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https://github.com/SoftFever/OrcaSlicer.git
synced 2025-10-27 02:31:10 -06:00
Fixed calls set_uniform(emission_factor, xx) to use floats
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parent
d0d3c5ad16
commit
66d43b882e
10 changed files with 16 additions and 16 deletions
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@ -169,7 +169,7 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
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const_cast<GLModel*>(&m_cone)->set_color(-1, render_color);
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const_cast<GLModel*>(&m_sphere)->set_color(-1, render_color);
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if (shader && !picking)
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shader->set_uniform("emission_factor", 0.5);
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shader->set_uniform("emission_factor", 0.5f);
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// Inverse matrix of the instance scaling is applied so that the mark does not scale with the object.
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glsafe(::glPushMatrix());
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@ -224,7 +224,7 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
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render_color[3] = 0.7f;
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const_cast<GLModel*>(&m_cylinder)->set_color(-1, render_color);
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if (shader)
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shader->set_uniform("emission_factor", 0.5);
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shader->set_uniform("emission_factor", 0.5f);
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for (const sla::DrainHole& drain_hole : m_c->selection_info()->model_object()->sla_drain_holes) {
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if (is_mesh_point_clipped(drain_hole.pos.cast<double>()))
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continue;
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