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We are gradually moving away from sector-based interfaces, towards byte-based. Make the change for the last few sector-based callbacks in the file-win32 driver. Note that the driver was already using byte-based calls for performing actual I/O, so this just gets rid of a round trip of scaling; however, as I don't know if Windows is tolerant of non-sector AIO operations, I went with the conservative approach of modifying .bdrv_refresh_limits to override the block layer defaults back to the pre-patch value of 512. Signed-off-by: Eric Blake <eblake@redhat.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com> |
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| .. | ||
| accounting.h | ||
| aio-wait.h | ||
| aio.h | ||
| block.h | ||
| block_backup.h | ||
| block_int.h | ||
| blockjob.h | ||
| blockjob_int.h | ||
| dirty-bitmap.h | ||
| nbd.h | ||
| nvme.h | ||
| qapi.h | ||
| raw-aio.h | ||
| snapshot.h | ||
| thread-pool.h | ||
| throttle-groups.h | ||
| write-threshold.h | ||