mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-08 23:46:24 -06:00
Various Emboss improvements from PS (#4039)
* Fix: invalid distance from surface when load from 3mf Cherry-picked from prusa3d/PrusaSlicer@e1d9393e51 Co-authored-by: YFilip Sykala - NTB T15p <Filip.Sykala@Prusa3D.cz> * Apply rotation angle given by style for new text object Turn off feature 'use_surface' for new text object Cherry-picked from prusa3d/PrusaSlicer@1cb156c815 Co-authored-by: YFilip Sykala - NTB T15p <Filip.Sykala@Prusa3D.cz> * Store/Load align and per_glyph in Slicer.ini for text style Cherry-picked from prusa3d/PrusaSlicer@fe16f5bdd1 Co-authored-by: YFilip Sykala - NTB T15p <Filip.Sykala@Prusa3D.cz> * Store undo/redo snap after stop input-sliding Cherry-picked from prusa3d/PrusaSlicer@fb4e4710e7 Co-authored-by: YFilip Sykala - NTB T15p <Filip.Sykala@Prusa3D.cz> * Initialize SvgFile object in optional different way. Cherry-picked from prusa3d/PrusaSlicer@0ff255eadc Co-authored-by: YFilip Sykala - NTB T15p <Filip.Sykala@Prusa3D.cz> * SPE-2103 Make snap-shot to undo/redo stack only on release slider Connected with attributes: Text/advanced(char gap, line gap, boldness, skew ratio) SVG(size) Also change range for Boldness. VRT font-Ascent. (different font may have different slider value range) Fix line gap (it was denied when per glyph was false) Cherry-picked from prusa3d/PrusaSlicer@ee3546b186 Co-authored-by: YFilip Sykala - NTB T15p <Filip.Sykala@Prusa3D.cz> --------- Co-authored-by: YFilip Sykala - NTB T15p <Filip.Sykala@Prusa3D.cz> Co-authored-by: SoftFever <softfeverever@gmail.com>
This commit is contained in:
parent
291cfe1d4a
commit
2d140f92ff
10 changed files with 217 additions and 72 deletions
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@ -105,6 +105,7 @@ struct EmbossShape
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// Note: image is only cache it is not neccessary to store
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// Store file data as plain string
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// For Embossed text file_data are nullptr
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ar(path, path_in_3mf, (file_data != nullptr) ? *file_data : std::string(""));
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}
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template<class Archive> void load(Archive &ar) {
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@ -81,6 +81,14 @@ using namespace Slic3r::GUI;
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using namespace Slic3r::GUI::Emboss;
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namespace {
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// TRN - Title in Undo/Redo stack after rotate with text around emboss axe
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const std::string rotation_snapshot_name = L("Text rotate");
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// NOTE: Translation is made in "m_parent.do_rotate()"
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// TRN - Title in Undo/Redo stack after move with text along emboss axe - From surface
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const std::string move_snapshot_name = L("Text move");
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// NOTE: Translation is made in "m_parent.do_translate()"
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template<typename T> struct Limit {
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// Limitation for view slider range in GUI
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MinMax<T> gui;
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@ -92,7 +100,7 @@ static const struct Limits
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{
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MinMax<double> emboss{0.01, 1e4}; // in mm
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MinMax<float> size_in_mm{0.1f, 1000.f}; // in mm
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Limit<float> boldness{{-200.f, 200.f}, {-2e4f, 2e4f}}; // in font points
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Limit<float> boldness{{-.5f, .5f}, {-5e5f, 5e5f}}; // in font points
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Limit<float> skew{{-1.f, 1.f}, {-100.f, 100.f}}; // ration without unit
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MinMax<int> char_gap{-20000, 20000}; // in font points
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MinMax<int> line_gap{-20000, 20000}; // in font points
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@ -377,7 +385,7 @@ bool GLGizmoEmboss::re_emboss(const ModelVolume &text_volume, std::shared_ptr<st
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TextLinesModel text_lines;
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const Selection &selection = wxGetApp().plater()->canvas3D()->get_selection();
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DataBasePtr base = create_emboss_data_base(tc.text, style_manager, text_lines, selection, text_volume.type(), job_cancel);
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DataUpdate data{std::move(base), text_volume.id()};
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DataUpdate data{std::move(base), text_volume.id(), false};
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RaycastManager raycast_manager; // Nothing is cached now, so It need to create raycasters
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return start_update_volume(std::move(data), text_volume, selection, raycast_manager);
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@ -965,7 +973,7 @@ void GLGizmoEmboss::on_stop_dragging()
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m_rotate_gizmo.set_angle(PI/2);
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// apply rotation
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m_parent.do_rotate(L("Text-Rotate"));
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m_parent.do_rotate(rotation_snapshot_name);
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m_rotate_start_angle.reset();
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volume_transformation_changed();
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}
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@ -1287,7 +1295,7 @@ namespace {
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bool is_text_empty(std::string_view text) { return text.empty() || text.find_first_not_of(" \n\t\r") == std::string::npos; }
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} // namespace
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bool GLGizmoEmboss::process()
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bool GLGizmoEmboss::process(bool make_snapshot)
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{
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// no volume is selected -> selection from right panel
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assert(m_volume != nullptr);
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@ -1301,7 +1309,7 @@ bool GLGizmoEmboss::process()
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const Selection& selection = m_parent.get_selection();
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DataBasePtr base = create_emboss_data_base(m_text, m_style_manager, m_text_lines, selection, m_volume->type(), m_job_cancel);
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DataUpdate data{std::move(base), m_volume->id()};
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DataUpdate data{std::move(base), m_volume->id(), make_snapshot};
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// check valid count of text lines
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assert(data.base->text_lines.empty() || data.base->text_lines.size() == get_count_lines(m_text));
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@ -2129,7 +2137,9 @@ void fix_transformation(const StyleManager::Style &from, const StyleManager::Sty
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// fix rotation
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float f_angle = f_angle_opt.value_or(.0f);
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float t_angle = t_angle_opt.value_or(.0f);
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do_local_z_rotate(canvas, t_angle - f_angle);
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do_local_z_rotate(canvas.get_selection(), t_angle - f_angle);
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std::string no_snapshot;
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canvas.do_rotate(no_snapshot);
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}
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// fix distance (Z move) when exists difference in styles
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@ -2138,7 +2148,9 @@ void fix_transformation(const StyleManager::Style &from, const StyleManager::Sty
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if (!is_approx(f_move_opt, t_move_opt)) {
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float f_move = f_move_opt.value_or(.0f);
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float t_move = t_move_opt.value_or(.0f);
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do_local_z_move(canvas, t_move - f_move);
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do_local_z_move(canvas.get_selection(), t_move - f_move);
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std::string no_snapshot;
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canvas.do_move(no_snapshot);
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}
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}
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} // namesapce
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@ -2408,6 +2420,10 @@ bool GLGizmoEmboss::revertible(const std::string &name,
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ImGui::SameLine(undo_offset); // change cursor postion
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if (draw_button(m_icons, IconType::undo)) {
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value = *default_value;
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// !! Fix to detect change of value after revert of float-slider
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m_imgui->get_last_slider_status().deactivated_after_edit = true;
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return true;
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} else if (ImGui::IsItemHovered())
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m_imgui->tooltip(undo_tooltip, m_gui_cfg->max_tooltip_width);
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@ -2645,7 +2661,6 @@ void GLGizmoEmboss::draw_advanced()
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m_imgui->text_colored(ImGuiWrapper::COL_GREY_DARK, ff_property);
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#endif // SHOW_FONT_FILE_PROPERTY
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bool exist_change = false;
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auto &tr = m_gui_cfg->translations;
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const StyleManager::Style *stored_style = nullptr;
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@ -2737,6 +2752,7 @@ void GLGizmoEmboss::draw_advanced()
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auto def_char_gap = stored_style ?
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&stored_style->prop.char_gap : nullptr;
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bool exist_change = false;
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int half_ascent = font_info.ascent / 2;
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int min_char_gap = -half_ascent;
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int max_char_gap = half_ascent;
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@ -2752,9 +2768,12 @@ void GLGizmoEmboss::draw_advanced()
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exist_change = true;
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}
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}
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bool last_change = false;
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if (m_imgui->get_last_slider_status().deactivated_after_edit)
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last_change = true;
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// input gap between lines
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bool is_multiline = m_text_lines.get_lines().size() > 1;
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bool is_multiline = get_count_lines(m_volume->text_configuration->text) > 1; // TODO: cache count lines
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m_imgui->disabled_begin(!is_multiline);
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auto def_line_gap = stored_style ?
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&stored_style->prop.line_gap : nullptr;
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@ -2773,18 +2792,24 @@ void GLGizmoEmboss::draw_advanced()
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exist_change = true;
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}
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}
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if (m_imgui->get_last_slider_status().deactivated_after_edit)
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last_change = true;
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m_imgui->disabled_end(); // !is_multiline
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// input boldness
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auto def_boldness = stored_style ?
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&stored_style->prop.boldness : nullptr;
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int min_boldness = static_cast<int>(font_info.ascent * limits.boldness.gui.min);
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int max_boldness = static_cast<int>(font_info.ascent * limits.boldness.gui.max);
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if (rev_slider(tr.boldness, current_prop.boldness, def_boldness, _u8L("Undo boldness"),
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limits.boldness.gui.min, limits.boldness.gui.max, units_fmt, _L("Tiny / Wide glyphs"))){
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min_boldness, max_boldness, units_fmt, _L("Tiny / Wide glyphs"))){
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const std::optional<float> &volume_boldness = m_volume->text_configuration->style.prop.boldness;
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if (!apply(current_prop.boldness, limits.boldness.values) ||
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!volume_boldness.has_value() || volume_boldness != current_prop.boldness)
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exist_change = true;
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}
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if (m_imgui->get_last_slider_status().deactivated_after_edit)
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last_change = true;
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// input italic
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auto def_skew = stored_style ?
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@ -2796,6 +2821,8 @@ void GLGizmoEmboss::draw_advanced()
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!volume_skew.has_value() ||volume_skew != current_prop.skew)
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exist_change = true;
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}
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if (m_imgui->get_last_slider_status().deactivated_after_edit)
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last_change = true;
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// input surface distance
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bool allowe_surface_distance = !use_surface && !m_volume->is_the_only_one_part();
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@ -2835,11 +2862,19 @@ void GLGizmoEmboss::draw_advanced()
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if (is_moved){
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if (font_prop.per_glyph){
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process();
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process(false);
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} else {
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do_local_z_move(m_parent, distance.value_or(.0f) - prev_distance);
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do_local_z_move(m_parent.get_selection(), distance.value_or(.0f) - prev_distance);
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}
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}
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// Apply move to model(backend)
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if (m_imgui->get_last_slider_status().deactivated_after_edit) {
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m_parent.do_move(move_snapshot_name);
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if (font_prop.per_glyph)
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process();
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}
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m_imgui->disabled_end(); // allowe_surface_distance
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// slider for Clock-wise angle in degress
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@ -2861,7 +2896,7 @@ void GLGizmoEmboss::draw_advanced()
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Geometry::to_range_pi_pi(angle_rad);
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double diff_angle = angle_rad - angle;
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do_local_z_rotate(m_parent, diff_angle);
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do_local_z_rotate(m_parent.get_selection(), diff_angle);
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// calc angle after rotation
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const Selection &selection = m_parent.get_selection();
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if (font_prop.per_glyph)
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reinit_text_lines(m_text_lines.get_lines().size());
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// recalculate for surface cut
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if (use_surface || font_prop.per_glyph)
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process(false);
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}
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// Apply rotation on model (backend)
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if (m_imgui->get_last_slider_status().deactivated_after_edit) {
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m_parent.do_rotate(rotation_snapshot_name);
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// recalculate for surface cut
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if (use_surface || font_prop.per_glyph)
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process();
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@ -2912,6 +2956,7 @@ void GLGizmoEmboss::draw_advanced()
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if (i == 0) current_prop.collection_number.reset();
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else current_prop.collection_number = i;
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exist_change = true;
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last_change = true;
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}
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ImGui::PopID();
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}
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m_imgui->tooltip(tooltip, m_gui_cfg->max_tooltip_width);
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}
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if (exist_change) {
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if (exist_change || last_change) {
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m_style_manager.clear_glyphs_cache();
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if (m_style_manager.get_font_prop().per_glyph)
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if (font_prop.per_glyph)
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reinit_text_lines();
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else
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m_text_lines.reset();
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process();
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process(last_change);
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}
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if (ImGui::Button(_u8L("Set text to face camera").c_str())) {
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@ -114,7 +114,7 @@ private:
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void reset_volume();
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// create volume from text - main functionality
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bool process();
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bool process(bool make_snapshot = true);
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void close();
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void draw_window();
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void draw_text_input();
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@ -55,6 +55,14 @@ GLGizmoSVG::GLGizmoSVG(GLCanvas3D &parent)
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// Private functions to create emboss volume
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namespace{
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// TRN - Title in Undo/Redo stack after rotate with SVG around emboss axe
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const std::string rotation_snapshot_name = L("SVG rotate");
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// NOTE: Translation is made in "m_parent.do_rotate()"
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// TRN - Title in Undo/Redo stack after move with SVG along emboss axe - From surface
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const std::string move_snapshot_name = L("SVG move");
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// NOTE: Translation is made in "m_parent.do_translate()"
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// Variable keep limits for variables
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const struct Limits
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{
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// apply rotation
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// TRN This is an item label in the undo-redo stack.
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m_parent.do_rotate(L("SVG-Rotate"));
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m_parent.do_rotate(rotation_snapshot_name);
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m_rotate_start_angle.reset();
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volume_transformation_changed();
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@ -1264,8 +1272,7 @@ void GLGizmoSVG::calculate_scale() {
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float GLGizmoSVG::get_scale_for_tolerance(){
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return std::max(m_scale_width.value_or(1.f), m_scale_height.value_or(1.f)); }
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bool GLGizmoSVG::process()
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{
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bool GLGizmoSVG::process(bool make_snapshot) {
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// no volume is selected -> selection from right panel
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assert(m_volume != nullptr);
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if (m_volume == nullptr)
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@ -1286,7 +1293,7 @@ bool GLGizmoSVG::process()
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EmbossShape shape = m_volume_shape; // copy
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auto base = std::make_unique<DataBase>(m_volume->name, m_job_cancel, std::move(shape));
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base->is_outside = m_volume->type() == ModelVolumeType::MODEL_PART;
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DataUpdate data{std::move(base), m_volume_id};
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DataUpdate data{std::move(base), m_volume_id, make_snapshot};
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return start_update_volume(std::move(data), *m_volume, m_parent.get_selection(), m_raycast_manager);
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}
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@ -1492,8 +1499,9 @@ void GLGizmoSVG::draw_filename(){
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std::string new_path = choose_svg_file();
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if (!new_path.empty()) {
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file_changed = true;
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m_volume_shape.svg_file = {}; // clear data
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m_volume_shape.svg_file->path = new_path;
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EmbossShape::SvgFile svg_file_new;
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svg_file_new.path = new_path;
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m_volume_shape.svg_file = svg_file_new; // clear data
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}
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} else if (ImGui::IsItemHovered()) {
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tooltip = _u8L("Change to another .svg file");
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@ -1689,6 +1697,8 @@ void GLGizmoSVG::draw_size()
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};
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std::optional<Vec3d> new_relative_scale;
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bool make_snap = false;
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if (m_keep_ratio) {
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std::stringstream ss;
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ss << std::setprecision(2) << std::fixed << width << " x " << height << " " << (use_inch ? "in" : "mm");
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new_relative_scale = Vec3d(width_ratio, width_ratio, 1.);
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}
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}
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if (m_imgui->get_last_slider_status().deactivated_after_edit)
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make_snap = true; // only last change of slider make snap
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} else {
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ImGuiInputTextFlags flags = 0;
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@ -1726,6 +1738,7 @@ void GLGizmoSVG::draw_size()
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if (is_valid_scale_ratio(width_ratio)) {
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m_scale_width = m_scale_width.value_or(1.f) * width_ratio;
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new_relative_scale = Vec3d(width_ratio, 1., 1.);
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make_snap = true;
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}
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}
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if (ImGui::IsItemHovered())
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@ -1739,6 +1752,7 @@ void GLGizmoSVG::draw_size()
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if (is_valid_scale_ratio(height_ratio)) {
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m_scale_height = m_scale_height.value_or(1.f) * height_ratio;
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new_relative_scale = Vec3d(1., height_ratio, 1.);
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make_snap = true;
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}
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}
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if (ImGui::IsItemHovered())
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@ -1760,6 +1774,7 @@ void GLGizmoSVG::draw_size()
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if (can_reset) {
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if (reset_button(m_icons)) {
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new_relative_scale = Vec3d(1./m_scale_width.value_or(1.f), 1./m_scale_height.value_or(1.f), 1.);
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make_snap = true;
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} else if (ImGui::IsItemHovered())
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m_imgui->tooltip(_u8L("Reset scale"), m_gui_cfg->max_tooltip_width);
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}
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};
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selection_transform(selection, selection_scale_fnc);
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m_parent.do_scale(L("Resize"));
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std::string snap_name; // Empty mean do not store on undo/redo stack
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m_parent.do_scale(snap_name);
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wxGetApp().obj_manipul()->set_dirty();
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// should be the almost same
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calculate_scale();
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|
||||
NSVGimage *img = m_volume_shape.svg_file->image.get();
|
||||
const NSVGimage *img = m_volume_shape.svg_file->image.get();
|
||||
assert(img != NULL);
|
||||
if (img != NULL){
|
||||
NSVGLineParams params{get_tesselation_tolerance(get_scale_for_tolerance())};
|
||||
m_volume_shape.shapes_with_ids = create_shape_with_ids(*img, params);
|
||||
m_volume_shape.final_shape = {}; // reset cache for final shape
|
||||
process();
|
||||
if (!make_snap) // Be carefull: Last change may be without change of scale
|
||||
process(false);
|
||||
}
|
||||
}
|
||||
|
||||
if (make_snap)
|
||||
process(); // make undo/redo snap-shot
|
||||
}
|
||||
|
||||
void GLGizmoSVG::draw_use_surface()
|
||||
|
@ -1842,18 +1862,20 @@ void GLGizmoSVG::draw_distance()
|
|||
if (m_imgui->slider_optional_float("##distance", m_distance, min_distance, max_distance, "%.2f mm", 1.f, false, move_tooltip))
|
||||
is_moved = true;
|
||||
}
|
||||
|
||||
bool can_reset = m_distance.has_value();
|
||||
if (can_reset) {
|
||||
bool is_stop_sliding = m_imgui->get_last_slider_status().deactivated_after_edit;
|
||||
bool is_reseted = false;
|
||||
if (m_distance.has_value()) {
|
||||
if (reset_button(m_icons)) {
|
||||
m_distance.reset();
|
||||
is_moved = true;
|
||||
is_reseted = true;
|
||||
} else if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_u8L("Reset distance"), m_gui_cfg->max_tooltip_width);
|
||||
}
|
||||
|
||||
if (is_moved)
|
||||
do_local_z_move(m_parent, m_distance.value_or(.0f) - prev_distance);
|
||||
if (is_moved || is_reseted)
|
||||
do_local_z_move(m_parent.get_selection(), m_distance.value_or(.0f) - prev_distance);
|
||||
if (is_stop_sliding || is_reseted)
|
||||
m_parent.do_move(move_snapshot_name);
|
||||
}
|
||||
|
||||
void GLGizmoSVG::draw_rotation()
|
||||
|
@ -1876,7 +1898,7 @@ void GLGizmoSVG::draw_rotation()
|
|||
|
||||
double diff_angle = angle_rad - angle;
|
||||
|
||||
do_local_z_rotate(m_parent, diff_angle);
|
||||
do_local_z_rotate(m_parent.get_selection(), diff_angle);
|
||||
|
||||
// calc angle after rotation
|
||||
m_angle = calc_angle(m_parent.get_selection());
|
||||
|
@ -1885,20 +1907,28 @@ void GLGizmoSVG::draw_rotation()
|
|||
if (m_volume->emboss_shape->projection.use_surface)
|
||||
process();
|
||||
}
|
||||
bool is_stop_sliding = m_imgui->get_last_slider_status().deactivated_after_edit;
|
||||
|
||||
// Reset button
|
||||
bool is_reseted = false;
|
||||
if (m_angle.has_value()) {
|
||||
if (reset_button(m_icons)) {
|
||||
do_local_z_rotate(m_parent, -(*m_angle));
|
||||
do_local_z_rotate(m_parent.get_selection(), -(*m_angle));
|
||||
m_angle.reset();
|
||||
|
||||
// recalculate for surface cut
|
||||
if (m_volume->emboss_shape->projection.use_surface)
|
||||
process();
|
||||
|
||||
is_reseted = true;
|
||||
} else if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_u8L("Reset rotation"), m_gui_cfg->max_tooltip_width);
|
||||
}
|
||||
|
||||
// Apply rotation on model (backend)
|
||||
if (is_stop_sliding || is_reseted)
|
||||
m_parent.do_rotate(rotation_snapshot_name);
|
||||
|
||||
// Keep up - lock button icon
|
||||
if (!m_volume->is_the_only_one_part()) {
|
||||
ImGui::SameLine(m_gui_cfg->lock_offset);
|
||||
|
|
|
@ -112,7 +112,7 @@ private:
|
|||
void reset_volume();
|
||||
|
||||
// create volume from text - main functionality
|
||||
bool process();
|
||||
bool process(bool make_snapshot = true);
|
||||
void close();
|
||||
void draw_window();
|
||||
void draw_preview();
|
||||
|
|
|
@ -102,6 +102,9 @@ struct DataCreateObject
|
|||
|
||||
// Define which gizmo open on the success
|
||||
GLGizmosManager::EType gizmo;
|
||||
|
||||
// additionl rotation around Z axe, given by style settings
|
||||
std::optional<float> angle = {};
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
|
@ -330,6 +333,12 @@ void CreateObjectJob::process(Ctl &ctl)
|
|||
offset -= m_result.center();
|
||||
Transform3d::TranslationType tt(offset.x(), offset.y(), offset.z());
|
||||
m_transformation = Transform3d(tt);
|
||||
|
||||
// rotate around Z by style settings
|
||||
if (m_input.angle.has_value()) {
|
||||
std::optional<float> distance; // new object ignore surface distance from style settings
|
||||
apply_transformation(m_input.angle, distance, m_transformation);
|
||||
}
|
||||
}
|
||||
|
||||
void CreateObjectJob::finalize(bool canceled, std::exception_ptr &eptr)
|
||||
|
@ -1023,9 +1032,12 @@ void update_volume(TriangleMesh &&mesh, const DataUpdate &data, const Transform3
|
|||
assert(plater->canvas3D()->get_gizmos_manager().get_current_type() == GLGizmosManager::Emboss ||
|
||||
plater->canvas3D()->get_gizmos_manager().get_current_type() == GLGizmosManager::Svg);
|
||||
|
||||
// TRN: This is the name of the action appearing in undo/redo stack.
|
||||
std::string snap_name = _u8L("Text/SVG attribute change");
|
||||
if (data.make_snapshot) {
|
||||
// TRN: This is the title of the action appearing in undo/redo stack.
|
||||
// It is same for Text and SVG.
|
||||
std::string snap_name = _u8L("Emboss attribute change");
|
||||
Plater::TakeSnapshot snapshot(plater, snap_name, UndoRedo::SnapshotType::GizmoAction);
|
||||
}
|
||||
|
||||
ModelVolume *volume = get_model_volume(data.volume_id, plater->model().objects);
|
||||
|
||||
|
@ -1486,7 +1498,13 @@ bool start_create_object_job(const CreateVolumeParams &input, DataBasePtr emboss
|
|||
{
|
||||
const Pointfs &bed_shape = input.build_volume.printable_area();
|
||||
auto gizmo_type = static_cast<GLGizmosManager::EType>(input.gizmo);
|
||||
DataCreateObject data{std::move(emboss_data), coor, input.camera, bed_shape, gizmo_type};
|
||||
DataCreateObject data{std::move(emboss_data), coor, input.camera, bed_shape, gizmo_type, input.angle};
|
||||
|
||||
// Fix: adding text on print bed with style containing use_surface
|
||||
if (data.base->shape.projection.use_surface)
|
||||
// Til the print bed is flat using surface for Object is useless
|
||||
data.base->shape.projection.use_surface = false;
|
||||
|
||||
auto job = std::make_unique<CreateObjectJob>(std::move(data));
|
||||
return queue_job(input.worker, std::move(job));
|
||||
}
|
||||
|
|
|
@ -113,6 +113,9 @@ struct DataUpdate
|
|||
|
||||
// unique identifier of volume to change
|
||||
ObjectID volume_id;
|
||||
|
||||
// Used for prevent flooding Undo/Redo stack on slider.
|
||||
bool make_snapshot;
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -198,15 +198,20 @@ std::optional<float> calc_distance(const GLVolume &gl_volume, RaycastManager &ra
|
|||
if (volume->is_the_only_one_part())
|
||||
return {};
|
||||
|
||||
if (!volume->emboss_shape.has_value())
|
||||
return {};
|
||||
|
||||
RaycastManager::AllowVolumes condition = create_condition(object->volumes, volume->id());
|
||||
RaycastManager::Meshes meshes = create_meshes(canvas, condition);
|
||||
raycaster.actualize(*instance, &condition, &meshes);
|
||||
return calc_distance(gl_volume, raycaster, &condition);
|
||||
return calc_distance(gl_volume, raycaster, &condition, volume->emboss_shape->fix_3mf_tr);
|
||||
}
|
||||
|
||||
std::optional<float> calc_distance(const GLVolume &gl_volume, const RaycastManager &raycaster, const RaycastManager::ISkip *condition)
|
||||
{
|
||||
std::optional<float> calc_distance(const GLVolume &gl_volume, const RaycastManager &raycaster,
|
||||
const RaycastManager::ISkip *condition, const std::optional<Slic3r::Transform3d>& fix) {
|
||||
Transform3d w = gl_volume.world_matrix();
|
||||
if (fix.has_value())
|
||||
w = w * fix->inverse();
|
||||
Vec3d p = w.translation();
|
||||
Vec3d dir = -get_z_base(w);
|
||||
auto hit_opt = raycaster.closest_hit(p, dir, condition);
|
||||
|
@ -322,11 +327,11 @@ bool face_selected_volume_to_camera(const Camera &camera, GLCanvas3D &canvas, co
|
|||
return false;
|
||||
ModelObject &object = *object_ptr;
|
||||
|
||||
ModelInstance *instance_ptr = get_model_instance(gl_volume, object);
|
||||
const ModelInstance *instance_ptr = get_model_instance(gl_volume, object);
|
||||
assert(instance_ptr != nullptr);
|
||||
if (instance_ptr == nullptr)
|
||||
return false;
|
||||
ModelInstance &instance = *instance_ptr;
|
||||
const ModelInstance &instance = *instance_ptr;
|
||||
|
||||
ModelVolume *volume_ptr = get_model_volume(gl_volume, object);
|
||||
assert(volume_ptr != nullptr);
|
||||
|
@ -385,10 +390,7 @@ bool face_selected_volume_to_camera(const Camera &camera, GLCanvas3D &canvas, co
|
|||
return true;
|
||||
}
|
||||
|
||||
void do_local_z_rotate(GLCanvas3D &canvas, double relative_angle)
|
||||
{
|
||||
Selection &selection = canvas.get_selection();
|
||||
|
||||
void do_local_z_rotate(Selection &selection, double relative_angle) {
|
||||
assert(!selection.is_empty());
|
||||
if(selection.is_empty()) return;
|
||||
|
||||
|
@ -418,17 +420,9 @@ void do_local_z_rotate(GLCanvas3D &canvas, double relative_angle)
|
|||
selection.rotate(Vec3d(0., 0., relative_angle), get_drag_transformation_type(selection));
|
||||
};
|
||||
selection_transform(selection, selection_rotate_fnc);
|
||||
|
||||
std::string snapshot_name; // empty meand no store undo / redo
|
||||
// NOTE: it use L instead of _L macro because prefix _ is appended
|
||||
// inside function do_move
|
||||
// snapshot_name = L("Set text rotation");
|
||||
canvas.do_rotate(snapshot_name);
|
||||
}
|
||||
|
||||
void do_local_z_move(GLCanvas3D &canvas, double relative_move) {
|
||||
|
||||
Selection &selection = canvas.get_selection();
|
||||
void do_local_z_move(Selection &selection, double relative_move) {
|
||||
assert(!selection.is_empty());
|
||||
if (selection.is_empty()) return;
|
||||
|
||||
|
@ -438,12 +432,6 @@ void do_local_z_move(GLCanvas3D &canvas, double relative_move) {
|
|||
selection.translate(translate, TransformationType::Local);
|
||||
};
|
||||
selection_transform(selection, selection_translate_fnc);
|
||||
|
||||
std::string snapshot_name; // empty mean no store undo / redo
|
||||
// NOTE: it use L instead of _L macro because prefix _ is appended inside
|
||||
// function do_move
|
||||
// snapshot_name = L("Set surface distance");
|
||||
canvas.do_move(snapshot_name);
|
||||
}
|
||||
|
||||
TransformationType get_drag_transformation_type(const Selection &selection)
|
||||
|
@ -589,7 +577,7 @@ bool start_dragging(const Vec2d &mouse_pos,
|
|||
|
||||
std::optional<float> start_distance;
|
||||
if (!volume->emboss_shape->projection.use_surface)
|
||||
start_distance = calc_distance(gl_volume, raycast_manager, &condition);
|
||||
start_distance = calc_distance(gl_volume, raycast_manager, &condition, volume->emboss_shape->fix_3mf_tr);
|
||||
surface_drag = SurfaceDrag{mouse_offset, world_tr, instance_tr_inv,
|
||||
gl_volume_ptr, condition, start_angle,
|
||||
start_distance, true, mouse_offset_without_sla_shift};
|
||||
|
|
|
@ -89,7 +89,8 @@ std::optional<Vec3d> calc_surface_offset(const Selection &selection, RaycastMana
|
|||
/// <param name="canvas">Contain model</param>
|
||||
/// <returns>Calculated distance from surface</returns>
|
||||
std::optional<float> calc_distance(const GLVolume &gl_volume, RaycastManager &raycaster, GLCanvas3D &canvas);
|
||||
std::optional<float> calc_distance(const GLVolume &gl_volume, const RaycastManager &raycaster, const RaycastManager::ISkip *condition);
|
||||
std::optional<float> calc_distance(const GLVolume &gl_volume, const RaycastManager &raycaster,
|
||||
const RaycastManager::ISkip *condition, const std::optional<Slic3r::Transform3d>& fix);
|
||||
|
||||
/// <summary>
|
||||
/// Calculate up vector angle
|
||||
|
@ -136,16 +137,16 @@ bool face_selected_volume_to_camera(const Camera &camera, GLCanvas3D &canvas, co
|
|||
/// <summary>
|
||||
/// Rotation around z Axis(emboss direction)
|
||||
/// </summary>
|
||||
/// <param name="canvas">Selected volume for rotation</param>
|
||||
/// <param name="selection">Selected volume for rotation</param>
|
||||
/// <param name="relative_angle">Relative angle to rotate around emboss direction</param>
|
||||
void do_local_z_rotate(GLCanvas3D &canvas, double relative_angle);
|
||||
void do_local_z_rotate(Selection &selection, double relative_angle);
|
||||
|
||||
/// <summary>
|
||||
/// Translation along local z Axis (emboss direction)
|
||||
/// </summary>
|
||||
/// <param name="canvas">Selected volume for translate</param>
|
||||
/// <param name="selection">Selected volume for translate</param>
|
||||
/// <param name="relative_move">Relative move along emboss direction</param>
|
||||
void do_local_z_move(GLCanvas3D &canvas, double relative_move);
|
||||
void do_local_z_move(Selection &selection, double relative_move);
|
||||
|
||||
/// <summary>
|
||||
/// Distiguish between object and volume
|
||||
|
|
|
@ -14,6 +14,9 @@
|
|||
#include "slic3r/GUI/Jobs/CreateFontStyleImagesJob.hpp"
|
||||
#include "slic3r/GUI/ImGuiWrapper.hpp" // check of font ranges
|
||||
|
||||
#include <boost/assign.hpp>
|
||||
#include <boost/bimap.hpp>
|
||||
|
||||
using namespace Slic3r;
|
||||
using namespace Slic3r::Emboss;
|
||||
using namespace Slic3r::GUI::Emboss;
|
||||
|
@ -38,6 +41,20 @@ void store_style_index(AppConfig &cfg, size_t index);
|
|||
StyleManager::Styles load_styles(const AppConfig &cfg);
|
||||
void store_styles(AppConfig &cfg, const StyleManager::Styles &styles);
|
||||
void make_unique_name(const StyleManager::Styles &styles, std::string &name);
|
||||
|
||||
// Enum map to string and vice versa
|
||||
using HorizontalAlignToName = boost::bimap<FontProp::HorizontalAlign, std::string_view>;
|
||||
const HorizontalAlignToName horizontal_align_to_name =
|
||||
boost::assign::list_of<HorizontalAlignToName::relation>
|
||||
(FontProp::HorizontalAlign::left, "left")
|
||||
(FontProp::HorizontalAlign::center, "center")
|
||||
(FontProp::HorizontalAlign::right, "right");
|
||||
using VerticalAlignToName = boost::bimap<FontProp::VerticalAlign, std::string_view>;
|
||||
const VerticalAlignToName vertical_align_to_name =
|
||||
boost::assign::list_of<VerticalAlignToName::relation>
|
||||
(FontProp::VerticalAlign::top, "top")
|
||||
(FontProp::VerticalAlign::center, "middle")
|
||||
(FontProp::VerticalAlign::bottom, "bottom");
|
||||
} // namespace
|
||||
|
||||
void StyleManager::init(AppConfig *app_config)
|
||||
|
@ -535,6 +552,9 @@ const std::string APP_CONFIG_FONT_DESCRIPTOR = "descriptor";
|
|||
const std::string APP_CONFIG_FONT_LINE_HEIGHT = "line_height";
|
||||
const std::string APP_CONFIG_FONT_DEPTH = "depth";
|
||||
const std::string APP_CONFIG_FONT_USE_SURFACE = "use_surface";
|
||||
const std::string APP_CONFIG_PER_GLYPH = "per_glyph";
|
||||
const std::string APP_CONFIG_VERTICAL_ALIGN = "vertical_align";
|
||||
const std::string APP_CONFIG_HORIZONTAL_ALIGN = "horizontal_align";
|
||||
const std::string APP_CONFIG_FONT_BOLDNESS = "boldness";
|
||||
const std::string APP_CONFIG_FONT_SKEW = "skew";
|
||||
const std::string APP_CONFIG_FONT_DISTANCE = "distance";
|
||||
|
@ -561,6 +581,36 @@ bool read(const Section §ion, const std::string &key, bool &value)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool read(const Section §ion, const std::string &key, Slic3r::FontProp::HorizontalAlign &value) {
|
||||
auto item = section.find(key);
|
||||
if (item == section.end())
|
||||
return false;
|
||||
|
||||
const std::string &data = item->second;
|
||||
if (data.empty())
|
||||
return false;
|
||||
|
||||
const auto& map = horizontal_align_to_name.right;
|
||||
auto it = map.find(data);
|
||||
value = (it != map.end()) ? it->second : Slic3r::FontProp::HorizontalAlign::center;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool read(const Section §ion, const std::string &key, Slic3r::FontProp::VerticalAlign &value) {
|
||||
auto item = section.find(key);
|
||||
if (item == section.end())
|
||||
return false;
|
||||
|
||||
const std::string &data = item->second;
|
||||
if (data.empty())
|
||||
return false;
|
||||
|
||||
const auto &map = vertical_align_to_name.right;
|
||||
auto it = map.find(data);
|
||||
value = (it != map.end()) ? it->second : Slic3r::FontProp::VerticalAlign::center;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool read(const Section §ion, const std::string &key, float &value)
|
||||
{
|
||||
auto item = section.find(key);
|
||||
|
@ -650,6 +700,9 @@ std::optional<StyleManager::Style> load_style(const Section &app_cfg_section)
|
|||
read(app_cfg_section, APP_CONFIG_FONT_DEPTH, depth);
|
||||
ep.depth = depth;
|
||||
read(app_cfg_section, APP_CONFIG_FONT_USE_SURFACE, ep.use_surface);
|
||||
read(app_cfg_section, APP_CONFIG_PER_GLYPH, fp.per_glyph);
|
||||
read(app_cfg_section, APP_CONFIG_HORIZONTAL_ALIGN, fp.align.first);
|
||||
read(app_cfg_section, APP_CONFIG_VERTICAL_ALIGN, fp.align.second);
|
||||
read(app_cfg_section, APP_CONFIG_FONT_BOLDNESS, fp.boldness);
|
||||
read(app_cfg_section, APP_CONFIG_FONT_SKEW, fp.skew);
|
||||
read(app_cfg_section, APP_CONFIG_FONT_DISTANCE, s.distance);
|
||||
|
@ -671,6 +724,12 @@ void store_style(AppConfig &cfg, const StyleManager::Style &s, unsigned index)
|
|||
data[APP_CONFIG_FONT_DEPTH] = std::to_string(ep.depth);
|
||||
if (ep.use_surface)
|
||||
data[APP_CONFIG_FONT_USE_SURFACE] = "true";
|
||||
if (fp.per_glyph)
|
||||
data[APP_CONFIG_PER_GLYPH] = "true";
|
||||
if (fp.align.first != FontProp::HorizontalAlign::center)
|
||||
data[APP_CONFIG_HORIZONTAL_ALIGN] = horizontal_align_to_name.left.find(fp.align.first)->second;
|
||||
if (fp.align.second != FontProp::VerticalAlign::center)
|
||||
data[APP_CONFIG_VERTICAL_ALIGN] = vertical_align_to_name.left.find(fp.align.second)->second;
|
||||
if (fp.boldness.has_value())
|
||||
data[APP_CONFIG_FONT_BOLDNESS] = std::to_string(*fp.boldness);
|
||||
if (fp.skew.has_value())
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue