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Simplify the resample buffer size calculation. For audio playback we have sw->ratio = ((int64_t)sw->hw->info.freq << 32) / sw->info.freq; samples = ((int64_t)sw->HWBUF.size << 32) / sw->ratio; This can be simplified to samples = muldiv64(sw->HWBUF.size, sw->info.freq, sw->hw->info.freq); For audio recording we have sw->ratio = ((int64_t)sw->info.freq << 32) / sw->hw->info.freq; samples = (int64_t)sw->HWBUF.size * sw->ratio >> 32; This can be simplified to samples = muldiv64(sw->HWBUF.size, sw->info.freq, sw->hw->info.freq); With hw = sw->hw this becomes in both cases samples = muldiv64(HWBUF.size, sw->info.freq, hw->info.freq); Now that sw->ratio is no longer needed, remove sw->ratio. Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Signed-off-by: Volker Rümelin <vr_qemu@t-online.de> Message-Id: <20230224190555.7409-15-vr_qemu@t-online.de> |
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| .. | ||
| alsaaudio.c | ||
| audio-hmp-cmds.c | ||
| audio.c | ||
| audio.h | ||
| audio_int.h | ||
| audio_legacy.c | ||
| audio_template.h | ||
| audio_win_int.c | ||
| audio_win_int.h | ||
| coreaudio.m | ||
| dbusaudio.c | ||
| dsound_template.h | ||
| dsoundaudio.c | ||
| jackaudio.c | ||
| meson.build | ||
| mixeng.c | ||
| mixeng.h | ||
| mixeng_template.h | ||
| noaudio.c | ||
| ossaudio.c | ||
| paaudio.c | ||
| rate_template.h | ||
| sdlaudio.c | ||
| sndioaudio.c | ||
| spiceaudio.c | ||
| trace-events | ||
| trace.h | ||
| wavaudio.c | ||
| wavcapture.c | ||