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https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-24 23:23:59 -06:00
The inwards move after an external loop was still randomly generated outwards in some cases. Perimeters are now generated with a distinct iterator for each slice. Nested islands are also correctly supported too. Various regression tests included. #2253
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af92e3d49e
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7 changed files with 183 additions and 70 deletions
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@ -8,7 +8,7 @@ use Slic3r::Geometry::Clipper qw(union_ex diff diff_ex intersection_ex offset of
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offset_ex offset2_ex union_pt intersection_ppl diff_ppl);
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use Slic3r::Surface ':types';
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has 'slices' => (is => 'ro', required => 1);
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has 'slices' => (is => 'ro', required => 1); # SurfaceCollection
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has 'lower_slices' => (is => 'ro', required => 0);
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has 'layer_height' => (is => 'ro', required => 1);
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has 'layer_id' => (is => 'ro', required => 0, default => sub { -1 });
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@ -16,9 +16,9 @@ has 'perimeter_flow' => (is => 'ro', required => 1);
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has 'ext_perimeter_flow' => (is => 'ro', required => 1);
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has 'overhang_flow' => (is => 'ro', required => 1);
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has 'solid_infill_flow' => (is => 'ro', required => 1);
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has 'config' => (is => 'ro', default => sub { Slic3r::Config::Region->new });
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has 'config' => (is => 'ro', default => sub { Slic3r::Config::PrintRegion->new });
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has 'print_config' => (is => 'ro', default => sub { Slic3r::Config::Print->new });
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has '_lower_slices_p' => (is => 'rw');
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has '_lower_slices_p' => (is => 'rw', default => sub { [] });
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has '_holes_pt' => (is => 'rw');
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has '_ext_mm3_per_mm' => (is => 'rw');
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has '_mm3_per_mm' => (is => 'rw');
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@ -34,6 +34,19 @@ has 'gap_fill' => (is => 'ro', default => sub { Slic3r::ExtrusionPath::Coll
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# generated fill surfaces will be put here
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has 'fill_surfaces' => (is => 'ro', default => sub { Slic3r::Surface::Collection->new });
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sub BUILDARGS {
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my ($class, %args) = @_;
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if (my $flow = delete $args{flow}) {
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$args{perimeter_flow} //= $flow;
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$args{ext_perimeter_flow} //= $flow;
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$args{overhang_flow} //= $flow;
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$args{solid_infill_flow} //= $flow;
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}
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return { %args };
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}
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sub process {
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my ($self) = @_;
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@ -62,13 +75,25 @@ sub process {
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my $min_spacing = $pspacing * (1 - &Slic3r::INSET_OVERLAP_TOLERANCE);
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my $ext_min_spacing = $ext_pspacing * (1 - &Slic3r::INSET_OVERLAP_TOLERANCE);
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my @contours = (); # array of Polygons with ccw orientation
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my @holes = (); # array of Polygons with cw orientation
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my @thin_walls = (); # array of ExPolygons
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# prepare grown lower layer slices for overhang detection
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if ($self->lower_slices && $self->config->overhangs) {
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# We consider overhang any part where the entire nozzle diameter is not supported by the
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# lower layer, so we take lower slices and offset them by half the nozzle diameter used
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# in the current layer
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my $nozzle_diameter = $self->print_config->get_at('nozzle_diameter', $self->config->perimeter_extruder-1);
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$self->_lower_slices_p(
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offset([ map @$_, @{$self->lower_slices} ], scale +$nozzle_diameter/2)
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);
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}
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# we need to process each island separately because we might have different
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# extra perimeters for each one
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foreach my $surface (@{$self->slices}) {
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my @contours = (); # array of Polygons with ccw orientation
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my @holes = (); # array of Polygons with cw orientation
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my @thin_walls = (); # array of ExPolygons
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# detect how many perimeters must be generated for this island
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my $loop_number = $self->config->perimeters + ($surface->extra_perimeters || 0);
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@ -194,60 +219,48 @@ sub process {
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-($pspacing/2 + $min_perimeter_infill_spacing/2),
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+$min_perimeter_infill_spacing/2,
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)};
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}
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# process thin walls by collapsing slices to single passes
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if (@thin_walls) {
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# the following offset2 ensures almost nothing in @thin_walls is narrower than $min_width
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# (actually, something larger than that still may exist due to mitering or other causes)
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my $min_width = $pwidth / 4;
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@thin_walls = @{offset2_ex([ map @$_, @thin_walls ], -$min_width/2, +$min_width/2)};
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# process thin walls by collapsing slices to single passes
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if (@thin_walls) {
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# the following offset2 ensures almost nothing in @thin_walls is narrower than $min_width
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# (actually, something larger than that still may exist due to mitering or other causes)
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my $min_width = $pwidth / 4;
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@thin_walls = @{offset2_ex([ map @$_, @thin_walls ], -$min_width/2, +$min_width/2)};
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# the maximum thickness of our thin wall area is equal to the minimum thickness of a single loop
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$self->_thin_wall_polylines([ map @{$_->medial_axis($pwidth + $pspacing, $min_width)}, @thin_walls ]);
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Slic3r::debugf " %d thin walls detected\n", scalar(@{$self->_thin_wall_polylines}) if $Slic3r::debug;
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# the maximum thickness of our thin wall area is equal to the minimum thickness of a single loop
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$self->_thin_wall_polylines([ map @{$_->medial_axis($pwidth + $pspacing, $min_width)}, @thin_walls ]);
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Slic3r::debugf " %d thin walls detected\n", scalar(@{$self->_thin_wall_polylines}) if $Slic3r::debug;
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if (0) {
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require "Slic3r/SVG.pm";
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Slic3r::SVG::output(
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"medial_axis.svg",
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no_arrows => 1,
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expolygons => \@thin_walls,
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green_polylines => [ map $_->polygon->split_at_first_point, @{$self->perimeters} ],
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red_polylines => $self->_thin_wall_polylines,
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);
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if (0) {
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require "Slic3r/SVG.pm";
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Slic3r::SVG::output(
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"medial_axis.svg",
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no_arrows => 1,
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expolygons => \@thin_walls,
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green_polylines => [ map $_->polygon->split_at_first_point, @{$self->perimeters} ],
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red_polylines => $self->_thin_wall_polylines,
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);
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}
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}
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# find nesting hierarchies separately for contours and holes
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my $contours_pt = union_pt(\@contours);
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$self->_holes_pt(union_pt(\@holes));
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# order loops from inner to outer (in terms of object slices)
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my @loops = $self->_traverse_pt($contours_pt, 0, 1);
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# if brim will be printed, reverse the order of perimeters so that
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# we continue inwards after having finished the brim
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# TODO: add test for perimeter order
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@loops = reverse @loops
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if $self->config->external_perimeters_first
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|| ($self->layer_id == 0 && $self->print_config->brim_width > 0);
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# append perimeters for this slice as a collection
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$self->loops->append(Slic3r::ExtrusionPath::Collection->new(@loops));
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}
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# find nesting hierarchies separately for contours and holes
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my $contours_pt = union_pt(\@contours);
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$self->_holes_pt(union_pt(\@holes));
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# prepare grown lower layer slices for overhang detection
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my $lower_slices = Slic3r::ExPolygon::Collection->new;
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if ($self->lower_slices && $self->config->overhangs) {
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# We consider overhang any part where the entire nozzle diameter is not supported by the
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# lower layer, so we take lower slices and offset them by half the nozzle diameter used
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# in the current layer
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my $nozzle_diameter = $self->print_config->get_at('nozzle_diameter', $self->config->perimeter_extruder-1);
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$lower_slices->append($_)
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for @{offset_ex([ map @$_, @{$self->lower_slices} ], scale +$nozzle_diameter/2)};
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}
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$self->_lower_slices_p($lower_slices->polygons);
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# order loops from inner to outer (in terms of object slices)
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my @loops = $self->_traverse_pt($contours_pt, 0, 1);
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# if brim will be printed, reverse the order of perimeters so that
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# we continue inwards after having finished the brim
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# TODO: add test for perimeter order
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@loops = reverse @loops
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if $self->config->external_perimeters_first
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|| ($self->layer_id == 0 && $self->print_config->brim_width > 0);
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# append perimeters
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$self->loops->append($_) for @loops;
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}
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sub _traverse_pt {
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@ -328,9 +341,8 @@ sub _traverse_pt {
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# return ccw contours and cw holes
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# GCode.pm will convert all of them to ccw, but it needs to know
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# what the holes are in order to compute the correct inwards move
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# We do this on the final Loop object instead of the polygon because
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# overhang clipping might have reversed its order since Clipper does
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# not preserve polyline orientation.
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# We do this on the final Loop object because overhang clipping
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# does not keep orientation.
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if ($is_contour) {
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$loop->make_counter_clockwise;
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} else {
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@ -358,10 +370,13 @@ sub _traverse_pt {
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# use a nearest neighbor search to order these children
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# TODO: supply second argument to chained_path() too?
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# (We used to skip this chiained_path() when $is_contour &&
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# (We used to skip this chained_path() when $is_contour &&
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# $depth == 0 because slices are ordered at G_code export
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# time, but multiple top-level perimeters might belong to
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# the same slice actually, so that was a broken optimization.)
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# We supply no_reverse = false because we want to permit reversal
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# of thin walls, but we rely on the fact that loops will never
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# be reversed anyway.
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my $sorted_collection = $collection->chained_path_indices(0);
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my @orig_indices = @{$sorted_collection->orig_indices};
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@ -407,7 +422,6 @@ sub _fill_gaps {
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1,
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);
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my @polylines = map @{$_->medial_axis($max, $min/2)}, @$this;
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return if !@polylines;
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Slic3r::debugf " %d gaps filled with extrusion width = %s\n", scalar @$this, $w
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