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Removed the x(), y(), z() Point/Pointf/Point3/Pointf3 accessors.
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60 changed files with 1083 additions and 1111 deletions
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@ -120,7 +120,7 @@ public:
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// A snug bounding box around the transformed non-modifier object volumes.
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BoundingBoxf3 instance_bounding_box(size_t instance_idx, bool dont_translate = false) const;
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void center_around_origin();
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void translate(const Vectorf3 &vector) { this->translate(vector.x(), vector.y(), vector.z()); }
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void translate(const Vectorf3 &vector) { this->translate(vector(0), vector(1), vector(2)); }
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void translate(coordf_t x, coordf_t y, coordf_t z);
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void scale(const Pointf3 &versor);
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void rotate(float angle, const Axis &axis);
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