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The onActiveMaterialChanged signal is triggered upon loading a material for the first time. This is hard to fix without breaking stuff, so we will revert this part. This re-introduces a bug where if you change a material diameter such that the material disappears from the list, it is still selected and you can change its properties in the details panel. Contributes to issue CURA-6679. |
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| .. | ||
| bundled_packages | ||
| definitions | ||
| extruders | ||
| i18n | ||
| images | ||
| meshes | ||
| qml | ||
| quality | ||
| setting_visibility | ||
| shaders | ||
| texts | ||
| themes | ||
| variants | ||