mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-10-27 02:31:10 -06:00
Fixed calls set_uniform(emission_factor, xx) to use floats
This commit is contained in:
parent
d0d3c5ad16
commit
66d43b882e
10 changed files with 16 additions and 16 deletions
|
|
@ -183,7 +183,7 @@ void GLGizmoBase::render_grabbers(float size) const
|
|||
if (shader == nullptr)
|
||||
return;
|
||||
shader->start_using();
|
||||
shader->set_uniform("emission_factor", 0.1);
|
||||
shader->set_uniform("emission_factor", 0.1f);
|
||||
for (int i = 0; i < (int)m_grabbers.size(); ++i) {
|
||||
if (m_grabbers[i].enabled)
|
||||
m_grabbers[i].render(m_hover_id == i, size);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue