Conflicts:
plugins/SimulationView/SimulationPass.py -> Reverted layer view optimisation in Master while some whitespace changed in Arachne.
resources/definitions -> Bunch of conflicts with profile updates.
resources/quality -> Bunch of conflicts with profile updates.
resources/texts/change_log.txt -> Removed the Arachne change log (as they are internal versions). It'll have to be re-added when we release this version as stable.
We can't change this index to an integer, because varying variables can't be integer, even though this variable will only really be tested on vertex level. Not sure if varying was the right choice, but I don't want to change that.
This prevents a crash, probably only occurring on certain GPUs.
Contributes to issue CURA-8657.
Polygons don't change when in layer-view. There's already an analogous elementCount property anyway, so a vertexCount property can't do much harm. Just keep in mind that when the polygons are altered, it should be either done via build, or the lineMeshXXXCount methods should be used instead.
Instead of re-uploading the mesh each time the range changes, handle the range in the shaders with the new draw-range parameters. This does however, mean the range has to be in vertices, not in elements. This necessitates some changes to the simulation-view, and some added bits deeper in the base code. Mainly, since each time the type of a line changes, there is an extra vertex, there needs to be a type-change count available to get from 'paths' to range indices.
- Remove unused imports of xlink.
- Remove comments about which application originally wrote the text file. It's untrue because PyCharm edited it, etc.
- Remove unused IDs.
- Remove unused colours for icons rendered with RecolorImage.
- Remove useless x and y positions on 0, which is the default.
- Remove useless style setting the background to transparent.
- Remove useless whitespace in the path d attribute, and remove the then-useless XML space preserving attribute.
- Remove unused groups.
- Remove unused CSS classes.
Contributes to issue CURA-8342.
We created a new set of icons for Cura. These icons had to be reverted though because they weren't working out in the interface for the last release yet.
This unreverts them, basically adding them back hoping that we'll get them fixed in time for the next release.
Contributes to issue CURA-8342.
Revert "Revert "Fix merge conflict""
This reverts commit bb20e3307f.
Revert "Revert "Merge pull request #9716 from Ultimaker/CURA-8010_new_icons""
This reverts commit 70e4e9640e.
Revert "Revert "Fix typo in icon name""
This reverts commit 38ce22ba7c.
Revert "Revert "Add list for deprecated icons""
This reverts commit 119a957e7f.
Revert "Revert "Add Function icon""
This reverts commit 760726cf0b.
Revert "Revert "Switch out inherit icon""
This reverts commit 26afff6093.
Revert "Revert "Merge branch 'CURA-8205_Introduce_new_icons_in_Cura' of github.com:Ultimaker/Cura""
This reverts commit 6483db3d47.
Revert "Fix incorrect icons"
This reverts commit 02a4ade2a5.
We want to keep it this way so people can still make plugins work for older versions of Cura, like 3.6, where the 'api' field with just a single major version, instead of the 'supported_sdk_versions', which can be either a version-string like '7.6.0' or a list of version strings.
The max value was being calculated as the product of the max line width, max layer thickness
and max feedrate but it should be calculated as the maximum of the products of the width,
thickness and feedrate for each individual line. i.e. calculate the flow for each line
and use the min and max values of the flows.
Previously the icons were organized according to "size" which could prove to be confusing.
This commit fixes that by organizing them according to "detail_level".
CURA-8010