Merge branch 'master' into feature_support_top_bottom_speed

This commit is contained in:
Ghostkeeper 2017-04-10 10:52:31 +02:00
commit cb7c25f92f
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180 changed files with 67911 additions and 67729 deletions

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@ -23,7 +23,6 @@ from UM.View.GL.OpenGL import OpenGL
catalog = i18nCatalog("cura")
import numpy
import copy
import math
# Setting for clearance around the prime
@ -110,10 +109,11 @@ class BuildVolume(SceneNode):
def _onChangeTimerFinished(self):
root = Application.getInstance().getController().getScene().getRoot()
new_scene_objects = set(node for node in BreadthFirstIterator(root) if node.getMeshData() and type(node) is SceneNode)
new_scene_objects = set(node for node in BreadthFirstIterator(root) if node.callDecoration("isSliceable"))
if new_scene_objects != self._scene_objects:
for node in new_scene_objects - self._scene_objects: #Nodes that were added to the scene.
node.decoratorsChanged.connect(self._onNodeDecoratorChanged)
self._updateNodeListeners(node)
node.decoratorsChanged.connect(self._updateNodeListeners) # Make sure that decoration changes afterwards also receive the same treatment
for node in self._scene_objects - new_scene_objects: #Nodes that were removed from the scene.
per_mesh_stack = node.callDecoration("getStack")
if per_mesh_stack:
@ -121,7 +121,7 @@ class BuildVolume(SceneNode):
active_extruder_changed = node.callDecoration("getActiveExtruderChangedSignal")
if active_extruder_changed is not None:
node.callDecoration("getActiveExtruderChangedSignal").disconnect(self._updateDisallowedAreasAndRebuild)
node.decoratorsChanged.disconnect(self._onNodeDecoratorChanged)
node.decoratorsChanged.disconnect(self._updateNodeListeners)
self._scene_objects = new_scene_objects
self._onSettingPropertyChanged("print_sequence", "value") # Create fake event, so right settings are triggered.
@ -129,7 +129,7 @@ class BuildVolume(SceneNode):
## Updates the listeners that listen for changes in per-mesh stacks.
#
# \param node The node for which the decorators changed.
def _onNodeDecoratorChanged(self, node):
def _updateNodeListeners(self, node):
per_mesh_stack = node.callDecoration("getStack")
if per_mesh_stack:
per_mesh_stack.propertyChanged.connect(self._onSettingPropertyChanged)
@ -179,6 +179,54 @@ class BuildVolume(SceneNode):
return True
## For every sliceable node, update node._outside_buildarea
#
def updateNodeBoundaryCheck(self):
root = Application.getInstance().getController().getScene().getRoot()
nodes = list(BreadthFirstIterator(root))
group_nodes = []
build_volume_bounding_box = self.getBoundingBox()
if build_volume_bounding_box:
# It's over 9000!
build_volume_bounding_box = build_volume_bounding_box.set(bottom=-9001)
else:
# No bounding box. This is triggered when running Cura from command line with a model for the first time
# In that situation there is a model, but no machine (and therefore no build volume.
return
for node in nodes:
# Need to check group nodes later
if node.callDecoration("isGroup"):
group_nodes.append(node) # Keep list of affected group_nodes
if node.callDecoration("isSliceable") or node.callDecoration("isGroup"):
node._outside_buildarea = False
bbox = node.getBoundingBox()
# Mark the node as outside the build volume if the bounding box test fails.
if build_volume_bounding_box.intersectsBox(bbox) != AxisAlignedBox.IntersectionResult.FullIntersection:
node._outside_buildarea = True
continue
convex_hull = node.callDecoration("getConvexHull")
if convex_hull:
if not convex_hull.isValid():
return
# Check for collisions between disallowed areas and the object
for area in self.getDisallowedAreas():
overlap = convex_hull.intersectsPolygon(area)
if overlap is None:
continue
node._outside_buildarea = True
continue
# Group nodes should override the _outside_buildarea property of their children.
for group_node in group_nodes:
for child_node in group_node.getAllChildren():
child_node._outside_buildarea = group_node._outside_buildarea
## Recalculates the build volume & disallowed areas.
def rebuild(self):
if not self._width or not self._height or not self._depth:
@ -362,6 +410,8 @@ class BuildVolume(SceneNode):
Application.getInstance().getController().getScene()._maximum_bounds = scale_to_max_bounds
self.updateNodeBoundaryCheck()
def getBoundingBox(self):
return self._volume_aabb
@ -629,11 +679,12 @@ class BuildVolume(SceneNode):
if not self._global_container_stack.getProperty("machine_center_is_zero", "value"):
prime_x = prime_x - machine_width / 2 #Offset by half machine_width and _depth to put the origin in the front-left.
prime_y = prime_x + machine_depth / 2
prime_y = prime_y + machine_depth / 2
prime_polygon = Polygon.approximatedCircle(PRIME_CLEARANCE)
prime_polygon = prime_polygon.translate(prime_x, prime_y)
prime_polygon = prime_polygon.getMinkowskiHull(Polygon.approximatedCircle(border_size))
prime_polygon = prime_polygon.translate(prime_x, prime_y)
result[extruder.getId()] = [prime_polygon]
return result