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We've previously fixed several places where we failed to account for possible errors from bdrv_nb_sectors(). Fix another one by making bdrv_dirty_bitmap_truncate() take the new size from the caller instead of querying itself; then adjust the sole caller bdrv_truncate() to pass the size just determined by a successful resize, or to reuse the size given to the original truncate operation when refresh_total_sectors() was not able to confirm the actual size (the two sizes can potentially differ according to rounding constraints), thus avoiding sizing the bitmaps to -1. This also fixes a bug where not all failure paths in bdrv_truncate() would set errp. Note that bdrv_truncate() is still a bit awkward. We may want to revisit it later and clean up things to better guarantee that a resize attempt either fails cleanly up front, or cannot fail after guest-visible changes have been made (if temporary changes are made, then they need to be cleanly rolled back). But that is a task for another day; for now, the goal is the bare minimum fix to ensure that just bdrv_dirty_bitmap_truncate() cannot fail. Signed-off-by: Eric Blake <eblake@redhat.com> Reviewed-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com> Reviewed-by: John Snow <jsnow@redhat.com> Reviewed-by: Fam Zheng <famz@redhat.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com> |
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| trace-tcg.h | ||