Ghostkeeper
dc68fbc94a
Add colour scheme for line width
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Implements CURA-7741.
2021-02-19 10:10:16 +01:00
bas
46933693a7
removed hardcoded 0: now using LayerPolygon.MoveCombingType
2021-01-20 21:56:44 +01:00
BasF0
d8440edd4d
Merge branch 'master' into dev
2020-11-11 13:57:13 +01:00
bas
f6badcaeca
Added starts color to theme, and support in shader / simulationpass
2020-11-11 13:44:21 +01:00
Ghostkeeper
e8e90e398a
Don't render non-printed meshes as if being outside of build volume
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They aren't rendering like that in the solid view either.
Contributes to issue CURA-7797.
2020-10-29 12:29:10 +01:00
bas
757d7eee50
layers3d.shader now detects and draws 'starts' as boxes
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Also adds a "show starts" option to the SimulationViewMenuComponent and corresponding logic
SimulationPass.py adds a prev_line_types attribute to the shader, which the shader uses to compare with its line_type to detect starts.
2020-10-28 09:49:26 +01:00
Remco Burema
24f95a9cab
Fix confusing nozzle-node 'ghost' in simulation-view.
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part of a 30-min fix
2020-10-07 16:22:22 +02:00
Ghostkeeper
9ea418c0a1
Revert "Revert "Merge branch '4.7' of github.com:Ultimaker/Cura into 4.7""
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This reverts commit 28f4d8513d
.
The original revert was to revert an accidental merge from master to 4.7. This now reverts the revert on Master, so that we still have those changes on Master.
2020-08-20 16:35:52 +02:00
Ghostkeeper
28f4d8513d
Revert "Merge branch '4.7' of github.com:Ultimaker/Cura into 4.7"
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This reverts commit 7f47f12bf0
, reversing
changes made to dd42c87da7
.
2020-08-20 16:01:46 +02:00
Remco Burema
99cd8ab1b0
Show models outside of BP clearly in layerview.
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CURA-7586
2020-08-12 17:42:10 +02:00
Remco Burema
99e99e4650
Layerview can now deal with visibility extruder nrs. 4+
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part of CURA-7426
2020-05-06 18:03:32 +02:00
Jaime van Kessel
239a8ea3db
Revert speedup
2020-02-24 13:07:59 +01:00
Jaime van Kessel
b86658996b
Revert "Chop up the render function to make it a bit more readable"
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This reverts commit 61a605d02b
.
2020-02-24 12:45:13 +01:00
Jaime van Kessel
043ef2e84f
Fix crash when layer does not exist
2020-01-06 10:47:47 +01:00
Jaime van Kessel
61a605d02b
Chop up the render function to make it a bit more readable
2020-01-02 13:34:57 +01:00
Jaime van Kessel
0d7421140f
Recalculate the start / end elements when the layer is changed instead of on render
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About with larger models, about 30-40% of the time of the render was spent on this.
2020-01-02 13:28:14 +01:00
Lipu Fei
495fc8bbd7
WIP: Refactor BuildPlateModel and split MultiBuildPlateModel
2018-02-17 22:24:05 +01:00
Lipu Fei
b54b075cc9
Use isinstance() instead or issubclass()
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CURA-4525
2018-01-12 16:42:34 +01:00
Diego Prado Gesto
4c8c4c78da
CURA-4772 Create a CuraSceneNode instead of a SceneNode when reading a
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GCode. Avoid creating an empty CuraSceneNode if the node is already an
instance of it.
2018-01-09 09:16:21 +01:00
Jack Ha
5152b2ae65
Solved merge conflicts. CURA-4525
2017-12-21 10:52:51 +01:00
Ruben D
79d7de050e
Enable backface culling for layer view
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This effectively doubles the rendering performance of layer view.
2017-12-13 01:42:24 +01:00
Diego Prado Gesto
b97ed4c211
CURA-4609 Minor improvements in Simulation View:
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Increase simulation speed.
Hide Layer Thickness option in color scheme.
Hide nozzle when switching layers.
Set the handles in front of the view.
Name changed back to "Layer View"
2017-11-23 09:59:34 +01:00
Diego Prado Gesto
d415c5fcbb
CURA-4526 Add transparency to the nozzle so the user can see the lines
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and layers through the nozzle.
2017-11-21 13:42:46 +01:00
Diego Prado Gesto
abe9ba3795
CURA-4526 Stop simulation when changing preferences.
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Hide nozzle node when in compatibility mode.
2017-11-21 13:23:47 +01:00
Diego Prado Gesto
2df06bbbb9
CURA-4526 Add Simulation View plugin
2017-11-21 10:51:57 +01:00