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In my "build everything" tree, changing migration/vmstate.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get VMStateDescription. The previous commit made that unnecessary. Include migration/vmstate.h only where it's still needed. Touching it now recompiles only some 1600 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-16-armbru@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> |
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| .. | ||
| adb-internal.h | ||
| adb-kbd.c | ||
| adb-mouse.c | ||
| adb.c | ||
| hid.c | ||
| Kconfig | ||
| lm832x.c | ||
| Makefile.objs | ||
| milkymist-softusb.c | ||
| pckbd.c | ||
| pl050.c | ||
| ps2.c | ||
| pxa2xx_keypad.c | ||
| stellaris_input.c | ||
| trace-events | ||
| tsc210x.c | ||
| tsc2005.c | ||
| vhost-user-input.c | ||
| virtio-input-hid.c | ||
| virtio-input-host.c | ||
| virtio-input.c | ||