diff --git a/config/default/Configuration.h b/config/default/Configuration.h index 87cf870149..51f21b13b2 100644 --- a/config/default/Configuration.h +++ b/config/default/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/default/Configuration_adv.h b/config/default/Configuration_adv.h index c25a3a881f..ad1f16fc84 100644 --- a/config/default/Configuration_adv.h +++ b/config/default/Configuration_adv.h @@ -1184,6 +1184,8 @@ //#define SD_IGNORE_AT_STARTUP // Don't mount the SD card when starting up //#define SDCARD_READONLY // Read-only SD card (to save over 2K of flash) + //#define GCODE_REPEAT_MARKERS // Enable G-code M808 to set repeat markers and do looping + #define SD_PROCEDURE_DEPTH 1 // Increase if you need more nested M32 calls #define SD_FINISHED_STEPPERRELEASE true // Disable steppers when SD Print is finished @@ -1217,7 +1219,6 @@ #if ENABLED(POWER_LOSS_RECOVERY) #define PLR_ENABLED_DEFAULT false // Power Loss Recovery enabled by default. (Set with 'M413 Sn' & M500) //#define BACKUP_POWER_SUPPLY // Backup power / UPS to move the steppers on power loss - //#define POWER_LOSS_RECOVER_ZHOME // Z homing is needed for proper recovery. 99.9% of the time this should be disabled! //#define POWER_LOSS_ZRAISE 2 // (mm) Z axis raise on resume (on power loss with UPS) //#define POWER_LOSS_PIN 44 // Pin to detect power loss. Set to -1 to disable default pin on boards without module. //#define POWER_LOSS_STATE HIGH // State of pin indicating power loss @@ -1229,6 +1230,12 @@ // Without a POWER_LOSS_PIN the following option helps reduce wear on the SD card, // especially with "vase mode" printing. Set too high and vases cannot be continued. #define POWER_LOSS_MIN_Z_CHANGE 0.05 // (mm) Minimum Z change before saving power-loss data + + // Enable if Z homing is needed for proper recovery. 99.9% of the time this should be disabled! + //#define POWER_LOSS_RECOVER_ZHOME + #if ENABLED(POWER_LOSS_RECOVER_ZHOME) + //#define POWER_LOSS_ZHOME_POS { 0, 0 } // Safe XY position to home Z while avoiding objects on the bed + #endif #endif /** diff --git a/config/examples/3DFabXYZ/Migbot/Configuration.h b/config/examples/3DFabXYZ/Migbot/Configuration.h index 0d40b0bb17..c84a090ac8 100644 --- a/config/examples/3DFabXYZ/Migbot/Configuration.h +++ b/config/examples/3DFabXYZ/Migbot/Configuration.h @@ -1292,6 +1292,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/ADIMLab/Gantry v1/Configuration.h b/config/examples/ADIMLab/Gantry v1/Configuration.h index 3ea1130388..0dd91fb501 100644 --- a/config/examples/ADIMLab/Gantry v1/Configuration.h +++ b/config/examples/ADIMLab/Gantry v1/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/ADIMLab/Gantry v2/Configuration.h b/config/examples/ADIMLab/Gantry v2/Configuration.h index 8a2344853f..9e82b26351 100644 --- a/config/examples/ADIMLab/Gantry v2/Configuration.h +++ b/config/examples/ADIMLab/Gantry v2/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/AlephObjects/TAZ4/Configuration.h b/config/examples/AlephObjects/TAZ4/Configuration.h index 1bda497bf5..114747f2c4 100644 --- a/config/examples/AlephObjects/TAZ4/Configuration.h +++ b/config/examples/AlephObjects/TAZ4/Configuration.h @@ -1301,6 +1301,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Alfawise/U20-bltouch/Configuration.h b/config/examples/Alfawise/U20-bltouch/Configuration.h index 8edd49884c..5d72252dce 100644 --- a/config/examples/Alfawise/U20-bltouch/Configuration.h +++ b/config/examples/Alfawise/U20-bltouch/Configuration.h @@ -1361,6 +1361,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Alfawise/U20/Configuration.h b/config/examples/Alfawise/U20/Configuration.h index 13d8645ddd..7db6c1cea7 100644 --- a/config/examples/Alfawise/U20/Configuration.h +++ b/config/examples/Alfawise/U20/Configuration.h @@ -1362,6 +1362,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/AliExpress/CL-260/Configuration.h b/config/examples/AliExpress/CL-260/Configuration.h index cff930a191..1842603f93 100644 --- a/config/examples/AliExpress/CL-260/Configuration.h +++ b/config/examples/AliExpress/CL-260/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/AliExpress/UM2pExt/Configuration.h b/config/examples/AliExpress/UM2pExt/Configuration.h index 66ffe007e7..211e31de30 100644 --- a/config/examples/AliExpress/UM2pExt/Configuration.h +++ b/config/examples/AliExpress/UM2pExt/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Anet/A2/Configuration.h b/config/examples/Anet/A2/Configuration.h index b8a1f149f0..9b5ae487ca 100644 --- a/config/examples/Anet/A2/Configuration.h +++ b/config/examples/Anet/A2/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Anet/A2plus/Configuration.h b/config/examples/Anet/A2plus/Configuration.h index 04ae0b4031..958ae5abb9 100644 --- a/config/examples/Anet/A2plus/Configuration.h +++ b/config/examples/Anet/A2plus/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Anet/A6/Configuration.h b/config/examples/Anet/A6/Configuration.h index fcb7211b08..b4a5bdf27a 100644 --- a/config/examples/Anet/A6/Configuration.h +++ b/config/examples/Anet/A6/Configuration.h @@ -1365,6 +1365,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Anet/A8/Configuration.h b/config/examples/Anet/A8/Configuration.h index f3c23b8783..be739f269c 100644 --- a/config/examples/Anet/A8/Configuration.h +++ b/config/examples/Anet/A8/Configuration.h @@ -1293,6 +1293,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Anet/A8plus/Configuration.h b/config/examples/Anet/A8plus/Configuration.h index e4b2e25823..027f562c63 100644 --- a/config/examples/Anet/A8plus/Configuration.h +++ b/config/examples/Anet/A8plus/Configuration.h @@ -1292,6 +1292,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Anet/A9/Configuration.h b/config/examples/Anet/A9/Configuration.h index b5952c1cdd..3058b19338 100644 --- a/config/examples/Anet/A9/Configuration.h +++ b/config/examples/Anet/A9/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Anet/E10/Configuration.h b/config/examples/Anet/E10/Configuration.h index 255ff5099c..f3dfdf42b7 100644 --- a/config/examples/Anet/E10/Configuration.h +++ b/config/examples/Anet/E10/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Anet/E16/Configuration.h b/config/examples/Anet/E16/Configuration.h index 0c29d91bb9..589c880489 100644 --- a/config/examples/Anet/E16/Configuration.h +++ b/config/examples/Anet/E16/Configuration.h @@ -1292,6 +1292,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Anet/ET4/Configuration.h b/config/examples/Anet/ET4/Configuration.h index fed85ecd87..e961b9aeba 100644 --- a/config/examples/Anet/ET4/Configuration.h +++ b/config/examples/Anet/ET4/Configuration.h @@ -1296,6 +1296,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/AnyCubic/Chiron/Configuration.h b/config/examples/AnyCubic/Chiron/Configuration.h index 6d882c4b47..873dc32014 100644 --- a/config/examples/AnyCubic/Chiron/Configuration.h +++ b/config/examples/AnyCubic/Chiron/Configuration.h @@ -1294,6 +1294,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/AnyCubic/Mega Zero/Anycubic V1/Configuration.h b/config/examples/AnyCubic/Mega Zero/Anycubic V1/Configuration.h index 78f982008a..b3c341b4b0 100644 --- a/config/examples/AnyCubic/Mega Zero/Anycubic V1/Configuration.h +++ b/config/examples/AnyCubic/Mega Zero/Anycubic V1/Configuration.h @@ -1292,6 +1292,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/AnyCubic/Mega Zero/BigTreeTech SKR Mini MZ V1.0/Configuration.h b/config/examples/AnyCubic/Mega Zero/BigTreeTech SKR Mini MZ V1.0/Configuration.h index eb40365ee3..12e60959a6 100644 --- a/config/examples/AnyCubic/Mega Zero/BigTreeTech SKR Mini MZ V1.0/Configuration.h +++ b/config/examples/AnyCubic/Mega Zero/BigTreeTech SKR Mini MZ V1.0/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/AnyCubic/i3 Mega/Configuration.h b/config/examples/AnyCubic/i3 Mega/Configuration.h index 8a6c2a441b..b5f8ce93b9 100644 --- a/config/examples/AnyCubic/i3 Mega/Configuration.h +++ b/config/examples/AnyCubic/i3 Mega/Configuration.h @@ -1310,6 +1310,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/AnyCubic/i3/Configuration.h b/config/examples/AnyCubic/i3/Configuration.h index 0027a4f501..c02e3eef49 100644 --- a/config/examples/AnyCubic/i3/Configuration.h +++ b/config/examples/AnyCubic/i3/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/ArmEd/Configuration.h b/config/examples/ArmEd/Configuration.h index 38899a22f1..4861407fa8 100644 --- a/config/examples/ArmEd/Configuration.h +++ b/config/examples/ArmEd/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Artillery/Genius/Configuration.h b/config/examples/Artillery/Genius/Configuration.h index 5dc0fc2cdb..41de004dd4 100644 --- a/config/examples/Artillery/Genius/Configuration.h +++ b/config/examples/Artillery/Genius/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Artillery/Sidewinder X1/Configuration.h b/config/examples/Artillery/Sidewinder X1/Configuration.h index 1cca18a099..938f4b8ed0 100644 --- a/config/examples/Artillery/Sidewinder X1/Configuration.h +++ b/config/examples/Artillery/Sidewinder X1/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Artillery/Sidewinder X1_0.9_degree_BMG_E3D_V6/Configuration.h b/config/examples/Artillery/Sidewinder X1_0.9_degree_BMG_E3D_V6/Configuration.h index bee33b74c6..6449c2c936 100644 --- a/config/examples/Artillery/Sidewinder X1_0.9_degree_BMG_E3D_V6/Configuration.h +++ b/config/examples/Artillery/Sidewinder X1_0.9_degree_BMG_E3D_V6/Configuration.h @@ -1306,6 +1306,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Azteeg/X5GT/Configuration.h b/config/examples/Azteeg/X5GT/Configuration.h index 96ab02cada..5955b73069 100644 --- a/config/examples/Azteeg/X5GT/Configuration.h +++ b/config/examples/Azteeg/X5GT/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/BIBO/TouchX/cyclops/Configuration.h b/config/examples/BIBO/TouchX/cyclops/Configuration.h index 4cd074f510..5dabf4e50e 100644 --- a/config/examples/BIBO/TouchX/cyclops/Configuration.h +++ b/config/examples/BIBO/TouchX/cyclops/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/BIBO/TouchX/default/Configuration.h b/config/examples/BIBO/TouchX/default/Configuration.h index 11f1f75c29..96e051b72d 100644 --- a/config/examples/BIBO/TouchX/default/Configuration.h +++ b/config/examples/BIBO/TouchX/default/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/BIQU/B1-BLTouch/Configuration.h b/config/examples/BIQU/B1-BLTouch/Configuration.h index 8d0af6ffa4..b727f6546f 100644 --- a/config/examples/BIQU/B1-BLTouch/Configuration.h +++ b/config/examples/BIQU/B1-BLTouch/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/BIQU/B1/Configuration.h b/config/examples/BIQU/B1/Configuration.h index 4fcdcd381f..d636ab5001 100644 --- a/config/examples/BIQU/B1/Configuration.h +++ b/config/examples/BIQU/B1/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/BQ/Hephestos/Configuration.h b/config/examples/BQ/Hephestos/Configuration.h index 88a7f3e932..6d9fcbd553 100644 --- a/config/examples/BQ/Hephestos/Configuration.h +++ b/config/examples/BQ/Hephestos/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/BQ/Hephestos_2/Configuration.h b/config/examples/BQ/Hephestos_2/Configuration.h index 1dd2ba8d5e..8ade3f3d55 100644 --- a/config/examples/BQ/Hephestos_2/Configuration.h +++ b/config/examples/BQ/Hephestos_2/Configuration.h @@ -1304,6 +1304,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/BQ/WITBOX/Configuration.h b/config/examples/BQ/WITBOX/Configuration.h index 1e04952c34..87f9aa0e5d 100644 --- a/config/examples/BQ/WITBOX/Configuration.h +++ b/config/examples/BQ/WITBOX/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/CTC/i3 2560 Rev A/no probe/Configuration.h b/config/examples/CTC/i3 2560 Rev A/no probe/Configuration.h index 663deeff1c..ab9cd5dc81 100644 --- a/config/examples/CTC/i3 2560 Rev A/no probe/Configuration.h +++ b/config/examples/CTC/i3 2560 Rev A/no probe/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Cartesio/Configuration.h b/config/examples/Cartesio/Configuration.h index aef1e9356c..8deb97eb27 100644 --- a/config/examples/Cartesio/Configuration.h +++ b/config/examples/Cartesio/Configuration.h @@ -1306,6 +1306,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Copymaster3D/300/Configuration.h b/config/examples/Copymaster3D/300/Configuration.h index 5bc4630f5c..da43ebe7cb 100644 --- a/config/examples/Copymaster3D/300/Configuration.h +++ b/config/examples/Copymaster3D/300/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Copymaster3D/400/Configuration.h b/config/examples/Copymaster3D/400/Configuration.h index af1b648090..1534eab056 100644 --- a/config/examples/Copymaster3D/400/Configuration.h +++ b/config/examples/Copymaster3D/400/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Copymaster3D/500/Configuration.h b/config/examples/Copymaster3D/500/Configuration.h index c3351a59a2..f63361cafa 100644 --- a/config/examples/Copymaster3D/500/Configuration.h +++ b/config/examples/Copymaster3D/500/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/CR-10 Mini/CrealityV1/Configuration.h b/config/examples/Creality/CR-10 Mini/CrealityV1/Configuration.h index 094eb953f6..fa1b5c118c 100644 --- a/config/examples/Creality/CR-10 Mini/CrealityV1/Configuration.h +++ b/config/examples/Creality/CR-10 Mini/CrealityV1/Configuration.h @@ -1299,6 +1299,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/CR-10 Mini/MEEB-3DP/Configuration.h b/config/examples/Creality/CR-10 Mini/MEEB-3DP/Configuration.h index b9a32b5172..abaac54793 100644 --- a/config/examples/Creality/CR-10 Mini/MEEB-3DP/Configuration.h +++ b/config/examples/Creality/CR-10 Mini/MEEB-3DP/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/CR-10 S4/CrealityV1/Configuration.h b/config/examples/Creality/CR-10 S4/CrealityV1/Configuration.h index deb9540a0c..d2d08d459b 100644 --- a/config/examples/Creality/CR-10 S4/CrealityV1/Configuration.h +++ b/config/examples/Creality/CR-10 S4/CrealityV1/Configuration.h @@ -1293,6 +1293,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/CR-10 S5/CrealityV1/Configuration.h b/config/examples/Creality/CR-10 S5/CrealityV1/Configuration.h index 82cecaa8d3..69ec393b96 100644 --- a/config/examples/Creality/CR-10 S5/CrealityV1/Configuration.h +++ b/config/examples/Creality/CR-10 S5/CrealityV1/Configuration.h @@ -1293,6 +1293,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/CR-10 V2/Configuration.h b/config/examples/Creality/CR-10 V2/Configuration.h index bc033344ec..65879aaee7 100644 --- a/config/examples/Creality/CR-10 V2/Configuration.h +++ b/config/examples/Creality/CR-10 V2/Configuration.h @@ -1312,6 +1312,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/CR-10/BigTreeTech SKR Mini E3 2.0/Configuration.h b/config/examples/Creality/CR-10/BigTreeTech SKR Mini E3 2.0/Configuration.h index 9baba59882..faeefb5322 100644 --- a/config/examples/Creality/CR-10/BigTreeTech SKR Mini E3 2.0/Configuration.h +++ b/config/examples/Creality/CR-10/BigTreeTech SKR Mini E3 2.0/Configuration.h @@ -1289,6 +1289,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/CR-10/CrealityV1/Configuration.h b/config/examples/Creality/CR-10/CrealityV1/Configuration.h index 1448814bf1..ce545ffdac 100644 --- a/config/examples/Creality/CR-10/CrealityV1/Configuration.h +++ b/config/examples/Creality/CR-10/CrealityV1/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/CR-10S/BigTreeTech SKR Mini E3 2.0/Configuration.h b/config/examples/Creality/CR-10S/BigTreeTech SKR Mini E3 2.0/Configuration.h index dcc57524d1..d51786564f 100644 --- a/config/examples/Creality/CR-10S/BigTreeTech SKR Mini E3 2.0/Configuration.h +++ b/config/examples/Creality/CR-10S/BigTreeTech SKR Mini E3 2.0/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/CR-10S/CrealityV1/Configuration.h b/config/examples/Creality/CR-10S/CrealityV1/Configuration.h index 426edf0366..340853e077 100644 --- a/config/examples/Creality/CR-10S/CrealityV1/Configuration.h +++ b/config/examples/Creality/CR-10S/CrealityV1/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/CR-20 Pro/Configuration.h b/config/examples/Creality/CR-20 Pro/Configuration.h index ddcef4142d..93c3284709 100644 --- a/config/examples/Creality/CR-20 Pro/Configuration.h +++ b/config/examples/Creality/CR-20 Pro/Configuration.h @@ -1293,6 +1293,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/CR-20/Configuration.h b/config/examples/Creality/CR-20/Configuration.h index d38f323afd..e96c9f9fb0 100644 --- a/config/examples/Creality/CR-20/Configuration.h +++ b/config/examples/Creality/CR-20/Configuration.h @@ -1293,6 +1293,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/CR-6 SE/Configuration.h b/config/examples/Creality/CR-6 SE/Configuration.h index df8fb03f9f..4e2aca8fc2 100644 --- a/config/examples/Creality/CR-6 SE/Configuration.h +++ b/config/examples/Creality/CR-6 SE/Configuration.h @@ -1306,6 +1306,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/CR-8/Configuration.h b/config/examples/Creality/CR-8/Configuration.h index 7bf61f0f36..0485f48890 100644 --- a/config/examples/Creality/CR-8/Configuration.h +++ b/config/examples/Creality/CR-8/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-2/Configuration.h b/config/examples/Creality/Ender-2/Configuration.h index 1904f2884a..381ccf4c49 100644 --- a/config/examples/Creality/Ender-2/Configuration.h +++ b/config/examples/Creality/Ender-2/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 1.0/Configuration.h b/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 1.0/Configuration.h index 86ceb63471..8d4c3ae75f 100644 --- a/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 1.0/Configuration.h +++ b/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 1.0/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 1.2/Configuration.h b/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 1.2/Configuration.h index 099c126d27..d28ac9e5fa 100644 --- a/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 1.2/Configuration.h +++ b/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 1.2/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 2.0/Configuration.h b/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 2.0/Configuration.h index 8dc5b32228..bd1ac0d812 100644 --- a/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 2.0/Configuration.h +++ b/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 2.0/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3 Pro/CrealityV1/Configuration.h b/config/examples/Creality/Ender-3 Pro/CrealityV1/Configuration.h index 9e75303dc1..10adbd02b2 100644 --- a/config/examples/Creality/Ender-3 Pro/CrealityV1/Configuration.h +++ b/config/examples/Creality/Ender-3 Pro/CrealityV1/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3 Pro/CrealityV422/Configuration.h b/config/examples/Creality/Ender-3 Pro/CrealityV422/Configuration.h index 77c6523ffc..d53727f080 100644 --- a/config/examples/Creality/Ender-3 Pro/CrealityV422/Configuration.h +++ b/config/examples/Creality/Ender-3 Pro/CrealityV422/Configuration.h @@ -1294,6 +1294,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3 Pro/CrealityV427/Configuration.h b/config/examples/Creality/Ender-3 Pro/CrealityV427/Configuration.h index 1c043f2d76..6d8b518d5f 100644 --- a/config/examples/Creality/Ender-3 Pro/CrealityV427/Configuration.h +++ b/config/examples/Creality/Ender-3 Pro/CrealityV427/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3 V2/Configuration.h b/config/examples/Creality/Ender-3 V2/Configuration.h index 775b5f2811..6713f8cf38 100644 --- a/config/examples/Creality/Ender-3 V2/Configuration.h +++ b/config/examples/Creality/Ender-3 V2/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/2-into-1 Hotend/Configuration.h b/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/2-into-1 Hotend/Configuration.h index 3398e53d26..bbe25757b5 100644 --- a/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/2-into-1 Hotend/Configuration.h +++ b/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/2-into-1 Hotend/Configuration.h @@ -1289,6 +1289,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/Dual Z/Configuration.h b/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/Dual Z/Configuration.h index 406a54ee88..66bdaf5fc7 100644 --- a/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/Dual Z/Configuration.h +++ b/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/Dual Z/Configuration.h @@ -1289,6 +1289,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/Single Extruder/Configuration.h b/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/Single Extruder/Configuration.h index 45f6dc99c9..6c895bb5db 100644 --- a/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/Single Extruder/Configuration.h +++ b/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/Single Extruder/Configuration.h @@ -1289,6 +1289,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3/BigTreeTech SKR E3-DIP V1.1/Configuration.h b/config/examples/Creality/Ender-3/BigTreeTech SKR E3-DIP V1.1/Configuration.h index dcc83960cb..99a643ad71 100644 --- a/config/examples/Creality/Ender-3/BigTreeTech SKR E3-DIP V1.1/Configuration.h +++ b/config/examples/Creality/Ender-3/BigTreeTech SKR E3-DIP V1.1/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 1.0/Configuration.h b/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 1.0/Configuration.h index 31f4f92fc8..49948523d5 100644 --- a/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 1.0/Configuration.h +++ b/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 1.0/Configuration.h @@ -1289,6 +1289,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 1.2/Configuration.h b/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 1.2/Configuration.h index d33d3f8656..ce8fd16ef7 100644 --- a/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 1.2/Configuration.h +++ b/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 1.2/Configuration.h @@ -1289,6 +1289,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 2.0/Configuration.h b/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 2.0/Configuration.h index 6bf85c60a8..99a6e0e0cd 100644 --- a/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 2.0/Configuration.h +++ b/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 2.0/Configuration.h @@ -1289,6 +1289,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3/CrealityV1/Configuration.h b/config/examples/Creality/Ender-3/CrealityV1/Configuration.h index bc35f380e2..bee0dc9e5a 100644 --- a/config/examples/Creality/Ender-3/CrealityV1/Configuration.h +++ b/config/examples/Creality/Ender-3/CrealityV1/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3/CrealityV427/Configuration.h b/config/examples/Creality/Ender-3/CrealityV427/Configuration.h index b9f372bcce..f25ad721c3 100644 --- a/config/examples/Creality/Ender-3/CrealityV427/Configuration.h +++ b/config/examples/Creality/Ender-3/CrealityV427/Configuration.h @@ -1297,6 +1297,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3/FYSETC Cheetah 1.2/BLTouch/Configuration.h b/config/examples/Creality/Ender-3/FYSETC Cheetah 1.2/BLTouch/Configuration.h index f72245f121..2be5f57bb7 100644 --- a/config/examples/Creality/Ender-3/FYSETC Cheetah 1.2/BLTouch/Configuration.h +++ b/config/examples/Creality/Ender-3/FYSETC Cheetah 1.2/BLTouch/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3/FYSETC Cheetah 1.2/base/Configuration.h b/config/examples/Creality/Ender-3/FYSETC Cheetah 1.2/base/Configuration.h index 81fa088387..81f3899244 100644 --- a/config/examples/Creality/Ender-3/FYSETC Cheetah 1.2/base/Configuration.h +++ b/config/examples/Creality/Ender-3/FYSETC Cheetah 1.2/base/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3/FYSETC Cheetah/BLTouch/Configuration.h b/config/examples/Creality/Ender-3/FYSETC Cheetah/BLTouch/Configuration.h index d5216bcdda..be9da5c21b 100644 --- a/config/examples/Creality/Ender-3/FYSETC Cheetah/BLTouch/Configuration.h +++ b/config/examples/Creality/Ender-3/FYSETC Cheetah/BLTouch/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3/FYSETC Cheetah/base/Configuration.h b/config/examples/Creality/Ender-3/FYSETC Cheetah/base/Configuration.h index 2120c61cb4..ac214dff09 100644 --- a/config/examples/Creality/Ender-3/FYSETC Cheetah/base/Configuration.h +++ b/config/examples/Creality/Ender-3/FYSETC Cheetah/base/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3/MEEB-3DP/Configuration.h b/config/examples/Creality/Ender-3/MEEB-3DP/Configuration.h index 46fd6d26e9..802725a112 100644 --- a/config/examples/Creality/Ender-3/MEEB-3DP/Configuration.h +++ b/config/examples/Creality/Ender-3/MEEB-3DP/Configuration.h @@ -1296,6 +1296,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3/MKS Robin E3 1.0/Configuration.h b/config/examples/Creality/Ender-3/MKS Robin E3 1.0/Configuration.h index b9867ad373..80c988bf23 100644 --- a/config/examples/Creality/Ender-3/MKS Robin E3 1.0/Configuration.h +++ b/config/examples/Creality/Ender-3/MKS Robin E3 1.0/Configuration.h @@ -1289,6 +1289,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-3/MKS Robin E3P/Configuration.h b/config/examples/Creality/Ender-3/MKS Robin E3P/Configuration.h index 98cbdaaf1d..52abc33929 100644 --- a/config/examples/Creality/Ender-3/MKS Robin E3P/Configuration.h +++ b/config/examples/Creality/Ender-3/MKS Robin E3P/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-4/Configuration.h b/config/examples/Creality/Ender-4/Configuration.h index 873e685ab4..f19a7608fb 100644 --- a/config/examples/Creality/Ender-4/Configuration.h +++ b/config/examples/Creality/Ender-4/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-5 Plus/Configuration.h b/config/examples/Creality/Ender-5 Plus/Configuration.h index c62e9c9939..b46b15968d 100644 --- a/config/examples/Creality/Ender-5 Plus/Configuration.h +++ b/config/examples/Creality/Ender-5 Plus/Configuration.h @@ -1299,6 +1299,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-5 Pro/CrealityV1/Configuration.h b/config/examples/Creality/Ender-5 Pro/CrealityV1/Configuration.h index 822a5bffc5..d30bb10fd7 100644 --- a/config/examples/Creality/Ender-5 Pro/CrealityV1/Configuration.h +++ b/config/examples/Creality/Ender-5 Pro/CrealityV1/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-5 Pro/CrealityV422/Configuration.h b/config/examples/Creality/Ender-5 Pro/CrealityV422/Configuration.h index 2ca3c6a182..9f993a28d3 100644 --- a/config/examples/Creality/Ender-5 Pro/CrealityV422/Configuration.h +++ b/config/examples/Creality/Ender-5 Pro/CrealityV422/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-5 Pro/CrealityV427/Configuration.h b/config/examples/Creality/Ender-5 Pro/CrealityV427/Configuration.h index f001f8dfff..cfdba143de 100644 --- a/config/examples/Creality/Ender-5 Pro/CrealityV427/Configuration.h +++ b/config/examples/Creality/Ender-5 Pro/CrealityV427/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-5/BigTreeTech SKR 1.4 Turbo (TMC2209)/Configuration.h b/config/examples/Creality/Ender-5/BigTreeTech SKR 1.4 Turbo (TMC2209)/Configuration.h index 652533a464..8bc31beeb7 100644 --- a/config/examples/Creality/Ender-5/BigTreeTech SKR 1.4 Turbo (TMC2209)/Configuration.h +++ b/config/examples/Creality/Ender-5/BigTreeTech SKR 1.4 Turbo (TMC2209)/Configuration.h @@ -1320,6 +1320,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-5/BigTreeTech SKR Mini E3 1.2/Configuration.h b/config/examples/Creality/Ender-5/BigTreeTech SKR Mini E3 1.2/Configuration.h index 692e1a06f8..412bdf90b9 100644 --- a/config/examples/Creality/Ender-5/BigTreeTech SKR Mini E3 1.2/Configuration.h +++ b/config/examples/Creality/Ender-5/BigTreeTech SKR Mini E3 1.2/Configuration.h @@ -1289,6 +1289,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-5/BigTreeTech SKR Mini E3 2.0/Configuration.h b/config/examples/Creality/Ender-5/BigTreeTech SKR Mini E3 2.0/Configuration.h index 2f56371dc8..0d9ab74ea7 100644 --- a/config/examples/Creality/Ender-5/BigTreeTech SKR Mini E3 2.0/Configuration.h +++ b/config/examples/Creality/Ender-5/BigTreeTech SKR Mini E3 2.0/Configuration.h @@ -1289,6 +1289,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-5/CrealityV1/Configuration.h b/config/examples/Creality/Ender-5/CrealityV1/Configuration.h index 4d1b4d4642..f67d276ec3 100644 --- a/config/examples/Creality/Ender-5/CrealityV1/Configuration.h +++ b/config/examples/Creality/Ender-5/CrealityV1/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Creality/Ender-5/CrealityV427/Configuration.h b/config/examples/Creality/Ender-5/CrealityV427/Configuration.h index 32eb6f5944..bf514082de 100644 --- a/config/examples/Creality/Ender-5/CrealityV427/Configuration.h +++ b/config/examples/Creality/Ender-5/CrealityV427/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Dagoma/Disco Ultimate/Configuration.h b/config/examples/Dagoma/Disco Ultimate/Configuration.h index 4ca72e62cb..c0ee010c43 100644 --- a/config/examples/Dagoma/Disco Ultimate/Configuration.h +++ b/config/examples/Dagoma/Disco Ultimate/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Daycom/3DP-100/Configuration.h b/config/examples/Daycom/3DP-100/Configuration.h index f3aca4d2a5..6cdb2d8a81 100644 --- a/config/examples/Daycom/3DP-100/Configuration.h +++ b/config/examples/Daycom/3DP-100/Configuration.h @@ -1293,6 +1293,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/EXP3D/Imprimante multifonction/Configuration.h b/config/examples/EXP3D/Imprimante multifonction/Configuration.h index 6e8a191487..8efb6d8103 100644 --- a/config/examples/EXP3D/Imprimante multifonction/Configuration.h +++ b/config/examples/EXP3D/Imprimante multifonction/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Einstart-S/Configuration.h b/config/examples/Einstart-S/Configuration.h index 76a34bf413..f2549cd8ac 100644 --- a/config/examples/Einstart-S/Configuration.h +++ b/config/examples/Einstart-S/Configuration.h @@ -1295,6 +1295,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/FYSETC/AIO_II/Configuration.h b/config/examples/FYSETC/AIO_II/Configuration.h index c12cb7ac32..8a03a4f041 100644 --- a/config/examples/FYSETC/AIO_II/Configuration.h +++ b/config/examples/FYSETC/AIO_II/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/FYSETC/F6_13/Configuration.h b/config/examples/FYSETC/F6_13/Configuration.h index 2f4b6f956b..285172de2b 100644 --- a/config/examples/FYSETC/F6_13/Configuration.h +++ b/config/examples/FYSETC/F6_13/Configuration.h @@ -1292,6 +1292,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/FYSETC/S6/Configuration.h b/config/examples/FYSETC/S6/Configuration.h index 068974224e..6f35aaae51 100644 --- a/config/examples/FYSETC/S6/Configuration.h +++ b/config/examples/FYSETC/S6/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Felix/DUAL/Configuration.h b/config/examples/Felix/DUAL/Configuration.h index e18b8f91a4..e40c87d34e 100644 --- a/config/examples/Felix/DUAL/Configuration.h +++ b/config/examples/Felix/DUAL/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Felix/Single/Configuration.h b/config/examples/Felix/Single/Configuration.h index aceef5d257..b1d25f63d3 100644 --- a/config/examples/Felix/Single/Configuration.h +++ b/config/examples/Felix/Single/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/FlashForge/Creator 2X/Configuration.h b/config/examples/FlashForge/Creator 2X/Configuration.h index d491f6820f..1f4d7ff416 100644 --- a/config/examples/FlashForge/Creator 2X/Configuration.h +++ b/config/examples/FlashForge/Creator 2X/Configuration.h @@ -1292,6 +1292,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/FlashForge/CreatorPro/Configuration.h b/config/examples/FlashForge/CreatorPro/Configuration.h index cc97e58478..5c4795f1e1 100644 --- a/config/examples/FlashForge/CreatorPro/Configuration.h +++ b/config/examples/FlashForge/CreatorPro/Configuration.h @@ -1292,6 +1292,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/FlyingBear/P905H/Configuration.h b/config/examples/FlyingBear/P905H/Configuration.h index de131f6f02..9e6d86201c 100644 --- a/config/examples/FlyingBear/P905H/Configuration.h +++ b/config/examples/FlyingBear/P905H/Configuration.h @@ -1295,6 +1295,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/FolgerTech/i3-2020/Configuration.h b/config/examples/FolgerTech/i3-2020/Configuration.h index 19fe9739d8..778d67d581 100644 --- a/config/examples/FolgerTech/i3-2020/Configuration.h +++ b/config/examples/FolgerTech/i3-2020/Configuration.h @@ -1292,6 +1292,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Formbot/Raptor/Configuration.h b/config/examples/Formbot/Raptor/Configuration.h index 30dd956813..e1b65af77d 100644 --- a/config/examples/Formbot/Raptor/Configuration.h +++ b/config/examples/Formbot/Raptor/Configuration.h @@ -1401,6 +1401,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Formbot/T_Rex_2+/Configuration.h b/config/examples/Formbot/T_Rex_2+/Configuration.h index daf019a5be..871dc4c245 100644 --- a/config/examples/Formbot/T_Rex_2+/Configuration.h +++ b/config/examples/Formbot/T_Rex_2+/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Formbot/T_Rex_3/Configuration.h b/config/examples/Formbot/T_Rex_3/Configuration.h index 3776d32a0a..63e5e2c338 100644 --- a/config/examples/Formbot/T_Rex_3/Configuration.h +++ b/config/examples/Formbot/T_Rex_3/Configuration.h @@ -1303,6 +1303,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/A10/Configuration.h b/config/examples/Geeetech/A10/Configuration.h index c24fffad75..a056e3a941 100644 --- a/config/examples/Geeetech/A10/Configuration.h +++ b/config/examples/Geeetech/A10/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/A10D/Configuration.h b/config/examples/Geeetech/A10D/Configuration.h index 7d68f72dea..09720df28c 100644 --- a/config/examples/Geeetech/A10D/Configuration.h +++ b/config/examples/Geeetech/A10D/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/A10M/Configuration.h b/config/examples/Geeetech/A10M/Configuration.h index d1a4cfdde8..ff12f0812e 100644 --- a/config/examples/Geeetech/A10M/Configuration.h +++ b/config/examples/Geeetech/A10M/Configuration.h @@ -1292,6 +1292,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/A10T/Configuration.h b/config/examples/Geeetech/A10T/Configuration.h index 1b5612e605..e17e5ca7ed 100644 --- a/config/examples/Geeetech/A10T/Configuration.h +++ b/config/examples/Geeetech/A10T/Configuration.h @@ -1293,6 +1293,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/A20/Configuration.h b/config/examples/Geeetech/A20/Configuration.h index 36ae31795a..fda2106aa6 100644 --- a/config/examples/Geeetech/A20/Configuration.h +++ b/config/examples/Geeetech/A20/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/A20M/Configuration.h b/config/examples/Geeetech/A20M/Configuration.h index 5ee5aa405c..7255bb1315 100644 --- a/config/examples/Geeetech/A20M/Configuration.h +++ b/config/examples/Geeetech/A20M/Configuration.h @@ -1292,6 +1292,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/A20T/Configuration.h b/config/examples/Geeetech/A20T/Configuration.h index fa848c81ce..0d911a0e5e 100644 --- a/config/examples/Geeetech/A20T/Configuration.h +++ b/config/examples/Geeetech/A20T/Configuration.h @@ -1293,6 +1293,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/A30/Configuration.h b/config/examples/Geeetech/A30/Configuration.h index e29341fe0c..4f8bae0577 100644 --- a/config/examples/Geeetech/A30/Configuration.h +++ b/config/examples/Geeetech/A30/Configuration.h @@ -1289,6 +1289,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/D200/Configuration.h b/config/examples/Geeetech/D200/Configuration.h index d5c804921f..bf7f907a0d 100644 --- a/config/examples/Geeetech/D200/Configuration.h +++ b/config/examples/Geeetech/D200/Configuration.h @@ -1289,6 +1289,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/Duplicator5/Configuration.h b/config/examples/Geeetech/Duplicator5/Configuration.h index 11cf5f0599..2bd7f9bd4c 100644 --- a/config/examples/Geeetech/Duplicator5/Configuration.h +++ b/config/examples/Geeetech/Duplicator5/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/E180/Configuration.h b/config/examples/Geeetech/E180/Configuration.h index ea66524199..a55a23d232 100644 --- a/config/examples/Geeetech/E180/Configuration.h +++ b/config/examples/Geeetech/E180/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/GT2560/Configuration.h b/config/examples/Geeetech/GT2560/Configuration.h index 243c85deb3..eab1e76731 100644 --- a/config/examples/Geeetech/GT2560/Configuration.h +++ b/config/examples/Geeetech/GT2560/Configuration.h @@ -1295,6 +1295,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/I3_Pro_X-GT2560/Configuration.h b/config/examples/Geeetech/I3_Pro_X-GT2560/Configuration.h index 4111505c53..be1138b97d 100644 --- a/config/examples/Geeetech/I3_Pro_X-GT2560/Configuration.h +++ b/config/examples/Geeetech/I3_Pro_X-GT2560/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/M201/Configuration.h b/config/examples/Geeetech/M201/Configuration.h index a116aaa16c..a0cefde13b 100644 --- a/config/examples/Geeetech/M201/Configuration.h +++ b/config/examples/Geeetech/M201/Configuration.h @@ -1289,6 +1289,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/MeCreator2/Configuration.h b/config/examples/Geeetech/MeCreator2/Configuration.h index a6518c536c..37ba47dfa8 100644 --- a/config/examples/Geeetech/MeCreator2/Configuration.h +++ b/config/examples/Geeetech/MeCreator2/Configuration.h @@ -1289,6 +1289,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/Me_creator/Configuration.h b/config/examples/Geeetech/Me_creator/Configuration.h index 5a9333d04d..4382635a7a 100644 --- a/config/examples/Geeetech/Me_creator/Configuration.h +++ b/config/examples/Geeetech/Me_creator/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/Me_ducer/Configuration.h b/config/examples/Geeetech/Me_ducer/Configuration.h index 7e8aaed1d3..4b063e194f 100644 --- a/config/examples/Geeetech/Me_ducer/Configuration.h +++ b/config/examples/Geeetech/Me_ducer/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/PI3A PRO/Configuration.h b/config/examples/Geeetech/PI3A PRO/Configuration.h index 80e5cb8f49..06a11911d6 100644 --- a/config/examples/Geeetech/PI3A PRO/Configuration.h +++ b/config/examples/Geeetech/PI3A PRO/Configuration.h @@ -1300,6 +1300,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/Prusa i3 Pro B/bltouch/Configuration.h b/config/examples/Geeetech/Prusa i3 Pro B/bltouch/Configuration.h index 86c159518f..980f52518b 100644 --- a/config/examples/Geeetech/Prusa i3 Pro B/bltouch/Configuration.h +++ b/config/examples/Geeetech/Prusa i3 Pro B/bltouch/Configuration.h @@ -1301,6 +1301,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/Prusa i3 Pro B/noprobe/Configuration.h b/config/examples/Geeetech/Prusa i3 Pro B/noprobe/Configuration.h index a8531bcd23..e3f1f727a9 100644 --- a/config/examples/Geeetech/Prusa i3 Pro B/noprobe/Configuration.h +++ b/config/examples/Geeetech/Prusa i3 Pro B/noprobe/Configuration.h @@ -1300,6 +1300,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/Prusa i3 Pro C/Configuration.h b/config/examples/Geeetech/Prusa i3 Pro C/Configuration.h index 9b3f6ca6b5..5abeb25484 100644 --- a/config/examples/Geeetech/Prusa i3 Pro C/Configuration.h +++ b/config/examples/Geeetech/Prusa i3 Pro C/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Geeetech/Prusa i3 Pro W/Configuration.h b/config/examples/Geeetech/Prusa i3 Pro W/Configuration.h index f1a2354a7c..f745dd3eef 100644 --- a/config/examples/Geeetech/Prusa i3 Pro W/Configuration.h +++ b/config/examples/Geeetech/Prusa i3 Pro W/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/HMS434/Configuration.h b/config/examples/HMS434/Configuration.h index af272fbfc6..01941bae59 100644 --- a/config/examples/HMS434/Configuration.h +++ b/config/examples/HMS434/Configuration.h @@ -1288,6 +1288,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Infitary/i3-M508/Configuration.h b/config/examples/Infitary/i3-M508/Configuration.h index d4f32d261d..d44e42888b 100644 --- a/config/examples/Infitary/i3-M508/Configuration.h +++ b/config/examples/Infitary/i3-M508/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Intamsys/FunmatHT 4988/Configuration.h b/config/examples/Intamsys/FunmatHT 4988/Configuration.h index dddf1b0ba4..2bc9450ea2 100644 --- a/config/examples/Intamsys/FunmatHT 4988/Configuration.h +++ b/config/examples/Intamsys/FunmatHT 4988/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/JGAurora/A1/Configuration.h b/config/examples/JGAurora/A1/Configuration.h index e51b22c9bd..f6d5423388 100644 --- a/config/examples/JGAurora/A1/Configuration.h +++ b/config/examples/JGAurora/A1/Configuration.h @@ -1294,6 +1294,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/JGAurora/A3/Configuration.h b/config/examples/JGAurora/A3/Configuration.h index a435ccef21..a24eb29807 100644 --- a/config/examples/JGAurora/A3/Configuration.h +++ b/config/examples/JGAurora/A3/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/JGAurora/A5/Configuration.h b/config/examples/JGAurora/A5/Configuration.h index fbede190a8..5f30a7d5db 100644 --- a/config/examples/JGAurora/A5/Configuration.h +++ b/config/examples/JGAurora/A5/Configuration.h @@ -1298,6 +1298,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/JGAurora/A5S/Configuration.h b/config/examples/JGAurora/A5S/Configuration.h index 8da76eef8a..55c0bd768f 100644 --- a/config/examples/JGAurora/A5S/Configuration.h +++ b/config/examples/JGAurora/A5S/Configuration.h @@ -1294,6 +1294,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/JGAurora/Magic/Configuration.h b/config/examples/JGAurora/Magic/Configuration.h index 7f036e42e4..e302a6bb30 100644 --- a/config/examples/JGAurora/Magic/Configuration.h +++ b/config/examples/JGAurora/Magic/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Kingroon/KP3/Configuration.h b/config/examples/Kingroon/KP3/Configuration.h index a1c1e1200a..3b33acd785 100644 --- a/config/examples/Kingroon/KP3/Configuration.h +++ b/config/examples/Kingroon/KP3/Configuration.h @@ -1289,6 +1289,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/MBot/Cube/Configuration.h b/config/examples/MBot/Cube/Configuration.h index e4982afbb1..43d6fba9c0 100644 --- a/config/examples/MBot/Cube/Configuration.h +++ b/config/examples/MBot/Cube/Configuration.h @@ -1292,6 +1292,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/MakerFarm/Pegasus 12/Configuration.h b/config/examples/MakerFarm/Pegasus 12/Configuration.h index 5be1c91b4f..1dfbb71692 100644 --- a/config/examples/MakerFarm/Pegasus 12/Configuration.h +++ b/config/examples/MakerFarm/Pegasus 12/Configuration.h @@ -1296,6 +1296,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/MakerParts/Configuration.h b/config/examples/MakerParts/Configuration.h index 235f83aa5e..36ddca8a54 100644 --- a/config/examples/MakerParts/Configuration.h +++ b/config/examples/MakerParts/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Malyan/M150/Configuration.h b/config/examples/Malyan/M150/Configuration.h index 7fd843fca3..b727ac6a4b 100644 --- a/config/examples/Malyan/M150/Configuration.h +++ b/config/examples/Malyan/M150/Configuration.h @@ -1318,6 +1318,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Malyan/M200/Configuration.h b/config/examples/Malyan/M200/Configuration.h index d20820127e..9c68f8d30f 100644 --- a/config/examples/Malyan/M200/Configuration.h +++ b/config/examples/Malyan/M200/Configuration.h @@ -1296,6 +1296,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Micromake/C1/basic/Configuration.h b/config/examples/Micromake/C1/basic/Configuration.h index c44aa307c6..6196c3851c 100644 --- a/config/examples/Micromake/C1/basic/Configuration.h +++ b/config/examples/Micromake/C1/basic/Configuration.h @@ -1294,6 +1294,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Micromake/C1/enhanced/Configuration.h b/config/examples/Micromake/C1/enhanced/Configuration.h index fffc5e42f4..b7d9f686be 100644 --- a/config/examples/Micromake/C1/enhanced/Configuration.h +++ b/config/examples/Micromake/C1/enhanced/Configuration.h @@ -1294,6 +1294,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Mks/Robin/Configuration.h b/config/examples/Mks/Robin/Configuration.h index c5542023cf..e0036fa7ff 100644 --- a/config/examples/Mks/Robin/Configuration.h +++ b/config/examples/Mks/Robin/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Mks/Robin_Lite3/Configuration.h b/config/examples/Mks/Robin_Lite3/Configuration.h index ba658fa7b1..671765fd2e 100644 --- a/config/examples/Mks/Robin_Lite3/Configuration.h +++ b/config/examples/Mks/Robin_Lite3/Configuration.h @@ -1297,6 +1297,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Mks/Robin_Pro/Configuration.h b/config/examples/Mks/Robin_Pro/Configuration.h index 615c4202c4..7177d6dee2 100644 --- a/config/examples/Mks/Robin_Pro/Configuration.h +++ b/config/examples/Mks/Robin_Pro/Configuration.h @@ -1292,6 +1292,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Mks/Sbase/Configuration.h b/config/examples/Mks/Sbase/Configuration.h index 9239642c63..f74efe6af8 100644 --- a/config/examples/Mks/Sbase/Configuration.h +++ b/config/examples/Mks/Sbase/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Modix/Big60/Configuration.h b/config/examples/Modix/Big60/Configuration.h index 67ec42b286..6e1d6fda9e 100644 --- a/config/examples/Modix/Big60/Configuration.h +++ b/config/examples/Modix/Big60/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Ortur 4/Configuration.h b/config/examples/Ortur 4/Configuration.h index 6b9fb03d89..c9cfb4438d 100644 --- a/config/examples/Ortur 4/Configuration.h +++ b/config/examples/Ortur 4/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Printrbot/PrintrboardG2/Configuration.h b/config/examples/Printrbot/PrintrboardG2/Configuration.h index 8326204442..369216eb51 100644 --- a/config/examples/Printrbot/PrintrboardG2/Configuration.h +++ b/config/examples/Printrbot/PrintrboardG2/Configuration.h @@ -1292,6 +1292,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Printrbot/Simple Metal RevD/Configuration.h b/config/examples/Printrbot/Simple Metal RevD/Configuration.h index 00b13db5e6..525b836d7d 100644 --- a/config/examples/Printrbot/Simple Metal RevD/Configuration.h +++ b/config/examples/Printrbot/Simple Metal RevD/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Prusa/MK3S-BigTreeTech-BTT002/Configuration.h b/config/examples/Prusa/MK3S-BigTreeTech-BTT002/Configuration.h index cce8470d14..ddc835c30c 100644 --- a/config/examples/Prusa/MK3S-BigTreeTech-BTT002/Configuration.h +++ b/config/examples/Prusa/MK3S-BigTreeTech-BTT002/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Qidi/Qidi 1/Configuration.h b/config/examples/Qidi/Qidi 1/Configuration.h index 09d32f247a..5dd084d7f4 100644 --- a/config/examples/Qidi/Qidi 1/Configuration.h +++ b/config/examples/Qidi/Qidi 1/Configuration.h @@ -1293,6 +1293,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/RapideLite/RL200/Configuration.h b/config/examples/RapideLite/RL200/Configuration.h index ac7c82fbd8..682aeb40ea 100644 --- a/config/examples/RapideLite/RL200/Configuration.h +++ b/config/examples/RapideLite/RL200/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Renkforce/RF100/Configuration.h b/config/examples/Renkforce/RF100/Configuration.h index 0bc6384a47..0e2566b1c4 100644 --- a/config/examples/Renkforce/RF100/Configuration.h +++ b/config/examples/Renkforce/RF100/Configuration.h @@ -1294,6 +1294,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Renkforce/RF100XL/Configuration.h b/config/examples/Renkforce/RF100XL/Configuration.h index f8932d612f..bd1bd860fa 100644 --- a/config/examples/Renkforce/RF100XL/Configuration.h +++ b/config/examples/Renkforce/RF100XL/Configuration.h @@ -1294,6 +1294,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Renkforce/RF100v2/Configuration.h b/config/examples/Renkforce/RF100v2/Configuration.h index 1b932007ae..288db75807 100644 --- a/config/examples/Renkforce/RF100v2/Configuration.h +++ b/config/examples/Renkforce/RF100v2/Configuration.h @@ -1294,6 +1294,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/RepRapPro/Huxley/Configuration.h b/config/examples/RepRapPro/Huxley/Configuration.h index e767ddb00f..439b111de6 100644 --- a/config/examples/RepRapPro/Huxley/Configuration.h +++ b/config/examples/RepRapPro/Huxley/Configuration.h @@ -1339,6 +1339,9 @@ Black rubber belt(MXL), 18 - tooth aluminium pulley : 87.489 step per mm (Huxley // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/RepRapWorld/Megatronics/Configuration.h b/config/examples/RepRapWorld/Megatronics/Configuration.h index 8cec6c8e82..ed105eee95 100644 --- a/config/examples/RepRapWorld/Megatronics/Configuration.h +++ b/config/examples/RepRapWorld/Megatronics/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/RigidBot/Configuration.h b/config/examples/RigidBot/Configuration.h index 2525650fc5..6a60805103 100644 --- a/config/examples/RigidBot/Configuration.h +++ b/config/examples/RigidBot/Configuration.h @@ -1305,6 +1305,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Robo3D/R1+/Configuration.h b/config/examples/Robo3D/R1+/Configuration.h index f3614a1001..d50db2ac38 100644 --- a/config/examples/Robo3D/R1+/Configuration.h +++ b/config/examples/Robo3D/R1+/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/SCARA/MP_SCARA/Configuration.h b/config/examples/SCARA/MP_SCARA/Configuration.h index f088ff7b37..b79bfef4ca 100644 --- a/config/examples/SCARA/MP_SCARA/Configuration.h +++ b/config/examples/SCARA/MP_SCARA/Configuration.h @@ -1331,6 +1331,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/SCARA/Morgan/Configuration.h b/config/examples/SCARA/Morgan/Configuration.h index a5004dc730..a979b62f42 100644 --- a/config/examples/SCARA/Morgan/Configuration.h +++ b/config/examples/SCARA/Morgan/Configuration.h @@ -1331,6 +1331,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/STM32/Black_STM32F407VET6/Configuration.h b/config/examples/STM32/Black_STM32F407VET6/Configuration.h index 4c45f89a6b..ea4722c01f 100644 --- a/config/examples/STM32/Black_STM32F407VET6/Configuration.h +++ b/config/examples/STM32/Black_STM32F407VET6/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/STM32/STM32F103RE/Configuration.h b/config/examples/STM32/STM32F103RE/Configuration.h index bfe86e989c..dbf06751e5 100644 --- a/config/examples/STM32/STM32F103RE/Configuration.h +++ b/config/examples/STM32/STM32F103RE/Configuration.h @@ -1292,6 +1292,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/STM32/STM32F4/Configuration.h b/config/examples/STM32/STM32F4/Configuration.h index d5b9e56248..2d2c31d0a1 100644 --- a/config/examples/STM32/STM32F4/Configuration.h +++ b/config/examples/STM32/STM32F4/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Sanguinololu/Configuration.h b/config/examples/Sanguinololu/Configuration.h index 04b44d9de5..9436055843 100644 --- a/config/examples/Sanguinololu/Configuration.h +++ b/config/examples/Sanguinololu/Configuration.h @@ -1321,6 +1321,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Sovol/SV-01/Configuration.h b/config/examples/Sovol/SV-01/Configuration.h index cbd87582ff..d47eea79bc 100644 --- a/config/examples/Sovol/SV-01/Configuration.h +++ b/config/examples/Sovol/SV-01/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Tevo/Michelangelo/Configuration.h b/config/examples/Tevo/Michelangelo/Configuration.h index bc65dc0903..f92a04ff04 100644 --- a/config/examples/Tevo/Michelangelo/Configuration.h +++ b/config/examples/Tevo/Michelangelo/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Tevo/Nereus/Configuration.h b/config/examples/Tevo/Nereus/Configuration.h index d11c4a47c7..9cf04e804b 100644 --- a/config/examples/Tevo/Nereus/Configuration.h +++ b/config/examples/Tevo/Nereus/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Tevo/Tarantula Pro/Configuration.h b/config/examples/Tevo/Tarantula Pro/Configuration.h index c0c226885c..ed19351615 100644 --- a/config/examples/Tevo/Tarantula Pro/Configuration.h +++ b/config/examples/Tevo/Tarantula Pro/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Tevo/Tornado/V1 (MKS Base)/Configuration.h b/config/examples/Tevo/Tornado/V1 (MKS Base)/Configuration.h index fa52d9ea2c..28db7e81b4 100644 --- a/config/examples/Tevo/Tornado/V1 (MKS Base)/Configuration.h +++ b/config/examples/Tevo/Tornado/V1 (MKS Base)/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Tevo/Tornado/V2 (MKS GEN-L)/Configuration.h b/config/examples/Tevo/Tornado/V2 (MKS GEN-L)/Configuration.h index 0c29bdcec7..a2ea9e7f2f 100644 --- a/config/examples/Tevo/Tornado/V2 (MKS GEN-L)/Configuration.h +++ b/config/examples/Tevo/Tornado/V2 (MKS GEN-L)/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/TheBorg/Configuration.h b/config/examples/TheBorg/Configuration.h index bc5ae44265..36e270c37d 100644 --- a/config/examples/TheBorg/Configuration.h +++ b/config/examples/TheBorg/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/TinyBoy2/Configuration.h b/config/examples/TinyBoy2/Configuration.h index ce715c6164..40a94b0039 100644 --- a/config/examples/TinyBoy2/Configuration.h +++ b/config/examples/TinyBoy2/Configuration.h @@ -1336,6 +1336,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Tronxy/X1/Configuration.h b/config/examples/Tronxy/X1/Configuration.h index 377e52aa49..70ccfffb81 100644 --- a/config/examples/Tronxy/X1/Configuration.h +++ b/config/examples/Tronxy/X1/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Tronxy/X3A/Configuration.h b/config/examples/Tronxy/X3A/Configuration.h index 4b7c527be2..8425c34b15 100644 --- a/config/examples/Tronxy/X3A/Configuration.h +++ b/config/examples/Tronxy/X3A/Configuration.h @@ -1294,6 +1294,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Tronxy/X5S-2E/Configuration.h b/config/examples/Tronxy/X5S-2E/Configuration.h index fbed49515a..742b725dcd 100644 --- a/config/examples/Tronxy/X5S-2E/Configuration.h +++ b/config/examples/Tronxy/X5S-2E/Configuration.h @@ -1299,6 +1299,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Tronxy/X5S/Configuration.h b/config/examples/Tronxy/X5S/Configuration.h index 8db91ff694..5d6bafb194 100644 --- a/config/examples/Tronxy/X5S/Configuration.h +++ b/config/examples/Tronxy/X5S/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Tronxy/X5SA/Configuration.h b/config/examples/Tronxy/X5SA/Configuration.h index 979de88d1f..5fcaa18263 100644 --- a/config/examples/Tronxy/X5SA/Configuration.h +++ b/config/examples/Tronxy/X5SA/Configuration.h @@ -1292,6 +1292,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Tronxy/XY100/Configuration.h b/config/examples/Tronxy/XY100/Configuration.h index da82a5babb..42a587b1f5 100644 --- a/config/examples/Tronxy/XY100/Configuration.h +++ b/config/examples/Tronxy/XY100/Configuration.h @@ -1297,6 +1297,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Two Trees/BlueR/BlueR V1/Configuration.h b/config/examples/Two Trees/BlueR/BlueR V1/Configuration.h index fab181f40f..3979ec34d2 100644 --- a/config/examples/Two Trees/BlueR/BlueR V1/Configuration.h +++ b/config/examples/Two Trees/BlueR/BlueR V1/Configuration.h @@ -1311,6 +1311,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Two Trees/BlueR/BlueR V2/Configuration.h b/config/examples/Two Trees/BlueR/BlueR V2/Configuration.h index 88f8223f7a..a2bf571b1d 100644 --- a/config/examples/Two Trees/BlueR/BlueR V2/Configuration.h +++ b/config/examples/Two Trees/BlueR/BlueR V2/Configuration.h @@ -1312,6 +1312,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Two Trees/BlueR/BlueR V3/Configuration.h b/config/examples/Two Trees/BlueR/BlueR V3/Configuration.h index 231d93aa28..2a95682d1d 100644 --- a/config/examples/Two Trees/BlueR/BlueR V3/Configuration.h +++ b/config/examples/Two Trees/BlueR/BlueR V3/Configuration.h @@ -1311,6 +1311,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Two Trees/Sapphire Pro/Configuration.h b/config/examples/Two Trees/Sapphire Pro/Configuration.h index 0246b9672c..68faef3a6b 100644 --- a/config/examples/Two Trees/Sapphire Pro/Configuration.h +++ b/config/examples/Two Trees/Sapphire Pro/Configuration.h @@ -1278,6 +1278,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Two Trees/Sapphire/Sapphire Plus V2/Configuration.h b/config/examples/Two Trees/Sapphire/Sapphire Plus V2/Configuration.h index 4cd3e271fc..26526d1809 100644 --- a/config/examples/Two Trees/Sapphire/Sapphire Plus V2/Configuration.h +++ b/config/examples/Two Trees/Sapphire/Sapphire Plus V2/Configuration.h @@ -1315,6 +1315,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/UltiMachine/Archim1/Configuration.h b/config/examples/UltiMachine/Archim1/Configuration.h index 94d7cd9768..fb00df19b5 100644 --- a/config/examples/UltiMachine/Archim1/Configuration.h +++ b/config/examples/UltiMachine/Archim1/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/UltiMachine/Archim2/Configuration.h b/config/examples/UltiMachine/Archim2/Configuration.h index 31a1f197fb..6d29effb05 100644 --- a/config/examples/UltiMachine/Archim2/Configuration.h +++ b/config/examples/UltiMachine/Archim2/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/VORONDesign/Configuration.h b/config/examples/VORONDesign/Configuration.h index 75e5315285..7aa5e77f12 100644 --- a/config/examples/VORONDesign/Configuration.h +++ b/config/examples/VORONDesign/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Velleman/K8200/Configuration.h b/config/examples/Velleman/K8200/Configuration.h index fcd54b19a2..07b53a0573 100644 --- a/config/examples/Velleman/K8200/Configuration.h +++ b/config/examples/Velleman/K8200/Configuration.h @@ -1311,6 +1311,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Velleman/K8400/Dual-head/Configuration.h b/config/examples/Velleman/K8400/Dual-head/Configuration.h index 17b0c0c3c1..020efe4076 100644 --- a/config/examples/Velleman/K8400/Dual-head/Configuration.h +++ b/config/examples/Velleman/K8400/Dual-head/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Velleman/K8400/Single-head/Configuration.h b/config/examples/Velleman/K8400/Single-head/Configuration.h index 10315da986..a524594d79 100644 --- a/config/examples/Velleman/K8400/Single-head/Configuration.h +++ b/config/examples/Velleman/K8400/Single-head/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/WASP/PowerWASP/Configuration.h b/config/examples/WASP/PowerWASP/Configuration.h index 55858172ef..afb47d5589 100644 --- a/config/examples/WASP/PowerWASP/Configuration.h +++ b/config/examples/WASP/PowerWASP/Configuration.h @@ -1304,6 +1304,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Wanhao/Duplicator 4S/Configuration.h b/config/examples/Wanhao/Duplicator 4S/Configuration.h index 3f9e885525..b8fb105542 100644 --- a/config/examples/Wanhao/Duplicator 4S/Configuration.h +++ b/config/examples/Wanhao/Duplicator 4S/Configuration.h @@ -1292,6 +1292,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Wanhao/Duplicator 6/Configuration.h b/config/examples/Wanhao/Duplicator 6/Configuration.h index a48ea77d52..edd93f89f8 100644 --- a/config/examples/Wanhao/Duplicator 6/Configuration.h +++ b/config/examples/Wanhao/Duplicator 6/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Wanhao/Duplicator i3 2.1/Configuration.h b/config/examples/Wanhao/Duplicator i3 2.1/Configuration.h index 9c1119ce38..e48d529489 100644 --- a/config/examples/Wanhao/Duplicator i3 2.1/Configuration.h +++ b/config/examples/Wanhao/Duplicator i3 2.1/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Wanhao/Duplicator i3 Mini/Configuration.h b/config/examples/Wanhao/Duplicator i3 Mini/Configuration.h index c8e56102fd..2adc9ff618 100644 --- a/config/examples/Wanhao/Duplicator i3 Mini/Configuration.h +++ b/config/examples/Wanhao/Duplicator i3 Mini/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Weistek/wt150/Configuration.h b/config/examples/Weistek/wt150/Configuration.h index d677e0e820..a5ed9320da 100644 --- a/config/examples/Weistek/wt150/Configuration.h +++ b/config/examples/Weistek/wt150/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Zonestar/P802M/Configuration.h b/config/examples/Zonestar/P802M/Configuration.h index 5fdf624516..1ab1df831a 100644 --- a/config/examples/Zonestar/P802M/Configuration.h +++ b/config/examples/Zonestar/P802M/Configuration.h @@ -1291,6 +1291,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/Zonestar/P802QR2/BigTreeTech SKR 1.4 Turbo (A4988)/Configuration.h b/config/examples/Zonestar/P802QR2/BigTreeTech SKR 1.4 Turbo (A4988)/Configuration.h index a174975e06..7caf2e3b17 100755 --- a/config/examples/Zonestar/P802QR2/BigTreeTech SKR 1.4 Turbo (A4988)/Configuration.h +++ b/config/examples/Zonestar/P802QR2/BigTreeTech SKR 1.4 Turbo (A4988)/Configuration.h @@ -1294,6 +1294,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/adafruit/ST7565/Configuration.h b/config/examples/adafruit/ST7565/Configuration.h index 52d6a1cb09..14a5007264 100644 --- a/config/examples/adafruit/ST7565/Configuration.h +++ b/config/examples/adafruit/ST7565/Configuration.h @@ -1290,6 +1290,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/Anycubic/Kossel Linear Plus/Configuration.h b/config/examples/delta/Anycubic/Kossel Linear Plus/Configuration.h index 6f5aa00812..fcab3bd375 100644 --- a/config/examples/delta/Anycubic/Kossel Linear Plus/Configuration.h +++ b/config/examples/delta/Anycubic/Kossel Linear Plus/Configuration.h @@ -1449,6 +1449,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/Anycubic/Kossel/Configuration.h b/config/examples/delta/Anycubic/Kossel/Configuration.h index 9e4379ed7c..b8697b89ab 100644 --- a/config/examples/delta/Anycubic/Kossel/Configuration.h +++ b/config/examples/delta/Anycubic/Kossel/Configuration.h @@ -1446,6 +1446,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/Anycubic/Predator/Configuration.h b/config/examples/delta/Anycubic/Predator/Configuration.h index f8108adfe1..390f1af9d4 100644 --- a/config/examples/delta/Anycubic/Predator/Configuration.h +++ b/config/examples/delta/Anycubic/Predator/Configuration.h @@ -1389,6 +1389,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/Dreammaker/Overlord/Configuration.h b/config/examples/delta/Dreammaker/Overlord/Configuration.h index 5f50098ac6..9811745376 100644 --- a/config/examples/delta/Dreammaker/Overlord/Configuration.h +++ b/config/examples/delta/Dreammaker/Overlord/Configuration.h @@ -1388,6 +1388,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/Dreammaker/Overlord_Pro/Configuration.h b/config/examples/delta/Dreammaker/Overlord_Pro/Configuration.h index 2019e077e9..1f6bb25b0a 100644 --- a/config/examples/delta/Dreammaker/Overlord_Pro/Configuration.h +++ b/config/examples/delta/Dreammaker/Overlord_Pro/Configuration.h @@ -1400,6 +1400,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/FLSUN/Q5-nano_v1/Configuration.h b/config/examples/delta/FLSUN/Q5-nano_v1/Configuration.h index 424cbea3ae..6dd710e245 100644 --- a/config/examples/delta/FLSUN/Q5-nano_v1/Configuration.h +++ b/config/examples/delta/FLSUN/Q5-nano_v1/Configuration.h @@ -1387,6 +1387,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/FLSUN/Q5-nano_v2/Configuration.h b/config/examples/delta/FLSUN/Q5-nano_v2/Configuration.h index 55181d1a88..16ee8424a6 100644 --- a/config/examples/delta/FLSUN/Q5-nano_v2/Configuration.h +++ b/config/examples/delta/FLSUN/Q5-nano_v2/Configuration.h @@ -1388,6 +1388,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/FLSUN/QQ-S/Configuration.h b/config/examples/delta/FLSUN/QQ-S/Configuration.h index f641ebc61f..c94eba6fb4 100644 --- a/config/examples/delta/FLSUN/QQ-S/Configuration.h +++ b/config/examples/delta/FLSUN/QQ-S/Configuration.h @@ -1389,6 +1389,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/FLSUN/QQS-Pro/Configuration.h b/config/examples/delta/FLSUN/QQS-Pro/Configuration.h index 938b6b09d5..ad430edeb6 100644 --- a/config/examples/delta/FLSUN/QQS-Pro/Configuration.h +++ b/config/examples/delta/FLSUN/QQS-Pro/Configuration.h @@ -1397,6 +1397,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/FLSUN/auto_calibrate/Configuration.h b/config/examples/delta/FLSUN/auto_calibrate/Configuration.h index bdb3ae9ee6..3f6de91a1c 100644 --- a/config/examples/delta/FLSUN/auto_calibrate/Configuration.h +++ b/config/examples/delta/FLSUN/auto_calibrate/Configuration.h @@ -1392,6 +1392,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/FLSUN/kossel/Configuration.h b/config/examples/delta/FLSUN/kossel/Configuration.h index fb82b3746b..a942e6bee6 100644 --- a/config/examples/delta/FLSUN/kossel/Configuration.h +++ b/config/examples/delta/FLSUN/kossel/Configuration.h @@ -1391,6 +1391,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/FLSUN/kossel_mini/Configuration.h b/config/examples/delta/FLSUN/kossel_mini/Configuration.h index 1648bec4e2..486c86ce87 100644 --- a/config/examples/delta/FLSUN/kossel_mini/Configuration.h +++ b/config/examples/delta/FLSUN/kossel_mini/Configuration.h @@ -1391,6 +1391,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/Geeetech/G2/Configuration.h b/config/examples/delta/Geeetech/G2/Configuration.h index 6461f78d8f..03396f67e0 100644 --- a/config/examples/delta/Geeetech/G2/Configuration.h +++ b/config/examples/delta/Geeetech/G2/Configuration.h @@ -1387,6 +1387,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/Geeetech/G2Pro/Configuration.h b/config/examples/delta/Geeetech/G2Pro/Configuration.h index 3d8d06de9a..399b6e8da7 100644 --- a/config/examples/delta/Geeetech/G2Pro/Configuration.h +++ b/config/examples/delta/Geeetech/G2Pro/Configuration.h @@ -1387,6 +1387,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/Geeetech/G2S/Configuration.h b/config/examples/delta/Geeetech/G2S/Configuration.h index 30984ee1d0..7fbd2b60e2 100644 --- a/config/examples/delta/Geeetech/G2S/Configuration.h +++ b/config/examples/delta/Geeetech/G2S/Configuration.h @@ -1387,6 +1387,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/Geeetech/G2SPro/Configuration.h b/config/examples/delta/Geeetech/G2SPro/Configuration.h index af32caece2..bec96b48ca 100644 --- a/config/examples/delta/Geeetech/G2SPro/Configuration.h +++ b/config/examples/delta/Geeetech/G2SPro/Configuration.h @@ -1387,6 +1387,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/Geeetech/Rostock 301/Configuration.h b/config/examples/delta/Geeetech/Rostock 301/Configuration.h index 8f7c79a26b..c09369f8d9 100644 --- a/config/examples/delta/Geeetech/Rostock 301/Configuration.h +++ b/config/examples/delta/Geeetech/Rostock 301/Configuration.h @@ -1389,6 +1389,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/Hatchbox_Alpha/Configuration.h b/config/examples/delta/Hatchbox_Alpha/Configuration.h index 5a7bd0b7cf..edaf111245 100644 --- a/config/examples/delta/Hatchbox_Alpha/Configuration.h +++ b/config/examples/delta/Hatchbox_Alpha/Configuration.h @@ -1394,6 +1394,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/MKS/SBASE/Configuration.h b/config/examples/delta/MKS/SBASE/Configuration.h index f28342f7fb..10d6e45565 100644 --- a/config/examples/delta/MKS/SBASE/Configuration.h +++ b/config/examples/delta/MKS/SBASE/Configuration.h @@ -1389,6 +1389,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/Malyan M300/Configuration.h b/config/examples/delta/Malyan M300/Configuration.h index 832253c0d8..04d519a002 100644 --- a/config/examples/delta/Malyan M300/Configuration.h +++ b/config/examples/delta/Malyan M300/Configuration.h @@ -1354,6 +1354,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/Tevo Little Monster/Configuration.h b/config/examples/delta/Tevo Little Monster/Configuration.h index 079826d560..f68e0ba84c 100644 --- a/config/examples/delta/Tevo Little Monster/Configuration.h +++ b/config/examples/delta/Tevo Little Monster/Configuration.h @@ -1390,6 +1390,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/generic/Configuration.h b/config/examples/delta/generic/Configuration.h index 7842e27b1f..e9731b812c 100644 --- a/config/examples/delta/generic/Configuration.h +++ b/config/examples/delta/generic/Configuration.h @@ -1389,6 +1389,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/kossel_clear/Configuration.h b/config/examples/delta/kossel_clear/Configuration.h index 362102918d..280d5b1cc2 100644 --- a/config/examples/delta/kossel_clear/Configuration.h +++ b/config/examples/delta/kossel_clear/Configuration.h @@ -1388,6 +1388,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/kossel_mini/Configuration.h b/config/examples/delta/kossel_mini/Configuration.h index 7a1f2edf03..88c9bee8f5 100644 --- a/config/examples/delta/kossel_mini/Configuration.h +++ b/config/examples/delta/kossel_mini/Configuration.h @@ -1391,6 +1391,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/kossel_pro/Configuration.h b/config/examples/delta/kossel_pro/Configuration.h index ea70ccc74d..5167cad779 100644 --- a/config/examples/delta/kossel_pro/Configuration.h +++ b/config/examples/delta/kossel_pro/Configuration.h @@ -1410,6 +1410,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/delta/kossel_xl/Configuration.h b/config/examples/delta/kossel_xl/Configuration.h index a0544f2f3e..162b6c92ad 100644 --- a/config/examples/delta/kossel_xl/Configuration.h +++ b/config/examples/delta/kossel_xl/Configuration.h @@ -1394,6 +1394,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z //#define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/gCreate/gMax1.5+/Configuration.h b/config/examples/gCreate/gMax1.5+/Configuration.h index 76c24512d1..3f27b5b08a 100644 --- a/config/examples/gCreate/gMax1.5+/Configuration.h +++ b/config/examples/gCreate/gMax1.5+/Configuration.h @@ -1298,6 +1298,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/makibox/Configuration.h b/config/examples/makibox/Configuration.h index c9fb682837..6eebc94ad3 100644 --- a/config/examples/makibox/Configuration.h +++ b/config/examples/makibox/Configuration.h @@ -1293,6 +1293,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the diff --git a/config/examples/tvrrug/Round2/Configuration.h b/config/examples/tvrrug/Round2/Configuration.h index c0768e83ef..caa5358327 100644 --- a/config/examples/tvrrug/Round2/Configuration.h +++ b/config/examples/tvrrug/Round2/Configuration.h @@ -1297,6 +1297,9 @@ // at which point movement will be level to the machine's XY plane. // The height can be set with M420 Z #define ENABLE_LEVELING_FADE_HEIGHT + #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) + #define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height. + #endif // For Cartesian machines, instead of dividing moves on mesh boundaries, // split up moves into short segments like a Delta. This follows the