DEFAULT_LEVELING_FADE_HEIGHT

This commit is contained in:
Scott Lahteine 2020-11-29 23:50:54 -06:00
parent f2b1111d27
commit f311d123ca
229 changed files with 692 additions and 1 deletions

View file

@ -1289,6 +1289,9 @@
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the