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Some incomplete work for moving objects in 3D plater
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5 changed files with 83 additions and 20 deletions
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@ -218,6 +218,12 @@ Point::negative() const
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return Point(-this->x, -this->y);
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}
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Vector
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Point::vector_to(const Point &point) const
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{
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return Vector(point.x - this->x, point.y - this->y);
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}
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Point
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operator+(const Point& point1, const Point& point2)
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{
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@ -353,6 +359,27 @@ Pointf3::translate(double x, double y, double z)
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this->z += z;
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}
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double
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Pointf3::distance_to(const Pointf3 &point) const
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{
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double dx = ((double)point.x - this->x);
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double dy = ((double)point.y - this->y);
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double dz = ((double)point.z - this->z);
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return sqrt(dx*dx + dy*dy + dz*dz);
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}
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Pointf3
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Pointf3::negative() const
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{
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return Pointf3(-this->x, -this->y, -this->z);
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}
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Vectorf3
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Pointf3::vector_to(const Pointf3 &point) const
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{
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return Vectorf3(point.x - this->x, point.y - this->y, point.z - this->z);
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}
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#ifdef SLIC3RXS
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REGISTER_CLASS(Pointf3, "Pointf3");
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#endif
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