(
const ClipperLib::PolyNodes & nodes,
std::function<void(const ClipperLib::PolyNode *)> fn)
{
auto ordered_nodes = order_nodes(nodes);
for (auto &n : ordered_nodes) fn(n);
}
template<e_ordering o>
void _traverse_pt(const ClipperLib::PolyNodes &nodes, Polygons *retval)
static void traverse_pt_old(ClipperLib::PolyNodes &nodes, Polygons* retval)
{
/* use a nearest neighbor search to order these children
TODO: supply start_near to chained_path() too? */
// collect ordering points
Points ordering_points;
ordering_points.reserve(nodes.size());
for (ClipperLib::PolyNodes::const_iterator it = nodes.begin(); it != nodes.end(); ++it) {
Point p((*it)->Contour.front().X, (*it)->Contour.front().Y);
ordering_points.push_back(p);
}
// perform the ordering
ClipperLib::PolyNodes ordered_nodes = chain_clipper_polynodes(ordering_points, nodes);
// push results recursively
foreach_node<o>(nodes, [&retval](const ClipperLib::PolyNode *node) {
for (ClipperLib::PolyNodes::iterator it = ordered_nodes.begin(); it != ordered_nodes.end(); ++it) {
// traverse the next depth
_traverse_pt<o>(node->Childs, retval);
retval->emplace_back(ClipperPath_to_Slic3rPolygon(node->Contour));
if (node->IsHole()) retval->back().reverse(); // ccw
});
traverse_pt_old((*it)->Childs, retval);
retval->push_back(ClipperPath_to_Slic3rPolygon((*it)->Contour));
if ((*it)->IsHole()) retval->back().reverse(); // ccw
}
}
template<e_ordering o>
void _traverse_pt(const ClipperLib::PolyNode *tree, ExPolygons *retval)
Polygons union_pt_chained(const Polygons &subject, bool safety_offset_)
{
if (!retval || !tree) return;
ClipperLib::PolyTree polytree = union_pt(subject, safety_offset_);
ExPolygons &retv = *retval;
Polygons retval;
traverse_pt_old(polytree.Childs, &retval);
return retval;
std::function<void(const ClipperLib::PolyNode*, ExPolygon&)> hole_fn;
// TODO: This needs to be tested:
// ClipperLib::PolyTree polytree = union_pt(subject, safety_offset_);
auto contour_fn = [&retv, &hole_fn](const ClipperLib::PolyNode *pptr) {
ExPolygon poly;
poly.contour.points = ClipperPath_to_Slic3rPolygon(pptr->Contour);
auto fn = std::bind(hole_fn, std::placeholders::_1, poly);
foreach_node<o>(pptr->Childs, fn);
retv.push_back(poly);
};
hole_fn = [&contour_fn](const ClipperLib::PolyNode *pptr, ExPolygon& poly)
{
poly.holes.emplace_back();
poly.holes.back().points = ClipperPath_to_Slic3rPolygon(pptr->Contour);
foreach_node<o>(pptr->Childs, contour_fn);
};
contour_fn(tree);
}
template<e_ordering o>
void _traverse_pt(const ClipperLib::PolyNodes &nodes, ExPolygons *retval)
{
// Here is the actual traverse
foreach_node<o>(nodes, [&retval](const ClipperLib::PolyNode *node) {
_traverse_pt<o>(node, retval);
});
}
void traverse_pt(const ClipperLib::PolyNode *tree, ExPolygons *retval)
{
_traverse_pt<e_ordering::ORDER_POLYNODES>(tree, retval);
}
void traverse_pt_unordered(const ClipperLib::PolyNode *tree, ExPolygons *retval)
{
_traverse_pt<e_ordering::DONT_ORDER_POLYNODES>(tree, retval);
}
void traverse_pt(const ClipperLib::PolyNodes &nodes, Polygons *retval)
{
_traverse_pt<e_ordering::ORDER_POLYNODES>(nodes, retval);
}
void traverse_pt(const ClipperLib::PolyNodes &nodes, ExPolygons *retval)
{
_traverse_pt<e_ordering::ORDER_POLYNODES>(nodes, retval);
}
void traverse_pt_unordered(const ClipperLib::PolyNodes &nodes, Polygons *retval)
{
_traverse_pt<e_ordering::DONT_ORDER_POLYNODES>(nodes, retval);
}
void traverse_pt_unordered(const ClipperLib::PolyNodes &nodes, ExPolygons *retval)
{
_traverse_pt<e_ordering::DONT_ORDER_POLYNODES>(nodes, retval);
// Polygons retval;
// traverse_pt_noholes(polytree.Childs, &retval);
// return retval;
}
Polygons simplify_polygons(const Polygons &subject, bool preserve_collinear)

View file

@ -214,7 +214,6 @@ inline Slic3r::ExPolygons union_ex(const Slic3r::Surfaces &subject, bool safety_
return _clipper_ex(ClipperLib::ctUnion, to_polygons(subject), Slic3r::Polygons(), safety_offset_);
}
ClipperLib::PolyTree union_pt(const Slic3r::Polygons &subject, bool safety_offset_ = false);
ClipperLib::PolyTree union_pt(const Slic3r::ExPolygons &subject, bool safety_offset_ = false);
ClipperLib::PolyTree union_pt(Slic3r::Polygons &&subject, bool safety_offset_ = false);
@ -222,13 +221,95 @@ ClipperLib::PolyTree union_pt(Slic3r::ExPolygons &&subject, bool safety_offset_
Slic3r::Polygons union_pt_chained(const Slic3r::Polygons &subject, bool safety_offset_ = false);
void traverse_pt(const ClipperLib::PolyNodes &nodes, Slic3r::Polygons *retval);
void traverse_pt(const ClipperLib::PolyNodes &nodes, Slic3r::ExPolygons *retval);
void traverse_pt(const ClipperLib::PolyNode *tree, Slic3r::ExPolygons *retval);
ClipperLib::PolyNodes order_nodes(const ClipperLib::PolyNodes &nodes);
// Implementing generalized loop (foreach) over a list of nodes which can be
// ordered or unordered (performance gain) based on template parameter
enum class e_ordering {
ON,
OFF
};
// Create a template struct, template functions can not be partially specialized
template<e_ordering o, class Fn> struct _foreach_node {
void operator()(const ClipperLib::PolyNodes &nodes, Fn &&fn);
};
// Specialization with NO ordering
template<class Fn> struct _foreach_node<e_ordering::OFF, Fn> {
void operator()(const ClipperLib::PolyNodes &nodes, Fn &&fn)
{
for (auto &n : nodes) fn(n);
}
};
// Specialization with ordering
template<class Fn> struct _foreach_node<e_ordering::ON, Fn> {
void operator()(const ClipperLib::PolyNodes &nodes, Fn &&fn)
{
auto ordered_nodes = order_nodes(nodes);
for (auto &n : nodes) fn(n);
}
};
// Wrapper function for the foreach_node which can deduce arguments automatically
template<e_ordering o, class Fn>
void foreach_node(const ClipperLib::PolyNodes &nodes, Fn &&fn)
{
_foreach_node<o, Fn>()(nodes, std::forward<Fn>(fn));
}
// Collecting polygons of the tree into a list of Polygons, holes have clockwise
// orientation.
template<e_ordering ordering = e_ordering::OFF>
void traverse_pt(const ClipperLib::PolyNode *tree, Polygons *out)
{
if (!tree) return; // terminates recursion
// Push the contour of the current level
out->emplace_back(ClipperPath_to_Slic3rPolygon(tree->Contour));
// Do the recursion for all the children.
traverse_pt<ordering>(tree->Childs, out);
}
// Collecting polygons of the tree into a list of ExPolygons.
template<e_ordering ordering = e_ordering::OFF>
void traverse_pt(const ClipperLib::PolyNode *tree, ExPolygons *out)
{
if (!tree) return;
else if(tree->IsHole()) {
// Levels of holes are skipped and handled together with the
// contour levels.
traverse_pt<ordering>(tree->Childs, out);
return;
}
ExPolygon level;
level.contour = ClipperPath_to_Slic3rPolygon(tree->Contour);
foreach_node<ordering>(tree->Childs,
[out, &level] (const ClipperLib::PolyNode *node) {
// Holes are collected here.
level.holes.emplace_back(ClipperPath_to_Slic3rPolygon(node->Contour));
// By doing a recursion, a new level expoly is created with the contour
// and holes of the lower level. Doing this for all the childs.
traverse_pt<ordering>(node->Childs, out);
});
out->emplace_back(level);
}
template<e_ordering o = e_ordering::OFF, class ExOrJustPolygons>
void traverse_pt(const ClipperLib::PolyNodes &nodes, ExOrJustPolygons *retval)
{
foreach_node<o>(nodes, [&retval](const ClipperLib::PolyNode *node) {
traverse_pt<o>(node, retval);
});
}
void traverse_pt_unordered(const ClipperLib::PolyNodes &nodes, Slic3r::Polygons *retval);
void traverse_pt_unordered(const ClipperLib::PolyNodes &nodes, Slic3r::ExPolygons *retval);
void traverse_pt_unordered(const ClipperLib::PolyNode *tree, Slic3r::ExPolygons *retval);
/* OTHER */
Slic3r::Polygons simplify_polygons(const Slic3r::Polygons &subject, bool preserve_collinear = false);

View file

@ -612,7 +612,7 @@ void ConfigBase::load_from_gcode_file(const std::string &file)
}
ifs.seekg(0, ifs.end);
auto file_length = ifs.tellg();
auto data_length = std::min<std::fstream::streampos>(65535, file_length);
auto data_length = std::min<std::fstream::pos_type>(65535, file_length);
ifs.seekg(file_length - data_length, ifs.beg);
std::vector<char> data(size_t(data_length) + 1, 0);
ifs.read(data.data(), data_length);
@ -630,39 +630,38 @@ size_t ConfigBase::load_from_gcode_string(const char* str)
return 0;
// Walk line by line in reverse until a non-configuration key appears.
char *data_start = const_cast<char*>(str);
const char *data_start = str;
// boost::nowide::ifstream seems to cook the text data somehow, so less then the 64k of characters may be retrieved.
char *end = data_start + strlen(str);
const char *end = data_start + strlen(str);
size_t num_key_value_pairs = 0;
for (;;) {
// Extract next line.
for (--end; end > data_start && (*end == '\r' || *end == '\n'); --end);
if (end == data_start)
break;
char *start = end;
*(++end) = 0;
const char *start = end ++;
for (; start > data_start && *start != '\r' && *start != '\n'; --start);
if (start == data_start)
break;
// Extracted a line from start to end. Extract the key = value pair.
if (end - (++start) < 10 || start[0] != ';' || start[1] != ' ')
if (end - (++ start) < 10 || start[0] != ';' || start[1] != ' ')
break;
char *key = start + 2;
const char *key = start + 2;
if (!(*key >= 'a' && *key <= 'z') || (*key >= 'A' && *key <= 'Z'))
// A key must start with a letter.
break;
char *sep = strchr(key, '=');
if (sep == nullptr || sep[-1] != ' ' || sep[1] != ' ')
const char *sep = key;
for (; sep != end && *sep != '='; ++ sep) ;
if (sep == end || sep[-1] != ' ' || sep[1] != ' ')
break;
char *value = sep + 2;
const char *value = sep + 2;
if (value > end)
break;
char *key_end = sep - 1;
const char *key_end = sep - 1;
if (key_end - key < 3)
break;
*key_end = 0;
// The key may contain letters, digits and underscores.
for (char *c = key; c != key_end; ++c)
for (const char *c = key; c != key_end; ++ c)
if (!((*c >= 'a' && *c <= 'z') || (*c >= 'A' && *c <= 'Z') || (*c >= '0' && *c <= '9') || *c == '_')) {
key = nullptr;
break;
@ -670,7 +669,7 @@ size_t ConfigBase::load_from_gcode_string(const char* str)
if (key == nullptr)
break;
try {
this->set_deserialize(key, value);
this->set_deserialize(std::string(key, key_end), std::string(value, end));
++num_key_value_pairs;
}
catch (UnknownOptionException & /* e */) {
@ -760,15 +759,15 @@ ConfigOption* DynamicConfig::optptr(const t_config_option_key &opt_key, bool cre
void DynamicConfig::read_cli(const std::vector<std::string> &tokens, t_config_option_keys* extra, t_config_option_keys* keys)
{
std::vector<char*> args;
std::vector<const char*> args;
// push a bogus executable name (argv[0])
args.emplace_back(const_cast<char*>(""));
args.emplace_back("");
for (size_t i = 0; i < tokens.size(); ++ i)
args.emplace_back(const_cast<char *>(tokens[i].c_str()));
this->read_cli(int(args.size()), &args[0], extra, keys);
args.emplace_back(tokens[i].c_str());
this->read_cli(int(args.size()), args.data(), extra, keys);
}
bool DynamicConfig::read_cli(int argc, char** argv, t_config_option_keys* extra, t_config_option_keys* keys)
bool DynamicConfig::read_cli(int argc, const char* const argv[], t_config_option_keys* extra, t_config_option_keys* keys)
{
// cache the CLI option => opt_key mapping
std::map<std::string,std::string> opts;

View file

@ -289,13 +289,13 @@ public:
throw std::runtime_error("ConfigOptionVector::set_at(): Assigning an incompatible type");
}
T& get_at(size_t i)
const T& get_at(size_t i) const
{
assert(! this->values.empty());
return (i < this->values.size()) ? this->values[i] : this->values.front();
}
const T& get_at(size_t i) const { return const_cast<ConfigOptionVector<T>*>(this)->get_at(i); }
T& get_at(size_t i) { return const_cast<T&>(std::as_const(*this).get_at(i)); }
// Resize this vector by duplicating the /*last*/first value.
// If the current vector is empty, the default value is used instead.
@ -500,7 +500,7 @@ public:
if (NULLABLE)
this->values.push_back(nil_value());
else
std::runtime_error("Deserializing nil into a non-nullable object");
throw std::runtime_error("Deserializing nil into a non-nullable object");
} else {
std::istringstream iss(item_str);
double value;
@ -525,9 +525,9 @@ protected:
if (NULLABLE)
ss << "nil";
else
std::runtime_error("Serializing NaN");
throw std::runtime_error("Serializing NaN");
} else
std::runtime_error("Serializing invalid number");
throw std::runtime_error("Serializing invalid number");
}
static bool vectors_equal(const std::vector<double> &v1, const std::vector<double> &v2) {
if (NULLABLE) {
@ -646,7 +646,7 @@ public:
if (NULLABLE)
this->values.push_back(nil_value());
else
std::runtime_error("Deserializing nil into a non-nullable object");
throw std::runtime_error("Deserializing nil into a non-nullable object");
} else {
std::istringstream iss(item_str);
int value;
@ -663,7 +663,7 @@ private:
if (NULLABLE)
ss << "nil";
else
std::runtime_error("Serializing NaN");
throw std::runtime_error("Serializing NaN");
} else
ss << v;
}
@ -1126,7 +1126,7 @@ public:
if (NULLABLE)
this->values.push_back(nil_value());
else
std::runtime_error("Deserializing nil into a non-nullable object");
throw std::runtime_error("Deserializing nil into a non-nullable object");
} else
this->values.push_back(item_str.compare("1") == 0);
}
@ -1139,7 +1139,7 @@ protected:
if (NULLABLE)
ss << "nil";
else
std::runtime_error("Serializing NaN");
throw std::runtime_error("Serializing NaN");
} else
ss << (v ? "1" : "0");
}
@ -1638,7 +1638,7 @@ class DynamicConfig : public virtual ConfigBase
public:
DynamicConfig() {}
DynamicConfig(const DynamicConfig &rhs) { *this = rhs; }
DynamicConfig(DynamicConfig &&rhs) : options(std::move(rhs.options)) { rhs.options.clear(); }
DynamicConfig(DynamicConfig &&rhs) noexcept : options(std::move(rhs.options)) { rhs.options.clear(); }
explicit DynamicConfig(const ConfigBase &rhs, const t_config_option_keys &keys);
explicit DynamicConfig(const ConfigBase& rhs) : DynamicConfig(rhs, rhs.keys()) {}
virtual ~DynamicConfig() override { clear(); }
@ -1656,7 +1656,7 @@ public:
// Move a content of one DynamicConfig to another DynamicConfig.
// If rhs.def() is not null, then it has to be equal to this->def().
DynamicConfig& operator=(DynamicConfig &&rhs)
DynamicConfig& operator=(DynamicConfig &&rhs) noexcept
{
assert(this->def() == nullptr || this->def() == rhs.def());
this->clear();
@ -1779,7 +1779,7 @@ public:
// Command line processing
void read_cli(const std::vector<std::string> &tokens, t_config_option_keys* extra, t_config_option_keys* keys = nullptr);
bool read_cli(int argc, char** argv, t_config_option_keys* extra, t_config_option_keys* keys = nullptr);
bool read_cli(int argc, const char* const argv[], t_config_option_keys* extra, t_config_option_keys* keys = nullptr);
std::map<t_config_option_key, std::unique_ptr<ConfigOption>>::const_iterator cbegin() const { return options.cbegin(); }
std::map<t_config_option_key, std::unique_ptr<ConfigOption>>::const_iterator cend() const { return options.cend(); }

View file

@ -472,7 +472,7 @@ static inline void smooth_compensation_banded(const Points &contour, float band,
float l2 = (pthis - pprev).squaredNorm();
if (l2 < dist_min2) {
float l = sqrt(l2);
int jprev = exchange(j, prev_idx_modulo(j, contour));
int jprev = std::exchange(j, prev_idx_modulo(j, contour));
while (j != i) {
const Vec2f pp = contour[j].cast<float>();
const float lthis = (pp - pprev).norm();
@ -487,7 +487,7 @@ static inline void smooth_compensation_banded(const Points &contour, float band,
prev = use_min ? std::min(prev, compensation[j]) : compensation[j];
pprev = pp;
l = lnext;
jprev = exchange(j, prev_idx_modulo(j, contour));
jprev = std::exchange(j, prev_idx_modulo(j, contour));
}
}
@ -497,7 +497,7 @@ static inline void smooth_compensation_banded(const Points &contour, float band,
l2 = (pprev - pthis).squaredNorm();
if (l2 < dist_min2) {
float l = sqrt(l2);
int jprev = exchange(j, next_idx_modulo(j, contour));
int jprev = std::exchange(j, next_idx_modulo(j, contour));
while (j != i) {
const Vec2f pp = contour[j].cast<float>();
const float lthis = (pp - pprev).norm();
@ -512,7 +512,7 @@ static inline void smooth_compensation_banded(const Points &contour, float band,
next = use_min ? std::min(next, compensation[j]) : compensation[j];
pprev = pp;
l = lnext;
jprev = exchange(j, next_idx_modulo(j, contour));
jprev = std::exchange(j, next_idx_modulo(j, contour));
}
}

View file

@ -19,7 +19,7 @@ class ExPolygon
public:
ExPolygon() {}
ExPolygon(const ExPolygon &other) : contour(other.contour), holes(other.holes) {}
ExPolygon(ExPolygon &&other) : contour(std::move(other.contour)), holes(std::move(other.holes)) {}
ExPolygon(ExPolygon &&other) noexcept : contour(std::move(other.contour)), holes(std::move(other.holes)) {}
explicit ExPolygon(const Polygon &contour) : contour(contour) {}
explicit ExPolygon(Polygon &&contour) : contour(std::move(contour)) {}
explicit ExPolygon(const Points &contour) : contour(contour) {}
@ -32,7 +32,7 @@ public:
ExPolygon(std::initializer_list<Point> contour, std::initializer_list<Point> hole) : contour(contour), holes({ hole }) {}
ExPolygon& operator=(const ExPolygon &other) { contour = other.contour; holes = other.holes; return *this; }
ExPolygon& operator=(ExPolygon &&other) { contour = std::move(other.contour); holes = std::move(other.holes); return *this; }
ExPolygon& operator=(ExPolygon &&other) noexcept { contour = std::move(other.contour); holes = std::move(other.holes); return *this; }
Polygon contour;
Polygons holes;

View file

@ -48,9 +48,6 @@ public:
double retract_length_toolchange() const;
double retract_restart_extra_toolchange() const;
// Constructor for a key object, to be used by the stdlib search functions.
static Extruder key(unsigned int id) { return Extruder(id); }
private:
// Private constructor to create a key for a search in std::set.
Extruder(unsigned int id) : m_id(id) {}

View file

@ -6,6 +6,26 @@
namespace Slic3r {
void filter_by_extrusion_role_in_place(ExtrusionEntitiesPtr &extrusion_entities, ExtrusionRole role)
{
if (role != erMixed) {
auto first = extrusion_entities.begin();
auto last = extrusion_entities.end();
auto result = first;
while (first != last) {
// The caller wants only paths with a specific extrusion role.
auto role2 = (*first)->role();
if (role != role2) {
// This extrusion entity does not match the role asked.
assert(role2 != erMixed);
*result = *first;
++ result;
}
++ first;
}
}
}
ExtrusionEntityCollection::ExtrusionEntityCollection(const ExtrusionPaths &paths)
: no_sort(false)
{
@ -74,31 +94,16 @@ void ExtrusionEntityCollection::remove(size_t i)
this->entities.erase(this->entities.begin() + i);
}
ExtrusionEntityCollection ExtrusionEntityCollection::chained_path_from(const Point &start_near, ExtrusionRole role) const
ExtrusionEntityCollection ExtrusionEntityCollection::chained_path_from(const ExtrusionEntitiesPtr& extrusion_entities, const Point &start_near, ExtrusionRole role)
{
ExtrusionEntityCollection out;
if (this->no_sort) {
out = *this;
} else {
if (role == erMixed)
out = *this;
else {
for (const ExtrusionEntity *ee : this->entities) {
if (role != erMixed) {
// The caller wants only paths with a specific extrusion role.
auto role2 = ee->role();
if (role != role2) {
// This extrusion entity does not match the role asked.
assert(role2 != erMixed);
continue;
}
}
out.entities.emplace_back(ee->clone());
}
}
chain_and_reorder_extrusion_entities(out.entities, &start_near);
}
return out;
// Return a filtered copy of the collection.
ExtrusionEntityCollection out;
out.entities = filter_by_extrusion_role(extrusion_entities, role);
// Clone the extrusion entities.
for (auto &ptr : out.entities)
ptr = ptr->clone();
chain_and_reorder_extrusion_entities(out.entities, &start_near);
return out;
}
void ExtrusionEntityCollection::polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const

View file

@ -6,6 +6,21 @@
namespace Slic3r {
// Remove those items from extrusion_entities, that do not match role.
// Do nothing if role is mixed.
// Removed elements are NOT being deleted.
void filter_by_extrusion_role_in_place(ExtrusionEntitiesPtr &extrusion_entities, ExtrusionRole role);
// Return new vector of ExtrusionEntities* with only those items from input extrusion_entities, that match role.
// Return all extrusion entities if role is mixed.
// Returned extrusion entities are shared with the source vector, they are NOT cloned, they are considered to be owned by extrusion_entities.
inline ExtrusionEntitiesPtr filter_by_extrusion_role(const ExtrusionEntitiesPtr &extrusion_entities, ExtrusionRole role)
{
ExtrusionEntitiesPtr out { extrusion_entities };
filter_by_extrusion_role_in_place(out, role);
return out;
}
class ExtrusionEntityCollection : public ExtrusionEntity
{
public:
@ -65,7 +80,9 @@ public:
}
void replace(size_t i, const ExtrusionEntity &entity);
void remove(size_t i);
ExtrusionEntityCollection chained_path_from(const Point &start_near, ExtrusionRole role = erMixed) const;
static ExtrusionEntityCollection chained_path_from(const ExtrusionEntitiesPtr &extrusion_entities, const Point &start_near, ExtrusionRole role = erMixed);
ExtrusionEntityCollection chained_path_from(const Point &start_near, ExtrusionRole role = erMixed) const
{ return this->no_sort ? *this : chained_path_from(this->entities, start_near, role); }
void reverse();
const Point& first_point() const { return this->entities.front()->first_point(); }
const Point& last_point() const { return this->entities.back()->last_point(); }
@ -105,6 +122,6 @@ public:
}
};
}
} // namespace Slic3r
#endif

View file

@ -107,9 +107,9 @@ double Flow::mm3_per_mm() const
{
float res = this->bridge ?
// Area of a circle with dmr of this->width.
(this->width * this->width) * 0.25 * PI :
float((this->width * this->width) * 0.25 * PI) :
// Rectangle with semicircles at the ends. ~ h (w - 0.215 h)
this->height * (this->width - this->height * (1. - 0.25 * PI));
float(this->height * (this->width - this->height * (1. - 0.25 * PI)));
//assert(res > 0.);
if (res <= 0.)
throw std::runtime_error("Flow::mm3_per_mm() produced negative flow. Did you set some extrusion width too small?");

View file

@ -34,8 +34,12 @@ namespace pt = boost::property_tree;
// VERSION NUMBERS
// 0 : .3mf, files saved by older slic3r or other applications. No version definition in them.
// 1 : Introduction of 3mf versioning. No other change in data saved into 3mf files.
// 2 : Meshes saved in their local system; Volumes' matrices and source data added to Metadata/Slic3r_PE_model.config file.
const unsigned int VERSION_3MF = 2;
// 2 : Volumes' matrices and source data added to Metadata/Slic3r_PE_model.config file, meshes transformed back to their coordinate system on loading.
// WARNING !! -> the version number has been rolled back to 1
// the next change should use 3
const unsigned int VERSION_3MF = 1;
// Allow loading version 2 file as well.
const unsigned int VERSION_3MF_COMPATIBLE = 2;
const char* SLIC3RPE_3MF_VERSION = "slic3rpe:Version3mf"; // definition of the metadata name saved into .model file
const std::string MODEL_FOLDER = "3D/";
@ -51,7 +55,7 @@ const std::string MODEL_CONFIG_FILE = "Metadata/Slic3r_PE_model.config";
const std::string LAYER_HEIGHTS_PROFILE_FILE = "Metadata/Slic3r_PE_layer_heights_profile.txt";
const std::string LAYER_CONFIG_RANGES_FILE = "Metadata/Prusa_Slicer_layer_config_ranges.xml";
const std::string SLA_SUPPORT_POINTS_FILE = "Metadata/Slic3r_PE_sla_support_points.txt";
const std::string CUSTOM_GCODE_PER_HEIGHT_FILE = "Metadata/Prusa_Slicer_custom_gcode_per_height.xml";
const std::string CUSTOM_GCODE_PER_PRINT_Z_FILE = "Metadata/Prusa_Slicer_custom_gcode_per_print_z.xml";
const char* MODEL_TAG = "model";
const char* RESOURCES_TAG = "resources";
@ -83,6 +87,7 @@ const char* V3_ATTR = "v3";
const char* OBJECTID_ATTR = "objectid";
const char* TRANSFORM_ATTR = "transform";
const char* PRINTABLE_ATTR = "printable";
const char* INSTANCESCOUNT_ATTR = "instances_count";
const char* KEY_ATTR = "key";
const char* VALUE_ATTR = "value";
@ -418,7 +423,7 @@ namespace Slic3r {
void _extract_layer_config_ranges_from_archive(mz_zip_archive& archive, const mz_zip_archive_file_stat& stat);
void _extract_sla_support_points_from_archive(mz_zip_archive& archive, const mz_zip_archive_file_stat& stat);
void _extract_custom_gcode_per_height_from_archive(mz_zip_archive& archive, const mz_zip_archive_file_stat& stat);
void _extract_custom_gcode_per_print_z_from_archive(mz_zip_archive& archive, const mz_zip_archive_file_stat& stat);
void _extract_print_config_from_archive(mz_zip_archive& archive, const mz_zip_archive_file_stat& stat, DynamicPrintConfig& config, const std::string& archive_filename);
bool _extract_model_config_from_archive(mz_zip_archive& archive, const mz_zip_archive_file_stat& stat, Model& model);
@ -629,10 +634,10 @@ namespace Slic3r {
// extract slic3r print config file
_extract_print_config_from_archive(archive, stat, config, filename);
}
if (boost::algorithm::iequals(name, CUSTOM_GCODE_PER_HEIGHT_FILE))
if (boost::algorithm::iequals(name, CUSTOM_GCODE_PER_PRINT_Z_FILE))
{
// extract slic3r layer config ranges file
_extract_custom_gcode_per_height_from_archive(archive, stat);
_extract_custom_gcode_per_print_z_from_archive(archive, stat);
}
else if (boost::algorithm::iequals(name, MODEL_CONFIG_FILE))
{
@ -711,8 +716,8 @@ namespace Slic3r {
return false;
}
// fixes the min z of the model if negative
model.adjust_min_z();
// // fixes the min z of the model if negative
// model.adjust_min_z();
return true;
}
@ -1064,7 +1069,7 @@ namespace Slic3r {
return true;
}
void _3MF_Importer::_extract_custom_gcode_per_height_from_archive(::mz_zip_archive &archive, const mz_zip_archive_file_stat &stat)
void _3MF_Importer::_extract_custom_gcode_per_print_z_from_archive(::mz_zip_archive &archive, const mz_zip_archive_file_stat &stat)
{
if (stat.m_uncomp_size > 0)
{
@ -1079,24 +1084,23 @@ namespace Slic3r {
pt::ptree main_tree;
pt::read_xml(iss, main_tree);
if (main_tree.front().first != "custom_gcodes_per_height")
if (main_tree.front().first != "custom_gcodes_per_print_z")
return;
pt::ptree code_tree = main_tree.front().second;
if (!m_model->custom_gcode_per_height.empty())
m_model->custom_gcode_per_height.clear();
m_model->custom_gcode_per_print_z.gcodes.clear();
for (const auto& code : code_tree)
{
if (code.first != "code")
continue;
pt::ptree tree = code.second;
double height = tree.get<double>("<xmlattr>.height");
std::string gcode = tree.get<std::string>("<xmlattr>.gcode");
int extruder = tree.get<int>("<xmlattr>.extruder");
std::string color = tree.get<std::string>("<xmlattr>.color");
double print_z = tree.get<double> ("<xmlattr>.print_z" );
std::string gcode = tree.get<std::string> ("<xmlattr>.gcode" );
int extruder = tree.get<int> ("<xmlattr>.extruder" );
std::string color = tree.get<std::string> ("<xmlattr>.color" );
m_model->custom_gcode_per_height.push_back(Model::CustomGCode(height, gcode, extruder, color)) ;
m_model->custom_gcode_per_print_z.gcodes.push_back(Model::CustomGCode{print_z, gcode, extruder, color}) ;
}
}
}
@ -1512,10 +1516,12 @@ namespace Slic3r {
{
m_version = (unsigned int)atoi(m_curr_characters.c_str());
if (m_check_version && (m_version > VERSION_3MF))
if (m_check_version && (m_version > VERSION_3MF_COMPATIBLE))
{
std::string msg = _(L("The selected 3mf file has been saved with a newer version of " + std::string(SLIC3R_APP_NAME) + " and is not compatible."));
throw version_error(msg.c_str());
// std::string msg = _(L("The selected 3mf file has been saved with a newer version of " + std::string(SLIC3R_APP_NAME) + " and is not compatible."));
// throw version_error(msg.c_str());
const std::string msg = (boost::format(_(L("The selected 3mf file has been saved with a newer version of %1% and is not compatible."))) % std::string(SLIC3R_APP_NAME)).str();
throw version_error(msg);
}
}
@ -1608,6 +1614,9 @@ namespace Slic3r {
return false;
}
// Added because of github #3435, currently not used by PrusaSlicer
int instances_count_id = get_attribute_value_int(attributes, num_attributes, INSTANCESCOUNT_ATTR);
m_objects_metadata.insert(IdToMetadataMap::value_type(object_id, ObjectMetadata()));
m_curr_config.object_id = object_id;
return true;
@ -1696,20 +1705,18 @@ namespace Slic3r {
return false;
}
Slic3r::Geometry::Transformation transform;
if (m_version > 1)
Transform3d volume_matrix_to_object = Transform3d::Identity();
bool has_transform = false;
// extract the volume transformation from the volume's metadata, if present
for (const Metadata& metadata : volume_data.metadata)
{
// extract the volume transformation from the volume's metadata, if present
for (const Metadata& metadata : volume_data.metadata)
if (metadata.key == MATRIX_KEY)
{
if (metadata.key == MATRIX_KEY)
{
transform.set_from_string(metadata.value);
break;
}
volume_matrix_to_object = Slic3r::Geometry::transform3d_from_string(metadata.value);
has_transform = ! volume_matrix_to_object.isApprox(Transform3d::Identity(), 1e-10);
break;
}
}
Transform3d inv_matrix = transform.get_matrix().inverse();
// splits volume out of imported geometry
TriangleMesh triangle_mesh;
@ -1729,11 +1736,7 @@ namespace Slic3r {
for (unsigned int v = 0; v < 3; ++v)
{
unsigned int tri_id = geometry.triangles[src_start_id + ii + v] * 3;
Vec3f vertex(geometry.vertices[tri_id + 0], geometry.vertices[tri_id + 1], geometry.vertices[tri_id + 2]);
if (m_version > 1)
// revert the vertices to the original mesh reference system
vertex = (inv_matrix * vertex.cast<double>()).cast<float>();
::memcpy(facet.vertex[v].data(), (const void*)vertex.data(), 3 * sizeof(float));
facet.vertex[v] = Vec3f(geometry.vertices[tri_id + 0], geometry.vertices[tri_id + 1], geometry.vertices[tri_id + 2]);
}
}
@ -1741,9 +1744,9 @@ namespace Slic3r {
triangle_mesh.repair();
ModelVolume* volume = object.add_volume(std::move(triangle_mesh));
// apply the volume matrix taken from the metadata, if present
if (m_version > 1)
volume->set_transformation(transform);
// stores the volume matrix taken from the metadata, if present
if (has_transform)
volume->source.transform = Slic3r::Geometry::Transformation(volume_matrix_to_object);
volume->calculate_convex_hull();
// apply the remaining volume's metadata
@ -1856,12 +1859,24 @@ namespace Slic3r {
typedef std::vector<BuildItem> BuildItemsList;
typedef std::map<int, ObjectData> IdToObjectDataMap;
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
bool m_fullpath_sources{ true };
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
public:
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
#if ENABLE_THUMBNAIL_GENERATOR
bool save_model_to_file(const std::string& filename, Model& model, const DynamicPrintConfig* config, bool fullpath_sources, const ThumbnailData* thumbnail_data = nullptr);
#else
bool save_model_to_file(const std::string& filename, Model& model, const DynamicPrintConfig* config, bool fullpath_sources);
#endif // ENABLE_THUMBNAIL_GENERATOR
#else
#if ENABLE_THUMBNAIL_GENERATOR
bool save_model_to_file(const std::string& filename, Model& model, const DynamicPrintConfig* config, const ThumbnailData* thumbnail_data = nullptr);
#else
bool save_model_to_file(const std::string& filename, Model& model, const DynamicPrintConfig* config);
#endif // ENABLE_THUMBNAIL_GENERATOR
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
private:
#if ENABLE_THUMBNAIL_GENERATOR
@ -1883,9 +1898,25 @@ namespace Slic3r {
bool _add_sla_support_points_file_to_archive(mz_zip_archive& archive, Model& model);
bool _add_print_config_file_to_archive(mz_zip_archive& archive, const DynamicPrintConfig &config);
bool _add_model_config_file_to_archive(mz_zip_archive& archive, const Model& model, const IdToObjectDataMap &objects_data);
bool _add_custom_gcode_per_height_file_to_archive(mz_zip_archive& archive, Model& model);
bool _add_custom_gcode_per_print_z_file_to_archive(mz_zip_archive& archive, Model& model);
};
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
#if ENABLE_THUMBNAIL_GENERATOR
bool _3MF_Exporter::save_model_to_file(const std::string& filename, Model& model, const DynamicPrintConfig* config, bool fullpath_sources, const ThumbnailData* thumbnail_data)
{
clear_errors();
m_fullpath_sources = fullpath_sources;
return _save_model_to_file(filename, model, config, thumbnail_data);
}
#else
bool _3MF_Exporter::save_model_to_file(const std::string& filename, Model& model, const DynamicPrintConfig* config, bool fullpath_sources)
{
clear_errors();
return _save_model_to_file(filename, model, config);
}
#endif // ENABLE_THUMBNAIL_GENERATOR
#else
#if ENABLE_THUMBNAIL_GENERATOR
bool _3MF_Exporter::save_model_to_file(const std::string& filename, Model& model, const DynamicPrintConfig* config, const ThumbnailData* thumbnail_data)
{
@ -1899,6 +1930,7 @@ namespace Slic3r {
return _save_model_to_file(filename, model, config);
}
#endif // ENABLE_THUMBNAIL_GENERATOR
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
#if ENABLE_THUMBNAIL_GENERATOR
bool _3MF_Exporter::_save_model_to_file(const std::string& filename, Model& model, const DynamicPrintConfig* config, const ThumbnailData* thumbnail_data)
@ -1986,9 +2018,9 @@ namespace Slic3r {
return false;
}
// Adds custom gcode per height file ("Metadata/Prusa_Slicer_custom_gcode_per_height.xml").
// Adds custom gcode per height file ("Metadata/Prusa_Slicer_custom_gcode_per_print_z.xml").
// All custom gcode per height of whole Model are stored here
if (!_add_custom_gcode_per_height_file_to_archive(archive, model))
if (!_add_custom_gcode_per_print_z_file_to_archive(archive, model))
{
close_zip_writer(&archive);
boost::filesystem::remove(filename);
@ -2468,6 +2500,9 @@ namespace Slic3r {
bool _3MF_Exporter::_add_model_config_file_to_archive(mz_zip_archive& archive, const Model& model, const IdToObjectDataMap &objects_data)
{
std::stringstream stream;
// Store mesh transformation in full precision, as the volumes are stored transformed and they need to be transformed back
// when loaded as accurately as possible.
stream << std::setprecision(std::numeric_limits<double>::max_digits10);
stream << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n";
stream << "<" << CONFIG_TAG << ">\n";
@ -2476,7 +2511,8 @@ namespace Slic3r {
const ModelObject* obj = obj_metadata.second.object;
if (obj != nullptr)
{
stream << " <" << OBJECT_TAG << " id=\"" << obj_metadata.first << "\">\n";
// Output of instances count added because of github #3435, currently not used by PrusaSlicer
stream << " <" << OBJECT_TAG << " " << ID_ATTR << "=\"" << obj_metadata.first << "\" " << INSTANCESCOUNT_ATTR << "=\"" << obj->instances.size() << "\">\n";
// stores object's name
if (!obj->name.empty())
@ -2514,7 +2550,7 @@ namespace Slic3r {
// stores volume's local matrix
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << MATRIX_KEY << "\" " << VALUE_ATTR << "=\"";
const Transform3d& matrix = volume->get_matrix();
Transform3d matrix = volume->get_matrix() * volume->source.transform.get_matrix();
for (int r = 0; r < 4; ++r)
{
for (int c = 0; c < 4; ++c)
@ -2529,7 +2565,12 @@ namespace Slic3r {
// stores volume's source data
if (!volume->source.input_file.empty())
{
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
std::string input_file = xml_escape(m_fullpath_sources ? volume->source.input_file : boost::filesystem::path(volume->source.input_file).filename().string());
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_FILE_KEY << "\" " << VALUE_ATTR << "=\"" << input_file << "\"/>\n";
#else
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_FILE_KEY << "\" " << VALUE_ATTR << "=\"" << xml_escape(volume->source.input_file) << "\"/>\n";
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_OBJECT_ID_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.object_idx << "\"/>\n";
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_VOLUME_ID_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.volume_idx << "\"/>\n";
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_OFFSET_X_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.mesh_offset(0) << "\"/>\n";
@ -2565,20 +2606,20 @@ namespace Slic3r {
return true;
}
bool _3MF_Exporter::_add_custom_gcode_per_height_file_to_archive( mz_zip_archive& archive, Model& model)
bool _3MF_Exporter::_add_custom_gcode_per_print_z_file_to_archive( mz_zip_archive& archive, Model& model)
{
std::string out = "";
if (!model.custom_gcode_per_height.empty())
if (!model.custom_gcode_per_print_z.gcodes.empty())
{
pt::ptree tree;
pt::ptree& main_tree = tree.add("custom_gcodes_per_height", "");
pt::ptree& main_tree = tree.add("custom_gcodes_per_print_z", "");
for (const Model::CustomGCode& code : model.custom_gcode_per_height)
for (const Model::CustomGCode& code : model.custom_gcode_per_print_z.gcodes)
{
pt::ptree& code_tree = main_tree.add("code", "");
// store minX and maxZ
code_tree.put("<xmlattr>.height" , code.height );
code_tree.put("<xmlattr>.print_z" , code.print_z );
code_tree.put("<xmlattr>.gcode" , code.gcode );
code_tree.put("<xmlattr>.extruder" , code.extruder );
code_tree.put("<xmlattr>.color" , code.color );
@ -2597,9 +2638,9 @@ bool _3MF_Exporter::_add_custom_gcode_per_height_file_to_archive( mz_zip_archive
if (!out.empty())
{
if (!mz_zip_writer_add_mem(&archive, CUSTOM_GCODE_PER_HEIGHT_FILE.c_str(), (const void*)out.data(), out.length(), MZ_DEFAULT_COMPRESSION))
if (!mz_zip_writer_add_mem(&archive, CUSTOM_GCODE_PER_PRINT_Z_FILE.c_str(), (const void*)out.data(), out.length(), MZ_DEFAULT_COMPRESSION))
{
add_error("Unable to add custom Gcodes per height file to archive");
add_error("Unable to add custom Gcodes per print_z file to archive");
return false;
}
}
@ -2618,21 +2659,37 @@ bool load_3mf(const char* path, DynamicPrintConfig* config, Model* model, bool c
return res;
}
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
#if ENABLE_THUMBNAIL_GENERATOR
bool store_3mf(const char* path, Model* model, const DynamicPrintConfig* config, bool fullpath_sources, const ThumbnailData* thumbnail_data)
#else
bool store_3mf(const char* path, Model* model, const DynamicPrintConfig* config, bool fullpath_sources)
#endif // ENABLE_THUMBNAIL_GENERATOR
#else
#if ENABLE_THUMBNAIL_GENERATOR
bool store_3mf(const char* path, Model* model, const DynamicPrintConfig* config, const ThumbnailData* thumbnail_data)
#else
bool store_3mf(const char* path, Model* model, const DynamicPrintConfig* config)
#endif // ENABLE_THUMBNAIL_GENERATOR
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
{
if ((path == nullptr) || (model == nullptr))
return false;
_3MF_Exporter exporter;
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
#if ENABLE_THUMBNAIL_GENERATOR
bool res = exporter.save_model_to_file(path, *model, config, fullpath_sources, thumbnail_data);
#else
bool res = exporter.save_model_to_file(path, *model, config, fullpath_sources);
#endif // ENABLE_THUMBNAIL_GENERATOR
#else
#if ENABLE_THUMBNAIL_GENERATOR
bool res = exporter.save_model_to_file(path, *model, config, thumbnail_data);
#else
bool res = exporter.save_model_to_file(path, *model, config);
#endif // ENABLE_THUMBNAIL_GENERATOR
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
if (!res)
exporter.log_errors();

View file

@ -31,11 +31,19 @@ namespace Slic3r {
// Save the given model and the config data contained in the given Print into a 3mf file.
// The model could be modified during the export process if meshes are not repaired or have no shared vertices
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
#if ENABLE_THUMBNAIL_GENERATOR
extern bool store_3mf(const char* path, Model* model, const DynamicPrintConfig* config, bool fullpath_sources, const ThumbnailData* thumbnail_data = nullptr);
#else
extern bool store_3mf(const char* path, Model* model, const DynamicPrintConfig* config, bool fullpath_sources);
#endif // ENABLE_THUMBNAIL_GENERATOR
#else
#if ENABLE_THUMBNAIL_GENERATOR
extern bool store_3mf(const char* path, Model* model, const DynamicPrintConfig* config, const ThumbnailData* thumbnail_data = nullptr);
#else
extern bool store_3mf(const char* path, Model* model, const DynamicPrintConfig* config);
#endif // ENABLE_THUMBNAIL_GENERATOR
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
}; // namespace Slic3r

View file

@ -41,8 +41,11 @@ namespace pt = boost::property_tree;
// Added x and y components of rotation
// Added x, y and z components of scale
// Added x, y and z components of mirror
// 3 : Meshes saved in their local system; Added volumes' matrices and source data
const unsigned int VERSION_AMF = 3;
// 3 : Added volumes' matrices and source data, meshes transformed back to their coordinate system on loading.
// WARNING !! -> the version number has been rolled back to 2
// the next change should use 4
const unsigned int VERSION_AMF = 2;
const unsigned int VERSION_AMF_COMPATIBLE = 3;
const char* SLIC3RPE_AMF_VERSION = "slic3rpe_amf_version";
const char* SLIC3R_CONFIG_TYPE = "slic3rpe_config";
@ -228,6 +231,8 @@ struct AMFParserContext
ModelVolume *m_volume;
// Faces collected for the current m_volume.
std::vector<int> m_volume_facets;
// Transformation matrix of a volume mesh from its coordinate system to Object's coordinate system.
Transform3d m_volume_transform;
// Current material allocated for an amf/metadata subtree.
ModelMaterial *m_material;
// Current instance allocated for an amf/constellation/instance subtree.
@ -319,6 +324,7 @@ void AMFParserContext::startElement(const char *name, const char **atts)
else if (strcmp(name, "volume") == 0) {
assert(! m_volume);
m_volume = m_object->add_volume(TriangleMesh());
m_volume_transform = Transform3d::Identity();
node_type_new = NODE_TYPE_VOLUME;
}
} else if (m_path[2] == NODE_TYPE_INSTANCE) {
@ -578,27 +584,21 @@ void AMFParserContext::endElement(const char * /* name */)
stl.stats.original_num_facets = stl.stats.number_of_facets;
stl_allocate(&stl);
Slic3r::Geometry::Transformation transform;
if (m_version > 2)
transform = m_volume->get_transformation();
Transform3d inv_matrix = transform.get_matrix().inverse();
bool has_transform = ! m_volume_transform.isApprox(Transform3d::Identity(), 1e-10);
for (size_t i = 0; i < m_volume_facets.size();) {
stl_facet &facet = stl.facet_start[i/3];
for (unsigned int v = 0; v < 3; ++v)
{
unsigned int tri_id = m_volume_facets[i++] * 3;
Vec3f vertex(m_object_vertices[tri_id + 0], m_object_vertices[tri_id + 1], m_object_vertices[tri_id + 2]);
if (m_version > 2)
// revert the vertices to the original mesh reference system
vertex = (inv_matrix * vertex.cast<double>()).cast<float>();
::memcpy((void*)facet.vertex[v].data(), (const void*)vertex.data(), 3 * sizeof(float));
facet.vertex[v] = Vec3f(m_object_vertices[tri_id + 0], m_object_vertices[tri_id + 1], m_object_vertices[tri_id + 2]);
}
}
}
stl_get_size(&stl);
mesh.repair();
m_volume->set_mesh(std::move(mesh));
// stores the volume matrix taken from the metadata, if present
if (has_transform)
m_volume->source.transform = Slic3r::Geometry::Transformation(m_volume_transform);
if (m_volume->source.input_file.empty() && (m_volume->type() == ModelVolumeType::MODEL_PART))
{
m_volume->source.object_idx = (int)m_model.objects.size() - 1;
@ -637,7 +637,7 @@ void AMFParserContext::endElement(const char * /* name */)
int extruder = atoi(m_value[2].c_str());
const std::string& color = m_value[3];
m_model.custom_gcode_per_height.push_back(Model::CustomGCode(height, gcode, extruder, color));
m_model.custom_gcode_per_print_z.gcodes.push_back(Model::CustomGCode{height, gcode, extruder, color});
for (std::string& val: m_value)
val.clear();
@ -667,7 +667,7 @@ void AMFParserContext::endElement(const char * /* name */)
config->set_deserialize(opt_key, m_value[1]);
} else if (m_path.size() == 3 && m_path[1] == NODE_TYPE_OBJECT && m_object && strcmp(opt_key, "layer_height_profile") == 0) {
// Parse object's layer height profile, a semicolon separated list of floats.
char *p = const_cast<char*>(m_value[1].c_str());
char *p = m_value[1].data();
for (;;) {
char *end = strchr(p, ';');
if (end != nullptr)
@ -682,7 +682,7 @@ void AMFParserContext::endElement(const char * /* name */)
// Parse object's layer height profile, a semicolon separated list of floats.
unsigned char coord_idx = 0;
Eigen::Matrix<float, 5, 1, Eigen::DontAlign> point(Eigen::Matrix<float, 5, 1, Eigen::DontAlign>::Zero());
char *p = const_cast<char*>(m_value[1].c_str());
char *p = m_value[1].data();
for (;;) {
char *end = strchr(p, ';');
if (end != nullptr)
@ -702,7 +702,7 @@ void AMFParserContext::endElement(const char * /* name */)
else if (m_path.size() == 5 && m_path[1] == NODE_TYPE_OBJECT && m_path[3] == NODE_TYPE_RANGE &&
m_object && strcmp(opt_key, "layer_height_range") == 0) {
// Parse object's layer_height_range, a semicolon separated doubles.
char* p = const_cast<char*>(m_value[1].c_str());
char* p = m_value[1].data();
char* end = strchr(p, ';');
*end = 0;
@ -718,9 +718,7 @@ void AMFParserContext::endElement(const char * /* name */)
m_volume->set_type(ModelVolume::type_from_string(m_value[1]));
}
else if (strcmp(opt_key, "matrix") == 0) {
Geometry::Transformation transform;
transform.set_from_string(m_value[1]);
m_volume->set_transformation(transform);
m_volume_transform = Slic3r::Geometry::transform3d_from_string(m_value[1]);
}
else if (strcmp(opt_key, "source_file") == 0) {
m_volume->source.input_file = m_value[1];
@ -910,10 +908,12 @@ bool extract_model_from_archive(mz_zip_archive& archive, const mz_zip_archive_fi
ctx.endDocument();
if (check_version && (ctx.m_version > VERSION_AMF))
if (check_version && (ctx.m_version > VERSION_AMF_COMPATIBLE))
{
std::string msg = _(L("The selected amf file has been saved with a newer version of " + std::string(SLIC3R_APP_NAME) + " and is not compatible."));
throw std::runtime_error(msg.c_str());
// std::string msg = _(L("The selected amf file has been saved with a newer version of " + std::string(SLIC3R_APP_NAME) + " and is not compatible."));
// throw std::runtime_error(msg.c_str());
const std::string msg = (boost::format(_(L("The selected amf file has been saved with a newer version of %1% and is not compatible."))) % std::string(SLIC3R_APP_NAME)).str();
throw std::runtime_error(msg);
}
return true;
@ -994,7 +994,7 @@ bool load_amf(const char* path, DynamicPrintConfig* config, Model* model, bool c
return false;
std::string zip_mask(2, '\0');
file.read(const_cast<char*>(zip_mask.data()), 2);
file.read(zip_mask.data(), 2);
file.close();
return (zip_mask == "PK") ? load_amf_archive(path, config, model, check_version) : load_amf_file(path, config, model);
@ -1003,7 +1003,11 @@ bool load_amf(const char* path, DynamicPrintConfig* config, Model* model, bool c
return false;
}
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
bool store_amf(const char* path, Model* model, const DynamicPrintConfig* config, bool fullpath_sources)
#else
bool store_amf(const char *path, Model *model, const DynamicPrintConfig *config)
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
{
if ((path == nullptr) || (model == nullptr))
return false;
@ -1143,7 +1147,8 @@ bool store_amf(const char *path, Model *model, const DynamicPrintConfig *config)
stream << " <metadata type=\"slic3r.modifier\">1</metadata>\n";
stream << " <metadata type=\"slic3r.volume_type\">" << ModelVolume::type_to_string(volume->type()) << "</metadata>\n";
stream << " <metadata type=\"slic3r.matrix\">";
const Transform3d& matrix = volume->get_matrix();
const Transform3d& matrix = volume->get_matrix() * volume->source.transform.get_matrix();
stream << std::setprecision(std::numeric_limits<double>::max_digits10);
for (int r = 0; r < 4; ++r)
{
for (int c = 0; c < 4; ++c)
@ -1156,13 +1161,19 @@ bool store_amf(const char *path, Model *model, const DynamicPrintConfig *config)
stream << "</metadata>\n";
if (!volume->source.input_file.empty())
{
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
std::string input_file = xml_escape(fullpath_sources ? volume->source.input_file : boost::filesystem::path(volume->source.input_file).filename().string());
stream << " <metadata type=\"slic3r.source_file\">" << input_file << "</metadata>\n";
#else
stream << " <metadata type=\"slic3r.source_file\">" << xml_escape(volume->source.input_file) << "</metadata>\n";
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
stream << " <metadata type=\"slic3r.source_object_id\">" << volume->source.object_idx << "</metadata>\n";
stream << " <metadata type=\"slic3r.source_volume_id\">" << volume->source.volume_idx << "</metadata>\n";
stream << " <metadata type=\"slic3r.source_offset_x\">" << volume->source.mesh_offset(0) << "</metadata>\n";
stream << " <metadata type=\"slic3r.source_offset_y\">" << volume->source.mesh_offset(1) << "</metadata>\n";
stream << " <metadata type=\"slic3r.source_offset_z\">" << volume->source.mesh_offset(2) << "</metadata>\n";
}
stream << std::setprecision(std::numeric_limits<float>::max_digits10);
const indexed_triangle_set &its = volume->mesh().its;
for (size_t i = 0; i < its.indices.size(); ++i) {
stream << " <triangle>\n";
@ -1219,21 +1230,21 @@ bool store_amf(const char *path, Model *model, const DynamicPrintConfig *config)
stream << " </constellation>\n";
}
if (!model->custom_gcode_per_height.empty())
if (!model->custom_gcode_per_print_z.gcodes.empty())
{
std::string out = "";
pt::ptree tree;
pt::ptree& main_tree = tree.add("custom_gcodes_per_height", "");
for (const Model::CustomGCode& code : model->custom_gcode_per_height)
for (const Model::CustomGCode& code : model->custom_gcode_per_print_z.gcodes)
{
pt::ptree& code_tree = main_tree.add("code", "");
// store minX and maxZ
code_tree.put("<xmlattr>.height", code.height);
code_tree.put("<xmlattr>.gcode", code.gcode);
code_tree.put("<xmlattr>.extruder", code.extruder);
code_tree.put("<xmlattr>.color", code.color);
code_tree.put("<xmlattr>.print_z" , code.print_z );
code_tree.put("<xmlattr>.gcode" , code.gcode );
code_tree.put("<xmlattr>.extruder" , code.extruder );
code_tree.put("<xmlattr>.color" , code.color );
}
if (!tree.empty())
@ -1242,7 +1253,7 @@ bool store_amf(const char *path, Model *model, const DynamicPrintConfig *config)
pt::write_xml(oss, tree);
out = oss.str();
int del_header_pos = out.find("<custom_gcodes_per_height");
size_t del_header_pos = out.find("<custom_gcodes_per_height");
if (del_header_pos != std::string::npos)
out.erase(out.begin(), out.begin() + del_header_pos);

View file

@ -11,7 +11,11 @@ extern bool load_amf(const char* path, DynamicPrintConfig* config, Model* model,
// Save the given model and the config data into an amf file.
// The model could be modified during the export process if meshes are not repaired or have no shared vertices
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
extern bool store_amf(const char* path, Model* model, const DynamicPrintConfig* config, bool fullpath_sources);
#else
extern bool store_amf(const char *path, Model *model, const DynamicPrintConfig *config);
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
}; // namespace Slic3r

View file

@ -420,7 +420,7 @@ bool loadvector(FILE *pFile, std::vector<std::string> &v)
if (::fread(&len, sizeof(len), 1, pFile) != 1)
return false;
std::string s(" ", len);
if (::fread(const_cast<char*>(s.c_str()), 1, len, pFile) != len)
if (::fread(s.data(), 1, len, pFile) != len)
return false;
v.push_back(std::move(s));
}
@ -442,7 +442,7 @@ bool loadvectornameidx(FILE *pFile, std::vector<T> &v)
if (::fread(&len, sizeof(len), 1, pFile) != 1)
return false;
v[i].name.assign(" ", len);
if (::fread(const_cast<char*>(v[i].name.c_str()), 1, len, pFile) != len)
if (::fread(v[i].name.data(), 1, len, pFile) != len)
return false;
}
return true;

File diff suppressed because it is too large Load diff

View file

@ -197,23 +197,25 @@ public:
// append full config to the given string
static void append_full_config(const Print& print, std::string& str);
protected:
// Object and support extrusions of the same PrintObject at the same print_z.
// public, so that it could be accessed by free helper functions from GCode.cpp
struct LayerToPrint
{
LayerToPrint() : object_layer(nullptr), support_layer(nullptr) {}
const Layer* object_layer;
const SupportLayer* support_layer;
const Layer* layer() const { return (object_layer != nullptr) ? object_layer : support_layer; }
const PrintObject* object() const { return (this->layer() != nullptr) ? this->layer()->object() : nullptr; }
coordf_t print_z() const { return (object_layer != nullptr && support_layer != nullptr) ? 0.5 * (object_layer->print_z + support_layer->print_z) : this->layer()->print_z; }
};
private:
#if ENABLE_THUMBNAIL_GENERATOR
void _do_export(Print& print, FILE* file, ThumbnailsGeneratorCallback thumbnail_cb);
void _do_export(Print &print, FILE *file, ThumbnailsGeneratorCallback thumbnail_cb);
#else
void _do_export(Print &print, FILE *file);
#endif //ENABLE_THUMBNAIL_GENERATOR
// Object and support extrusions of the same PrintObject at the same print_z.
struct LayerToPrint
{
LayerToPrint() : object_layer(nullptr), support_layer(nullptr) {}
const Layer *object_layer;
const SupportLayer *support_layer;
const Layer* layer() const { return (object_layer != nullptr) ? object_layer : support_layer; }
const PrintObject* object() const { return (this->layer() != nullptr) ? this->layer()->object() : nullptr; }
coordf_t print_z() const { return (object_layer != nullptr && support_layer != nullptr) ? 0.5 * (object_layer->print_z + support_layer->print_z) : this->layer()->print_z; }
};
static std::vector<LayerToPrint> collect_layers_to_print(const PrintObject &object);
static std::vector<std::pair<coordf_t, std::vector<LayerToPrint>>> collect_layers_to_print(const Print &print);
void process_layer(
@ -239,7 +241,6 @@ protected:
std::string extrude_multi_path(ExtrusionMultiPath multipath, std::string description = "", double speed = -1.);
std::string extrude_path(ExtrusionPath path, std::string description = "", double speed = -1.);
typedef std::vector<int> ExtruderPerCopy;
// Extruding multiple objects with soluble / non-soluble / combined supports
// on a multi-material printer, trying to minimize tool switches.
// Following structures sort extrusions by the extruder ID, by an order of objects and object islands.
@ -253,21 +254,29 @@ protected:
struct Island
{
struct Region {
ExtrusionEntityCollection perimeters;
ExtrusionEntityCollection infills;
// Non-owned references to LayerRegion::perimeters::entities
// std::vector<const ExtrusionEntity*> would be better here, but there is no way in C++ to convert from std::vector<T*> std::vector<const T*> without copying.
ExtrusionEntitiesPtr perimeters;
// Non-owned references to LayerRegion::fills::entities
ExtrusionEntitiesPtr infills;
std::vector<const ExtruderPerCopy*> infills_overrides;
std::vector<const ExtruderPerCopy*> perimeters_overrides;
std::vector<const WipingExtrusions::ExtruderPerCopy*> infills_overrides;
std::vector<const WipingExtrusions::ExtruderPerCopy*> perimeters_overrides;
enum Type {
PERIMETERS,
INFILL,
};
// Appends perimeter/infill entities and writes don't indices of those that are not to be extruder as part of perimeter/infill wiping
void append(const std::string& type, const ExtrusionEntityCollection* eec, const ExtruderPerCopy* copy_extruders, size_t object_copies_num);
void append(const Type type, const ExtrusionEntityCollection* eec, const WipingExtrusions::ExtruderPerCopy* copy_extruders);
};
std::vector<Region> by_region; // all extrusions for this island, grouped by regions
const std::vector<Region>& by_region_per_copy(unsigned int copy, int extruder, bool wiping_entities = false); // returns reference to subvector of by_region
private:
std::vector<Region> by_region_per_copy_cache; // caches vector generated by function above to avoid copying and recalculating
std::vector<Region> by_region; // all extrusions for this island, grouped by regions
// Fills in by_region_per_copy_cache and returns its reference.
const std::vector<Region>& by_region_per_copy(std::vector<Region> &by_region_per_copy_cache, unsigned int copy, unsigned int extruder, bool wiping_entities = false) const;
};
std::vector<Island> islands;
};
@ -277,7 +286,9 @@ protected:
InstanceToPrint(ObjectByExtruder &object_by_extruder, size_t layer_id, const PrintObject &print_object, size_t instance_id) :
object_by_extruder(object_by_extruder), layer_id(layer_id), print_object(print_object), instance_id(instance_id) {}
ObjectByExtruder &object_by_extruder;
// Repository
ObjectByExtruder &object_by_extruder;
// Index into std::vector<LayerToPrint>, which contains Object and Support layers for the current print_z, collected for a single object, or for possibly multiple objects with multiple instances.
const size_t layer_id;
const PrintObject &print_object;
// Instance idx of the copy of a print object.
@ -285,7 +296,8 @@ protected:
};
std::vector<InstanceToPrint> sort_print_object_instances(
std::vector<ObjectByExtruder> &objects_by_extruder,
std::vector<ObjectByExtruder> &objects_by_extruder,
// Object and Support layers for the current print_z, collected for a single object, or for possibly multiple objects with multiple instances.
const std::vector<LayerToPrint> &layers,
// Ordering must be defined for normal (non-sequential print).
const std::vector<std::pair<size_t, size_t>> *ordering,
@ -354,7 +366,7 @@ protected:
#endif /* HAS_PRESSURE_EQUALIZER */
std::unique_ptr<WipeTowerIntegration> m_wipe_tower;
// Heights at which the skirt has already been extruded.
// Heights (print_z) at which the skirt has already been extruded.
std::vector<coordf_t> m_skirt_done;
// Has the brim been extruded already? Brim is being extruded only for the first object of a multi-object print.
bool m_brim_done;
@ -362,12 +374,6 @@ protected:
bool m_second_layer_things_done;
// Index of a last object copy extruded.
std::pair<const PrintObject*, Point> m_last_obj_copy;
/* Extensions for colorprint - now it's not a just color_print_heights,
* there can be some custom gcode.
* Updated before the export and erased during the process,
* so no toolchange occurs twice.
* */
std::vector<Model::CustomGCode> m_custom_g_code_heights;
// Time estimators
GCodeTimeEstimator m_normal_time_estimator;

View file

@ -108,16 +108,6 @@ GCodeAnalyzer::GCodeMove::GCodeMove(GCodeMove::EType type, const GCodeAnalyzer::
{
}
GCodeAnalyzer::GCodeAnalyzer()
{
reset();
}
void GCodeAnalyzer::set_extruder_offsets(const GCodeAnalyzer::ExtruderOffsetsMap& extruder_offsets)
{
m_extruder_offsets = extruder_offsets;
}
void GCodeAnalyzer::set_extruders_count(unsigned int count)
{
m_extruders_count = count;
@ -125,11 +115,6 @@ void GCodeAnalyzer::set_extruders_count(unsigned int count)
m_extruder_color[i] = i;
}
void GCodeAnalyzer::set_gcode_flavor(const GCodeFlavor& flavor)
{
m_gcode_flavor = flavor;
}
void GCodeAnalyzer::reset()
{
_set_units(Millimeters);
@ -326,24 +311,22 @@ void GCodeAnalyzer::_processG1(const GCodeReader::GCodeLine& line)
{
auto axis_absolute_position = [this](GCodeAnalyzer::EAxis axis, const GCodeReader::GCodeLine& lineG1) -> float
{
float current_absolute_position = _get_axis_position(axis);
float current_origin = _get_axis_origin(axis);
float lengthsScaleFactor = (_get_units() == GCodeAnalyzer::Inches) ? INCHES_TO_MM : 1.0f;
bool is_relative = (_get_global_positioning_type() == Relative);
if (axis == E)
is_relative |= (_get_e_local_positioning_type() == Relative);
if (lineG1.has(Slic3r::Axis(axis)))
{
float lengthsScaleFactor = (_get_units() == GCodeAnalyzer::Inches) ? INCHES_TO_MM : 1.0f;
float ret = lineG1.value(Slic3r::Axis(axis)) * lengthsScaleFactor;
return is_relative ? current_absolute_position + ret : ret + current_origin;
return is_relative ? _get_axis_position(axis) + ret : _get_axis_origin(axis) + ret;
}
else
return current_absolute_position;
return _get_axis_position(axis);
};
// updates axes positions from line
float new_pos[Num_Axis];
for (unsigned char a = X; a < Num_Axis; ++a)
{
@ -367,7 +350,7 @@ void GCodeAnalyzer::_processG1(const GCodeReader::GCodeLine& line)
if (delta_pos[E] < 0.0f)
{
if ((delta_pos[X] != 0.0f) || (delta_pos[Y] != 0.0f) || (delta_pos[Z] != 0.0f))
type = GCodeMove::Move;
type = GCodeMove::Move;
else
type = GCodeMove::Retract;
}
@ -455,7 +438,9 @@ void GCodeAnalyzer::_processG92(const GCodeReader::GCodeLine& line)
if (line.has_e())
{
_set_axis_origin(E, _get_axis_position(E) - line.e() * lengthsScaleFactor);
// extruder coordinate can grow to the point where its float representation does not allow for proper addition with small increments,
// we set the value taken from the G92 line as the new current position for it
_set_axis_position(E, line.e() * lengthsScaleFactor);
anyFound = true;
}
@ -971,7 +956,7 @@ void GCodeAnalyzer::_calc_gcode_preview_extrusion_layers(GCodePreviewData& previ
GCodePreviewData::Extrusion::Path &path = paths.back();
path.polyline = polyline;
path.extrusion_role = data.extrusion_role;
path.mm3_per_mm = data.mm3_per_mm;
path.mm3_per_mm = float(data.mm3_per_mm);
path.width = data.width;
path.height = data.height;
path.feedrate = data.feedrate;
@ -993,7 +978,7 @@ void GCodeAnalyzer::_calc_gcode_preview_extrusion_layers(GCodePreviewData& previ
float volumetric_rate = FLT_MAX;
GCodePreviewData::Range height_range;
GCodePreviewData::Range width_range;
GCodePreviewData::Range feedrate_range;
GCodePreviewData::MultiRange<GCodePreviewData::FeedrateKind> feedrate_range;
GCodePreviewData::Range volumetric_rate_range;
GCodePreviewData::Range fan_speed_range;
@ -1028,7 +1013,7 @@ void GCodeAnalyzer::_calc_gcode_preview_extrusion_layers(GCodePreviewData& previ
volumetric_rate = move.data.feedrate * (float)move.data.mm3_per_mm;
height_range.update_from(move.data.height);
width_range.update_from(move.data.width);
feedrate_range.update_from(move.data.feedrate);
feedrate_range.update_from(move.data.feedrate, GCodePreviewData::FeedrateKind::EXTRUSION);
volumetric_rate_range.update_from(volumetric_rate);
fan_speed_range.update_from(move.data.fan_speed);
}
@ -1081,7 +1066,7 @@ void GCodeAnalyzer::_calc_gcode_preview_travel(GCodePreviewData& preview_data, s
GCodePreviewData::Range height_range;
GCodePreviewData::Range width_range;
GCodePreviewData::Range feedrate_range;
GCodePreviewData::MultiRange<GCodePreviewData::FeedrateKind> feedrate_range;
// to avoid to call the callback too often
unsigned int cancel_callback_threshold = (unsigned int)std::max((int)travel_moves->second.size() / 25, 1);
@ -1121,7 +1106,7 @@ void GCodeAnalyzer::_calc_gcode_preview_travel(GCodePreviewData& preview_data, s
extruder_id = move.data.extruder_id;
height_range.update_from(move.data.height);
width_range.update_from(move.data.width);
feedrate_range.update_from(move.data.feedrate);
feedrate_range.update_from(move.data.feedrate, GCodePreviewData::FeedrateKind::TRAVEL);
}
// store last polyline

View file

@ -123,12 +123,14 @@ private:
std::string m_process_output;
public:
GCodeAnalyzer();
GCodeAnalyzer() { reset(); }
void set_extruder_offsets(const ExtruderOffsetsMap& extruder_offsets);
void set_extruder_offsets(const ExtruderOffsetsMap& extruder_offsets) { m_extruder_offsets = extruder_offsets; }
void set_extruders_count(unsigned int count);
void set_gcode_flavor(const GCodeFlavor& flavor);
void set_extrusion_axis(char axis) { m_parser.set_extrusion_axis(axis); }
void set_gcode_flavor(const GCodeFlavor& flavor) { m_gcode_flavor = flavor; }
// Reinitialize the analyzer
void reset();

View file

@ -303,8 +303,8 @@ std::vector<PerExtruderAdjustments> CoolingBuffer::parse_layer_gcode(const std::
unsigned int extruder_id = extruders[i].id();
adj.extruder_id = extruder_id;
adj.cooling_slow_down_enabled = config.cooling.get_at(extruder_id);
adj.slowdown_below_layer_time = config.slowdown_below_layer_time.get_at(extruder_id);
adj.min_print_speed = config.min_print_speed.get_at(extruder_id);
adj.slowdown_below_layer_time = float(config.slowdown_below_layer_time.get_at(extruder_id));
adj.min_print_speed = float(config.min_print_speed.get_at(extruder_id));
map_extruder_to_per_extruder_adjustment[extruder_id] = i;
}

View file

@ -1,6 +1,5 @@
#include "Analyzer.hpp"
#include "PreviewData.hpp"
#include <float.h>
#include <I18N.hpp>
#include "Utils.hpp"
@ -11,9 +10,7 @@
namespace Slic3r {
const GCodePreviewData::Color GCodePreviewData::Color::Dummy(0.0f, 0.0f, 0.0f, 0.0f);
std::vector<unsigned char> GCodePreviewData::Color::as_bytes() const
std::vector<unsigned char> Color::as_bytes() const
{
std::vector<unsigned char> ret;
for (unsigned int i = 0; i < 4; ++i)
@ -38,20 +35,6 @@ GCodePreviewData::Travel::Polyline::Polyline(EType type, EDirection direction, f
{
}
const GCodePreviewData::Color GCodePreviewData::Range::Default_Colors[Colors_Count] =
{
Color(0.043f, 0.173f, 0.478f, 1.0f),
Color(0.075f, 0.349f, 0.522f, 1.0f),
Color(0.110f, 0.533f, 0.569f, 1.0f),
Color(0.016f, 0.839f, 0.059f, 1.0f),
Color(0.667f, 0.949f, 0.000f, 1.0f),
Color(0.988f, 0.975f, 0.012f, 1.0f),
Color(0.961f, 0.808f, 0.039f, 1.0f),
Color(0.890f, 0.533f, 0.125f, 1.0f),
Color(0.820f, 0.408f, 0.188f, 1.0f),
Color(0.761f, 0.322f, 0.235f, 1.0f)
};
GCodePreviewData::Range::Range()
{
reset();
@ -59,69 +42,73 @@ GCodePreviewData::Range::Range()
void GCodePreviewData::Range::reset()
{
min = FLT_MAX;
max = -FLT_MAX;
min_val = FLT_MAX;
max_val = -FLT_MAX;
}
bool GCodePreviewData::Range::empty() const
{
return min == max;
return min_val >= max_val;
}
void GCodePreviewData::Range::update_from(float value)
{
min = std::min(min, value);
max = std::max(max, value);
min_val = std::min(min_val, value);
max_val = std::max(max_val, value);
}
void GCodePreviewData::Range::update_from(const Range& other)
void GCodePreviewData::Range::update_from(const RangeBase& other)
{
min = std::min(min, other.min);
max = std::max(max, other.max);
min_val = std::min(min_val, other.min());
max_val = std::max(max_val, other.max());
}
void GCodePreviewData::Range::set_from(const Range& other)
float GCodePreviewData::RangeBase::step_size() const
{
min = other.min;
max = other.max;
return (max() - min()) / static_cast<float>(range_rainbow_colors.size() - 1);
}
float GCodePreviewData::Range::step_size() const
Color GCodePreviewData::RangeBase::get_color_at(float value) const
{
return (max - min) / (float)(Colors_Count - 1);
}
// Input value scaled to the color range
float step = step_size();
const float global_t = (step != 0.0f) ? std::max(0.0f, value - min()) / step_size() : 0.0f; // lower limit of 0.0f
GCodePreviewData::Color GCodePreviewData::Range::get_color_at(float value) const
{
if (empty())
return Color::Dummy;
constexpr std::size_t color_max_idx = range_rainbow_colors.size() - 1;
float global_t = (value - min) / step_size();
// Compute the two colors just below (low) and above (high) the input value
const std::size_t color_low_idx = std::clamp(static_cast<std::size_t>(global_t), std::size_t{ 0 }, color_max_idx);
const std::size_t color_high_idx = std::clamp(color_low_idx + 1, std::size_t{ 0 }, color_max_idx);
unsigned int low = (unsigned int)global_t;
unsigned int high = clamp((unsigned int)0, Colors_Count - 1, low + 1);
// Compute how far the value is between the low and high colors so that they can be interpolated
const float local_t = std::min(global_t - static_cast<float>(color_low_idx), 1.0f); // upper limit of 1.0f
Color color_low = colors[low];
Color color_high = colors[high];
float local_t = global_t - (float)low;
// interpolate in RGB space
// Interpolate between the low and high colors in RGB space to find exactly which color the input value should get
Color ret;
for (unsigned int i = 0; i < 4; ++i)
{
ret.rgba[i] = lerp(color_low.rgba[i], color_high.rgba[i], local_t);
ret.rgba[i] = lerp(range_rainbow_colors[color_low_idx].rgba[i], range_rainbow_colors[color_high_idx].rgba[i], local_t);
}
return ret;
}
GCodePreviewData::LegendItem::LegendItem(const std::string& text, const GCodePreviewData::Color& color)
float GCodePreviewData::Range::min() const
{
return min_val;
}
float GCodePreviewData::Range::max() const
{
return max_val;
}
GCodePreviewData::LegendItem::LegendItem(const std::string& text, const Color& color)
: text(text)
, color(color)
{
}
const GCodePreviewData::Color GCodePreviewData::Extrusion::Default_Extrusion_Role_Colors[erCount] =
const Color GCodePreviewData::Extrusion::Default_Extrusion_Role_Colors[erCount] =
{
Color(0.0f, 0.0f, 0.0f, 1.0f), // erNone
Color(1.0f, 0.0f, 0.0f, 1.0f), // erPerimeter
@ -180,7 +167,7 @@ size_t GCodePreviewData::Extrusion::memory_used() const
const float GCodePreviewData::Travel::Default_Width = 0.075f;
const float GCodePreviewData::Travel::Default_Height = 0.075f;
const GCodePreviewData::Color GCodePreviewData::Travel::Default_Type_Colors[Num_Types] =
const Color GCodePreviewData::Travel::Default_Type_Colors[Num_Types] =
{
Color(0.0f, 0.0f, 0.75f, 1.0f), // Move
Color(0.0f, 0.75f, 0.0f, 1.0f), // Extrude
@ -206,7 +193,7 @@ size_t GCodePreviewData::Travel::memory_used() const
return out;
}
const GCodePreviewData::Color GCodePreviewData::Retraction::Default_Color = GCodePreviewData::Color(1.0f, 1.0f, 1.0f, 1.0f);
const Color GCodePreviewData::Retraction::Default_Color = Color(1.0f, 1.0f, 1.0f, 1.0f);
GCodePreviewData::Retraction::Position::Position(const Vec3crd& position, float width, float height)
: position(position)
@ -238,17 +225,15 @@ GCodePreviewData::GCodePreviewData()
void GCodePreviewData::set_default()
{
::memcpy((void*)ranges.height.colors, (const void*)Range::Default_Colors, Range::Colors_Count * sizeof(Color));
::memcpy((void*)ranges.width.colors, (const void*)Range::Default_Colors, Range::Colors_Count * sizeof(Color));
::memcpy((void*)ranges.feedrate.colors, (const void*)Range::Default_Colors, Range::Colors_Count * sizeof(Color));
::memcpy((void*)ranges.fan_speed.colors, (const void*)Range::Default_Colors, Range::Colors_Count * sizeof(Color));
::memcpy((void*)ranges.volumetric_rate.colors, (const void*)Range::Default_Colors, Range::Colors_Count * sizeof(Color));
extrusion.set_default();
travel.set_default();
retraction.set_default();
unretraction.set_default();
shell.set_default();
// Configure the color range for feedrate to match the default for travels and to enable extrusions since they are always visible
ranges.feedrate.set_mode(FeedrateKind::TRAVEL, travel.is_visible);
ranges.feedrate.set_mode(FeedrateKind::EXTRUSION, true);
}
void GCodePreviewData::reset()
@ -268,32 +253,32 @@ bool GCodePreviewData::empty() const
return extrusion.layers.empty() && travel.polylines.empty() && retraction.positions.empty() && unretraction.positions.empty();
}
GCodePreviewData::Color GCodePreviewData::get_extrusion_role_color(ExtrusionRole role) const
Color GCodePreviewData::get_extrusion_role_color(ExtrusionRole role) const
{
return extrusion.role_colors[role];
}
GCodePreviewData::Color GCodePreviewData::get_height_color(float height) const
Color GCodePreviewData::get_height_color(float height) const
{
return ranges.height.get_color_at(height);
}
GCodePreviewData::Color GCodePreviewData::get_width_color(float width) const
Color GCodePreviewData::get_width_color(float width) const
{
return ranges.width.get_color_at(width);
}
GCodePreviewData::Color GCodePreviewData::get_feedrate_color(float feedrate) const
Color GCodePreviewData::get_feedrate_color(float feedrate) const
{
return ranges.feedrate.get_color_at(feedrate);
}
GCodePreviewData::Color GCodePreviewData::get_fan_speed_color(float fan_speed) const
Color GCodePreviewData::get_fan_speed_color(float fan_speed) const
{
return ranges.fan_speed.get_color_at(fan_speed);
}
GCodePreviewData::Color GCodePreviewData::get_volumetric_rate_color(float rate) const
Color GCodePreviewData::get_volumetric_rate_color(float rate) const
{
return ranges.volumetric_rate.get_color_at(rate);
}
@ -384,16 +369,25 @@ GCodePreviewData::LegendItemsList GCodePreviewData::get_legend_items(const std::
{
struct Helper
{
static void FillListFromRange(LegendItemsList& list, const Range& range, unsigned int decimals, float scale_factor)
static void FillListFromRange(LegendItemsList& list, const RangeBase& range, unsigned int decimals, float scale_factor)
{
list.reserve(Range::Colors_Count);
list.reserve(range_rainbow_colors.size());
float step = range.step_size();
for (int i = Range::Colors_Count - 1; i >= 0; --i)
if (step == 0.0f)
{
char buf[1024];
sprintf(buf, "%.*f", decimals, scale_factor * (range.min + (float)i * step));
list.emplace_back(buf, range.colors[i]);
sprintf(buf, "%.*f", decimals, scale_factor * range.min());
list.emplace_back(buf, range_rainbow_colors[0]);
}
else
{
for (int i = static_cast<int>(range_rainbow_colors.size()) - 1; i >= 0; --i)
{
char buf[1024];
sprintf(buf, "%.*f", decimals, scale_factor * (range.min() + (float)i * step));
list.emplace_back(buf, range_rainbow_colors[i]);
}
}
}
};
@ -446,8 +440,8 @@ GCodePreviewData::LegendItemsList GCodePreviewData::get_legend_items(const std::
items.reserve(tools_colors_count);
for (unsigned int i = 0; i < tools_colors_count; ++i)
{
GCodePreviewData::Color color;
::memcpy((void*)color.rgba, (const void*)(tool_colors.data() + i * 4), 4 * sizeof(float));
Color color;
::memcpy((void*)color.rgba.data(), (const void*)(tool_colors.data() + i * 4), 4 * sizeof(float));
items.emplace_back((boost::format(Slic3r::I18N::translate(L("Extruder %d"))) % (i + 1)).str(), color);
}
@ -460,7 +454,7 @@ GCodePreviewData::LegendItemsList GCodePreviewData::get_legend_items(const std::
if (color_print_cnt == 1) // means "Default print color"
{
Color color;
::memcpy((void*)color.rgba, (const void*)(tool_colors.data()), 4 * sizeof(float));
::memcpy((void*)color.rgba.data(), (const void*)(tool_colors.data()), 4 * sizeof(float));
items.emplace_back(cp_items[0], color);
break;
@ -472,7 +466,7 @@ GCodePreviewData::LegendItemsList GCodePreviewData::get_legend_items(const std::
for (int i = 0 ; i < color_print_cnt; ++i)
{
Color color;
::memcpy((void*)color.rgba, (const void*)(tool_colors.data() + i * 4), 4 * sizeof(float));
::memcpy((void*)color.rgba.data(), (const void*)(tool_colors.data() + i * 4), 4 * sizeof(float));
items.emplace_back(cp_items[i], color);
}
@ -502,20 +496,20 @@ const std::vector<std::string>& GCodePreviewData::ColorPrintColors()
return color_print;
}
GCodePreviewData::Color operator + (const GCodePreviewData::Color& c1, const GCodePreviewData::Color& c2)
Color operator + (const Color& c1, const Color& c2)
{
return GCodePreviewData::Color(clamp(0.0f, 1.0f, c1.rgba[0] + c2.rgba[0]),
clamp(0.0f, 1.0f, c1.rgba[1] + c2.rgba[1]),
clamp(0.0f, 1.0f, c1.rgba[2] + c2.rgba[2]),
clamp(0.0f, 1.0f, c1.rgba[3] + c2.rgba[3]));
return Color(std::clamp(c1.rgba[0] + c2.rgba[0], 0.0f, 1.0f),
std::clamp(c1.rgba[1] + c2.rgba[1], 0.0f, 1.0f),
std::clamp(c1.rgba[2] + c2.rgba[2], 0.0f, 1.0f),
std::clamp(c1.rgba[3] + c2.rgba[3], 0.0f, 1.0f));
}
GCodePreviewData::Color operator * (float f, const GCodePreviewData::Color& color)
Color operator * (float f, const Color& color)
{
return GCodePreviewData::Color(clamp(0.0f, 1.0f, f * color.rgba[0]),
clamp(0.0f, 1.0f, f * color.rgba[1]),
clamp(0.0f, 1.0f, f * color.rgba[2]),
clamp(0.0f, 1.0f, f * color.rgba[3]));
return Color(std::clamp(f * color.rgba[0], 0.0f, 1.0f),
std::clamp(f * color.rgba[1], 0.0f, 1.0f),
std::clamp(f * color.rgba[2], 0.0f, 1.0f),
std::clamp(f * color.rgba[3], 0.0f, 1.0f));
}
} // namespace Slic3r

View file

@ -5,43 +5,190 @@
#include "../ExtrusionEntity.hpp"
#include "../Point.hpp"
#include <tuple>
#include <array>
#include <vector>
#include <bitset>
#include <cstddef>
#include <algorithm>
#include <string>
#include <float.h>
namespace Slic3r {
// Represents an RGBA color
struct Color
{
std::array<float,4> rgba;
Color(const float *argba)
{
memcpy(this->rgba.data(), argba, sizeof(float) * 4);
}
constexpr Color(float r = 1.f, float g = 1.f, float b = 1.f, float a = 1.f) : rgba{r,g,b,a}
{
// Intentionally empty
}
std::vector<unsigned char> as_bytes() const;
};
Color operator + (const Color& c1, const Color& c2);
Color operator * (float f, const Color& color);
// Default colors for Ranges
constexpr std::array<Color, 10> range_rainbow_colors{
Color{0.043f, 0.173f, 0.478f, 1.0f},
Color{0.075f, 0.349f, 0.522f, 1.0f},
Color{0.110f, 0.533f, 0.569f, 1.0f},
Color{0.016f, 0.839f, 0.059f, 1.0f},
Color{0.667f, 0.949f, 0.000f, 1.0f},
Color{0.988f, 0.975f, 0.012f, 1.0f},
Color{0.961f, 0.808f, 0.039f, 1.0f},
Color{0.890f, 0.533f, 0.125f, 1.0f},
Color{0.820f, 0.408f, 0.188f, 1.0f},
Color{0.761f, 0.322f, 0.235f, 1.0f}};
class GCodePreviewData
{
public:
struct Color
// Color mapping to convert a float into a smooth rainbow of 10 colors.
class RangeBase
{
float rgba[4];
public:
Color(const float *argba) { memcpy(this->rgba, argba, sizeof(float) * 4); }
Color(float r = 1.f, float g = 1.f, float b = 1.f, float a = 1.f) { rgba[0] = r; rgba[1] = g; rgba[2] = b; rgba[3] = a; }
std::vector<unsigned char> as_bytes() const;
static const Color Dummy;
virtual void reset() = 0;
virtual bool empty() const = 0;
virtual float min() const = 0;
virtual float max() const = 0;
// Gets the step size using min(), max() and colors
float step_size() const;
// Gets the color at a value using colors, min(), and max()
Color get_color_at(float value) const;
};
// Color mapping from a <min, max> range into a smooth rainbow of 10 colors.
struct Range
// Color mapping converting a float in a range between a min and a max into a smooth rainbow of 10 colors.
class Range : public RangeBase
{
static const unsigned int Colors_Count = 10;
static const Color Default_Colors[Colors_Count];
Color colors[Colors_Count];
float min;
float max;
public:
Range();
void reset();
bool empty() const;
// RangeBase Overrides
void reset() override;
bool empty() const override;
float min() const override;
float max() const override;
// Range-specific methods
void update_from(float value);
void update_from(const Range& other);
void set_from(const Range& other);
float step_size() const;
void update_from(const RangeBase& other);
Color get_color_at(float value) const;
private:
float min_val;
float max_val;
};
// Like Range, but stores multiple ranges internally that are used depending on mode.
// Template param EnumRangeType must be an enum with values for each type of range that needs to be tracked in this MultiRange.
// The last enum value should be num_values. The numerical values of all enum values should range from 0 to num_values.
template <typename EnumRangeType>
class MultiRange : public RangeBase
{
public:
void reset() override
{
bounds = decltype(bounds){};
}
bool empty() const override
{
for (std::size_t i = 0; i < bounds.size(); ++i)
{
if (bounds[i].min != bounds[i].max)
return false;
}
return true;
}
float min() const override
{
float min = FLT_MAX;
for (std::size_t i = 0; i < bounds.size(); ++i)
{
// Only use bounds[i] if the current mode includes it
if (mode.test(i))
{
min = std::min(min, bounds[i].min);
}
}
return min;
}
float max() const override
{
float max = -FLT_MAX;
for (std::size_t i = 0; i < bounds.size(); ++i)
{
// Only use bounds[i] if the current mode includes it
if (mode.test(i))
{
max = std::max(max, bounds[i].max);
}
}
return max;
}
void update_from(const float value, EnumRangeType range_type_value)
{
bounds[static_cast<std::size_t>(range_type_value)].update_from(value);
}
void update_from(const MultiRange& other)
{
for (std::size_t i = 0; i < bounds.size(); ++i)
{
bounds[i].update_from(other.bounds[i]);
}
}
void set_mode(const EnumRangeType range_type_value, const bool enable)
{
mode.set(static_cast<std::size_t>(range_type_value), enable);
}
private:
// Interval bounds
struct Bounds
{
float min{FLT_MAX};
float max{-FLT_MAX};
void update_from(const float value)
{
min = std::min(min, value);
max = std::max(max, value);
}
void update_from(const Bounds other_bounds)
{
min = std::min(min, other_bounds.min);
max = std::max(max, other_bounds.max);
}
};
std::array<Bounds, static_cast<std::size_t>(EnumRangeType::num_values)> bounds;
std::bitset<static_cast<std::size_t>(EnumRangeType::num_values)> mode;
};
// Enum distinguishing different kinds of feedrate data
enum class FeedrateKind
{
EXTRUSION = 0, // values must go from 0 up to num_values
TRAVEL,
num_values //must be last in the list of values
};
struct Ranges
@ -51,7 +198,7 @@ public:
// Color mapping by extrusion width.
Range width;
// Color mapping by feedrate.
Range feedrate;
MultiRange<FeedrateKind> feedrate;
// Color mapping by fan speed.
Range fan_speed;
// Color mapping by volumetric extrusion rate.
@ -245,9 +392,6 @@ public:
static const std::vector<std::string>& ColorPrintColors();
};
GCodePreviewData::Color operator + (const GCodePreviewData::Color& c1, const GCodePreviewData::Color& c2);
GCodePreviewData::Color operator * (float f, const GCodePreviewData::Color& color);
} // namespace Slic3r
#endif /* slic3r_GCode_PreviewData_hpp_ */

View file

@ -29,7 +29,7 @@ static inline BoundingBox extrusion_polyline_extents(const Polyline &polyline, c
static inline BoundingBoxf extrusionentity_extents(const ExtrusionPath &extrusion_path)
{
BoundingBox bbox = extrusion_polyline_extents(extrusion_path.polyline, scale_(0.5 * extrusion_path.width));
BoundingBox bbox = extrusion_polyline_extents(extrusion_path.polyline, coord_t(scale_(0.5 * extrusion_path.width)));
BoundingBoxf bboxf;
if (! empty(bbox)) {
bboxf.min = unscale(bbox.min);
@ -43,7 +43,7 @@ static inline BoundingBoxf extrusionentity_extents(const ExtrusionLoop &extrusio
{
BoundingBox bbox;
for (const ExtrusionPath &extrusion_path : extrusion_loop.paths)
bbox.merge(extrusion_polyline_extents(extrusion_path.polyline, scale_(0.5 * extrusion_path.width)));
bbox.merge(extrusion_polyline_extents(extrusion_path.polyline, coord_t(scale_(0.5 * extrusion_path.width))));
BoundingBoxf bboxf;
if (! empty(bbox)) {
bboxf.min = unscale(bbox.min);
@ -57,7 +57,7 @@ static inline BoundingBoxf extrusionentity_extents(const ExtrusionMultiPath &ext
{
BoundingBox bbox;
for (const ExtrusionPath &extrusion_path : extrusion_multi_path.paths)
bbox.merge(extrusion_polyline_extents(extrusion_path.polyline, scale_(0.5 * extrusion_path.width)));
bbox.merge(extrusion_polyline_extents(extrusion_path.polyline, coord_t(scale_(0.5 * extrusion_path.width))));
BoundingBoxf bboxf;
if (! empty(bbox)) {
bboxf.min = unscale(bbox.min);

View file

@ -13,13 +13,17 @@
#include <cassert>
#include <limits>
#include <libslic3r.h>
#include "../GCodeWriter.hpp"
namespace Slic3r {
// Returns true in case that extruder a comes before b (b does not have to be present). False otherwise.
bool LayerTools::is_extruder_order(unsigned int a, unsigned int b) const
{
if (a==b)
if (a == b)
return false;
for (auto extruder : extruders) {
@ -32,6 +36,39 @@ bool LayerTools::is_extruder_order(unsigned int a, unsigned int b) const
return false;
}
// Return a zero based extruder from the region, or extruder_override if overriden.
unsigned int LayerTools::perimeter_extruder(const PrintRegion &region) const
{
assert(region.config().perimeter_extruder.value > 0);
return ((this->extruder_override == 0) ? region.config().perimeter_extruder.value : this->extruder_override) - 1;
}
unsigned int LayerTools::infill_extruder(const PrintRegion &region) const
{
assert(region.config().infill_extruder.value > 0);
return ((this->extruder_override == 0) ? region.config().infill_extruder.value : this->extruder_override) - 1;
}
unsigned int LayerTools::solid_infill_extruder(const PrintRegion &region) const
{
assert(region.config().solid_infill_extruder.value > 0);
return ((this->extruder_override == 0) ? region.config().solid_infill_extruder.value : this->extruder_override) - 1;
}
// Returns a zero based extruder this eec should be printed with, according to PrintRegion config or extruder_override if overriden.
unsigned int LayerTools::extruder(const ExtrusionEntityCollection &extrusions, const PrintRegion &region) const
{
assert(region.config().perimeter_extruder.value > 0);
assert(region.config().infill_extruder.value > 0);
assert(region.config().solid_infill_extruder.value > 0);
// 1 based extruder ID.
unsigned int extruder = ((this->extruder_override == 0) ?
(is_infill(extrusions.role()) ?
(is_solid_infill(extrusions.entities.front()->role()) ? region.config().solid_infill_extruder : region.config().infill_extruder) :
region.config().perimeter_extruder.value) :
this->extruder_override);
return (extruder == 0) ? 0 : extruder - 1;
}
// For the use case when each object is printed separately
// (print.config().complete_objects is true).
@ -52,7 +89,7 @@ ToolOrdering::ToolOrdering(const PrintObject &object, unsigned int first_extrude
}
// Collect extruders reuqired to print the layers.
this->collect_extruders(object);
this->collect_extruders(object, std::vector<std::pair<double, unsigned int>>());
// Reorder the extruders to minimize tool switches.
this->reorder_extruders(first_extruder);
@ -89,9 +126,19 @@ ToolOrdering::ToolOrdering(const Print &print, unsigned int first_extruder, bool
this->initialize_layers(zs);
}
// Use the extruder switches from Model::custom_gcode_per_print_z to override the extruder to print the object.
// Do it only if all the objects were configured to be printed with a single extruder.
std::vector<std::pair<double, unsigned int>> per_layer_extruder_switches;
if (auto num_extruders = unsigned(print.config().nozzle_diameter.size());
num_extruders > 1 && print.object_extruders().size() == 1) {
// Printing a single extruder platter on a printer with more than 1 extruder (or single-extruder multi-material).
// There may be custom per-layer tool changes available at the model.
per_layer_extruder_switches = custom_tool_changes(print.model(), num_extruders);
}
// Collect extruders reuqired to print the layers.
for (auto object : print.objects())
this->collect_extruders(*object);
this->collect_extruders(*object, per_layer_extruder_switches);
// Reorder the extruders to minimize tool switches.
this->reorder_extruders(first_extruder);
@ -111,13 +158,13 @@ void ToolOrdering::initialize_layers(std::vector<coordf_t> &zs)
coordf_t zmax = zs[i] + EPSILON;
for (; j < zs.size() && zs[j] <= zmax; ++ j) ;
// Assign an average print_z to the set of layers with nearly equal print_z.
m_layer_tools.emplace_back(LayerTools(0.5 * (zs[i] + zs[j-1]), m_print_config_ptr));
m_layer_tools.emplace_back(LayerTools(0.5 * (zs[i] + zs[j-1])));
i = j;
}
}
// Collect extruders reuqired to print layers.
void ToolOrdering::collect_extruders(const PrintObject &object)
void ToolOrdering::collect_extruders(const PrintObject &object, const std::vector<std::pair<double, unsigned int>> &per_layer_extruder_switches)
{
// Collect the support extruders.
for (auto support_layer : object.support_layers()) {
@ -134,9 +181,23 @@ void ToolOrdering::collect_extruders(const PrintObject &object)
if (has_support || has_interface)
layer_tools.has_support = true;
}
// Extruder overrides are ordered by print_z.
std::vector<std::pair<double, unsigned int>>::const_iterator it_per_layer_extruder_override;
it_per_layer_extruder_override = per_layer_extruder_switches.begin();
unsigned int extruder_override = 0;
// Collect the object extruders.
for (auto layer : object.layers()) {
LayerTools &layer_tools = this->tools_for_layer(layer->print_z);
// Override extruder with the next
for (; it_per_layer_extruder_override != per_layer_extruder_switches.end() && it_per_layer_extruder_override->first < layer->print_z + EPSILON; ++ it_per_layer_extruder_override)
extruder_override = (int)it_per_layer_extruder_override->second;
// Store the current extruder override (set to zero if no overriden), so that layer_tools.wiping_extrusions().is_overridable_and_mark() will use it.
layer_tools.extruder_override = extruder_override;
// What extruders are required to print this object layer?
for (size_t region_id = 0; region_id < object.region_volumes.size(); ++ region_id) {
const LayerRegion *layerm = (region_id < layer->regions().size()) ? layer->regions()[region_id] : nullptr;
@ -150,19 +211,18 @@ void ToolOrdering::collect_extruders(const PrintObject &object)
if (m_print_config_ptr) { // in this case complete_objects is false (see ToolOrdering constructors)
something_nonoverriddable = false;
for (const auto& eec : layerm->perimeters.entities) // let's check if there are nonoverriddable entities
if (!layer_tools.wiping_extrusions().is_overriddable(dynamic_cast<const ExtrusionEntityCollection&>(*eec), *m_print_config_ptr, object, region)) {
if (!layer_tools.wiping_extrusions().is_overriddable_and_mark(dynamic_cast<const ExtrusionEntityCollection&>(*eec), *m_print_config_ptr, object, region)) {
something_nonoverriddable = true;
break;
}
}
if (something_nonoverriddable)
layer_tools.extruders.push_back(region.config().perimeter_extruder.value);
layer_tools.extruders.emplace_back((extruder_override == 0) ? region.config().perimeter_extruder.value : extruder_override);
layer_tools.has_object = true;
}
bool has_infill = false;
bool has_solid_infill = false;
bool something_nonoverriddable = false;
@ -176,17 +236,19 @@ void ToolOrdering::collect_extruders(const PrintObject &object)
has_infill = true;
if (m_print_config_ptr) {
if (!something_nonoverriddable && !layer_tools.wiping_extrusions().is_overriddable(*fill, *m_print_config_ptr, object, region))
if (!something_nonoverriddable && !layer_tools.wiping_extrusions().is_overriddable_and_mark(*fill, *m_print_config_ptr, object, region))
something_nonoverriddable = true;
}
}
if (something_nonoverriddable || !m_print_config_ptr)
{
if (has_solid_infill)
layer_tools.extruders.push_back(region.config().solid_infill_extruder);
if (has_infill)
layer_tools.extruders.push_back(region.config().infill_extruder);
if (something_nonoverriddable || !m_print_config_ptr) {
if (extruder_override == 0) {
if (has_solid_infill)
layer_tools.extruders.emplace_back(region.config().solid_infill_extruder);
if (has_infill)
layer_tools.extruders.emplace_back(region.config().infill_extruder);
} else if (has_solid_infill || has_infill)
layer_tools.extruders.emplace_back(extruder_override);
}
if (has_solid_infill || has_infill)
layer_tools.has_object = true;
@ -199,7 +261,7 @@ void ToolOrdering::collect_extruders(const PrintObject &object)
// make sure that there are some tools for each object layer (e.g. tall wiping object will result in empty extruders vector)
if (layer.extruders.empty() && layer.has_object)
layer.extruders.push_back(0); // 0="dontcare" extruder - it will be taken care of in reorder_extruders
layer.extruders.emplace_back(0); // 0="dontcare" extruder - it will be taken care of in reorder_extruders
}
}
@ -254,11 +316,9 @@ void ToolOrdering::reorder_extruders(unsigned int last_extruder_id)
for (unsigned int &extruder_id : lt.extruders) {
assert(extruder_id > 0);
-- extruder_id;
}
}
}
void ToolOrdering::fill_wipe_tower_partitions(const PrintConfig &config, coordf_t object_bottom_z)
{
if (m_layer_tools.empty())
@ -394,17 +454,76 @@ void ToolOrdering::collect_extruder_statistics(bool prime_multi_material)
}
}
// Assign a pointer to a custom G-code to the respective ToolOrdering::LayerTools.
// Ignore color changes, which are performed on a layer and for such an extruder, that the extruder will not be printing above that layer.
// If multiple events are planned over a span of a single layer, use the last one.
void ToolOrdering::assign_custom_gcodes(const Print &print)
{
// Only valid for non-sequential print.
assert(! print.config().complete_objects.value);
const Model::CustomGCodeInfo &custom_gcode_per_print_z = print.model().custom_gcode_per_print_z;
if (custom_gcode_per_print_z.gcodes.empty())
return;
unsigned int num_extruders = *std::max_element(m_all_printing_extruders.begin(), m_all_printing_extruders.end()) + 1;
std::vector<unsigned char> extruder_printing_above(num_extruders, false);
auto custom_gcode_it = custom_gcode_per_print_z.gcodes.rbegin();
// If printing on a single extruder machine, make the tool changes trigger color change (M600) events.
bool tool_changes_as_color_changes = num_extruders == 1;
// From the last layer to the first one:
for (auto it_lt = m_layer_tools.rbegin(); it_lt != m_layer_tools.rend(); ++ it_lt) {
LayerTools &lt = *it_lt;
// Add the extruders of the current layer to the set of extruders printing at and above this print_z.
for (unsigned int i : lt.extruders)
extruder_printing_above[i] = true;
// Skip all custom G-codes above this layer and skip all extruder switches.
for (; custom_gcode_it != custom_gcode_per_print_z.gcodes.rend() && (custom_gcode_it->print_z > lt.print_z + EPSILON || custom_gcode_it->gcode == ToolChangeCode); ++ custom_gcode_it);
if (custom_gcode_it == custom_gcode_per_print_z.gcodes.rend())
// Custom G-codes were processed.
break;
// Some custom G-code is configured for this layer or a layer below.
const Model::CustomGCode &custom_gcode = *custom_gcode_it;
// print_z of the layer below the current layer.
coordf_t print_z_below = 0.;
if (auto it_lt_below = it_lt; ++ it_lt_below != m_layer_tools.rend())
print_z_below = it_lt_below->print_z;
if (custom_gcode.print_z > print_z_below + 0.5 * EPSILON) {
// The custom G-code applies to the current layer.
if ( tool_changes_as_color_changes || custom_gcode.gcode != ColorChangeCode ||
(custom_gcode.extruder <= num_extruders && extruder_printing_above[unsigned(custom_gcode.extruder - 1)]))
// If it is color change, it will actually be useful as the exturder above will print.
lt.custom_gcode = &custom_gcode;
// Consume that custom G-code event.
++ custom_gcode_it;
}
}
}
const LayerTools& ToolOrdering::tools_for_layer(coordf_t print_z) const
{
auto it_layer_tools = std::lower_bound(m_layer_tools.begin(), m_layer_tools.end(), LayerTools(print_z - EPSILON));
assert(it_layer_tools != m_layer_tools.end());
coordf_t dist_min = std::abs(it_layer_tools->print_z - print_z);
for (++ it_layer_tools; it_layer_tools != m_layer_tools.end(); ++ it_layer_tools) {
coordf_t d = std::abs(it_layer_tools->print_z - print_z);
if (d >= dist_min)
break;
dist_min = d;
}
-- it_layer_tools;
assert(dist_min < EPSILON);
return *it_layer_tools;
}
// This function is called from Print::mark_wiping_extrusions and sets extruder this entity should be printed with (-1 .. as usual)
void WipingExtrusions::set_extruder_override(const ExtrusionEntity* entity, unsigned int copy_id, int extruder, unsigned int num_of_copies)
void WipingExtrusions::set_extruder_override(const ExtrusionEntity* entity, size_t copy_id, int extruder, size_t num_of_copies)
{
something_overridden = true;
auto entity_map_it = (entity_map.insert(std::make_pair(entity, std::vector<int>()))).first; // (add and) return iterator
auto& copies_vector = entity_map_it->second;
if (copies_vector.size() < num_of_copies)
copies_vector.resize(num_of_copies, -1);
auto entity_map_it = (entity_map.emplace(entity, ExtruderPerCopy())).first; // (add and) return iterator
ExtruderPerCopy& copies_vector = entity_map_it->second;
copies_vector.resize(num_of_copies, -1);
if (copies_vector[copy_id] != -1)
std::cout << "ERROR: Entity extruder overriden multiple times!!!\n"; // A debugging message - this must never happen.
@ -412,7 +531,6 @@ void WipingExtrusions::set_extruder_override(const ExtrusionEntity* entity, unsi
copies_vector[copy_id] = extruder;
}
// Finds first non-soluble extruder on the layer
int WipingExtrusions::first_nonsoluble_extruder_on_layer(const PrintConfig& print_config) const
{
@ -435,11 +553,10 @@ int WipingExtrusions::last_nonsoluble_extruder_on_layer(const PrintConfig& print
return (-1);
}
// Decides whether this entity could be overridden
bool WipingExtrusions::is_overriddable(const ExtrusionEntityCollection& eec, const PrintConfig& print_config, const PrintObject& object, const PrintRegion& region) const
{
if (print_config.filament_soluble.get_at(Print::get_extruder(eec, region)))
if (print_config.filament_soluble.get_at(m_layer_tools->extruder(eec, region)))
return false;
if (object.config().wipe_into_objects)
@ -451,7 +568,6 @@ bool WipingExtrusions::is_overriddable(const ExtrusionEntityCollection& eec, con
return true;
}
// Following function iterates through all extrusions on the layer, remembers those that could be used for wiping after toolchange
// and returns volume that is left to be wiped on the wipe tower.
float WipingExtrusions::mark_wiping_extrusions(const Print& print, unsigned int old_extruder, unsigned int new_extruder, float volume_to_wipe)
@ -459,8 +575,8 @@ float WipingExtrusions::mark_wiping_extrusions(const Print& print, unsigned int
const LayerTools& lt = *m_layer_tools;
const float min_infill_volume = 0.f; // ignore infill with smaller volume than this
if (print.config().filament_soluble.get_at(old_extruder) || print.config().filament_soluble.get_at(new_extruder))
return volume_to_wipe; // Soluble filament cannot be wiped in a random infill, neither the filament after it
if (! this->something_overridable || volume_to_wipe <= 0. || print.config().filament_soluble.get_at(old_extruder) || print.config().filament_soluble.get_at(new_extruder))
return std::max(0.f, volume_to_wipe); // Soluble filament cannot be wiped in a random infill, neither the filament after it
// we will sort objects so that dedicated for wiping are at the beginning:
PrintObjectPtrs object_list = print.objects();
@ -483,13 +599,13 @@ float WipingExtrusions::mark_wiping_extrusions(const Print& print, unsigned int
const PrintObject* object = object_list[i];
// Finds this layer:
auto this_layer_it = std::find_if(object->layers().begin(), object->layers().end(), [&lt](const Layer* lay) { return std::abs(lt.print_z - lay->print_z)<EPSILON; });
if (this_layer_it == object->layers().end())
continue;
const Layer* this_layer = *this_layer_it;
const Layer* this_layer = object->get_layer_at_printz(lt.print_z, EPSILON);
if (this_layer == nullptr)
continue;
size_t num_of_copies = object->copies().size();
for (unsigned int copy = 0; copy < num_of_copies; ++copy) { // iterate through copies first, so that we mark neighbouring infills to minimize travel moves
// iterate through copies (aka PrintObject instances) first, so that we mark neighbouring infills to minimize travel moves
for (unsigned int copy = 0; copy < num_of_copies; ++copy) {
for (size_t region_id = 0; region_id < object->region_volumes.size(); ++ region_id) {
const auto& region = *object->print()->regions()[region_id];
@ -497,51 +613,48 @@ float WipingExtrusions::mark_wiping_extrusions(const Print& print, unsigned int
if (!region.config().wipe_into_infill && !object->config().wipe_into_objects)
continue;
if ((!print.config().infill_first ? perimeters_done : !perimeters_done) || (!object->config().wipe_into_objects && region.config().wipe_into_infill)) {
bool wipe_into_infill_only = ! object->config().wipe_into_objects && region.config().wipe_into_infill;
if (print.config().infill_first != perimeters_done || wipe_into_infill_only) {
for (const ExtrusionEntity* ee : this_layer->regions()[region_id]->fills.entities) { // iterate through all infill Collections
auto* fill = dynamic_cast<const ExtrusionEntityCollection*>(ee);
if (!is_overriddable(*fill, print.config(), *object, region))
continue;
if (volume_to_wipe<=0)
continue;
if (!object->config().wipe_into_objects && !print.config().infill_first && region.config().wipe_into_infill)
if (wipe_into_infill_only && ! print.config().infill_first)
// In this case we must check that the original extruder is used on this layer before the one we are overridding
// (and the perimeters will be finished before the infill is printed):
if (!lt.is_extruder_order(region.config().perimeter_extruder - 1, new_extruder))
if (!lt.is_extruder_order(lt.perimeter_extruder(region), new_extruder))
continue;
if ((!is_entity_overridden(fill, copy) && fill->total_volume() > min_infill_volume)) { // this infill will be used to wipe this extruder
set_extruder_override(fill, copy, new_extruder, num_of_copies);
volume_to_wipe -= float(fill->total_volume());
if ((volume_to_wipe -= float(fill->total_volume())) <= 0.f)
// More material was purged already than asked for.
return 0.f;
}
}
}
// Now the same for perimeters - see comments above for explanation:
if (object->config().wipe_into_objects && (print.config().infill_first ? perimeters_done : !perimeters_done))
if (object->config().wipe_into_objects && print.config().infill_first == perimeters_done)
{
for (const ExtrusionEntity* ee : this_layer->regions()[region_id]->perimeters.entities) {
auto* fill = dynamic_cast<const ExtrusionEntityCollection*>(ee);
if (!is_overriddable(*fill, print.config(), *object, region))
continue;
if (volume_to_wipe<=0)
continue;
if ((!is_entity_overridden(fill, copy) && fill->total_volume() > min_infill_volume)) {
if (is_overriddable(*fill, print.config(), *object, region) && !is_entity_overridden(fill, copy) && fill->total_volume() > min_infill_volume) {
set_extruder_override(fill, copy, new_extruder, num_of_copies);
volume_to_wipe -= float(fill->total_volume());
if ((volume_to_wipe -= float(fill->total_volume())) <= 0.f)
// More material was purged already than asked for.
return 0.f;
}
}
}
}
}
}
return std::max(0.f, volume_to_wipe);
// Some purge remains to be done on the Wipe Tower.
assert(volume_to_wipe > 0.);
return volume_to_wipe;
}
@ -552,16 +665,18 @@ float WipingExtrusions::mark_wiping_extrusions(const Print& print, unsigned int
// them again and make sure we override it.
void WipingExtrusions::ensure_perimeters_infills_order(const Print& print)
{
if (! this->something_overridable)
return;
const LayerTools& lt = *m_layer_tools;
unsigned int first_nonsoluble_extruder = first_nonsoluble_extruder_on_layer(print.config());
unsigned int last_nonsoluble_extruder = last_nonsoluble_extruder_on_layer(print.config());
for (const PrintObject* object : print.objects()) {
// Finds this layer:
auto this_layer_it = std::find_if(object->layers().begin(), object->layers().end(), [&lt](const Layer* lay) { return std::abs(lt.print_z - lay->print_z)<EPSILON; });
if (this_layer_it == object->layers().end())
continue;
const Layer* this_layer = *this_layer_it;
const Layer* this_layer = object->get_layer_at_printz(lt.print_z, EPSILON);
if (this_layer == nullptr)
continue;
size_t num_of_copies = object->copies().size();
for (size_t copy = 0; copy < num_of_copies; ++copy) { // iterate through copies first, so that we mark neighbouring infills to minimize travel moves
@ -584,9 +699,8 @@ void WipingExtrusions::ensure_perimeters_infills_order(const Print& print)
// Either way, we will now force-override it with something suitable:
if (print.config().infill_first
|| object->config().wipe_into_objects // in this case the perimeter is overridden, so we can override by the last one safely
|| lt.is_extruder_order(region.config().perimeter_extruder - 1, last_nonsoluble_extruder // !infill_first, but perimeter is already printed when last extruder prints
|| std::find(lt.extruders.begin(), lt.extruders.end(), region.config().infill_extruder - 1) == lt.extruders.end()) // we have to force override - this could violate infill_first (FIXME)
)
|| lt.is_extruder_order(lt.perimeter_extruder(region), last_nonsoluble_extruder // !infill_first, but perimeter is already printed when last extruder prints
|| ! lt.has_extruder(lt.infill_extruder(region)))) // we have to force override - this could violate infill_first (FIXME)
set_extruder_override(fill, copy, (print.config().infill_first ? first_nonsoluble_extruder : last_nonsoluble_extruder), num_of_copies);
else {
// In this case we can (and should) leave it to be printed normally.
@ -597,42 +711,31 @@ void WipingExtrusions::ensure_perimeters_infills_order(const Print& print)
// Now the same for perimeters - see comments above for explanation:
for (const ExtrusionEntity* ee : this_layer->regions()[region_id]->perimeters.entities) { // iterate through all perimeter Collections
auto* fill = dynamic_cast<const ExtrusionEntityCollection*>(ee);
if (!is_overriddable(*fill, print.config(), *object, region)
|| is_entity_overridden(fill, copy) )
continue;
set_extruder_override(fill, copy, (print.config().infill_first ? last_nonsoluble_extruder : first_nonsoluble_extruder), num_of_copies);
if (is_overriddable(*fill, print.config(), *object, region) && ! is_entity_overridden(fill, copy))
set_extruder_override(fill, copy, (print.config().infill_first ? last_nonsoluble_extruder : first_nonsoluble_extruder), num_of_copies);
}
}
}
}
}
// Following function is called from process_layer and returns pointer to vector with information about which extruders should be used for given copy of this entity.
// It first makes sure the pointer is valid (creates the vector if it does not exist) and contains a record for each copy
// It also modifies the vector in place and changes all -1 to correct_extruder_id (at the time the overrides were created, correct extruders were not known,
// so -1 was used as "print as usual".
// The resulting vector has to keep track of which extrusions are the ones that were overridden and which were not. In the extruder is used as overridden,
// its number is saved as it is (zero-based index). Usual extrusions are saved as -number-1 (unfortunately there is no negative zero).
const std::vector<int>* WipingExtrusions::get_extruder_overrides(const ExtrusionEntity* entity, int correct_extruder_id, size_t num_of_copies)
// Following function is called from GCode::process_layer and returns pointer to vector with information about which extruders should be used for given copy of this entity.
// If this extrusion does not have any override, nullptr is returned.
// Otherwise it modifies the vector in place and changes all -1 to correct_extruder_id (at the time the overrides were created, correct extruders were not known,
// so -1 was used as "print as usual").
// The resulting vector therefore keeps track of which extrusions are the ones that were overridden and which were not. If the extruder used is overridden,
// its number is saved as is (zero-based index). Regular extrusions are saved as -number-1 (unfortunately there is no negative zero).
const WipingExtrusions::ExtruderPerCopy* WipingExtrusions::get_extruder_overrides(const ExtrusionEntity* entity, int correct_extruder_id, size_t num_of_copies)
{
ExtruderPerCopy *overrides = nullptr;
auto entity_map_it = entity_map.find(entity);
if (entity_map_it == entity_map.end())
entity_map_it = (entity_map.insert(std::make_pair(entity, std::vector<int>()))).first;
// Now the entity_map_it should be valid, let's make sure the vector is long enough:
entity_map_it->second.resize(num_of_copies, -1);
// Each -1 now means "print as usual" - we will replace it with actual extruder id (shifted it so we don't lose that information):
std::replace(entity_map_it->second.begin(), entity_map_it->second.end(), -1, -correct_extruder_id-1);
return &(entity_map_it->second);
if (entity_map_it != entity_map.end()) {
overrides = &entity_map_it->second;
overrides->resize(num_of_copies, -1);
// Each -1 now means "print as usual" - we will replace it with actual extruder id (shifted it so we don't lose that information):
std::replace(overrides->begin(), overrides->end(), -1, -correct_extruder_id-1);
}
return overrides;
}

View file

@ -5,6 +5,10 @@
#include "../libslic3r.h"
#include <utility>
#include <boost/container/small_vector.hpp>
namespace Slic3r {
class Print;
@ -23,8 +27,19 @@ public:
return something_overridden;
}
// When allocating extruder overrides of an object's ExtrusionEntity, overrides for maximum 3 copies are allocated in place.
typedef boost::container::small_vector<int32_t, 3> ExtruderPerCopy;
class ExtruderOverrides
{
public:
ExtruderOverrides(const ExtruderPerCopy *overrides, const int correct_extruder_id) : m_overrides(overrides) {}
private:
const ExtruderPerCopy *m_overrides;
};
// This is called from GCode::process_layer - see implementation for further comments:
const std::vector<int>* get_extruder_overrides(const ExtrusionEntity* entity, int correct_extruder_id, size_t num_of_copies);
const ExtruderPerCopy* get_extruder_overrides(const ExtrusionEntity* entity, int correct_extruder_id, size_t num_of_copies);
// This function goes through all infill entities, decides which ones will be used for wiping and
// marks them by the extruder id. Returns volume that remains to be wiped on the wipe tower:
@ -33,6 +48,11 @@ public:
void ensure_perimeters_infills_order(const Print& print);
bool is_overriddable(const ExtrusionEntityCollection& ee, const PrintConfig& print_config, const PrintObject& object, const PrintRegion& region) const;
bool is_overriddable_and_mark(const ExtrusionEntityCollection& ee, const PrintConfig& print_config, const PrintObject& object, const PrintRegion& region) {
bool out = this->is_overriddable(ee, print_config, object, region);
this->something_overridable |= out;
return out;
}
void set_layer_tools_ptr(const LayerTools* lt) { m_layer_tools = lt; }
@ -41,14 +61,16 @@ private:
int last_nonsoluble_extruder_on_layer(const PrintConfig& print_config) const;
// This function is called from mark_wiping_extrusions and sets extruder that it should be printed with (-1 .. as usual)
void set_extruder_override(const ExtrusionEntity* entity, unsigned int copy_id, int extruder, unsigned int num_of_copies);
void set_extruder_override(const ExtrusionEntity* entity, size_t copy_id, int extruder, size_t num_of_copies);
// Returns true in case that entity is not printed with its usual extruder for a given copy:
bool is_entity_overridden(const ExtrusionEntity* entity, size_t copy_id) const {
return (entity_map.find(entity) == entity_map.end() ? false : entity_map.at(entity).at(copy_id) != -1);
auto it = entity_map.find(entity);
return it == entity_map.end() ? false : it->second[copy_id] != -1;
}
std::map<const ExtrusionEntity*, std::vector<int>> entity_map; // to keep track of who prints what
std::map<const ExtrusionEntity*, ExtruderPerCopy> entity_map; // to keep track of who prints what
bool something_overridable = false;
bool something_overridden = false;
const LayerTools* m_layer_tools; // so we know which LayerTools object this belongs to
};
@ -58,13 +80,7 @@ private:
class LayerTools
{
public:
LayerTools(const coordf_t z, const PrintConfig* print_config_ptr = nullptr) :
print_z(z),
has_object(false),
has_support(false),
has_wipe_tower(false),
wipe_tower_partitions(0),
wipe_tower_layer_height(0.) {}
LayerTools(const coordf_t z) : print_z(z) {}
// Changing these operators to epsilon version can make a problem in cases where support and object layers get close to each other.
// In case someone tries to do it, make sure you know what you're doing and test it properly (slice multiple objects at once with supports).
@ -72,20 +88,33 @@ public:
bool operator==(const LayerTools &rhs) const { return print_z == rhs.print_z; }
bool is_extruder_order(unsigned int a, unsigned int b) const;
bool has_extruder(unsigned int extruder) const { return std::find(this->extruders.begin(), this->extruders.end(), extruder) != this->extruders.end(); }
coordf_t print_z;
bool has_object;
bool has_support;
// Return a zero based extruder from the region, or extruder_override if overriden.
unsigned int perimeter_extruder(const PrintRegion &region) const;
unsigned int infill_extruder(const PrintRegion &region) const;
unsigned int solid_infill_extruder(const PrintRegion &region) const;
// Returns a zero based extruder this eec should be printed with, according to PrintRegion config or extruder_override if overriden.
unsigned int extruder(const ExtrusionEntityCollection &extrusions, const PrintRegion &region) const;
coordf_t print_z = 0.;
bool has_object = false;
bool has_support = false;
// Zero based extruder IDs, ordered to minimize tool switches.
std::vector<unsigned int> extruders;
// If per layer extruder switches are inserted by the G-code preview slider, this value contains the new (1 based) extruder, with which the whole object layer is being printed with.
// If not overriden, it is set to 0.
unsigned int extruder_override = 0;
// Will there be anything extruded on this layer for the wipe tower?
// Due to the support layers possibly interleaving the object layers,
// wipe tower will be disabled for some support only layers.
bool has_wipe_tower;
bool has_wipe_tower = false;
// Number of wipe tower partitions to support the required number of tool switches
// and to support the wipe tower partitions above this one.
size_t wipe_tower_partitions;
coordf_t wipe_tower_layer_height;
size_t wipe_tower_partitions = 0;
coordf_t wipe_tower_layer_height = 0.;
// Custom G-code (color change, extruder switch, pause) to be performed before this layer starts to print.
const Model::CustomGCode *custom_gcode = nullptr;
WipingExtrusions& wiping_extrusions() {
m_wiping_extrusions.set_layer_tools_ptr(this);
@ -106,14 +135,20 @@ public:
// For the use case when each object is printed separately
// (print.config.complete_objects is true).
ToolOrdering(const PrintObject &object, unsigned int first_extruder = (unsigned int)-1, bool prime_multi_material = false);
ToolOrdering(const PrintObject &object, unsigned int first_extruder, bool prime_multi_material = false);
// For the use case when all objects are printed at once.
// (print.config.complete_objects is false).
ToolOrdering(const Print &print, unsigned int first_extruder = (unsigned int)-1, bool prime_multi_material = false);
ToolOrdering(const Print &print, unsigned int first_extruder, bool prime_multi_material = false);
void clear() { m_layer_tools.clear(); }
// Only valid for non-sequential print:
// Assign a pointer to a custom G-code to the respective ToolOrdering::LayerTools.
// Ignore color changes, which are performed on a layer and for such an extruder, that the extruder will not be printing above that layer.
// If multiple events are planned over a span of a single layer, use the last one.
void assign_custom_gcodes(const Print &print);
// Get the first extruder printing, including the extruder priming areas, returns -1 if there is no layer printed.
unsigned int first_extruder() const { return m_first_printing_extruder; }
@ -123,25 +158,9 @@ public:
// For a multi-material print, the printing extruders are ordered in the order they shall be primed.
const std::vector<unsigned int>& all_extruders() const { return m_all_printing_extruders; }
template<class Self> static auto tools_for_layer(Self& self, coordf_t print_z) -> decltype (*self.m_layer_tools.begin())
{
auto it_layer_tools = std::lower_bound(self.m_layer_tools.begin(), self.m_layer_tools.end(), LayerTools(print_z - EPSILON));
assert(it_layer_tools != self.m_layer_tools.end());
coordf_t dist_min = std::abs(it_layer_tools->print_z - print_z);
for (++ it_layer_tools; it_layer_tools != self.m_layer_tools.end(); ++it_layer_tools) {
coordf_t d = std::abs(it_layer_tools->print_z - print_z);
if (d >= dist_min)
break;
dist_min = d;
}
-- it_layer_tools;
assert(dist_min < EPSILON);
return *it_layer_tools;
}
// Find LayerTools with the closest print_z.
LayerTools& tools_for_layer(coordf_t print_z) { return tools_for_layer(*this, print_z); }
const LayerTools& tools_for_layer(coordf_t print_z) const { return tools_for_layer(*this, print_z); }
const LayerTools& tools_for_layer(coordf_t print_z) const;
LayerTools& tools_for_layer(coordf_t print_z) { return const_cast<LayerTools&>(std::as_const(*this).tools_for_layer(print_z)); }
const LayerTools& front() const { return m_layer_tools.front(); }
const LayerTools& back() const { return m_layer_tools.back(); }
@ -153,7 +172,7 @@ public:
private:
void initialize_layers(std::vector<coordf_t> &zs);
void collect_extruders(const PrintObject &object);
void collect_extruders(const PrintObject &object, const std::vector<std::pair<double, unsigned int>> &per_layer_extruder_switches);
void reorder_extruders(unsigned int last_extruder_id);
void fill_wipe_tower_partitions(const PrintConfig &config, coordf_t object_bottom_z);
void collect_extruder_statistics(bool prime_multi_material);
@ -166,7 +185,6 @@ private:
// All extruders, which extrude some material over m_layer_tools.
std::vector<unsigned int> m_all_printing_extruders;
const PrintConfig* m_print_config_ptr = nullptr;
};

View file

@ -119,6 +119,7 @@ public:
float f() const { return m_position[F]; }
char extrusion_axis() const { return m_extrusion_axis; }
void set_extrusion_axis(char axis) { m_extrusion_axis = axis; }
private:
const char* parse_line_internal(const char *ptr, GCodeLine &gline, std::pair<const char*, const char*> &command);

View file

@ -1261,7 +1261,9 @@ namespace Slic3r {
if (line.has_e())
{
set_axis_origin(E, get_axis_position(E) - line.e() * lengthsScaleFactor);
// extruder coordinate can grow to the point where its float representation does not allow for proper addition with small increments,
// we set the value taken from the G92 line as the new current position for it
set_axis_position(E, line.e() * lengthsScaleFactor);
anyFound = true;
}
else

View file

@ -342,6 +342,8 @@ namespace Slic3r {
void increment_g1_line_id();
void reset_g1_line_id();
void set_extrusion_axis(char axis) { m_parser.set_extrusion_axis(axis); }
void set_extruder_id(unsigned int id);
unsigned int get_extruder_id() const;
void reset_extruder_id();

View file

@ -19,12 +19,13 @@ void GCodeWriter::apply_print_config(const PrintConfig &print_config)
this->config.apply(print_config, true);
m_extrusion_axis = this->config.get_extrusion_axis();
m_single_extruder_multi_material = print_config.single_extruder_multi_material.value;
m_max_acceleration = (print_config.gcode_flavor.value == gcfMarlin) ?
print_config.machine_max_acceleration_extruding.values.front() : 0;
m_max_acceleration = std::lrint((print_config.gcode_flavor.value == gcfMarlin) ?
print_config.machine_max_acceleration_extruding.values.front() : 0);
}
void GCodeWriter::set_extruders(const std::vector<unsigned int> &extruder_ids)
void GCodeWriter::set_extruders(std::vector<unsigned int> extruder_ids)
{
std::sort(extruder_ids.begin(), extruder_ids.end());
m_extruders.clear();
m_extruders.reserve(extruder_ids.size());
for (unsigned int extruder_id : extruder_ids)
@ -247,9 +248,9 @@ std::string GCodeWriter::toolchange_prefix() const
std::string GCodeWriter::toolchange(unsigned int extruder_id)
{
// set the new extruder
auto it_extruder = std::lower_bound(m_extruders.begin(), m_extruders.end(), Extruder::key(extruder_id));
assert(it_extruder != m_extruders.end());
m_extruder = const_cast<Extruder*>(&*it_extruder);
auto it_extruder = Slic3r::lower_bound_by_predicate(m_extruders.begin(), m_extruders.end(), [extruder_id](const Extruder &e) { return e.id() < extruder_id; });
assert(it_extruder != m_extruders.end() && it_extruder->id() == extruder_id);
m_extruder = &*it_extruder;
// return the toolchange command
// if we are running a single-extruder setup, just set the extruder and return nothing

View file

@ -10,6 +10,11 @@
namespace Slic3r {
// Additional Codes which can be set by user using DoubleSlider
static constexpr char ColorChangeCode[] = "M600";
static constexpr char PausePrintCode[] = "M601";
static constexpr char ToolChangeCode[] = "tool_change";
class GCodeWriter {
public:
GCodeConfig config;
@ -28,7 +33,7 @@ public:
std::string extrusion_axis() const { return m_extrusion_axis; }
void apply_print_config(const PrintConfig &print_config);
// Extruders are expected to be sorted in an increasing order.
void set_extruders(const std::vector<unsigned int> &extruder_ids);
void set_extruders(std::vector<unsigned int> extruder_ids);
const std::vector<Extruder>& extruders() const { return m_extruders; }
std::vector<unsigned int> extruder_ids() const {
std::vector<unsigned int> out;
@ -69,7 +74,8 @@ public:
Vec3d get_position() const { return m_pos; }
private:
std::vector<Extruder> m_extruders;
// Extruders are sorted by their ID, so that binary search is possible.
std::vector<Extruder> m_extruders;
std::string m_extrusion_axis;
bool m_single_extruder_multi_material;
Extruder* m_extruder;

View file

@ -1187,14 +1187,12 @@ MedialAxis::validate_edge(const VD::edge_type* edge)
return true;
}
const Line&
MedialAxis::retrieve_segment(const VD::cell_type* cell) const
const Line& MedialAxis::retrieve_segment(const VD::cell_type* cell) const
{
return this->lines[cell->source_index()];
}
const Point&
MedialAxis::retrieve_endpoint(const VD::cell_type* cell) const
const Point& MedialAxis::retrieve_endpoint(const VD::cell_type* cell) const
{
const Line& line = this->retrieve_segment(cell);
if (cell->source_category() == SOURCE_CATEGORY_SEGMENT_START_POINT) {
@ -1208,11 +1206,8 @@ void assemble_transform(Transform3d& transform, const Vec3d& translation, const
{
transform = Transform3d::Identity();
transform.translate(translation);
transform.rotate(Eigen::AngleAxisd(rotation(2), Vec3d::UnitZ()));
transform.rotate(Eigen::AngleAxisd(rotation(1), Vec3d::UnitY()));
transform.rotate(Eigen::AngleAxisd(rotation(0), Vec3d::UnitX()));
transform.scale(scale);
transform.scale(mirror);
transform.rotate(Eigen::AngleAxisd(rotation(2), Vec3d::UnitZ()) * Eigen::AngleAxisd(rotation(1), Vec3d::UnitY()) * Eigen::AngleAxisd(rotation(0), Vec3d::UnitX()));
transform.scale(scale.cwiseProduct(mirror));
}
Transform3d assemble_transform(const Vec3d& translation, const Vec3d& rotation, const Vec3d& scale, const Vec3d& mirror)
@ -1420,32 +1415,6 @@ void Transformation::set_from_transform(const Transform3d& transform)
// std::cout << "something went wrong in extracting data from matrix" << std::endl;
}
void Transformation::set_from_string(const std::string& transform_str)
{
Transform3d transform = Transform3d::Identity();
if (!transform_str.empty())
{
std::vector<std::string> mat_elements_str;
boost::split(mat_elements_str, transform_str, boost::is_any_of(" "), boost::token_compress_on);
unsigned int size = (unsigned int)mat_elements_str.size();
if (size == 16)
{
unsigned int i = 0;
for (unsigned int r = 0; r < 4; ++r)
{
for (unsigned int c = 0; c < 4; ++c)
{
transform(r, c) = ::atof(mat_elements_str[i++].c_str());
}
}
}
}
set_from_transform(transform);
}
void Transformation::reset()
{
m_offset = Vec3d::Zero();
@ -1536,6 +1505,33 @@ Transformation Transformation::volume_to_bed_transformation(const Transformation
return out;
}
// For parsing a transformation matrix from 3MF / AMF.
Transform3d transform3d_from_string(const std::string& transform_str)
{
Transform3d transform = Transform3d::Identity();
if (!transform_str.empty())
{
std::vector<std::string> mat_elements_str;
boost::split(mat_elements_str, transform_str, boost::is_any_of(" "), boost::token_compress_on);
unsigned int size = (unsigned int)mat_elements_str.size();
if (size == 16)
{
unsigned int i = 0;
for (unsigned int r = 0; r < 4; ++r)
{
for (unsigned int c = 0; c < 4; ++c)
{
transform(r, c) = ::atof(mat_elements_str[i++].c_str());
}
}
}
}
return transform;
}
Eigen::Quaterniond rotation_xyz_diff(const Vec3d &rot_xyz_from, const Vec3d &rot_xyz_to)
{
return

View file

@ -360,7 +360,6 @@ public:
void set_mirror(Axis axis, double mirror);
void set_from_transform(const Transform3d& transform);
void set_from_string(const std::string& transform_str);
void reset();
@ -385,6 +384,9 @@ private:
}
};
// For parsing a transformation matrix from 3MF / AMF.
extern Transform3d transform3d_from_string(const std::string& transform_str);
// Rotation when going from the first coordinate system with rotation rot_xyz_from applied
// to a coordinate system with rot_xyz_to applied.
extern Eigen::Quaterniond rotation_xyz_diff(const Vec3d &rot_xyz_from, const Vec3d &rot_xyz_to);

View file

@ -47,8 +47,8 @@ void Layer::make_slices()
slices = union_ex(slices_p);
}
this->slices.clear();
this->slices.reserve(slices.size());
this->lslices.clear();
this->lslices.reserve(slices.size());
// prepare ordering points
Points ordering_points;
@ -61,19 +61,21 @@ void Layer::make_slices()
// populate slices vector
for (size_t i : order)
this->slices.push_back(std::move(slices[i]));
this->lslices.emplace_back(std::move(slices[i]));
}
// Merge typed slices into untyped slices. This method is used to revert the effects of detect_surfaces_type() called for posPrepareInfill.
void Layer::merge_slices()
{
if (m_regions.size() == 1) {
if (m_regions.size() == 1 && (this->id() > 0 || this->object()->config().elefant_foot_compensation.value == 0)) {
// Optimization, also more robust. Don't merge classified pieces of layerm->slices,
// but use the non-split islands of a layer. For a single region print, these shall be equal.
m_regions.front()->slices.set(this->slices, stInternal);
// Don't use this optimization on 1st layer with Elephant foot compensation applied, as this->lslices are uncompensated,
// while regions are compensated.
m_regions.front()->slices.set(this->lslices, stInternal);
} else {
for (LayerRegion *layerm : m_regions)
// without safety offset, artifacts are generated (GH #2494)
// without safety offset, artifacts are generated (upstream Slic3r GH #2494)
layerm->slices.set(union_ex(to_polygons(std::move(layerm->slices.surfaces)), true), stInternal);
}
}

View file

@ -106,12 +106,16 @@ public:
coordf_t print_z; // Z used for printing in unscaled coordinates
coordf_t height; // layer height in unscaled coordinates
// collection of expolygons generated by slicing the original geometry;
// also known as 'islands' (all regions and surface types are merged here)
// The slices are chained by the shortest traverse distance and this traversal
// order will be recovered by the G-code generator.
ExPolygons slices;
std::vector<BoundingBox> slices_bboxes;
// Collection of expolygons generated by slicing the possibly multiple meshes of the source geometry
// (with possibly differing extruder ID and slicing parameters) and merged.
// For the first layer, if the ELephant foot compensation is applied, this lslice is uncompensated, therefore
// it includes the Elephant foot effect, thus it corresponds to the shape of the printed 1st layer.
// These lslices aka islands are chained by the shortest traverse distance and this traversal
// order will be applied by the G-code generator to the extrusions fitting into these lslices.
// These lslices are also used to detect overhangs and overlaps between successive layers, therefore it is important
// that the 1st lslice is not compensated by the Elephant foot compensation algorithm.
ExPolygons lslices;
std::vector<BoundingBox> lslices_bboxes;
size_t region_count() const { return m_regions.size(); }
const LayerRegion* get_region(int idx) const { return m_regions.at(idx); }

View file

@ -72,7 +72,7 @@ void LayerRegion::make_perimeters(const SurfaceCollection &slices, SurfaceCollec
if (this->layer()->lower_layer != nullptr)
// Cummulative sum of polygons over all the regions.
g.lower_slices = &this->layer()->lower_layer->slices;
g.lower_slices = &this->layer()->lower_layer->lslices;
g.layer_id = (int)this->layer()->id();
g.ext_perimeter_flow = this->flow(frExternalPerimeter);
@ -139,7 +139,7 @@ void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Poly
// Remove voids from fill_boundaries, that are not supported by the layer below.
if (lower_layer_covered == nullptr) {
lower_layer_covered = &lower_layer_covered_tmp;
lower_layer_covered_tmp = to_polygons(lower_layer->slices);
lower_layer_covered_tmp = to_polygons(lower_layer->lslices);
}
if (! lower_layer_covered->empty())
voids = diff(voids, *lower_layer_covered);
@ -260,7 +260,7 @@ void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Poly
// of very thin (but still working) anchors, the grown expolygon would go beyond them
BridgeDetector bd(
initial,
lower_layer->slices,
lower_layer->lslices,
this->flow(frInfill, true).scaled_width()
);
#ifdef SLIC3R_DEBUG

View file

@ -18,6 +18,8 @@
#include "SVG.hpp"
#include <Eigen/Dense>
#include "GCodeWriter.hpp"
#include "GCode/PreviewData.hpp"
namespace Slic3r {
@ -43,7 +45,7 @@ Model& Model::assign_copy(const Model &rhs)
}
// copy custom code per height
this->custom_gcode_per_height = rhs.custom_gcode_per_height;
this->custom_gcode_per_print_z = rhs.custom_gcode_per_print_z;
return *this;
}
@ -64,7 +66,7 @@ Model& Model::assign_copy(Model &&rhs)
rhs.objects.clear();
// copy custom code per height
this->custom_gcode_per_height = rhs.custom_gcode_per_height;
this->custom_gcode_per_print_z = std::move(rhs.custom_gcode_per_print_z);
return *this;
}
@ -124,6 +126,8 @@ Model Model::read_from_file(const std::string& input_file, DynamicPrintConfig* c
if (add_default_instances)
model.add_default_instances();
update_custom_gcode_per_print_z_from_config(model.custom_gcode_per_print_z.gcodes, config);
return model;
}
@ -159,6 +163,8 @@ Model Model::read_from_archive(const std::string& input_file, DynamicPrintConfig
if (add_default_instances)
model.add_default_instances();
update_custom_gcode_per_print_z_from_config(model.custom_gcode_per_print_z.gcodes, config);
return model;
}
@ -592,22 +598,6 @@ std::string Model::propose_export_file_name_and_path(const std::string &new_exte
return boost::filesystem::path(this->propose_export_file_name_and_path()).replace_extension(new_extension).string();
}
std::vector<std::pair<double, DynamicPrintConfig>> Model::get_custom_tool_changes(double default_layer_height, size_t num_extruders) const
{
std::vector<std::pair<double, DynamicPrintConfig>> custom_tool_changes;
if (!custom_gcode_per_height.empty()) {
for (const CustomGCode& custom_gcode : custom_gcode_per_height)
if (custom_gcode.gcode == ExtruderChangeCode) {
DynamicPrintConfig config;
// If extruder count in PrinterSettings was changed, use default (0) extruder for extruders, more than num_extruders
config.set_key_value("extruder", new ConfigOptionInt(custom_gcode.extruder > num_extruders ? 0 : custom_gcode.extruder));
// For correct extruders(tools) changing, we should decrease custom_gcode.height value by one default layer height
custom_tool_changes.push_back({ custom_gcode.height - default_layer_height, config });
}
}
return custom_tool_changes;
}
ModelObject::~ModelObject()
{
this->clear_volumes();
@ -853,7 +843,7 @@ TriangleMesh ModelObject::mesh() const
}
// Non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes.
// Currently used by ModelObject::mesh(), to calculate the 2D envelope for 2D platter
// Currently used by ModelObject::mesh(), to calculate the 2D envelope for 2D plater
// and to display the object statistics at ModelObject::print_info().
TriangleMesh ModelObject::raw_mesh() const
{
@ -1297,6 +1287,8 @@ void ModelObject::split(ModelObjectPtrs* new_objects)
}
new_vol->set_offset(Vec3d::Zero());
// reset the source to disable reload from disk
new_vol->source = ModelVolume::Source();
new_objects->emplace_back(new_object);
delete mesh;
}
@ -1352,6 +1344,8 @@ void ModelObject::bake_xy_rotation_into_meshes(size_t instance_idx)
model_volume->set_mirror(Vec3d(1., 1., 1.));
// Move the reference point of the volume to compensate for the change of the instance trafo.
model_volume->set_offset(volume_offset_correction * volume_trafo.get_offset());
// reset the source to disable reload from disk
model_volume->source = ModelVolume::Source();
}
this->invalidate_bounding_box();
@ -1663,6 +1657,8 @@ size_t ModelVolume::split(unsigned int max_extruders)
this->calculate_convex_hull();
// Assign a new unique ID, so that a new GLVolume will be generated.
this->set_new_unique_id();
// reset the source to disable reload from disk
this->source = ModelVolume::Source();
}
else
this->object->volumes.insert(this->object->volumes.begin() + (++ivolume), new ModelVolume(object, *this, std::move(*mesh)));
@ -1845,6 +1841,19 @@ arrangement::ArrangePolygon ModelInstance::get_arrange_polygon() const
return ret;
}
// Return pairs of <print_z, 1-based extruder ID> sorted by increasing print_z from custom_gcode_per_print_z.
// print_z corresponds to the first layer printed with the new extruder.
std::vector<std::pair<double, unsigned int>> custom_tool_changes(const Model &model, size_t num_extruders)
{
std::vector<std::pair<double, unsigned int>> custom_tool_changes;
for (const Model::CustomGCode &custom_gcode : model.custom_gcode_per_print_z.gcodes)
if (custom_gcode.gcode == ToolChangeCode) {
// If extruder count in PrinterSettings was changed, use default (0) extruder for extruders, more than num_extruders
custom_tool_changes.emplace_back(custom_gcode.print_z, static_cast<unsigned int>(custom_gcode.extruder > num_extruders ? 1 : custom_gcode.extruder));
}
return custom_tool_changes;
}
// Test whether the two models contain the same number of ModelObjects with the same set of IDs
// ordered in the same order. In that case it is not necessary to kill the background processing.
bool model_object_list_equal(const Model &model_old, const Model &model_new)
@ -1933,6 +1942,28 @@ extern bool model_has_advanced_features(const Model &model)
return false;
}
extern void update_custom_gcode_per_print_z_from_config(std::vector<Model::CustomGCode>& custom_gcode_per_print_z, DynamicPrintConfig* config)
{
auto *colorprint_heights = config->option<ConfigOptionFloats>("colorprint_heights");
if (colorprint_heights == nullptr)
return;
if (custom_gcode_per_print_z.empty() && ! colorprint_heights->values.empty()) {
// Convert the old colorprint_heighs only if there is no equivalent data in a new format.
const std::vector<std::string>& colors = GCodePreviewData::ColorPrintColors();
const auto& colorprint_values = colorprint_heights->values;
custom_gcode_per_print_z.clear();
custom_gcode_per_print_z.reserve(colorprint_values.size());
int i = 0;
for (auto val : colorprint_values)
custom_gcode_per_print_z.emplace_back(Model::CustomGCode{ val, ColorChangeCode, 1, colors[(++i)%7] });
}
// The "colorprint_heights" config value has been deprecated. At this point of time it has been converted
// to a new format and therefore it shall be erased.
config->erase("colorprint_heights");
}
#ifndef NDEBUG
// Verify whether the IDs of Model / ModelObject / ModelVolume / ModelInstance / ModelMaterial are valid and unique.
void check_model_ids_validity(const Model &model)

View file

@ -236,7 +236,7 @@ public:
// A mesh containing all transformed instances of this object.
TriangleMesh mesh() const;
// Non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes.
// Currently used by ModelObject::mesh() and to calculate the 2D envelope for 2D platter.
// Currently used by ModelObject::mesh() and to calculate the 2D envelope for 2D plater.
TriangleMesh raw_mesh() const;
// Non-transformed (non-rotated, non-scaled, non-translated) sum of all object volumes.
TriangleMesh full_raw_mesh() const;
@ -399,8 +399,9 @@ public:
int object_idx{ -1 };
int volume_idx{ -1 };
Vec3d mesh_offset{ Vec3d::Zero() };
Geometry::Transformation transform;
template<class Archive> void serialize(Archive& ar) { ar(input_file, object_idx, volume_idx, mesh_offset); }
template<class Archive> void serialize(Archive& ar) { ar(input_file, object_idx, volume_idx, mesh_offset, transform); }
};
Source source;
@ -466,6 +467,7 @@ public:
const Geometry::Transformation& get_transformation() const { return m_transformation; }
void set_transformation(const Geometry::Transformation& transformation) { m_transformation = transformation; }
void set_transformation(const Transform3d &trafo) { m_transformation.set_from_transform(trafo); }
const Vec3d& get_offset() const { return m_transformation.get_offset(); }
double get_offset(Axis axis) const { return m_transformation.get_offset(axis); }
@ -749,33 +751,46 @@ public:
// Extensions for color print
struct CustomGCode
{
CustomGCode(double height, const std::string& code, int extruder, const std::string& color) :
height(height), gcode(code), extruder(extruder), color(color) {}
bool operator<(const CustomGCode& other) const { return other.height > this->height; }
bool operator==(const CustomGCode& other) const
bool operator<(const CustomGCode& rhs) const { return this->print_z < rhs.print_z; }
bool operator==(const CustomGCode& rhs) const
{
return (other.height == this->height) &&
(other.gcode == this->gcode) &&
(other.extruder == this->extruder )&&
(other.color == this->color );
}
bool operator!=(const CustomGCode& other) const
{
return (other.height != this->height) ||
(other.gcode != this->gcode) ||
(other.extruder != this->extruder )||
(other.color != this->color );
return (rhs.print_z == this->print_z ) &&
(rhs.gcode == this->gcode ) &&
(rhs.extruder == this->extruder ) &&
(rhs.color == this->color );
}
bool operator!=(const CustomGCode& rhs) const { return ! (*this == rhs); }
double height;
double print_z;
std::string gcode;
int extruder; // 0 - "gcode" will be applied for whole print
// else - "gcode" will be applied only for "extruder" print
int extruder; // Informative value for ColorChangeCode and ToolChangeCode
// "gcode" == ColorChangeCode => M600 will be applied for "extruder" extruder
// "gcode" == ToolChangeCode => for whole print tool will be switched to "extruder" extruder
std::string color; // if gcode is equal to PausePrintCode,
// this field is used for save a short message shown on Printer display
};
std::vector<CustomGCode> custom_gcode_per_height;
struct CustomGCodeInfo
{
enum MODE
{
SingleExtruder, // single extruder printer preset is selected
MultiAsSingle, // multiple extruder printer preset is selected, but
// this mode works just for Single extruder print
// (For all print from objects settings is used just one extruder)
MultiExtruder // multiple extruder printer preset is selected
} mode;
std::vector<CustomGCode> gcodes;
bool operator==(const CustomGCodeInfo& rhs) const
{
return (rhs.mode == this->mode ) &&
(rhs.gcodes == this->gcodes );
}
bool operator!=(const CustomGCodeInfo& rhs) const { return !(*this == rhs); }
}
custom_gcode_per_print_z;
// Default constructor assigns a new ID to the model.
Model() { assert(this->id().valid()); }
@ -841,9 +856,6 @@ public:
// Propose an output path, replace extension. The new_extension shall contain the initial dot.
std::string propose_export_file_name_and_path(const std::string &new_extension) const;
// from custom_gcode_per_height get just tool_change codes
std::vector<std::pair<double, DynamicPrintConfig>> get_custom_tool_changes(double default_layer_height, size_t num_extruders) const;
private:
explicit Model(int) : ObjectBase(-1) { assert(this->id().invalid()); };
void assign_new_unique_ids_recursive();
@ -860,6 +872,10 @@ private:
#undef OBJECTBASE_DERIVED_COPY_MOVE_CLONE
#undef OBJECTBASE_DERIVED_PRIVATE_COPY_MOVE
// Return pairs of <print_z, 1-based extruder ID> sorted by increasing print_z from custom_gcode_per_print_z.
// print_z corresponds to the first layer printed with the new extruder.
extern std::vector<std::pair<double, unsigned int>> custom_tool_changes(const Model &model, size_t num_extruders);
// Test whether the two models contain the same number of ModelObjects with the same set of IDs
// ordered in the same order. In that case it is not necessary to kill the background processing.
extern bool model_object_list_equal(const Model &model_old, const Model &model_new);
@ -877,6 +893,10 @@ extern bool model_volume_list_changed(const ModelObject &model_object_old, const
extern bool model_has_multi_part_objects(const Model &model);
// If the model has advanced features, then it cannot be processed in simple mode.
extern bool model_has_advanced_features(const Model &model);
// If loaded configuration has a "colorprint_heights" option (if it was imported from older Slicer),
// and if model.custom_gcode_per_print_z is empty (there is no color print data available in a new format
// then model.custom_gcode_per_print_z should be updated considering this option.
extern void update_custom_gcode_per_print_z_from_config(std::vector<Model::CustomGCode>& custom_gcode_per_print_z, DynamicPrintConfig* config);
#ifndef NDEBUG
// Verify whether the IDs of Model / ModelObject / ModelVolume / ModelInstance / ModelMaterial are valid and unique.

View file

@ -332,6 +332,21 @@ namespace client
return expr();
}
expr unary_integer(const Iterator start_pos) const
{
switch (this->type) {
case TYPE_INT :
return expr<Iterator>(this->i(), start_pos, this->it_range.end());
case TYPE_DOUBLE:
return expr<Iterator>((int)(this->d()), start_pos, this->it_range.end());
default:
this->throw_exception("Cannot convert to integer.");
}
assert(false);
// Suppress compiler warnings.
return expr();
}
expr unary_not(const Iterator start_pos) const
{
switch (this->type) {
@ -415,6 +430,22 @@ namespace client
return *this;
}
expr &operator%=(const expr &rhs)
{
this->throw_if_not_numeric("Cannot divide a non-numeric type.");
rhs.throw_if_not_numeric("Cannot divide with a non-numeric type.");
if ((this->type == TYPE_INT) ? (rhs.i() == 0) : (rhs.d() == 0.))
rhs.throw_exception("Division by zero");
if (this->type == TYPE_DOUBLE || rhs.type == TYPE_DOUBLE) {
double d = std::fmod(this->as_d(), rhs.as_d());
this->data.d = d;
this->type = TYPE_DOUBLE;
} else
this->data.i %= rhs.i();
this->it_range = boost::iterator_range<Iterator>(this->it_range.begin(), rhs.it_range.end());
return *this;
}
static void to_string2(expr &self, std::string &out)
{
out = self.to_string();
@ -1087,6 +1118,7 @@ namespace client
unary_expression(_r1) [_val = _1]
>> *( (lit('*') > unary_expression(_r1) ) [_val *= _1]
| (lit('/') > unary_expression(_r1) ) [_val /= _1]
| (lit('%') > unary_expression(_r1) ) [_val %= _1]
);
multiplicative_expression.name("multiplicative_expression");
@ -1107,6 +1139,8 @@ namespace client
{ out = value.unary_minus(out.it_range.begin()); }
static void not_(expr<Iterator> &value, expr<Iterator> &out)
{ out = value.unary_not(out.it_range.begin()); }
static void to_int(expr<Iterator> &value, expr<Iterator> &out)
{ out = value.unary_integer(out.it_range.begin()); }
};
unary_expression = iter_pos[px::bind(&FactorActions::set_start_pos, _1, _val)] >> (
scalar_variable_reference(_r1) [ _val = _1 ]
@ -1118,6 +1152,8 @@ namespace client
[ px::bind(&expr<Iterator>::min, _val, _2) ]
| (kw["max"] > '(' > conditional_expression(_r1) [_val = _1] > ',' > conditional_expression(_r1) > ')')
[ px::bind(&expr<Iterator>::max, _val, _2) ]
//FIXME this is likley not correct
| (kw["int"] > '(' > unary_expression(_r1) /* > ')' */ ) [ px::bind(&FactorActions::to_int, _1, _val) ]
| (strict_double > iter_pos) [ px::bind(&FactorActions::double_, _1, _2, _val) ]
| (int_ > iter_pos) [ px::bind(&FactorActions::int_, _1, _2, _val) ]
| (kw[bool_] > iter_pos) [ px::bind(&FactorActions::bool_, _1, _2, _val) ]

View file

@ -41,7 +41,7 @@ public:
// Fill in the template using a macro processing language.
// Throws std::runtime_error on syntax or runtime error.
std::string process(const std::string &templ, unsigned int current_extruder_id, const DynamicConfig *config_override = nullptr) const;
std::string process(const std::string &templ, unsigned int current_extruder_id = 0, const DynamicConfig *config_override = nullptr) const;
// Evaluate a boolean expression using the full expressive power of the PlaceholderParser boolean expression syntax.
// Throws std::runtime_error on syntax or runtime error.

View file

@ -478,7 +478,7 @@ static std::vector<PrintInstances> print_objects_from_model_object(const ModelOb
// Compare just the layer ranges and their layer heights, not the associated configs.
// Ignore the layer heights if check_layer_heights is false.
bool layer_height_ranges_equal(const t_layer_config_ranges &lr1, const t_layer_config_ranges &lr2, bool check_layer_height)
static bool layer_height_ranges_equal(const t_layer_config_ranges &lr1, const t_layer_config_ranges &lr2, bool check_layer_height)
{
if (lr1.size() != lr2.size())
return false;
@ -493,6 +493,37 @@ bool layer_height_ranges_equal(const t_layer_config_ranges &lr1, const t_layer_c
return true;
}
// Returns true if va == vb when all CustomGCode items that are not ToolChangeCode are ignored.
static bool custom_per_printz_gcodes_tool_changes_differ(const std::vector<Model::CustomGCode> &va, const std::vector<Model::CustomGCode> &vb)
{
auto it_a = va.begin();
auto it_b = vb.begin();
while (it_a != va.end() && it_b != vb.end()) {
if (it_a != va.end() && it_a->gcode != ToolChangeCode) {
// Skip any CustomGCode items, which are not tool changes.
++ it_a;
continue;
}
if (it_b != vb.end() && it_b->gcode != ToolChangeCode) {
// Skip any CustomGCode items, which are not tool changes.
++ it_b;
continue;
}
if (it_a == va.end() || it_b == vb.end())
// va or vb contains more Tool Changes than the other.
return true;
assert(it_a->gcode == ToolChangeCode);
assert(it_b->gcode == ToolChangeCode);
if (*it_a != *it_b)
// The two Tool Changes differ.
return true;
++ it_a;
++ it_b;
}
// There is no change in custom Tool Changes.
return false;
}
// Collect diffs of configuration values at various containers,
// resolve the filament rectract overrides of extruder retract values.
void Print::config_diffs(
@ -638,48 +669,6 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
m_ranges.emplace_back(t_layer_height_range(m_ranges.back().first.second, DBL_MAX), nullptr);
}
// Convert input config ranges into continuous non-overlapping sorted vector of intervals and their configs,
// considering custom_tool_change values
void assign(const t_layer_config_ranges &in, const std::vector<std::pair<double, DynamicPrintConfig>> &custom_tool_changes) {
m_ranges.clear();
m_ranges.reserve(in.size());
// Input ranges are sorted lexicographically. First range trims the other ranges.
coordf_t last_z = 0;
for (const std::pair<const t_layer_height_range, DynamicPrintConfig> &range : in)
if (range.first.second > last_z) {
coordf_t min_z = std::max(range.first.first, 0.);
if (min_z > last_z + EPSILON) {
m_ranges.emplace_back(t_layer_height_range(last_z, min_z), nullptr);
last_z = min_z;
}
if (range.first.second > last_z + EPSILON) {
const DynamicPrintConfig* cfg = &range.second;
m_ranges.emplace_back(t_layer_height_range(last_z, range.first.second), cfg);
last_z = range.first.second;
}
}
// add ranges for extruder changes from custom_tool_changes
for (size_t i = 0; i < custom_tool_changes.size(); i++) {
const DynamicPrintConfig* cfg = &custom_tool_changes[i].second;
coordf_t cur_Z = custom_tool_changes[i].first;
coordf_t next_Z = i == custom_tool_changes.size()-1 ? DBL_MAX : custom_tool_changes[i+1].first;
if (cur_Z > last_z + EPSILON) {
if (i==0)
m_ranges.emplace_back(t_layer_height_range(last_z, cur_Z), nullptr);
m_ranges.emplace_back(t_layer_height_range(cur_Z, next_Z), cfg);
}
else if (next_Z > last_z + EPSILON)
m_ranges.emplace_back(t_layer_height_range(last_z, next_Z), cfg);
}
if (m_ranges.empty())
m_ranges.emplace_back(t_layer_height_range(0, DBL_MAX), nullptr);
else if (m_ranges.back().second == nullptr)
m_ranges.back().first.second = DBL_MAX;
else if (m_ranges.back().first.second != DBL_MAX)
m_ranges.emplace_back(t_layer_height_range(m_ranges.back().first.second, DBL_MAX), nullptr);
}
const DynamicPrintConfig* config(const t_layer_height_range &range) const {
auto it = std::lower_bound(m_ranges.begin(), m_ranges.end(), std::make_pair< t_layer_height_range, const DynamicPrintConfig*>(t_layer_height_range(range.first - EPSILON, range.second - EPSILON), nullptr));
// #ys_FIXME_COLOR
@ -733,17 +722,18 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
for (const ModelObject *model_object : m_model.objects)
model_object_status.emplace(model_object->id(), ModelObjectStatus::New);
} else {
if (m_model.custom_gcode_per_print_z != model.custom_gcode_per_print_z) {
update_apply_status(custom_per_printz_gcodes_tool_changes_differ(m_model.custom_gcode_per_print_z.gcodes, model.custom_gcode_per_print_z.gcodes) ?
// The Tool Ordering and the Wipe Tower are no more valid.
this->invalidate_steps({ psWipeTower, psGCodeExport }) :
// There is no change in Tool Changes stored in custom_gcode_per_print_z, therefore there is no need to update Tool Ordering.
this->invalidate_step(psGCodeExport));
m_model.custom_gcode_per_print_z = model.custom_gcode_per_print_z;
}
if (model_object_list_equal(m_model, model)) {
// The object list did not change.
for (const ModelObject *model_object : m_model.objects)
model_object_status.emplace(model_object->id(), ModelObjectStatus::Old);
// But if custom gcode per layer height was changed
if (m_model.custom_gcode_per_height != model.custom_gcode_per_height) {
// we should stop background processing
update_apply_status(this->invalidate_step(psGCodeExport));
m_model.custom_gcode_per_height = model.custom_gcode_per_height;
}
} else if (model_object_list_extended(m_model, model)) {
// Add new objects. Their volumes and configs will be synchronized later.
update_apply_status(this->invalidate_step(psGCodeExport));
@ -835,9 +825,6 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
for (PrintObject *print_object : m_objects)
print_object_status.emplace(PrintObjectStatus(print_object));
std::vector<std::pair<double, DynamicPrintConfig>> custom_tool_changes =
m_model.get_custom_tool_changes(m_default_object_config.layer_height, num_extruders);
// 3) Synchronize ModelObjects & PrintObjects.
for (size_t idx_model_object = 0; idx_model_object < model.objects.size(); ++ idx_model_object) {
ModelObject &model_object = *m_model.objects[idx_model_object];
@ -845,9 +832,7 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
assert(it_status != model_object_status.end());
assert(it_status->status != ModelObjectStatus::Deleted);
const ModelObject& model_object_new = *model.objects[idx_model_object];
// ys_FIXME_COLOR
// const_cast<ModelObjectStatus&>(*it_status).layer_ranges.assign(model_object_new.layer_config_ranges);
const_cast<ModelObjectStatus&>(*it_status).layer_ranges.assign(model_object_new.layer_config_ranges, custom_tool_changes);
const_cast<ModelObjectStatus&>(*it_status).layer_ranges.assign(model_object_new.layer_config_ranges);
if (it_status->status == ModelObjectStatus::New)
// PrintObject instances will be added in the next loop.
continue;
@ -1015,8 +1000,6 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
PrintRegionConfig this_region_config;
bool this_region_config_set = false;
for (PrintObject *print_object : m_objects) {
if(m_force_update_print_regions && !custom_tool_changes.empty())
goto print_object_end;
const LayerRanges *layer_ranges;
{
auto it_status = model_object_status.find(ModelObjectStatus(print_object->model_object()->id()));
@ -1252,6 +1235,8 @@ std::string Print::validate() const
return L("Ooze prevention is currently not supported with the wipe tower enabled.");
if (m_config.use_volumetric_e)
return L("The Wipe Tower currently does not support volumetric E (use_volumetric_e=0).");
if (m_config.complete_objects && extruders().size() > 1)
return L("The Wipe Tower is currently not supported for multimaterial sequential prints.");
if (m_objects.size() > 1) {
bool has_custom_layering = false;
@ -1320,7 +1305,7 @@ std::string Print::validate() const
} while (ref_z == next_ref_z);
}
if (std::abs(this_height - ref_height) > EPSILON)
return L("The Wipe tower is only supported if all objects have the same layer height profile");
return L("The Wipe tower is only supported if all objects have the same variable layer height");
i += 2;
}
}
@ -1570,9 +1555,13 @@ void Print::process()
obj->generate_support_material();
if (this->set_started(psWipeTower)) {
m_wipe_tower_data.clear();
m_tool_ordering.clear();
if (this->has_wipe_tower()) {
//this->set_status(95, L("Generating wipe tower"));
this->_make_wipe_tower();
} else if (! this->config().complete_objects.value) {
// Initialize the tool ordering, so it could be used by the G-code preview slider for planning tool changes and filament switches.
m_tool_ordering = ToolOrdering(*this, -1, false);
}
this->set_done(psWipeTower);
}
@ -1656,7 +1645,7 @@ void Print::_make_skirt()
for (const Layer *layer : object->m_layers) {
if (layer->print_z > skirt_height_z)
break;
for (const ExPolygon &expoly : layer->slices)
for (const ExPolygon &expoly : layer->lslices)
// Collect the outer contour points only, ignore holes for the calculation of the convex hull.
append(object_points, expoly.contour.points);
}
@ -1785,7 +1774,7 @@ void Print::_make_brim()
Polygons islands;
for (PrintObject *object : m_objects) {
Polygons object_islands;
for (ExPolygon &expoly : object->m_layers.front()->slices)
for (ExPolygon &expoly : object->m_layers.front()->lslices)
object_islands.push_back(expoly.contour);
if (! object->support_layers().empty())
object->support_layers().front()->support_fills.polygons_covered_by_spacing(object_islands, float(SCALED_EPSILON));
@ -1961,8 +1950,8 @@ const WipeTowerData& Print::wipe_tower_data(size_t extruders_cnt, double first_l
// If the wipe tower wasn't created yet, make sure the depth and brim_width members are set to default.
if (! is_step_done(psWipeTower) && extruders_cnt !=0) {
float width = m_config.wipe_tower_width;
float brim_spacing = nozzle_diameter * 1.25f - first_layer_height * (1. - M_PI_4);
float width = float(m_config.wipe_tower_width);
float brim_spacing = float(nozzle_diameter * 1.25f - first_layer_height * (1. - M_PI_4));
const_cast<Print*>(this)->m_wipe_tower_data.depth = (900.f/width) * float(extruders_cnt - 1);
const_cast<Print*>(this)->m_wipe_tower_data.brim_width = 4.5f * brim_spacing;
@ -1988,6 +1977,7 @@ void Print::_make_wipe_tower()
// Let the ToolOrdering class know there will be initial priming extrusions at the start of the print.
m_wipe_tower_data.tool_ordering = ToolOrdering(*this, (unsigned int)-1, true);
if (! m_wipe_tower_data.tool_ordering.has_wipe_tower())
// Don't generate any wipe tower.
return;
@ -2105,13 +2095,6 @@ void Print::_make_wipe_tower()
m_wipe_tower_data.number_of_toolchanges = wipe_tower.get_number_of_toolchanges();
}
// Returns extruder this eec should be printed with, according to PrintRegion config
int Print::get_extruder(const ExtrusionEntityCollection& fill, const PrintRegion &region)
{
return is_infill(fill.role()) ? std::max<int>(0, (is_solid_infill(fill.entities.front()->role()) ? region.config().solid_infill_extruder : region.config().infill_extruder) - 1) :
std::max<int>(region.config().perimeter_extruder.value - 1, 0);
}
// Generate a recommended G-code output file name based on the format template, default extension, and template parameters
// (timestamps, object placeholders derived from the model, current placeholder prameters and print statistics.
// Use the final print statistics if available, or just keep the print statistics placeholders if not available yet (before G-code is finalized).

View file

@ -15,6 +15,8 @@
#include "GCode/ThumbnailData.hpp"
#endif // ENABLE_THUMBNAIL_GENERATOR
#include "libslic3r.h"
namespace Slic3r {
class Print;
@ -25,8 +27,19 @@ class GCodePreviewData;
// Print step IDs for keeping track of the print state.
enum PrintStep {
psSkirt, psBrim, psWipeTower, psGCodeExport, psCount,
psSkirt,
psBrim,
// Synonym for the last step before the Wipe Tower / Tool Ordering, for the G-code preview slider to understand that
// all the extrusions are there for the layer slider to add color changes etc.
psExtrusionPaths = psBrim,
psWipeTower,
// psToolOrdering is a synonym to psWipeTower, as the Wipe Tower calculates and modifies the ToolOrdering,
// while if printing without the Wipe Tower, the ToolOrdering is calculated as well.
psToolOrdering = psWipeTower,
psGCodeExport,
psCount,
};
enum PrintObjectStep {
posSlice, posPerimeters, posPrepareInfill,
posInfill, posSupportMaterial, posCount,
@ -50,7 +63,7 @@ public:
// Average diameter of nozzles participating on extruding this region.
coordf_t bridging_height_avg(const PrintConfig &print_config) const;
// Collect extruder indices used to print this region's object.
// Collect 0-based extruder indices used to print this region's object.
void collect_object_printing_extruders(std::vector<unsigned int> &object_extruders) const;
static void collect_object_printing_extruders(const PrintConfig &print_config, const PrintRegionConfig &region_config, std::vector<unsigned int> &object_extruders);
@ -116,8 +129,21 @@ public:
size_t total_layer_count() const { return this->layer_count() + this->support_layer_count(); }
size_t layer_count() const { return m_layers.size(); }
void clear_layers();
Layer* get_layer(int idx) { return m_layers[idx]; }
const Layer* get_layer(int idx) const { return m_layers[idx]; }
const Layer* get_layer(int idx) const { return m_layers[idx]; }
Layer* get_layer(int idx) { return m_layers[idx]; }
// Get a layer exactly at print_z.
const Layer* get_layer_at_printz(coordf_t print_z) const {
auto it = Slic3r::lower_bound_by_predicate(m_layers.begin(), m_layers.end(), [print_z](const Layer *layer) { return layer->print_z < print_z; });
return (it == m_layers.end() || (*it)->print_z != print_z) ? nullptr : *it;
}
Layer* get_layer_at_printz(coordf_t print_z) { return const_cast<Layer*>(std::as_const(*this).get_layer_at_printz(print_z)); }
// Get a layer approximately at print_z.
const Layer* get_layer_at_printz(coordf_t print_z, coordf_t epsilon) const {
coordf_t limit = print_z + epsilon;
auto it = Slic3r::lower_bound_by_predicate(m_layers.begin(), m_layers.end(), [limit](const Layer *layer) { return layer->print_z < limit; });
return (it == m_layers.end() || (*it)->print_z < print_z - epsilon) ? nullptr : *it;
}
Layer* get_layer_at_printz(coordf_t print_z, coordf_t epsilon) { return const_cast<Layer*>(std::as_const(*this).get_layer_at_printz(print_z, epsilon)); }
// print_z: top of the layer; slice_z: center of the layer.
Layer* add_layer(int id, coordf_t height, coordf_t print_z, coordf_t slice_z);
@ -182,7 +208,7 @@ private:
void _slice(const std::vector<coordf_t> &layer_height_profile);
std::string _fix_slicing_errors();
void _simplify_slices(double distance);
void simplify_slices(double distance);
bool has_support_material() const;
void detect_surfaces_type();
void process_external_surfaces();
@ -219,7 +245,7 @@ struct WipeTowerData
// Following section will be consumed by the GCodeGenerator.
// Tool ordering of a non-sequential print has to be known to calculate the wipe tower.
// Cache it here, so it does not need to be recalculated during the G-code generation.
ToolOrdering tool_ordering;
ToolOrdering &tool_ordering;
// Cache of tool changes per print layer.
std::unique_ptr<std::vector<WipeTower::ToolChangeResult>> priming;
std::vector<std::vector<WipeTower::ToolChangeResult>> tool_changes;
@ -232,7 +258,6 @@ struct WipeTowerData
float brim_width;
void clear() {
tool_ordering.clear();
priming.reset(nullptr);
tool_changes.clear();
final_purge.reset(nullptr);
@ -241,6 +266,14 @@ struct WipeTowerData
depth = 0.f;
brim_width = 0.f;
}
private:
// Only allow the WipeTowerData to be instantiated internally by Print,
// as this WipeTowerData shares reference to Print::m_tool_ordering.
friend class Print;
WipeTowerData(ToolOrdering &tool_ordering) : tool_ordering(tool_ordering) { clear(); }
WipeTowerData(const WipeTowerData & /* rhs */) = delete;
WipeTowerData &operator=(const WipeTowerData & /* rhs */) = delete;
};
struct PrintStatistics
@ -345,6 +378,7 @@ public:
const PrintConfig& config() const { return m_config; }
const PrintObjectConfig& default_object_config() const { return m_default_object_config; }
const PrintRegionConfig& default_region_config() const { return m_default_region_config; }
//FIXME returning const vector to non-const PrintObject*, caller could modify PrintObjects!
const PrintObjectPtrs& objects() const { return m_objects; }
PrintObject* get_object(size_t idx) { return m_objects[idx]; }
const PrintObject* get_object(size_t idx) const { return m_objects[idx]; }
@ -353,9 +387,6 @@ public:
// If zero, then the print is empty and the print shall not be executed.
unsigned int num_object_instances() const;
// Returns extruder this eec should be printed with, according to PrintRegion config:
static int get_extruder(const ExtrusionEntityCollection& fill, const PrintRegion &region);
const ExtrusionEntityCollection& skirt() const { return m_skirt; }
const ExtrusionEntityCollection& brim() const { return m_brim; }
@ -364,14 +395,13 @@ public:
// Wipe tower support.
bool has_wipe_tower() const;
const WipeTowerData& wipe_tower_data(size_t extruders_cnt = 0, double first_layer_height = 0., double nozzle_diameter = 0.) const;
const ToolOrdering& tool_ordering() const { return m_tool_ordering; }
std::string output_filename(const std::string &filename_base = std::string()) const override;
// Accessed by SupportMaterial
const PrintRegion* get_region(size_t idx) const { return m_regions[idx]; }
// force update of PrintRegions, when custom_tool_change is not empty and (Re)Slicing is started
void set_force_update_print_regions(bool force_update_print_regions) { m_force_update_print_regions = force_update_print_regions; }
const ToolOrdering& get_tool_ordering() const { return m_wipe_tower_data.tool_ordering; } // #ys_FIXME just for testing
protected:
// methods for handling regions
@ -410,14 +440,12 @@ private:
ExtrusionEntityCollection m_brim;
// Following section will be consumed by the GCodeGenerator.
WipeTowerData m_wipe_tower_data;
ToolOrdering m_tool_ordering;
WipeTowerData m_wipe_tower_data {m_tool_ordering};
// Estimated print time, filament consumed.
PrintStatistics m_print_statistics;
// flag used
bool m_force_update_print_regions = false;
// To allow GCode to set the Print's GCodeExport step status.
friend class GCode;
// Allow PrintObject to access m_mutex and m_cancel_callback.

View file

@ -37,7 +37,7 @@ void PrintBase::update_object_placeholders(DynamicConfig &config, const std::str
}
}
config.set_key_value("year", new ConfigOptionStrings(v_scale));
config.set_key_value("scale", new ConfigOptionStrings(v_scale));
if (! input_file.empty()) {
// get basename with and without suffix
const std::string input_filename = boost::filesystem::path(input_file).filename().string();

View file

@ -1333,9 +1333,11 @@ void PrintConfigDef::init_fff_params()
def->enum_values.push_back("octoprint");
def->enum_values.push_back("duet");
def->enum_values.push_back("flashair");
def->enum_values.push_back("astrobox");
def->enum_labels.push_back("OctoPrint");
def->enum_labels.push_back("Duet");
def->enum_labels.push_back("FlashAir");
def->enum_labels.push_back("AstroBox");
def->mode = comAdvanced;
def->set_default_value(new ConfigOptionEnum<PrintHostType>(htOctoPrint));
@ -3433,7 +3435,8 @@ CLIMiscConfigDef::CLIMiscConfigDef()
def = this->add("loglevel", coInt);
def->label = L("Logging level");
def->tooltip = L("Messages with severity lower or eqal to the loglevel will be printed out. 0:trace, 1:debug, 2:info, 3:warning, 4:error, 5:fatal");
def->tooltip = L("Sets logging sensitivity. 0:fatal, 1:error, 2:warning, 3:info, 4:debug, 5:trace\n"
"For example. loglevel=2 logs fatal, error and warning level messages.");
def->min = 0;
#if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(SLIC3R_GUI)

View file

@ -30,7 +30,7 @@ enum GCodeFlavor : unsigned char {
};
enum PrintHostType {
htOctoPrint, htDuet, htFlashAir
htOctoPrint, htDuet, htFlashAir, htAstroBox
};
enum InfillPattern {
@ -71,12 +71,6 @@ enum SLAPillarConnectionMode {
slapcmDynamic
};
// ys_FIXME ! may be, it's not a best place
// Additional Codes which can be set by user using DoubleSlider
static const std::string ColorChangeCode = "M600";
static const std::string PausePrintCode = "M601";
static const std::string ExtruderChangeCode = "tool_change";
template<> inline const t_config_enum_values& ConfigOptionEnum<PrinterTechnology>::get_enum_values() {
static t_config_enum_values keys_map;
if (keys_map.empty()) {
@ -109,6 +103,7 @@ template<> inline const t_config_enum_values& ConfigOptionEnum<PrintHostType>::g
keys_map["octoprint"] = htOctoPrint;
keys_map["duet"] = htDuet;
keys_map["flashair"] = htFlashAir;
keys_map["astrobox"] = htAstroBox;
}
return keys_map;
}

View file

@ -117,7 +117,7 @@ void PrintObject::slice()
BOOST_LOG_TRIVIAL(info) << warning;
// Simplify slices if required.
if (m_print->config().resolution)
this->_simplify_slices(scale_(this->print()->config().resolution));
this->simplify_slices(scale_(this->print()->config().resolution));
// Update bounding boxes
tbb::parallel_for(
tbb::blocked_range<size_t>(0, m_layers.size()),
@ -125,10 +125,10 @@ void PrintObject::slice()
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
m_print->throw_if_canceled();
Layer &layer = *m_layers[layer_idx];
layer.slices_bboxes.clear();
layer.slices_bboxes.reserve(layer.slices.size());
for (const ExPolygon &expoly : layer.slices)
layer.slices_bboxes.emplace_back(get_extents(expoly));
layer.lslices_bboxes.clear();
layer.lslices_bboxes.reserve(layer.lslices.size());
for (const ExPolygon &expoly : layer.lslices)
layer.lslices_bboxes.emplace_back(get_extents(expoly));
}
});
if (m_layers.empty())
@ -242,13 +242,6 @@ void PrintObject::make_perimeters()
m_print->throw_if_canceled();
BOOST_LOG_TRIVIAL(debug) << "Generating perimeters in parallel - end";
/*
simplify slices (both layer and region slices),
we only need the max resolution for perimeters
### This makes this method not-idempotent, so we keep it disabled for now.
###$self->_simplify_slices(&Slic3r::SCALED_RESOLUTION);
*/
this->set_done(posPerimeters);
}
@ -692,7 +685,7 @@ void PrintObject::detect_surfaces_type()
if (upper_layer) {
Polygons upper_slices = interface_shells ?
to_polygons(upper_layer->get_region(idx_region)->slices.surfaces) :
to_polygons(upper_layer->slices);
to_polygons(upper_layer->lslices);
surfaces_append(top,
//FIXME implement offset2_ex working over ExPolygons, that should be a bit more efficient than calling offset_ex twice.
offset_ex(offset_ex(diff_ex(layerm_slices_surfaces, upper_slices, true), -offset), offset),
@ -721,7 +714,7 @@ void PrintObject::detect_surfaces_type()
surfaces_append(
bottom,
offset2_ex(
diff(layerm_slices_surfaces, to_polygons(lower_layer->slices), true),
diff(layerm_slices_surfaces, to_polygons(lower_layer->lslices), true),
-offset, offset),
surface_type_bottom_other);
// if user requested internal shells, we need to identify surfaces
@ -733,7 +726,7 @@ void PrintObject::detect_surfaces_type()
bottom,
offset2_ex(
diff(
intersection(layerm_slices_surfaces, to_polygons(lower_layer->slices)), // supported
intersection(layerm_slices_surfaces, to_polygons(lower_layer->lslices)), // supported
to_polygons(lower_layer->get_region(idx_region)->slices.surfaces),
true),
-offset, offset),
@ -879,7 +872,7 @@ void PrintObject::process_external_surfaces()
// Shrink the holes, let the layer above expand slightly inside the unsupported areas.
polygons_append(voids, offset(surface.expolygon, unsupported_width));
}
surfaces_covered[layer_idx] = diff(to_polygons(this->m_layers[layer_idx]->slices), voids);
surfaces_covered[layer_idx] = diff(to_polygons(this->m_layers[layer_idx]->lslices), voids);
}
}
);
@ -985,8 +978,8 @@ void PrintObject::discover_vertical_shells()
cache.bottom_surfaces = union_(cache.bottom_surfaces, false);
// For a multi-material print, simulate perimeter / infill split as if only a single extruder has been used for the whole print.
if (perimeter_offset > 0.) {
// The layer.slices are forced to merge by expanding them first.
polygons_append(cache.holes, offset(offset_ex(layer.slices, 0.3f * perimeter_min_spacing), - perimeter_offset - 0.3f * perimeter_min_spacing));
// The layer.lslices are forced to merge by expanding them first.
polygons_append(cache.holes, offset(offset_ex(layer.lslices, 0.3f * perimeter_min_spacing), - perimeter_offset - 0.3f * perimeter_min_spacing));
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
{
Slic3r::SVG svg(debug_out_path("discover_vertical_shells-extra-holes-%d.svg", debug_idx), get_extents(layer.slices));
@ -1762,78 +1755,101 @@ end:
;
BOOST_LOG_TRIVIAL(debug) << "Slicing objects - make_slices in parallel - begin";
tbb::parallel_for(
tbb::blocked_range<size_t>(0, m_layers.size()),
[this, upscaled, clipped](const tbb::blocked_range<size_t>& range) {
for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id) {
m_print->throw_if_canceled();
Layer *layer = m_layers[layer_id];
// Apply size compensation and perform clipping of multi-part objects.
float delta = float(scale_(m_config.xy_size_compensation.value));
//FIXME only apply the compensation if no raft is enabled.
float elephant_foot_compensation = 0.f;
if (layer_id == 0 && m_config.raft_layers == 0)
// Only enable Elephant foot compensation if printing directly on the print bed.
elephant_foot_compensation = float(scale_(m_config.elefant_foot_compensation.value));
if (layer->m_regions.size() == 1) {
// Optimized version for a single region layer.
if (layer_id == 0) {
if (delta > elephant_foot_compensation) {
delta -= elephant_foot_compensation;
elephant_foot_compensation = 0.f;
} else if (delta > 0)
elephant_foot_compensation -= delta;
}
if (delta != 0.f || elephant_foot_compensation > 0.f) {
// Single region, growing or shrinking.
LayerRegion *layerm = layer->m_regions.front();
// Apply the XY compensation.
ExPolygons expolygons = (delta == 0.f) ?
to_expolygons(std::move(layerm->slices.surfaces)) :
offset_ex(to_expolygons(std::move(layerm->slices.surfaces)), delta);
// Apply the elephant foot compensation.
if (elephant_foot_compensation > 0)
expolygons = union_ex(Slic3r::elephant_foot_compensation(expolygons, layerm->flow(frExternalPerimeter), unscale<double>(elephant_foot_compensation)));
layerm->slices.set(std::move(expolygons), stInternal);
}
} else {
bool upscale = ! upscaled && delta > 0.f;
bool clip = ! clipped && m_config.clip_multipart_objects.value;
if (upscale || clip) {
// Multiple regions, growing or just clipping one region by the other.
// When clipping the regions, priority is given to the first regions.
Polygons processed;
for (size_t region_id = 0; region_id < layer->m_regions.size(); ++ region_id) {
LayerRegion *layerm = layer->m_regions[region_id];
ExPolygons slices = to_expolygons(std::move(layerm->slices.surfaces));
if (upscale)
slices = offset_ex(std::move(slices), delta);
if (region_id > 0 && clip)
// Trim by the slices of already processed regions.
slices = diff_ex(to_polygons(std::move(slices)), processed);
if (clip && (region_id + 1 < layer->m_regions.size()))
// Collect the already processed regions to trim the to be processed regions.
polygons_append(processed, slices);
layerm->slices.set(std::move(slices), stInternal);
}
}
if (delta < 0.f || elephant_foot_compensation > 0.f) {
// Apply the negative XY compensation.
Polygons trimming;
static const float eps = float(scale_(m_config.slice_closing_radius.value) * 1.5);
if (elephant_foot_compensation > 0.f) {
trimming = to_polygons(Slic3r::elephant_foot_compensation(offset_ex(layer->merged(eps), std::min(delta, 0.f) - eps),
layer->m_regions.front()->flow(frExternalPerimeter), unscale<double>(elephant_foot_compensation)));
} else
trimming = offset(layer->merged(float(SCALED_EPSILON)), delta - float(SCALED_EPSILON));
for (size_t region_id = 0; region_id < layer->m_regions.size(); ++ region_id)
layer->m_regions[region_id]->trim_surfaces(trimming);
}
}
// Merge all regions' slices to get islands, chain them by a shortest path.
layer->make_slices();
}
});
{
// Compensation value, scaled.
const float xy_compensation_scaled = float(scale_(m_config.xy_size_compensation.value));
const float elephant_foot_compensation_scaled = (m_config.raft_layers == 0) ?
// Only enable Elephant foot compensation if printing directly on the print bed.
float(scale_(m_config.elefant_foot_compensation.value)) :
0.f;
// Uncompensated slices for the first layer in case the Elephant foot compensation is applied.
ExPolygons lslices_1st_layer;
tbb::parallel_for(
tbb::blocked_range<size_t>(0, m_layers.size()),
[this, upscaled, clipped, xy_compensation_scaled, elephant_foot_compensation_scaled, &lslices_1st_layer]
(const tbb::blocked_range<size_t>& range) {
for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id) {
m_print->throw_if_canceled();
Layer *layer = m_layers[layer_id];
// Apply size compensation and perform clipping of multi-part objects.
float elfoot = (layer_id == 0) ? elephant_foot_compensation_scaled : 0.f;
if (layer->m_regions.size() == 1) {
assert(! upscaled);
assert(! clipped);
// Optimized version for a single region layer.
// Single region, growing or shrinking.
LayerRegion *layerm = layer->m_regions.front();
if (elfoot > 0) {
// Apply the elephant foot compensation and store the 1st layer slices without the Elephant foot compensation applied.
lslices_1st_layer = to_expolygons(std::move(layerm->slices.surfaces));
float delta = xy_compensation_scaled;
if (delta > elfoot) {
delta -= elfoot;
elfoot = 0.f;
} else if (delta > 0)
elfoot -= delta;
layerm->slices.set(
union_ex(
Slic3r::elephant_foot_compensation(
(delta == 0.f) ? lslices_1st_layer : offset_ex(lslices_1st_layer, delta),
layerm->flow(frExternalPerimeter), unscale<double>(elfoot))),
stInternal);
if (xy_compensation_scaled != 0.f)
lslices_1st_layer = offset_ex(std::move(lslices_1st_layer), xy_compensation_scaled);
} else if (xy_compensation_scaled != 0.f) {
// Apply the XY compensation.
layerm->slices.set(
offset_ex(to_expolygons(std::move(layerm->slices.surfaces)), xy_compensation_scaled),
stInternal);
}
} else {
bool upscale = ! upscaled && xy_compensation_scaled > 0.f;
bool clip = ! clipped && m_config.clip_multipart_objects.value;
if (upscale || clip) {
// Multiple regions, growing or just clipping one region by the other.
// When clipping the regions, priority is given to the first regions.
Polygons processed;
for (size_t region_id = 0; region_id < layer->m_regions.size(); ++ region_id) {
LayerRegion *layerm = layer->m_regions[region_id];
ExPolygons slices = to_expolygons(std::move(layerm->slices.surfaces));
if (upscale)
slices = offset_ex(std::move(slices), xy_compensation_scaled);
if (region_id > 0 && clip)
// Trim by the slices of already processed regions.
slices = diff_ex(to_polygons(std::move(slices)), processed);
if (clip && (region_id + 1 < layer->m_regions.size()))
// Collect the already processed regions to trim the to be processed regions.
polygons_append(processed, slices);
layerm->slices.set(std::move(slices), stInternal);
}
}
if (xy_compensation_scaled < 0.f || elfoot > 0.f) {
// Apply the negative XY compensation.
Polygons trimming;
static const float eps = float(scale_(m_config.slice_closing_radius.value) * 1.5);
if (elfoot > 0.f) {
lslices_1st_layer = offset_ex(layer->merged(eps), std::min(xy_compensation_scaled, 0.f) - eps);
trimming = to_polygons(Slic3r::elephant_foot_compensation(lslices_1st_layer,
layer->m_regions.front()->flow(frExternalPerimeter), unscale<double>(elfoot)));
} else
trimming = offset(layer->merged(float(SCALED_EPSILON)), xy_compensation_scaled - float(SCALED_EPSILON));
for (size_t region_id = 0; region_id < layer->m_regions.size(); ++ region_id)
layer->m_regions[region_id]->trim_surfaces(trimming);
}
}
// Merge all regions' slices to get islands, chain them by a shortest path.
layer->make_slices();
}
});
if (elephant_foot_compensation_scaled > 0.f) {
// The Elephant foot has been compensated, therefore the 1st layer's lslices are shrank with the Elephant foot compensation value.
// Store the uncompensated value there.
assert(! m_layers.empty());
assert(m_layers.front()->id() == 0);
m_layers.front()->lslices = std::move(lslices_1st_layer);
}
}
m_print->throw_if_canceled();
BOOST_LOG_TRIVIAL(debug) << "Slicing objects - make_slices in parallel - end";
}
@ -2131,7 +2147,7 @@ std::string PrintObject::_fix_slicing_errors()
BOOST_LOG_TRIVIAL(debug) << "Slicing objects - fixing slicing errors in parallel - end";
// remove empty layers from bottom
while (! m_layers.empty() && m_layers.front()->slices.empty()) {
while (! m_layers.empty() && (m_layers.front()->lslices.empty() || m_layers.front()->empty())) {
delete m_layers.front();
m_layers.erase(m_layers.begin());
m_layers.front()->lower_layer = nullptr;
@ -2147,7 +2163,7 @@ std::string PrintObject::_fix_slicing_errors()
// Simplify the sliced model, if "resolution" configuration parameter > 0.
// The simplification is problematic, because it simplifies the slices independent from each other,
// which makes the simplified discretization visible on the object surface.
void PrintObject::_simplify_slices(double distance)
void PrintObject::simplify_slices(double distance)
{
BOOST_LOG_TRIVIAL(debug) << "Slicing objects - siplifying slices in parallel - begin";
tbb::parallel_for(
@ -2160,9 +2176,9 @@ void PrintObject::_simplify_slices(double distance)
layer->m_regions[region_idx]->slices.simplify(distance);
{
ExPolygons simplified;
for (const ExPolygon& expoly : layer->slices)
for (const ExPolygon &expoly : layer->lslices)
expoly.simplify(distance, &simplified);
layer->slices = std::move(simplified);
layer->lslices = std::move(simplified);
}
}
});
@ -2194,7 +2210,7 @@ void PrintObject::clip_fill_surfaces()
// Detect things that we need to support.
// Cummulative slices.
Polygons slices;
polygons_append(slices, layer->slices);
polygons_append(slices, layer->lslices);
// Cummulative fill surfaces.
Polygons fill_surfaces;
// Solid surfaces to be supported.

View file

@ -337,18 +337,15 @@ PadSkeleton divide_blueprint(const ExPolygons &bp)
for (ClipperLib::PolyTree::PolyNode *node : ptree.Childs) {
ExPolygon poly(ClipperPath_to_Slic3rPolygon(node->Contour));
for (ClipperLib::PolyTree::PolyNode *child : node->Childs) {
if (child->IsHole()) {
poly.holes.emplace_back(
ClipperPath_to_Slic3rPolygon(child->Contour));
poly.holes.emplace_back(
ClipperPath_to_Slic3rPolygon(child->Contour));
traverse_pt_unordered(child->Childs, &ret.inner);
}
else traverse_pt_unordered(child, &ret.inner);
traverse_pt(child->Childs, &ret.inner);
}
ret.outer.emplace_back(poly);
}
return ret;
}
@ -430,9 +427,11 @@ public:
ExPolygons fullpad = diff_ex(fullcvh, model_bp_sticks);
remove_redundant_parts(fullpad);
PadSkeleton divided = divide_blueprint(fullpad);
remove_redundant_parts(divided.outer);
remove_redundant_parts(divided.inner);
outer = std::move(divided.outer);
inner = std::move(divided.inner);
}

View file

@ -114,6 +114,7 @@ public:
bool operator&(const Semver &b) const { return ::semver_satisfies_patch(ver, b.ver) != 0; }
bool operator^(const Semver &b) const { return ::semver_satisfies_caret(ver, b.ver) != 0; }
bool in_range(const Semver &low, const Semver &high) const { return low <= *this && *this <= high; }
bool valid() const { return *this != zero() && *this != inf() && *this != invalid(); }
// Conversion
std::string to_string() const {
@ -148,7 +149,7 @@ private:
Semver(semver_t ver) : ver(ver) {}
static semver_t semver_zero() { return { 0, 0, 0, nullptr, nullptr }; }
static char * strdup(const std::string &str) { return ::semver_strdup(const_cast<char*>(str.c_str())); }
static char * strdup(const std::string &str) { return ::semver_strdup(str.data()); }
};

View file

@ -43,6 +43,7 @@ std::vector<std::pair<size_t, bool>> chain_segments_closest_point(std::vector<En
assert(next_idx < end_points.size());
EndPointType &end_point = end_points[next_idx];
end_point.chain_id = 1;
out.emplace_back(next_idx / 2, (next_idx & 1) != 0);
this_idx = next_idx ^ 1;
}
#ifndef NDEBUG
@ -72,7 +73,7 @@ std::vector<std::pair<size_t, bool>> chain_segments_greedy_constrained_reversals
else if (num_segments == 1)
{
// Just sort the end points so that the first point visited is closest to start_near.
out.emplace_back(0, start_near != nullptr &&
out.emplace_back(0, could_reverse_func(0) && start_near != nullptr &&
(end_point_func(0, true) - *start_near).template cast<double>().squaredNorm() < (end_point_func(0, false) - *start_near).template cast<double>().squaredNorm());
}
else
@ -999,13 +1000,13 @@ std::vector<std::pair<size_t, bool>> chain_extrusion_entities(std::vector<Extrus
auto segment_end_point = [&entities](size_t idx, bool first_point) -> const Point& { return first_point ? entities[idx]->first_point() : entities[idx]->last_point(); };
auto could_reverse = [&entities](size_t idx) { const ExtrusionEntity *ee = entities[idx]; return ee->is_loop() || ee->can_reverse(); };
std::vector<std::pair<size_t, bool>> out = chain_segments_greedy_constrained_reversals<Point, decltype(segment_end_point), decltype(could_reverse)>(segment_end_point, could_reverse, entities.size(), start_near);
for (size_t i = 0; i < entities.size(); ++ i) {
ExtrusionEntity *ee = entities[i];
for (std::pair<size_t, bool> &segment : out) {
ExtrusionEntity *ee = entities[segment.first];
if (ee->is_loop())
// Ignore reversals for loops, as the start point equals the end point.
out[i].second = false;
segment.second = false;
// Is can_reverse() respected by the reversals?
assert(entities[i]->can_reverse() || ! out[i].second);
assert(ee->can_reverse() || ! segment.second);
}
return out;
}

View file

@ -224,38 +224,14 @@ std::vector<coordf_t> layer_height_profile_from_ranges(
// Based on the work of @platsch
// Fill layer_height_profile by heights ensuring a prescribed maximum cusp height.
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
std::vector<double> layer_height_profile_adaptive(const SlicingParameters& slicing_params,
const ModelObject& object, float cusp_value)
#else
std::vector<coordf_t> layer_height_profile_adaptive(
const SlicingParameters &slicing_params,
const t_layer_config_ranges & /* layer_config_ranges */,
const ModelVolumePtrs &volumes)
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
std::vector<double> layer_height_profile_adaptive(const SlicingParameters& slicing_params, const ModelObject& object, float quality_factor)
{
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// 1) Initialize the SlicingAdaptive class with the object meshes.
SlicingAdaptive as;
as.set_slicing_parameters(slicing_params);
as.set_object(object);
#else
// 1) Initialize the SlicingAdaptive class with the object meshes.
SlicingAdaptive as;
as.set_slicing_parameters(slicing_params);
for (const ModelVolume* volume : volumes)
if (volume->is_model_part())
as.add_mesh(&volume->mesh());
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
as.prepare();
as.prepare(object);
// 2) Generate layers using the algorithm of @platsch
// loop until we have at least one layer and the max slice_z reaches the object height
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
double cusp_value = 0.2;
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
std::vector<double> layer_height_profile;
layer_height_profile.push_back(0.0);
layer_height_profile.push_back(slicing_params.first_object_layer_height);
@ -263,39 +239,41 @@ std::vector<coordf_t> layer_height_profile_adaptive(
layer_height_profile.push_back(slicing_params.first_object_layer_height);
layer_height_profile.push_back(slicing_params.first_object_layer_height);
}
double slice_z = slicing_params.first_object_layer_height;
int current_facet = 0;
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
while (slice_z <= slicing_params.object_print_z_height()) {
double height = slicing_params.max_layer_height;
#else
double height = slicing_params.first_object_layer_height;
while ((slice_z - height) <= slicing_params.object_print_z_height()) {
height = 999.0;
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
double print_z = slicing_params.first_object_layer_height;
// last facet visited by the as.next_layer_height() function, where the facets are sorted by their increasing Z span.
size_t current_facet = 0;
// loop until we have at least one layer and the max slice_z reaches the object height
while (print_z + EPSILON < slicing_params.object_print_z_height()) {
float height = slicing_params.max_layer_height;
// Slic3r::debugf "\n Slice layer: %d\n", $id;
// determine next layer height
double cusp_height = as.cusp_height((float)slice_z, cusp_value, current_facet);
float cusp_height = as.next_layer_height(float(print_z), quality_factor, current_facet);
#if 0
// check for horizontal features and object size
/*
if($self->config->get_value('match_horizontal_surfaces')) {
my $horizontal_dist = $adaptive_slicing[$region_id]->horizontal_facet_distance(scale $slice_z+$cusp_height, $min_height);
if(($horizontal_dist < $min_height) && ($horizontal_dist > 0)) {
Slic3r::debugf "Horizontal feature ahead, distance: %f\n", $horizontal_dist;
# can we shrink the current layer a bit?
if($cusp_height-($min_height-$horizontal_dist) > $min_height) {
# yes we can
$cusp_height = $cusp_height-($min_height-$horizontal_dist);
Slic3r::debugf "Shrink layer height to %f\n", $cusp_height;
}else{
# no, current layer would become too thin
$cusp_height = $cusp_height+$horizontal_dist;
Slic3r::debugf "Widen layer height to %f\n", $cusp_height;
if (this->config.match_horizontal_surfaces.value) {
coordf_t horizontal_dist = as.horizontal_facet_distance(print_z + height, min_layer_height);
if ((horizontal_dist < min_layer_height) && (horizontal_dist > 0)) {
#ifdef SLIC3R_DEBUG
std::cout << "Horizontal feature ahead, distance: " << horizontal_dist << std::endl;
#endif
// can we shrink the current layer a bit?
if (height-(min_layer_height - horizontal_dist) > min_layer_height) {
// yes we can
height -= (min_layer_height - horizontal_dist);
#ifdef SLIC3R_DEBUG
std::cout << "Shrink layer height to " << height << std::endl;
#endif
} else {
// no, current layer would become too thin
height += horizontal_dist;
#ifdef SLIC3R_DEBUG
std::cout << "Widen layer height to " << height << std::endl;
#endif
}
}
}
*/
#endif
height = std::min(cusp_height, height);
// apply z-gradation
@ -308,40 +286,28 @@ std::vector<coordf_t> layer_height_profile_adaptive(
// look for an applicable custom range
/*
if (my $range = first { $_->[0] <= $slice_z && $_->[1] > $slice_z } @{$self->layer_height_ranges}) {
if (my $range = first { $_->[0] <= $print_z && $_->[1] > $print_z } @{$self->layer_height_ranges}) {
$height = $range->[2];
# if user set custom height to zero we should just skip the range and resume slicing over it
if ($height == 0) {
$slice_z += $range->[1] - $range->[0];
$print_z += $range->[1] - $range->[0];
next;
}
}
*/
layer_height_profile.push_back(slice_z);
layer_height_profile.push_back(print_z);
layer_height_profile.push_back(height);
slice_z += height;
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
layer_height_profile.push_back(slice_z);
layer_height_profile.push_back(height);
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
print_z += height;
}
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
double z_gap = slicing_params.object_print_z_height() - layer_height_profile[layer_height_profile.size() - 2];
if (z_gap > 0.0)
{
layer_height_profile.push_back(slicing_params.object_print_z_height());
layer_height_profile.push_back(clamp(slicing_params.min_layer_height, slicing_params.max_layer_height, z_gap));
}
#else
double last = std::max(slicing_params.first_object_layer_height, layer_height_profile[layer_height_profile.size() - 2]);
layer_height_profile.push_back(last);
layer_height_profile.push_back(slicing_params.first_object_layer_height);
layer_height_profile.push_back(slicing_params.object_print_z_height());
layer_height_profile.push_back(slicing_params.first_object_layer_height);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
return layer_height_profile;
}
@ -722,11 +688,7 @@ int generate_layer_height_texture(
const Vec3crd &color1 = palette_raw[idx1];
const Vec3crd &color2 = palette_raw[idx2];
coordf_t z = cell_to_z * coordf_t(cell);
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
assert((lo - EPSILON <= z) && (z <= hi + EPSILON));
#else
assert(z >= lo && z <= hi);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
assert(lo - EPSILON <= z && z <= hi + EPSILON);
// Intensity profile to visualize the layers.
coordf_t intensity = cos(M_PI * 0.7 * (mid - z) / h);
// Color mapping from layer height to RGB.

View file

@ -18,12 +18,7 @@ namespace Slic3r
class PrintConfig;
class PrintObjectConfig;
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
class ModelObject;
#else
class ModelVolume;
typedef std::vector<ModelVolume*> ModelVolumePtrs;
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// Parameters to guide object slicing and support generation.
// The slicing parameters account for a raft and whether the 1st object layer is printed with a normal or a bridging flow
@ -142,10 +137,9 @@ extern std::vector<coordf_t> layer_height_profile_from_ranges(
const SlicingParameters &slicing_params,
const t_layer_config_ranges &layer_config_ranges);
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
extern std::vector<double> layer_height_profile_adaptive(
const SlicingParameters& slicing_params,
const ModelObject& object, float cusp_value);
const ModelObject& object, float quality_factor);
struct HeightProfileSmoothingParams
{
@ -159,12 +153,6 @@ struct HeightProfileSmoothingParams
extern std::vector<double> smooth_height_profile(
const std::vector<double>& profile, const SlicingParameters& slicing_params,
const HeightProfileSmoothingParams& smoothing_params);
#else
extern std::vector<coordf_t> layer_height_profile_adaptive(
const SlicingParameters &slicing_params,
const t_layer_config_ranges &layer_config_ranges,
const ModelVolumePtrs &volumes);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
enum LayerHeightEditActionType : unsigned int {
LAYER_HEIGHT_EDIT_ACTION_INCREASE = 0,

View file

@ -1,156 +1,211 @@
#include "libslic3r.h"
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
#include "Model.hpp"
#else
#include "TriangleMesh.hpp"
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
#include "SlicingAdaptive.hpp"
#include <boost/log/trivial.hpp>
// Based on the work of Florens Waserfall (@platch on github)
// and his paper
// Florens Wasserfall, Norman Hendrich, Jianwei Zhang:
// Adaptive Slicing for the FDM Process Revisited
// 13th IEEE Conference on Automation Science and Engineering (CASE-2017), August 20-23, Xi'an, China. DOI: 10.1109/COASE.2017.8256074
// https://tams.informatik.uni-hamburg.de/publications/2017/Adaptive%20Slicing%20for%20the%20FDM%20Process%20Revisited.pdf
// Vojtech believes that there is a bug in @platch's derivation of the triangle area error metric.
// Following Octave code paints graphs of recommended layer height versus surface slope angle.
#if 0
adeg=0:1:85;
a=adeg*pi/180;
t=tan(a);
tsqr=sqrt(tan(a));
lerr=1./cos(a);
lerr2=1./(0.3+cos(a));
plot(adeg, t, 'b', adeg, sqrt(t), 'g', adeg, 0.5 * lerr, 'm', adeg, 0.5 * lerr2, 'r')
xlabel("angle(deg), 0 - horizontal wall, 90 - vertical wall");
ylabel("layer height");
legend("tan(a) as cura - topographic lines distance limit", "sqrt(tan(a)) as PrusaSlicer - error triangle area limit", "old slic3r - max distance metric", "new slic3r - Waserfall paper");
#endif
#ifndef NDEBUG
#define ADAPTIVE_LAYER_HEIGHT_DEBUG
#endif /* NDEBUG */
namespace Slic3r
{
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void SlicingAdaptive::clear()
{
m_meshes.clear();
m_faces.clear();
m_face_normal_z.clear();
}
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
std::pair<float, float> face_z_span(const stl_facet *f)
static inline std::pair<float, float> face_z_span(const stl_facet &f)
{
return std::pair<float, float>(
std::min(std::min(f->vertex[0](2), f->vertex[1](2)), f->vertex[2](2)),
std::max(std::max(f->vertex[0](2), f->vertex[1](2)), f->vertex[2](2)));
std::min(std::min(f.vertex[0](2), f.vertex[1](2)), f.vertex[2](2)),
std::max(std::max(f.vertex[0](2), f.vertex[1](2)), f.vertex[2](2)));
}
void SlicingAdaptive::prepare()
// By Florens Waserfall aka @platch:
// This constant essentially describes the volumetric error at the surface which is induced
// by stacking "elliptic" extrusion threads. It is empirically determined by
// 1. measuring the surface profile of printed parts to find
// the ratio between layer height and profile height and then
// 2. computing the geometric difference between the model-surface and the elliptic profile.
//
// The definition of the roughness formula is in
// https://tams.informatik.uni-hamburg.de/publications/2017/Adaptive%20Slicing%20for%20the%20FDM%20Process%20Revisited.pdf
// (page 51, formula (8))
// Currenty @platch's error metric formula is not used.
static constexpr double SURFACE_CONST = 0.18403;
// for a given facet, compute maximum height within the allowed surface roughness / stairstepping deviation
static inline float layer_height_from_slope(const SlicingAdaptive::FaceZ &face, float max_surface_deviation)
{
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
if (m_object == nullptr)
return;
// @platch's formula, see his paper "Adaptive Slicing for the FDM Process Revisited".
// return float(max_surface_deviation / (SURFACE_CONST + 0.5 * std::abs(normal_z)));
// Constant stepping in horizontal direction, as used by Cura.
// return (face.n_cos > 1e-5) ? float(max_surface_deviation * face.n_sin / face.n_cos) : FLT_MAX;
m_faces.clear();
m_face_normal_z.clear();
// Constant error measured as an area of the surface error triangle, Vojtech's formula.
// return (face.n_cos > 1e-5) ? float(1.44 * max_surface_deviation * sqrt(face.n_sin / face.n_cos)) : FLT_MAX;
m_mesh = m_object->raw_mesh();
const ModelInstance* first_instance = m_object->instances.front();
m_mesh.transform(first_instance->get_matrix(), first_instance->is_left_handed());
// Constant error measured as an area of the surface error triangle, Vojtech's formula with clamping to roughness at 90 degrees.
return std::min(max_surface_deviation / 0.184f, (face.n_cos > 1e-5) ? float(1.44 * max_surface_deviation * sqrt(face.n_sin / face.n_cos)) : FLT_MAX);
// Constant stepping along the surface, equivalent to the "surface roughness" metric by Perez and later Pandey et all, see @platch's paper for references.
// return float(max_surface_deviation * face.n_sin);
}
void SlicingAdaptive::clear()
{
m_faces.clear();
}
void SlicingAdaptive::prepare(const ModelObject &object)
{
this->clear();
TriangleMesh mesh = object.raw_mesh();
const ModelInstance &first_instance = *object.instances.front();
mesh.transform(first_instance.get_matrix(), first_instance.is_left_handed());
// 1) Collect faces from mesh.
m_faces.reserve(m_mesh.stl.stats.number_of_facets);
for (stl_facet& face : m_mesh.stl.facet_start)
{
face.normal.normalize();
m_faces.emplace_back(&face);
m_faces.reserve(mesh.stl.stats.number_of_facets);
for (const stl_facet &face : mesh.stl.facet_start) {
Vec3f n = face.normal.normalized();
m_faces.emplace_back(FaceZ({ face_z_span(face), std::abs(n.z()), std::sqrt(n.x() * n.x() + n.y() * n.y()) }));
}
#else
// 1) Collect faces of all meshes.
int nfaces_total = 0;
for (std::vector<const TriangleMesh*>::const_iterator it_mesh = m_meshes.begin(); it_mesh != m_meshes.end(); ++ it_mesh)
nfaces_total += (*it_mesh)->stl.stats.number_of_facets;
m_faces.reserve(nfaces_total);
for (std::vector<const TriangleMesh*>::const_iterator it_mesh = m_meshes.begin(); it_mesh != m_meshes.end(); ++ it_mesh)
for (const stl_facet& face : (*it_mesh)->stl.facet_start)
m_faces.emplace_back(&face);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// 2) Sort faces lexicographically by their Z span.
std::sort(m_faces.begin(), m_faces.end(), [](const stl_facet *f1, const stl_facet *f2) { return face_z_span(f1) < face_z_span(f2); });
// 3) Generate Z components of the facet normals.
m_face_normal_z.assign(m_faces.size(), 0.0f);
for (size_t iface = 0; iface < m_faces.size(); ++ iface)
m_face_normal_z[iface] = m_faces[iface]->normal(2);
std::sort(m_faces.begin(), m_faces.end(), [](const FaceZ &f1, const FaceZ &f2) { return f1.z_span < f2.z_span; });
}
float SlicingAdaptive::cusp_height(float z, float cusp_value, int &current_facet)
// current_facet is in/out parameter, rememebers the index of the last face of m_faces visited,
// where this function will start from.
// print_z - the top print surface of the previous layer.
// returns height of the next layer.
float SlicingAdaptive::next_layer_height(const float print_z, float quality_factor, size_t &current_facet)
{
float height = (float)m_slicing_params.max_layer_height;
bool first_hit = false;
float height = (float)m_slicing_params.max_layer_height;
float max_surface_deviation;
{
#if 0
// @platch's formula for quality:
double delta_min = SURFACE_CONST * m_slicing_params.min_layer_height;
double delta_mid = (SURFACE_CONST + 0.5) * m_slicing_params.layer_height;
double delta_max = (SURFACE_CONST + 0.5) * m_slicing_params.max_layer_height;
#else
// Vojtech's formula for triangle area error metric.
double delta_min = m_slicing_params.min_layer_height;
double delta_mid = m_slicing_params.layer_height;
double delta_max = m_slicing_params.max_layer_height;
#endif
max_surface_deviation = (quality_factor < 0.5f) ?
lerp(delta_min, delta_mid, 2. * quality_factor) :
lerp(delta_max, delta_mid, 2. * (1. - quality_factor));
}
// find all facets intersecting the slice-layer
int ordered_id = current_facet;
for (; ordered_id < int(m_faces.size()); ++ ordered_id) {
std::pair<float, float> zspan = face_z_span(m_faces[ordered_id]);
// facet's minimum is higher than slice_z -> end loop
if (zspan.first >= z)
break;
// facet's maximum is higher than slice_z -> store the first event for next cusp_height call to begin at this point
if (zspan.second > z) {
// first event?
if (! first_hit) {
first_hit = true;
current_facet = ordered_id;
}
// skip touching facets which could otherwise cause small cusp values
if (zspan.second <= z + EPSILON)
continue;
// compute cusp-height for this facet and store minimum of all heights
float normal_z = m_face_normal_z[ordered_id];
height = std::min(height, (normal_z == 0.0f) ? (float)m_slicing_params.max_layer_height : std::abs(cusp_value / normal_z));
}
size_t ordered_id = current_facet;
{
bool first_hit = false;
for (; ordered_id < m_faces.size(); ++ ordered_id) {
const std::pair<float, float> &zspan = m_faces[ordered_id].z_span;
// facet's minimum is higher than slice_z -> end loop
if (zspan.first >= print_z)
break;
// facet's maximum is higher than slice_z -> store the first event for next cusp_height call to begin at this point
if (zspan.second > print_z) {
// first event?
if (! first_hit) {
first_hit = true;
current_facet = ordered_id;
}
// skip touching facets which could otherwise cause small cusp values
if (zspan.second < print_z + EPSILON)
continue;
// compute cusp-height for this facet and store minimum of all heights
height = std::min(height, layer_height_from_slope(m_faces[ordered_id], max_surface_deviation));
}
}
}
// lower height limit due to printer capabilities
height = std::max(height, float(m_slicing_params.min_layer_height));
// check for sloped facets inside the determined layer and correct height if necessary
if (height > m_slicing_params.min_layer_height) {
for (; ordered_id < int(m_faces.size()); ++ ordered_id) {
std::pair<float, float> zspan = face_z_span(m_faces[ordered_id]);
if (height > float(m_slicing_params.min_layer_height)) {
for (; ordered_id < m_faces.size(); ++ ordered_id) {
const std::pair<float, float> &zspan = m_faces[ordered_id].z_span;
// facet's minimum is higher than slice_z + height -> end loop
if (zspan.first >= z + height)
if (zspan.first >= print_z + height)
break;
// skip touching facets which could otherwise cause small cusp values
if (zspan.second <= z + EPSILON)
if (zspan.second < print_z + EPSILON)
continue;
// Compute cusp-height for this facet and check against height.
float normal_z = m_face_normal_z[ordered_id];
float cusp = (normal_z == 0.0f) ? (float)m_slicing_params.max_layer_height : std::abs(cusp_value / normal_z);
float reduced_height = layer_height_from_slope(m_faces[ordered_id], max_surface_deviation);
float z_diff = zspan.first - z;
// handle horizontal facets
if (normal_z > 0.999f) {
// Slic3r::debugf "cusp computation, height is reduced from %f", $height;
float z_diff = zspan.first - print_z;
if (reduced_height < z_diff) {
assert(z_diff < height + EPSILON);
// The currently visited triangle's slope limits the next layer height so much, that
// the lowest point of the currently visible triangle is already above the newly proposed layer height.
// This means, that we need to limit the layer height so that the offending newly visited triangle
// is just above of the new layer.
#ifdef ADAPTIVE_LAYER_HEIGHT_DEBUG
BOOST_LOG_TRIVIAL(trace) << "cusp computation, height is reduced from " << height << "to " << z_diff << " due to z-diff";
#endif /* ADAPTIVE_LAYER_HEIGHT_DEBUG */
height = z_diff;
// Slic3r::debugf "to %f due to near horizontal facet\n", $height;
} else if (cusp > z_diff) {
if (cusp < height) {
// Slic3r::debugf "cusp computation, height is reduced from %f", $height;
height = cusp;
// Slic3r::debugf "to %f due to new cusp height\n", $height;
}
} else {
// Slic3r::debugf "cusp computation, height is reduced from %f", $height;
height = z_diff;
// Slic3r::debugf "to z-diff: %f\n", $height;
} else if (reduced_height < height) {
#ifdef ADAPTIVE_LAYER_HEIGHT_DEBUG
BOOST_LOG_TRIVIAL(trace) << "adaptive layer computation: height is reduced from " << height << "to " << reduced_height << " due to higher facet";
#endif /* ADAPTIVE_LAYER_HEIGHT_DEBUG */
height = reduced_height;
}
}
// lower height limit due to printer capabilities again
height = std::max(height, float(m_slicing_params.min_layer_height));
}
// Slic3r::debugf "cusp computation, layer-bottom at z:%f, cusp_value:%f, resulting layer height:%f\n", unscale $z, $cusp_value, $height;
#ifdef ADAPTIVE_LAYER_HEIGHT_DEBUG
BOOST_LOG_TRIVIAL(trace) << "adaptive layer computation, layer-bottom at z:" << print_z << ", quality_factor:" << quality_factor << ", resulting layer height:" << height;
#endif /* ADAPTIVE_LAYER_HEIGHT_DEBUG */
return height;
}
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// Returns the distance to the next horizontal facet in Z-dir
// to consider horizontal object features in slice thickness
float SlicingAdaptive::horizontal_facet_distance(float z)
{
for (size_t i = 0; i < m_faces.size(); ++ i) {
std::pair<float, float> zspan = face_z_span(m_faces[i]);
std::pair<float, float> zspan = m_faces[i].z_span;
// facet's minimum is higher than max forward distance -> end loop
if (zspan.first > z + m_slicing_params.max_layer_height)
break;
// min_z == max_z -> horizontal facet
if ((zspan.first > z) && (zspan.first == zspan.second))
if (zspan.first > z && zspan.first == zspan.second)
return zspan.first - z;
}
@ -158,6 +213,5 @@ float SlicingAdaptive::horizontal_facet_distance(float z)
return (z + (float)m_slicing_params.max_layer_height > (float)m_slicing_params.object_print_z_height()) ?
std::max((float)m_slicing_params.object_print_z_height() - z, 0.f) : (float)m_slicing_params.max_layer_height;
}
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
}; // namespace Slic3r

View file

@ -5,50 +5,36 @@
#include "Slicing.hpp"
#include "admesh/stl.h"
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
#include "TriangleMesh.hpp"
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
namespace Slic3r
{
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
class ModelVolume;
#else
class TriangleMesh;
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
class SlicingAdaptive
{
public:
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void clear();
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void set_slicing_parameters(SlicingParameters params) { m_slicing_params = params; }
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void set_object(const ModelObject& object) { m_object = &object; }
#else
void add_mesh(const TriangleMesh* mesh) { m_meshes.push_back(mesh); }
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void prepare();
float cusp_height(float z, float cusp_value, int &current_facet);
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void clear();
void set_slicing_parameters(SlicingParameters params) { m_slicing_params = params; }
void prepare(const ModelObject &object);
// Return next layer height starting from the last print_z, using a quality measure
// (quality in range from 0 to 1, 0 - highest quality at low layer heights, 1 - lowest print quality at high layer heights).
// The layer height curve shall be centered roughly around the default profile's layer height for quality 0.5.
float next_layer_height(const float print_z, float quality, size_t &current_facet);
float horizontal_facet_distance(float z);
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
struct FaceZ {
std::pair<float, float> z_span;
// Cosine of the normal vector towards the Z axis.
float n_cos;
// Sine of the normal vector towards the Z axis.
float n_sin;
};
protected:
SlicingParameters m_slicing_params;
SlicingParameters m_slicing_params;
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
const ModelObject* m_object;
TriangleMesh m_mesh;
#else
std::vector<const TriangleMesh*> m_meshes;
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// Collected faces of all meshes, sorted by raising Z of the bottom most face.
std::vector<const stl_facet*> m_faces;
// Z component of face normals, normalized.
std::vector<float> m_face_normal_z;
std::vector<FaceZ> m_faces;
};
}; // namespace Slic3r

View file

@ -1,6 +1,5 @@
#include "ClipperUtils.hpp"
#include "ExtrusionEntityCollection.hpp"
#include "PerimeterGenerator.hpp"
#include "Layer.hpp"
#include "Print.hpp"
#include "SupportMaterial.hpp"
@ -445,8 +444,8 @@ Polygons collect_region_slices_by_type(const Layer &layer, SurfaceType surface_t
Polygons collect_slices_outer(const Layer &layer)
{
Polygons out;
out.reserve(out.size() + layer.slices.size());
for (const ExPolygon &expoly : layer.slices)
out.reserve(out.size() + layer.lslices.size());
for (const ExPolygon &expoly : layer.lslices)
out.emplace_back(expoly.contour);
return out;
}
@ -907,9 +906,9 @@ namespace SupportMaterialInternal {
polyline.extend_start(fw);
polyline.extend_end(fw);
// Is the straight perimeter segment supported at both sides?
for (size_t i = 0; i < lower_layer.slices.size(); ++ i)
if (lower_layer.slices_bboxes[i].contains(polyline.first_point()) && lower_layer.slices_bboxes[i].contains(polyline.last_point()) &&
lower_layer.slices[i].contains(polyline.first_point()) && lower_layer.slices[i].contains(polyline.last_point())) {
for (size_t i = 0; i < lower_layer.lslices.size(); ++ i)
if (lower_layer.lslices_bboxes[i].contains(polyline.first_point()) && lower_layer.lslices_bboxes[i].contains(polyline.last_point()) &&
lower_layer.lslices[i].contains(polyline.first_point()) && lower_layer.lslices[i].contains(polyline.last_point())) {
// Offset a polyline into a thick line.
polygons_append(bridges, offset(polyline, 0.5f * w + 10.f));
break;
@ -998,7 +997,7 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
// inflate the polygons over and over.
Polygons &covered = buildplate_covered[layer_id];
covered = buildplate_covered[layer_id - 1];
polygons_append(covered, offset(lower_layer.slices, scale_(0.01)));
polygons_append(covered, offset(lower_layer.lslices, scale_(0.01)));
covered = union_(covered, false); // don't apply the safety offset.
}
}
@ -1027,7 +1026,7 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
Polygons contact_polygons;
Polygons slices_margin_cached;
float slices_margin_cached_offset = -1.;
Polygons lower_layer_polygons = (layer_id == 0) ? Polygons() : to_polygons(object.layers()[layer_id-1]->slices);
Polygons lower_layer_polygons = (layer_id == 0) ? Polygons() : to_polygons(object.layers()[layer_id-1]->lslices);
// Offset of the lower layer, to trim the support polygons with to calculate dense supports.
float no_interface_offset = 0.f;
if (layer_id == 0) {
@ -1166,7 +1165,7 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
slices_margin_cached_offset = slices_margin_offset;
slices_margin_cached = (slices_margin_offset == 0.f) ?
lower_layer_polygons :
offset2(to_polygons(lower_layer.slices), - no_interface_offset * 0.5f, slices_margin_offset + no_interface_offset * 0.5f, SUPPORT_SURFACES_OFFSET_PARAMETERS);
offset2(to_polygons(lower_layer.lslices), - no_interface_offset * 0.5f, slices_margin_offset + no_interface_offset * 0.5f, SUPPORT_SURFACES_OFFSET_PARAMETERS);
if (! buildplate_covered.empty()) {
// Trim the inflated contact surfaces by the top surfaces as well.
polygons_append(slices_margin_cached, buildplate_covered[layer_id]);
@ -1573,7 +1572,7 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::bottom_conta
task_group.run([this, &projection, &projection_raw, &layer, &layer_support_area, layer_id] {
// Remove the areas that touched from the projection that will continue on next, lower, top surfaces.
// Polygons trimming = union_(to_polygons(layer.slices), touching, true);
Polygons trimming = offset(layer.slices, float(SCALED_EPSILON));
Polygons trimming = offset(layer.lslices, float(SCALED_EPSILON));
projection = diff(projection_raw, trimming, false);
#ifdef SLIC3R_DEBUG
{
@ -2105,7 +2104,7 @@ void PrintObjectSupportMaterial::trim_support_layers_by_object(
const Layer &object_layer = *object.layers()[i];
if (object_layer.print_z - object_layer.height > support_layer.print_z + gap_extra_above - EPSILON)
break;
polygons_append(polygons_trimming, offset(object_layer.slices, gap_xy_scaled, SUPPORT_SURFACES_OFFSET_PARAMETERS));
polygons_append(polygons_trimming, offset(object_layer.lslices, gap_xy_scaled, SUPPORT_SURFACES_OFFSET_PARAMETERS));
}
if (! m_slicing_params.soluble_interface) {
// Collect all bottom surfaces, which will be extruded with a bridging flow.
@ -2218,7 +2217,7 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::generate_raf
// Expand the bases of the support columns in the 1st layer.
columns_base->polygons = diff(
offset(columns_base->polygons, inflate_factor_1st_layer),
offset(m_object->layers().front()->slices, (float)scale_(m_gap_xy), SUPPORT_SURFACES_OFFSET_PARAMETERS));
offset(m_object->layers().front()->lslices, (float)scale_(m_gap_xy), SUPPORT_SURFACES_OFFSET_PARAMETERS));
if (contacts != nullptr)
columns_base->polygons = diff(columns_base->polygons, interface_polygons);
}

View file

@ -26,8 +26,6 @@
// Disable synchronization of unselected instances
#define DISABLE_INSTANCES_SYNCH (0 && ENABLE_1_42_0_ALPHA1)
// Disable imgui dialog for move, rotate and scale gizmos
#define DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI (1 && ENABLE_1_42_0_ALPHA1)
// Use wxDataViewRender instead of wxDataViewCustomRenderer
#define ENABLE_NONCUSTOM_DATA_VIEW_RENDERING (0 && ENABLE_1_42_0_ALPHA1)
@ -43,7 +41,26 @@
#define ENABLE_THUMBNAIL_GENERATOR (1 && ENABLE_2_2_0_ALPHA1)
#define ENABLE_THUMBNAIL_GENERATOR_DEBUG (0 && ENABLE_THUMBNAIL_GENERATOR)
// Enable adaptive layer height profile
#define ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE (1 && ENABLE_2_2_0_ALPHA1)
//==================
// 2.2.0.beta1 techs
//==================
#define ENABLE_2_2_0_BETA1 1
// Enable using Y axis of 3Dconnexion devices as zoom
#define ENABLE_3DCONNEXION_Y_AS_ZOOM (1 && ENABLE_2_2_0_BETA1)
// Enable a modified version of the toolbar textures where all the icons are separated by 1 pixel
#define ENABLE_MODIFIED_TOOLBAR_TEXTURES (1 && ENABLE_2_2_0_BETA1)
// Enable configurable paths export (fullpath or not) to 3mf and amf
#define ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF (1 && ENABLE_2_2_0_BETA1)
// Enable 6 degrees of freedom camera
#define ENABLE_6DOF_CAMERA (1 && ENABLE_2_2_0_BETA1)
// Enhance reload from disk to be able to work with 3mf/amf files saved with PrusaSlicer 2.1.0 and earlier
#define ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK (1 && ENABLE_2_2_0_BETA1)
#endif // _technologies_h_

View file

@ -198,6 +198,29 @@ private:
void make_expolygons(std::vector<IntersectionLine> &lines, const float closing_radius, ExPolygons* slices) const;
};
inline void slice_mesh(
const TriangleMesh & mesh,
const std::vector<float> & z,
std::vector<Polygons> & layers,
TriangleMeshSlicer::throw_on_cancel_callback_type thr = nullptr)
{
if (mesh.empty()) return;
TriangleMeshSlicer slicer(&mesh);
slicer.slice(z, &layers, thr);
}
inline void slice_mesh(
const TriangleMesh & mesh,
const std::vector<float> & z,
std::vector<ExPolygons> & layers,
float closing_radius,
TriangleMeshSlicer::throw_on_cancel_callback_type thr = nullptr)
{
if (mesh.empty()) return;
TriangleMeshSlicer slicer(&mesh);
slicer.slice(z, closing_radius, &layers, thr);
}
TriangleMesh make_cube(double x, double y, double z);
// Generate a TriangleMesh of a cylinder

View file

@ -65,7 +65,14 @@ extern std::string normalize_utf8_nfc(const char *src);
extern std::error_code rename_file(const std::string &from, const std::string &to);
// Copy a file, adjust the access attributes, so that the target is writable.
extern int copy_file(const std::string &from, const std::string &to);
int copy_file_inner(const std::string &from, const std::string &to);
// Copy file to a temp file first, then rename it to the final file name.
// If with_check is true, then the content of the copied file is compared to the content
// of the source file before renaming.
extern int copy_file(const std::string &from, const std::string &to, const bool with_check = false);
// Compares two files, returns 0 if identical, -1 if different.
extern int check_copy(const std::string& origin, const std::string& copy);
// Ignore system and hidden files, which may be created by the DropBox synchronisation process.
// https://github.com/prusa3d/PrusaSlicer/issues/1298
@ -217,14 +224,6 @@ inline typename CONTAINER_TYPE::value_type& next_value_modulo(typename CONTAINER
return container[next_idx_modulo(idx, container.size())];
}
template<class T, class U = T>
inline T exchange(T& obj, U&& new_value)
{
T old_value = std::move(obj);
obj = std::forward<U>(new_value);
return old_value;
}
extern std::string xml_escape(std::string text);

View file

@ -158,6 +158,53 @@ inline std::unique_ptr<T> make_unique(Args&&... args) {
return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
}
// Variant of std::lower_bound() with compare predicate, but without the key.
// This variant is very useful in case that the T type is large or it does not even have a public constructor.
template<class ForwardIt, class LowerThanKeyPredicate>
ForwardIt lower_bound_by_predicate(ForwardIt first, ForwardIt last, LowerThanKeyPredicate lower_thank_key)
{
ForwardIt it;
typename std::iterator_traits<ForwardIt>::difference_type count, step;
count = std::distance(first, last);
while (count > 0) {
it = first;
step = count / 2;
std::advance(it, step);
if (lower_thank_key(*it)) {
first = ++it;
count -= step + 1;
}
else
count = step;
}
return first;
}
// from https://en.cppreference.com/w/cpp/algorithm/lower_bound
template<class ForwardIt, class T, class Compare=std::less<>>
ForwardIt binary_find(ForwardIt first, ForwardIt last, const T& value, Compare comp={})
{
// Note: BOTH type T and the type after ForwardIt is dereferenced
// must be implicitly convertible to BOTH Type1 and Type2, used in Compare.
// This is stricter than lower_bound requirement (see above)
first = std::lower_bound(first, last, value, comp);
return first != last && !comp(value, *first) ? first : last;
}
// from https://en.cppreference.com/w/cpp/algorithm/lower_bound
template<class ForwardIt, class LowerThanKeyPredicate, class EqualToKeyPredicate>
ForwardIt binary_find_by_predicate(ForwardIt first, ForwardIt last, LowerThanKeyPredicate lower_thank_key, EqualToKeyPredicate equal_to_key)
{
// Note: BOTH type T and the type after ForwardIt is dereferenced
// must be implicitly convertible to BOTH Type1 and Type2, used in Compare.
// This is stricter than lower_bound requirement (see above)
first = lower_bound_by_predicate(first, last, lower_thank_key);
return first != last && equal_to_key(*first) ? first : last;
}
template<typename T>
static inline T sqr(T x)
{

View file

@ -26,8 +26,20 @@ bool open_zip(mz_zip_archive *zip, const char *fname, bool isread)
return false;
}
return isread ? mz_zip_reader_init_cfile(zip, f, 0, 0)
: mz_zip_writer_init_cfile(zip, f, 0);
bool res = false;
if (isread)
{
res = mz_zip_reader_init_cfile(zip, f, 0, 0);
if (!res)
// if we get here it means we tried to open a non-zip file
// we need to close the file here because the call to mz_zip_get_cfile() made into close_zip() returns a null pointer
// see: https://github.com/prusa3d/PrusaSlicer/issues/3536
fclose(f);
}
else
res = mz_zip_writer_init_cfile(zip, f, 0);
return res;
}
bool close_zip(mz_zip_archive *zip, bool isread)

View file

@ -63,6 +63,7 @@
#include <boost/bind.hpp>
#include <boost/config.hpp>
#include <boost/config/warning_disable.hpp>
#include <boost/container/small_vector.hpp>
#include <boost/date_time/local_time/local_time.hpp>
#include <boost/date_time/posix_time/posix_time.hpp>
#include <boost/filesystem.hpp>

View file

@ -417,27 +417,76 @@ std::error_code rename_file(const std::string &from, const std::string &to)
#endif
}
int copy_file(const std::string &from, const std::string &to)
int copy_file_inner(const std::string& from, const std::string& to)
{
const boost::filesystem::path source(from);
const boost::filesystem::path target(to);
static const auto perms = boost::filesystem::owner_read | boost::filesystem::owner_write | boost::filesystem::group_read | boost::filesystem::others_read; // aka 644
const boost::filesystem::path source(from);
const boost::filesystem::path target(to);
static const auto perms = boost::filesystem::owner_read | boost::filesystem::owner_write | boost::filesystem::group_read | boost::filesystem::others_read; // aka 644
// Make sure the file has correct permission both before and after we copy over it.
// NOTE: error_code variants are used here to supress expception throwing.
// Error code of permission() calls is ignored on purpose - if they fail,
// the copy_file() function will fail appropriately and we don't want the permission()
// calls to cause needless failures on permissionless filesystems (ie. FATs on SD cards etc.)
// or when the target file doesn't exist.
boost::system::error_code ec;
boost::filesystem::permissions(target, perms, ec);
boost::filesystem::copy_file(source, target, boost::filesystem::copy_option::overwrite_if_exists, ec);
if (ec) {
return -1;
}
boost::filesystem::permissions(target, perms, ec);
// Make sure the file has correct permission both before and after we copy over it.
// NOTE: error_code variants are used here to supress expception throwing.
// Error code of permission() calls is ignored on purpose - if they fail,
// the copy_file() function will fail appropriately and we don't want the permission()
// calls to cause needless failures on permissionless filesystems (ie. FATs on SD cards etc.)
// or when the target file doesn't exist.
boost::system::error_code ec;
boost::filesystem::permissions(target, perms, ec);
boost::filesystem::copy_file(source, target, boost::filesystem::copy_option::overwrite_if_exists, ec);
if (ec) {
return -1;
}
boost::filesystem::permissions(target, perms, ec);
return 0;
}
return 0;
int copy_file(const std::string &from, const std::string &to, const bool with_check)
{
std::string to_temp = to + ".tmp";
int ret_val = copy_file_inner(from,to_temp);
if(ret_val == 0)
{
if (with_check)
ret_val = check_copy(from, to_temp);
if (ret_val == 0 && rename_file(to_temp, to))
ret_val = -3;
}
return ret_val;
}
int check_copy(const std::string &origin, const std::string &copy)
{
std::ifstream f1(origin, std::ifstream::in | std::ifstream::binary | std::ifstream::ate);
std::ifstream f2(copy, std::ifstream::in | std::ifstream::binary | std::ifstream::ate);
if (f1.fail() || f2.fail())
return -2;
std::streampos fsize = f1.tellg();
if (fsize != f2.tellg())
return -2;
f1.seekg(0, std::ifstream::beg);
f2.seekg(0, std::ifstream::beg);
// Compare by reading 8 MiB buffers one at a time.
size_t buffer_size = 8 * 1024 * 1024;
std::vector<char> buffer_origin(buffer_size, 0);
std::vector<char> buffer_copy(buffer_size, 0);
do {
f1.read(buffer_origin.data(), buffer_size);
f2.read(buffer_copy.data(), buffer_size);
std::streampos origin_cnt = f1.gcount();
std::streampos copy_cnt = f2.gcount();
if (origin_cnt != copy_cnt ||
(origin_cnt > 0 && std::memcmp(buffer_origin.data(), buffer_copy.data(), origin_cnt) != 0))
// Files are different.
return -2;
fsize -= origin_cnt;
} while (f1.good() && f2.good());
// All data has been read and compared equal.
return (f1.eof() && f2.eof() && fsize == 0) ? 0 : -2;
}
// Ignore system and hidden files, which may be created by the DropBox synchronisation process.
@ -486,7 +535,7 @@ std::string encode_path(const char *src)
// Convert a wide string to a local code page.
int size_needed = ::WideCharToMultiByte(0, 0, wstr_src.data(), (int)wstr_src.size(), nullptr, 0, nullptr, nullptr);
std::string str_dst(size_needed, 0);
::WideCharToMultiByte(0, 0, wstr_src.data(), (int)wstr_src.size(), const_cast<char*>(str_dst.data()), size_needed, nullptr, nullptr);
::WideCharToMultiByte(0, 0, wstr_src.data(), (int)wstr_src.size(), str_dst.data(), size_needed, nullptr, nullptr);
return str_dst;
#else /* WIN32 */
return src;
@ -503,7 +552,7 @@ std::string decode_path(const char *src)
// Convert the string encoded using the local code page to a wide string.
int size_needed = ::MultiByteToWideChar(0, 0, src, len, nullptr, 0);
std::wstring wstr_dst(size_needed, 0);
::MultiByteToWideChar(0, 0, src, len, const_cast<wchar_t*>(wstr_dst.data()), size_needed);
::MultiByteToWideChar(0, 0, src, len, wstr_dst.data(), size_needed);
// Convert a wide string to utf8.
return boost::nowide::narrow(wstr_dst.c_str());
#else /* WIN32 */

View file

@ -116,7 +116,5 @@
<string>NSApplication</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>NSRequiresAquaSystemAppearance</key>
<true/>
</dict>
</plist>

View file

@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<!-- for dynamic loading of libraries without signature validation. Used for 3dconnection drivers.-->
<key>com.apple.security.cs.disable-library-validation</key>
<true/>
</dict>
</plist>

View file

@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.8)
project(libslic3r_gui)
cmake_minimum_required(VERSION 2.6)
include(PrecompiledHeader)
@ -111,6 +111,8 @@ set(SLIC3R_GUI_SOURCES
GUI/WipeTowerDialog.hpp
GUI/RammingChart.cpp
GUI/RammingChart.hpp
GUI/RemovableDriveManager.cpp
GUI/RemovableDriveManager.hpp
GUI/BonjourDialog.cpp
GUI/BonjourDialog.hpp
GUI/ButtonsDescription.cpp
@ -150,6 +152,8 @@ set(SLIC3R_GUI_SOURCES
Utils/Duet.hpp
Utils/FlashAir.cpp
Utils/FlashAir.hpp
Utils/AstroBox.cpp
Utils/AstroBox.hpp
Utils/PrintHost.cpp
Utils/PrintHost.hpp
Utils/Bonjour.cpp
@ -167,14 +171,25 @@ if (APPLE)
list(APPEND SLIC3R_GUI_SOURCES
Utils/RetinaHelperImpl.mm
Utils/MacDarkMode.mm
GUI/RemovableDriveManagerMM.mm
GUI/RemovableDriveManagerMM.h
GUI/Mouse3DHandlerMac.mm
)
#DK
FIND_LIBRARY(DISKARBITRATION_LIBRARY DiskArbitration)
endif ()
add_library(libslic3r_gui STATIC ${SLIC3R_GUI_SOURCES})
encoding_check(libslic3r_gui)
target_link_libraries(libslic3r_gui libslic3r avrdude cereal imgui ${GLEW_LIBRARIES} hidapi)
target_link_libraries(libslic3r_gui libslic3r avrdude cereal imgui GLEW::GLEW OpenGL::GL OpenGL::GLU hidapi)
#DK
if(APPLE)
target_link_libraries(libslic3r_gui ${DISKARBITRATION_LIBRARY})
endif()
if (SLIC3R_PCH AND NOT SLIC3R_SYNTAXONLY)
add_precompiled_header(libslic3r_gui pchheader.hpp FORCEINCLUDE)
endif ()

View file

@ -205,7 +205,7 @@ size_t Index::load(const boost::filesystem::path &path)
#endif
++ idx_line;
// Skip the initial white spaces.
char *key = left_trim(const_cast<char*>(line.data()));
char *key = left_trim(line.data());
if (*key == '#')
// Skip a comment line.
continue;
@ -286,16 +286,21 @@ Index::const_iterator Index::find(const Semver &ver) const
return (it == m_configs.end() || it->config_version == ver) ? it : m_configs.end();
}
Index::const_iterator Index::recommended() const
Index::const_iterator Index::recommended(const Semver &slic3r_version) const
{
const_iterator highest = this->end();
for (const_iterator it = this->begin(); it != this->end(); ++ it)
if (it->is_current_slic3r_supported() &&
if (it->is_slic3r_supported(slic3r_version) &&
(highest == this->end() || highest->config_version < it->config_version))
highest = it;
return highest;
}
Index::const_iterator Index::recommended() const
{
return this->recommended(Slic3r::SEMVER);
}
std::vector<Index> Index::load_db()
{
boost::filesystem::path cache_dir = boost::filesystem::path(Slic3r::data_dir()) / "cache";

View file

@ -71,6 +71,8 @@ public:
// Returns configs().end() if such version does not exist in the index. This shall never happen
// if the index is valid.
const_iterator recommended() const;
// Recommended config for a provided slic3r version. Used when checking for slic3r update (slic3r_version is the old one read out from PrusaSlicer.ini)
const_iterator recommended(const Semver &slic3r_version) const;
// Returns the filesystem path from which this index has originally been loaded
const boost::filesystem::path& path() const { return m_path; }

View file

@ -189,9 +189,6 @@ void Bed3D::Axes::render_axis(double length) const
Bed3D::Bed3D()
: m_type(Custom)
, m_custom_texture("")
, m_custom_model("")
, m_requires_canvas_update(false)
, m_vbo_id(0)
, m_scale_factor(1.0f)
{
@ -199,33 +196,31 @@ Bed3D::Bed3D()
bool Bed3D::set_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model)
{
EType new_type = detect_type(shape);
auto check_texture = [](const std::string& texture) {
return !texture.empty() && (boost::algorithm::iends_with(texture, ".png") || boost::algorithm::iends_with(texture, ".svg")) && boost::filesystem::exists(texture);
};
// check that the passed custom texture filename is valid
std::string cst_texture(custom_texture);
if (!cst_texture.empty())
{
std::replace(cst_texture.begin(), cst_texture.end(), '\\', '/');
if ((!boost::algorithm::iends_with(custom_texture, ".png") && !boost::algorithm::iends_with(custom_texture, ".svg")) || !boost::filesystem::exists(custom_texture))
cst_texture = "";
}
auto check_model = [](const std::string& model) {
return !model.empty() && boost::algorithm::iends_with(model, ".stl") && boost::filesystem::exists(model);
};
// check that the passed custom texture filename is valid
std::string cst_model(custom_model);
if (!cst_model.empty())
{
std::replace(cst_model.begin(), cst_model.end(), '\\', '/');
if (!boost::algorithm::iends_with(custom_model, ".stl") || !boost::filesystem::exists(custom_model))
cst_model = "";
}
auto [new_type, system_model, system_texture] = detect_type(shape);
if ((m_shape == shape) && (m_type == new_type) && (m_custom_texture == cst_texture) && (m_custom_model == cst_model))
std::string texture_filename = custom_texture.empty() ? system_texture : custom_texture;
if (!check_texture(texture_filename))
texture_filename.clear();
std::string model_filename = custom_model.empty() ? system_model : custom_model;
if (!check_model(model_filename))
model_filename.clear();
if ((m_shape == shape) && (m_type == new_type) && (m_texture_filename == texture_filename) && (m_model_filename == model_filename))
// No change, no need to update the UI.
return false;
m_shape = shape;
m_custom_texture = cst_texture;
m_custom_model = cst_model;
m_texture_filename = texture_filename;
m_model_filename = model_filename;
m_type = new_type;
calc_bounding_boxes();
@ -247,7 +242,7 @@ bool Bed3D::set_shape(const Pointfs& shape, const std::string& custom_texture, c
m_texture.reset();
m_model.reset();
// Set the origin and size for painting of the coordinate system axes.
// Set the origin and size for rendering the coordinate system axes.
m_axes.origin = Vec3d(0.0, 0.0, (double)GROUND_Z);
m_axes.length = 0.1 * m_bounding_box.max_size() * Vec3d::Ones();
@ -265,7 +260,11 @@ Point Bed3D::point_projection(const Point& point) const
return m_polygon.point_projection(point);
}
#if ENABLE_6DOF_CAMERA
void Bed3D::render(GLCanvas3D& canvas, bool bottom, float scale_factor, bool show_axes) const
#else
void Bed3D::render(GLCanvas3D& canvas, float theta, float scale_factor, bool show_axes) const
#endif // ENABLE_6DOF_CAMERA
{
m_scale_factor = scale_factor;
@ -276,13 +275,15 @@ void Bed3D::render(GLCanvas3D& canvas, float theta, float scale_factor, bool sho
switch (m_type)
{
case MK2: { render_prusa(canvas, "mk2", theta > 90.0f); break; }
case MK3: { render_prusa(canvas, "mk3", theta > 90.0f); break; }
case SL1: { render_prusa(canvas, "sl1", theta > 90.0f); break; }
case MINI: { render_prusa(canvas, "mini", theta > 90.0f); break; }
case ENDER3: { render_prusa(canvas, "ender3", theta > 90.0f); break; }
#if ENABLE_6DOF_CAMERA
case System: { render_system(canvas, bottom); break; }
default:
case Custom: { render_custom(canvas, bottom); break; }
#else
case System: { render_system(canvas, theta > 90.0f); break; }
default:
case Custom: { render_custom(canvas, theta > 90.0f); break; }
#endif // ENABLE_6DOF_CAMERA
}
glsafe(::glDisable(GL_DEPTH_TEST));
@ -344,10 +345,26 @@ void Bed3D::calc_gridlines(const ExPolygon& poly, const BoundingBox& bed_bbox)
printf("Unable to create bed grid lines\n");
}
Bed3D::EType Bed3D::detect_type(const Pointfs& shape) const
static std::string system_print_bed_model(const Preset &preset)
{
EType type = Custom;
std::string out;
const VendorProfile::PrinterModel *pm = PresetUtils::system_printer_model(preset);
if (pm != nullptr && ! pm->bed_model.empty())
out = Slic3r::resources_dir() + "/profiles/" + preset.vendor->id + "/" + pm->bed_model;
return out;
}
static std::string system_print_bed_texture(const Preset &preset)
{
std::string out;
const VendorProfile::PrinterModel *pm = PresetUtils::system_printer_model(preset);
if (pm != nullptr && ! pm->bed_texture.empty())
out = Slic3r::resources_dir() + "/profiles/" + preset.vendor->id + "/" + pm->bed_texture;
return out;
}
std::tuple<Bed3D::EType, std::string, std::string> Bed3D::detect_type(const Pointfs& shape) const
{
auto bundle = wxGetApp().preset_bundle;
if (bundle != nullptr)
{
@ -356,39 +373,12 @@ Bed3D::EType Bed3D::detect_type(const Pointfs& shape) const
{
if (curr->config.has("bed_shape"))
{
if (curr->vendor != nullptr)
if (shape == dynamic_cast<const ConfigOptionPoints*>(curr->config.option("bed_shape"))->values)
{
if ((curr->vendor->name == "Prusa Research") && (shape == dynamic_cast<const ConfigOptionPoints*>(curr->config.option("bed_shape"))->values))
{
if (boost::contains(curr->name, "SL1"))
{
type = SL1;
break;
}
else if (boost::contains(curr->name, "MK3") || boost::contains(curr->name, "MK2.5"))
{
type = MK3;
break;
}
else if (boost::contains(curr->name, "MK2"))
{
type = MK2;
break;
}
else if (boost::contains(curr->name, "MINI"))
{
type = MINI;
break;
}
}
else if ((curr->vendor->name == "Creality") && (shape == dynamic_cast<const ConfigOptionPoints*>(curr->config.option("bed_shape"))->values))
{
if (boost::contains(curr->name, "ENDER-3"))
{
type = ENDER3;
break;
}
}
std::string model_filename = system_print_bed_model(*curr);
std::string texture_filename = system_print_bed_texture(*curr);
if (!model_filename.empty() && !texture_filename.empty())
return std::make_tuple(System, model_filename, texture_filename);
}
}
@ -396,7 +386,7 @@ Bed3D::EType Bed3D::detect_type(const Pointfs& shape) const
}
}
return type;
return std::make_tuple(Custom, "", "");
}
void Bed3D::render_axes() const
@ -405,62 +395,64 @@ void Bed3D::render_axes() const
m_axes.render();
}
void Bed3D::render_prusa(GLCanvas3D& canvas, const std::string& key, bool bottom) const
void Bed3D::render_system(GLCanvas3D& canvas, bool bottom) const
{
if (!bottom)
render_model(m_custom_model.empty() ? resources_dir() + "/models/" + key + "_bed.stl" : m_custom_model);
render_model();
render_texture(m_custom_texture.empty() ? resources_dir() + "/icons/bed/" + key + ".svg" : m_custom_texture, bottom, canvas);
render_texture(bottom, canvas);
}
void Bed3D::render_texture(const std::string& filename, bool bottom, GLCanvas3D& canvas) const
void Bed3D::render_texture(bool bottom, GLCanvas3D& canvas) const
{
if (filename.empty())
if (m_texture_filename.empty())
{
m_texture.reset();
render_default(bottom);
return;
}
if ((m_texture.get_id() == 0) || (m_texture.get_source() != filename))
if ((m_texture.get_id() == 0) || (m_texture.get_source() != m_texture_filename))
{
m_texture.reset();
if (boost::algorithm::iends_with(filename, ".svg"))
if (boost::algorithm::iends_with(m_texture_filename, ".svg"))
{
// use higher resolution images if graphic card and opengl version allow
GLint max_tex_size = GLCanvas3DManager::get_gl_info().get_max_tex_size();
if ((m_temp_texture.get_id() == 0) || (m_temp_texture.get_source() != filename))
if ((m_temp_texture.get_id() == 0) || (m_temp_texture.get_source() != m_texture_filename))
{
// generate a temporary lower resolution texture to show while no main texture levels have been compressed
if (!m_temp_texture.load_from_svg_file(filename, false, false, false, max_tex_size / 8))
if (!m_temp_texture.load_from_svg_file(m_texture_filename, false, false, false, max_tex_size / 8))
{
render_default(bottom);
return;
}
canvas.request_extra_frame();
}
// starts generating the main texture, compression will run asynchronously
if (!m_texture.load_from_svg_file(filename, true, true, true, max_tex_size))
if (!m_texture.load_from_svg_file(m_texture_filename, true, true, true, max_tex_size))
{
render_default(bottom);
return;
}
}
else if (boost::algorithm::iends_with(filename, ".png"))
else if (boost::algorithm::iends_with(m_texture_filename, ".png"))
{
// generate a temporary lower resolution texture to show while no main texture levels have been compressed
if ((m_temp_texture.get_id() == 0) || (m_temp_texture.get_source() != filename))
if ((m_temp_texture.get_id() == 0) || (m_temp_texture.get_source() != m_texture_filename))
{
if (!m_temp_texture.load_from_file(filename, false, GLTexture::None, false))
if (!m_temp_texture.load_from_file(m_texture_filename, false, GLTexture::None, false))
{
render_default(bottom);
return;
}
canvas.request_extra_frame();
}
// starts generating the main texture, compression will run asynchronously
if (!m_texture.load_from_file(filename, true, GLTexture::MultiThreaded, true))
if (!m_texture.load_from_file(m_texture_filename, true, GLTexture::MultiThreaded, true))
{
render_default(bottom);
return;
@ -481,13 +473,9 @@ void Bed3D::render_texture(const std::string& filename, bool bottom, GLCanvas3D&
if (m_temp_texture.get_id() != 0)
m_temp_texture.reset();
m_requires_canvas_update = true;
}
else if (m_requires_canvas_update && m_texture.all_compressed_data_sent_to_gpu())
m_requires_canvas_update = false;
canvas.request_extra_frame();
if (m_texture.all_compressed_data_sent_to_gpu() && canvas.is_keeping_dirty())
canvas.stop_keeping_dirty();
}
if (m_triangles.get_vertices_count() > 0)
{
@ -563,12 +551,12 @@ void Bed3D::render_texture(const std::string& filename, bool bottom, GLCanvas3D&
}
}
void Bed3D::render_model(const std::string& filename) const
void Bed3D::render_model() const
{
if (filename.empty())
if (m_model_filename.empty())
return;
if ((m_model.get_filename() != filename) && m_model.init_from_file(filename))
if ((m_model.get_filename() != m_model_filename) && m_model.init_from_file(m_model_filename))
{
// move the model so that its origin (0.0, 0.0, 0.0) goes into the bed shape center and a bit down to avoid z-fighting with the texture quad
Vec3d shift = m_bounding_box.center();
@ -589,16 +577,16 @@ void Bed3D::render_model(const std::string& filename) const
void Bed3D::render_custom(GLCanvas3D& canvas, bool bottom) const
{
if (m_custom_texture.empty() && m_custom_model.empty())
if (m_texture_filename.empty() && m_model_filename.empty())
{
render_default(bottom);
return;
}
if (!bottom)
render_model(m_custom_model);
render_model();
render_texture(m_custom_texture, bottom, canvas);
render_texture(bottom, canvas);
}
void Bed3D::render_default(bool bottom) const

View file

@ -5,6 +5,8 @@
#include "3DScene.hpp"
#include "GLShader.hpp"
#include <tuple>
class GLUquadric;
typedef class GLUquadric GLUquadricObj;
@ -64,11 +66,7 @@ class Bed3D
public:
enum EType : unsigned char
{
MK2,
MK3,
SL1,
MINI,
ENDER3,
System,
Custom,
Num_Types
};
@ -76,21 +74,19 @@ public:
private:
EType m_type;
Pointfs m_shape;
std::string m_custom_texture;
std::string m_custom_model;
std::string m_texture_filename;
std::string m_model_filename;
mutable BoundingBoxf3 m_bounding_box;
mutable BoundingBoxf3 m_extended_bounding_box;
Polygon m_polygon;
GeometryBuffer m_triangles;
GeometryBuffer m_gridlines;
mutable GLTexture m_texture;
mutable GLBed m_model;
// temporary texture shown until the main texture has still no levels compressed
mutable GLTexture m_temp_texture;
// used to trigger 3D scene update once all compressed textures have been sent to GPU
mutable bool m_requires_canvas_update;
mutable Shader m_shader;
mutable unsigned int m_vbo_id;
mutable GLBed m_model;
Axes m_axes;
mutable float m_scale_factor;
@ -101,7 +97,6 @@ public:
EType get_type() const { return m_type; }
bool is_prusa() const { return (m_type == MK2) || (m_type == MK3) || (m_type == SL1); }
bool is_custom() const { return m_type == Custom; }
const Pointfs& get_shape() const { return m_shape; }
@ -112,17 +107,21 @@ public:
bool contains(const Point& point) const;
Point point_projection(const Point& point) const;
#if ENABLE_6DOF_CAMERA
void render(GLCanvas3D& canvas, bool bottom, float scale_factor, bool show_axes) const;
#else
void render(GLCanvas3D& canvas, float theta, float scale_factor, bool show_axes) const;
#endif // ENABLE_6DOF_CAMERA
private:
void calc_bounding_boxes() const;
void calc_triangles(const ExPolygon& poly);
void calc_gridlines(const ExPolygon& poly, const BoundingBox& bed_bbox);
EType detect_type(const Pointfs& shape) const;
std::tuple<EType, std::string, std::string> detect_type(const Pointfs& shape) const;
void render_axes() const;
void render_prusa(GLCanvas3D& canvas, const std::string& key, bool bottom) const;
void render_texture(const std::string& filename, bool bottom, GLCanvas3D& canvas) const;
void render_model(const std::string& filename) const;
void render_system(GLCanvas3D& canvas, bool bottom) const;
void render_texture(bool bottom, GLCanvas3D& canvas) const;
void render_model() const;
void render_custom(GLCanvas3D& canvas, bool bottom) const;
void render_default(bool bottom) const;
void reset();

View file

@ -877,13 +877,10 @@ bool can_export_to_obj(const GLVolume& volume)
if (!volume.is_active || !volume.is_extrusion_path)
return false;
if (volume.indexed_vertex_array.triangle_indices.empty() && (std::min(volume.indexed_vertex_array.triangle_indices_size, volume.tverts_range.second - volume.tverts_range.first) == 0))
return false;
bool has_triangles = !volume.indexed_vertex_array.triangle_indices.empty() || (std::min(volume.indexed_vertex_array.triangle_indices_size, volume.tverts_range.second - volume.tverts_range.first) > 0);
bool has_quads = !volume.indexed_vertex_array.quad_indices.empty() || (std::min(volume.indexed_vertex_array.quad_indices_size, volume.qverts_range.second - volume.qverts_range.first) > 0);
if (volume.indexed_vertex_array.quad_indices.empty() && (std::min(volume.indexed_vertex_array.quad_indices_size, volume.qverts_range.second - volume.qverts_range.first) == 0))
return false;
return true;
return has_triangles || has_quads;
}
bool GLVolumeCollection::has_toolpaths_to_export() const

View file

@ -303,6 +303,8 @@ public:
int instance_id;
bool operator==(const CompositeID &rhs) const { return object_id == rhs.object_id && volume_id == rhs.volume_id && instance_id == rhs.instance_id; }
bool operator!=(const CompositeID &rhs) const { return ! (*this == rhs); }
bool operator< (const CompositeID &rhs) const
{ return object_id < rhs.object_id || (object_id == rhs.object_id && (volume_id < rhs.volume_id || (volume_id == rhs.volume_id && instance_id < rhs.instance_id))); }
};
CompositeID composite_id;
// Fingerprint of the source geometry. For ModelVolumes, it is the ModelVolume::ID and ModelInstanceID,

View file

@ -61,6 +61,11 @@ void AppConfig::set_defaults()
if (get("preset_update").empty())
set("preset_update", "1");
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
if (get("export_sources_full_pathnames").empty())
set("export_sources_full_pathnames", "0");
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
// remove old 'use_legacy_opengl' parameter from this config, if present
if (!get("use_legacy_opengl").empty())
erase("", "use_legacy_opengl");
@ -73,6 +78,9 @@ void AppConfig::set_defaults()
if (get("remember_output_path").empty())
set("remember_output_path", "1");
if (get("remember_output_path_removable").empty())
set("remember_output_path_removable", "1");
if (get("use_custom_toolbar_size").empty())
set("use_custom_toolbar_size", "0");
@ -82,6 +90,11 @@ void AppConfig::set_defaults()
if (get("use_perspective_camera").empty())
set("use_perspective_camera", "1");
#if ENABLE_6DOF_CAMERA
if (get("use_free_camera").empty())
set("use_free_camera", "0");
#endif // ENABLE_6DOF_CAMERA
// Remove legacy window positions/sizes
erase("", "main_frame_maximized");
erase("", "main_frame_pos");
@ -271,7 +284,11 @@ void AppConfig::set_recent_projects(const std::vector<std::string>& recent_proje
}
}
#if ENABLE_3DCONNEXION_Y_AS_ZOOM
void AppConfig::set_mouse_device(const std::string& name, double translation_speed, double translation_deadzone, float rotation_speed, float rotation_deadzone, double zoom_speed)
#else
void AppConfig::set_mouse_device(const std::string& name, double translation_speed, double translation_deadzone, float rotation_speed, float rotation_deadzone)
#endif // ENABLE_3DCONNEXION_Y_AS_ZOOM
{
std::string key = std::string("mouse_device:") + name;
auto it = m_storage.find(key);
@ -283,6 +300,9 @@ void AppConfig::set_mouse_device(const std::string& name, double translation_spe
it->second["translation_deadzone"] = std::to_string(translation_deadzone);
it->second["rotation_speed"] = std::to_string(rotation_speed);
it->second["rotation_deadzone"] = std::to_string(rotation_deadzone);
#if ENABLE_3DCONNEXION_Y_AS_ZOOM
it->second["zoom_speed"] = std::to_string(zoom_speed);
#endif // ENABLE_3DCONNEXION_Y_AS_ZOOM
}
bool AppConfig::get_mouse_device_translation_speed(const std::string& name, double& speed)
@ -345,6 +365,23 @@ bool AppConfig::get_mouse_device_rotation_deadzone(const std::string& name, floa
return true;
}
#if ENABLE_3DCONNEXION_Y_AS_ZOOM
bool AppConfig::get_mouse_device_zoom_speed(const std::string& name, double& speed)
{
std::string key = std::string("mouse_device:") + name;
auto it = m_storage.find(key);
if (it == m_storage.end())
return false;
auto it_val = it->second.find("zoom_speed");
if (it_val == it->second.end())
return false;
speed = (float)::atof(it_val->second.c_str());
return true;
}
#endif // ENABLE_3DCONNEXION_Y_AS_ZOOM
void AppConfig::update_config_dir(const std::string &dir)
{
this->set("recent", "config_directory", dir);
@ -354,9 +391,10 @@ void AppConfig::update_skein_dir(const std::string &dir)
{
this->set("recent", "skein_directory", dir);
}
/*
std::string AppConfig::get_last_output_dir(const std::string &alt) const
{
const auto it = m_storage.find("");
if (it != m_storage.end()) {
const auto it2 = it->second.find("last_output_path");
@ -371,6 +409,26 @@ void AppConfig::update_last_output_dir(const std::string &dir)
{
this->set("", "last_output_path", dir);
}
*/
std::string AppConfig::get_last_output_dir(const std::string& alt, const bool removable) const
{
std::string s1 = (removable ? "last_output_path_removable" : "last_output_path");
std::string s2 = (removable ? "remember_output_path_removable" : "remember_output_path");
const auto it = m_storage.find("");
if (it != m_storage.end()) {
const auto it2 = it->second.find(s1);
const auto it3 = it->second.find(s2);
if (it2 != it->second.end() && it3 != it->second.end() && !it2->second.empty() && it3->second == "1")
return it2->second;
}
return alt;
}
void AppConfig::update_last_output_dir(const std::string& dir, const bool removable)
{
this->set("", (removable ? "last_output_path_removable" : "last_output_path"), dir);
}
void AppConfig::reset_selections()
{

View file

@ -102,8 +102,10 @@ public:
void update_config_dir(const std::string &dir);
void update_skein_dir(const std::string &dir);
std::string get_last_output_dir(const std::string &alt) const;
void update_last_output_dir(const std::string &dir);
//std::string get_last_output_dir(const std::string &alt) const;
//void update_last_output_dir(const std::string &dir);
std::string get_last_output_dir(const std::string& alt, const bool removable = false) const;
void update_last_output_dir(const std::string &dir, const bool removable = false);
// reset the current print / filament / printer selections, so that
// the PresetBundle::load_selections(const AppConfig &config) call will select
@ -131,11 +133,18 @@ public:
std::vector<std::string> get_recent_projects() const;
void set_recent_projects(const std::vector<std::string>& recent_projects);
void set_mouse_device(const std::string& name, double translation_speed, double translation_deadzone, float rotation_speed, float rotation_deadzone);
bool get_mouse_device_translation_speed(const std::string& name, double& speed);
#if ENABLE_3DCONNEXION_Y_AS_ZOOM
void set_mouse_device(const std::string& name, double translation_speed, double translation_deadzone, float rotation_speed, float rotation_deadzone, double zoom_speed);
#else
void set_mouse_device(const std::string& name, double translation_speed, double translation_deadzone, float rotation_speed, float rotation_deadzone);
#endif // ENABLE_3DCONNEXION_Y_AS_ZOOM
bool get_mouse_device_translation_speed(const std::string& name, double& speed);
bool get_mouse_device_translation_deadzone(const std::string& name, double& deadzone);
bool get_mouse_device_rotation_speed(const std::string& name, float& speed);
bool get_mouse_device_rotation_deadzone(const std::string& name, float& deadzone);
#if ENABLE_3DCONNEXION_Y_AS_ZOOM
bool get_mouse_device_zoom_speed(const std::string& name, double& speed);
#endif // ENABLE_3DCONNEXION_Y_AS_ZOOM
static const std::string SECTION_FILAMENTS;
static const std::string SECTION_MATERIALS;

View file

@ -34,6 +34,7 @@
#include <boost/nowide/cstdio.hpp>
#include "I18N.hpp"
#include "GUI.hpp"
#include "RemovableDriveManager.hpp"
namespace Slic3r {
@ -94,20 +95,28 @@ void BackgroundSlicingProcess::process_fff()
m_fff_print->export_gcode(m_temp_output_path, m_gcode_preview_data);
#endif // ENABLE_THUMBNAIL_GENERATOR
if (m_fff_print->model().custom_gcode_per_height != GUI::wxGetApp().model().custom_gcode_per_height) {
GUI::wxGetApp().model().custom_gcode_per_height = m_fff_print->model().custom_gcode_per_height;
// #ys_FIXME : controll text
GUI::show_info(nullptr, _(L("To except of redundant tool manipulation, \n"
"Color change(s) for unused extruder(s) was(were) deleted")), _(L("Info")));
}
if (this->set_step_started(bspsGCodeFinalize)) {
if (! m_export_path.empty()) {
//FIXME localize the messages
// Perform the final post-processing of the export path by applying the print statistics over the file name.
std::string export_path = m_fff_print->print_statistics().finalize_output_path(m_export_path);
if (copy_file(m_temp_output_path, export_path) != 0)
GUI::RemovableDriveManager::get_instance().update();
bool with_check = GUI::RemovableDriveManager::get_instance().is_path_on_removable_drive(export_path);
int copy_ret_val = copy_file(m_temp_output_path, export_path, with_check);
if (with_check && copy_ret_val == -2)
{
std::string err_msg = "Copying of the temporary G-code to the output G-code failed. There might be problem with target device, please try exporting again or using different device. The corrupted output G-code is at " + export_path + ".tmp.";
throw std::runtime_error(_utf8(L(err_msg)));
}
else if (copy_ret_val == -3)
{
std::string err_msg = "Renaming of the G-code after copying to the selected destination folder has failed. Current path is " + export_path + ".tmp. Please try exporting again.";
throw std::runtime_error(_utf8(L(err_msg)));
}
else if ( copy_ret_val != 0)
{
throw std::runtime_error(_utf8(L("Copying of the temporary G-code to the output G-code failed. Maybe the SD card is write locked?")));
}
m_print->set_status(95, _utf8(L("Running post-processing scripts")));
run_post_process_scripts(export_path, m_fff_print->config());
m_print->set_status(100, (boost::format(_utf8(L("G-code file exported to %1%"))) % export_path).str());

View file

@ -53,11 +53,11 @@ public:
void set_thumbnail_cb(ThumbnailsGeneratorCallback cb) { m_thumbnail_cb = cb; }
#endif // ENABLE_THUMBNAIL_GENERATOR
// The following wxCommandEvent will be sent to the UI thread / Platter window, when the slicing is finished
// The following wxCommandEvent will be sent to the UI thread / Plater window, when the slicing is finished
// and the background processing will transition into G-code export.
// The wxCommandEvent is sent to the UI thread asynchronously without waiting for the event to be processed.
void set_slicing_completed_event(int event_id) { m_event_slicing_completed_id = event_id; }
// The following wxCommandEvent will be sent to the UI thread / Platter window, when the G-code export is finished.
// The following wxCommandEvent will be sent to the UI thread / Plater window, when the G-code export is finished.
// The wxCommandEvent is sent to the UI thread asynchronously without waiting for the event to be processed.
void set_finished_event(int event_id) { m_event_finished_id = event_id; }
@ -132,11 +132,6 @@ public:
// This "finished" flag does not account for the final export of the output file (.gcode or zipped PNGs),
// and it does not account for the OctoPrint scheduling.
bool finished() const { return m_print->finished(); }
void set_force_update_print_regions(bool force_update_print_regions) {
if (m_fff_print)
m_fff_print->set_force_update_print_regions(force_update_print_regions);
}
private:
void thread_proc();
@ -191,9 +186,9 @@ private:
void throw_if_canceled() const { if (m_print->canceled()) throw CanceledException(); }
void prepare_upload();
// wxWidgets command ID to be sent to the platter to inform that the slicing is finished, and the G-code export will continue.
// wxWidgets command ID to be sent to the plater to inform that the slicing is finished, and the G-code export will continue.
int m_event_slicing_completed_id = 0;
// wxWidgets command ID to be sent to the platter to inform that the task finished.
// wxWidgets command ID to be sent to the plater to inform that the task finished.
int m_event_finished_id = 0;
};

View file

@ -61,9 +61,7 @@ void BedShapePanel::build_panel(const ConfigOptionPoints& default_pt, const Conf
{
m_shape = default_pt.values;
m_custom_texture = custom_texture.value.empty() ? NONE : custom_texture.value;
std::replace(m_custom_texture.begin(), m_custom_texture.end(), '\\', '/');
m_custom_model = custom_model.value.empty() ? NONE : custom_model.value;
std::replace(m_custom_model.begin(), m_custom_model.end(), '\\', '/');
auto sbsizer = new wxStaticBoxSizer(wxVERTICAL, this, _(L("Shape")));
sbsizer->GetStaticBox()->SetFont(wxGetApp().bold_font());
@ -546,8 +544,6 @@ void BedShapePanel::load_texture()
return;
}
std::replace(file_name.begin(), file_name.end(), '\\', '/');
wxBusyCursor wait;
m_custom_texture = file_name;
@ -571,8 +567,6 @@ void BedShapePanel::load_model()
return;
}
std::replace(file_name.begin(), file_name.end(), '\\', '/');
wxBusyCursor wait;
m_custom_model = file_name;

View file

@ -1,6 +1,7 @@
#include "BitmapCache.hpp"
#include "libslic3r/Utils.hpp"
#include <boost/filesystem.hpp>
#if ! defined(WIN32) && ! defined(__APPLE__)
#define BROKEN_ALPHA
@ -15,7 +16,7 @@
#include "nanosvg/nanosvg.h"
#define NANOSVGRAST_IMPLEMENTATION
#include "nanosvg/nanosvgrast.h"
#include "GUI_App.hpp"
//#include "GUI_App.hpp"
namespace Slic3r { namespace GUI {
@ -226,7 +227,7 @@ wxBitmap* BitmapCache::load_png(const std::string &bitmap_name, unsigned width,
}
wxBitmap* BitmapCache::load_svg(const std::string &bitmap_name, unsigned target_width, unsigned target_height,
float scale /* = 1.0f */, const bool grayscale/* = false*/)
float scale /* = 1.0f */, const bool grayscale/* = false*/, const bool dark_mode/* = false*/)
{
std::string bitmap_key = bitmap_name + ( target_height !=0 ?
"-h" + std::to_string(target_height) :
@ -234,16 +235,45 @@ wxBitmap* BitmapCache::load_svg(const std::string &bitmap_name, unsigned target_
+ (scale != 1.0f ? "-s" + std::to_string(scale) : "")
+ (grayscale ? "-gs" : "");
target_height != 0 ? target_height *= scale : target_width *= scale;
/* For the Dark mode of any platform, we should draw icons in respect to OS background
* Note: All standard(regular) icons are collected in "icons" folder,
* SVG-icons, which have "Dark mode" variant, are collected in "icons/white" folder
*/
std::string folder;
if (dark_mode)
{
#ifdef __WXMSW__
folder = "white\\";
#else
folder = "white/";
#endif
auto it = m_map.find(folder + bitmap_key);
if (it != m_map.end())
return it->second;
else {
it = m_map.find(bitmap_key);
if (it != m_map.end())
return it->second;
}
auto it = m_map.find(bitmap_key);
if (it != m_map.end())
return it->second;
if (!boost::filesystem::exists(Slic3r::var(folder + bitmap_name + ".svg")))
folder.clear();
else
bitmap_key = folder + bitmap_key;
}
else
{
auto it = m_map.find(bitmap_key);
if (it != m_map.end())
return it->second;
}
NSVGimage *image = ::nsvgParseFromFile(Slic3r::var(bitmap_name + ".svg").c_str(), "px", 96.0f);
NSVGimage *image = ::nsvgParseFromFile(Slic3r::var(folder + bitmap_name + ".svg").c_str(), "px", 96.0f);
if (image == nullptr)
return nullptr;
target_height != 0 ? target_height *= scale : target_width *= scale;
float svg_scale = target_height != 0 ?
(float)target_height / image->height : target_width != 0 ?
(float)target_width / image->width : 1;

View file

@ -34,7 +34,7 @@ public:
// Load png from resources/icons. bitmap_key is given without the .png suffix. Bitmap will be rescaled to provided height/width if nonzero.
wxBitmap* load_png(const std::string &bitmap_key, unsigned width = 0, unsigned height = 0, const bool grayscale = false);
// Load svg from resources/icons. bitmap_key is given without the .svg suffix. SVG will be rasterized to provided height/width.
wxBitmap* load_svg(const std::string &bitmap_key, unsigned width = 0, unsigned height = 0, float scale = 1.0f, const bool grayscale = false);
wxBitmap* load_svg(const std::string &bitmap_key, unsigned width = 0, unsigned height = 0, float scale = 1.0f, const bool grayscale = false, const bool dark_mode = false);
static wxBitmap mksolid(size_t width, size_t height, unsigned char r, unsigned char g, unsigned char b, unsigned char transparency);
static wxBitmap mksolid(size_t width, size_t height, const unsigned char rgb[3]) { return mksolid(width, height, rgb[0], rgb[1], rgb[2], wxALPHA_OPAQUE); }

View file

@ -6,6 +6,11 @@
#endif // !ENABLE_THUMBNAIL_GENERATOR
#include "GUI_App.hpp"
#include "AppConfig.hpp"
#if ENABLE_CAMERA_STATISTICS
#if ENABLE_6DOF_CAMERA
#include "Mouse3DController.hpp"
#endif // ENABLE_6DOF_CAMERA
#endif // ENABLE_CAMERA_STATISTICS
#include <GL/glew.h>
@ -34,18 +39,27 @@ double Camera::FrustrumZMargin = 10.0;
double Camera::MaxFovDeg = 60.0;
Camera::Camera()
#if ENABLE_6DOF_CAMERA
: requires_zoom_to_bed(false)
#else
: phi(45.0f)
, requires_zoom_to_bed(false)
, inverted_phi(false)
#endif // ENABLE_6DOF_CAMERA
, m_type(Perspective)
, m_target(Vec3d::Zero())
#if !ENABLE_6DOF_CAMERA
, m_theta(45.0f)
#endif // !ENABLE_6DOF_CAMERA
, m_zoom(1.0)
, m_distance(DefaultDistance)
, m_gui_scale(1.0)
, m_view_matrix(Transform3d::Identity())
, m_projection_matrix(Transform3d::Identity())
{
#if ENABLE_6DOF_CAMERA
set_default_orientation();
#endif // ENABLE_6DOF_CAMERA
}
std::string Camera::get_type_as_string() const
@ -91,6 +105,9 @@ void Camera::select_next_type()
void Camera::set_target(const Vec3d& target)
{
#if ENABLE_6DOF_CAMERA
translate_world(target - m_target);
#else
BoundingBoxf3 test_box = m_scene_box;
test_box.translate(-m_scene_box.center());
// We may let this factor be customizable
@ -101,8 +118,10 @@ void Camera::set_target(const Vec3d& target)
m_target(0) = clamp(test_box.min(0), test_box.max(0), target(0));
m_target(1) = clamp(test_box.min(1), test_box.max(1), target(1));
m_target(2) = clamp(test_box.min(2), test_box.max(2), target(2));
#endif // ENABLE_6DOF_CAMERA
}
#if !ENABLE_6DOF_CAMERA
void Camera::set_theta(float theta, bool apply_limit)
{
if (apply_limit)
@ -114,6 +133,7 @@ void Camera::set_theta(float theta, bool apply_limit)
m_theta += 360.0f;
}
}
#endif // !ENABLE_6DOF_CAMERA
void Camera::update_zoom(double delta_zoom)
{
@ -123,14 +143,33 @@ void Camera::update_zoom(double delta_zoom)
void Camera::set_zoom(double zoom)
{
// Don't allow to zoom too far outside the scene.
double zoom_min = calc_zoom_to_bounding_box_factor(m_scene_box, (int)m_viewport[2], (int)m_viewport[3]);
double zoom_min = min_zoom();
if (zoom_min > 0.0)
zoom = std::max(zoom, zoom_min * 0.7);
zoom = std::max(zoom, zoom_min);
// Don't allow to zoom too close to the scene.
m_zoom = std::min(zoom, 100.0);
m_zoom = std::min(zoom, max_zoom());
}
#if ENABLE_6DOF_CAMERA
void Camera::select_view(const std::string& direction)
{
if (direction == "iso")
set_default_orientation();
else if (direction == "left")
m_view_matrix = look_at(m_target - m_distance * Vec3d::UnitX(), m_target, Vec3d::UnitZ());
else if (direction == "right")
m_view_matrix = look_at(m_target + m_distance * Vec3d::UnitX(), m_target, Vec3d::UnitZ());
else if (direction == "top")
m_view_matrix = look_at(m_target + m_distance * Vec3d::UnitZ(), m_target, Vec3d::UnitY());
else if (direction == "bottom")
m_view_matrix = look_at(m_target - m_distance * Vec3d::UnitZ(), m_target, -Vec3d::UnitY());
else if (direction == "front")
m_view_matrix = look_at(m_target - m_distance * Vec3d::UnitY(), m_target, Vec3d::UnitZ());
else if (direction == "rear")
m_view_matrix = look_at(m_target + m_distance * Vec3d::UnitY(), m_target, Vec3d::UnitZ());
}
#else
bool Camera::select_view(const std::string& direction)
{
const float* dir_vec = nullptr;
@ -159,6 +198,7 @@ bool Camera::select_view(const std::string& direction)
else
return false;
}
#endif // ENABLE_6DOF_CAMERA
double Camera::get_fov() const
{
@ -180,20 +220,26 @@ void Camera::apply_viewport(int x, int y, unsigned int w, unsigned int h) const
void Camera::apply_view_matrix() const
{
#if !ENABLE_6DOF_CAMERA
double theta_rad = Geometry::deg2rad(-(double)m_theta);
double phi_rad = Geometry::deg2rad((double)phi);
double sin_theta = ::sin(theta_rad);
Vec3d camera_pos = m_target + m_distance * Vec3d(sin_theta * ::sin(phi_rad), sin_theta * ::cos(phi_rad), ::cos(theta_rad));
#endif // !ENABLE_6DOF_CAMERA
glsafe(::glMatrixMode(GL_MODELVIEW));
glsafe(::glLoadIdentity());
#if ENABLE_6DOF_CAMERA
glsafe(::glMultMatrixd(m_view_matrix.data()));
#else
glsafe(::glRotatef(-m_theta, 1.0f, 0.0f, 0.0f)); // pitch
glsafe(::glRotatef(phi, 0.0f, 0.0f, 1.0f)); // yaw
glsafe(::glTranslated(-camera_pos(0), -camera_pos(1), -camera_pos(2)));
glsafe(::glGetDoublev(GL_MODELVIEW_MATRIX, m_view_matrix.data()));
#endif // ENABLE_6DOF_CAMERA
}
void Camera::apply_projection(const BoundingBoxf3& box, double near_z, double far_z) const
@ -300,7 +346,11 @@ void Camera::zoom_to_box(const BoundingBoxf3& box, int canvas_w, int canvas_h)
{
m_zoom = zoom;
// center view around box center
#if ENABLE_6DOF_CAMERA
set_target(box.center());
#else
m_target = box.center();
#endif // ENABLE_6DOF_CAMERA
}
}
@ -313,7 +363,11 @@ void Camera::zoom_to_volumes(const GLVolumePtrs& volumes, int canvas_w, int canv
{
m_zoom = zoom;
// center view around the calculated center
#if ENABLE_6DOF_CAMERA
set_target(center);
#else
m_target = center;
#endif // ENABLE_6DOF_CAMERA
}
}
#endif // ENABLE_THUMBNAIL_GENERATOR
@ -322,10 +376,15 @@ void Camera::zoom_to_volumes(const GLVolumePtrs& volumes, int canvas_w, int canv
void Camera::debug_render() const
{
ImGuiWrapper& imgui = *wxGetApp().imgui();
imgui.set_next_window_bg_alpha(0.5f);
imgui.begin(std::string("Camera statistics"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
std::string type = get_type_as_string();
#if ENABLE_6DOF_CAMERA
if (wxGetApp().plater()->get_mouse3d_controller().is_running() || (wxGetApp().app_config->get("use_free_camera") == "1"))
type += "/free";
else
type += "/constrained";
#endif // ENABLE_6DOF_CAMERA
Vec3f position = get_position().cast<float>();
Vec3f target = m_target.cast<float>();
float distance = (float)get_distance();
@ -339,7 +398,7 @@ void Camera::debug_render() const
float fov = (float)get_fov();
float gui_scale = (float)get_gui_scale();
ImGui::InputText("Type", const_cast<char*>(type.data()), type.length(), ImGuiInputTextFlags_ReadOnly);
ImGui::InputText("Type", type.data(), type.length(), ImGuiInputTextFlags_ReadOnly);
ImGui::Separator();
ImGui::InputFloat3("Position", position.data(), "%.6f", ImGuiInputTextFlags_ReadOnly);
ImGui::InputFloat3("Target", target.data(), "%.6f", ImGuiInputTextFlags_ReadOnly);
@ -361,6 +420,50 @@ void Camera::debug_render() const
}
#endif // ENABLE_CAMERA_STATISTICS
#if ENABLE_6DOF_CAMERA
void Camera::translate_world(const Vec3d& displacement)
{
Vec3d new_target = validate_target(m_target + displacement);
Vec3d new_displacement = new_target - m_target;
if (!new_displacement.isApprox(Vec3d::Zero()))
{
m_target += new_displacement;
m_view_matrix.translate(-new_displacement);
}
}
void Camera::rotate_on_sphere(double delta_azimut_rad, double delta_zenit_rad)
{
Vec3d target = m_target;
translate_world(-target);
m_view_matrix.rotate(Eigen::AngleAxisd(delta_zenit_rad, get_dir_right()));
m_view_matrix.rotate(Eigen::AngleAxisd(delta_azimut_rad, Vec3d::UnitZ()));
translate_world(target);
}
void Camera::rotate_local_around_target(const Vec3d& rotation_rad)
{
rotate_local_around_pivot(rotation_rad, m_target);
}
void Camera::rotate_local_around_pivot(const Vec3d& rotation_rad, const Vec3d& pivot)
{
// we use a copy of the pivot because a reference to the current m_target may be passed in (see i.e. rotate_local_around_target())
// and m_target is modified by the translate_world() calls
Vec3d center = pivot;
translate_world(-center);
m_view_matrix.rotate(Eigen::AngleAxisd(rotation_rad(0), get_dir_right()));
m_view_matrix.rotate(Eigen::AngleAxisd(rotation_rad(1), get_dir_up()));
m_view_matrix.rotate(Eigen::AngleAxisd(rotation_rad(2), get_dir_forward()));
translate_world(center);
}
double Camera::min_zoom() const
{
return 0.7 * calc_zoom_to_bounding_box_factor(m_scene_box, (int)m_viewport[2], (int)m_viewport[3]);
}
#endif // ENABLE_6DOF_CAMERA
std::pair<double, double> Camera::calc_tight_frustrum_zs_around(const BoundingBoxf3& box) const
{
std::pair<double, double> ret;
@ -541,6 +644,63 @@ void Camera::set_distance(double distance) const
apply_view_matrix();
}
#if ENABLE_6DOF_CAMERA
Transform3d Camera::look_at(const Vec3d& position, const Vec3d& target, const Vec3d& up) const
{
Vec3d unit_z = (position - target).normalized();
Vec3d unit_x = up.cross(unit_z).normalized();
Vec3d unit_y = unit_z.cross(unit_x).normalized();
Transform3d matrix;
matrix(0, 0) = unit_x(0);
matrix(0, 1) = unit_x(1);
matrix(0, 2) = unit_x(2);
matrix(0, 3) = -unit_x.dot(position);
matrix(1, 0) = unit_y(0);
matrix(1, 1) = unit_y(1);
matrix(1, 2) = unit_y(2);
matrix(1, 3) = -unit_y.dot(position);
matrix(2, 0) = unit_z(0);
matrix(2, 1) = unit_z(1);
matrix(2, 2) = unit_z(2);
matrix(2, 3) = -unit_z.dot(position);
matrix(3, 0) = 0.0;
matrix(3, 1) = 0.0;
matrix(3, 2) = 0.0;
matrix(3, 3) = 1.0;
return matrix;
}
void Camera::set_default_orientation()
{
double theta_rad = Geometry::deg2rad(-45.0);
double phi_rad = Geometry::deg2rad(45.0);
double sin_theta = ::sin(theta_rad);
Vec3d camera_pos = m_target + m_distance * Vec3d(sin_theta * ::sin(phi_rad), sin_theta * ::cos(phi_rad), ::cos(theta_rad));
m_view_matrix = Transform3d::Identity();
m_view_matrix.rotate(Eigen::AngleAxisd(theta_rad, Vec3d::UnitX())).rotate(Eigen::AngleAxisd(phi_rad, Vec3d::UnitZ())).translate(-camera_pos);
}
Vec3d Camera::validate_target(const Vec3d& target) const
{
BoundingBoxf3 test_box = m_scene_box;
test_box.translate(-m_scene_box.center());
// We may let this factor be customizable
static const double ScaleFactor = 1.5;
test_box.scale(ScaleFactor);
test_box.translate(m_scene_box.center());
return Vec3d(std::clamp(target(0), test_box.min(0), test_box.max(0)),
std::clamp(target(1), test_box.min(1), test_box.max(1)),
std::clamp(target(2), test_box.min(2), test_box.max(2)));
}
#endif // ENABLE_6DOF_CAMERA
} // GUI
} // Slic3r

View file

@ -30,21 +30,29 @@ struct Camera
Num_types
};
#if !ENABLE_6DOF_CAMERA
float phi;
bool requires_zoom_to_bed;
bool inverted_phi;
#endif // !ENABLE_6DOF_CAMERA
bool requires_zoom_to_bed;
private:
EType m_type;
Vec3d m_target;
#if !ENABLE_6DOF_CAMERA
float m_theta;
#endif // !ENABLE_6DOF_CAMERA
double m_zoom;
// Distance between camera position and camera target measured along the camera Z axis
mutable double m_distance;
mutable double m_gui_scale;
mutable std::array<int, 4> m_viewport;
#if ENABLE_6DOF_CAMERA
Transform3d m_view_matrix;
#else
mutable Transform3d m_view_matrix;
#endif // ENABLE_6DOF_CAMERA
mutable Transform3d m_projection_matrix;
mutable std::pair<double, double> m_frustrum_zs;
@ -66,17 +74,24 @@ public:
double get_distance() const { return m_distance; }
double get_gui_scale() const { return m_gui_scale; }
#if !ENABLE_6DOF_CAMERA
float get_theta() const { return m_theta; }
void set_theta(float theta, bool apply_limit);
#endif // !ENABLE_6DOF_CAMERA
double get_zoom() const { return m_zoom; }
double get_inv_zoom() const { assert(m_zoom != 0.0); return 1.0 / m_zoom; }
void update_zoom(double delta_zoom);
void set_zoom(double zoom);
const BoundingBoxf3& get_scene_box() const { return m_scene_box; }
void set_scene_box(const BoundingBoxf3& box) { m_scene_box = box; }
#if ENABLE_6DOF_CAMERA
void select_view(const std::string& direction);
#else
bool select_view(const std::string& direction);
#endif // ENABLE_6DOF_CAMERA
const std::array<int, 4>& get_viewport() const { return m_viewport; }
const Transform3d& get_view_matrix() const { return m_view_matrix; }
@ -110,6 +125,27 @@ public:
void debug_render() const;
#endif // ENABLE_CAMERA_STATISTICS
#if ENABLE_6DOF_CAMERA
// translate the camera in world space
void translate_world(const Vec3d& displacement);
// rotate the camera on a sphere having center == m_target and radius == m_distance
// using the given variations of spherical coordinates
void rotate_on_sphere(double delta_azimut_rad, double delta_zenit_rad);
// rotate the camera around three axes parallel to the camera local axes and passing through m_target
void rotate_local_around_target(const Vec3d& rotation_rad);
// rotate the camera around three axes parallel to the camera local axes and passing through the given pivot point
void rotate_local_around_pivot(const Vec3d& rotation_rad, const Vec3d& pivot);
// returns true if the camera z axis (forward) is pointing in the negative direction of the world z axis
bool is_looking_downward() const { return get_dir_forward().dot(Vec3d::UnitZ()) < 0.0; }
double max_zoom() const { return 100.0; }
double min_zoom() const;
#endif // ENABLE_6DOF_CAMERA
private:
// returns tight values for nearZ and farZ plane around the given bounding box
// the camera MUST be outside of the bounding box in eye coordinate of the given box
@ -121,6 +157,12 @@ private:
double calc_zoom_to_bounding_box_factor(const BoundingBoxf3& box, int canvas_w, int canvas_h) const;
#endif // ENABLE_THUMBNAIL_GENERATOR
void set_distance(double distance) const;
#if ENABLE_6DOF_CAMERA
Transform3d look_at(const Vec3d& position, const Vec3d& target, const Vec3d& up) const;
void set_default_orientation();
Vec3d validate_target(const Vec3d& target) const;
#endif // ENABLE_6DOF_CAMERA
};
} // GUI

View file

@ -350,6 +350,21 @@ bool PrinterPicker::any_selected() const
return false;
}
std::set<std::string> PrinterPicker::get_selected_models() const
{
std::set<std::string> ret_set;
for (const auto& cb : cboxes)
if (cb->GetValue())
ret_set.emplace(cb->model);
for (const auto& cb : cboxes_alt)
if (cb->GetValue())
ret_set.emplace(cb->model);
return ret_set;
}
void PrinterPicker::on_checkbox(const Checkbox *cbox, bool checked)
{
PrinterPickerEvent evt(EVT_PRINTER_PICK, GetId(), vendor_id, cbox->model, cbox->variant, checked);
@ -500,6 +515,19 @@ bool PagePrinters::any_selected() const
return false;
}
std::set<std::string> PagePrinters::get_selected_models()
{
std::set<std::string> ret_set;
for (const auto *picker : printer_pickers)
{
std::set<std::string> tmp_models = picker->get_selected_models();
ret_set.insert(tmp_models.begin(), tmp_models.end());
}
return ret_set;
}
void PagePrinters::set_run_reason(ConfigWizard::RunReason run_reason)
{
if (technology == T_FFF
@ -655,14 +683,6 @@ void PageMaterials::update_lists(int sel1, int sel2)
sel2_prev = sel2;
}
// for the very begining
if ((wizard_p()->run_reason == ConfigWizard::RR_DATA_EMPTY || wizard_p()->run_reason == ConfigWizard::RR_DATA_LEGACY)
&& list_l3->size() > 0 )
{
list_l3->Check(0, true);
wizard_p()->update_presets_in_config(materials->appconfig_section(), list_l3->get_data(0), true);
}
}
void PageMaterials::select_material(int i)
@ -773,6 +793,23 @@ PageUpdate::PageUpdate(ConfigWizard *parent)
box_presets->Bind(wxEVT_CHECKBOX, [this](wxCommandEvent &event) { this->preset_update = event.IsChecked(); });
}
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
PageReloadFromDisk::PageReloadFromDisk(ConfigWizard* parent)
: ConfigWizardPage(parent, _(L("Reload from disk")), _(L("Reload from disk")))
, full_pathnames(false)
{
auto* box_pathnames = new wxCheckBox(this, wxID_ANY, _(L("Export full pathnames of models and parts sources into 3mf and amf files")));
box_pathnames->SetValue(wxGetApp().app_config->get("export_sources_full_pathnames") == "1");
append(box_pathnames);
append_text(_(L(
"If enabled, allows the Reload from disk command to automatically find and load the files when invoked.\n"
"If not enabled, the Reload from disk command will ask to select each file using an open file dialog."
)));
box_pathnames->Bind(wxEVT_CHECKBOX, [this](wxCommandEvent& event) { this->full_pathnames = event.IsChecked(); });
}
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
PageMode::PageMode(ConfigWizard *parent)
: ConfigWizardPage(parent, _(L("View mode")), _(L("View mode")))
{
@ -821,7 +858,7 @@ PageVendors::PageVendors(ConfigWizard *parent)
{
const AppConfig &appconfig = this->wizard_p()->appconfig_new;
append_text(wxString::Format(_(L("Pick another vendor supported by %s: (FIXME: this text)")), SLIC3R_APP_NAME));
append_text(wxString::Format(_(L("Pick another vendor supported by %s")), SLIC3R_APP_NAME) + ":");
auto boldfont = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
boldfont.SetWeight(wxFONTWEIGHT_BOLD);
@ -1254,7 +1291,7 @@ const std::string Materials::UNKNOWN = "(Unknown)";
void Materials::push(const Preset *preset)
{
presets.insert(preset);
presets.push_back(preset);
types.insert(technology & T_FFF
? Materials::get_filament_type(preset)
: Materials::get_material_type(preset));
@ -1364,6 +1401,9 @@ void ConfigWizard::priv::load_pages()
btn_finish->Enable(any_fff_selected || any_sla_selected);
index->add_page(page_update);
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
index->add_page(page_reload_from_disk);
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
index->add_page(page_mode);
index->go_to(former_active); // Will restore the active item/page if possible
@ -1516,23 +1556,21 @@ void ConfigWizard::priv::update_materials(Technology technology)
for (const auto &pair : bundles) {
for (const auto &filament : pair.second.preset_bundle->filaments) {
// Check if filament is already added
if (filaments.containts(&filament)) { continue; }
if (filaments.containts(&filament))
continue;
// Iterate printers in all bundles
for (const auto &pair : bundles) {
for (const auto &printer : pair.second.preset_bundle->printers) {
// For now, we only allow the profiles to be compatible with another profiles inside the same bundle.
// for (const auto &pair : bundles)
for (const auto &printer : pair.second.preset_bundle->printers)
// Filter out inapplicable printers
if (!printer.is_visible || printer.printer_technology() != ptFFF) {
continue;
}
if (filament.is_compatible_with_printer(printer)) {
if (printer.is_visible && printer.printer_technology() == ptFFF &&
is_compatible_with_printer(PresetWithVendorProfile(filament, nullptr), PresetWithVendorProfile(printer, nullptr)) &&
// Check if filament is already added
! filaments.containts(&filament)) {
filaments.push(&filament);
if (!filament.alias.empty())
aliases_fff[filament.alias].insert(filament.name);
}
}
}
}
}
}
@ -1545,23 +1583,21 @@ void ConfigWizard::priv::update_materials(Technology technology)
for (const auto &pair : bundles) {
for (const auto &material : pair.second.preset_bundle->sla_materials) {
// Check if material is already added
if (sla_materials.containts(&material)) { continue; }
if (sla_materials.containts(&material))
continue;
// Iterate printers in all bundles
for (const auto &pair : bundles) {
for (const auto &printer : pair.second.preset_bundle->printers) {
// For now, we only allow the profiles to be compatible with another profiles inside the same bundle.
// for (const auto &pair : bundles)
for (const auto &printer : pair.second.preset_bundle->printers)
// Filter out inapplicable printers
if (!printer.is_visible || printer.printer_technology() != ptSLA) {
continue;
}
if (material.is_compatible_with_printer(printer)) {
if (printer.is_visible && printer.printer_technology() == ptSLA &&
is_compatible_with_printer(PresetWithVendorProfile(material, nullptr), PresetWithVendorProfile(printer, nullptr)) &&
// Check if material is already added
! sla_materials.containts(&material)) {
sla_materials.push(&material);
if (!material.alias.empty())
aliases_sla[material.alias].insert(material.name);
}
}
}
}
}
}
@ -1592,6 +1628,10 @@ void ConfigWizard::priv::on_printer_pick(PagePrinters *page, const PrinterPicker
preset.is_visible = evt.enable;
}
}
// if at list one printer is selected but there in no one selected material,
// select materials which is default for selected printer(s)
select_default_materials_if_needed(pair.second.vendor_profile, page->technology, evt.model_id);
}
if (page->technology & T_FFF) {
@ -1601,6 +1641,57 @@ void ConfigWizard::priv::on_printer_pick(PagePrinters *page, const PrinterPicker
}
}
void ConfigWizard::priv::select_default_materials_for_printer_model(const std::vector<VendorProfile::PrinterModel>& models, Technology technology, const std::string& model_id)
{
PageMaterials* page_materials = technology & T_FFF ? page_filaments : page_sla_materials;
auto it = std::find_if(models.begin(), models.end(), [model_id](VendorProfile::PrinterModel model) {return model_id == model.id; });
if (it != models.end())
for (const std::string& material : it->default_materials)
appconfig_new.set(page_materials->materials->appconfig_section(), material, "1");
}
void ConfigWizard::priv::select_default_materials_if_needed(VendorProfile* vendor_profile, Technology technology, const std::string& model_id)
{
if ((technology & T_FFF && !any_fff_selected) ||
(technology & T_SLA && !any_sla_selected) ||
check_materials_in_config(technology, false))
return;
select_default_materials_for_printer_model(vendor_profile->models, technology, model_id);
}
void ConfigWizard::priv::selected_default_materials(Technology technology)
{
auto select_default_materials_for_printer_page = [this](PagePrinters * page_printers, Technology technology)
{
std::set<std::string> selected_models = page_printers->get_selected_models();
const std::string vendor_id = page_printers->get_vendor_id();
for (auto& pair : bundles)
{
if (pair.first != vendor_id)
continue;
for (const std::string& model_id : selected_models)
select_default_materials_for_printer_model(pair.second.vendor_profile->models, technology, model_id);
}
};
PagePrinters* page_printers = technology & T_FFF ? page_fff : page_msla;
select_default_materials_for_printer_page(page_printers, technology);
for (const auto& printer : pages_3rdparty)
{
page_printers = technology & T_FFF ? printer.second.first : printer.second.second;
if (page_printers)
select_default_materials_for_printer_page(page_printers, technology);
}
update_materials(technology);
(technology& T_FFF ? page_filaments : page_sla_materials)->reload_presets();
}
void ConfigWizard::priv::on_3rdparty_install(const VendorProfile *vendor, bool install)
{
auto it = pages_3rdparty.find(vendor->id);
@ -1617,7 +1708,27 @@ void ConfigWizard::priv::on_3rdparty_install(const VendorProfile *vendor, bool i
load_pages();
}
bool ConfigWizard::priv::check_material_config()
bool ConfigWizard::priv::on_bnt_finish()
{
/* When Filaments or Sla Materials pages are activated,
* materials for this pages are automaticaly updated and presets are reloaded.
*
* But, if _Finish_ button was clicked without activation of those pages
* (for example, just some printers were added/deleted),
* than last changes wouldn't be updated for filaments/materials.
* SO, do that before close of Wizard
*/
update_materials(T_ANY);
if (any_fff_selected)
page_filaments->reload_presets();
if (any_sla_selected)
page_sla_materials->reload_presets();
// check, that there is selected at least one filament/material
return check_materials_in_config(T_ANY);
}
bool ConfigWizard::priv::check_materials_in_config(Technology technology, bool show_info_msg)
{
const auto exist_preset = [this](const std::string& section, const Materials& materials)
{
@ -1632,15 +1743,32 @@ bool ConfigWizard::priv::check_material_config()
return false;
};
if (any_fff_selected && !exist_preset(AppConfig::SECTION_FILAMENTS, filaments))
const auto ask_and_selected_default_materials = [this](wxString message, Technology technology)
{
show_info(q, _(L("You have to select at least one filament for selected printers")), "");
wxMessageDialog msg(q, message, _(L("Notice")), wxYES_NO);
if (msg.ShowModal() == wxID_YES)
selected_default_materials(technology);
};
if (any_fff_selected && technology & T_FFF && !exist_preset(AppConfig::SECTION_FILAMENTS, filaments))
{
if (show_info_msg)
{
wxString message = _(L("You have to select at least one filament for selected printers")) + "\n\n\t" +
_(L("Do you want to automatic select default filaments?"));
ask_and_selected_default_materials(message, T_FFF);
}
return false;
}
if (any_sla_selected && !exist_preset(AppConfig::SECTION_MATERIALS, sla_materials))
if (any_sla_selected && technology & T_SLA && !exist_preset(AppConfig::SECTION_MATERIALS, sla_materials))
{
show_info(q, _(L("You have to select at least one material for selected printers")), "");
if (show_info_msg)
{
wxString message = _(L("You have to select at least one material for selected printers")) + "\n\n\t" +
_(L("Do you want to automatic select default materials?"));
ask_and_selected_default_materials(message, T_SLA);
}
return false;
}
@ -1722,6 +1850,11 @@ void ConfigWizard::priv::apply_config(AppConfig *app_config, PresetBundle *prese
}
app_config->set("version_check", page_update->version_check ? "1" : "0");
app_config->set("preset_update", page_update->preset_update ? "1" : "0");
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
app_config->set("export_sources_full_pathnames", page_reload_from_disk->full_pathnames ? "1" : "0");
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
page_mode->serialize_mode(app_config);
std::string preferred_model;
@ -1813,7 +1946,7 @@ bool ConfigWizard::priv::check_sla_selected()
// Public
ConfigWizard::ConfigWizard(wxWindow *parent)
: DPIDialog(parent, wxID_ANY, wxString(SLIC3R_APP_NAME) + " - " + name(), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
: DPIDialog(parent, wxID_ANY, wxString(SLIC3R_APP_NAME) + " - " + _(name().ToStdString()), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
, p(new priv(this))
{
this->SetFont(wxGetApp().normal_font());
@ -1873,10 +2006,13 @@ ConfigWizard::ConfigWizard(wxWindow *parent)
p->add_page(p->page_filaments = new PageMaterials(this, &p->filaments,
_(L("Filament Profiles Selection")), _(L("Filaments")), _(L("Type:")) ));
p->add_page(p->page_sla_materials = new PageMaterials(this, &p->sla_materials,
_(L("SLA Material Profiles Selection")), _(L("SLA Materials")), _(L("Layer height:")) ));
_(L("SLA Material Profiles Selection")) + " ", _(L("SLA Materials")), _(L("Layer height:")) ));
p->add_page(p->page_custom = new PageCustom(this));
p->add_page(p->page_update = new PageUpdate(this));
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
p->add_page(p->page_reload_from_disk = new PageReloadFromDisk(this));
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
p->add_page(p->page_mode = new PageMode(this));
p->add_page(p->page_firmware = new PageFirmware(this));
p->add_page(p->page_bed = new PageBedShape(this));
@ -1905,14 +2041,22 @@ ConfigWizard::ConfigWizard(wxWindow *parent)
});
p->btn_prev->Bind(wxEVT_BUTTON, [this](const wxCommandEvent &) { this->p->index->go_prev(); });
p->btn_next->Bind(wxEVT_BUTTON, [this](const wxCommandEvent &) { this->p->index->go_next(); });
p->btn_next->Bind(wxEVT_BUTTON, [this](const wxCommandEvent &)
{
// check, that there is selected at least one filament/material
ConfigWizardPage* active_page = this->p->index->active_page();
if ( (active_page == p->page_filaments || active_page == p->page_sla_materials)
&& !p->check_materials_in_config(dynamic_cast<PageMaterials*>(active_page)->materials->technology))
return;
this->p->index->go_next();
});
p->btn_finish->Bind(wxEVT_BUTTON, [this](const wxCommandEvent &)
{
if (!p->check_material_config())
return;
this->EndModal(wxID_OK);
if (p->on_bnt_finish())
this->EndModal(wxID_OK);
});
// p->btn_finish->Hide();
p->btn_sel_all->Bind(wxEVT_BUTTON, [this](const wxCommandEvent &) {
p->any_sla_selected = true;
@ -1925,7 +2069,6 @@ ConfigWizard::ConfigWizard(wxWindow *parent)
p->index->Bind(EVT_INDEX_PAGE, [this](const wxCommandEvent &) {
const bool is_last = p->index->active_is_last();
p->btn_next->Show(! is_last);
// p->btn_finish->Show(is_last);
if (is_last)
p->btn_finish->SetFocus();

View file

@ -58,15 +58,16 @@ enum Technology {
struct Materials
{
Technology technology;
std::set<const Preset*> presets;
// use vector for the presets to purpose of save of presets sorting in the bundle
std::vector<const Preset*> presets;
std::set<std::string> types;
Materials(Technology technology) : technology(technology) {}
void push(const Preset *preset);
void clear();
bool containts(const Preset *preset) {
return presets.find(preset) != presets.end();
bool containts(const Preset *preset) const {
return std::find(presets.begin(), presets.end(), preset) != presets.end();
}
const std::string& appconfig_section() const;
@ -148,6 +149,7 @@ struct PrinterPicker: wxPanel
void select_all(bool select, bool alternates = false);
void select_one(size_t i, bool select);
bool any_selected() const;
std::set<std::string> get_selected_models() const ;
int get_width() const { return width; }
const std::vector<int>& get_button_indexes() { return m_button_indexes; }
@ -214,6 +216,9 @@ struct PagePrinters: ConfigWizardPage
void select_all(bool select, bool alternates = false);
int get_width() const;
bool any_selected() const;
std::set<std::string> get_selected_models();
std::string get_vendor_id() const { return printer_pickers.empty() ? "" : printer_pickers[0]->vendor_id; }
virtual void set_run_reason(ConfigWizard::RunReason run_reason) override;
};
@ -300,6 +305,17 @@ struct PageUpdate: ConfigWizardPage
PageUpdate(ConfigWizard *parent);
};
//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
struct PageReloadFromDisk : ConfigWizardPage
{
bool full_pathnames;
PageReloadFromDisk(ConfigWizard* parent);
};
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
struct PageMode: ConfigWizardPage
{
wxRadioButton *radio_simple;
@ -454,6 +470,11 @@ struct ConfigWizard::priv
PageMaterials *page_sla_materials = nullptr;
PageCustom *page_custom = nullptr;
PageUpdate *page_update = nullptr;
//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
PageReloadFromDisk *page_reload_from_disk = nullptr;
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
PageMode *page_mode = nullptr;
PageVendors *page_vendors = nullptr;
Pages3rdparty pages_3rdparty;
@ -486,9 +507,17 @@ struct ConfigWizard::priv
void on_custom_setup();
void on_printer_pick(PagePrinters *page, const PrinterPickerEvent &evt);
void select_default_materials_for_printer_model(const std::vector<VendorProfile::PrinterModel> &models,
Technology technology,
const std::string & model_id);
void select_default_materials_if_needed(VendorProfile* vendor_profile,
Technology technology,
const std::string &model_id);
void selected_default_materials(Technology technology);
void on_3rdparty_install(const VendorProfile *vendor, bool install);
bool check_material_config();
bool on_bnt_finish();
bool check_materials_in_config(Technology technology, bool show_info_msg = true);
void apply_config(AppConfig *app_config, PresetBundle *preset_bundle, const PresetUpdater *updater);
// #ys_FIXME_alise
void update_presets_in_config(const std::string& section, const std::string& alias_key, bool add);

View file

@ -132,9 +132,7 @@ GLCanvas3D::LayersEditing::LayersEditing()
, m_object_max_z(0.f)
, m_slicing_parameters(nullptr)
, m_layer_height_profile_modified(false)
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
, m_adaptive_cusp(0.2f)
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
, m_adaptive_quality(0.5f)
, state(Unknown)
, band_width(2.0f)
, strength(0.005f)
@ -155,9 +153,6 @@ GLCanvas3D::LayersEditing::~LayersEditing()
}
const float GLCanvas3D::LayersEditing::THICKNESS_BAR_WIDTH = 70.0f;
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
const float GLCanvas3D::LayersEditing::THICKNESS_RESET_BUTTON_HEIGHT = 22.0f;
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
bool GLCanvas3D::LayersEditing::init(const std::string& vertex_shader_filename, const std::string& fragment_shader_filename)
{
@ -224,8 +219,7 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
if (!m_enabled)
return;
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static const ImVec4 orange(0.757f, 0.404f, 0.216f, 1.0f);
static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f);
const Size& cnv_size = canvas.get_canvas_size();
float canvas_w = (float)cnv_size.get_width();
@ -233,37 +227,34 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
ImGuiWrapper& imgui = *wxGetApp().imgui();
imgui.set_next_window_pos(canvas_w - imgui.get_style_scaling() * THICKNESS_BAR_WIDTH, canvas_h, ImGuiCond_Always, 1.0f, 1.0f);
imgui.set_next_window_bg_alpha(0.5f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
imgui.begin(_(L("Variable layer height")), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse);
imgui.begin(_(L("Layer height profile")), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse);
ImGui::PushStyleColor(ImGuiCol_Text, orange);
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(_(L("Left mouse button:")));
ImGui::PopStyleColor();
ImGui::SameLine();
imgui.text(_(L("Add detail")));
ImGui::PushStyleColor(ImGuiCol_Text, orange);
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(_(L("Right mouse button:")));
ImGui::PopStyleColor();
ImGui::SameLine();
imgui.text(_(L("Remove detail")));
ImGui::PushStyleColor(ImGuiCol_Text, orange);
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(_(L("Shift + Left mouse button:")));
ImGui::PopStyleColor();
ImGui::SameLine();
imgui.text(_(L("Reset to base")));
ImGui::PushStyleColor(ImGuiCol_Text, orange);
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(_(L("Shift + Right mouse button:")));
ImGui::PopStyleColor();
ImGui::SameLine();
imgui.text(_(L("Smoothing")));
ImGui::PushStyleColor(ImGuiCol_Text, orange);
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(_(L("Mouse wheel:")));
ImGui::PopStyleColor();
ImGui::SameLine();
@ -271,16 +262,24 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
ImGui::Separator();
if (imgui.button(_(L("Adaptive"))))
wxPostEvent((wxEvtHandler*)canvas.get_wxglcanvas(), Event<float>(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, m_adaptive_cusp));
wxPostEvent((wxEvtHandler*)canvas.get_wxglcanvas(), Event<float>(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, m_adaptive_quality));
ImGui::SameLine();
float text_align = ImGui::GetCursorPosX();
imgui.text(_(L("Cusp (mm)")));
ImGui::AlignTextToFramePadding();
imgui.text(_(L("Quality / Speed")));
if (ImGui::IsItemHovered())
{
ImGui::BeginTooltip();
ImGui::TextUnformatted(_(L("Higher print quality versus higher print speed.")));
ImGui::EndTooltip();
}
ImGui::SameLine();
float widget_align = ImGui::GetCursorPosX();
ImGui::PushItemWidth(imgui.get_style_scaling() * 120.0f);
m_adaptive_cusp = clamp((float)m_slicing_parameters->min_layer_height, (float)m_slicing_parameters->max_layer_height, m_adaptive_cusp);
ImGui::SliderFloat("", &m_adaptive_cusp, (float)m_slicing_parameters->min_layer_height, (float)m_slicing_parameters->max_layer_height, "%.2f");
m_adaptive_quality = clamp(0.0f, 1.f, m_adaptive_quality);
ImGui::SliderFloat("", &m_adaptive_quality, 0.0f, 1.f, "%.2f");
ImGui::Separator();
if (imgui.button(_(L("Smooth"))))
@ -288,6 +287,7 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
ImGui::SameLine();
ImGui::SetCursorPosX(text_align);
ImGui::AlignTextToFramePadding();
imgui.text(_(L("Radius")));
ImGui::SameLine();
ImGui::SetCursorPosX(widget_align);
@ -297,9 +297,12 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
m_smooth_params.radius = (unsigned int)radius;
ImGui::SetCursorPosX(text_align);
ImGui::AlignTextToFramePadding();
imgui.text(_(L("Keep min")));
ImGui::SameLine();
ImGui::SetCursorPosX(widget_align);
if (ImGui::GetCursorPosX() < widget_align) // because of line lenght after localization
ImGui::SetCursorPosX(widget_align);
ImGui::PushItemWidth(imgui.get_style_scaling() * 120.0f);
imgui.checkbox("##2", m_smooth_params.keep_min);
@ -309,16 +312,7 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
imgui.end();
ImGui::PopStyleVar();
const Rect& bar_rect = get_bar_rect_viewport(canvas);
#else
const Rect& bar_rect = get_bar_rect_viewport(canvas);
const Rect& reset_rect = get_reset_rect_viewport(canvas);
_render_tooltip_texture(canvas, bar_rect, reset_rect);
_render_reset_texture(reset_rect);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
render_active_object_annotations(canvas, bar_rect);
render_profile(bar_rect);
}
@ -345,68 +339,26 @@ bool GLCanvas3D::LayersEditing::bar_rect_contains(const GLCanvas3D& canvas, floa
return (rect.get_left() <= x) && (x <= rect.get_right()) && (rect.get_top() <= y) && (y <= rect.get_bottom());
}
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
bool GLCanvas3D::LayersEditing::reset_rect_contains(const GLCanvas3D& canvas, float x, float y)
{
const Rect& rect = get_reset_rect_screen(canvas);
return (rect.get_left() <= x) && (x <= rect.get_right()) && (rect.get_top() <= y) && (y <= rect.get_bottom());
}
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
Rect GLCanvas3D::LayersEditing::get_bar_rect_screen(const GLCanvas3D& canvas)
{
const Size& cnv_size = canvas.get_canvas_size();
float w = (float)cnv_size.get_width();
float h = (float)cnv_size.get_height();
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
return Rect(w - thickness_bar_width(canvas), 0.0f, w, h);
#else
return Rect(w - thickness_bar_width(canvas), 0.0f, w, h - reset_button_height(canvas));
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
}
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
Rect GLCanvas3D::LayersEditing::get_reset_rect_screen(const GLCanvas3D& canvas)
{
const Size& cnv_size = canvas.get_canvas_size();
float w = (float)cnv_size.get_width();
float h = (float)cnv_size.get_height();
return Rect(w - thickness_bar_width(canvas), h - reset_button_height(canvas), w, h);
}
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
Rect GLCanvas3D::LayersEditing::get_bar_rect_viewport(const GLCanvas3D& canvas)
{
const Size& cnv_size = canvas.get_canvas_size();
float half_w = 0.5f * (float)cnv_size.get_width();
float half_h = 0.5f * (float)cnv_size.get_height();
float zoom = (float)canvas.get_camera().get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
float inv_zoom = (float)canvas.get_camera().get_inv_zoom();
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
return Rect((half_w - thickness_bar_width(canvas)) * inv_zoom, half_h * inv_zoom, half_w * inv_zoom, -half_h * inv_zoom);
#else
return Rect((half_w - thickness_bar_width(canvas)) * inv_zoom, half_h * inv_zoom, half_w * inv_zoom, (-half_h + reset_button_height(canvas)) * inv_zoom);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
}
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
Rect GLCanvas3D::LayersEditing::get_reset_rect_viewport(const GLCanvas3D& canvas)
{
const Size& cnv_size = canvas.get_canvas_size();
float half_w = 0.5f * (float)cnv_size.get_width();
float half_h = 0.5f * (float)cnv_size.get_height();
float zoom = (float)canvas.get_camera().get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
return Rect((half_w - thickness_bar_width(canvas)) * inv_zoom, (-half_h + reset_button_height(canvas)) * inv_zoom, half_w * inv_zoom, -half_h * inv_zoom);
}
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
bool GLCanvas3D::LayersEditing::is_initialized() const
{
return m_shader.is_initialized();
@ -441,54 +393,6 @@ std::string GLCanvas3D::LayersEditing::get_tooltip(const GLCanvas3D& canvas) con
return ret;
}
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void GLCanvas3D::LayersEditing::_render_tooltip_texture(const GLCanvas3D& canvas, const Rect& bar_rect, const Rect& reset_rect) const
{
// TODO: do this with ImGui
if (m_tooltip_texture.get_id() == 0)
{
std::string filename = resources_dir() + "/icons/variable_layer_height_tooltip.png";
if (!m_tooltip_texture.load_from_file(filename, false, GLTexture::SingleThreaded, false))
return;
}
#if ENABLE_RETINA_GL
const float scale = canvas.get_canvas_size().get_scale_factor();
#else
const float scale = canvas.get_wxglcanvas()->GetContentScaleFactor();
#endif
const float width = (float)m_tooltip_texture.get_width() * scale;
const float height = (float)m_tooltip_texture.get_height() * scale;
float zoom = (float)canvas.get_camera().get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
float gap = 10.0f * inv_zoom;
float bar_left = bar_rect.get_left();
float reset_bottom = reset_rect.get_bottom();
float l = bar_left - width * inv_zoom - gap;
float r = bar_left - gap;
float t = reset_bottom + height * inv_zoom + gap;
float b = reset_bottom + gap;
GLTexture::render_texture(m_tooltip_texture.get_id(), l, r, b, t);
}
void GLCanvas3D::LayersEditing::_render_reset_texture(const Rect& reset_rect) const
{
if (m_reset_texture.get_id() == 0)
{
std::string filename = resources_dir() + "/icons/variable_layer_height_reset.png";
if (!m_reset_texture.load_from_file(filename, false, GLTexture::SingleThreaded, false))
return;
}
GLTexture::render_texture(m_reset_texture.get_id(), reset_rect.get_left(), reset_rect.get_right(), reset_rect.get_bottom(), reset_rect.get_top());
}
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void GLCanvas3D::LayersEditing::render_active_object_annotations(const GLCanvas3D& canvas, const Rect& bar_rect) const
{
m_shader.start_using();
@ -637,11 +541,10 @@ void GLCanvas3D::LayersEditing::reset_layer_height_profile(GLCanvas3D& canvas)
canvas.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
}
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void GLCanvas3D::LayersEditing::adaptive_layer_height_profile(GLCanvas3D& canvas, float cusp)
void GLCanvas3D::LayersEditing::adaptive_layer_height_profile(GLCanvas3D& canvas, float quality_factor)
{
this->update_slicing_parameters();
m_layer_height_profile = layer_height_profile_adaptive(*m_slicing_parameters, *m_model_object, cusp);
m_layer_height_profile = layer_height_profile_adaptive(*m_slicing_parameters, *m_model_object, quality_factor);
const_cast<ModelObject*>(m_model_object)->layer_height_profile = m_layer_height_profile;
m_layers_texture.valid = false;
canvas.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
@ -650,13 +553,11 @@ void GLCanvas3D::LayersEditing::adaptive_layer_height_profile(GLCanvas3D& canvas
void GLCanvas3D::LayersEditing::smooth_layer_height_profile(GLCanvas3D& canvas, const HeightProfileSmoothingParams& smoothing_params)
{
this->update_slicing_parameters();
m_layer_height_profile = smooth_height_profile(m_layer_height_profile, *m_slicing_parameters, smoothing_params);
const_cast<ModelObject*>(m_model_object)->layer_height_profile = m_layer_height_profile;
m_layers_texture.valid = false;
canvas.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
}
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void GLCanvas3D::LayersEditing::generate_layer_height_texture()
{
@ -692,7 +593,7 @@ void GLCanvas3D::LayersEditing::accept_changes(GLCanvas3D& canvas)
{
if (last_object_id >= 0) {
if (m_layer_height_profile_modified) {
wxGetApp().plater()->take_snapshot(_(L("Layer height profile-Manual edit")));
wxGetApp().plater()->take_snapshot(_(L("Variable layer height - Manual edit")));
const_cast<ModelObject*>(m_model_object)->layer_height_profile = m_layer_height_profile;
canvas.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
}
@ -719,19 +620,6 @@ float GLCanvas3D::LayersEditing::thickness_bar_width(const GLCanvas3D &canvas)
* THICKNESS_BAR_WIDTH;
}
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
float GLCanvas3D::LayersEditing::reset_button_height(const GLCanvas3D &canvas)
{
return
#if ENABLE_RETINA_GL
canvas.get_canvas_size().get_scale_factor()
#else
canvas.get_wxglcanvas()->GetContentScaleFactor()
#endif
* THICKNESS_RESET_BUTTON_HEIGHT;
}
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
const Point GLCanvas3D::Mouse::Drag::Invalid_2D_Point(INT_MAX, INT_MAX);
const Vec3d GLCanvas3D::Mouse::Drag::Invalid_3D_Point(DBL_MAX, DBL_MAX, DBL_MAX);
@ -958,8 +846,7 @@ void GLCanvas3D::WarningTexture::render(const GLCanvas3D& canvas) const
if ((m_id > 0) && (m_original_width > 0) && (m_original_height > 0) && (m_width > 0) && (m_height > 0))
{
const Size& cnv_size = canvas.get_canvas_size();
float zoom = (float)canvas.get_camera().get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
float inv_zoom = (float)canvas.get_camera().get_inv_zoom();
float left = (-0.5f * (float)m_original_width) * inv_zoom;
float top = (-0.5f * (float)cnv_size.get_height() + (float)m_original_height + 2.0f) * inv_zoom;
float right = left + (float)m_original_width * inv_zoom;
@ -1005,24 +892,25 @@ void GLCanvas3D::LegendTexture::fill_color_print_legend_items( const GLCanvas3D
std::vector<float>& colors,
std::vector<std::string>& cp_legend_items)
{
std::vector<Model::CustomGCode> custom_gcode_per_height = wxGetApp().plater()->model().custom_gcode_per_height;
std::vector<Model::CustomGCode> custom_gcode_per_print_z = wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes;
const int extruders_cnt = wxGetApp().extruders_edited_cnt();
if (extruders_cnt == 1)
{
if (custom_gcode_per_height.empty()) {
cp_legend_items.push_back(I18N::translate_utf8(L("Default print color")));
if (custom_gcode_per_print_z.empty()) {
cp_legend_items.emplace_back(I18N::translate_utf8(L("Default print color")));
colors = colors_in;
return;
}
std::vector<std::pair<double, double>> cp_values;
cp_values.reserve(custom_gcode_per_print_z.size());
std::vector<double> print_zs = canvas.get_current_print_zs(true);
for (auto custom_code : custom_gcode_per_height)
for (auto custom_code : custom_gcode_per_print_z)
{
if (custom_code.gcode != ColorChangeCode)
continue;
auto lower_b = std::lower_bound(print_zs.begin(), print_zs.end(), custom_code.height - DoubleSlider::epsilon());
auto lower_b = std::lower_bound(print_zs.begin(), print_zs.end(), custom_code.print_z - DoubleSlider::epsilon());
if (lower_b == print_zs.end())
continue;
@ -1033,14 +921,14 @@ void GLCanvas3D::LegendTexture::fill_color_print_legend_items( const GLCanvas3D
// to avoid duplicate values, check adding values
if (cp_values.empty() ||
!(cp_values.back().first == previous_z && cp_values.back().second == current_z))
cp_values.push_back(std::pair<double, double>(previous_z, current_z));
cp_values.emplace_back(std::pair<double, double>(previous_z, current_z));
}
const auto items_cnt = (int)cp_values.size();
if (items_cnt == 0) // There is no one color change, but there is/are some pause print or custom Gcode
{
cp_legend_items.push_back(I18N::translate_utf8(L("Default print color")));
cp_legend_items.push_back(I18N::translate_utf8(L("Pause print or custom G-code")));
cp_legend_items.emplace_back(I18N::translate_utf8(L("Default print color")));
cp_legend_items.emplace_back(I18N::translate_utf8(L("Pause print or custom G-code")));
colors = colors_in;
return;
}
@ -1049,7 +937,7 @@ void GLCanvas3D::LegendTexture::fill_color_print_legend_items( const GLCanvas3D
colors.resize(colors_in.size(), 0.0);
::memcpy((void*)(colors.data()), (const void*)(colors_in.data() + (color_cnt - 1) * 4), 4 * sizeof(float));
cp_legend_items.push_back(I18N::translate_utf8(L("Pause print or custom G-code")));
cp_legend_items.emplace_back(I18N::translate_utf8(L("Pause print or custom G-code")));
size_t color_pos = 4;
for (int i = items_cnt; i >= 0; --i, color_pos+=4)
@ -1061,15 +949,15 @@ void GLCanvas3D::LegendTexture::fill_color_print_legend_items( const GLCanvas3D
std::string id_str = std::to_string(i + 1) + ": ";
if (i == 0) {
cp_legend_items.push_back(id_str + (boost::format(I18N::translate_utf8(L("up to %.2f mm"))) % cp_values[0].first).str());
cp_legend_items.emplace_back(id_str + (boost::format(I18N::translate_utf8(L("up to %.2f mm"))) % cp_values[0].first).str());
break;
}
if (i == items_cnt) {
cp_legend_items.push_back(id_str + (boost::format(I18N::translate_utf8(L("above %.2f mm"))) % cp_values[i - 1].second).str());
cp_legend_items.emplace_back(id_str + (boost::format(I18N::translate_utf8(L("above %.2f mm"))) % cp_values[i - 1].second).str());
continue;
}
cp_legend_items.push_back(id_str + (boost::format(I18N::translate_utf8(L("%.2f - %.2f mm"))) % cp_values[i - 1].second % cp_values[i].first).str());
cp_legend_items.emplace_back(id_str + (boost::format(I18N::translate_utf8(L("%.2f - %.2f mm"))) % cp_values[i - 1].second % cp_values[i].first).str());
}
}
else
@ -1083,20 +971,20 @@ void GLCanvas3D::LegendTexture::fill_color_print_legend_items( const GLCanvas3D
size_t color_in_pos = 4 * (color_cnt - 1);
for (unsigned int i = 0; i < (unsigned int)extruders_cnt; ++i)
cp_legend_items.push_back((boost::format(I18N::translate_utf8(L("Extruder %d"))) % (i + 1)).str());
cp_legend_items.emplace_back((boost::format(I18N::translate_utf8(L("Extruder %d"))) % (i + 1)).str());
::memcpy((void*)(colors.data() + color_pos), (const void*)(colors_in.data() + color_in_pos), 4 * sizeof(float));
color_pos += 4;
color_in_pos -= 4;
cp_legend_items.push_back(I18N::translate_utf8(L("Pause print or custom G-code")));
cp_legend_items.emplace_back(I18N::translate_utf8(L("Pause print or custom G-code")));
int cnt = custom_gcode_per_height.size();
int cnt = custom_gcode_per_print_z.size();
for (int i = cnt-1; i >= 0; --i)
if (custom_gcode_per_height[i].gcode == ColorChangeCode) {
if (custom_gcode_per_print_z[i].gcode == ColorChangeCode) {
::memcpy((void*)(colors.data() + color_pos), (const void*)(colors_in.data() + color_in_pos), 4 * sizeof(float));
color_pos += 4;
color_in_pos -= 4;
cp_legend_items.push_back((boost::format(I18N::translate_utf8(L("Color change for Extruder %d at %.2f mm"))) % custom_gcode_per_height[i].extruder % custom_gcode_per_height[i].height).str());
cp_legend_items.emplace_back((boost::format(I18N::translate_utf8(L("Color change for Extruder %d at %.2f mm"))) % custom_gcode_per_print_z[i].extruder % custom_gcode_per_print_z[i].print_z).str());
}
}
}
@ -1130,6 +1018,12 @@ bool GLCanvas3D::LegendTexture::generate(const GCodePreviewData& preview_data, c
// calculate scaling
const float scale_gl = canvas.get_canvas_size().get_scale_factor();
#if ENABLE_RETINA_GL
// For non-visible or non-created window getBackingScaleFactor function return 0.0 value.
// And using of the zero scale causes a crash, when we trying to draw text to the (0,0) rectangle
if (scale_gl <= 0.0f)
return false;
#endif
const float scale = scale_gl * wxGetApp().em_unit()*0.1; // get scale from em_unit() value, because of get_scale_factor() return 1
const int scaled_square = std::floor((float)Px_Square * scale);
const int scaled_title_offset = Px_Title_Offset * scale;
@ -1314,8 +1208,7 @@ void GLCanvas3D::LegendTexture::render(const GLCanvas3D& canvas) const
if ((m_id > 0) && (m_original_width > 0) && (m_original_height > 0) && (m_width > 0) && (m_height > 0))
{
const Size& cnv_size = canvas.get_canvas_size();
float zoom = (float)canvas.get_camera().get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
float inv_zoom = (float)canvas.get_camera().get_inv_zoom();
float left = (-0.5f * (float)cnv_size.get_width()) * inv_zoom;
float top = (0.5f * (float)cnv_size.get_height()) * inv_zoom;
float right = left + (float)m_original_width * inv_zoom;
@ -1336,7 +1229,6 @@ void GLCanvas3D::LegendTexture::render(const GLCanvas3D& canvas) const
}
}
wxDEFINE_EVENT(EVT_GLCANVAS_INIT, SimpleEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS, SimpleEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_OBJECT_SELECT, SimpleEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_RIGHT_CLICK, RBtnEvent);
@ -1360,11 +1252,9 @@ wxDEFINE_EVENT(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, wxKeyEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_EDIT_COLOR_CHANGE, wxKeyEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_UNDO, SimpleEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_REDO, SimpleEvent);
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
wxDEFINE_EVENT(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, SimpleEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, Event<float>);
wxDEFINE_EVENT(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, HeightProfileSmoothEvent);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
#if ENABLE_THUMBNAIL_GENERATOR
const double GLCanvas3D::DefaultCameraZoomToBoxMarginFactor = 1.25;
@ -1377,7 +1267,6 @@ GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLToolbar
, m_retina_helper(nullptr)
#endif
, m_in_render(false)
, m_render_enabled(true)
, m_bed(bed)
, m_camera(camera)
, m_view_toolbar(view_toolbar)
@ -1386,7 +1275,7 @@ GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLToolbar
, m_gizmos(*this)
, m_use_clipping_planes(false)
, m_sidebar_field("")
, m_keep_dirty(false)
, m_extra_frame_requested(false)
, m_config(nullptr)
, m_process(nullptr)
, m_model(nullptr)
@ -1507,8 +1396,6 @@ bool GLCanvas3D::init()
if (m_selection.is_enabled() && !m_selection.init())
return false;
post_event(SimpleEvent(EVT_GLCANVAS_INIT));
m_initialized = true;
return true;
@ -1622,8 +1509,6 @@ void GLCanvas3D::bed_shape_changed()
refresh_camera_scene_box();
m_camera.requires_zoom_to_bed = true;
m_dirty = true;
if (m_bed.is_prusa())
start_keeping_dirty();
}
void GLCanvas3D::set_color_by(const std::string& value)
@ -1667,31 +1552,29 @@ bool GLCanvas3D::is_layers_editing_allowed() const
return m_layers_editing.is_allowed();
}
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void GLCanvas3D::reset_layer_height_profile()
{
wxGetApp().plater()->take_snapshot(_(L("Layer height profile-Reset")));
wxGetApp().plater()->take_snapshot(_(L("Variable layer height - Reset")));
m_layers_editing.reset_layer_height_profile(*this);
m_layers_editing.state = LayersEditing::Completed;
m_dirty = true;
}
void GLCanvas3D::adaptive_layer_height_profile(float cusp)
void GLCanvas3D::adaptive_layer_height_profile(float quality_factor)
{
wxGetApp().plater()->take_snapshot(_(L("Layer height profile-Adaptive")));
m_layers_editing.adaptive_layer_height_profile(*this, cusp);
wxGetApp().plater()->take_snapshot(_(L("Variable layer height - Adaptive")));
m_layers_editing.adaptive_layer_height_profile(*this, quality_factor);
m_layers_editing.state = LayersEditing::Completed;
m_dirty = true;
}
void GLCanvas3D::smooth_layer_height_profile(const HeightProfileSmoothingParams& smoothing_params)
{
wxGetApp().plater()->take_snapshot(_(L("Layer height profile-Smooth all")));
wxGetApp().plater()->take_snapshot(_(L("Variable layer height - Smooth all")));
m_layers_editing.smooth_layer_height_profile(*this, smoothing_params);
m_layers_editing.state = LayersEditing::Completed;
m_dirty = true;
}
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
bool GLCanvas3D::is_reload_delayed() const
{
@ -1778,8 +1661,14 @@ void GLCanvas3D::zoom_to_selection()
void GLCanvas3D::select_view(const std::string& direction)
{
#if ENABLE_6DOF_CAMERA
m_camera.select_view(direction);
if (m_canvas != nullptr)
m_canvas->Refresh();
#else
if (m_camera.select_view(direction) && (m_canvas != nullptr))
m_canvas->Refresh();
#endif // ENABLE_6DOF_CAMERA
}
void GLCanvas3D::update_volumes_colors_by_extruder()
@ -1790,7 +1679,7 @@ void GLCanvas3D::update_volumes_colors_by_extruder()
void GLCanvas3D::render()
{
if (!m_render_enabled || m_in_render)
if (m_in_render)
{
// if called recursively, return
m_dirty = true;
@ -1836,10 +1725,12 @@ void GLCanvas3D::render()
GLfloat position_top[4] = { -0.5f, -0.5f, 1.0f, 0.0f };
glsafe(::glLightfv(GL_LIGHT0, GL_POSITION, position_top));
#if !ENABLE_6DOF_CAMERA
float theta = m_camera.get_theta();
if (theta > 180.f)
// absolute value of the rotation
theta = 360.f - theta;
#endif // !ENABLE_6DOF_CAMERA
wxGetApp().imgui()->new_frame();
@ -1864,7 +1755,11 @@ void GLCanvas3D::render()
_render_objects();
_render_sla_slices();
_render_selection();
#if ENABLE_6DOF_CAMERA
_render_bed(!m_camera.is_looking_downward(), true);
#else
_render_bed(theta, true);
#endif // ENABLE_6DOF_CAMERA
#if ENABLE_RENDER_SELECTION_CENTER
_render_selection_center();
@ -1893,7 +1788,6 @@ void GLCanvas3D::render()
#if ENABLE_RENDER_STATISTICS
ImGuiWrapper& imgui = *wxGetApp().imgui();
imgui.set_next_window_bg_alpha(0.5f);
imgui.begin(std::string("Render statistics"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
imgui.text("Last frame: ");
ImGui::SameLine();
@ -1914,7 +1808,7 @@ void GLCanvas3D::render()
m_camera.debug_render();
#endif // ENABLE_CAMERA_STATISTICS
wxGetApp().plater()->get_mouse3d_controller().render_settings_dialog((unsigned int)cnv_size.get_width(), (unsigned int)cnv_size.get_height());
wxGetApp().plater()->get_mouse3d_controller().render_settings_dialog(*this);
wxGetApp().imgui()->render();
@ -1927,7 +1821,7 @@ void GLCanvas3D::render()
}
#if ENABLE_THUMBNAIL_GENERATOR
void GLCanvas3D::render_thumbnail(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background)
void GLCanvas3D::render_thumbnail(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const
{
switch (GLCanvas3DManager::get_framebuffers_type())
{
@ -2062,9 +1956,11 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
struct GLVolumeState {
GLVolumeState() :
volume_idx(-1) {}
volume_idx(size_t(-1)) {}
GLVolumeState(const GLVolume* volume, unsigned int volume_idx) :
composite_id(volume->composite_id), volume_idx(volume_idx) {}
GLVolumeState(const GLVolume::CompositeID &composite_id) :
composite_id(composite_id), volume_idx(size_t(-1)) {}
GLVolume::CompositeID composite_id;
// Volume index in the old GLVolume vector.
@ -2190,22 +2086,13 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
}
}
sort_remove_duplicates(instance_ids_selected);
auto deleted_volumes_lower = [](const GLVolumeState &v1, const GLVolumeState &v2) { return v1.composite_id < v2.composite_id; };
std::sort(deleted_volumes.begin(), deleted_volumes.end(), deleted_volumes_lower);
if (m_reload_delayed)
return;
bool update_object_list = false;
auto find_old_volume_id = [&deleted_volumes](const GLVolume::CompositeID& id) -> unsigned int {
for (unsigned int i = 0; i < (unsigned int)deleted_volumes.size(); ++i)
{
const GLVolumeState& v = deleted_volumes[i];
if (v.composite_id == id)
return v.volume_idx;
}
return (unsigned int)-1;
};
if (m_volumes.volumes != glvolumes_new)
update_object_list = true;
m_volumes.volumes = std::move(glvolumes_new);
@ -2220,9 +2107,10 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
assert(it != model_volume_state.end() && it->geometry_id == key.geometry_id);
if (it->new_geometry()) {
// New volume.
unsigned int old_id = find_old_volume_id(it->composite_id);
if (old_id != (unsigned int)-1)
map_glvolume_old_to_new[old_id] = m_volumes.volumes.size();
auto it_old_volume = std::lower_bound(deleted_volumes.begin(), deleted_volumes.end(), GLVolumeState(it->composite_id), deleted_volumes_lower);
if (it_old_volume != deleted_volumes.end() && it_old_volume->composite_id == it->composite_id)
// If a volume changed its ObjectID, but it reuses a GLVolume's CompositeID, maintain its selection.
map_glvolume_old_to_new[it_old_volume->volume_idx] = m_volumes.volumes.size();
m_volumes.load_object_volume(&model_object, obj_idx, volume_idx, instance_idx, m_color_by, m_initialized);
m_volumes.volumes.back()->geometry_id = key.geometry_id;
update_object_list = true;
@ -2416,7 +2304,7 @@ static void load_gcode_retractions(const GCodePreviewData::Retraction& retractio
volume_index.first_volumes.emplace_back(extrusion_type, 0, (unsigned int)volumes.volumes.size());
GLVolume *volume = volumes.new_nontoolpath_volume(retractions.color.rgba, VERTEX_BUFFER_RESERVE_SIZE);
GLVolume *volume = volumes.new_nontoolpath_volume(retractions.color.rgba.data(), VERTEX_BUFFER_RESERVE_SIZE);
GCodePreviewData::Retraction::PositionsList copy(retractions.positions);
std::sort(copy.begin(), copy.end(), [](const GCodePreviewData::Retraction::Position& p1, const GCodePreviewData::Retraction::Position& p2) { return p1.position(2) < p2.position(2); });
@ -2625,9 +2513,10 @@ void GLCanvas3D::on_idle(wxIdleEvent& evt)
_refresh_if_shown_on_screen();
if (m_keep_dirty || mouse3d_controller_applied)
if (m_extra_frame_requested || mouse3d_controller_applied)
{
m_dirty = true;
m_extra_frame_requested = false;
evt.RequestMore();
}
else
@ -3105,20 +2994,6 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
m_layers_editing.state = LayersEditing::Editing;
_perform_layer_editing_action(&evt);
}
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
else if ((layer_editing_object_idx != -1) && m_layers_editing.reset_rect_contains(*this, pos(0), pos(1)))
{
if (evt.LeftDown())
{
// A volume is selected and the mouse is inside the reset button. Reset the ModelObject's layer height profile.
m_layers_editing.reset_layer_height_profile(*this);
// Index 2 means no editing, just wait for mouse up event.
m_layers_editing.state = LayersEditing::Completed;
m_dirty = true;
}
}
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
else if (evt.LeftDown() && (evt.ShiftDown() || evt.AltDown()) && m_picking_enabled)
{
if (m_gizmos.get_current_type() != GLGizmosManager::SlaSupports)
@ -3201,7 +3076,11 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
// we do not want to translate objects if the user just clicked on an object while pressing shift to remove it from the selection and then drag
if (m_selection.contains_volume(get_first_hover_volume_idx()))
{
#if ENABLE_6DOF_CAMERA
if (std::abs(m_camera.get_dir_forward()(2)) < EPSILON)
#else
if (m_camera.get_theta() == 90.0f)
#endif // ENABLE_6DOF_CAMERA
{
// side view -> move selected volumes orthogonally to camera view direction
Linef3 ray = mouse_ray(pos);
@ -3261,9 +3140,18 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
if (m_hover_volume_idxs.empty() && m_mouse.is_start_position_3D_defined())
{
const Vec3d& orig = m_mouse.drag.start_position_3D;
#if ENABLE_6DOF_CAMERA
double x = Geometry::deg2rad(pos(0) - orig(0)) * (double)TRACKBALLSIZE;
double y = Geometry::deg2rad(pos(1) - orig(1)) * (double)TRACKBALLSIZE;
if (wxGetApp().plater()->get_mouse3d_controller().is_running() || (wxGetApp().app_config->get("use_free_camera") == "1"))
m_camera.rotate_local_around_target(Vec3d(y, x, 0.0));
else
m_camera.rotate_on_sphere(x, y);
#else
float sign = m_camera.inverted_phi ? -1.0f : 1.0f;
m_camera.phi += sign * ((float)pos(0) - (float)orig(0)) * TRACKBALLSIZE;
m_camera.set_theta(m_camera.get_theta() - ((float)pos(1) - (float)orig(1)) * TRACKBALLSIZE, wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA);
#endif // ENABLE_6DOF_CAMERA
m_dirty = true;
}
m_mouse.drag.start_position_3D = Vec3d((double)pos(0), (double)pos(1), 0.0);
@ -3313,9 +3201,11 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
if (!evt.ShiftDown() && m_picking_enabled)
deselect_all();
}
#if !ENABLE_6DOF_CAMERA
else if (evt.LeftUp() && m_mouse.dragging)
// Flips X mouse deltas if bed is upside down
m_camera.inverted_phi = (m_camera.get_dir_up()(2) < 0.0);
#endif // !ENABLE_6DOF_CAMERA
else if (evt.RightUp())
{
m_mouse.position = pos.cast<double>();
@ -3833,14 +3723,13 @@ static bool string_getter(const bool is_undo, int idx, const char** out_text)
return wxGetApp().plater()->undo_redo_string_getter(is_undo, idx, out_text);
}
void GLCanvas3D::_render_undo_redo_stack(const bool is_undo, float pos_x)
void GLCanvas3D::_render_undo_redo_stack(const bool is_undo, float pos_x) const
{
ImGuiWrapper* imgui = wxGetApp().imgui();
const float x = pos_x * (float)get_camera().get_zoom() + 0.5f * (float)get_canvas_size().get_width();
imgui->set_next_window_pos(x, m_undoredo_toolbar.get_height(), ImGuiCond_Always, 0.5f, 0.0f);
imgui->set_next_window_bg_alpha(0.5f);
std::string title = is_undo ? L("Undo History") : L("Redo History");
std::string title = is_undo ? L("Undo History") : L("Redo History");
imgui->begin(_(title), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
int hovered = m_imgui_undo_redo_hovered_pos;
@ -3887,7 +3776,7 @@ static void debug_output_thumbnail(const ThumbnailData& thumbnail_data)
}
#endif // ENABLE_THUMBNAIL_GENERATOR_DEBUG_OUTPUT
void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, bool printable_only, bool parts_only, bool show_bed, bool transparent_background)
void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const
{
auto is_visible = [](const GLVolume& v) -> bool
{
@ -3921,6 +3810,9 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, bool
Camera camera;
camera.set_type(Camera::Ortho);
#if ENABLE_6DOF_CAMERA
camera.set_scene_box(scene_bounding_box());
#endif // ENABLE_6DOF_CAMERA
camera.zoom_to_volumes(visible_volumes, thumbnail_data.width, thumbnail_data.height);
camera.apply_viewport(0, 0, thumbnail_data.width, thumbnail_data.height);
camera.apply_view_matrix();
@ -3971,13 +3863,17 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, bool
glsafe(::glDisable(GL_DEPTH_TEST));
if (show_bed)
#if ENABLE_6DOF_CAMERA
_render_bed(!camera.is_looking_downward(), false);
#else
_render_bed(camera.get_theta(), false);
#endif // ENABLE_6DOF_CAMERA
if (transparent_background)
glsafe(::glClearColor(1.0f, 1.0f, 1.0f, 1.0f));
}
void GLCanvas3D::_render_thumbnail_framebuffer(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background)
void GLCanvas3D::_render_thumbnail_framebuffer(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const
{
thumbnail_data.set(w, h);
if (!thumbnail_data.is_valid())
@ -4081,7 +3977,7 @@ void GLCanvas3D::_render_thumbnail_framebuffer(ThumbnailData& thumbnail_data, un
glsafe(::glDisable(GL_MULTISAMPLE));
}
void GLCanvas3D::_render_thumbnail_framebuffer_ext(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background)
void GLCanvas3D::_render_thumbnail_framebuffer_ext(ThumbnailData & thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const
{
thumbnail_data.set(w, h);
if (!thumbnail_data.is_valid())
@ -4185,7 +4081,7 @@ void GLCanvas3D::_render_thumbnail_framebuffer_ext(ThumbnailData& thumbnail_data
glsafe(::glDisable(GL_MULTISAMPLE));
}
void GLCanvas3D::_render_thumbnail_legacy(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background)
void GLCanvas3D::_render_thumbnail_legacy(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const
{
// check that thumbnail size does not exceed the default framebuffer size
const Size& cnv_size = get_canvas_size();
@ -4222,6 +4118,9 @@ bool GLCanvas3D::_init_toolbars()
if (!_init_undoredo_toolbar())
return false;
if (!_init_view_toolbar())
return false;
return true;
}
@ -4362,7 +4261,7 @@ bool GLCanvas3D::_init_main_toolbar()
item.name = "layersediting";
item.icon_filename = "layers_white.svg";
item.tooltip = _utf8(L("Height ranges"));
item.tooltip = _utf8(L("Variable layer height"));
item.sprite_id = 10;
item.left.toggable = true;
item.left.action_callback = [this]() { if (m_canvas != nullptr) wxPostEvent(m_canvas, SimpleEvent(EVT_GLTOOLBAR_LAYERSEDITING)); };
@ -4479,6 +4378,11 @@ bool GLCanvas3D::_init_undoredo_toolbar()
return true;
}
bool GLCanvas3D::_init_view_toolbar()
{
return wxGetApp().plater()->init_view_toolbar();
}
bool GLCanvas3D::_set_current()
{
return m_context != nullptr && m_canvas->SetCurrent(*m_context);
@ -4916,8 +4820,7 @@ void GLCanvas3D::_render_main_toolbar() const
#endif // ENABLE_RETINA_GL
Size cnv_size = get_canvas_size();
float zoom = (float)m_camera.get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
float inv_zoom = (float)m_camera.get_inv_zoom();
float top = 0.5f * (float)cnv_size.get_height() * inv_zoom;
float left = -0.5f * (m_main_toolbar.get_width() + m_undoredo_toolbar.get_width()) * inv_zoom;
@ -4943,8 +4846,7 @@ void GLCanvas3D::_render_undoredo_toolbar() const
#endif // ENABLE_RETINA_GL
Size cnv_size = get_canvas_size();
float zoom = (float)m_camera.get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
float inv_zoom = (float)m_camera.get_inv_zoom();
float top = 0.5f * (float)cnv_size.get_height() * inv_zoom;
float left = (m_main_toolbar.get_width() - 0.5f * (m_main_toolbar.get_width() + m_undoredo_toolbar.get_width())) * inv_zoom;
@ -4966,8 +4868,7 @@ void GLCanvas3D::_render_view_toolbar() const
#endif // ENABLE_RETINA_GL
Size cnv_size = get_canvas_size();
float zoom = (float)m_camera.get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
float inv_zoom = (float)m_camera.get_inv_zoom();
// places the toolbar on the bottom-left corner of the 3d scene
float top = (-0.5f * (float)cnv_size.get_height() + m_view_toolbar.get_height()) * inv_zoom;
@ -5373,7 +5274,7 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
// For coloring by a color_print(M600), return a parsed color.
bool color_by_color_print() const { return color_print_values!=nullptr; }
const size_t color_print_color_idx_by_layer_idx(const size_t layer_idx) const {
const Model::CustomGCode value(layers[layer_idx]->print_z + EPSILON, "", 0, "");
const Model::CustomGCode value{layers[layer_idx]->print_z + EPSILON, "", 0, ""};
auto it = std::lower_bound(color_print_values->begin(), color_print_values->end(), value);
return (it - color_print_values->begin()) % number_tools();
}
@ -5384,17 +5285,17 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
auto it = std::find_if(color_print_values->begin(), color_print_values->end(),
[print_z](const Model::CustomGCode& code)
{ return fabs(code.height - print_z) < EPSILON; });
{ return fabs(code.print_z - print_z) < EPSILON; });
if (it != color_print_values->end())
{
const std::string& code = it->gcode;
// pause print or custom Gcode
if (code == PausePrintCode ||
(code != ColorChangeCode && code != ExtruderChangeCode))
(code != ColorChangeCode && code != ToolChangeCode))
return number_tools()-1; // last color item is a gray color for pause print or custom G-code
// change tool (extruder)
if (code == ExtruderChangeCode)
if (code == ToolChangeCode)
return get_color_idx_for_tool_change(it, extruder);
// change color for current extruder
if (code == ColorChangeCode) {
@ -5404,7 +5305,7 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
}
}
const Model::CustomGCode value(print_z + EPSILON, "", 0, "");
const Model::CustomGCode value{print_z + EPSILON, "", 0, ""};
it = std::lower_bound(color_print_values->begin(), color_print_values->end(), value);
while (it != color_print_values->begin())
{
@ -5416,7 +5317,7 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
return color_idx;
}
// change tool (extruder)
if (it->gcode == ExtruderChangeCode)
if (it->gcode == ToolChangeCode)
return get_color_idx_for_tool_change(it, extruder);
}
@ -5460,7 +5361,7 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
bool is_tool_change = false;
while (it_n != color_print_values->begin()) {
--it_n;
if (it_n->gcode == ExtruderChangeCode) {
if (it_n->gcode == ToolChangeCode) {
is_tool_change = true;
if (it_n->extruder == it->extruder || (it_n->extruder == 0 && it->extruder == extruder))
return get_m600_color_idx(it);
@ -5840,7 +5741,7 @@ void GLCanvas3D::_load_gcode_extrusion_paths(const GCodePreviewData& preview_dat
return 0.0f;
}
static GCodePreviewData::Color path_color(const GCodePreviewData& data, const std::vector<float>& tool_colors, float value)
static Color path_color(const GCodePreviewData& data, const std::vector<float>& tool_colors, float value)
{
switch (data.extrusion.view_type)
{
@ -5858,8 +5759,8 @@ void GLCanvas3D::_load_gcode_extrusion_paths(const GCodePreviewData& preview_dat
return data.get_volumetric_rate_color(value);
case GCodePreviewData::Extrusion::Tool:
{
GCodePreviewData::Color color;
::memcpy((void*)color.rgba, (const void*)(tool_colors.data() + (unsigned int)value * 4), 4 * sizeof(float));
Color color;
::memcpy((void*)color.rgba.data(), (const void*)(tool_colors.data() + (unsigned int)value * 4), 4 * sizeof(float));
return color;
}
case GCodePreviewData::Extrusion::ColorPrint:
@ -5867,16 +5768,16 @@ void GLCanvas3D::_load_gcode_extrusion_paths(const GCodePreviewData& preview_dat
int color_cnt = (int)tool_colors.size() / 4;
int val = value > color_cnt ? color_cnt - 1 : value;
GCodePreviewData::Color color;
::memcpy((void*)color.rgba, (const void*)(tool_colors.data() + val * 4), 4 * sizeof(float));
Color color;
::memcpy((void*)color.rgba.data(), (const void*)(tool_colors.data() + val * 4), 4 * sizeof(float));
return color;
}
default:
return GCodePreviewData::Color::Dummy;
return Color{};
}
return GCodePreviewData::Color::Dummy;
return Color{};
}
};
@ -5919,7 +5820,7 @@ void GLCanvas3D::_load_gcode_extrusion_paths(const GCodePreviewData& preview_dat
if (! values.empty()) {
m_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Extrusion, role, (unsigned int)m_volumes.volumes.size());
for (const float value : values)
roles_filters.back().emplace_back(value, m_volumes.new_toolpath_volume(Helper::path_color(preview_data, tool_colors, value).rgba, vertex_buffer_prealloc_size));
roles_filters.back().emplace_back(value, m_volumes.new_toolpath_volume(Helper::path_color(preview_data, tool_colors, value).rgba.data(), vertex_buffer_prealloc_size));
}
}
}
@ -6002,7 +5903,7 @@ inline void travel_paths_internal(
by_type.reserve(values.size());
// creates a new volume for each feedrate
for (TYPE type : values)
by_type.emplace_back(type, volumes.new_nontoolpath_volume(func_color(type).rgba, VERTEX_BUFFER_RESERVE_SIZE));
by_type.emplace_back(type, volumes.new_nontoolpath_volume(func_color(type).rgba.data(), VERTEX_BUFFER_RESERVE_SIZE));
}
// populates volumes
@ -6049,19 +5950,19 @@ void GLCanvas3D::_load_gcode_travel_paths(const GCodePreviewData& preview_data,
case GCodePreviewData::Extrusion::Feedrate:
travel_paths_internal<float>(preview_data,
[](const GCodePreviewData::Travel::Polyline &polyline) { return polyline.feedrate; },
[&preview_data](const float feedrate) -> const GCodePreviewData::Color { return preview_data.get_feedrate_color(feedrate); },
[&preview_data](const float feedrate) -> const Color { return preview_data.get_feedrate_color(feedrate); },
m_volumes, m_initialized);
break;
case GCodePreviewData::Extrusion::Tool:
travel_paths_internal<unsigned int>(preview_data,
[](const GCodePreviewData::Travel::Polyline &polyline) { return polyline.extruder_id; },
[&tool_colors](const unsigned int extruder_id) -> const GCodePreviewData::Color { assert((extruder_id + 1) * 4 <= tool_colors.size()); return GCodePreviewData::Color(tool_colors.data() + extruder_id * 4); },
[&tool_colors](const unsigned int extruder_id) -> const Color { assert((extruder_id + 1) * 4 <= tool_colors.size()); return Color(tool_colors.data() + extruder_id * 4); },
m_volumes, m_initialized);
break;
default:
travel_paths_internal<unsigned int>(preview_data,
[](const GCodePreviewData::Travel::Polyline &polyline) { return polyline.type; },
[&preview_data](const unsigned int type) -> const GCodePreviewData::Color& { return preview_data.travel.type_colors[type]; },
[&preview_data](const unsigned int type) -> const Color& { return preview_data.travel.type_colors[type]; },
m_volumes, m_initialized);
break;
}

View file

@ -83,7 +83,6 @@ template <size_t N> using Vec3dsEvent = ArrayEvent<Vec3d, N>;
using HeightProfileSmoothEvent = Event<HeightProfileSmoothingParams>;
wxDECLARE_EVENT(EVT_GLCANVAS_INIT, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_RIGHT_CLICK, RBtnEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_REMOVE_OBJECT, SimpleEvent);
@ -106,11 +105,9 @@ wxDECLARE_EVENT(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, wxKeyEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_EDIT_COLOR_CHANGE, wxKeyEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_UNDO, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_REDO, SimpleEvent);
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
wxDECLARE_EVENT(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, Event<float>);
wxDECLARE_EVENT(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, HeightProfileSmoothEvent);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
class GLCanvas3D
{
@ -160,17 +157,10 @@ private:
private:
static const float THICKNESS_BAR_WIDTH;
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static const float THICKNESS_RESET_BUTTON_HEIGHT;
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
bool m_enabled;
Shader m_shader;
unsigned int m_z_texture_id;
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
mutable GLTexture m_tooltip_texture;
mutable GLTexture m_reset_texture;
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// Not owned by LayersEditing.
const DynamicPrintConfig *m_config;
// ModelObject for the currently selected object (Model::objects[last_object_id]).
@ -182,10 +172,8 @@ private:
std::vector<double> m_layer_height_profile;
bool m_layer_height_profile_modified;
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
mutable float m_adaptive_cusp;
mutable float m_adaptive_quality;
mutable HeightProfileSmoothingParams m_smooth_params;
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
class LayersTexture
{
@ -233,24 +221,13 @@ private:
void adjust_layer_height_profile();
void accept_changes(GLCanvas3D& canvas);
void reset_layer_height_profile(GLCanvas3D& canvas);
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void adaptive_layer_height_profile(GLCanvas3D& canvas, float cusp);
void smooth_layer_height_profile(GLCanvas3D& canvas, const HeightProfileSmoothingParams& smoothing_paramsn);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void adaptive_layer_height_profile(GLCanvas3D& canvas, float quality_factor);
void smooth_layer_height_profile(GLCanvas3D& canvas, const HeightProfileSmoothingParams& smoothing_params);
static float get_cursor_z_relative(const GLCanvas3D& canvas);
static bool bar_rect_contains(const GLCanvas3D& canvas, float x, float y);
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static bool reset_rect_contains(const GLCanvas3D& canvas, float x, float y);
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static Rect get_bar_rect_screen(const GLCanvas3D& canvas);
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static Rect get_reset_rect_screen(const GLCanvas3D& canvas);
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static Rect get_bar_rect_viewport(const GLCanvas3D& canvas);
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static Rect get_reset_rect_viewport(const GLCanvas3D& canvas);
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
float object_max_z() const { return m_object_max_z; }
@ -259,18 +236,11 @@ private:
private:
bool is_initialized() const;
void generate_layer_height_texture();
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void _render_tooltip_texture(const GLCanvas3D& canvas, const Rect& bar_rect, const Rect& reset_rect) const;
void _render_reset_texture(const Rect& reset_rect) const;
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void render_active_object_annotations(const GLCanvas3D& canvas, const Rect& bar_rect) const;
void render_profile(const Rect& bar_rect) const;
void update_slicing_parameters();
static float thickness_bar_width(const GLCanvas3D &canvas);
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static float reset_button_height(const GLCanvas3D &canvas);
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
};
struct Mouse
@ -417,7 +387,6 @@ private:
std::unique_ptr<RetinaHelper> m_retina_helper;
#endif
bool m_in_render;
bool m_render_enabled;
LegendTexture m_legend_texture;
WarningTexture m_warning_texture;
wxTimer m_timer;
@ -435,7 +404,9 @@ private:
bool m_use_clipping_planes;
mutable SlaCap m_sla_caps[2];
std::string m_sidebar_field;
bool m_keep_dirty;
// when true renders an extra frame by not resetting m_dirty to false
// see request_extra_frame()
bool m_extra_frame_requested;
mutable GLVolumeCollection m_volumes;
Selection m_selection;
@ -476,7 +447,7 @@ private:
RenderStats m_render_stats;
#endif // ENABLE_RENDER_STATISTICS
int m_imgui_undo_redo_hovered_pos{ -1 };
mutable int m_imgui_undo_redo_hovered_pos{ -1 };
int m_selected_extruder;
public:
@ -536,11 +507,9 @@ public:
bool is_layers_editing_enabled() const;
bool is_layers_editing_allowed() const;
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void reset_layer_height_profile();
void adaptive_layer_height_profile(float cusp);
void adaptive_layer_height_profile(float quality_factor);
void smooth_layer_height_profile(const HeightProfileSmoothingParams& smoothing_params);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
bool is_reload_delayed() const;
@ -555,9 +524,6 @@ public:
void enable_dynamic_background(bool enable);
void allow_multisample(bool allow);
void enable_render(bool enable) { m_render_enabled = enable; }
bool is_render_enabled() const { return m_render_enabled; }
void zoom_to_bed();
void zoom_to_volumes();
void zoom_to_selection();
@ -571,7 +537,7 @@ public:
#if ENABLE_THUMBNAIL_GENERATOR
// printable_only == false -> render also non printable volumes as grayed
// parts_only == false -> render also sla support and pad
void render_thumbnail(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background);
void render_thumbnail(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const;
#endif // ENABLE_THUMBNAIL_GENERATOR
void select_all();
@ -666,9 +632,7 @@ public:
void set_cursor(ECursorType type);
void msw_rescale();
bool is_keeping_dirty() const { return m_keep_dirty; }
void start_keeping_dirty() { m_keep_dirty = true; }
void stop_keeping_dirty() { m_keep_dirty = false; }
void request_extra_frame() { m_extra_frame_requested = true; }
int get_main_toolbar_item_id(const std::string& name) const { return m_main_toolbar.get_item_id(name); }
void force_main_toolbar_left_action(int item_id) { m_main_toolbar.force_left_action(item_id, *this); }
@ -685,6 +649,7 @@ private:
bool _init_toolbars();
bool _init_main_toolbar();
bool _init_undoredo_toolbar();
bool _init_view_toolbar();
bool _set_current();
void _resize(unsigned int w, unsigned int h);
@ -723,15 +688,15 @@ private:
#endif // ENABLE_SHOW_CAMERA_TARGET
void _render_sla_slices() const;
void _render_selection_sidebar_hints() const;
void _render_undo_redo_stack(const bool is_undo, float pos_x);
void _render_undo_redo_stack(const bool is_undo, float pos_x) const;
#if ENABLE_THUMBNAIL_GENERATOR
void _render_thumbnail_internal(ThumbnailData& thumbnail_data, bool printable_only, bool parts_only, bool show_bed, bool transparent_background);
void _render_thumbnail_internal(ThumbnailData& thumbnail_data, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const;
// render thumbnail using an off-screen framebuffer
void _render_thumbnail_framebuffer(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background);
void _render_thumbnail_framebuffer(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const;
// render thumbnail using an off-screen framebuffer when GLEW_EXT_framebuffer_object is supported
void _render_thumbnail_framebuffer_ext(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background);
void _render_thumbnail_framebuffer_ext(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const;
// render thumbnail using the default framebuffer
void _render_thumbnail_legacy(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background);
void _render_thumbnail_legacy(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const;
#endif // ENABLE_THUMBNAIL_GENERATOR
void _update_volumes_hover_state() const;

View file

@ -69,8 +69,7 @@ namespace GUI {
return;
const Camera& camera = canvas.get_camera();
float zoom = (float)camera.get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
float inv_zoom = (float)camera.get_inv_zoom();
Size cnv_size = canvas.get_canvas_size();
float cnv_half_width = 0.5f * (float)cnv_size.get_width();

View file

@ -142,7 +142,7 @@ bool GLShader::load_from_file(const char* fragment_shader_filename, const char*
int file_length = (int)vs.tellg();
vs.seekg(0, vs.beg);
std::string vertex_shader(file_length, '\0');
vs.read(const_cast<char*>(vertex_shader.data()), file_length);
vs.read(vertex_shader.data(), file_length);
if (!vs.good())
return false;
@ -156,7 +156,7 @@ bool GLShader::load_from_file(const char* fragment_shader_filename, const char*
file_length = (int)fs.tellg();
fs.seekg(0, fs.beg);
std::string fragment_shader(file_length, '\0');
fs.read(const_cast<char*>(fragment_shader.data()), file_length);
fs.read(fragment_shader.data(), file_length);
if (!fs.good())
return false;

View file

@ -168,12 +168,26 @@ bool GLTexture::load_from_svg_files_as_sprites_array(const std::vector<std::stri
if (filenames.empty() || states.empty() || (sprite_size_px == 0))
return false;
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
// every tile needs to have a 1px border around it to avoid artifacts when linear sampling on its edges
unsigned int sprite_size_px_ex = sprite_size_px + 1;
m_width = 1 + (int)(sprite_size_px_ex * states.size());
m_height = 1 + (int)(sprite_size_px_ex * filenames.size());
#else
m_width = (int)(sprite_size_px * states.size());
m_height = (int)(sprite_size_px * filenames.size());
#endif // ENABLE_MODIFIED_TOOLBAR_TEXTURES
int n_pixels = m_width * m_height;
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
int sprite_n_pixels = sprite_size_px_ex * sprite_size_px_ex;
int sprite_stride = sprite_size_px_ex * 4;
#else
int sprite_n_pixels = sprite_size_px * sprite_size_px;
int sprite_bytes = sprite_n_pixels * 4;
int sprite_stride = sprite_size_px * 4;
#endif // ENABLE_MODIFIED_TOOLBAR_TEXTURES
int sprite_bytes = sprite_n_pixels * 4;
if (n_pixels <= 0)
{
@ -211,7 +225,12 @@ bool GLTexture::load_from_svg_files_as_sprites_array(const std::vector<std::stri
float scale = (float)sprite_size_px / std::max(image->width, image->height);
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
// offset by 1 to leave the first pixel empty (both in x and y)
nsvgRasterize(rast, image, 1, 1, scale, sprite_data.data(), sprite_size_px, sprite_size_px, sprite_stride);
#else
nsvgRasterize(rast, image, 0, 0, scale, sprite_data.data(), sprite_size_px, sprite_size_px, sprite_stride);
#endif // ENABLE_MODIFIED_TOOLBAR_TEXTURES
// makes white only copy of the sprite
::memcpy((void*)sprite_white_only_data.data(), (const void*)sprite_data.data(), sprite_bytes);
@ -231,7 +250,11 @@ bool GLTexture::load_from_svg_files_as_sprites_array(const std::vector<std::stri
::memset((void*)&sprite_gray_only_data.data()[offset], 128, 3);
}
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
int sprite_offset_px = sprite_id * (int)sprite_size_px_ex * m_width;
#else
int sprite_offset_px = sprite_id * sprite_size_px * m_width;
#endif // ENABLE_MODIFIED_TOOLBAR_TEXTURES
int state_id = -1;
for (const std::pair<int, bool>& state : states)
{
@ -250,6 +273,23 @@ bool GLTexture::load_from_svg_files_as_sprites_array(const std::vector<std::stri
// applies background, if needed
if (state.second)
{
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
float inv_255 = 1.0f / 255.0f;
// offset by 1 to leave the first pixel empty (both in x and y)
for (unsigned int r = 1; r <= sprite_size_px; ++r)
{
unsigned int offset_r = r * sprite_size_px_ex;
for (unsigned int c = 1; c <= sprite_size_px; ++c)
{
unsigned int offset = (offset_r + c) * 4;
float alpha = (float)output_data.data()[offset + 3] * inv_255;
output_data.data()[offset + 0] = (unsigned char)(output_data.data()[offset + 0] * alpha);
output_data.data()[offset + 1] = (unsigned char)(output_data.data()[offset + 1] * alpha);
output_data.data()[offset + 2] = (unsigned char)(output_data.data()[offset + 2] * alpha);
output_data.data()[offset + 3] = (unsigned char)(128 * (1.0f - alpha) + output_data.data()[offset + 3] * alpha);
}
}
#else
for (int i = 0; i < sprite_n_pixels; ++i)
{
int offset = i * 4;
@ -259,13 +299,22 @@ bool GLTexture::load_from_svg_files_as_sprites_array(const std::vector<std::stri
output_data.data()[offset + 2] = (unsigned char)(output_data.data()[offset + 2] * alpha);
output_data.data()[offset + 3] = (unsigned char)(128 * (1.0f - alpha) + output_data.data()[offset + 3] * alpha);
}
#endif // ENABLE_MODIFIED_TOOLBAR_TEXTURES
}
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
int state_offset_px = sprite_offset_px + state_id * sprite_size_px_ex;
for (int j = 0; j < (int)sprite_size_px_ex; ++j)
{
::memcpy((void*)&data.data()[(state_offset_px + j * m_width) * 4], (const void*)&output_data.data()[j * sprite_stride], sprite_stride);
}
#else
int state_offset_px = sprite_offset_px + state_id * sprite_size_px;
for (int j = 0; j < (int)sprite_size_px; ++j)
{
::memcpy((void*)&data.data()[(state_offset_px + j * m_width) * 4], (const void*)&output_data.data()[j * sprite_stride], sprite_stride);
}
#endif // ENABLE_MODIFIED_TOOLBAR_TEXTURES
}
nsvgDelete(image);

View file

@ -86,7 +86,35 @@ bool GLToolbarItem::update_enabled_state()
void GLToolbarItem::render(unsigned int tex_id, float left, float right, float bottom, float top, unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const
{
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
auto uvs = [this](unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) ->GLTexture::Quad_UVs
{
assert((tex_width != 0) && (tex_height != 0));
GLTexture::Quad_UVs ret;
// tiles in the texture are spaced by 1 pixel
float icon_size_px = (float)(tex_width - 1) / (float)Num_States;
float inv_tex_width = 1.0f / (float)tex_width;
float inv_tex_height = 1.0f / (float)tex_height;
// tiles in the texture are spaced by 1 pixel
float u_offset = 1.0f * inv_tex_width;
float v_offset = 1.0f * inv_tex_height;
float du = icon_size_px * inv_tex_width;
float dv = icon_size_px * inv_tex_height;
float left = u_offset + (float)m_state * du;
float right = left + du - u_offset;
float top = v_offset + (float)m_data.sprite_id * dv;
float bottom = top + dv - v_offset;
ret.left_top = { left, top };
ret.left_bottom = { left, bottom };
ret.right_bottom = { right, bottom };
ret.right_top = { right, top };
return ret;
};
GLTexture::render_sub_texture(tex_id, left, right, bottom, top, uvs(tex_width, tex_height, icon_size));
#else
GLTexture::render_sub_texture(tex_id, left, right, bottom, top, get_uvs(tex_width, tex_height, icon_size));
#endif // ENABLE_MODIFIED_TOOLBAR_TEXTURES
if (is_pressed())
{
@ -97,6 +125,7 @@ void GLToolbarItem::render(unsigned int tex_id, float left, float right, float b
}
}
#if !ENABLE_MODIFIED_TOOLBAR_TEXTURES
GLTexture::Quad_UVs GLToolbarItem::get_uvs(unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const
{
GLTexture::Quad_UVs uvs;
@ -110,14 +139,14 @@ GLTexture::Quad_UVs GLToolbarItem::get_uvs(unsigned int tex_width, unsigned int
float right = left + scaled_icon_width;
float top = (float)m_data.sprite_id * scaled_icon_height;
float bottom = top + scaled_icon_height;
uvs.left_top = { left, top };
uvs.left_bottom = { left, bottom };
uvs.right_bottom = { right, bottom };
uvs.right_top = { right, top };
return uvs;
}
#endif // !ENABLE_MODIFIED_TOOLBAR_TEXTURES
BackgroundTexture::Metadata::Metadata()
: filename("")
@ -624,8 +653,7 @@ std::string GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLC
{
// NB: mouse_pos is already scaled appropriately
float zoom = (float)parent.get_camera().get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
float inv_zoom = (float)parent.get_camera().get_inv_zoom();
float factor = m_layout.scale * inv_zoom;
Size cnv_size = parent.get_canvas_size();
@ -729,8 +757,7 @@ std::string GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCan
{
// NB: mouse_pos is already scaled appropriately
float zoom = (float)parent.get_camera().get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
float inv_zoom = (float)parent.get_camera().get_inv_zoom();
float factor = m_layout.scale * inv_zoom;
Size cnv_size = parent.get_canvas_size();
@ -846,8 +873,7 @@ int GLToolbar::contains_mouse_horizontal(const Vec2d& mouse_pos, const GLCanvas3
{
// NB: mouse_pos is already scaled appropriately
float zoom = (float)parent.get_camera().get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
float inv_zoom = (float)parent.get_camera().get_inv_zoom();
float factor = m_layout.scale * inv_zoom;
Size cnv_size = parent.get_canvas_size();
@ -920,8 +946,7 @@ int GLToolbar::contains_mouse_vertical(const Vec2d& mouse_pos, const GLCanvas3D&
{
// NB: mouse_pos is already scaled appropriately
float zoom = (float)parent.get_camera().get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
float inv_zoom = (float)parent.get_camera().get_inv_zoom();
float factor = m_layout.scale * inv_zoom;
Size cnv_size = parent.get_canvas_size();
@ -1073,8 +1098,7 @@ void GLToolbar::render_horizontal(const GLCanvas3D& parent) const
int tex_width = m_icons_texture.get_width();
int tex_height = m_icons_texture.get_height();
float zoom = (float)parent.get_camera().get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
float inv_zoom = (float)parent.get_camera().get_inv_zoom();
float factor = inv_zoom * m_layout.scale;
float scaled_icons_size = m_layout.icons_size * factor;
@ -1122,8 +1146,7 @@ void GLToolbar::render_vertical(const GLCanvas3D& parent) const
int tex_width = m_icons_texture.get_width();
int tex_height = m_icons_texture.get_height();
float zoom = (float)parent.get_camera().get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
float inv_zoom = (float)parent.get_camera().get_inv_zoom();
float factor = inv_zoom * m_layout.scale;
float scaled_icons_size = m_layout.icons_size * factor;
@ -1194,7 +1217,12 @@ bool GLToolbar::generate_icons_texture() const
states.push_back(std::make_pair(1, true));
}
bool res = m_icons_texture.load_from_svg_files_as_sprites_array(filenames, states, (unsigned int)(m_layout.icons_size * m_layout.scale), true);
unsigned int sprite_size_px = (unsigned int)(m_layout.icons_size * m_layout.scale);
// // force even size
// if (sprite_size_px % 2 != 0)
// sprite_size_px += 1;
bool res = m_icons_texture.load_from_svg_files_as_sprites_array(filenames, states, sprite_size_px, false);
if (res)
m_icons_texture_dirty = false;

View file

@ -143,7 +143,9 @@ public:
void render(unsigned int tex_id, float left, float right, float bottom, float top, unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const;
private:
#if !ENABLE_MODIFIED_TOOLBAR_TEXTURES
GLTexture::Quad_UVs get_uvs(unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const;
#endif // !ENABLE_MODIFIED_TOOLBAR_TEXTURES
void set_visible(bool visible) { m_data.visible = visible; }
friend class GLToolbar;
@ -293,6 +295,7 @@ public:
bool is_any_item_pressed() const;
unsigned int get_items_count() const { return (unsigned int)m_items.size(); }
int get_item_id(const std::string& name) const;
void force_left_action(int item_id, GLCanvas3D& parent) { do_action(GLToolbarItem::Left, item_id, parent, false); }

View file

@ -46,6 +46,7 @@
#include "SysInfoDialog.hpp"
#include "KBShortcutsDialog.hpp"
#include "UpdateDialogs.hpp"
#include "RemovableDriveManager.hpp"
#ifdef __WXMSW__
#include <Shlobj.h>
@ -261,6 +262,8 @@ bool GUI_App::on_init_inner()
m_printhost_job_queue.reset(new PrintHostJobQueue(mainframe->printhost_queue_dlg()));
RemovableDriveManager::get_instance().init();
Bind(wxEVT_IDLE, [this](wxIdleEvent& event)
{
if (! plater_)
@ -271,6 +274,10 @@ bool GUI_App::on_init_inner()
this->obj_manipul()->update_if_dirty();
#if !__APPLE__
RemovableDriveManager::get_instance().update(wxGetLocalTime(), true);
#endif
// Preset updating & Configwizard are done after the above initializations,
// and after MainFrame is created & shown.
// The extra CallAfter() is needed because of Mac, where this is the only way
@ -283,7 +290,7 @@ bool GUI_App::on_init_inner()
PresetUpdater::UpdateResult updater_result;
try {
updater_result = preset_updater->config_update();
updater_result = preset_updater->config_update(app_config->orig_version());
if (updater_result == PresetUpdater::R_INCOMPAT_EXIT) {
mainframe->Close();
} else if (updater_result == PresetUpdater::R_INCOMPAT_CONFIGURED) {
@ -298,6 +305,7 @@ bool GUI_App::on_init_inner()
preset_updater->slic3r_update_notify();
preset_updater->sync(preset_bundle);
});
}
});
@ -333,17 +341,12 @@ unsigned GUI_App::get_colour_approx_luma(const wxColour &colour)
}
bool GUI_App::dark_mode()
{
const unsigned luma = get_colour_approx_luma(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW));
return luma < 128;
}
bool GUI_App::dark_mode_menus()
{
#if __APPLE__
return mac_dark_mode();
#else
return dark_mode();
const unsigned luma = get_colour_approx_luma(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW));
return luma < 128;
#endif
}
@ -466,6 +469,9 @@ void GUI_App::recreate_GUI()
dlg.Update(30, _(L("Recreating")) + dots);
topwindow->Destroy();
// For this moment ConfigWizard is deleted, invalidate it
m_wizard = nullptr;
}
dlg.Update(80, _(L("Loading of current presets")) + dots);

View file

@ -109,7 +109,6 @@ public:
static unsigned get_colour_approx_luma(const wxColour &colour);
static bool dark_mode();
static bool dark_mode_menus();
void init_label_colours();
void update_label_colours_from_appconfig();
void init_fonts();

View file

@ -59,6 +59,11 @@ static PrinterTechnology printer_technology()
return wxGetApp().preset_bundle->printers.get_selected_preset().printer_technology();
}
static const Selection& scene_selection()
{
return wxGetApp().plater()->canvas3D()->get_selection();
}
// Config from current edited printer preset
static DynamicPrintConfig& printer_config()
{
@ -807,7 +812,7 @@ void ObjectList::list_manipulation(bool evt_context_menu/* = false*/)
if (!item) {
if (col == nullptr) {
if (wxOSX)
if (wxOSX && !multiple_selection())
UnselectAll();
else if (!evt_context_menu)
// Case, when last item was deleted and under GTK was called wxEVT_DATAVIEW_SELECTION_CHANGED,
@ -822,8 +827,13 @@ void ObjectList::list_manipulation(bool evt_context_menu/* = false*/)
}
if (wxOSX && item && col) {
wxDataViewItemArray sels;
GetSelections(sels);
UnselectAll();
Select(item);
if (sels.Count() > 1)
SetSelections(sels);
else
Select(item);
}
const wxString title = col->GetTitle();
@ -1182,7 +1192,13 @@ void ObjectList::get_settings_choice(const wxString& category_name)
{
wxArrayString names;
wxArrayInt selections;
wxDataViewItem item = GetSelection();
/* If we try to add settings for object/part from 3Dscene,
* for the second try there is selected ItemSettings in ObjectList.
* So, check if selected item isn't SettingsItem. And get a SettingsItem's parent item, if yes
*/
const wxDataViewItem selected_item = GetSelection();
wxDataViewItem item = m_objects_model->GetItemType(selected_item) & itSettings ? m_objects_model->GetParent(selected_item) : selected_item;
const ItemType item_type = m_objects_model->GetItemType(item);
@ -1307,9 +1323,18 @@ void ObjectList::get_settings_choice(const wxString& category_name)
void ObjectList::get_freq_settings_choice(const wxString& bundle_name)
{
std::vector<std::string> options = get_options_for_bundle(bundle_name);
wxDataViewItem item = GetSelection();
const Selection& selection = scene_selection();
const wxDataViewItem sel_item = // when all instances in object are selected
GetSelectedItemsCount() > 1 && selection.is_single_full_object() ?
m_objects_model->GetItemById(selection.get_object_idx()) :
GetSelection();
ItemType item_type = m_objects_model->GetItemType(item);
/* If we try to add settings for object/part from 3Dscene,
* for the second try there is selected ItemSettings in ObjectList.
* So, check if selected item isn't SettingsItem. And get a SettingsItem's parent item, if yes
*/
wxDataViewItem item = m_objects_model->GetItemType(sel_item) & itSettings ? m_objects_model->GetParent(sel_item) : sel_item;
const ItemType item_type = m_objects_model->GetItemType(item);
/* Because of we couldn't edited layer_height for ItVolume from settings list,
* correct options according to the selected item type :
@ -1395,17 +1420,23 @@ void ObjectList::append_menu_items_add_volume(wxMenu* menu)
const ConfigOptionMode mode = wxGetApp().get_mode();
wxWindow* parent = wxGetApp().plater();
if (mode == comAdvanced) {
append_menu_item(menu, wxID_ANY, _(ADD_VOLUME_MENU_ITEMS[int(ModelVolumeType::MODEL_PART)].first), "",
[this](wxCommandEvent&) { load_subobject(ModelVolumeType::MODEL_PART); }, ADD_VOLUME_MENU_ITEMS[int(ModelVolumeType::MODEL_PART)].second);
[this](wxCommandEvent&) { load_subobject(ModelVolumeType::MODEL_PART); },
ADD_VOLUME_MENU_ITEMS[int(ModelVolumeType::MODEL_PART)].second, nullptr,
[this]() { return is_instance_or_object_selected(); }, parent);
}
if (mode == comSimple) {
append_menu_item(menu, wxID_ANY, _(ADD_VOLUME_MENU_ITEMS[int(ModelVolumeType::SUPPORT_ENFORCER)].first), "",
[this](wxCommandEvent&) { load_generic_subobject(L("Box"), ModelVolumeType::SUPPORT_ENFORCER); },
ADD_VOLUME_MENU_ITEMS[int(ModelVolumeType::SUPPORT_ENFORCER)].second);
ADD_VOLUME_MENU_ITEMS[int(ModelVolumeType::SUPPORT_ENFORCER)].second, nullptr,
[this]() { return is_instance_or_object_selected(); }, parent);
append_menu_item(menu, wxID_ANY, _(ADD_VOLUME_MENU_ITEMS[int(ModelVolumeType::SUPPORT_BLOCKER)].first), "",
[this](wxCommandEvent&) { load_generic_subobject(L("Box"), ModelVolumeType::SUPPORT_BLOCKER); },
ADD_VOLUME_MENU_ITEMS[int(ModelVolumeType::SUPPORT_BLOCKER)].second);
ADD_VOLUME_MENU_ITEMS[int(ModelVolumeType::SUPPORT_BLOCKER)].second, nullptr,
[this]() { return is_instance_or_object_selected(); }, parent);
return;
}
@ -1415,7 +1446,8 @@ void ObjectList::append_menu_items_add_volume(wxMenu* menu)
auto& item = ADD_VOLUME_MENU_ITEMS[type];
wxMenu* sub_menu = append_submenu_add_generic(menu, ModelVolumeType(type));
append_submenu(menu, sub_menu, wxID_ANY, _(item.first), "", item.second);
append_submenu(menu, sub_menu, wxID_ANY, _(item.first), "", item.second,
[this]() { return is_instance_or_object_selected(); }, parent);
}
}
@ -1426,10 +1458,17 @@ wxMenuItem* ObjectList::append_menu_item_split(wxMenu* menu)
[this]() { return is_splittable(); }, wxGetApp().plater());
}
wxMenuItem* ObjectList::append_menu_item_layers_editing(wxMenu* menu)
bool ObjectList::is_instance_or_object_selected()
{
const Selection& selection = scene_selection();
return selection.is_single_full_instance() || selection.is_single_full_object();
}
wxMenuItem* ObjectList::append_menu_item_layers_editing(wxMenu* menu, wxWindow* parent)
{
return append_menu_item(menu, wxID_ANY, _(L("Height range Modifier")), "",
[this](wxCommandEvent&) { layers_editing(); }, "edit_layers_all", menu);
[this](wxCommandEvent&) { layers_editing(); }, "edit_layers_all", menu,
[this]() { return is_instance_or_object_selected(); }, parent);
}
wxMenuItem* ObjectList::append_menu_item_settings(wxMenu* menu_)
@ -1470,6 +1509,12 @@ wxMenuItem* ObjectList::append_menu_item_settings(wxMenu* menu_)
#endif
menu->DestroySeparators(); // delete old separators
// If there are selected more then one instance but not all of them
// don't add settings menu items
const Selection& selection = scene_selection();
if (selection.is_multiple_full_instance() && !selection.is_single_full_object())
return nullptr;
const auto sel_vol = get_selected_model_volume();
if (sel_vol && sel_vol->type() >= ModelVolumeType::SUPPORT_ENFORCER)
return nullptr;
@ -1485,7 +1530,8 @@ wxMenuItem* ObjectList::append_menu_item_settings(wxMenu* menu_)
menu->SetFirstSeparator();
// Add frequently settings
const bool is_object_settings = m_objects_model->GetItemType(GetSelection()) == itObject;
const ItemType item_type = m_objects_model->GetItemType(GetSelection());
const bool is_object_settings = item_type & itObject || item_type & itInstance || selection.is_single_full_object();
create_freq_settings_popupmenu(menu, is_object_settings);
if (mode == comAdvanced)
@ -1511,15 +1557,39 @@ wxMenuItem* ObjectList::append_menu_item_change_type(wxMenu* menu)
wxMenuItem* ObjectList::append_menu_item_instance_to_object(wxMenu* menu, wxWindow* parent)
{
return append_menu_item(menu, wxID_ANY, _(L("Set as a Separated Object")), "",
[this](wxCommandEvent&) { split_instances(); }, "", menu, [](){return wxGetApp().plater()->can_set_instance_to_object(); }, parent);
wxMenuItem* menu_item = append_menu_item(menu, wxID_ANY, _(L("Set as a Separated Object")), "",
[this](wxCommandEvent&) { split_instances(); }, "", menu);
/* New behavior logic:
* 1. Split Object to several separated object, if ALL instances are selected
* 2. Separate selected instances from the initial object to the separated object,
* if some (not all) instances are selected
*/
parent->Bind(wxEVT_UPDATE_UI, [](wxUpdateUIEvent& evt)
{
const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
evt.SetText(selection.is_single_full_object() ?
_(L("Set as a Separated Objects")) : _(L("Set as a Separated Object")));
evt.Enable(wxGetApp().plater()->can_set_instance_to_object());
}, menu_item->GetId());
return menu_item;
}
wxMenuItem* ObjectList::append_menu_item_printable(wxMenu* menu, wxWindow* /*parent*/)
{
return append_menu_check_item(menu, wxID_ANY, _(L("Printable")), "", [](wxCommandEvent&) {
wxGetApp().plater()->canvas3D()->get_selection().toggle_instance_printable_state();
}, menu);
return append_menu_check_item(menu, wxID_ANY, _(L("Printable")), "", [this](wxCommandEvent&) {
const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
wxDataViewItem item;
if (GetSelectedItemsCount() > 1 && selection.is_single_full_object())
item = m_objects_model->GetItemById(selection.get_object_idx());
else
item = GetSelection();
if (item)
toggle_printable_state(item);
}, menu);
}
void ObjectList::append_menu_items_osx(wxMenu* menu)
@ -1552,8 +1622,14 @@ void ObjectList::append_menu_item_export_stl(wxMenu* menu) const
void ObjectList::append_menu_item_reload_from_disk(wxMenu* menu) const
{
#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
append_menu_item(menu, wxID_ANY, _(L("Reload from disk")), _(L("Reload the selected volumes from disk")),
[this](wxCommandEvent&) { wxGetApp().plater()->reload_from_disk(); }, "", menu, []() { return wxGetApp().plater()->can_reload_from_disk(); }, wxGetApp().plater());
[this](wxCommandEvent&) { wxGetApp().plater()->reload_from_disk(); }, "", menu);
#else
append_menu_item(menu, wxID_ANY, _(L("Reload from disk")), _(L("Reload the selected volumes from disk")),
[this](wxCommandEvent&) { wxGetApp().plater()->reload_from_disk(); }, "", menu,
[]() { return wxGetApp().plater()->can_reload_from_disk(); }, wxGetApp().plater());
#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
}
void ObjectList::append_menu_item_change_extruder(wxMenu* menu) const
@ -1615,7 +1691,7 @@ void ObjectList::create_object_popupmenu(wxMenu *menu)
menu->AppendSeparator();
// Layers Editing for object
append_menu_item_layers_editing(menu);
append_menu_item_layers_editing(menu, wxGetApp().plater());
menu->AppendSeparator();
// rest of a object_menu will be added later in:
@ -1659,17 +1735,6 @@ void ObjectList::create_part_popupmenu(wxMenu *menu)
void ObjectList::create_instance_popupmenu(wxMenu*menu)
{
m_menu_item_split_instances = append_menu_item_instance_to_object(menu, wxGetApp().plater());
/* New behavior logic:
* 1. Split Object to several separated object, if ALL instances are selected
* 2. Separate selected instances from the initial object to the separated object,
* if some (not all) instances are selected
*/
wxGetApp().plater()->Bind(wxEVT_UPDATE_UI, [](wxUpdateUIEvent& evt) {
// evt.Enable(can_split_instances()); }, m_menu_item_split_instances->GetId());
evt.SetText(wxGetApp().plater()->canvas3D()->get_selection().is_single_full_object() ?
_(L("Set as a Separated Objects")) : _(L("Set as a Separated Object")));
}, m_menu_item_split_instances->GetId());
}
void ObjectList::create_default_popupmenu(wxMenu*menu)
@ -1683,13 +1748,22 @@ wxMenu* ObjectList::create_settings_popupmenu(wxMenu *parent_menu)
wxMenu *menu = new wxMenu;
settings_menu_hierarchy settings_menu;
const bool is_part = m_objects_model->GetParent(GetSelection()) != wxDataViewItem(nullptr);
/* If we try to add settings for object/part from 3Dscene,
* for the second try there is selected ItemSettings in ObjectList.
* So, check if selected item isn't SettingsItem. And get a SettingsItem's parent item, if yes
*/
const wxDataViewItem selected_item = GetSelection();
wxDataViewItem item = m_objects_model->GetItemType(selected_item) & itSettings ? m_objects_model->GetParent(selected_item) : selected_item;
const bool is_part = !(m_objects_model->GetItemType(item) == itObject || scene_selection().is_single_full_object());
get_options_menu(settings_menu, is_part);
for (auto cat : settings_menu) {
append_menu_item(menu, wxID_ANY, _(cat.first), "",
[menu, this](wxCommandEvent& event) { get_settings_choice(menu->GetLabel(event.GetId())); },
CATEGORY_ICON.find(cat.first) == CATEGORY_ICON.end() ? wxNullBitmap : CATEGORY_ICON.at(cat.first), parent_menu);
CATEGORY_ICON.find(cat.first) == CATEGORY_ICON.end() ? wxNullBitmap : CATEGORY_ICON.at(cat.first), parent_menu,
[this]() { return true; }, wxGetApp().plater());
}
return menu;
@ -1709,7 +1783,8 @@ void ObjectList::create_freq_settings_popupmenu(wxMenu *menu, const bool is_obje
append_menu_item(menu, wxID_ANY, _(it.first), "",
[menu, this](wxCommandEvent& event) { get_freq_settings_choice(menu->GetLabel(event.GetId())); },
CATEGORY_ICON.find(it.first) == CATEGORY_ICON.end() ? wxNullBitmap : CATEGORY_ICON.at(it.first), menu);
CATEGORY_ICON.find(it.first) == CATEGORY_ICON.end() ? wxNullBitmap : CATEGORY_ICON.at(it.first), menu,
[this]() { return true; }, wxGetApp().plater());
}
#if 0
// Add "Quick" settings bundles
@ -1722,7 +1797,8 @@ void ObjectList::create_freq_settings_popupmenu(wxMenu *menu, const bool is_obje
append_menu_item(menu, wxID_ANY, wxString::Format(_(L("Quick Add Settings (%s)")), _(it.first)), "",
[menu, this](wxCommandEvent& event) { get_freq_settings_choice(menu->GetLabel(event.GetId())); },
CATEGORY_ICON.find(it.first) == CATEGORY_ICON.end() ? wxNullBitmap : CATEGORY_ICON.at(it.first), menu);
CATEGORY_ICON.find(it.first) == CATEGORY_ICON.end() ? wxNullBitmap : CATEGORY_ICON.at(it.first), menu,
[this]() { return true; }, wxGetApp().plater());
}
#endif
}
@ -1852,7 +1928,7 @@ void ObjectList::load_generic_subobject(const std::string& type_name, const Mode
if (obj_idx < 0)
return;
const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
const Selection& selection = scene_selection();
assert(obj_idx == selection.get_object_idx());
/** Any changes of the Object's composition is duplicated for all Object's Instances
@ -2177,9 +2253,13 @@ void ObjectList::split()
void ObjectList::layers_editing()
{
const auto item = GetSelection();
const int obj_idx = get_selected_obj_idx();
if (!item || obj_idx < 0)
const Selection& selection = scene_selection();
const int obj_idx = selection.get_object_idx();
wxDataViewItem item = obj_idx >= 0 && GetSelectedItemsCount() > 1 && selection.is_single_full_object() ?
m_objects_model->GetItemById(obj_idx) :
GetSelection();
if (!item)
return;
const wxDataViewItem obj_item = m_objects_model->GetTopParent(item);
@ -2292,7 +2372,7 @@ bool ObjectList::selected_instances_of_same_object()
bool ObjectList::can_split_instances()
{
const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
const Selection& selection = scene_selection();
return selection.is_multiple_full_instance() || selection.is_single_full_instance();
}
@ -2320,7 +2400,7 @@ void ObjectList::part_selection_changed()
{
og_name = _(L("Group manipulation"));
const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
const Selection& selection = scene_selection();
// don't show manipulation panel for case of all Object's parts selection
update_and_show_manipulations = !selection.is_single_full_instance();
}
@ -2855,6 +2935,7 @@ bool ObjectList::edit_layer_range(const t_layer_height_range& range, coordf_t la
layer_height <= get_max_layer_height(extruder_idx))
{
config->set_key_value("layer_height", new ConfigOptionFloat(layer_height));
changed_object(obj_idx);
return true;
}
@ -2876,6 +2957,7 @@ bool ObjectList::edit_layer_range(const t_layer_height_range& range, const t_lay
ranges.erase(range);
ranges[new_range] = config;
changed_object(obj_idx);
wxDataViewItem root_item = m_objects_model->GetLayerRootItem(m_objects_model->GetItemById(obj_idx));
// To avoid update selection after deleting of a selected item (under GTK)
@ -2928,7 +3010,7 @@ int ObjectList::get_selected_layers_range_idx() const
void ObjectList::update_selections()
{
const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
const Selection& selection = scene_selection();
wxDataViewItemArray sels;
if ( ( m_selection_mode & (smSettings|smLayer|smLayerRoot) ) == 0)
@ -2958,7 +3040,8 @@ void ObjectList::update_selections()
else if (selection.is_single_full_object() || selection.is_multiple_full_object())
{
const Selection::ObjectIdxsToInstanceIdxsMap& objects_content = selection.get_content();
if (m_selection_mode & (smSettings | smLayer | smLayerRoot))
// it's impossible to select Settings, Layer or LayerRoot for several objects
if (!selection.is_multiple_full_object() && (m_selection_mode & (smSettings | smLayer | smLayerRoot)))
{
auto obj_idx = objects_content.begin()->first;
wxDataViewItem obj_item = m_objects_model->GetItemById(obj_idx);
@ -3635,7 +3718,7 @@ void ObjectList::instances_to_separated_objects(const int obj_idx)
void ObjectList::split_instances()
{
const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
const Selection& selection = scene_selection();
const int obj_idx = selection.get_object_idx();
if (obj_idx == -1)
return;
@ -3802,8 +3885,8 @@ void ObjectList::show_multi_selection_menu()
GetSelections(sels);
for (const wxDataViewItem& item : sels)
if (!(m_objects_model->GetItemType(item) & (itVolume | itObject)))
// show this menu only for Object(s)/Volume(s) selection
if (!(m_objects_model->GetItemType(item) & (itVolume | itObject | itInstance)))
// show this menu only for Objects(Instances mixed with Objects)/Volumes selection
return;
wxMenu* menu = new wxMenu();
@ -3813,7 +3896,17 @@ void ObjectList::show_multi_selection_menu()
_(L("Select extruder number for selected objects and/or parts")),
[this](wxCommandEvent&) { extruder_selection(); }, "", menu);
PopupMenu(menu);
#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
append_menu_item(menu, wxID_ANY, _(L("Reload from disk")), _(L("Reload the selected volumes from disk")),
[this](wxCommandEvent&) { wxGetApp().plater()->reload_from_disk(); }, "", menu);
#else
append_menu_item(menu, wxID_ANY, _(L("Reload from disk")), _(L("Reload the selected volumes from disk")),
[this](wxCommandEvent&) { wxGetApp().plater()->reload_from_disk(); }, "", menu, []() {
return wxGetApp().plater()->can_reload_from_disk();
}, wxGetApp().plater());
#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
wxGetApp().plater()->PopupMenu(menu);
}
void ObjectList::extruder_selection()
@ -3891,8 +3984,15 @@ void ObjectList::update_after_undo_redo()
Plater::SuppressSnapshots suppress(wxGetApp().plater());
// Unselect all objects before deleting them, so that no change of selection is emitted during deletion.
unselect_objects();//this->UnselectAll();
/* To avoid execution of selection_changed()
* from wxEVT_DATAVIEW_SELECTION_CHANGED emitted from DeleteAll(),
* wrap this two functions into m_prevent_list_events *
* */
m_prevent_list_events = true;
this->UnselectAll();
m_objects_model->DeleteAll();
m_prevent_list_events = false;
size_t obj_idx = 0;
std::vector<size_t> obj_idxs;

View file

@ -226,11 +226,12 @@ public:
void get_settings_choice(const wxString& category_name);
void get_freq_settings_choice(const wxString& bundle_name);
void show_settings(const wxDataViewItem settings_item);
bool is_instance_or_object_selected();
wxMenu* append_submenu_add_generic(wxMenu* menu, const ModelVolumeType type);
void append_menu_items_add_volume(wxMenu* menu);
wxMenuItem* append_menu_item_split(wxMenu* menu);
wxMenuItem* append_menu_item_layers_editing(wxMenu* menu);
wxMenuItem* append_menu_item_layers_editing(wxMenu* menu, wxWindow* parent);
wxMenuItem* append_menu_item_settings(wxMenu* menu);
wxMenuItem* append_menu_item_change_type(wxMenu* menu);
wxMenuItem* append_menu_item_instance_to_object(wxMenu* menu, wxWindow* parent);
@ -365,6 +366,8 @@ public:
void update_printable_state(int obj_idx, int instance_idx);
void toggle_printable_state(wxDataViewItem item);
void show_multi_selection_menu();
private:
#ifdef __WXOSX__
// void OnChar(wxKeyEvent& event);
@ -383,8 +386,6 @@ private:
void OnEditingStarted(wxDataViewEvent &event);
#endif /* __WXMSW__ */
void OnEditingDone(wxDataViewEvent &event);
void show_multi_selection_menu();
void extruder_selection();
void set_extruder_for_selected_items(const int extruder) const ;

Some files were not shown because too many files have changed in this diff Show more