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In my "build everything" tree, changing migration/vmstate.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get VMStateDescription. The previous commit made that unnecessary. Include migration/vmstate.h only where it's still needed. Touching it now recompiles only some 1600 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-16-armbru@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> |
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| .. | ||
| kvm | ||
| xen | ||
| acpi-build.c | ||
| acpi-build.h | ||
| amd_iommu.c | ||
| amd_iommu.h | ||
| fw_cfg.c | ||
| fw_cfg.h | ||
| intel_iommu.c | ||
| intel_iommu_internal.h | ||
| Kconfig | ||
| kvmvapic.c | ||
| Makefile.objs | ||
| multiboot.c | ||
| multiboot.h | ||
| pc.c | ||
| pc_piix.c | ||
| pc_q35.c | ||
| pc_sysfw.c | ||
| trace-events | ||
| vmmouse.c | ||
| vmport.c | ||
| x86-iommu.c | ||