diff --git a/src/slic3r/GUI/3DBed.cpp b/src/slic3r/GUI/3DBed.cpp index d7fb937d04..7b08b5f793 100644 --- a/src/slic3r/GUI/3DBed.cpp +++ b/src/slic3r/GUI/3DBed.cpp @@ -119,7 +119,7 @@ void Bed3D::Axes::render() const glsafe(::glEnable(GL_DEPTH_TEST)); shader->start_using(); - shader->set_uniform("emission_factor", 0.0); + shader->set_uniform("emission_factor", 0.0f); // x axis const_cast(&m_arrow)->set_color(-1, { 0.75f, 0.0f, 0.0f, 1.0f }); @@ -498,7 +498,7 @@ void Bed3D::render_model() const GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light"); if (shader != nullptr) { shader->start_using(); - shader->set_uniform("emission_factor", 0.0); + shader->set_uniform("emission_factor", 0.0f); glsafe(::glPushMatrix()); glsafe(::glTranslated(m_model_offset.x(), m_model_offset.y(), m_model_offset.z())); model->render(); diff --git a/src/slic3r/GUI/GCodeViewer.cpp b/src/slic3r/GUI/GCodeViewer.cpp index 090accb6a4..b9a7d23387 100644 --- a/src/slic3r/GUI/GCodeViewer.cpp +++ b/src/slic3r/GUI/GCodeViewer.cpp @@ -223,7 +223,7 @@ void GCodeViewer::SequentialView::Marker::render() const glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)); shader->start_using(); - shader->set_uniform("emission_factor", 0.0); + shader->set_uniform("emission_factor", 0.0f); glsafe(::glPushMatrix()); glsafe(::glMultMatrixf(m_world_transform.data())); diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index f366100acc..e2699fb6d7 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -4148,7 +4148,7 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, const glsafe(::glEnable(GL_DEPTH_TEST)); shader->start_using(); - shader->set_uniform("emission_factor", 0.0); + shader->set_uniform("emission_factor", 0.0f); for (GLVolume* vol : visible_volumes) { shader->set_uniform("uniform_color", (vol->printable && !vol->is_outside) ? orange : gray); diff --git a/src/slic3r/GUI/Gizmos/GLGizmoBase.cpp b/src/slic3r/GUI/Gizmos/GLGizmoBase.cpp index 92c03cb753..1177c46ca7 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoBase.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoBase.cpp @@ -183,7 +183,7 @@ void GLGizmoBase::render_grabbers(float size) const if (shader == nullptr) return; shader->start_using(); - shader->set_uniform("emission_factor", 0.1); + shader->set_uniform("emission_factor", 0.1f); for (int i = 0; i < (int)m_grabbers.size(); ++i) { if (m_grabbers[i].enabled) m_grabbers[i].render(m_hover_id == i, size); diff --git a/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp b/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp index 707726e080..27b54c595c 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp @@ -136,7 +136,7 @@ void GLGizmoCut::on_render() if (shader == nullptr) return; shader->start_using(); - shader->set_uniform("emission_factor", 0.1); + shader->set_uniform("emission_factor", 0.1f); m_grabbers[0].color = GrabberColor; m_grabbers[0].render(m_hover_id == 0, (float)((box.size().x() + box.size().y() + box.size().z()) / 3.0)); diff --git a/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp b/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp index 1211864ebc..9a056adcb3 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp @@ -141,7 +141,7 @@ void GLGizmoMove3D::on_render() GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light"); if (shader != nullptr) { shader->start_using(); - shader->set_uniform("emission_factor", 0.1); + shader->set_uniform("emission_factor", 0.1f); // draw grabber float mean_size = (float)((box.size().x() + box.size().y() + box.size().z()) / 3.0); m_grabbers[m_hover_id].render(true, mean_size); @@ -208,7 +208,7 @@ void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box const_cast(&m_vbo_cone)->set_color(-1, color); if (!picking) { shader->start_using(); - shader->set_uniform("emission_factor", 0.1); + shader->set_uniform("emission_factor", 0.1f); } glsafe(::glPushMatrix()); diff --git a/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp b/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp index a495db4f13..2e32a25681 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp @@ -339,7 +339,7 @@ void GLGizmoRotate::render_grabber_extension(const BoundingBoxf3& box, bool pick const_cast(&m_cone)->set_color(-1, color); if (!picking) { shader->start_using(); - shader->set_uniform("emission_factor", 0.1); + shader->set_uniform("emission_factor", 0.1f); } glsafe(::glPushMatrix()); diff --git a/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp b/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp index 8490469627..894d844d83 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp @@ -236,7 +236,7 @@ void GLGizmoScale3D::on_render() GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light"); if (shader != nullptr) { shader->start_using(); - shader->set_uniform("emission_factor", 0.1); + shader->set_uniform("emission_factor", 0.1f); // draw grabbers m_grabbers[0].render(true, grabber_mean_size); m_grabbers[1].render(true, grabber_mean_size); @@ -251,7 +251,7 @@ void GLGizmoScale3D::on_render() GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light"); if (shader != nullptr) { shader->start_using(); - shader->set_uniform("emission_factor", 0.1); + shader->set_uniform("emission_factor", 0.1f); // draw grabbers m_grabbers[2].render(true, grabber_mean_size); m_grabbers[3].render(true, grabber_mean_size); @@ -266,7 +266,7 @@ void GLGizmoScale3D::on_render() GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light"); if (shader != nullptr) { shader->start_using(); - shader->set_uniform("emission_factor", 0.1); + shader->set_uniform("emission_factor", 0.1f); // draw grabbers m_grabbers[4].render(true, grabber_mean_size); m_grabbers[5].render(true, grabber_mean_size); @@ -284,7 +284,7 @@ void GLGizmoScale3D::on_render() GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light"); if (shader != nullptr) { shader->start_using(); - shader->set_uniform("emission_factor", 0.1); + shader->set_uniform("emission_factor", 0.1f); // draw grabbers for (int i = 6; i < 10; ++i) { m_grabbers[i].render(true, grabber_mean_size); diff --git a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp index fa61779ec9..71607b3510 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp @@ -169,7 +169,7 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking) const_cast(&m_cone)->set_color(-1, render_color); const_cast(&m_sphere)->set_color(-1, render_color); if (shader && !picking) - shader->set_uniform("emission_factor", 0.5); + shader->set_uniform("emission_factor", 0.5f); // Inverse matrix of the instance scaling is applied so that the mark does not scale with the object. glsafe(::glPushMatrix()); @@ -224,7 +224,7 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking) render_color[3] = 0.7f; const_cast(&m_cylinder)->set_color(-1, render_color); if (shader) - shader->set_uniform("emission_factor", 0.5); + shader->set_uniform("emission_factor", 0.5f); for (const sla::DrainHole& drain_hole : m_c->selection_info()->model_object()->sla_drain_holes) { if (is_mesh_point_clipped(drain_hole.pos.cast())) continue; diff --git a/src/slic3r/GUI/Selection.cpp b/src/slic3r/GUI/Selection.cpp index dbc2594440..6a47113fac 100644 --- a/src/slic3r/GUI/Selection.cpp +++ b/src/slic3r/GUI/Selection.cpp @@ -1872,7 +1872,7 @@ void Selection::render_sidebar_scale_hints(const std::string& sidebar_field) con const_cast(&m_arrow)->set_color(-1, uniform_scale ? UNIFORM_SCALE_COLOR : get_color(axis)); GLShaderProgram* shader = wxGetApp().get_current_shader(); if (shader != nullptr) - shader->set_uniform("emission_factor", 0.0); + shader->set_uniform("emission_factor", 0.0f); glsafe(::glTranslated(0.0, 5.0, 0.0)); m_arrow.render();